Source: https://patents.google.com/patent/CN103548012B/en
Timestamp: 2019-04-19 03:36:39+00:00

Document:
公开了有助于远程仿真计算设备的各种实施方案。 Various disclosed embodiments facilitate remote device simulation. 计算设备的型号和可在所述计算设备内执行的应用程序被识别。 A computing device model and application executable within the computing device is identified. 所述应用程序在托管环境内执行。 The application runs in the hosting environment. 所述应用程序的图象信号被编码成媒体流。 Application of the image signal is encoded into a media stream. 所述用户界面被编码以在客户端内呈现。 The user interface is encoded in the client to present. 所述用户界面包括所述计算设备的型号的图形表示。 The user interface includes a model of the computing device a graphical representation. 所述计算设备的型号的图形表示的屏幕被配置为呈现来自所述媒体流的图象信号的至少一部分。 The computing device model graphical representation screen configured to present at least a portion of the video signal from the media stream.
 本申请要求于2011年3月21日提交的名称为〃REMOTELY EMULATING COMHJTING DEVICES〃的美国临时专利申请号61/454,986,和于2011年5月24日提交的名称为〃 REMOTELY EMULATING COMPUTING DEVICES〃的美国专利申请号13/114，534的优先权和权益，其内容以全文引用的方式并入本文。  This application claims the name on March 21, 2011 filed 〃REMOTELY EMULATING COMHJTING DEVICES〃 of US Provisional Patent Application No. 61 / 454,986, and the name on May 24, 2011, filed 〃 REMOTELY EMULATING COMPUTING DEVICES 〃 priority and the benefit of U.S. Patent application No. 13 / 114,534, the contents of which are incorporated herein by reference in its entirety.
 本发明申请涉及远程仿真计算设备。  The present invention relates to a remote application simulation device.
 存在许多特殊形式的计算设备，比如智能手机、电子书阅读器、平板电脑、视频游戏控制台等。  There are many special form of computing devices, such as smart phones, e-book readers, tablet computers, video game consoles. 由于这种设备之间的物理差异，不同设备的应用可不同。 Due to physical differences between such devices, the application may be different in different devices. 即便是同一设备类别(比如，智能手机），不同型号的智能手机可具有不同的显示和输入特征。 Even the same device category (for example, smart phones), different types of smart phones can have different display and input characteristics.
 描述了一种用于远程仿真计算设备的系统，包括:至少一个计算设备;和在所述至少一个计算设备内可执行的第一应用，所述第一应用包括:识别计算设备的型号和在所述计算设备内可执行的第二应用的逻辑;在托管环境中执行所述第二应用并将所述第二应用的视频信号编码成媒体流的逻辑;和编码用户界面以在客户端内呈现的逻辑，所述用户界面包括所述计算设备的所述型号的图形表示，其中所述计算设备的所述型号的所述图形表示的屏幕被配置为呈现来自所述媒体流的视频信号的至少一部分。  describes a system for remote simulation computing device, comprising: at least one computing device; a first and at least one executable application within the computing device in the said first application comprises: identifying a computing device type and a second logic executable application within the computing device; executing the second application and the second application in a managed environment logical media signal is encoded into a video stream; and a user interface to the coding rendering logic within the client, the user interface includes the computing device a graphical representation of the model, wherein the graphic screen of the computing device of the type indicated is configured to present the media stream from at least a portion of the video signal.
 在一个实施方式中，所述计算设备的所述型号的所述图形表示包括与所述计算设备的所述型号关联的至少一个输入设备的图形表示。  In one embodiment, the graphical model of the representation of the computing device of the type comprising a computing device associated with the at least one input device a graphical representation.
 在一个实施方式中，所述计算设备为移动计算设备。  In one embodiment, the computing device is a mobile computing device.
 在一个实施方式中，所述第一应用还包括:将所述用户界面和所述媒体流发送至所述客户端的逻辑;从所述客户端获得输入命令的逻辑，其中所述用户界面还被配置为生成所述输入命令以回应用户与输入设备的图形表示的交互;和通过虚拟化输入设备将所述输入命令提供至所述第二应用的逻辑。  In one embodiment, the first application further comprises: the user interface and the logic of the media stream to the client; obtaining logic input command from the client, wherein the user said interface further configured to generate an input command in response to user interaction with the graphical representation of the input device; and logic provided to the second application via the virtual input device to enter commands.
 在一个实施方式中，所述计算设备的所述型号为所述计算设备的通用型号。  In one embodiment, the model of the computing device is a generic model of the computing device.
 在一个实施方式中，所述用户界面还包括用于发起对所述第二应用的购买的组件。  In one embodiment, the user interface further comprises means for initiating the later assembly of the second application.
 在一个实施方式中，所述用户界面还包括用于将所述第二应用添加至物品列表的组件。  In one embodiment, the user interface further comprises means for adding said second component is applied to the article list.
 在一个实施方式中，所述用户界面还包括用于旋转所述计算设备的所述型号的所述图形表示的组件。  In one embodiment, the user interface further comprises means for assembly of the graphical model of the rotating representation of the computing device.
 在一个实施方式中，所述第一应用还包括超过预定义的时间周期后停止执行所述第二应用的逻辑。  In one embodiment, the first application further comprises logic to stop after the second application execution exceeds a predefined period of time.
 在一个实施方式中，所述第二应用并非固有地在所述客户端内可执行。  In one embodiment, the second application are not inherently in the executable within the client.
 在一个实施方式中，所述第一应用还包括将由所述第二应用生成的音频信号编码成所述媒体流的逻辑，其中所述用户界面被配置为在所述客户端内播放所述音频信号。  In one embodiment, the first application by the second application further comprises generating an audio signal is encoded into the logic of the media stream, wherein the user interface is configured to play in the client the audio signal.
 在一个实施方式中，所述托管环境包括被配置为虚拟化至少一个输入设备的虚拟化环境，而从所述客户端获得的输入数据可以通过所述至少一个输入设备被提供至所述第二应用。  In one embodiment, the hosting environment is configured to include at least one virtual input device in a virtual environment, input data obtained from the client via the at least one input can be provided to the device said second application.
 描述了另一种用于远程仿真计算设备的系统，包括:至少一个计算设备;和在所述至少一个计算设备内可执行的第一应用，所述第一应用包括:识别计算设备的型号和在所述计算设备内可执行的第二应用的逻辑;在托管环境中执行所述第二应用并将所述第二应用的输出编码成媒体流的逻辑;和编码用户界面以在客户端内呈现的逻辑，所述用户界面包括所述计算设备的所述型号的图形表示，其中所述图形表示被更新以回应所述媒体流。  Another system is described a remote computing device for simulation, comprising: at least one computing device; a first and at least one executable application within the computing device in the said first application comprises: identifying a computing device type and a second logic executable application within the computing device; executing the second application and the second application outputs a logic encoded media streams in a managed environment; and a user interface to the coding rendering logic within the client, the user interface includes the computing device a graphical representation of the model, wherein the graphical representation is updated in response to the media stream.
 在一个实施方式中，所述计算设备的所述型号的所述图形表示包括显示设备的图形表示，而所述媒体流包括用于更新所述显示设备的图形表示的数据。  In one embodiment, the pattern of the model of the computing device includes a display device showing a graphical representation of the data of the media stream representation of the graphics device comprises means for updating the display.
 描述了一种包含在计算设备中可执行的程序的非暂时性计算机可读介质，所述程序包括:确定仿真的计算设备的多个型号的其中之一的代码;从客户端获得对在所述仿真的计算设备内可执行的应用的选择的代码;在托管环境中执行所述应用的代码;将所述应用生成的视频信号和音频信号编码成媒体流的代码;生成包括所述仿真的计算设备的所述型号的所述其中之一的图形表示的用户界面的代码，其中来自所述媒体流的所述视频信号被配置为在所述仿真的计算设备的所述型号的所述其中之一的屏幕的图形表示上呈现;将所述用户界面和所述媒体流发送至所述客户端的代码；从所述客户端获得输入命令的代码，所述输入命令通过用户与所述仿真的计算设备的所述型号的所述其中之一的所述图形表示交互生成;和将所述输入命令提供至在所述托管环境中执行  describes a device comprising an executable program in a computing non-transitory computer-readable medium, said program comprising: code for determining one of the plurality of types of computing devices in which the simulation; obtained from the client selection of an application executable code within the emulated computing device; the application code for execution in a managed environment; the application generates a video signal and an audio signal is encoded into the code of the media stream; generating comprises the the user interface of the graphical representation of the code of said one of said simulation model of a computing device wherein the media stream from which the video signal is configured to model the computing device of the emulated wherein said presentation on a graphical representation of one of the screen; the user interface and the stream media transmission to the client; code to obtain the code input commands from the client, the user input commands by the the pattern of said one of said model of said computing device, wherein the simulation represents interactive producer; and providing input commands to the execution of the managed environment 所述应用的代码。 The application code.
 在一个实施方式中，所述仿真的计算设备为移动计算设备。  In one embodiment, the simulation of the computing device is a mobile computing device.
 参考以下附图可更好地理解本公开的许多方面。  reference to the following figures may be better understood that many aspects of the present disclosure. 图中的部件不需要按比例绘制， 重点在于清楚地说明本公开的原理。 Components in the figures are not necessarily to scale, emphasis instead being placed upon clearly illustrating the principles of the present disclosure. 此外，在附图中，所有附图中相同附图标记表示相应的部分。 Further, in the drawings, the same reference numerals in the drawings indicate corresponding parts.
 图1是根据本公开的各种实施方案的网络化环境的图。  FIG. 1 is a diagram of a network environment according to various embodiments of the present disclosure.
 图2A和2B是呈现在图1中根据本公开的各种实施方案的网络化环境中的客户端内的用户界面的实例。  Figures 2A and 2B is presented in Figure 1 of the example user interface according to the network environment disclosed in the various embodiments according to the client.
图3是图示作为在图1中的根据本公开的各种实施方案的网络化环境中的计算设备内执行的仿真服务器应用程序的部分实现的功能性的一个实例的流程图。  FIG. 3 is a flowchart of one example of a functional part of the simulation server application execution environment of the network within the present disclosure in various embodiments of a computing device implemented as illustrated in FIG.
 图4是图示作为在图1中的根据本公开的各种实施方案的网络化环境中的计算设备内执行的电子商务应用程序的部分实现的功能性的一个实例的流程图。  FIG. 4 is a flowchart of one example of a functional part of e-commerce application executed within a networked environment of the present disclosure in various embodiments of a computing device implemented as illustrated in FIG.
 图5是提供对在图1中的根据本公开的各种实施方案的网络化环境中使用的计算设备的一个实例说明的示意框图。  FIG. 5 is a schematic block diagram providing an example of FIG. 1 explained computing device of the present disclosure a networked environment using various embodiments in accordance with.
 本公开涉及通过网络仿真计算设备。  The present disclosure relates to computing devices through a network simulation. 用户可能希望通过网络购买用于各种计算设备的应用程序。 The user may wish to purchase applications for a variety of computing devices through a network. 为了做出知情的购买决策，用户可能希望在购买之前尝试应用程序。 In order to make informed purchasing decisions, you may want to try applications before buying. 然而， 用户可能正使用来自计算设备的要运行该应用程序的不同客户端设备。 However, the user may be using different client devices to run the application from the computing device. 例如，用户可能正在使用台式计算机搜索用于移动设备（比如，智能手机)的应用程序。 For example, a user may be using a desktop computer to search for mobile devices (such as smart phones) applications. 本公开的各种实施方案使用户能够使用在仿真的计算设备上远程运行的应用程序。 Various embodiments of the present disclosure enable a user to use the application running on a remote computing device emulation. 此外，在一些实施方案中，用户或许能够通过关联的用户界面购买应用程序。 Further, in some embodiments, the user may be able to purchase application program via an associated user interface. 在以下的讨论中，提供了对系统及其组件的总体描述，接着讨论了系统及其组件的操作。 In the following discussion provides a general description of the system and its components, and then discuss the operating system and its components.
 在于2010年11 月5 日提交的名称为"Providing Remote Access to Games Designed for a Single-Machine Experience〃的美国专利申请和转让的申请号12/940， 132、于2010年12月9 日提交的名称为"Enhancing User Experience by Presenting Past Application Usage〃的美国专利申请和转让的申请号12/964,225、于2010年12月15日提交的名称为〃Sending Application Input Commands over a Network〃的美国专利申请和转让的申请号12/968,845、于2010年12月14日提交的名称为〃Load Balancing Between General-Purpose Processors and Graphics Processors〃的美国专利申请和转让的申请号12/967,171、于2010年12月1 日提交的名称为〃Altering Streaming Video Encoding Based on User Attention〃的美国专利申请和转让的申请号12/957,450,和于2010年11月30日提交的名称为〃Attention Misdirection for Streaming Video〃的美国专利申请和转让的申请号12/956,693中描述了与远程执行应用程序有  that the name of the November 5, 2010 entitled "Providing Remote Access to Games Designed for a Single-Machine Experience〃 US Patent Application No. 12/940 and transfer of application, 132, on December 9, 2010 name submitted to "Enhancing User Experience by 12 / 964,225, the name on December 15, 2010 filed Presenting Past application Usage〃 US patent application and transfer of US patent application number 〃Sending application Input Commands over a Network〃 of application and assigned application No. 12 / 968,845, entitled to December 14, 2010 filed US Patent application No. application and transfer of 〃Load Balancing Between General-Purpose Processors and Graphics Processors〃 12 / 967,171, in 2010 12 filed May 1, the name of 〃Altering Streaming Video Encoding Based on User Attention〃 US patent application and assigned application No. 12 / 957,450, and the name on November 30, 2010, filed 〃Attention Misdirection for Streaming Video〃 of U.S. patent applications, and assigned application No. 12 / 956,693 there is described a remote application execution 关的各种技术，其内容以全文引用的方式并入本文。 Various techniques off, the contents of which are incorporated herein by reference in entirety.
 参考图1，示出了根据各种实施方案的网络化环境100。  Referring to FIG 1, it illustrates a network environment 100 in various embodiments. 网络化环境100包括通过网络109与一个或多个客户端106数据通信的一个或多个计算设备103。 Networked environment 100 includes a network 109 to one or more client data communication of a 106 or more computing devices 103. 网络109包括，例如因特网、内联网、外联网、广域网(WAN)、局域网（LAN)、有线网络、无线网络或其它合适的网络等，或两个或更多这种网络的任意组合。 Network 109 includes, for example, the Internet, intranets, extranets, wide area networks (WAN), a local area network (LAN), a wired network, wireless network, or other suitable networks, etc., or any combination of two or more such networks.
 计算设备103可包括，例如服务器计算机或任何其它提供计算能力的系统。  Computing device 103 may comprise, for example, a server computer or any other system providing computing capability. 可选地，可使用多个设置在，例如一个或多个服务器库或计算机库或其它布置中的计算设备103。 Alternatively, use may be provided at a plurality, for example one or more server computing device library or libraries computer 103 or other arrangements. 例如，多个计算设备103-起可包括云计算资源、网格计算资源和/或任何其它分布式计算布置。 For example, since a plurality of computing devices may comprise 103- cloud computing resource, grid computing resources, and / or any other distributed computing arrangement. 这种计算设备103可被一次安装定位或分布于许多不同的地理位置。 Such a computing device 103 may be mounted or positioned in a number of different geographical distribution. 为了方便起见，计算设备103在文中被表示为单数。 For convenience, the computing device 103 is represented as a single number in the text. 虽然计算设备103被表示为单数，但应理解，以上描述的各种布置中可使用多个计算设备103。 Although the computing device 103 is represented as a single number, it is to be understood that the various arrangements described above may be used in a plurality of computing devices 103.
 根据各种实施方案，各种应用程序和/或其它功能性可在计算设备103内执行。  According to various embodiments, various applications and / or other functionality may be performed within the computing device 103. 此外，各种数据储存于计算设备103可访问的数据存储器112。 Further, various kinds of data stored in the data memory 103 accessible to the computing device 112. 可以理解的是，数据存储器112 可代表多个数据存储器112。 It will be appreciated that the data store 112 may represent a plurality of data memory 112. 例如，储存于数据存储器112的数据与以下描述的各种应用程序和/或功能实体的操作相关联。 For example, various application programs stored in the data memory 112 of the data described below and / or functional entities associated with the operation.
 例如，在计算设备103上执行的组件包括仿真服务器应用程序115、电子商务应用程序117、多个包装器118&...118^多个应用程序119 &...119^多个媒体编码器120a... 120N以及文中未详细讨论的其它应用程序、服务、进程、系统、引擎或功能。  For example, the components executing on the computing device 103 includes emulation server application 115, commerce application 117, a plurality of packages 118 ^ 118 & ... & ... a plurality of applications 119 ^ 119 a plurality of media the encoder 120a ... 120N and other applications not discussed in detail herein, services, processes, systems, engines, or functionality. 仿真服务器应用程序115可与一种应用程序会话服务器类型对应。 Emulation server application 115 may correspond to an application server session type. 执行仿真服务器应用程序115以启动应用程序119,其内包装器118内执行。 Execution of the simulation server application program 115 to launch the application 119, 118 performs its inner wrapper. 还执行仿真服务器应用程序115以从客户端106 获得应用程序输入数据122,并将应用程序输入数据122提供给各个包装器118。 Further execution of the simulation program 115 to the server application from the client application 106 obtains the input data 122 and application data 122 is provided to input 118 individual packages.
 还执行仿真服务器应用程序115以将从应用程序119捕获的应用程序输出数据123 发送至客户端106。  The application also executes emulation output data to the server application 115 from the application program 119 captures 123 to the client 106. 仿真服务器应用程序115可通过各种协议（比如，超文本传输协议(HTTP)、简单对象访问协议(SOAP)、表述性状态转移(REST)、实时传输协议(RTP)、实时流协议(RTSP)、实时消息传送协议(RTMP)、用户数据报协议(UDP)、传输控制协议(TCP)，和/或其它通过网络109用于通信的协议)与客户端106通信。 Simulation application server 115 through various protocols (e.g., Hypertext Transfer Protocol (HTTP), Simple Object Access Protocol (the SOAP), Representational State Transfer (the REST), Real-time Transport Protocol (the RTP), Real Time Streaming Protocol (RTSP) , real Time messaging protocol (the RTMP), user datagram protocol (the UDP), transmission control protocol (TCP), the communication and / or other protocols over a network 109 for communication) with the client 106. 仿真服务器应用程序115被配置为保持与执行应用程序119关联的状态信息124和输入队列125。 Emulation server application 115 is configured to maintain the execution of the application program 119 associated with the status information 124 and the input queue 125.
 在各种实施方案中，仿真服务器应用程序115可被配置为使用一个或多个网页生成用户界面。  In various embodiments, the simulation server application 115 may be configured to use one or more web pages generated user interface. 网页可包括由仿真的应用程序119生成的流视频和/或音频。 Web page may include a simulation of the application program 119 generates streaming video and / or audio. 在各种实施方案中，虚拟输入设备的图像可与流视频和/或音频一起显示。 In various embodiments, the virtual image input device may be displayed along with streaming video and / or audio. 例如，仿真的计算设备的虚拟键盘可包括在网页内。 For example, the simulation of a virtual keyboard of a computing device may be included in the web page. 在仿真的计算设备为移动计算设备的情况下，该移动计算设备的图像可包括在网页内。 In the case of calculating the simulation device is a mobile computing device, the mobile computing device may be included in the page image. 仿真服务器应用程序115可与应用程序119 一起促进与移动计算设备的图像的相互作用。 Emulation server application 115 may facilitate the interaction of the image with the mobile computing device with the application 119. 在仿真的计算设备与具有屏幕的移动计算设备相对应的情况下，从应用程序119捕获的视频可被移动计算设备的图像围绕，就好像视频显示在移动计算设备的屏幕上一样。 In the case where the mobile computing device emulation computing device having a screen corresponding to the application program 119 from the captured video images can be moved around the computing device, if the video display screen of the mobile computing device on the same.
执行电子商务应用程序117是为了帮助通过网络109在线从商家购买物品，比如下载的应用程序。  117 is the implementation of e-business applications to help purchase items from online merchants through a network 109, such as downloading applications. 电子商务应用程序117还执行与商家在线出现关联的各种后端功能以帮助在线购买物品。 E-commerce application 117 also performs a variety of back-end functions associated with online businesses appear to help purchase items online. 例如，为了选择用于购买、租借、下载、租用或其它消费形式的物品，电子商务应用程序117可生成提供给客户端106的网页或部分网页。 For example, in order to select for purchase, rent, download, rent or other consumer goods in the form of e-commerce application 117 may generate a web page provided to the client 106 or section of the page. 在一些实施方案中，电子商务应用程序117与包括多个商家参与的电子市场的网站关联。 In some embodiments, the e-commerce application 117 is associated with multiple businesses, including electronic market participation website.
 应用程序119可与例如，游戏或其它类型的应用程序对应。  Application 119 may correspond to, for example, a game or other types of applications. 作为非限制性实例，应用程序119可与第一人称射击游戏、动作游戏、冒险游戏、玩家游戏、角色扮演游戏、模拟游戏、战略游戏、车辆模拟游戏和/或其它类型的游戏对应。 As a non-limiting example, the application 119 with first-person shooters, action games, adventure games, player games, role playing games, simulation games, strategy games, car simulation games and / or other types of games correspond. 最初设计应用程序119可能是为了在通用计算设备或专用设备(比如，智能手机、视频游戏控制台、掌上游戏设备、街机游戏设备等）内执行。 Originally designed application 119 may be in order in general purpose computing device or special equipment (for example, smart phones, video game consoles, handheld gaming devices, arcade game equipment, etc.) to perform within. 应用程序119也可对应于移动电话应用程序、计算机辅助设计(CAD)应用程序、计算机辅助制造(CAM)应用程序、照片处理应用程序、视频编辑应用程序、办公室生产率应用程序、操作系统和关联的应用程序、操作系统仿真器、体系结构，和消费者设备上不存在的性能，以及其它应用程序和应用程序的组合。 Application 119 may correspond to mobile phone applications, computer-aided design (CAD) applications, computer-aided manufacturing (CAM) applications, photo processing applications, video editing applications, office productivity applications, operating systems and associated applications, the operating system does not exist on the emulator, architecture, performance and consumer devices, and combinations of other applications and applications.
 应用程序119可期望访问其上执行应用程序119的设备的一个或多个资源。  Application 119 may desire to access one or more resources that an application 119 executing on the device. 这种资源可与显示设备、输入设备或其它设备对应。 Such resources may correspond to the display device, an input device or other device. 在某些情况下，应用程序119可请求对资源的一个或多个的独占访问，由此其它应用程序均不可访问该特定资源。 In some cases, application 119 can request exclusive access to one of a plurality of resources, or, other applications are thus not accessible to the particular resource.
 包装器118与为执行应用程序119提供托管环境的应用程序对应。  Package 118 correspond to applications that provide hosting environment for executing an application program 119. 在各种实施方案中，包装器118可被配置为通过将应用程序119期望访问的资源的一个或多个虚拟化为应用程序119提供虚拟化环境。 In various embodiments, the package 118 may be configured to provide a virtual environment via one or more applications 119 to access the desired resource virtualization applications 119. 这种资源可包括键盘、鼠标、操纵杆、视频设备、声音设备、全球定位系统(GPS)设备、加速计、触摸屏、内置按钮、文件系统、内置电池等。 Such resources may include a keyboard, mouse, joystick, video equipment, audio equipment, global positioning system (GPS) device, accelerometer, touch screen, built-in buttons, file system, built-in batteries. 这样，包装器118便能够将输入命令和其它数据提供至应用程序119,就像包装器118仿真键盘、鼠标或另一种类型的硬件设备一样。 In this way, the wrapper 118 will be able to enter commands and data to other applications 119, 118 simulation package as a keyboard, mouse, or another type of hardware the same.
 进一步地，包装器118能够获得由应用程序119生成的图象信号和/或音频信号，就好像包装器118仿真显示设备、音频设备或另一种类型的输出设备那样。  Further, the wrapper 118 can be obtained by the application 119 to generate image signals and / or audio signal as if the wrapper 118 as simulation display device, audio device, or another type of output device. 尽管本文讨论的许多实例涉及具有显示器的仿真的计算设备，但是仿真的计算设备也可包括，例如机顶盒、音频播放器、和/或不具有集成显示屏的其它设备。 While many of the examples discussed herein relate to a computing device with a display of simulation, the computing device may also include a simulation, for example, a set top box, an audio player, and / or other devices without an integrated display. 包装器118能够通过一个或多个媒体编码器120将图象信号和/或音频信号编码成媒体流。 Package 118 can stream the media to the image signals 120 by one or more media encoder and / or an audio signal coding. 为此，包装器118可包括各种类型的媒体编码器120,比如运动图像专家组(MPEG)、编码器、H. 264编码器、Flash®视频编码器等。 For this reason, the package 118 may include various types of media encoder 120, such as Moving Picture Experts Group (the MPEG), an encoder, H. 264 encoder, the video encoder Flash®. 这种媒体编码器120可根据因素，比如数据简化、编码质量、等待时间等选择。 Such media encoder 120 according to factors such as data reduction, encoding quality, selected waiting time. 在一些实施方案中，包装器118可直接与客户端106通信以获得应用程序输入数据122并提供应用程序输出数据123。 In some embodiments, package 118 may directly communicate with the client terminal 106 to obtain application data input 122 and provides output data 123 application.
 可为不同的应用程序119或不同类别的应用程序119提供不同类型的包装器118。  Different types of packaging available for different applications 118 or application program 119 119 different categories. 作为非限制性实例，可为使用不同应用程序编程接口（APIs)，比如OpenGL' DirectX'k、 图形设备接口（GDI)等的应用程序119提供不同的包装器118。 By way of non-limiting example, you may use different application programming interfaces (APIs), such as OpenGL 'DirectX'k, Graphics Device Interface (GDI) 119 provides an application program such different packaging 118. 在应用程序119被配置为在专用设备或另一种类型的计算设备中执行的情况下，包装器118可包括仿真该设备的仿真应用程序。 In the case where the application 119 is configured to execute in a dedicated device, or another type of computing device package 118 may include an emulator for simulating the application of the device. 在一些实施方案中，应用程序119的输出可在设备级被包装器118捕获。 In some embodiments, the output application 119 118 may be captured at the device level wrapper. 例如，应用程序119可在物理游戏控制台内执行，视频输出可通过视频图形阵列(VGA)连接、高清晰度多媒体界面(HDMI)连接、分量视频连接、国家电视系统委员会(NTSC)电视连接和/或其它连接捕获。 For example, application 119 may be executed within a physical game console, video output may be connected by a video graphics array (VGA), High-Definition Multimedia Interface (HDMI) connector, a component video connector, National Television System Committee (NTSC) television connection and / capture or other connection. 在其它实施方案中，应用程序119的输出可由包装器118通过截取系统调用（比如， 图形API下的绘图调用或其它系统调用)捕获。 In other embodiments, the output 119 may be an application package 118 is captured by intercepting system calls (for example, drawing or other system calls the graphics API calls).
 由仿真服务器应用程序115保持的状态信息124包括各种与当前活动的应用程序会话有关的数据。  The status information 124 from the simulation server application program 115 includes various holding the currently active application sessions related data. 例如，状态信息124可追踪当前参与应用程序会话的用户、与用户关联的状态信息、与应用程序会话关联的安全许可(例如，谁能够或不能参加)等。 For example, the state information 124 may track currently participating in user application sessions, and user status information associated with security clearance session associated application (for example, who can or can not participate) and so on. 在一些实施方案中，当应用程序会话结束时，部分或所有状态信息124可被丢弃。 In some embodiments, when the end of the application session, some or all of the state information 124 may be discarded. 输入队列125从给定应用程序119的应用程序输入数据122收集输入命令。 122 input queue 125 data collection command input from the application of the given application 119 input. 可重新排序输入命令以校正序列，且可在命令之间插入延迟以确保当输入命令被提供给相应的应用程序119时，被正确地解释。 Enter a command to reorder correct sequence, and the delay between the command may be inserted to ensure that when the input command is provided to the appropriate application 119, to be correctly interpreted.
 储存于数据存储器112的数据包括，例如应用程序127、媒体编码器129、包装器130、保存的状态数据133、用户数据136、设备界面137以及可能的其它数据。 Data  Data stored in memory 112 include, for example, an application 127, a media encoder 129, packing 130, the saved state data 133, user data 136, device interface 137, and possibly other data. 应用程序127与不同的应用程序(其可作为应用程序119启动)库对应。 Application and different applications 127 (which may start as an application 119) corresponding to the library. 应用程序127可与计算设备103内的可执行代码对应。 Application 127 may correspond to executable code within the computing device 103. 可选地，应用程序127可与可在另一种类型的设备内执行但是不可在计算设备103内执行的代码对应。 Alternatively, the application 127 corresponding to the code can not be performed but may be performed with another type of the apparatus 103 within a computing device. 这种应用程序127可称为"二进制"、只读存储器(ROMs)图像以及其它术语。 Such an application 127 may be referred to as "binary", read only memories (ROMs), and the image other terminology. 特定应用程序127可作为用于多个应用程序会话的应用程序119的多个实例执行。 Specific application 127 may execute as a plurality of instances of the application 119 for a plurality of application sessions.
 媒体编码器129与可在计算设备103内使用的各种类型的媒体编码器120对应。  The media encoder 129 corresponding to various types of media encoders that can be used within the computing device 103,120. 一些媒体编码器129可与特定格式，比如H. 264、MPEG-4、MPEG-2和/或其它格式对应。 Some media encoder 129 may, for example H. 264, MPEG-4, a particular format corresponding to MPEG-2 and / or other formats. 包装器130与实现各种类型的包装器118的可执行代码对应。 130 corresponds to the packaging wrapper implement various types of executable code 118. 包装器130可在计算设备103内执行， 且可作为用于多个应用程序会话的包装器118的多个实例执行。 Package 130 may be performed within the computing device 103, and may be implemented as a plurality of instances of package 118 for a plurality of application sessions.
 保存的状态数据133与应用程序119保存的游戏状态对应。  corresponding to the saved state data 133 and the application 119 saved game status. 由于应用程序119可在虚拟化环境中执行，因此应用程序119可将状态信息写入虚拟位置，然后该状态信息被映射以作为保存的状态数据133存储于数据存储器112中。 Because the application 119 may be executed in a virtual environment, the application 119 may write the virtual location status information, then the status information is mapped to a saved state data 133 stored in the data memory 112. 保存的状态数据133可与通常由应用程序119保存的数据对应，或可与应用程序119的可在任何时间重新开始的存储器图像对应。 Saved state data 133 may correspond to the normal 119 by the application program stored in data memory corresponding to the image or may be restarted at any time with the application of 119. 用户数据136包括各种与应用程序119的用户有关的数据，比如与用户关联的计算设备的类型、安全证书、应用程序偏好、计费信息、被允许参与由用户发起的应用程序会话的其它用户列表等。 User data 136 includes data relating to a variety of user applications 119, such as the type of computing device associated with a user, security certificates, application preferences, billing information, the user is permitted to participate in other application session initiated by a user lists.
 设备界面137与图像、动画、代码、超文本标记语言(HTML)、可扩展标记语言(XML)、 层叠样式表(CSS)、和/或其它可用于生成虚拟化计算设备的图形表示的数据对应。  The device interface 137 with the image, animation, codes, hypertext markup language (HTML), extensible markup language (the XML), Cascading Style Sheets (the CSS), and / or other graphics may be used to generate a virtualized computing devices represents corresponding data. 应注意， 可在特定计算设备平台上执行的应用程序119可与多个设备界面137关联。 It is noted that, the application 119 may be executing on a particular computing device platform may be associated with a plurality of device interface 137. 作为非限制性实例，多种不同型号的智能手机可支持用于智能手机的AndiOid u)平台。 As a non-limiting example, a variety of different models of smartphones can support AndiOid u) platform for smart phones. 所述型号的一些可具有带有触摸屏的微型键盘，而其它型号可能只具有不带有物理微型键盘的触摸屏。 Some of the models may have a miniature keyboard with a touch screen, and other models may only have a physical touch screen without a miniature keyboard. 所述型号可具有不同的控制器和外壳。 The models may have different controllers and the housing. 因此，可为不同型号的Android"智能手机提供不同的设备界面137。 Therefore, the "smart phone offers a different device interface 137 different models of Android.
 在一些实施方案中，多个不同的设备界面137可与一个包装器130结合使用。  In some embodiments, a plurality of different devices 130 interface 137 may be used in combination with a wrapper. 在仿真的计算设备不包括集成显示器的情况下，设备界面137可包括显示由仿真的计算设备生成的视频的外部显示设备的表示。 In the case where the computing device simulation does not include an integrated display device interface 137 may include an external display device displaying a representation generated by a computing device simulation video. 同样地，其它可连接至仿真的计算设备的非集成外部设备(例如，键盘、鼠标等)可由设备界面137表示。 Similarly, other non-integrated external device connected to the computing device simulation (e.g., a keyboard, a mouse, etc.) represented by the device interface 137.
客户端106代表多个可耦合至网络109的客户端设备。  Client 106 may represent a plurality of client devices coupled to a network 109. 客户端106在地理上可以是不同的。 The client 106 may be geographically different. 客户端106可包括，例如基于处理器的系统，比如计算机系统。 The client 106 may comprise, for example processor-based system, such as a computer system. 这种计算机系统可以台式电脑、手提电脑、个人数字助理、移动电话、智能手机、机顶盒、执行应用程序并能够访问网络109的电视、音乐播放器、网络平板(web pads)、平板电脑系统、游戏控制台、电子书阅读器、或其它具有相似能力的设备的形式体现。 Such a computer system can be desktop computers, laptop computers, personal digital assistants, mobile phones, smart phones, set-top boxes, and execute the application can access the network 109 TV, music player, web tablet (web pads), tablet computer systems, games console, in the form of an electronic book reader, or other equipment with similar capabilities embodied.
 客户端106可包括显示器139。  The client 106 may include a display 139. 显示器139可包括，例如一个或多个设备，比如，阴极射线管(CRT)、液晶体显示(LCD)屏、基于气体等离子的平板显示器、LCD投影仪或其它类型的显示设备等。 Display 139 may comprise, for example, one or more devices, such as a cathode ray tube (CRT), LCD display (LCD) screen, a flat panel display based gas plasma, the LCD projector or other type of display device and the like. 客户端106可包括一个或多个输入设备142。 The client 106 may include one or more input devices 142. 输入设备142可包括，例如设备，比如键盘、鼠标、操纵杆、加速计、光笔、游戏控制器、触摸板、触摸杆、按钮、光学传感器、 麦克风、网络摄像机和/或任何其它能够提供用户输入的设备。 The input device 142 may comprise, for example, devices such as a keyboard, a mouse, a joystick, an accelerometer, a light pen, a game controller, touchpad, levers, buttons, an optical sensor, a microphone, a camera and / or any other user input can be provided device of. 此外，各种输入设备142可包含触感技术以便为用户提供反馈。 In addition, various input devices 142 may include a haptic technology to provide feedback to the user.
 客户端106可被配置为执行各种应用程序，比如客户端应用程序145和/或其它应用程序。  The client 106 may be configured to execute various application programs such as the client application 145 and / or other applications. 执行客户端应用程序145以允许用户启动、参与、播放在计算设备103内执行的应用程序119或与其交互。 Executing a client application 145 to allow a user to start, participate in, player application 119 executing within the computing device 103 or interact. 为此，客户端应用程序145被配置为捕获用户通过输入设备142的一个或多个提供的输入命令，并通过网络109将该输入作为应用程序输入数据122发送至计算设备103。 For this reason, the client application 145 is configured to capture user input commands 142 to one or more of the input provided by the device, and as an application program 122 sends the input data to the computing device 103 via the network input 109. 应用程序输入数据122也可包含客户端106生成的供应用程序119使用的其它数据， 例如GPS数据、音频数据等。 Application input data 122 may also include other data 106 generated by the client application 119 supplies used, such as GPS data, audio data and the like. 在各种实施方案中，客户端应用程序145与浏览器应用程序对应。 In various embodiments, the corresponding client application 145 and browser application.
 客户端应用程序145还被配置为通过网络109从计算设备103获得应用程序输出数据123,并将屏幕148显示在显示器139上。  The client application 145 is further configured to output data 103 obtained from the application network 109 via computing device 123 and the screen 148 displayed on the display 139. 为此，客户端应用程序145可包括一个或多个视频和音频播放器以播放应用程序119生成的媒体流。 For this reason, the client application 145 may comprise one or more video and audio player application 119 to play streaming media generated. 在一个实施方案中，客户端应用程序145 包括在浏览器应用程序内执行的插件或其它客户端代码。 In one embodiment, the insert 145 comprises a client application executed within a browser or other client application code. 客户端106可被配置为执行客户端应用程序145以外的应用程序，比如浏览器应用程序、电子邮件应用程序、即时消息应用程序和/或其它应用程序。 The client 106 may be configured to execute the client application programs other than the application 145, such as a browser application, an email application, instant messaging applications, and / or other applications. 在一些实施方案中，可为一个或多个用户使用多个客户端106以与应用程序119交互。 In some embodiments, a plurality of clients 106 may be used to interact with the application 119 to one or more users. 作为非限制性实例，一些客户端106可专用于显示输出，而其它客户端106可专用于获得用户输入。 By way of non-limiting example, some clients may be dedicated to displaying the output 106, while other clients 106 may be dedicated to obtaining user input. 应注意，不同客户端106可与不同的等待时间要求(其可影响在将输入命令提供至应用程序119之前使用的延迟)关联。 It should be noted, the client 106 may be different with a different latency requirements (which may be provided to the influence of a delay before the application using the input command 119) is associated.
现在转到图2A，示出了在网络化环境100(图1)中的客户端106(图1)内执行的客户端应用程序145(图1)内呈现的用户界面200的一个实例。  Turning now to Figure 2A, shown in a networked environment 100 (FIG. 1) of client 106 (FIG. 1) within a client rendering application 145 (FIG. 1) performed within the user interface 200 instance. 图2A中示出的用户界面200与电子商务应用程序117(图1)生成的网页对应。 Corresponding to a user interface 200 shown generated by the e-commerce application 117 (FIG. 1) on the page in Figure 2A. 该网页与用于应用程序127(图1)的可通过电子商务应用程序117下载的详细网页对应。 The web page corresponding to an application program details may be 127 (FIG. 1) via the e-commerce application 117 downloads. 用户界面200包括对应用程序127的描述201，在本实例中，其名为〃The Stupid Quiz〃，定价0.99美元。 The user interface 200 includes a description 127 of the application 201, in this example, which is named 〃The Stupid Quiz〃, priced at $ 0.99. 可下载应用程序127用于ΑηώΌίάΉϊ 备。 Downloadable application 127 for ΑηώΌίάΉϊ prepared. 用户界面200内可提供各种截屏和其它描述性信息。 Within the user interface 200 can provide various screenshots and other descriptive information. 用户界面200也可包括至相似物品的链接。 The user interface 200 may also include a link to a similar article.
为用户提供了仿真请求工具203以通过仿真服务器应用程序115(图1)启动应用程序127的会话。  The session provides the user request simulation tool 203 to the simulation server application 115 (FIG. 1) to start the application 127. 这种情况下，当用户激活仿真请求工具203时，用户便能够在与要在其上执行应用程序127的计算设备相似的虚拟化环境中使用应用程序127。 In this case, when the user activates a request simulation tool 203, the user will be able to be used with an application in which an application executing on the computing device 127 is similar to the virtualization environment 127. 激活仿真请求工具203可使得加载新的网页和/或画面、灯箱或用户界面200内的其它组成部分。 Simulation tools 203 may be activated such that a request to load a new page and / or pictures, boxes or other user interface components within 200. 可提供购买组件206 以购买应用程序127以便在特定计算设备上使用。 For later assembly 206 may be provided to the application 127 for later use on a particular computing device. 在该非限制性实例中，用户与两个与应用程序127兼容的计算设备："设备Γ和"设备2"关联。在其它实例中，可将与用户关联的不兼容设备列为不兼容的。也可将应用程序127添加至购物车、愿望列表、礼物登记或任何其它类型的物品列表。 In this non-limiting example, two users and applications compatible with computing device 127: 2 "associated with" Device and Γ "In other instances, the device may be associated with the user equipment as incompatible incompatible . 127 applications can also be added to the shopping cart, wish list, gift registry, or any other type of item list.
继续至图2Β，示出了在网络化环境100(图1)中的客户端106(图1)内执行的客户端应用程序145(图1)内呈现的用户界面200的另一个实例。  Continuing to FIG 2Β, it is shown in the network environment 100 (FIG. 1) of client 106 (FIG. 1) is presented within another client application 145 (FIG. 1) performed within the user interface 200 instance. 图2Β中示出的用户界面200与电子商务应用程序117(图1)生成的（如在图2Α中那样)但是被用户界面250(即灯箱)覆盖的网页对应。 Shown in FIG. 2Β user interface 200 and e-business application 117 (FIG. 1) is generated (as in FIG. 2 [alpha) but was a corresponding user interface 250 (i.e., boxes) page coverage. 在其它实例中，用户界面250可以全屏格式或另一种格式呈现。 In other examples, the user interface 250 may present a full screen format or another format. 部分用户界面250可由电子商务应用程序117生成，而用户界面250的其它部分可由仿真服务器应用程序115(图1) 生成。 The user interface 250 may be part of e-commerce application 117 generates, while other portions of the user interface 250 may be emulation server application 115 (FIG. 1) generated.
用户界面250包括设备界面253(其为仿真的计算设备的图形表示），这种情况下其为特定型号的AndlOiif·智能手机。  The user interface 250 includes a device interface 253 (which is a computing device of a graphical representation of the simulation), in which case it AndlOiif · smartphone specific model. 在一些实例中，设备界面253可与仿真的计算设备的通用版本，例如AndroicP涔能手机的通用版本对应。 In some examples, the interface device may be, for example, correspond to a computing device 253 with a generic version of the simulation of a generic version of AndroicP oozes smartphone. 用户可在用户界面200或用户界面250中指定使用哪种型号。 Users can specify which model to use in the user interface 200 or user interface 250. 此外，对于一种仿真的计算设备型号的偏好可储存于用户数据136中。 In addition, for a simulation model of a computing device stored in the user preference data 136. 设备界面253由仿真服务器应用程序115从合适的设备界面137(图1)生成。  The device interface 253 generated by the simulation server application 115 from the appropriate device interface 137 (FIG. 1). 设备界面253包括虚拟形式的输入按钮254和/或实际设备上的其它控制器。 Interface apparatus 253 further comprises a controller in the form of a virtual input buttons 254 and / or the actual device. 动画和/或图像可用于将物理体验转化为虚拟体验。 Animation and / or images can be used to physically experience into a virtual experience. 在设备界面253内的是屏幕148(图1)，其与包装器118(图1)从与选择的应用程序127(图1)对应的应用程序119(图1)捕获的媒体流的视频部分对应。 In the device interface 253 of the screen 148 (FIG. 1), with the video pack 118 (FIG. 1) flow from a selected application program 127 (FIG. 1) corresponding to the application 119 (FIG. 1) captured media portion correspond. 客户端应用程序145可结合媒体流的视频部分播放媒体流的音频部分。 The client application 145 may incorporate an audio portion of the video media stream playing the media stream portion. 可提供音频硬件控制器255来控制来自仿真的计算设备的音频播放，例如增大或降低音频的音量。 The audio hardware controller 255 may be provided to control the audio playback from the computing device simulation, e.g. increase or decrease the volume of audio. 在其它实例中， 可提供其它硬件控制器，例如录音、快进、倒带、停止、上一曲、下一曲、屏幕亮度、选择的显不设备等。 In other examples, the controller may be provided to other hardware, such as recording, fast forward, rewind, stop, an upper, a lower, screen brightness, the selected equipment is not significant.
用户界面250也可包括描述性信息256,其可以是用户界面200内的描述201(图2A) 的缩略版本。  The user interface 250 may also include descriptive information 256, 201 which may be described (FIG. 2A) within the user interface 200 of the abbreviated version. 描述性信息256可包括名称、发行人、价格、叙述性描述和/或有关应用程序127 的其它信息。 256 descriptive information may include other information the name of the issuer, price, narrative description and / or the relevant application 127. 在该非限制性实例中，用户界面250包括计时器259,这是因为可能的购买用于测试应用程序127所花费的时间受到限制。 In this non-limiting example, the user interface 250 includes a timer 259, it is possible later because the time for the test application 127 takes restricted. 在其它实例中，用户使用应用程序127的时间可不受限制。 In other examples, the user uses the application 127 may be unlimited time.
用户界面250可包括旋转屏幕148的定向的定向控制器262。  The user interface 250 may include a screen 148 of the rotational orientation of the orientation of the controller 262. 激活这种定向控制器262可实现加速计或其它设备的虚拟化形式以告知应用程序119仿真的计算设备的定向已被改变，例如从纵向变为横向，反之亦然。 This orientation may be activated virtualization controller 262 in the form of an accelerometer or other device, to the orientation calculation device 119 tells the application simulation has been changed, for example, from portrait to landscape, or vice versa. 用户界面250也可包括一个或多个购买组件265， 其用于启动对应用程序127的购买或将应用程序127添加至购物车、愿望列表、礼物登记或可理解的其它物品列表。 The user interface 250 may also include one or more components purchased 265, which is used to start the application of purchase 127 or 127 applications added to the shopping cart, wish list, gift registry, or other item list understandable.
接下来，参考图1、2A和2B，提供了对网络化环境100的各种组件的操作的整体描述。  Next, with reference to FIGS. 1,2A and 2B, a description of the operation is provided integrally on the various components of network environment 100. 首先，客户端106的用户浏览由电子商务应用程序117提供的网站。 First, the user 106 clients visit the website by the e-commerce application 117 provides. 用户可，例如导航目录分类、执行搜索查询、选择链接和/或执行其它导航功能。 Users can, for example, navigation Category, perform a search query, select the link and / or perform other navigation functions. 用户可到达详细的网页，比如图2A所示的用户界面200或另一个以用于下载的应用程序127为特征的相似网页。 The user can reach the detailed page, such as the user interface shown in FIG. 2A 200 or another application for download page 127 is similar feature. 用户可指定一个或多个优选的仿真的计算设备的型号，用户搜索应用程序127正是为此。 A user may specify one or more preferred type of computing device simulation, the user searches for this application is 127.
 除了购买和/或下载应用程序127,用户或许有机会通过模拟界面使用应用程序127。  In addition to the purchase and / or download the application 127, the user may have the opportunity to use the application 127 through the analog interface. 为此，客户端106的用户通过例如激活仿真请求工具203,向仿真服务器应用程序115发送启动应用程序119的请求。 To this end, the client 106 by the user, for example, the activation request simulation tools 203, the application 119 sends a request to start the server application program 115 emulation. 仿真服务器应用程序115从数据存储器112获得相应的应用程序127、媒体编码器129、包装器130和设备界面137。 Emulation server application 115 to obtain the corresponding application 127, a media encoder 129, packaging equipment 130 and interface 137 from data memory 112. 然后，仿真服务器应用程序115启动相应的包装器118内的应用程序119。 Then, the simulation server application 115 starts the application in the corresponding wrapper 118,119. 仿真服务器应用程序115追踪状态信息124内的应用程序119的状态。 115 track the status of the application state information 124 119 in the simulation application server.
 包装器118为应用程序119的执行提供托管环境。  Package 118 provides an environment for executing an application program hosted 119. 在一些实施方案中，托管环境可包括用于应用程序119的虚拟化环境，其使计算设备103的一个或多个资源虚拟化。 In some embodiments, the hosted environment may include an application virtualization environment 119, which causes the computing device 103 of the one or more resource virtualization. 这种资源可包括独占资源，即应用程序119请求独占访问的资源。 Such resources may include exclusive resources that the application 119 requests exclusive access to the resource. 例如，应用程序119可从视频设备请求全屏访问，该视频设备为独占资源，因为通常只有一个应用程序可全屏访问。 For example, application 119 may request access to full-screen video from a device, the device is an exclusive video resources, because usually there is only one full-screen application can access. 此外，包装器118可使输入设备，比如键盘、鼠标、GPS设备、加速计等(其实际上可并不存在于计算设备103内）虚拟化。 Further, the wrapper can input device 118, such as a keyboard, mouse, GPS devices, accelerometers (which actually is not present within the computing device 103) virtualization. 包装器118也可为应用程序119提供对虚拟文件系统的访问。 Packing 118 can also provide access to the virtual file system for the application 119. 在各种实施方案中，包装器118可与虚拟计算机对应，和/或包装器118可在虚拟计算机内执行。 In various embodiments, the package 118 may correspond to a virtual computer, and / or packaging 118 may be performed within the virtual machine.
 客户端106的用户通过使用客户端106的输入设备142输入用于应用程序119的输入命令。  The user of the client 106 by using a client input device 142 to input 106 of the input command 119 application. 作为非限制性实例，用户可点击鼠标左键。 By way of non-limiting example, the user can click the left mouse button. 因此，客户端应用程序145运行将输入命令编码成可通过网络109在应用程序输入数据122内传输的格式。 Thus, the client application 145 run enter commands encoded into the input format in the application 122 through the data transmission network 109. 仿真服务器应用程序115 接收输入命令，将其添加至用于应用程序119的输入队列125,最后将其传送至包装器118。 Emulation server application 115 receives an input command, it will add 125 to the input queue of an application program 119, and finally transfers it to the package 118. 然后，包装器118通过虚拟化鼠标为应用程序119提供鼠标左键点击。 Then, the wrapper 118 provides a left-click the mouse by virtualizing the application 119.
 应注意，如果一接收到输入命令就将其提供至应用程序119,则网络109的可变等待时间特性可导致一些输入命令被应用程序119错误解释。  It is noted that, if a command input is received it will be provided to the application 119, the variable latency characteristic of the network 109 can lead to a number of input commands by the application 119 misinterpreted. 作为非限制性实例，如果第一次单击被网络109延迟的量大于第二次单击被延迟的量，则两次单击鼠标键可被误解为双击。 By way of non-limiting example, if the first click is greater than the second amount of time is delayed click delay network 109, then click the mouse button twice could be misinterpreted as a double-click. 类似地，如果某些输入命令之间的相对时间关系未被保存，则鼠标点击和鼠标拖动可能会被误解。 Similarly, if the relative time relationship between certain input command is not saved, the mouse to click and drag the mouse may be misinterpreted.
 作为另一个非限制性实例，假设应用程序119与格斗游戏类型，例如Mortal Kombat、Street Fighter等内的游戏应用程序对应。  As another non-limiting example, assume that an application type 119 and a fighting game, for example corresponding to a game application in Mortal Kombat, Street Fighter like. 客户端106的用户可通过一序列快速输入命令执行一系列复杂的动作。 The client user 106 can quickly perform a complex series of commands input by a sequence of actions. 如果输入命令通过网络109经受了可变等待时间，则一系列的动作可被应用程序119错误解释，从而导致用户控制的字符不执行预期的动作。 If the input command 109 is subjected to variable network latency, a series of operations of the application 119 can be misinterpreted, resulting in character motion control is not performed the user intended. 例如，在某段时间内需要按下两个按钮以顺利执行拳击动作。 For example, within a certain period of time you need to press two buttons to the successful implementation of boxing action. 如果第二输入命令被网络109延迟，但是第一输入命令未被延迟，则用户没有任何错误动作也可能失败。 If the second command is input delay network 109, but a first input command is not delayed, the user does not have any malfunction or fail. 为了解决该问题，仿真服务器应用程序115可延迟第一输入命令以保持第一和第二输入命令之间的相对时间关系。 To solve this problem, simulation server application 115 may delay a first input command to maintain the relative time relationship between the first and second input commands. 这样做，用户执行的姿势或命令序列便为应用程序119保存下来。 In doing so, the gesture performed by the user or application program command sequence will be preserved 119.
 尽管可预定使用的附加延迟，但是也可基于当在客户端106生成时命令之间的时间周期与当被仿真服务器应用程序115接收时命令之间的时间周期的差值计算。  Although the use of a predetermined additional delay, but may also be based on a time period between when the command generating client 106 and the time difference between the period when command calculating Dangdang emulation server application 115 received. 可通过参考与命令关联的元数据内的时戳来确定当在客户端106生成时，命令之间的时间周期。 Within the metadata associated with the command by referring to the time stamp to determine if the client 106 generates a time period between commands. 应注意，系统中各种固定的等待时间（例如，视频编码延迟、最低网络等待时间）不会对应用程序119的功能产生不利影响。 It should be noted, various fixed system waiting time (for example, video encoding delay, the lowest network latency) will not adversely affect the function of the application 119.
 于2010年10月29 日提交的名称为"Adding Latency to Improve Perceived Performance〃的美国专利申请和转让的申请号12/916, 111以及于2010年9月17日提交的名称为〃Accommodating Latency in a Service-Based Application〃的美国专利申请和车专让的申请号12/885,296中描述了各种与增加等待时间和调节等待时间有关的技术，其内容以全文引用的方式并入本文。  name on October 29, 2010 entitled "Adding Latency to Improve Perceived Performance〃 US Patent Application No. 12/916 and transfer of the application, as well as 111 names on September 17, 2010, filed 〃Accommodating latency in a Service-Based Application〃 US patent applications and vehicles designed to make application No. 12 / 885,296 describes various and increased waiting time and waiting time adjustment related to technology, the contents of which are incorporated herein by reference in its entirety.
 在某些情况下，将输入命令提供至应用程序119的延迟可至少部分地取决于与输入命令关联的视频帧区域。  In some cases, the input commands is provided to the application 119 may be at least partially dependent delay the video frame area associated with the input command. 作为非限制性实例，当应用程序119为游戏时，延迟与玩游戏有关的输入命令以保持输入命令的意义会是很重要的。 As a non-limiting example, when an application 119 for the game, the delay associated with the input command to keep playing the game entering commands significance will be very important. 然而，游戏屏幕148也可包括聊天窗口，输入命令可以是通过聊天窗口被发送至游戏中的另一个播放器的文本。 However, the game screen 148 may also include a chat window, an input command may be sent to the text of another game player through a chat window. 如果输入命令与聊天窗口有关，则包装器118可被配置为将输入命令提供至应用程序119而无附加延迟。 If the input command associated with the chat window, the wrapper 118 may be configured to provide the application 119 without additional delay to the input commands. 即，优选的是尽可能快地将文本发送至另一个用户。 That is, it is preferable to send text as quickly as possible to another user. 因此，延迟可取决于输入命令是否与屏幕148的作为聊天窗口的区域有关。 Accordingly, the delay may depend on whether the command input screen area 148 as related chat window. 此外，应理解，应用程序119可具有多种模式，在一种模式与提供输入命令时的延迟关联的情况下，另一种模式则不会。 Further, it should be appreciated that application 119 may have a plurality of modes, one mode in the case where an input command is provided when the associated delay, another mode is not.
 当用户在客户端106内生成输入命令时，确保输入命令与呈现在用户屏幕148上的视频帧同步也很重要。  When a user generates an input command in the client 106, to ensure that the presentation of video frames enter the command on the user screen 148 of the synchronization is also important. 作为非限制性实例，由于系统的各种等待时间，格斗游戏中用户控制的字符所要投掷的火球可能要被晚点投掷。 By way of non-limiting example, the waiting time due to various systems, the user controls the game character fighting the fireball may be thrown to be thrown late. 在某些情况下，这可能无关紧要。 In some cases, this may not matter. 例如，用户可能只是想投掷火球，其完全接受投掷火球时的短暂延迟。 For example, you may just want to throw fireballs, which fully accept a short delay when throwing fireballs. 然而，为了更精确，应用程序119可支持API，其允许包装器118将帧编号或其它时间标识符与输入命令关联。 However, for a more precise, the application can support the API 119, which allows the package 118 to a frame number or other identifier of the time associated with the input command. 因此，应用程序119可精确地知晓输入命令何时被执行并相应地作出反应。 Thus, the application 119 can accurately know when the input command is executed and react accordingly. 帧编号或其它时间标识符可作为用于输入命令的元数据由客户端应用程序145发送至仿真服务器应用程序115。 Time frame number or other identifier may be used as input commands transmitted by the metadata client application 145 to the application program 115 emulation server.
 在一些实施方案中，不同的输入命令可从由客户端106生成的输入命令被提供至应用程序119。  In some embodiments, different input command generated by the client 106 from an input command is provided to the application 119. 作为非限制性实例，如果用户发送按下鼠标命令，且客户端应用程序145失去焦点，则包装器118可被配置为发送按下鼠标命令之后紧接着发送松开鼠标命令。 By way of non-limiting example, if the user presses a mouse command is transmitted, and the client application 145 loses focus, the wrapper 118 may be configured to release the mouse commands sent immediately after the mouse is pressed to transmit a command. 在各种实施方案中，根据另一种方法，输入命令可被尽可能快地转送至包装器118,或包装器118可将输入命令排入输入队列125中并从该队列按顺序转送至应用程序119。 In various embodiments, according to another method, input commands can be transferred as quickly as possible to the wrapper 118 or packaging 118 may input commands into the input queue 125 and forwarded to the application in order from the queue program 119.
 同时，应用程序119的图形输出被包装器118捕获并被编码成媒体流。  Meanwhile, the application 119 outputs the pattern 118 captured and encoded into a media stream wrapper. 此外，应用程序119的音频输出可被捕获且被复用成媒体流。 Further, the application 119 and the audio output may be captured into a multiplexed media stream. 在一些实施方案中，应用程序119的图形输出和/或音频输出可被计算设备103的硬件设备捕获。 In some embodiments, the graphical output of the application 119 and / or the audio output device may be a hardware computing device 103 captures. 媒体流作为应用程序输出数据123通过网络109被仿真服务器应用程序115传输至客户端106。 Streaming media applications, as output data 123 through the network 109 emulation server application 115 is transmitted to client 106. 客户端应用程序145获得应用程序输出数据123并在用户界面250内使屏幕148呈现在显示器139上。 Obtain client application 145 and the application 123 that the output data within the user interface screen presented on the display 250 148 139. 屏幕148可被从相应的设备界面137(其有助于仿真的计算设备的输入和输出）生成的设备界面253围绕。 Screen 148 may be about 253 generated from a corresponding device interface 137 (input and output computing devices facilitates simulated) device interface.
 在一些实施方案中，用户可在一个106开始应用程序119,并在另一个客户端106继续应用程序119。  In some embodiments, a user may start the application 106 119, and another client application 106 continues to 119. 此外，处于不同地点的多个用户可加入应用程序119。 In addition, multiple users in different locations can be added to the application 119. 作为非限制性实例， 应用程序119可已被开发出可在一个具有多个控制器的设备内执行。 By way of non-limiting example, the application 119 may be developed have been performed in a device having a plurality of controllers. 因此，包装器118可被配置为将输入命令从一个客户端106映射至第一虚拟控制器，以及将输入命令从另一个客户端106映射至第二虚拟控制器。 Thus, the package 118 may be configured to input commands from a client 106 is mapped to a first virtual controller, and the input command is mapped to the second virtual controller 106 from another client. 作为另一个非限制性实例，应用程序119可已被开发出可在一个设备内执行，其中键盘的一侧控制第一播放器，键盘的另一侧控制第二播放器。 As another non-limiting example, the application 119 may be developed have been performed within a device, wherein a first side of the keyboard to control the player, the other side of the keyboard to control the second player. 因此，包装器118可被配置为将输入命令从一个客户端106映射至虚拟键盘一侧的按键，以及将输入命令从另一个客户端106映射至虚拟键盘另一侧的按键。 Thus, the package 118 may be configured to input commands from a client mapped to keys of the virtual keyboard 106 side, and the input command from another client mapped to keys of the virtual keyboard 106 on the other side.
 各种实施方案使通过客户端106内的一种类型的输入设备142生成的输入能够被包装器118转换成通过完全不同类型的虚拟输入设备提供至应用程序119的输入命令。  Various embodiments of one type of passing through the input device 106 of the client 142 for generating an input wrapper 118 can be converted to the application 119 to provide an input command through a completely different type of virtual input device. 作为非限制性实例，由客户端106内的加速计生成的输入可被包装器118转化成通过虚拟鼠标提供的输入。 By way of non-limiting example, the acceleration in the client 106 generates a count input 118 may be converted into the wrapper input provided through a virtual mouse. 因此，可在应用程序119中使用完全不同类型的输入设备142,当执行应用程序119时，可能未考虑其。 Thus, use may be an entirely different type of input device 119 in the application 142, when executed application 119, which may not be considered.
 在输入设备142包含触感技术和设备的情况下，应用程序输出数据123内的力反馈可被提供至输入设备142。  In the case where the input device 142 includes haptic technology and equipment, forces within the application output data feedback 123 may be provided to the input device 142. 作为非限制性实例，力反馈可程控模拟汽车方向盘以为用户提供路的感觉。 By way of non-limiting example, the programmable analog force feedback steering wheel that users feel the road. 当用户转弯或加速时，方向盘可阻止转弯或脱离控制。 When the user turns or accelerating, or turning the steering wheel out of control it can be prevented. 作为另一个非限制性实例，输入设备142的温度可被配置为根据力反馈改变。 As another non-limiting example, the temperature of the input device 142 may be configured to vary according to the feedback force. 在一个实施方案中，由一个客户端106 的应用程序输入数据122生成的力反馈可包括在发送至另一个客户端106的应用程序输出数据123内。 In one embodiment, the application program 106 by a client 122 generates input data may comprise the force feedback sent to another client application data 106 output terminal 123.
 由于客户端106与应用程序119的硬件要求分离，可通过各种不同的客户端106(其能够通过网络109以可接受的带宽和等待时间流式传输视频)远程使用应用程序119。  Since the application 106 and client hardware requirements 119 separated by a variety of clients 106 (via network 109 which can be acceptable bandwidth and latency streaming video) the remote application 119 to use. 例如， 游戏应用程序119可在客户端106(智能手机)上播放。 For example, a game application 119 can be played on the client 106 (smart phone). 因此，客户端106不需要包括昂贵的图形硬件来进行执行应用程序119所必须的复杂的三维呈现。 Therefore, the client 106 need not include expensive graphics hardware to perform complex three-dimensional application 119 must be presented. 相比之下，可根据需要升级计算设备103的硬件来满足最新和计算最为密集的应用程序119的硬件要求。 In contrast, it may meet the latest and the most computationally intensive applications 119 hardware requirements need to upgrade hardware computing device 103 in accordance with. 在各种实施方案中，由仿真服务器应用程序115发送的媒体流中的图象信号可根据比特率和/或计算设备103和客户端106之间通过网络109的连接的其它特性缩放。 In various embodiments, the media stream transmitted video signal by the simulation server application 115 may be connected by a network 109 to other characteristics of scaling the bit rate and / or client computing devices 103 and 106..
以与其各自的计算设备相似的界面彻底测试应用程序127后，用户充分准备好购买应用程序127。  In similar thereto respective computing device interface 127 after thoroughly test the application, the user fully prepared for later application 127. 用户可在任何时间通过选择各种购买组件206、265来选择购买、租用和/或下载应用程序127。 The user can at any time by selecting various components of 206,265 to later choose to purchase, rental and / or download the application 127. 此外，如果用户不具有特定版本的仿真的计算设备，其可在与虚拟版本交互之后决定购买仿真的计算设备的物理版本。 In addition, if the user does not have a specific version of the simulation computing device, which may decide to purchase after the virtual version of the interaction of the physical version of the computing device simulation.
接下来参考图3,示出了提供根据各种实施方案的仿真服务器应用程序115的一部分的操作的一个实例的流程图。  Referring next to FIG. 3, a flowchart illustrating operation of a portion 115 to provide emulation server application in accordance with various embodiments of an example of embodiment. 应理解，图3的流程图只提供许多不同类型的功能布置(其可用于执行仿真服务器应用程序115的此处描述的部分的操作）的实例。 It understood that the flowchart of FIG. 3 only provide many different types of functional arrangement (which may be used to perform operations emulation server application 115 described herein portion) of the example. 作为替代，图3的流程图可被视为描述在根据一个或多个实施方案的计算设备1〇3(图1)中执行的方法的步骤的实例。 Alternatively, the flowchart of FIG. 3 may be viewed as described in the example computing device 1〇3 method according to one or more embodiments (FIG. 1) performed in steps.
从方框303开始，仿真服务器应用程序115从客户端106(图1)获得请求以开始针对特定应用程序127(图1)的应用程序仿真会话。  Beginning at block 303, the simulation server application 115 from the client 106 (FIG. 1) obtaining a request to start an application for a specific application 127 (FIG. 1) of the emulation session. 在方框306,仿真服务器应用程序115确定仿真的计算设备的优选型号，该型号或者由客户端106的用户指定或与用户关联。 In block 306, the server application program 115 determines simulation models preferably computing device simulation, the model 106 or the user associated with the user or designated by the client. 在方框309,仿真服务器应用程序115确定是否没有优选型号的指示。 309, emulation server application 115 determines whether or not an indication of the preferred model block. 如果没有指示优选的型号，或如果没有用于优选型号的设备界面137(图1)，则仿真服务器应用程序115进行至方框310， 并使用通用型号的仿真的计算设备来执行应用程序127并提供设备界面253(图2B)。 If there is no indication of a preferred model, type, or if no preferred interface device 137 (FIG. 1), the simulation server application 115 proceeds to block 310, and using a general purpose computing device in the simulation model to execute the application 127 and interface providing device 253 (FIG. 2B). 然后， 仿真服务器应用程序115继续进行至方框312。 Then, the simulation server application program 115 proceeds to block 312. 如果指示了优选的型号，则仿真服务器应用程序115也继续进行至方框312并使用优选的型号。 If indicating preferred model, the simulation server application program 115 also proceeds to block 312 and using the preferred model.
在方框312,仿真服务器应用程序115生成用户界面250(图2B)，其包括定制的设备界面253并将相应的数据发送至客户端106。  In block 312, the server application 115 generates a simulation of a user interface 250 (FIG. 2B), which include custom device interface 253 and transmits the corresponding data to the client 106. 在方框315,仿真服务器应用程序115加载应用程序127并在包装器118(图1)内执行与仿真的计算设备对应的应用程序119(图1)的实例。 In the example block 315 and the simulation server application 115 loads the application 127 in the package 118 (FIG. 1) within the computing device executes the simulation program corresponding to the application 119 (FIG. 1). 在方框318，仿真服务器应用程序115从包装器118捕获媒体流，其可被媒体编码器120 (图1) 和/或其它编码器编码。 318, 115 118 emulation server application wrapper from the captured media stream block, which may be 120 (FIG. 1) and / or other encoder for encoding media encoder. 仿真服务器应用程序115将媒体流作为应用程序输出数据123(图1) 发送至客户端106以在定制的设备界面253内呈现。 Simulation of a media server application 115 as an application output data stream 123 (FIG. 1) transmits to the client 106 for presentation in a custom device interface 253. 在一些实施方案中，设备界面253可嵌入媒体流的图象信号。 In some embodiments, the interface device 253 may be embedded in the video signal of the media stream.
 在方框321，仿真服务器应用程序115从客户端106获得应用程序输入数据122(图1)内的输入命令。  in the input command block 321, the simulation server application 115 from the client application 106 obtains the input data 122 (FIG. 1). 仿真服务器应用程序115将输入命令提供给在包装器118内执行的应用程序119。 Emulation server application program 115 provides input commands to the application program 119 executing within the package 118. 在方框324,仿真服务器应用程序115确定会话是否结束。 324, emulation server application 115 determines whether the session ends at block. 作为非限制性实例，会话可与计时器关联，计时器可能已超时。 By way of non-limiting example, a session may be associated with a timer, the timer may be timed out. 作为另一个非限制性实例，通过客户端106的用户交互， 可明确会话已结束。 As another non-limiting example, user interaction by the client 106, can be clearly session has ended. 作为再另一个非限制性实例，客户端106的用户无交互可暗示会话已结束。 As yet another non-limiting example, the user client 106 may imply no interactive session has ended.
 如果会话未结束，则仿真服务器应用程序115返回至方框318并继续从应用程序119捕获媒体流。  If the session is not ended, the emulation server application program 115 returns to block 318 and continues to capture media streams 119 from the application. 如果会话结束，则仿真服务器应用程序115进行至方框327，结束会话并释放会话所消耗的资源。 If the session ends, the simulation server application 115 proceeds to block 327, to end the session and the session release resources consumed. 此后，仿真服务器应用程序115的所述部分结束。 Thereafter, the portion of the simulation application server 115 ends.
 进行至图4,示出了提供根据各种实施方案的电子商务应用程序117的一部分的操作的一个实例的流程图。  proceeds to FIG. 4, a flowchart illustrating example operation of a part of e-commerce application 117 in accordance with various embodiments of the. 应理解，图4的流程图只提供许多不同类型的功能布置(其可用于执行电子商务应用程序117的此处描述的部分的操作）的实例。 It understood that the flowchart of FIG. 4 only provides many different types of functional arrangement (which may be part of an operation performed e-business application 117 described herein) instance. 作为替代，图4的流程图可被视为描述在根据一个或多个实施方案的计算设备1〇3(图1)中执行的方法的步骤的实例。 Alternatively, the flowchart of FIG. 4 may be viewed as instances of the method according to one or more computing device 1〇3 embodiment (FIG. 1) performed in steps described.
 从方框403开始，电子商务应用程序117从客户端106(图1)获得关于应用程序127 (图1)的详情网页的请求。  Beginning at block 403, e-commerce application 117 acquires a request for application 127 (FIG. 1) before the page from the client 106 (FIG. 1). 在方框406,电子商务应用程序117生成网页并将网页发送至客户端106。 In block 406, e-commerce web application 117 generates and transmits the page to the client 106. 在方框409,电子商务应用程序117从客户端106获得请求以启动应用程序仿真会话。 In block 409, commerce application client 117 from the application 106 to obtain emulation session to initiate the request. 在方框412,电子商务应用程序117与仿真服务器应用程序115-起为应用程序仿真会话生成用户界面250(图2B)或用户界面250的一部分，并将相应的数据发送至客户端106以在显示器139(图1)上呈现。 412, 117 and a part of e-commerce applications 115- emulation server application from generating a user interface for an application emulation session 250 (FIG. 2B) or the user interface 250, and transmits the corresponding data to the client at block 106 in display 139 (FIG. 1) presents on.
 在方框415,电子商务应用程序117获得购买应用程序127的请求。  In block 415, e-commerce application 117 obtains a request for later application 127. 在方框418,电子商务应用程序117开始订购过程以完成用户对应用程序127的订购，订购渠道可涉及各种任务。 In block 418, e-commerce application 117 to start the ordering process to complete the user application order, order channels 127 may involve a variety of tasks. 此后，电子商务应用程序117的所述部分结束。 Thereafter, the portion of the e-commerce application 117 ends.
参考图5,示出了根据本发明的实施例的计算设备103的示意框图。  Referring to Figure 5, there is shown a schematic block diagram illustrating an embodiment of a computing device 103 according to the present invention. 计算设备103包括至少一个处理器电路，例如具有处理器503、存储器506,以及可选择地一个或多个图形设备507，其均耦合至本地接口509。 The computing device 103 includes at least one processor circuit, for example, a processor 503, a memory 506, and optionally one or more graphical devices 507, which are coupled to a local interface 509. 为此，计算设备103可包括，例如至少一个服务器计算机或相似设备。 To this end, the computing device 103 may comprise, for example, at least one server computer or similar devices. 本地接口509可包括，例如具有附带地址/控制总线或其它可理解的总线结构的数据总线。 The local interface 509 may comprise, for example, with accompanying address / data bus, a control bus or other bus structures understandable. 图形设备507可与高性能的图形硬件对应，包括一个或多个图形处理器512。 Graphics device 507 may correspond to a high-performance graphics hardware, comprising one or more graphics processors 512. 图形设备507被被配置为呈现与计算设备103内的执行的应用程序119对应的图形。 Graphics device 507 is configured to execute a graphics application 119 corresponding to the rendering of the computing device 103.
储存于存储器506的是可由处理器503执行的数据和一些组件。  is stored in the memory 506 by the data processor 503 and executed by some of the components. 尤其是，储存于存储器506且可由处理器503执行的是仿真服务器应用程序115、电子商务应用程序117、包装器118、应用程序119、媒体编码器120以及可能的其它应用程序。 In particular, stored in the memory 506 and executed by the processor 503 is a simulation of a server application 115, commerce application 117, packing 118, application 119, a media encoder 120, and possibly other applications. 数据存储器112和其它数据也可储存于存储器506。 Data memory 112 and other data may also be stored in the memory 506. 此外，操作系统可储存于存储器506，且可由处理器503执行。 In addition, the operating system may be stored in memory 506, and executed by the processor 503.
 许多软件组件储存于存储器506中，并可由处理器503执行。  Many software components stored in memory 506 and executable by the processor 503. 就此而言，术语"可执行的"指的是最终可由处理器503运行形式的程序文件。 In this context, the term "executable" means a program file can be run in the form of the final processor 503. 可执行程序的实例可以是，例如编译程序，其可被转换成可载入存储器506的随机存取部分且可由处理器503运行格式的机器代码，可以适当格式表示的源代码（比如，能够被载入存储器506的随机存取部分且可由处理器503执行的目标代码），或可被另一个可执行程序解释以在存储器506的随机存取部分中生成将要由处理器503执行的指令的源代码等。 Examples of executable programs may be, for example, a compiler, which can be converted into a random access portion of the memory 506 loaded and running machine code format by the processor 503, the source code can be represented by the appropriate format (for example, can be loading a random access source memory portion 506 and object code executable by the processor 503) or may be interpreted to generate another executable program in a random access portion of the memory 506 to be executed by the instruction processor 503 of codes. 可执行程序可储存于存储器506的任何部分或组件中，存储器506包括，例如随机存取存储器(RAM)、只读存储器(ROM)、硬盘驱动器、 固态驱动器、USB快闪驱动器、存储卡、光盘(比如，压缩盘(CD)或数字化通用磁盘(DVD))、软盘、磁带或其它存储组件。 Executable program may be stored in any portion or component of the memory 506, the memory 506 includes, for example, a random access memory (RAM), a read only memory (ROM), a hard disk drive, solid state drive, USB flash drive, a memory card, CD-ROM (for example, a compact disc (CD) or digital versatile disc (DVD)), floppy disk, tape or other storage components.
本文中存储器506被定义为包括易失性和非易失性存储器两者和数据存储组件。  The memory 506 is defined herein as including both volatile and nonvolatile memory and data storage components both. 易失性组件是指失电时不能保留数据值的那些。 Volatile components refer to those not retain data values ​​upon loss of power. 非易失性组件是指失电时保留数据的那些。 Nonvolatile components are those that retain data upon loss of power. 因此，存储器506可包括，例如随机存取存储器(RAM)、只读存储器(R0M)、硬盘驱动器、 固态驱动器、USB快闪驱动器、可通过存储卡读卡器访问的存储卡、可通过关联的软盘驱动器访问的软盘、可通过光盘驱动器访问的光盘、可通过合适的磁带驱动器访问的磁带，和/ 或其它存储组件，或这些存储组件的任意两个或多个的组合。 Thus, the memory 506 may comprise, for example, a random access memory (RAM), read-only memory (R0M), hard disk drives, solid state drives, USB flash drive, accessible by the memory card memory card reader, associated by the floppy disk drive access, any two discs accessed via an optical disc drive, a magnetic tape can be accessed by an appropriate tape drive, and / or other memory components, or a plurality of these storage components or a combination thereof. 此外，RAM可包括，例如静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)，或磁性随机存取存储器(MRAM)以及其它这种设备。 In addition, the RAM may comprise, for example, static random access memory (SRAM), dynamic random access memory (DRAM), or magnetic random access memory (MRAM) and other such devices. ROM可包括，例如可编程序只读存储器（PR0M)、可擦可编程序只读存储器(EPR0M)、电可擦可编程序只读存储器(EEPR0M)，或其它相似的存储设备。 The ROM may comprise, for example, a programmable read only memory (PR0M), erasable programmable read only memory (EPR0M), electrically erasable programmable read only memory (EEPR0M), or other similar storage devices.
 此外，处理器503可代表多个处理器503，存储器506可代表多个存储器506，所述多个处理器503和多个存储器506分别在并联处理电路中工作。  In addition, processor 503 may represent multiple processors 503, memory 506 may represent multiple memories 506, a plurality of processors 503 and memory 506 are a plurality of processing circuits operate in parallel. 在这种情况下，本地接口509可以是合适的网络1〇9(图1)，其促进多个处理器503的任意两个之间的通信、任意一个处理器503和存储器506的任意一个之间的通信，或存储器506的任意两个之间的通信等。 In this case, the local interface 509 may be an appropriate network 1〇9 (FIG. 1), which facilitates communication between any two of the plurality of processor 503, a processor 503 and any arbitrary one of the memory 506 communication between, or communication between any two of the memory 506. 本地接口509可包括被设计成协调通信，包括例如执行负载平衡的附加系统。 Local interface 509 may be designed to coordinate communications include, for example, comprising an additional system for performing load balancing. 处理器503可以是电气结构或一些其它可用的结构。 The processor 503 may be an electrical structure or some other useful structures.
 尽管仿真服务器应用程序115、电子商务应用程序117、包装器118、应用程序119、 媒体编码器120、客户端应用程序145(图1)和本文描述的其它各种系统可以软件或由以上讨论的通用硬件执行的代码的形式体现，但是作为替代，其还可以专用硬件，或软件/通用硬件和专用硬件的组合的形式体现。  Although emulation server application 115, commerce application 117, packing 118, application 119, a media encoder 120, the client application 145 (FIG. 1), and other various systems described herein may be software or by a the code embodied in the form of general purpose hardware as discussed above is performed, but instead, it may be a combination of dedicated hardware, or software / general purpose hardware and dedicated hardware is also reflected. 如果以专用硬件的形式体现，则可将其每一个可作为使用多种技术的任意一种或多种技术的组合的电路或状态机器来执行。 If embodied in the form of dedicated hardware, each of which may be may be performed using a variety of techniques as a combination of any one or more techniques of a circuit or state machine. 这些技术可包括， 但不限于离散逻辑电路(其具有当施加一个或多个数据信号时用于实现各种逻辑功能的逻辑门）、专用集成电路(其具有合适的逻辑门），或其它组件等。 These techniques may include, but are not limited to, discrete logic circuitry (having logic gates for implementing various logic functions upon application of one or more data signals), application specific integrated circuits (having appropriate logic gates), or other components Wait. 本领域中的技术人员通常熟知这种技术，因此本文未加以详细描述。 Those skilled in the art generally known technique, and therefore not be described in detail herein.
 图3和4的流程图示出电子商务应用程序117和仿真服务器应用程序115的部分的实施方式的功能和操作。  Scheme 3 and 4 illustrate the embodiment of the function portion 117, and e-commerce applications emulation server application 115 and operation. 如果以软件的形式体现，则每一个方框可代表模块、代码段或部分代码，代码包括执行指定逻辑功能的程序指令。 If embodied in software, each block may represent a module, segment, or portion of code, the program code comprises instructions for performing the specified logical function. 程序指令可以源代码的形式体现，源代码包括以编程语言或机器代码(其包括可由合适的执行系统，比如计算机系统内的处理器503或其它系统识别的数字指令)编写的人可读语句。 Program instructions may be embodied in the form of source code, the source code including a human in a programming language or machine code (which may include a suitable execution system such as a computer system or other system identification processor 503 a digital instructions) readable statements written. 机器代码可从源代码等转换。 Machine code may be converted from the source code and the like. 如果以硬件形式体现，则每一个方框可代表执行指定的逻辑功能的电路或多个互联的电路。 If embodied in hardware, each block may perform a specified logical function circuit or a plurality of interconnected circuit representative.
 尽管图3和4中的流程图示出具体的执行顺序，但是应理解执行顺序可与所描述的执行顺序不同。  Although in FIGS. 3 and 4 a flow diagram illustrates a particular order of execution, it is to be understood that the order of execution may be different from the described execution sequence. 例如，两个或更多方框的执行顺序相对于示出的顺序可打乱。 For example, the order of execution of two or more blocks shown relative to the order may be disrupted. 此外，可同时或部分同时地执行图3和4中连续示出的两个或更多方框。 Further, concurrently or partially concurrently execute two or more blocks in Figures 3 and 4 shown in succession. 进一步地，在一些实施方案中，可跳过或省略图3和4中示出的方框的一个或多个。 Further, in some embodiments, be skipped or omitted in Figures 3 and 4, one or more blocks shown. 此外，为了增强实用性、记帐、性能测量、或提供故障排除帮助等，可向本文描述的逻辑流添加任何数量的计数器、状态变量、警告信号量或消息。 Further, for purposes of enhanced utility, accounting, performance measurement, or providing troubleshooting help, etc., may be added to the logical flow described herein, any number of counters, state variables, warning semaphores, or messages. 应理解，所有这种变化均在本公开的范围内。 It should be understood that all such variations are within the scope of the present disclosure.
 此外，本文描述的包括软件或代码的任何逻辑或应用程序(包括仿真服务器应用程序115、电子商务应用程序117、包装器118、应用程序119、媒体编码器120和客户端应用程序145)可在任何非暂时性计算机可读介质中体现以供指令执行系统，比如计算机系统或其它系统中的处理器503使用或与其结合。  Further, logic comprising software, or any application or program code (including emulation server application 115, commerce application 117, package 118, application 119, a media encoder 120 and client application 145 described herein ) readable medium may be embodied in any instruction execution system in a non-transitory computer, such as computer systems or other systems or used in connection with processor 503. 在这种意义上，逻辑可包括，例如语句，其包括可从计算机可读介质获取并由指令执行系统执行的指令和声明。 In this sense, the logic may comprise, for example, statements including instructions readable medium acquired by executing instructions and declarations from the computer system executing. 在本公开的上下文中，"计算机可读介质"可以是任何包括、存储或保存本文描述的以供指令执行系统使用或与其结合的逻辑或应用程序的介质。 In the context of this disclosure, a "computer-readable medium" may include any medium stored or saved described herein instruction execution logic for an application or system, or bound thereto. 计算机可读介质可包括许多物理介质，比如磁、光或半导体介质中的任意一个。 The computer-readable medium may comprise a number of physical media, such as any of a magnetic, optical, or semiconductor media. 合适的计算机可读介质的更多具体实例将包括，但不限于磁带、磁性软盘、磁性硬盘驱动器、存储卡、固态驱动器、USB快闪驱动器或光盘。 More specific examples of suitable computer-readable medium would include, but are not limited to, magnetic tapes, magnetic floppy diskettes, magnetic hard drives, memory cards, solid-state drives, USB flash drive or an optical disk. 此外，计算机可读介质可以是随机存取存储器（RAM)，包括例如静态随机存取存储器（SRAM)和动态随机存取存储器(DRAM)，或磁性随机存取存储器(MRAM)。 Further, the computer readable medium may be a random access memory (RAM), including, for example, static random access memory (SRAM) and dynamic random access memory (DRAM), or magnetic random access memory (MRAM). 此外，计算机可读介质可以是只读存储器(R0M)、 可编程序只读存储器(PROM)、可擦可编程序只读存储器(EPROM)、电可擦可编程序只读存储器(EEPR0M)或其它类型的存储设备。 Further, the computer-readable medium may be a read-only memory (R0M), programmable ROM (PROM), erasable programmable read only memory (EPROM), electrically erasable programmable read only memory (EEPR0M) or other types of storage devices.
 代码，其将所述输入命令提供至在所述托管环境中执行的所述应用程序。  code that the command input provided to the application program executed in the hosted environment.
 2.根据条款1所述的系统，其中所述仿真的计算设备为移动计算设备。  2. The system of clause 1, wherein the emulated computing device is a mobile computing device.
 逻辑，其编码用户界面以在客户端内呈现，所述用户界面包括所述计算设备的所述型号的图形表示，其中所述计算设备的所述型号的所述图形表示的屏幕被配置为呈现来自所述媒体流的所述图象信号的至少一部分。  logic encoded within the user interface to the client presents the user interface of the model includes a graphical representation of the computing device, wherein the pattern of the model of the computing device is represented by a screen configured to present the image signal from the at least a portion of the media stream.
 4.根据条款3所述的系统，其中所述计算设备的所述型号的所述图形表示包括与所述计算设备的所述型号关联的至少一个输入设备的图形表示。  4. The system of clause 3, wherein the pattern model of the representation of the computing device comprising a computing device associated with the model of the at least one input device of a graphical representation.
 5.根据条款3所述的系统，其中所述计算设备为移动计算设备。  5. The system of clause 3, wherein said computing device is a mobile computing device.
逻辑，其通过虚拟化输入设备将所述输入命令提供至所述应用程序。  logic, which is provided to the application via the virtual input device to enter commands.
 7.根据条款3所述的系统，其中所述计算设备的所述型号为所述计算设备的通用型号。  7. The system of clause 3, wherein the computing device of the general type to type of the computing device.
 8.根据条款3所述的系统，其中所述用户界面还包括用于开始购买所述应用程序的组件。  8. The system according to clause 3, wherein the user interface further comprises an assembly for later start of the application.
 9.根据条款3所述的系统，其中所述用户界面还包括用于将所述应用程序添加至物品列表的组件。  The system according to clause 3, wherein the user interface further comprises means for adding components of the application to the article list.
 10.根据条款3所述的系统，其中所述用户界面还包括用于旋转所述计算设备的所述型号的所述图形表示的组件。  10. The assembly system according to clause 3, wherein said graphical user interface further comprising rotating the model for the representation of the computing device.
 11.根据条款3所述的系统，其中所述图象信号包括所述计算设备的所述型号的所述图形表示。  11. The system of clause 3, wherein said image signal comprises the model of the computing device of the graphical representation.
 12.根据条款3所述的系统，其中所述服务器应用程序还包括超过预定义的时间周期后停止执行所述应用程序的逻辑。  12. A logic system according to clause 3, wherein said server application program further includes stopping the execution of the application program exceeds a predefined period of time in accordance with.
 13.根据条款3所述的系统，其中至少一些所述输入命令通过所述客户端的鼠标设备生成。  13. The system of clause 3, wherein at least some of said input commands by the client device to generate mouse.
 14.根据条款3所述的系统，其中所述应用程序并非固有地可在所述客户端内执行。  14. The system of clause 3, wherein the application can not inherently performed in the client.
 15.根据条款3所述的系统，其中所述服务器应用程序还包括将由所述应用程序生成的音频信号编码成所述媒体流的逻辑，其中所述用户界面被配置为在所述客户端内播放所述音频信号。  15. The system of clause 3, wherein said server application program further comprises the application by generating an audio signal is encoded into the logic of the media stream, wherein the user interface is configured to, in the within the client plays the audio signal.
 16.根据条款3所述的系统，其中所述托管环境包括被配置为虚拟化至少一个输入设备的虚拟化环境，而从所述客户端获得的输入数据通过所述至少一个输入设备被提供至所述应用程序。  16. The system of clause 3, wherein the hosted environment includes virtual configured to at least one input device virtualization environment, input data obtained from the client via the at least one input device It is provided to the application program.
 在所述计算设备中呈现所述用户界面，其中所述图象信号作为所述移动计算设备的所述图形表示的屏幕呈现。  presented in the user interface of the computing device, wherein the image signal as the screen of the mobile computing device a graphical representation of the presentation.
 在所述计算设备中将所述至少一个输入命令发送至所述服务器。  at least one input command is sent to the server in a said computing device.
 19.根据条款18所述的方法，其中提供了关于所述移动计算设备的输入设备的图形表示的用户输入。  19. The method of clause 18, wherein providing a graphical representation of the user input on the input device of the mobile computing device.
 在所述计算设备中向所述服务器发送启动所述应用程序的仿真会话的请求。  In the device sends an activation request of the application to the server emulation session said calculated.
 21.根据条款17所述的方法，其还包括在所述计算设备中向所述服务器发送开始购买所述应用程序的请求的步骤。  21. The method of clause 17, further comprising the step of requesting the device for later transmission start of the application to the server in the computing.
 逻辑，其编码用户界面以在客户端内呈现，所述用户界面包括所述计算设备的所述型号的图形表示，其中所述图形表示被更新以回应所述媒体流。  logic encoded within a user interface presented to a client, the user interface comprises a graphical model of the representation of the computing device, wherein the graphical representation is updated in response to the media stream.
 23.根据条款22所述的系统，其中所述计算设备的所述型号的所述图形表示包括显示设备的图形表示，而所述媒体流包括用于更新所述显示设备的图形表示的数据。  23. The system according to clause 22, wherein the pattern of the model of the computing device includes a display device showing a graphical representation, and for updating the media stream comprises displaying the graphical representation of apparatus The data.
 24.根据条款22所述的系统，其中所述计算设备的所述型号的所述图形表示包括所述计算设备的所述型号的至少一个集成输入设备的图形表示。  24. The system according to clause 22, wherein the pattern model of the device computing the representation of the model of the computing device comprises at least one integrated graphical input device representation.
 25.根据条款22所述的系统，其中所述计算设备的所述型号的所述图形表示与所述计算设备的所述型号的通用版本对应。  25. The system as recited in clause 22, wherein the pattern of the model of the computing device corresponds to a generic version of the representation of the model of the computing device.
 应强调，本公开的上述实施方案仅仅是为了清楚地理解本公开的原理而阐述的实施方式的可能的实例。  It should be emphasized the above-described embodiments of the present disclosure are merely for clarity of understanding of the principles of the present disclosure are set forth an example of possible embodiments. 在基本不脱离本公开的精神和原理的情况下，可对上述实施方案进行许多变化和修改。 In the case of the present disclosure without departing substantially from the spirit and principle, many variations and modifications may be made to the above embodiments. 所有这种修改和变化均包括于本公开的范围内，并受以下权利要求保护。 All such modifications and variations are included within the scope of this disclosure and protected by the following claims.
1. 一种用于远程仿真计算设备的方法，包括： 在计算设备内从服务器获得用户界面，所述用户界面包括移动计算设备的图形表示； 在所述计算设备内从所述服务器获得媒体流，所述媒体流包括从在仿真所述移动计算设备的虚拟化环境中执行的应用程序捕获的视频信号;和在所述计算设备中呈现所述用户界面，其中所述视频信号作为所述移动计算设备的所述图形表示的屏幕呈现。 1. A method for remote simulation computing device, comprising: obtaining from the server computing device in the user interface, the user interface comprises a graphical representation of a mobile computing device; obtaining media stream from the server computing device within the , the media stream comprises video signal applications executing in the computing device from the mobile virtual simulation environment captured; and present the user interface of the computing device, wherein the video signal as the mobile the screen represented by graphic presentation computing device.
2. 根据权利要求1所述的方法，还包括： 在所述计算设备中获得关于所述移动计算设备的所述图形表示的用户输入，其中所述用户输入关于所述移动计算设备的输入设备的图形表示被输入； 在所述计算设备中生成至少一个输入命令来回应所述用户输入;和在所述计算设备中将所述至少一个输入命令发送至所述服务器。 2. The method according to claim 1, further comprising: obtaining user input on the graphical representation of the mobile computing device to the computing device, wherein the user input device on the mobile computing device the graphical representation is input; generating at least one input command in response to the user input to the computing device; and in the computing device will send at least one input command to the server.
3. -种用于远程仿真计算设备的系统，包括： 至少一个计算设备;和在所述至少一个计算设备内可执行的第一应用，所述第一应用包括： 识别计算设备的型号和在所述计算设备内可执行的第二应用的逻辑； 在托管环境中执行所述第二应用并将所述第二应用的视频信号编码成媒体流的逻辑； 和编码用户界面以在客户端内呈现的逻辑，所述用户界面包括所述计算设备的所述型号的图形表示，其中所述计算设备的所述型号的所述图形表示的屏幕被配置为呈现来自所述媒体流的视频信号的至少一部分。 3 - Species for remote device simulation system, comprising: at least one computing device; and a first application executable within said at least one computing device, the first application comprises: identifying a computing device and the model the second executable application logic within the computing device; video signal encoding execution of the second application and the second application in a managed environment into logical media stream; encoding the user interface to the client end rendering logic, the user interface comprises the computing device a graphical representation of the model, wherein the model of the computing device said graphical representation of a screen configured to present a video signal from the media stream at least a part of it.
4. 根据权利要求3所述的系统，其中所述计算设备的所述型号的所述图形表示包括与所述计算设备的所述型号关联的至少一个输入设备的图形表示。 4. The system of claim 3, wherein said pattern of said model comprises a representation of the computing device of the type associated with the computing device of the at least one input device a graphical representation.
5. 根据权利要求3所述的系统，其中所述计算设备为移动计算设备。 5. The system according to claim 3, wherein said computing device is a mobile computing device.
6. 根据权利要求3所述的系统，其中所述第一应用还包括： 将所述用户界面和所述媒体流发送至所述客户端的逻辑； 从所述客户端获得输入命令的逻辑，其中所述用户界面还被配置为生成所述输入命令以回应用户与输入设备的图形表示的交互;和通过虚拟化输入设备将所述输入命令提供至所述第二应用的逻辑。 6. The system according to claim 3, wherein the first application further comprises: the user interface and the logic of the media stream to the client; obtaining logic input command from the client, wherein the user interface is further configured to generate the input command in response to user interaction with the graphical representation of the input device; and logic provided to the second application via the virtual input device to enter commands.
7. 根据权利要求3所述的系统，其中所述计算设备的所述型号为所述计算设备的通用型号。 7. The system according to claim 3, wherein the model of the computing device is a generic model of the computing device.
8. 根据权利要求3所述的系统，其中所述用户界面还包括用于发起对所述第二应用的购买的组件。 8. The system according to claim 3, wherein said user interface further comprising means for initiating the later assembly of the second application.
9. 根据权利要求3所述的系统，其中所述用户界面还包括用于将所述第二应用添加至物品列表的组件。 9. The system of claim 3, wherein said user interface further comprises means for adding said second component is applied to the article list.
10. 根据权利要求3所述的系统，其中所述用户界面还包括用于旋转所述计算设备的所述型号的所述图形表示的组件。 10. The system according to claim 3, wherein said user interface further comprises means for assembly of the graphical model of the rotating representation of the computing device.
11. 根据权利要求3所述的系统，其中所述第一应用还包括超过预定义的时间周期后停止执行所述第二应用的逻辑。 11. The system according to claim 3, wherein the first application execution logic further comprises a stop after the second application exceeds a predefined period of time.
12. 根据权利要求3所述的系统，其中所述第二应用并非固有地在所述客户端内可执行。 12. The system according to claim 3, wherein the second application are not inherently within the client executable.
13. 根据权利要求3所述的系统，其中所述第一应用还包括将由所述第二应用生成的音频信号编码成所述媒体流的逻辑，其中所述用户界面被配置为在所述客户端内播放所述音频信号。 13. The system according to claim 3, wherein the first application by the second application further comprises generating an audio signal is encoded into the logic of the media stream, wherein the user interface is configured as the client end of the playing of the audio signal.
14. 根据权利要求3所述的系统，其中所述托管环境包括被配置为虚拟化至少一个输入设备的虚拟化环境，而从所述客户端获得的输入数据通过所述至少一个输入设备被提供至所述第二应用。 14. A system according to claim 3, wherein said hosting environment includes being configured to at least one virtual input device virtualization environment, input data obtained from the client via the at least one input device is provided to the second application.
15. -种用于远程仿真计算设备的系统，包括： 至少一个计算设备;和在所述至少一个计算设备内可执行的第一应用，所述第一应用包括： 识别计算设备的型号和在所述计算设备内可执行的第二应用的逻辑； 在托管环境中执行所述第二应用并将所述第二应用的输出编码成媒体流的逻辑;和编码用户界面以在客户端内呈现的逻辑，所述用户界面包括所述计算设备的所述型号的图形表示，其中所述图形表示被更新以回应所述媒体流。 15. - kind of device used for remote simulation system, comprising: at least one computing device; and a first application executable within said at least one computing device, the first application comprises: identifying a computing device and the model the second executable application logic within the computing device; executing the second application and the second application outputs a logic encoded media streams in a managed environment; encoding in the user interface to present the client logic, the user interface comprises the computing device a graphical representation of the model, wherein the graphical representation is updated in response to the media stream.
16. 根据权利要求15所述的系统，其中所述计算设备的所述型号的所述图形表示包括显示设备的图形表示，而所述媒体流包括用于更新所述显示设备的图形表示的数据。 16. The system according to claim 15, wherein the pattern of the model of the computing device includes a display device showing a graphical representation, while the media stream comprises means for updating the display device graphics data representation .

References: Application No. 61
 application No. 13
 Application No. 12
 application No. 12
 application No. 12
 application No. 12
 Application No. 12
 application No. 12