Source: https://www.drhu.eu/publicationlist/
Timestamp: 2019-04-23 14:53:09+00:00

Document:
K. Davis-Owusu, E. Owusu, L. Marcenaro, C. Regazzoni, L. Feijs, and J. Hu, “Towards a Deeper Understanding of the Behavioural Implications of Bidirectional Activity-Based Ambient Displays in Ambient Assisted Living Environments,” Enhanced Living Environments Series, pp. 108-151, Cham: Springer International Publishing, 2019.
J. Hu, “Design Research on Social Computing,” CREATION AND DESIGN, no. 60, pp. 97-99, 2019.
C. Li, J. Hu, B. Hengeveld, and C. Hummels, “Slots-Memento: Facilitating Intergenerational Memento Storytelling and Preservation for the Elderly,” in Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, Tempe, Arizona, USA, 2019, pp. 359-366.
X. Wang, J. Hu, B. Hengeveld, and M. Rauterberg, “Segmentation of Panels in d-Comics,” Interactivity, Game Creation, Design, Learning, and Innovation, Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST Series, 265, A. L. Brooks, E. Brooks and C. Sylla, eds., pp. 28-37: Springer, 2019.
B. Erten-Uyumaz, S. Overeem, L. Feijs, M. D. Rama, and J. Hu, “A Digital Sleep Restriction System for Insomnia Therapy Based on Sleep Window Shift Negotiation,” in Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, Corfu, Greece, 2018, pp. 58-61.
Y. Feng, R. van Reijmersdal, S. Yu, M. Rauterberg, J. Hu, and E. Barakova, “Dynamorph: Montessori Inspired Design for Seniors with Dementia Living in Long-Term Care Facilities,” in INTETAIN 2017, Cham, 2018, pp. 49-58.
Y. Feng, S. Yu, D. v. d. Mortel, E. Barakova, M. Rauterberg, and J. Hu, “Closer to Nature: Multi-sensory Engagement in Interactive Nature Experience for Seniors with Dementia,” in Proceedings of the Sixth International Symposium of Chinese CHI, Montreal, QC, Canada, 2018, pp. 49-56.
Z. Fu, J. Hu, H. Mi, and X.-D. Yang, “Chinese CHI 2018 Workshop,” in Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal QC, Canada, 2018, pp. W06:1–W06:5.
K. Kang, J. Hu, B. Hengeveld, and C. Hummels, “Designing an augmented print media system to promote social interaction in nursing homes: a preliminary study,” in Proceedings of the Sixth International Symposium of Chinese CHI, Montreal, QC, Canada, 2018, pp. 76-83.
K. Kang, X. Lin, C. Li, J. Hu, B. Hengeveld, C. Hummels, and M. Rauterberg, “Designing interactive public displays in caring environments: A case study of OutLook,” Journal of Ambient Intelligence and Smart Environments, vol. 10, no. 6, pp. 427-443, 2018.
C. Li, J. Hu, B. Hengeveld, and C. Hummels, “Slots-story: facilitate inter-generational life story sharing and preservation of the elderly,” in Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, Norway, 2018, pp. 691-695.
C. Li, J. Hu, B. Hengeveld, and C. Hummels, “Slots-Memento: A System Facilitating Intergenerational Story Sharing and Preservation of Family Mementos,” The International Journal of Multimedia & Its Applications (IJMA), vol. 10, no. 1/2/3, pp. 63-76, 2018.
C. Li, X. Lin, K. Kang, J. Hu, B. Hengeveld, C. Hummels, and M. Rauterberg, “Interactive Gallery: Enhance Social Interaction for Elders by Story Sharing,” Advances in Digital Cultural Heritage, Lecture Notes in Computer Science, vol 10754 Series, pp. 104-116: Springer, 2018.
R.-H. Liang, B. Yu, M. Xue, J. Hu, and L. M. G. Feijs, “BioFidget: Biofeedback for Respiration Training Using an Augmented Fidget Spinner,” in Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal QC, Canada, 2018, pp. 613:1–613:12.
R.-H. Liang, B. Yu, M. Xue, J. Hu, and L. M. G. Feijs, “BioFidget Video: Biofeedback for Respiration Training Using an Augmented Fidget Spinner,” in Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal QC, Canada, 2018, pp. VS02:1–VS02:1.
R.-H. Liang, B. Yu, M. Xue, J. Hu, and L. M. G. Feijs, “BioFidget Demo: Biofeedback for Respiration Training Using an Augmented Fidget Spinner,” in Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal QC, Canada, 2018, pp. D313:1–D313:4.
Y. Ma, T. Bekker, X. Ren, J. Hu, and S. Vos, “Effects of playful audio augmentation on teenagers’ motivations in cooperative physical play,” in Proceedings of the 17th ACM Conference on Interaction Design and Children, Trondheim, Norway, 2018, pp. 43-54.
S. Qiu, L. Du, T. Han, and J. Hu, “Flavor Explore: Rapid Prototyping and Evaluation of User Interfaces,” in HCI International 2018, 20th International Conference on Human Computer Interaction, Las Vegas, Nevada, 2018, pp. (Accepted).
S. Qiu, T. Han, H. Osawa, M. Rauterberg, and J. Hu, “HCI Design for People with Visual Disability in Social Interaction,” in HCI International 2018, 20th International Conference on Human Computer Interaction, Las Vegas, Nevada, 2018, pp. (Accepted).
S. QIU, T. HAN, M. RAUTERBERG, and J. HU, “Impact of Simulated Gaze Gestures on Social Interaction for People with Visual Impairments,” in Transdisciplinary Engineering Methods for Social Innovation of Industry 4.0: Proceedings of the 25th ISPE Inc. International Conference on Transdisciplinary Engineering, 2018, pp. 249-258.
L. Tao, M. E. Thoolen, B. de Vogel, L. Feijs, W. Chen, and J. Hu, “EVE: A Combined Physical-Digital Interface for Insomnia Sleep Diary,” in Proceedings of SAI Intelligent Systems Conference, 2018, pp. 464-473.
X. Wang, B. Zhang, and J. Hu, Patient Monitoring Bed, ZL 2017 2 0602447.5, 2018.
X. Wang, B. Zhang, and J. Hu, Piezoelectric Film Structure, ZL 2017 20 601896.8, 2018.
B. Yu, M. Funk, J. Hu, and L. Feijs, “UnWind: musical biofeedback interfaces for relaxation training,” Behaviour & Information Technology, vol. 37, no. 8, pp. 800-814, 2018.
B. Yu, M. Funk, J. Hu, Q. Wang, and L. Feijs, “Biofeedback for Everyday Stress Management: A Systematic Review,” Frontiers in ICT, vol. 5, no. 23, 2018-September-07, 2018.
B. Yu, J. Hu, M. Funk, and L. Feijs, “DeLight: biofeedback through ambient light for stress intervention and relaxation assistance,” Personal and Ubiquitous Computing, pp. (First Online), May 23, 2018.
B. Yu, J. Hu, M. Funk, R. Liang, M. Xue, and L. Feijs, “RESonance: Lightweight, Room-Scale Audio-Visual Biofeedback for Immersive Relaxation Training,” IEEE Access, vol. 6, pp. 38336-38347, 2018.
B. Zhang, I. Lebedeva, H. Zhang, and J. Hu, “Design for Fetal Heartbeat Detection and Monitoring in Pregnancy Care,” in DAPI 2018: Distributed, Ambient and Pervasive Interactions: Understanding Humans, Cham, 2018, pp. 156-167.
N. Zhang, B. Yu, P. An, M. Li, Y. Li, and J. Hu, “Creating Tactile Emotional Expressions Based on Breathing Patterns,” in Proceedings of the Sixth International Symposium of Chinese CHI, Montreal, QC, Canada, 2018, pp. 164-167.
S. A. b. Anas, M. Rauterberg, and J. Hu, “Designing Elements for a Gaze Sensitive Object: Meet the CoffeePet,” in Proceedings of the 5th International Conference on Human Agent Interaction, Bielefeld, Germany, 2017, pp. 223-231.
S. A. b. Anas, M. Rauterberg, and J. Hu, “Exploring Gaze-Activated Object With the CoffeePet,” in Proceedings of the 5th International Conference on Human Agent Interaction, Bielefeld, Germany, 2017, pp. 325-328.
K. Davis, E. Owusu, G. van den Boomen, H. Apeldoorn, L. Marcenaro, C. Regazzoni, L. Feijs, and J. Hu, “Presenting a Real-Time Activity-Based Bidirectional Framework for Improving Social Connectedness,” Advances in Computational Intelligence: 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cadiz, Spain, June 14-16, 2017, Proceedings, Part II, Series, I. Rojas, G. Joya and A. Catala, eds., pp. 356-367, Cham: Springer International Publishing, 2017.
L. Feijs, J. Hu, M. Funk, M. Goevaerts, T. Keusters, and C. Van Kessel, “Constructing Mini-tools for Tessellations,” in Proceedings of Bridges 2017: Mathematics, Art, Music, Architecture, Education, Culture, 2017, pp. 395-398.
Y. Feng, R. van Reijmersdal, S. Yu, J. Hu, M. Rauterberg, and E. Barakova, “Using Observational Engagement Assessment Method VC-IOE for Evaluating an Interactive Table Designed for Seniors with Dementia,” Smart Health: International Conference, ICSH 2017, Hong Kong, China, June 26-27, 2017, Proceedings, Series, H. Chen, D. D. Zeng, E. Karahanna et al., eds., pp. 26-37, Cham: Springer International Publishing, 2017.
J. Li, E. v. d. Spek, J. Hu, and L. Feijs, “SEE ME ROAR: Self-determination Enhanced Engagement for Math Education Relying On Augmented Reality,” in Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, Amsterdam, The Netherlands, 2017, pp. 345-351.
J. Li, E. van der Spek, L. Feijs, F. Wang, and J. Hu, “Augmented Reality Games for Learning: A Literature Review,” Distributed, Ambient and Pervasive Interactions, Series, 10291, N. Streitz and P. Markopoulos, eds., pp. 612-626: Springer, 2017.
M. Nakevska, A. van der Sanden, M. Funk, J. Hu, and M. Rauterberg, “Interactive storytelling in a mixed reality environment: The effects of interactivity on user experiences,” Entertainment Computing, vol. 21, pp. 97-104, 6//, 2017.
W. J. She, L. Burke, R. A. Neimyer, K. Roberts, W. Lichtenthal, J. Hu, and M. Rauterberg, “Toward the Development of a Monitoring and Feedback System for Predicting Poor Adjustment to Grief,” Proceedings of the Conference on Design and Semantics of Form and Movement – Sense and Sensitivity, DeSForM 2017, Series, M. B. Alonso and E. Ozcan, eds., pp. 25-43, Rijeka: InTech, 2017.
B. E. Uyumaz, R. Hendrikx, L. Quaedackers, L. Feijs, M. D. Rama, S. Overeem, and J. Hu, “An interactive thought visualization tool for insomnia treatment,” Procedia Computer Science, vol. 121, pp. 314-321, 2017.
R. van Dijk, W. Liang, B. Zhang, and J. Hu, “Development and Evaluation of a Non-obtrusive Patient Monitoring System with Smart Patient Beds,” Distributed, Ambient and Pervasive Interactions, Series, 10291, N. Streitz and P. Markopoulos, eds., pp. 482-490: Springer, 2017.
C. Wang, Z. Lu, J. Terken, and J. Hu, “HUD – AR: Enhancing Communication between Drivers by Affordable Technology,” in Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct, Oldenburg, Germany, 2017, pp. 249-250.
C. Wang, S. Steeghs, D. Chakraborty, A. Gorle, D. Dey, S. v. d. Star, A. Sudhakaran, J. Terken, and J. Hu, “Designing for Enhancing Situational Awareness of Semi-Autonomous Driving Vehicles,” in Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct, Oldenburg, Germany, 2017, pp. 228-229.
M. Xue, R.-H. Liang, J. Hu, and L. Feijs, “ClockViz: Designing Public Visualization for Coping with Collective Stress in Teamwork,” Proceedings of the Conference on Design and Semantics of Form and Movement – Sense and Sensitivity, DeSForM 2017, Series, M. B. Alonso and E. Ozcan, eds., pp. 67-78, Rijeka: InTech, 2017.
N. Yang, G. van Hout, L. Feijs, W. Chen, and J. Hu, “Eliciting values through wearable expression in weight loss,” in Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vienna, Austria, 2017, pp. 86.1-6.
B. Yu, M. Funk, J. Hu, and L. Feijs, “StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management,” in Proceedings of the 2017 Conference on Designing Interactive Systems, Edinburgh, United Kingdom, 2017, pp. 333-337.
B. Yu, J. Hu, M. Funk, and L. Feijs, “A Model of Nature Soundscape for Calm Information Display,” Interacting with Computers, vol. 29, no. 6, pp. 813-823, 2017.
S. A. b. Anas, S. Qiu, M. Rauterberg, and J. Hu, “Exploring Gaze in Interacting with Everyday Objects with an Interactive Cup,” in Proceedings of the Fourth International Conference on Human Agent Interaction, Biopolis, Singapore, 2016, pp. 345-348.
S. A. b. Anas, S. Qiu, M. Rauterberg, and J. Hu, “Exploring Social Interaction with Everyday Object based on Perceptual Crossing,” in Proceedings of the Fourth International Conference on Human Agent Interaction, Biopolis, Singapore, 2016, pp. 11-18.
K. Davis, L. Feijs, J. Hu, L. Marcenaro, and C. Regazzoni, “Improving Awareness and Social Connectedness through the Social Hue: Insights and Perspectives,” in Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016, pp. 12-23.
K. Davis, E. Owusu, V. Bastani, L. Marcenaro, J. Hu, C. Regazzoni, and L. Feijs, “Activity recognition based on inertial sensors for Ambient Assisted Living,” in 2016 19th International Conference on Information Fusion (FUSION), 2016, pp. 371-378.
K. Davis, E. Owusu, J. Hu, L. Marcenaro, C. Regazzoni, and L. Feijs, “Promoting Social Connectedness through Human Activity-Based Ambient Displays,” in Proceedings of the International Symposium on Interactive Technology and Ageing Populations, Kochi, Japan, 2016, pp. 64-76.
K. Davis, E. Owusu, L. Marcenaro, L. Feijs, C. Regazzoni, and J. Hu, “Evaluating human activity-based ambient lighting displays for effective peripheral communication,” in Proceedings of the 11th EAI International Conference on Body Area Networks, Turin, Italy, 2016, pp. 148-154.
Y. Guo, M. Yang, J. Hu, and L. Tao, “Persuasive tech in keeping chronic patients’ willingness in health self-management,” Advances in Energy, Environment and Materials Science, Series, Y. Wang and J. Zhao, eds., pp. 769-772, London,: Taylor & Francis Group, 2016.
J. Hu, “Social Things: Design Research on Social Computing,” Cross-Cultural Design, Lecture Notes in Computer Science Series, P.-L. P. Rau, ed., pp. 79-88, Cham: Springer International Publishing, 2016.
X. Lin, K. Kang, C. Li, J. Hu, B. Hengeveld, M. Rauterberg, and C. Hummels, “ViewBricks: A Participatory System to Increase Social Connectedness for the Elderly in Care Homes,” Intelligent Environments 2016, Ambient Intelligence and Smart Environments Series, P. Novais and S. Konomi, eds., pp. 376 – 385, 2016.
S. Qiu, S. A. Anas, and J. Hu, “Whispering Bubbles: Exploring Anthropomorphism through Shape-Changing Interfaces,” in Proceedings of the Fourth International Conference on Human Agent Interaction, Biopolis, Singapore, 2016, pp. 55-58.
S. Qiu, S. A. Anas, H. Osawa, M. Rauterberg, and J. Hu, “E-Gaze Glasses: Simulating Natural Gazes for Blind People,” in Tenth Anniversary Conference on Tangible Embedded and Embodied Interaction, Eindhoven, 2016, pp. 563-569.
S. Qiu, S. A. Anas, H. Osawa, M. Rauterberg, and J. Hu, “Model-Driven Gaze Simulation for the Blind Person in Face-to-Face Communication,” in Proceedings of the Fourth International Conference on Human Agent Interaction, Biopolis, Singapore, 2016, pp. 59-62.
S. Qiu, M. Rauterberg, and J. Hu, “Tactile Band: Accessing Gaze Signals from the Sighted in Face-to-Face Communication,” in Tenth Anniversary Conference on Tangible Embedded and Embodied Interaction, Eindhoven, 2016, pp. 556-562.
S. Qiu, M. Rauterberg, and J. Hu, “Designing and Evaluating a Wearable Device for Accessing Gaze Signals from the Sighted,” Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, Lecture Notes in Computer Science Series, M. Antona and C. Stephanidis, eds., pp. 454-464, Cham: Springer International Publishing, 2016.
C. Tan, L. Wahidin, S. Khalil, N. Tamaldin, J. Hu, and M. Rauterberg, “The Application of Expert System: a Review of Research and Applications,” ARPN Journal of Engineering and Applied Sciences, vol. 11, no. 4, pp. 2448-2453, 2016.
M. Vahdat, M. B. Carvalho, M. Funk, M. Rauterberg, J. Hu, and D. Anguita, “Learning Analytics for a Puzzle Game to Discover the Puzzle-Solving Tactics of Players,” Adaptive and Adaptable Learning, Lecture Notes in Computer Science Series, 9891, K. Verbert, M. Sharples and T. Klobučar, eds., pp. 673-677, 2016.
M. Vahdat, M. B. Carvalho, M. Funk, M. Rauterberg, J. Hu, and D. Anguita, “Learning analytics for Lix puzzle-game,” DANS, 2016.
L. S. Wahidin, C. F. Tan, S. N. Khalil, N. Tamaldin, Sivarao, J. HU, and M. Rauterberg, “A Knowledge-based Architecture Framwork of Design for Assemble System (DAEx),” ARPN Journal of Engineering and Applied Sciences , vol. 11, no. 4, pp. 2505-2507, 2016.
C. Wang, J. Terken, J. Hu, and M. Rauterberg, “Improving connectedness between drivers by digital augmentation.” pp. 135-140.
C. Wang, J. Terken, J. Hu, and M. Rauterberg, “Likes and Dislikes on the Road: A Social Feedback System for Improving Driving Behavior.” pp. 43-50.
N. Yang, G. van Hout, L. Feijs, W. Chen, and J. Hu, “i-Ribbon: Social Expression Through Wearables to Support Weight-Loss Efforts,” Intelligent Environments 2016, Ambient Intelligence and Smart Environments Series, P. Novais and S. Konomi, eds., pp. 524 – 533, 2016.
B. Yu, R. Arents, M. Funk, J. Hu, and L. M. G. Feijs, “HeartPlotter: Visualizing Bio-data by Drawing on Paper,” in Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, Santa Clara, California, USA, 2016, pp. 1794-1799.
B. Yu, R. Arents, J. Hu, M. Funk, and L. Feijs, “Heart Calligraphy: an Abstract Portrait Inside the Body,” in Tenth Anniversary Conference on Tangible Embedded and Embodied Interaction, Eindhoven, 2016, pp. 675-680.
B. Yu, J. Hu, M. Funk, and L. Feijs, “A Study on User Acceptance of Different Auditory Content for Relaxation,” in Proceedings of the Audio Mostly 2016, Norrköping, Sweden, 2016, pp. 69-76.
M. B. Carvalho, F. Bellotti, R. Berta, F. Curatelli, A. De Gloria, G. Gazzarata, J. Hu, M. Kickmeier-Rust, and C. Martinengo, “The Journey: A Service-Based Adaptive Serious Game on Probability,” Games and Learning Alliance, Lecture Notes in Computer Science Series, 9221, A. De Gloria, ed., pp. 97-106: Springer International Publishing, 2015.
M. B. Carvalho, F. Bellotti, R. Berta, A. De Gloria, C. I. Sedano, J. B. Hauge, J. Hu, and M. Rauterberg, “An activity theory-based model for serious games analysis and conceptual design,” Computers & Education, vol. 87, pp. 166-181, 2015.
M. B. Carvalho, J. Hu, F. Bellotti, A. Gloria, and M. Rauterberg, “Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games,” Entertainment Computing – ICEC 2015: 14th International Conference, ICEC 2015, Lecture Notes in Computer Science Series, K. Chorianopoulos, M. Divitini, J. Baalsrud Hauge et al., eds., pp. 578-580, Cham: Springer International Publishing, 2015.
L.-L. Chen, T. Djajadiningrat, L. Feijs, S. Fraser, J. Hu, S. Kyffin, L. Rampino, E. Rodriguez, and D. Steffen, Design and semantics of form and movement (DeSForM 2015): Aesthetics of interaction: Dynamic, Multisensory, Wise, Milan: Philips, 2015.
P. Chueng-Nainby, X. Lin, and J. Hu, “Kindness as a Collective Wish to Co-Design with Communities using Physical Installation,” in International Conference 2015 of the Design Research Society Special Interest Group on Experiential Knowledge (EKSIG 2015), Denmark, 2015, pp. 173-184.
K. Davis, H. Jun, L. Feijs, and E. Owusu, “Social Hue: A subtle awareness system for connecting the elderly and their caregivers,” in Pervasive Computing and Communication Workshops (PerCom Workshops), 2015 IEEE International Conference on, 2015, pp. 178-183.
K. Davis, E. Owusu, C. Regazzoni, L. Marcenaro, L. Feijs, and J. Hu, “Perception of Human Activities: A Means to Support Connectedness Between the Elderly and Their Caregivers.” pp. 194-199.
L. Feijs, and J. Hu, “Dynamic aesthetics of generative two-dimensional geometric art,” in 9th International Conference on Design and Semantics of Form and Movement (DeSForM 2015) – AESTHETICS OF INTERACTION: DYNAMIC, MULTISENSORY, WISE, Milan, 2015, pp. 326-331.
P. Gongsook, J. Peijnenborgh, E. van der Spek, J. Hu, F. Bellotti, R. Berta, A. de Gloria, F. Curatelli, C. Martinengo, M. Rauterberg, and J. Hendriksen, “Designing a Serious Game as a Diagnostic Tool,” Games and Learning Alliance, Lecture Notes in Computer Science Series, 9221, A. De Gloria, ed., pp. 63-72: Springer International Publishing, 2015.
X. Lin, J. Hu, and M. Rauterberg, “Review on Interaction Design for Social Context in Public Spaces,” Cross-Cultural Design Methods, Practice and Impact, Lecture Notes in Computer Science Series, 9180, P. L. P. Rau, ed., pp. 328-338: Springer International Publishing, 2015.
X. Lin, L. Tao, B. Yu, Y. Guo, and J. Hu, “Interact Through Your Data: Collective Immersive Experience Design for Indoor Exercises,” Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage, Lecture Notes in Computer Science Series, 9181, P. L. P. Rau, ed., pp. 328-337: Springer International Publishing, 2015.
H. Liu, J. Hu, and M. Rauterberg, “Follow Your Heart: Heart Rate Controlled Music Recommendation for Low Stress Air Travel,” Interaction Studies – Social Behaviour and Communication in Biological and Artificial Systems, vol. 16, no. 2, pp. 303-339, 2015.
S. Qiu, J. Hu, and M. Rauterberg, “Mobile Social Media for the Blind: Preliminary Observations,” in International Conference on Enabling Access for Persons with Visual Impairment, Athens, Greece, 2015, pp. 152-156.
S. Qiu, J. Hu, and M. Rauterberg, “Nonverbal Signals for Face-to-Face Communication between the Blind and the Sighted,” in International Conference on Enabling Access for Persons with Visual Impairment, Athens, Greece, 2015, pp. 157-165.
F. Wang, J. Hu, and M. Funk, “Practice and Experience Evaluation of Interactive Digital Public Art Design,” Zhuangshi, vol. 2015, no. 09(269), pp. 96-97, 2015.
B. Yu, L. Feijs, M. Funk, and J. Hu, “Breathe with Touch: A Tactile Interface for Breathing Assistance System,” Human-Computer Interaction – INTERACT 2015, Lecture Notes in Computer Science Series, 9298, J. Abascal, S. Barbosa, M. Fetter et al., eds., pp. 45-52: Springer International Publishing, 2015.
B. Yu, L. Feijs, M. Funk, and J. Hu, “Designing auditory display of heart rate variability in biofeedback context,” in 21st International Conference on Auditory Display (ICAD2015), Graz, Styria, Austria, 2015, pp. 294-298.
M. Yu, M. Qu, and J. Hu, “A research method to capture design state based on multi-fuzzy cognitive mapping,” Journal of Intelligent & Fuzzy Systems, vol. 29, no. 6, pp. 2669-2675, 20 November 2015, 2015.
S. Zoontjens, D. Oogjes, and J. Hu, “Unify: Sharing Digital Media Content from the Cloud through Physical Interaction,” in 9th International Conference on Design and Semantics of Form and Movement (DeSForM 2015) – AESTHETICS OF INTERACTION: DYNAMIC, MULTISENSORY, WISE, Milan, 2015, pp. 361 – 365.
C. H. Ayuningtyas, G. Leitner, M. Funk, J. Hu, M. Hitz, and M. Rauterberg, “Activity monitoring for multi-inhabitant smart homes,” SPIE newsroom, spie.org/x111923.xml [24 December, 2014].
L. M. G. Feijs, M. Toeters, J. Hu, and J. Liu, “Design of a Nature-like Fractal CelebratingWarp-knitting,” in Bridges 2014: Mathematics, Music, Art, Architecture, Culture, Seoul, Korea, 2014, pp. 369-372.
P. Gongsook, J. Peijnenborgh, C. Sallustro, E. van der Spek, J. Hu, F. Bellotti, M. Rauterberg, and J. Hendriksen, “A Diagnostic Tool on Time Perception of Children with ADHD,” Games and Learning Alliance: Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers, Series, A. De Gloria, ed., pp. 400-405: Springer International Publishing, 2014.
J. Hu, “Evaluating Attractiveness of an Interactive Public Art Installation,” User Experience Collection, Series, L. Dai, ed., pp. 9-14, Beijing: Publishing House of Electronics Industry, 2014.
J. Hu, J. Frens, M. Funk, F. Wang, and Y. Zhang, “Design for Social Interaction in Public Spaces,” Cross-Cultural Design: 6th International Conference, CCD 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings, Series, P. L. P. Rau, ed., pp. 287-298, Cham: Springer International Publishing, 2014.
J. Hu, M. Funk, Y. Zhang, and F. Wang, “Designing Interactive Public Art Installations: New Material Therefore New Challenges,” Entertainment Computing – ICEC 2014, Series, LNCS 8770, Y. Pisan, N. M. Sgouros and T. Marsh, eds., pp. 199-206, Sydney: Springer, 2014.
V. Lim, F. Yalvac, M. Funk, J. Hu, and M. Rauterberg, “Can we reduce waste and waist together through EUPHORIA?,” in Third IEEE International Workshop on Social Implications of Pervasive Computing, 2014.
V. Lim, F. Yalvac, M. Funk, J. Hu, M. Rauterberg, C. Regazzoni, and L. Marcenaro, “Design implications for a community-based social recipe system,” in World Congress on Sustainable Technologies (WCST-2014), London, United Kingdom, 2014, pp. 19 – 26.
M. Nakevska, M. Funk, J. Hu, and M. Rauterberg, “Interactive Storytelling in a Mixed Reality Environment: How does sound design and users’ preknowledge of the background story influence the user experience?,” in ICDIS, 2014.
M. Nakevska, A. van der Sanden, M. Funk, J. Hu, and M. Rauterberg, “Interactive Storytelling in a Mixed Reality Environment: The Effects of Interactivity on User Experiences,” ICEC 2014, LNCS 8770, Series, Y. P. e. al., ed., pp. 52-59, Sydney: Springer, 2014.
T. van Boheemen, and J. Hu, “Influence of Interactivity on Social Connectedness,” Social Computing and Social Media, Lecture Notes in Computer Science Series, 8531, G. Meiselwitz, ed., pp. 59-66: Springer International Publishing, 2014.
C. Wang, J. Gu, J. Terken, and J. Hu, “Driver-to-Driver Communication on the Highway: What Drivers Want,” Ambient Intelligence, European Conference, AmI 2014, Series, LNCS 8850, E. Aarts, B. de Ruyter, P. Markopoulos et al., eds., pp. 315-327, Eindhoven: Springer, 2014.
C. Wang, J. Hu, and J. Terken, “”Liking” other Drivers’ Behavior while Driving,” in AutomotiveUI, Seattle, WA, USA, 2014, pp. 1-6.
X. Wang, J. Hu, B. Hengeveld, and M. Rauterberg, “Can time perception be affected by interactive comics,” in 22nd International Conference on Computers in Education., Japan, 2014, pp. 674-676.
F. Yalvaç, V. Lim, J. Hu, M. Funk, and M. Rauterberg, “Social recipe recommendation to reduce food waste,” in CHI’14 Extended Abstracts on Human Factors in Computing Systems, 2014, pp. 2431-2436.
B. Yu, J. Hu, and L. Feijs, “Design and Evaluation of an Ambient Lighting Interface of HRV Biofeedback System in Home Setting,” Ubiquitous Computing and Ambient Intelligence, Personalisation and User Adapted Services, 8th International Conference, UCAmI 2014, Series, LNCS 8867, R. Hervás, S. Lee, C. Nugent et al., eds., pp. 88-91, 2014.
Y. Zhang, J. Frens, M. Funk, J. Hu, and M. Rauterberg, “Scripting Interactive Art Installations in Public Spaces,” Human-Computer Interaction. Theories, Methods, and Tools: 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I, Series, M. Kurosu, ed., pp. 157-166, Cham: Springer International Publishing, 2014.
C. H. Ayuningtyas, M. Funk, M. Hitz, J. Hu, and M. Rauterberg, “Analyzing Ambient Sensor Data for Multi-User Home Activity Monitoring and Recognition (Poster Presentation),” in Data Science Center Eindhoven, Eindhoven, 2013.
S. Brenny, and J. Hu, “Social Connectedness and Inclusion by Digital Augmentation in Public Spaces,” in 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), Wuxi, China, 2013, pp. 108-118.
S. Brenny, T. Yang, and J. Hu, “Social Connectedness and Inclusion by Digital Augmentation in Public Spaces,” CREATION AND DESIGN, no. 5, pp. 97-104, 2013.
L.-L. Chen, T. Djajadiningrat, L. Feijs, S. Fraser, J. Hu, S. Kyffin, and D. Steffen, Design and semantics of form and movement, Wuxi: Philips, 2013.
L. Feijs, and J. Hu, “Turtles for Tessellations,” in Bridges 2013 : Mathematics, Music, Art, Architecture, Culture, Enschede, the Netherlands, 2013, pp. 241-248.
J. Frens, M. Funk, J. Hu, S. Zhang, K. Kang, and F. Wang, “Exploring the Concept of Interactive Patina of Culture,” in 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), Wuxi, China, 2013, pp. 211-214.
M. Funk, D. Le, and J. Hu, “Feel Connected with Social Actors in Public Spaces,” in Workshop on Computers As Social Actors, co-located with 13th International Conference on Intelligent Virtual Agents (IVA 2013), Edinburgh, UK, 2013, pp. 21-33.
J. Gu, Y. Zhang, and J. Hu, “Lighting and Sound Installation for Elderly with Dementia,” in 4th International Conference on Culture and Computing-ICCC 2013, Kyoto, Japan, 2013, pp. 169-170.
J. Gu, Y. Zhang, and J. Hu, “Design for elderly with dementia : light, sound and movement,” in 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), Wuxi, China, 2013, pp. 152-158.
K. Holenderski, and J. Hu, “Enriching Reading Experience with Dramatic Soundtracks,” Advances in Multimedia Technology, vol. 2, no. 1, pp. 24-31, 2013.
J. Hu, L. Feijs, F. Wang, A. Mangre, M. Willems, and H. Zoon, “Heesch type CG1CG2G1G2, TGTG and CCC,” in JMM Art Exhibition Catalog, Enschede, the Netherlands, 2013, pp. (accepted).
J. Hu, D. Le, M. Funk, F. Wang, and M. Rauterberg, “Attractiveness of an Interactive Public Art Installation,” Distributed, Ambient, and Pervasive Interactions, Series, N. Streitz and C. Stephanidis, eds., pp. 430-438: Springer, 2013.
J. Hu, B. van der Vlist, G. Niezen, W. Willemsen, D. Willems, and L. Feijs, “Designing the Internet of Things for learning environmentally responsible behaviour,” Interactive Learning Environments, pp. 211-226, 2013.
J. Hu, F. Wang, M. Funk, J. Frens, Y. Zhang, T. van Boheemen, C. Zhang, Q. Yuan, H. Qu, and M. Rauterberg, “Participatory Public Media Arts for Social Creativity,” in 4th International Conference on Culture and Computing-ICCC 2013, Kyoto, Japan, 2013, pp. 179-180.
G. Langereis, J. Hu, and L. Feijs, “How to introduce mathematical modelling in industrial design education,” Teaching Mathematical Modelling: Connecting to Research and Practice, Series, G. A. Stillmann, G. Kaiser and W. B. Blum, J., eds., pp. 551-561: Springer, 2013.
D. Le, M. Funk, and J. Hu, “Blobulous: Computers As Social Actors,” in Experiencing Interactivity in Public Spaces (EIPS), CHI’13, Paris, 2013, pp. 62-66.
J.-A. Lemmens, and J. Hu, “Effect of Dynamic Responsive Lighting on Waiting Experiences in an Office Context,” Advances in Multimedia Technology, vol. 2, no. 1, pp. 12-23, 2013.
N. Molenaar, and J. Hu, “Light and the Perception of Cleanliness in Public Spaces,” Journal of Man, Machine and Technology, vol. 2, no. 1, pp. 63-70, 2013.
S. Offermans, and J. Hu, “Augmenting a Virtual World Game in a Physical Environment,” Journal of Man, Machine and Technology, vol. 2, no. 1, pp. 54-62, 2013.
S. Offermans, and J. Hu, “Augmented Home: Integrating a Virtual World Game in a Physical Environment ” Entertainment Computing – ICEC 2013, Lecture Notes in Computer Science Series, 8215, J. Anacleto, E. G. Clua, F. C. Silva et al., eds., pp. 30-35: Springer Berlin Heidelberg, 2013.
B. v. d. Vlist, G. Niezen, S. Rapp, J. Hu, and L. Feijs, “Configuring and controlling ubiquitous computing infrastructure with semantic connections: a tangible and an AR approach,” Personal and Ubiquitous Computing, vol. 17, no. 4, pp. 783-799, 2013.
Y. Zhang, J. Gu, and J. Hu, “Tailor-made for the Dementia．affected Elderly：the Application of Sound and Light in Interactive Artistic Devices,” CREATION AND DESIGN, no. 5, pp. 91-96, 2013.
Y. Zhang, J. Gu, J. Hu, J. Frens, M. Funk, F. Wang, and M. Rauterberg, “Learning from traditional dynamic arts : elements for interaction design,” in 4th International Conference on Culture and Computing-ICCC 2013, Kyoto, Japan, 2013, pp. 165-166.
z. Zheng, L. Tao, L. M. G. Feijs, and J. Hu, “Two design cases of social network for parents in the context of premature birth,” in 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), Wuxi, China, 2013, pp. 185-188.
C. Bartneck, J. Hu, L. Feijs, R. van de Westelaken, W. Kersteman, and T. van Lankveld, “Man-shaped figures, Tessellation of Skunks, and Stealth,” JMM Art Exhibition Catalog, R. Fathauer and N. Selikoff, eds., The Bridges Organization, 2012, pp. 54-55.
P. Gongsook, J. Hu, F. Bellotti, and M. Rauterberg, “A Virtual Reality based Time Simulator Game for Children with ADHD,” in 2nd. International Conference on Applied and Theoretical Information Systems Research (ATISR), Taipei, Taiwan, 2012.
G. Langereis, J. Hu, P. Gongsook, and M. Rauterberg, “Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities,” E-Learning and Games for Training, Education, Health and Sports, Lecture Notes in Computer Science Series, 7516, S. Göbel, W. Müller, B. Urban et al., eds., pp. 183-188: Springer Berlin Heidelberg, 2012.
O. Mubin, C. Bartneck, L. Feijs, H. Hooft van Huysduynen, J. Hu, and J. Muelver, “Improving speech recognition with the robot interaction language,” Disruptive Science and Technology, vol. 1, no. 2, pp. 79-88, 2012.
M. Nakevska, J. Hu, and A. Juarez, “CryVE: Modding the CryEngine2 to Create a CAVE System,” Game Mods: Design, Theory and Criticism, Series, E. Champion, ed., pp. 167-193: ETC Press, 2012.
M. Nakevska, J. Hu, G. Langereis, and M. Rauterberg, “Control structure for an immersive mixed reality environment,” in 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2012), Atlanta, Georgia, 2012.
G. Niezen, B. van der Vlist, J. Hu, and L. Feijs, “Using Semantic Transformers to Enable Interoperability between Media Devices in a Ubiquitous Computing Environment,” Grid and Pervasive Computing Workshops, Lecture Notes in Computer Science Series, 7096, M. Rautiainen, T. Korhonen, E. Mutafungwa et al., eds., pp. 44-53: Springer Berlin / Heidelberg, 2012.
J. P. A. Peeters, B. J. J. van der Vlist, G. Niezen, J. Hu, and L. M. G. Feijs, “A Study on a Tangible Interaction Approach to Managing Wireless Connections in a Smart Home Environment,” in 7th International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand., 2012, pp. 187-195.
B. J. J. van der Vlist, J. Hu, G. Niezen, and L. M. G. Feijs, “Semantic Connections: a New Interaction Paradigm for Smart Environments,” in 7th International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand, 2012, pp. 16-26.
B. J. J. van der Vlist, G. Niezen, S. Rapp, J. Hu, and L. M. G. Feijs, “Controlling Smart Home Environments with Semantic Connections: a Tangible and an AR Approach,” in 7th International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand, 2012, pp. 160-169.
M. Vissers, F. Wang, E. Baha, J. Hu, and M. Rauterberg, “Path of Life in Mixed Reality,” in Culture and Computing, Hangzhou, China, 2012, pp. 216-227.
F. Wang, J. Hu, and M. Rauterberg, “New Carriers, Media and Forms of Public Digital Arts,” in Culture and Computing, Hangzhou, China, 2012, pp. 83-93.
E. Barakova, and J. Hu, “Learning Robots: Teaching Design Students in Integrating Intelligence,” Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, Lecture Notes in Computer Science Series, 6872, M. Chang, W.-Y. Hwang, M.-P. Chen et al., eds., pp. 326-333: Springer Berlin / Heidelberg, 2011.
W. Chen, J. Hu, S. Bouwstra, S. B. Oetomo, and L. Feijs, “Sensor Integration for Perinatology Research,” International Journal of Sensor Networks, vol. 9, no. 1, pp. 38-49, 2011.
J. Hu, B. van der vlist, G. Niezen, W. Willemsen, D. Willems, and L. M. G. Feijs, “Learning from Internet of Things for Improving Environmentally Responsible Behavior,” Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, Lecture Notes in Computer Science Series, M. Chang, W.-Y. Hwang, M.-P. Chen et al., eds., pp. 292-299: Springer Berlin / Heidelberg, 2011.
C. Hummels, D. Vinke, J. Frens, and J. Hu, “Competency-centered Education for Designing Interactive and Intelligent Products,” Creation and Design, vol. 13, no. 2, pp. 4-17, 2011.
A. Juarez, J. Hu, and L. Feijs, “RoboDB: an application of Semantic Web Technologies to robotics,” in Semantic Web Challenge, 2011.
M. Kwak, G. Niezen, B. van der vlist, J. Hu, and L. Feijs, “Tangible Interfaces to Digital Connections, Centralized versus Decentralized,” Transactions on Edutainment, vol. V, LNCS 6530, pp. 132-146, 2011.
G. Langereis, J. Hu, and L. Feijs, “The Role of Mathematics and Modeling in a Competency Centered Learning system,” in 15th International Conference on the Teaching of Mathematical Modelling and Applications, ICTMA 15, Melbourne, Australia, 2011.
M. Nakevska, C. Vos, A. Juarez, J. Hu, G. Langereis, and M. Rauterberg, “Using Game Engines in Mixed Reality Installations,” Entertainment Computing – ICEC 2011, Lecture Notes in Computer Science Series, 6972, J. Anacleto, S. Fels, N. Graham et al., eds., pp. 456-459: Springer Berlin / Heidelberg, 2011.
G. Niezen, B. van der vlist, J. Hu, and L. M. G. Feijs, “Using semantic transformers to enable interoperability between media devices in a ubiquitous computing environment,” in International Workshop on Self-managing Solutions for Smart Environments (S3E 2011) at the 6th International Conference on Grid and Pervasive Computing (GPC 2011), 2011.
R. van de Westelaken, J. Hu, H. Liu, and M. Rauterberg, “Embedding gesture recognition into airplane seats for in-flight entertainment,” Journal of Ambient Intelligence and Humanized Computing, vol. 2, no. 2, pp. 103-112, 2011.
B. van der vlist, G. Niezen, J. Hu, and L. Feijs, “Desiqn semantics of connections in a smart home environment,” Creation and Design, vol. 13, no. 02, pp. 18-24, 2011.
B. van der vlist, G. Niezen, J. Hu, and L. Feijs, “Interaction primitives: Describing interaction capabilities of Smart Objects in ubiquitous computing environments,” in AFRICON, 2011, Livingstone 2011, pp. 1-6.
W. Willemsen, J. Hu, G. Niezen, and B. van der vlist, “Using Game Elements to Motivate Environmentally Responsible Behaviour,” in IADIS Game and Entertainment Technologies 2011 (GET 2011), Rome, Italy, 2011.
C. Bartneck, and J. Hu, “The Fruits of Collaboration in a Multidisciplinary Field,” Scientometrics, vol. 85, no. 1, pp. 41-52, 2010.
L. FEIJS, P. PETERS, F. DELBRESSINE, and J. HU, PATIENT SIMULATOR, WO/2010/041931, 2010.
J. Hu, and S. Alers, “AdMoVeo: Created For Teaching Creative Programming,” in Workshop Proceedings of the 18th International Conference on Computers in Education (ICCE 2010), Putrajaya, Malaysia, 2010, pp. 361-365.
J. Hu, W. Chen, C. Bartneck, and M. Rauterberg, “Transferring Design Knowledge: Challenges and Opportunities,” Entertainment for Education. Digital Techniques and Systems, Lecture Notes in Computer Science Series, 6249, X. Zhang, S. Zhong, Z. Pan et al., eds., pp. 165-172: Springer Berlin / Heidelberg, 2010.
J. Hu, and L. Feijs, “Synchronizable Objects in Distributed Multimedia Applications,” Transactions on Edutainment, vol. IV, LCNS 6250, pp. 117-129, 2010.
J. Hu, P. Peters, F. Delbressine, and L. Feijs, “Distributed Architecture for Delivery Simulators,” in International Conference on e-Health Networking, Digital Ecosystems and Technologies (EDT 2010), Shenzhen, 2010, pp. 109–112.
H. Liu, J. Hu, and G. W. M. Rauterberg, “LsM: A New Location and Emotion Aware Web-based Interactive Music System,” in Proceedings of IEEE International Conference on Consumer Electronics (ICCE 10) Piscataway NJ., 2010, pp. 253-254.
H. Liu, J. Hu, and M. Rauterberg, “iHeartrate: A Heart Rate Controlled In-Flight Music Recommendation System,” in Measuring Behavior, Eindhoven, The Netherlands, 2010, pp. 265-268.
H. Liu, C. Tan, J. Hu, and M. Rauterberg, “Towards high level of presence: Combining static infrastructure with dynamic services,” in 2010 International Conference On Electronics and Information Engineering (ICEIE), Kyoto, Japan, 2010, pp. V2-535–V2-539.
G. Niezen, B. van der vlist, J. Hu, and L. Feijs, “From Events to Goals: Supporting Semantic Interaction in Smart Environments,” in 2010 IEEE Symposium on Computers and Communications (ISCC), Riccione, Italy, 2010, pp. 1029 – 1034.
M. Rauterberg, J. Hu, and G. Langereis, “Cultural Computing – How to Investigate a Form of Unconscious User Experiences in Mixed Realities,” Cultural Computing, IFIP Advances in Information and Communication Technology Series, 333, R. Nakatsu, N. Tosa, F. Naghdy et al., eds., pp. 190-197: Springer Boston, 2010.
J. van Aart, C. Bartneck, J. Hu, M. Rauterberg, and B. Salem, “How to behave as Alice in Wonderland – about boredom and curiosity,” Entertainment Computing, vol. 1, no. 3-4, pp. 125-137, 2010.
B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, “Semantic Connections: Exploring and Manipulating Connections in Smart Spaces,” in 2010 IEEE Symposium on Computers and Communications (ISCC), Riccione, Italy, 2010, pp. 1-4.
B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, “Design Semantics of Connections in a Smart Home Environment,” in Design and Semantics of Form and Movement (DeSForM 2010), Lucerne, Switzerland., 2010, pp. 48-56.
C. Bartneck, and J. Hu, “Scientometric Analysis of the CHI Proceedings,” in the Conference on Human Factors in Computing Systems (CHI2009), Boston, 2009, pp. 699-708.
J. Hu, and S. Alers, “AdMoVeo: An Educational Robotic Platform For Learning Behavior Programming,” in DeSForM 2009: Design and Semantics of Form and Movement, Taipei, Taiwan, 2009, pp. 218-219.
J. Hu, and L. Feijs, “IPML: Structuring Distributed Multimedia Presentations in Ambient Intelligent Environments,” International Journal of Cognitive Informatics \& Natural Intelligence (IJCiNi), vol. 3, no. 2, pp. 37-60, 2009.
J. Hu, and L. Feijs, “A Distributed Multi-agent Architecture in Simulation Based Medical Training (Abstract),” Learning by Playing. Game-based Education System Design and Development, Lecture Notes in Computer Science Series, 5670/2009, M. Chang, R. Kuo, Kinshuk et al., eds., p. 49, Banff, Canada: Springer Berlin / Heidelberg, 2009.
J. Hu, and L. Feijs, “A Distributed Multi-agent Architecture in Simulation Based Medical Training,” Transactions on Edutainment, vol. III, LNCS 5940, pp. 105-115, 2009.
J. Hu, and S. Offermans, “Beyond L\$: Values across the Virtual and the Real,” in International Conference On Advanced Infocomm Technology Xi’an, China, 2009, pp. 1-4.
H. Liu, J. Hu, and G. W. M. Rauterberg, “Bio-feedback Based In-flight Music System Design to Promote Heart Health,” in 2009 International Conference on Machine Learning and Cybernetics, Baoding, China, 2009, pp. 446-450.
H. Liu, J. Hu, and G. W. M. Rauterberg, “Music Playlist Recommendation Based on User Heartbeat and Music Preference,” in Proceedings of 2nd IEEE 2009 International Conference on Computer Technology and Development(ICCTD ’09), 2009, pp. 545-549.
C. Bartneck, J. Hu, B. Salem, R. Cristescu, and M. Rauterberg, “Applying Virtual and Augmented Reality in Cultural Computing ” International Journal of Virtual Reality, vol. 7, no. 2, pp. 11-18, 2008.
L. Feijs, P. Peters, F. Delbressine, and J. Hu, Sensor and System for Fluid Flow Simulation, the Netherlands NL229336, 2008.
R. van de Westelaken, J. Hu, H. Liu, and M. Rauterberg, “Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment,” Technologies for E-Learning and Digital Entertainment, Lecture Notes in Computer Science Series, 5093/2008, Z. Pan, X. Zhang, A. E. Rhalibi et al., eds., pp. 353-360, Nanjing, China: Springer Berlin / Heidelberg, 2008.
B. Hendriks, and J. Hu, “Redesigning a CD Player for Intuitive Rich Interaction,” in 12th International Conference on Human-Computer Interaction, CD Proceddings, Heidelberg, 2007, pp. 1607-1611.
J. Hu, P. Ross, L. Feijs, and Y. Qian, “UML in Action: Integrating Formal Methods in Industrial Design Education ” Technologies for E-Learning and Digital Entertainment, Series, 4469/2007, pp. 489-498: Springer, 2007.
C. Bartneck, and J. Hu, “Presence in a Distributed Media Environment,” in User Experience Design for Pervasive Computing, Pervasive 2005, Munich, Germany, 2005.
J. Hu, “Move, But Right on Time,” in 1st European workshop on design and semantics of form and movement (DeSForM), Newcastle upon Tyne, 2005, pp. 130-131.
J. Hu, and C. Bartneck, “Culture Matters – A Study on Presence in an Interactive Movie,” in PRESENCE 2005, The 8th Annual International Workshop on Presence, London, UK, 2005, pp. 153-159.
J. Hu, M. Janse, and H.-j. Kong, “User Experience Evaluation of a Distributed Interactive Movie,” in HCI International 2005, Las Vegas, 2005.
C. Bartneck, and J. Hu, “Rapid Prototyping for Interactive Robots,” in The 8th Conference on Intelligent Autonomous Systems (IAS-8), Amsterdam, 2004, pp. 136-145.
L. Feijs, and J. Hu, “Component-wise Mapping of Media-needs to a Distributed Presentation Environment,” in The 28th Annual International Computer Software and Applications Conference (COMPSAC 2004), Hong Kong, China, 2004, pp. 250-257.
J. Hu, “Tony: Robotic Toys for Enriching Media Experience in Home Theathers,” in IST 2004, The Hague, The Nehterlands, 2004.
M. Janse, and Patners, ICE-CREAM: Final Report, IST-2000-28298, IST, 2004.
C. Fuhrhop, J. Hu, and O. Gafso, Prototypes of Applications, User Interfaces and End User Tools, IST-2000-28298, IST, 2003.
J. Hu, “StoryML: Enabling Distributed Interfaces for Interactive Media,” in The Twelfth International World Wide Web Conference, Budapest, Hungary, 2003.
J. Hu, and L. Feijs, “An Adaptive Architecture for Presenting Interactive Media onto Distributed Interfaces,” in The 21st IASTED International Conference on Applied Informatics (AI 2003), Innsbruck, Austria, 2003, pp. 899-904.
J. Hu, and L. M. G. Feijs, “An Agent-based Architecture for Distributed Interfaces and Timed Media in a Storytelling Application,” in The 2nd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS-03), Melbourne, Australia, 2003, pp. 1012-1013.
J. Hu, “StoryML: Towards Distributed Interfaces for Timed Media,” in Philips Conference InterWebT 2002, Eindhoven, The Netherlands, 2002.
J. Hu, “Enabling Distributed Interfaces for Immersive Storytelling,” in Interaction Design and Children 2002, Eindhoven, The Netherlands, 2002.
M. Janse, and Partners, The NexTV Project: Final Report, IST-1999-11288, IST, 2002.
J. Hu, “Distributed Interfaces for a Time-based Media Application,” PDEng thesis, Center for User-system Interaction, Eindhoven University of Technology, Eindhoven, The Netherlands, 2001.
M. Janse, G. Stoll, and R. Mies, “Common Demo at IBC 2001, IST – Village Final report,” in IBC, Amsterdam, The Netherlands, 2001.
G. Geng, M. Zhou, J. Hu, C. Yan, and H. Fan, “Design and Implementation of a Medical Image Database,” in Chinese annual conference on Biomedical Electronics, Nanjing, China, 1999.
J. Hu, “Content-based Retrieval on a Medical Image Database,” Master Thesis, Department of Computer Science, Northwestern University, Xi’an China, 1999.
J. Hu, G. Geng, and M. Zhou, “An Image Retrieval Model and its Application to Image Retrieval Method Analysis,” Journal of Northwest University, Science Edition, vol. 29, no. 6, pp. 495-498, 1999.
M. Zhou, and J. Hu, “On Three Dimentional Visualization of Geological Modeling System,” Journal of Northwest University, Science Edition, vol. 27, no. S, pp. 21-24, 1997.
Y. Shao, and J. Hu, “AVO Forward Modeling of Multilayer Strata with Varied Wavelets,” in Symposium on Seismic Data Processing, 1995, pp. 427-435.
Y. Shao, Z. Zhang, and J. Hu, “Layered Wave Filtering in both Time and Space,” in International Symposium on Computational Applications in Geoscience, 1991.

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