Source: http://mathias-funk.com/publication-list/
Timestamp: 2019-04-23 06:08:23+00:00

Document:
Below is an up to date list of my publications since 2005, journals, conferences, my theses and the like. Enjoy and connect on academia.edu, researchgate.com, or citeulike.org. Further Google Scholar know about my publications.
B. Yu, J. Hu, M. Funk, . H. Liang, M. Xue, and L. Feijs, "RESonance: Lightweight, room-scale audio-visual biofeedback for immersive relaxation training," IEEE Access, 2018.
J. Frens, M. Funk, B. van Hout, and J. Le Blanc, "Designing the IoT sandbox," in Proc. Proceedings of the 2018 Designing Interactive Systems Conference, 2018, pp. 341–354.
M. Funk and B. Hengeveld, "Designing within connected systems," in Proc. Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems, 2018, pp. 407–410.
D. Chung, M. Funk, R. Liang, and L. Chen, "Explorations on reciprocal interplay in things ecology," in Proc. Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems, 2018, pp. 51–56.
C. Overgoor and M. Funk, "IdleBot : exploring the design of serendipitous artifacts," in Proc. Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems, 2018, pp. 105–110.
W. Li, M. Funk, and A. C. Brombacher, "Toward visualizing subjective uncertainty : a conceptual framework addressing perceived uncertainty through action randomness," in Proc. EuroVis Workshop on Reproducibility, Verification, and Validation in Visualization (EuroRV3, 2018, pp. 19–23.
B. Yu, J. Hu, M. Funk, and L. Feijs, "DeLight: biofeedback through ambient light for stress intervention and relaxation assistance," Personal and Ubiquitous Computing, pp. 1–19, 2018.
M. Funk, J. H. Eggen, and . Y. Hsu, "Designing for systems of smart things," International Journal of Design, vol. 12, iss. 1, pp. 1–5, 2018.
M. Funk, . L. Chen, . W. Yang, and . K. Chen, "Addressing the need to capture scenarios, intentions and preferences: interactive intentional programming in the smart home," International Journal of Design, vol. 12, iss. 1, pp. 53–66, 2018.
M. Funk, "Designing the fog: towards an intranet of things," CEUR Workshop Proceedings, vol. 2082, pp. 31–38, 2018.
B. Yu, M. Funk, J. Hu, and L. Feijs, "Unwind: a musical biofeedback for relaxation assistance," Behaviour & Information Technology, vol. 37, iss. 8, pp. 800–814, 2018.
M. Nakevska, M. J. van der Sanden, M. Funk, J. Hu, and G. W. M. Rauterberg, "Interactive storytelling in a mixed reality environment: the effects of interactivity on user experiences," Entertainment Computing, vol. 21, pp. 97–104, 2017.
V. Lim, M. Funk, L. Marcenaro, C. S. Regazzoni, and G. W. M. Rauterberg, "Designing for action: an evaluation of social recipes in reducing food waste," International Journal of Human-Computer Studies, vol. 100, iss. April 2017, pp. 18–32, 2017.
A. P. Jørgensen, J. Blaas, and M. Funk, "Imaging apparatus and controller for photographing products," Patent, 2017.
F. Altarriba, M. Funk, S. E. Lanzani, and A. Torralba, "The grumpy bin: reducing food waste through playful social interactions," United States: Association for Computing Machinery, Inc, 2017, pp. 90–94.
B. Yu, M. Funk, J. Hu, and L. M. G. Feijs, "StressTree: a metaphorical visualization for biofeedbackassisted stress management," United States: Association for Computing Machinery, Inc, 2017, pp. 333–337.
M. Funk and M. R. van Diggelen, "Feedback conversations: creating feedback dialogues with a new textual tool for industrial design student feedback," International Journal of Web-Based Learning and Teaching Technologies, vol. 12, iss. 4, 2017.
B. Yu, J. Hu, M. Funk, and L. Feijs, "A model of nature soundscape for calm information display," Interacting With Computers, vol. 29, iss. 6, pp. 813–823, 2017.
M. Vahdat, L. Oneto, D. Anguita, M. Funk, and G. W. M. Rauterberg, "Can machine learning explain human learning?" Neurocomputing, vol. 192, pp. 14–28, 2016.
G. A. Ostos Rios, M. Funk, and B. J. Hengeveld, "Designing for group music improvisation: a case for jamming with your emotions," International Journal of Arts and Technology, vol. 9, iss. 4, pp. 320–345, 2016.
B. Yu, R. Arents, M. Funk, J. Hu, and L. M. G. Feijs, "Heart Bloom," 2016.
B. Yu, J. Hu, M. Funk, and L. M. G. Feijs, "A study on user acceptance of different auditory content for relaxation," ACM, 2016, pp. 69–76.
J. Muñoz-Alcántara, P. Kosnar, M. Funk, and P. Markopoulos, "Peepdeck : a dashboard for the distributed design studio," IEEE, 2016, pp. 1663–1670.
W. Li, J. Elderman, E. Hoogerwoord, M. Funk, and A. C. Brombacher, "MetricScalpel: analyzing massive diagnostic outcomes with exploratory data visualization," 2016, pp. 9–11.
J. Zekveld, M. Funk, and S. Bakker, "The tumble clock: bringing users in touch with their snooze time," , ser. DIS ’16, ACM, 2016, pp. 900–904.
B. Yu, R. Arents, J. Hu, M. Funk, and L. M. G. Feijs, "HeartPlotter : visualizing bio-data by drawing on paper," ACM, 2016, pp. 1794–1799.
B. Yu, N. Bongers, A. Van Asseldonk, J. Hu, M. Funk, and L. M. G. Feijs, "LivingSurface: biofeedback through shape-changing display," ACM, 2016, pp. 168–175.
B. Yu, R. Arents, J. Hu, M. Funk, and L. Feijs, "Heart calligraphy: an abstract portrait inside the body," Association for Computing Machinery, Inc, 2016, pp. 675–680.
. O. Rios, M. Funk, and B. Hengeveld, "Designing for group music improvisation: a case for jamming with your emotions," International Journal of Arts and Technology, vol. 9, iss. 4, pp. 320–345, 2016.
M. Vahdat, M. B. Carvalho, M. Funk, G. W. M. Rauterberg, J. Hu, and D. Anguita, "Learning analytics for a puzzle game to discover the puzzle-solving tactics of players," , ser. LNCS, K. Verbert, M. Sharples , and T. Klobučar, Eds. Springer, 2016, pp. 673–677.
M. Funk, "Design and data: strategies for designing information products in team settings," , P. Markopoulos, J. Martens, J. Malins, K. Coninx, and A. Liapis, Eds. Springer International Publishing, 2016, pp. 351–378.
V. Lim, M. Funk, M. Rauterberg, L. Marcenaro, and C. Regazzoni, "E-COmate: What’s Your Non-consumption?" 2015.
B. Yu, L. Feijs, M. Funk, and J. Hu, "Breathe with Touch: A Tactile Interface for Breathing Assistance System," 2015.
M. Vahdat, L. Oneto, D. Anguita, M. Funk, and M. Rauterberg, "A Learning Analytics Approach to Correlate the Academic Achievements of Students with Interaction Data from an Educational Simulator," 2015.
M. Vahdat, L. Oneto, A. Ghio, D. Anguita, M. Funk, and M. Rauterberg, "Human algorithmic stability and human rademacher complexity," European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning, 2015.
M. Vahdat, A. Ghio, L. Oneto, D. Anguita, M. Funk, and M. Rauterberg, "Advances in learning analytics and educational data mining," European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning, 2015.
A. Liapis, J. Kantorovitch, J. Malins, A. Zafeiropoulos, M. Haesen, M. Gutierrez Lopez, M. Funk, J. Alcantara, J. Moore, and F. Maciver, "COnCEPT-Developing Intelligent Information Systems to Support Colloborative Working Across Design Teams," 2014.
J. Hu, M. Funk, Y. Zhang, and F. Wang, "Designing Interactive Public Art Installations: New Material Therefore New Challenges," 2014.
J. Band, M. Funk, P. Peters, and B. Hengeveld, "Varianish: Jamming with Pattern Repetition," EAI Endorsed Transactions on Creative Technologies, vol. 14, iss. 1, 2014.
M. Vahdat, L. Oneto, A. Ghio, G. Donzellini, D. Anguita, M. Funk, and M. Rauterberg, "A Learning Analytics Methodology to Profile Students Behavior and Explore Interactions with a Digital Electronics Simulator," 2014.
V. Lim, F. Yalvaç, M. Funk, J. Hu, M. Rauterberg, C. Regazzoni, and L. Marcenaro, "Design implications for a community-based social recipe system," in Proc. Sustainable Technologies (WCST), 2014 World Congress on, 2014, pp. 19–26.
R. A. Rauterberg, "Interfacing with Adaptive Systems," Automation, Control and Intelligent Systems, vol. 2, iss. 4, pp. 53–61, 2014.
B. van Hout, M. Funk, L. Giacolini, J. Frens, and B. Hengeveld, "Experio: a Design for Novel Audience Participation in Club Settings," 2014.
V. Lim, J. Janmaat, A. Jense, and M. Funk, "Eco-feedback for non-consumption," in Proc. Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication, 2014, pp. 99–102.
L. Feijs, M. Funk, and B. Yu, "Design of Direct Audio Feedback for Heart Beat and Heart Beat Variability," in Proc. APPLIED PSYCHOPHYSIOLOGY AND BIOFEEDBACK, 2014, p. 147.
V. Lim, F. Yalvaç, M. Funk, J. Hu, and M. Rauterberg, "Can we reduce waste and waist together through EUPHORIA?" in Proc. Pervasive Computing and Communications Workshops (PERCOM Workshops), 2014 IEEE International Conference on, 2014, pp. 382–387.
F. Yalvaç, V. Lim, J. Hu, M. Funk, and M. Rauterberg, "Social recipe recommendation to reduce food waste," in Proc. CHI’14 Extended Abstracts on Human Factors in Computing Systems, 2014, pp. 2431–2436.
J. Hu, J. Frens, M. Funk, F. Wang, and Y. Zhang, "Design for Social Interaction in Public Spaces," Cross-Cultural Design: 6th International Conference, CCD 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings, pp. 287–298, 2014.
B. Hengeveld, M. Funk, and V. Doing, "Beat my bass, pluck my drum," in Proc. Proceedings of the 2014 companion publication on Designing interactive systems, 2014, pp. 49–52.
M. Funk and M. van Diggelen, "Feeding a monster or doing good? Mining Industrial Design Student Feedback at Large," in Proc. Proceedings of the 2014 Workshop on Interaction Design in Educational Environments, 2014, p. 59.
Y. Zhang, J. Frens, M. Funk, J. Hu, and M. Rauterberg, "Scripting Interactive Art Installations in Public Spaces," 2014.
M. Nakevska, M. Funk, J. Hu, B. Eggen, and M. Rauterberg, "Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users’ Preknowledge of the Background Story Influence the User Experience?" 2014.
M. Funk, B. Hengeveld, J. Frens, and M. Rauterberg, "Aesthetics and Design for Group Music Improvisation," in Proc. Distributed, Ambient, and Pervasive Interactions, 2013, pp. 368–377.
M. Funk, D. Le, and J. Hu, "Feel Connected with Social Actors in Public Spaces," in Proc. Proceedings of the Computers as Social Actors (CASA) workshop at IVA’13, 2013, pp. 21–33.
M. Junggeburth, L. Giacolini, T. van Rooij, B. van Hout, B. Hengeveld, M. Funk, and J. Frens, "Experio: A Laser-Triggered Dance Music Generator," in Proc. Proceedings of the 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), 2013, pp. 170–174.
G. Ostos-Rios, M. Funk, B. Hengeveld, and J. Frens, "EMjam: Jam with your Emotions," in Proc. Proceedings of the 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), 2013, pp. 128–136.
J. Frens, M. Funk, J. Hu, S. Zhang, K. Kang, and F. Wang, "Exploring the Concept of Interactive Patina of Culture," in Proc. Proceedings of the 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), 2013, pp. 211–214.
J. Hu, D. Le, M. Funk, F. Wang, and M. Rauterberg, "Attractiveness of an Interactive Public Art Installation," in Proc. Distributed, Ambient, and Pervasive Interactions, 2013, pp. 430–438.
C. J. P. G. Megens, M. M. R. Peeters, M. Funk, C. C. M. Hummels, and A. C. Brombacher, "New craftsmanship in industrial design towards a transformation economy," Proceedings of the 10th European Academy of Design Conference – Crafting the Future, 2013.
B. Hengeveld, J. Frens, and M. Funk, "Investigating How To Design For Systems Through Designing A Group Music Improvisation System," Proceedings of the IASDR conference, 2013.
M. Conci, V. Dignum, M. Funk, and D. Heylen, Eds., Proceedings of the Computer As Social Actors (CASA 2013) workshop, 2013.
G. O. Rios, M. Funk, B. Hengeveld, and J. Frens, "EMjam: Jam with your Emotions," Design and semantics of form and movement (DeSForM), p. 128, 2013.
J. Blaas, M. Funk, and A. P. Jørgensen, "Imaging apparatus and controller for photographing products," Google Patents, 2013.
M. Funk, J. Hu, and M. Rauterberg, "Socialize or Perish: Relating Social Behavior at a Scientific Conference to Publication Citations," in Proc. ASE International Conference on Social Informatics (SocialInformatics 2012), Washington D.C. USA, 2012, pp. 113–120.
R. Walter, M. Masuch, and M. Funk, "2nd Workshop on Game Development and Model-Driven Software Development," 2012.
F. W. Olierook and M. Funk, "Hands Reaching Out of Dreamland: A Haptic Peripheral Alarm Clock," 2012.
M. Funk and M. Rauterberg, "PULP Scription: A DSL for Mobile HTML5 Game Applications," 2012.
M. Funk, "Model-driven Design of Self-observing Products," PhD Thesis, 2011.
M. Funk, A. Rozinat, E. Karapanos, A. K. A. de Medeiros, and A. Koca, "In situ evaluation of recommender systems: Framework and instrumentation," International Journal of Human-Computer Studies, vol. 68, iss. 8, pp. 525–547, 2010.
C. Bartneck, M. Funk, and M. T. Bhömer, "Dancing with myself: the interactive visual canon platform," in Proc. Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, New York, NY, USA, 2009, pp. 3501–3502.
M. Funk, P. van der Putten, and H. Corporaal, "Analytics for the internet of things," in Proc. CHI ’09: Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, New York, NY, USA, 2009, pp. 4195–4200.
M. Funk, A. Rozinat, A. A. K. de Medeiros, P. H. A. van der Putten, H. Corporaal, and W. M. P. van der Aalst, "Semantic Concepts in Product Usage Monitoring and Analysis," Eindhoven University of Technology, ESR-2008-10, 2008.
A. Koca, M. Funk, E. Karapanos, A. Rozinat, W. M. P. van der Aalst, H. Corporaal, J. B. O. S. Martens, P. H. A. van der Putten, A. J. M. M. Weijters, and A. C. Brombacher, "Soft Reliability: An Interdisciplinary Approach with a User-System Focus," Quality and Reliability Engineering International, 2008.
M. Funk and N. Hamacher, "Concept of Automatic Usability Evaluation of Safety-Critical Interactive Systems in the Field (Konzept der automatischen Bewertung der Gebrauchstauglichkeit sicherheitskritischer Systeme)," i-com – Zeitschrift für interaktive und kooperative Medien, vol. 7, iss. 1/2008, pp. 18–23, 2008.
M. Funk and C. Bartneck, "An Interactive Visual Canon Platform," in Proc. Proceedings of the 1st IFIP Entertainment Computing Symposium (ECS-2008), 2008, pp. 23–32.
M. Funk, P. H. A. van der Putten, and H. Corporaal, "UML Profile for Modeling System Observation – Version 1.0," Eindhoven University of Technology, ESR-2008-09, 2008.
M. Funk, P. H. A. van der Putten, and H. Corporaal, "UML Profile for Modeling Product Observation," in Proc. Proceedings of the Forum on Specification and Design Languages (FDL’08), 2008, pp. 185–190.
M. Funk, P. H. A. van der Putten, and H. Corporaal, "Specification for User Modeling with Self-observing Systems," in Proc. Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008, pp. 243–248.
M. Funk, "Generierung von effizientem C-Code aus UML2-Strukturdiagrammen," Master’s Dissertation, 2006.
M. Lyons, M. Funk, and K. Kuwabara, "Segment and Browse: A Strategy for Supporting Human Monitoring of Facial Expression Behaviour," in Proc. Proceedings of the Tenth IFIP TC13 International Conference on Human-Computer Interaction, Berlin, Heidelberg, 2005, pp. 1120–1123.
By the way, this list has been generated from data on my CiteULike profile with a WordPress plugin I developed some time ago for maintaining CiteULike bibliographies on blog posts and pages. Check it out here.

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