Source: https://content.sciendo.com/abstract/journals/ctra/4/1/article-p25.xml?rskey=CdA903&amp;result=86
Timestamp: 2019-04-19 08:46:47+00:00

Document:
Recent research points to the essential role of creativity in coping with and acting in a changing world. It has been shown that individual, collaborative and communal efforts are a core capacity for acting in and coping with ever changing circumstances, such that a novel emphasis on cocreativity has arisen. Yet there is very little research on how to provide occasions for co-creativity in classrooms and so the research problem focuses on enabling co-creativity. Therefore, a playful pedagogical design was created and facilitated in classroom. The qualitative data collection methods involved narrative-Socratic dialogues with teachers and students, field notes, and gameplay videography. The Narrative-Structural Method was used to analyze the research material. The main results show that playful classroom activities provide an occasion for co-creative reframing's, engaging in dialogue, expressing emotions, and co-creating a shared story that is rich in co-determined actions. In conclusion, the pedagogical implications of the results are that classroom activities for co-creativity may facilitate mixed playful pedagogies and empty content spaces, so that children and young people can playfully identify, explore and negotiate shared topics that are novel and meaningful to themselves and others.
Altvater, E., & Mahnkopf, B. (1997). Grenzen der Globalisierung: Ö konomie, Ö kologie und Politik in der Weltgesellschaft. Münster: Westfälisches Dampfboot.
Amabile, T. M. (1979). Effects of External Evaluation on Artistic Creativity. Journal of Personality and Social Psychology, 37 (2), 221-233.
Amabile, T. M. (1996). Creativity in context. Colorado: Westview Press.
Anderson, R. & Cissna, K. N. (1997). The Martin Buber - Carl Rogers dialogue. Albany: State University of New York Press.
Angrosino, M. (2008). Recontextualizing Observation: Ethnography, Pedagogy, and the Prospects for a Progressive Political Agenda. In N. Denzin & Y. Lincoln (Eds.). Collecting and Interpreting Qualitative Materials. (pp. 161-183). Thousand Oaks: Sage.
Bakhtin, M.M. (1984). Problems of Dostoevsky’s Poetics, Edited and Translated by Caryl Emerson. Introduction by Caryl Emerson. Minneapolis: University of Michigan Press.
Banaji, S. (2008). Creativity: Exploring the Rhetorics and the Realities. In R. Willett, M. Robinson, J. Marsh (Eds.), Play, Creativity and Digital Cultures. Routledge Research in Education. (pp. 147-165). Routledge: London, UK.
Banaji, S. Burn, A. & Buckingham, D. (2006). Rhetorics of Creativity: A Review of the Literature. Arts Council England: London, UK.
Banfield, J. & Wilkerson, B. (2014). Increasing Student Intrinsic Motivation and Self-Efficacy Through Gamification Pedagogy. Contemporary Issues In Education Research, 7 (4), 291-298.
Barron, F. (1969). Creative Person and Creative Process. New York: Holt, Rinehart & Winston.
Beck, U. (2007). Weltrisikogesellschaft. Suhrkamp Verlag: Frankfurt am Main.
Beghetto, R. (2005). Does Assessment Kill Student Creativity? The Educational Forum, 69(3), 254-263.
Beghetto, R. A., & Kaufman, J. C. (2007). Toward a Broader Conception of Creativity: A Case for Mini-c Creativity. Psychology of Aesthetics, Creativity, and the Arts, 1, 73-79.
Beghetto R & Kaufman, R (2010). Cultivating Creativity in the Classroom. New York: Cambridge University Press.
Bloom, B. (1972). Taxonomie von Lernzielen im Kognitiven Bereich. Weinheim und Basel: Beltz.
Boehme, J. (2008). Qualitative Schulforschung auf Konsolidierungskurs: interdisziplinäre Spannungen und Herausforderungen. In W. Helsper & J. Böhme (Eds.), Handbuch der Schulforschung. (pp. 125-157). Wiesbaden: VS Verlag.
Bohnsack, R. (2010). Documentary Method and Group Discussions. In R. Bohnsack, N. Pfaff, W. Weller (Eds.), Qualitative Analysis and Documentary Method in International Educational Research. Opladen: B. Budrich.
Bourdieu, P. (1997). Das Elend der Welt. Zeugnisse und Diagnosen alltäglichen Leidens an der Gesellschaft. Konstanz: Universitäts-Verlag Konstanz.
Burnard, P. (2012). Musical Creativities in Practice. Oxford: Oxford University Press.
Cecchetto, D. (2013). Humanesis. Sound and technolocial posthumanism. London: University of Minnesota Press.
Chappell, K. (2008). Towards Humanising Creativity. UNESCO Observatory E-Journal Special Issue on Creativity, Policy and Practice Discourses: Productive Tensions in the New Millennium, 1(3), 1-22.
Chappell, K. (2011). Journeys of Becoming: Humanizing Creativity. In K. Chappell, L. Rolfe, A. Craft & V. Jobbins (Eds.), Close Encounters: Dance Partners for Creativity (pp. 89-100). Stoke on Trent: Trentham.
Chappell, K. & Craft, A. (2011). Creative Learning Conversations: Producing Living Dialogic Space. Educational Research, 53 (3), 363-385.
Chappell, K. & Jobbins, V. (2011). Partnership for Creativity. Expanding Teaching Possibilities. In K. Chappell, L. Rolfe, A. Craft & V. Jobbins (Eds). Close Encounters: Dance Partners for Creativity. (pp. 149-160). Stoke on Trent: Trentham Books.
Chappell, K., & Craft, A., with Rolfe, L., & Jobbins, V. (2011). Not Just Surviving but Thriving. In K. Chapell, L. Rolfe, A. Craft & V. Jobbins (Eds.), Close Encounters: Dance Partners for Creativity. (pp. 143-159). Stoke on Trent: Trentham Books.
Chappell, K., Craft, A. R., Rolfe, L., & Jobbins, V. (2012). Humanizing Creativity: Valuing our Journeys of Becoming. International Journal of Education & the Arts, 13(8), 1-35.
Chappell, K., Walsh, C.S., Kenny, K., Wren, H., Schmoelz, A., and Stouraitis, E. (2017). Wise Humanising Creativity: Changing How We Create in a Virtual Learning Environment. International Journal of Game-Based Learning, 7(4), (under review).
Chorianopoulos, K. & Giannakos, M. (2014). Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice. International Journal of Serious Games, 1 (3), 51-59.
Clarke, A. E. (2005). Situational Analysis. Grounded Theory after the Postmodern Turn. Thousand Oaks, London & New Delhi: Sage.
Craft, A. (2001). Little c Creativity. In A. Craft, B. Jeffrey, M. Leibling (Eds.), Creativity in Education. (pp. 45-61). London: Continuum.
Craft, A. (2002). Creativity and Early Years Education. London: Continuum.
Craft, A. (2005). Creativity in Schools. London: Routledge.
Craft, A. (2008) Trusteeship, wisdom and the creative future of education? UNESCO Observatory: Journal of Multi-Disciplinary Research in the Arts, 1(3), 1-20.
Craft, A. (2011). Creativity and Education Futures. Stoke on Trent: Trentham Books.
Craft, A. (2013). Childhood, Possibility Thinking and Wise. Humanising Educational Futures. International Journal of Educational Research, 61, 126-134.
Craft, A. (2014). Wise Humanising Creativity: A Goal for Inclusive Education. Revista Nacional e Internacioal de Educacion Inclusiva, 7(1), 3-15.
Craft, A. & Chappell, K. (2014). Possibility Thinking and Social Change in Primary schools. Education, 3-13, 1-19.
Craft, A. & Chappell, K. & Walsh, C. (2013). C2Learning Design for CER. Retrieved from http://www.c2learn.eu/sites/default/files/C2Learn_D2_2_1_Learning_Design_for_CER_vf.pdf, 16.12.2014.
Craft, A., Gardner, H. & Claxton, G. (2008). Nurturing Creativity, Wisdom, and Trusteeship in Education: A Collective Debate. In A. Craft, H. Gardner, &G. Claxton, (Eds.) Creativity, Wisdom, and Trusteeship. Exploring the Role of Education. (pp.1-14). Thousand Oaks: Corwin Press.
Craft, A., Hall, E. & Costello, R. (2014). Passion: Engine of Creative Teaching in an English University? Thinking Skills and Creativity, 13, 91-105.
Cremin, T., Glauert, E., Craft, A., Compton, A. & Styliandou, F. (2015). Creative Little Scientists: Exploring Pedagogical Synergies between Inquiry-Based and Creative Approaches in Early Years Science. Education 3-13, 43(4), 404-419.
Cronk, M. (2012). Using Gamification to Increase Student Engagement and Participation in Class Discussion. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology 2012, (pp. 311-315). Association for the Advancement of Computing in Education (AACE).
Cropley, A. (1979). Unterricht ohne Schablone. Wege zur Kreativität. Ehrenwirth: München.
Cropley, A. (1982). Kreativität und Erziehung. München: Reinhardt.
De Bono, E. (1976). Teaching thinking. London: Temple Smith.
Engel, U. & Hurrelmann, K. (1989). Psychosoziale Belastung im Jugendalter. Berlin/New York: De Gruyter.
Engell, J. (1981). The Creative Imagination: Enlightenment to Romanticism. Cambridge: Harvard University Press.
Farhauer, O. (2003). Qualifizierung, Betriebsspezifität und Arbeitslosigkeit. Baden-Baden: Nomos.
Featherstone, M. & Lash, S. (1995). Globalization, Modernity and the Spatialization of Social Theory: An Introduction. In M. Featherstone, S. Lash, R. Robertson (Hg.), Global Modernities. (pp. 1-24). London/Thousand Oaks/New Delhi: Sage Publications.
Feigelson, F. (2003). Globales Dorf. Weltmarkt der Medien. In Le Monde diplomatique (Ed.), Berlin: Atlas der Globalisierung.
Fernández-Cárdenas, J. M. (2008). The situated aspect of creativity in communicative events: How do children design web pages together?. Thinking Skills and Creativity, 3(3), 203-216.
Flechsig, K.- H. (1991). Kleines Handbuch didaktischer Modelle. Göttingen: Zentrum für didaktische Studien.
Fielding, M. (2007). The Human cost and Intellectual Poverty of High Performance Schooling: Radical Philosophy, John MacMurray and the Remaking of Person‐Centred Education. Journal of Education Policy, 22(4), 383-409.
Fryer, M. (1996). Creative Teaching and Learning. London: Paul Chapman.
Futter-Puati, D. (2014). ‘Tap and Gap?’: Possibility Thinking within Young Cook Islanders Gendered Experiences … Dreams? Realities? Fantasy? International Conference of the Australian Association for Research in Education (AARE). Freemantle, Australia.
Gee, J. P. (2003) What Video Games Have to Teac h Us About Learning and Literacy. New York: Palgrave/Macmillan.
Giddens, A. (2003). Die große Globalisierungsdebatte. In M. Kleiner, & H. Strasser (Eds.), Globalisierungswelten. Köln: Halem. pp. 33-47.
Glăveanu, V. P. (2010a). Principles for a cultural psychology of creativity. Culture & Psychology, 16(2), 147-163.
Glăveanu, V. P. (2010b). Creativity in Context: The Ecology of Creativity. Evaluations and Practices in an Artistic Craft. Psychological Studies, 55(4), 339-350.
Glăveanu, V. P. (2011). How are we creative together?: comparing sociocognitive and sociocultural answers. Theory & Psychology, 21(4), 473-492.
Glezos, S. (2012). The Politics of Speed: Capitalism, The State and War in an Accelerating World. London: Routledge.
Heintz, P. (1982). Die Weltgesellschaft im Spiegel von Ereignissen. Diessenhofen: Ruegger.
Hepp, A., Krotz, F., & Winter, C. (Eds.) (2005). Globalisierung der Medienkommunikation Eine Einführung, Wiesbaden: Vs Verlag Für Sozialwissenschaften.
Hopmann, S. (2007). Restrained Teaching: The Common Core of Didaktik. European Educational Research Journal, 2, 109-124.
Horberg, E. J. & Chen, S. (2010). Significant Others and Contingencies of Self-Worth: Activation and Consequences of Relationship-Specific. Journal of Personality and Social, 98(1), 77-91.
Hutterer, R. (1998). Das Paradigma der Humanistische Psychologie. New York/Wien: Springer.
Joas, H. (1996). The Creativity of Action. Cambridge: Polity Press.
Jovchelovitch, S. & Bauer, M. W. (2000). Narrative Interviewing. London: LSE Research Online. Available at: http://eprints.lse.ac.uk/2633, originally published In: Bauer, Martin W.; Gaskell, G. (eds). Qualitative Researching with Text, Image and Sound: A Practical Handbook. London: SAGE.
Kaufmann, J. C. & Beghetto, R. (2009). Beyond Big and Little: The Four C Model of Creativity. Review of General Psychology, 13(1), 1-12.
Kantosalo, A., Toivanen, J., & Toivonen, H. (2015). Interaction Evaluation for Human-Computer Co-creativity: A Case Study. Proceedings of the Sixth International Conference on Computational Creativity, 276-283.
Kleiman, P. (2008). Towards Transformation: Conceptions of Creativity in Higher Education. Innovations in Education and Teaching International, 45(3), 209-217.
Kremsner, G., Schmoelz, A. & Proyer, M. (forthcoming). Against the Rules - Disrupting and Reassessing Discursive Practices of Playfulness. International Journal of Play, (under review).
Kristeller, P. O. (1983). ‘Creativity’ and ‘Tradition’. Journal of the History of Ideas, 44(1), 105-113.
Leadbeater, C. (2000). Living on thin air: The new economy. London: Penguin.
Lefebvre, H. (1991). The Production of Space. Oxford/Cambridge, MA: Wiley-Blackwell.
Liapis, A., Yannakakis, G. N., Alexopoulos, C., & Lopes, P. (2016). Can Computers Foster Human Users’ Creativity? Theory and Praxis of Mixed-Initiative Co-Creativity. Digital Culture & Education, 8(2), 136-153.
Littleton, K., Rojas-Drummond, & S., Miell, D. (2008). Introduction to the special issue: ’Collaborative creativity: Socio-cultural perspectives’. Thinking Skills and Creativity, 3(3), 175-176.
Mann, E. (2006). Creativity: The Essence of Mathematics. Journal for the Education of the Gifted, 30(2), 236-260.
Maslow, A. (1970). Motivation and Personality. New York: Harper Collins.
Maslow, A. (1976). The Farther Reaches of Human Nature. New York: Penguin Books.
Montuori, A., & Purser, R. (1995). Deconstructing the lone genius myth: Toward a contextual view of creativity. Journal of Humanistic Psychology, 35(3), 69-112.
Morrison, G. R., Ross, S. M., & Kemp, J. E. (2001). Designing Effective Instruction. New York: John Wiley.
Neyer, J. (1995). Globaler Markt und territorialer Staat. Zeitschrift für Internationale Beziehungen, 2, 197-215.
Nui, W. (2012). Confucian Ideology and Creativity. The Journal of Creative Behavior, 46 (4), 274-284.
Niu, W. & Sternberg, R. J. (2006). The Philosophical Roots of Western and Eastern Conceptions of Creativity. Journal of Theoretical and Philosophical Psychology, 26, 18-38.
Øhrstrøm, P., Sandborg-Petersen, U., Thorvaldsen, S. and Ploug, T. (2013). Teaching Logic through Web-Based and Gamified Quizzing of Formal Arguments. In D. Hernández-Leo, T. Ley, R. Klamma & A. Harrer (Eds.), Scaling up Learning for Sustained Impact. Springer, Berlin, Heidelberg, pp. 410-423.
Koukourikos, A., Karampiperis, P., Karkaletsis, V. (2016). Creative stories: Modelling the principal components of human creativity over texts in a storytelling game. Digital Culture & Education, 8(2), 118-135.
Paul, R. & Elder. L. (2006). The Thinker’s Guide to the Art of Socratic Questioning. Dillon Beach: Foundation for Critical Thinking.
Perraton, J. et al. (1998). Die Globalisierung der Wirtschaft. In U. Beck (Ed.), Politik der Globalisierung. Frankfurt am Main: Suhrkamp. pp. 134-168.
Richards, R. (1990). Everyday creativity, eminent creativity, and health. Creativity Research Journal, 3, 300-326.
Riemann, G. (2003). A Joint Project Against the Backdrop of a Research Tradition: An Introduction into "Doing Biographical Research". Forum Qualitative Sozialforschung/Forum: Qualitative Social Research, 4(3). Retrieved from http://www.qualitative-research.net/index.php/fqs/article/view/666/1440.
Riemann, G. (2006). An Introduction to "Doing Biographical Research". Historical Social Research 31(3), 6-28. URN: http://nbn-resolving.de/urn:nbn:de:0168-ssoar-29937.
Riemann, G. & Schuetze, F. (1991). "Trajectory" as a Basic Theoretical Concept for Analyzing Suffering and Disorderly Social Processes. In D.R. Maines (Ed.), Social Organization and Social Process: Essays in Honor of Anselm Strauss. (pp. 333-357). New York: de Gruyter.
Ripple, R. (1989). Ordinary Creativity. Contemporary Educational Psychology, 14, 189-202.
Rogers, C. R. (1969). Freedom to Learn. Columbus: Merril Publishing.
Runco, M. A. (1996). Personal Creativity: Definition and Developmental Issues. New Directions in Child Development, 72, 1-30.
Runco, M. A. (2003). Education for Creative Potential. Scandinavian Journal of Educational Research, 47(3), 317-324.
Runco, M. A., Millar, G., Acar, S., & Cramond, B. (2010). Torrance Tests of Creative Thinking as Predictors of Personal and Public Achievement: A Fifty Year Follow-Up. Creativity Research Journal, 22(4), 361-368.
Sawyer, R. K. (2003). Group creativity: Music, theater, collaboration. Mahwah: Erlbaum.
Sawyer, K. (2007). Group genius. New York: Basic Books.
Sawyer, R. K. & DeZutter, S. (2009). Distributed creativity: How collective creations emerge from collaboration. Psychology of Aesthetics, Creativity, and the Arts, 3(2), 81-92.
Scaltsas, T. (2016). Brainmining emotive lateral solutions. Digital Culture & Education, 8(2), 106-18.
Schmoelz, A. (2016). Ernsthafte Spiele als Anlass für Ko-Kreativität? In J. Haag, J. Weißenböck, W. Gruber, & C.F. Freisleben-Teuscher (Eds.), Game Based Learning. Dialogorientierung & spielerisches Lernen analog und digital. (pp. 107-118). Brunn am Gebirge: IKON.
Schmoelz, A., at all (2017). Inklusiver Unterricht mit Digitalen Spielen. Medienimpulse. Beiträge zur Medienpädagogik, 2. (In Print).
Schuetze, F. (1982). Narrative Repräsentation kollektiver Schicksalsbetroffenheit. In E. Lämmert (Ed.), Erzählforschung. (pp. 568-590). Stuttgart: Metzler.
Schuetze, F. (1983). Biographieforschung und narratives Interview. Neue Praxis, 3, 283-293.
Schuetze, F. (2001). Ein biographieanalytischer Beitrag zum Verständnis von kreativen Veränderungsprozessen: die Kategorie der Wandlung. In R. Burkholz, Ch. Gärtner & F. Zehentreiter (Eds.), Materialität des Geistes. Zur Sache Kultur - Im Diskurs mit Ulrich Oevermann. (pp. 137-162). Weilerswist: Velbrück-Verlag.
Serdyukov, P. & Ryan, M. (2008). Writing Effective Lesson Plans: The 5-Star Approach. Boston: Pearson Allyn and Bacon.
Seibt, J. (2016). Process Philosophy. Edward N. Zalta (Ed.), The Stanford Encyclopedia of Philosophy, retrieved from http://plato.stanford.edu/archives/spr2016/entries/process-philosophy.
Seitz, K. (2002). Bildung in der Weltgesellschaft, Frankfurt am Main: Brandes & Apsel.
Shogren, K. A., Wehmeyer, M. L., Palmer, S. B., Forber-Pratt, A.J, Little, T.J., & Lopez, S. (2015). Causal Agency Theory: Reconceptualizing a Functional Model of Self-Determination. Education and Training in Autism and Developmental Disabilities, 50(3), 251-263.
Smith, P. L. & Ragan, T. J. (2004). Instructional Design (3rd Ed.). Danvers, MA: John Wiley & Sons.
Stenning, K. (2002). Seeing Reason: Image and Language in Learning to Think. Oxford: Oxford University Press.
Stenning, K. & Lambalgen, M. (2011). Reasoning, Logic and Psychology. Wiley Interdisciplinary Reviews. Cognitive Science, 2, 555-567.
Stenning, K., et all, (2016). Socratic dialogue as a teaching and research method for cocreativity? Digital Culture & Education, 8(2), 154-68.
Schuppener, S. (2005). Selbstkonzept und Kreativität von Menschen mit Behinderung. Bad Heilbrunn: Klinkhardt.
Sturm, T. (2015). Herstellung und Bearbeitung von Differenz im inklusiven Unterricht. Rekonstruktion mit Hilfe der dokumentarischen Videointerpretation. In. R. Bohnsack, B. Fritzsche, & M. Wagner-Willi (Eds.) Dokumentarische Video- und Filminterpretation. (pp. 131-152). Opladen: Barbara Budrich.
Teusch, U. (2004). Was ist Globalisierung? Ein Überblick: Darmstadt.
Tulloch, R. (2014). Reconceptualising Gamification: Play and Pedagogy. Digital Culture & Education 6(4), 317-333.
Vass, E., Littleton, K., Miell, D., & Jones, A. (2008). The discourse of collaborative creative writing: Peer collaboration as a context for mutual inspiration. Thinking Skills and Creativity, 3(3), 192-202.
Walsh, C.S. & Schmoelz, A. (2016). Pre-Service Teachers Designing Digital Games to Make a Serious Difference in Classrooms. International Conference of the Australian Association for Research in Education (AARE). Freemantle, Australia.
Walsh, C. S.; Chappell, K. & Craft, A. (2017). A co-creativity theoretical framework to foster and evaluate the presence of wise humanising creativity in virtual learning environments (VLEs). Thinking Skills and Creativity, 24, 228-241. DOI: 10.1016/j.tsc.2017.01.001.
Walsh, C.S., Craft, & A., Koulouris (2014). Gameful Learning Design to Foster Co-Creativity? International Conference of the Australian Association for Research in Education (AARE). Freemantle, Australia.
Wegerif, R. (2010). Mind Expanding: Teaching for Thinking and Creativity in Primary Education. Maidenhead: Open University Press.
Weisberg, R. (1993). Creativity. Beyond the Myth of Genius. New York: Freeman and Company.
Wilkinson, I. M. (2009). Risk Vulnerability and Everyday Life. The New Sociology. Routledge: Taylor & Francis Group.
Wix, L. & John-Steiner, V. (2008). Peer inquiry: Discovering what you know through dialogue. Thinking Skills and Creativity, 3(3), 217-225.
Woods, P. & Jeffrey, B. (1996). Teachable Moments: The Art of Creative Teaching in Primary School. Buckingham: Open University Press.
World Health Organisation (1994). Life Skills Education for Children and Adolescents in Schools. Geneva: WHO.
Würzer, J. (2000). Atemlos. Die virtuelle Welt des Internet-Kapitalismus. Stuttgart: Stuttgart München DVA.

References: V. 
 V. 
 V. 
 V. 
 V. 
 V. 
 V. 
 V. 
 V. 
 V. 
 V.