Patent Abstract:
A method and system is disclosed for updating a shared memory or other memory location where multiple entities rely on code stored to the same memory to support one or more operation functions. The shared memory may be updated such that the code intended to the replace the currently stored code may be relied upon prior to replacement of the code currently written to the shared memory.

Full Description:
CROSS-REFERENCE TO RELATED APPLICATIONS 
     This application relates to concurrently filed and commonly owned U.S. application Ser. No. 12/796,833, entitled Shared Memory Architecture, filed Jun. 9, 2010, the disclosure of which is incorporated in its entirety by reference herein. 
     TECHNICAL FIELD 
     The present invention relates to methods and system of updating shared memory, such as but not limited to updating shared memory of the type used within a vehicle system controller. 
     BACKGROUND 
     In a shared architecture, there may be need to update or otherwise replace the code written to the shared memory block while using the software functionality in the shared memory block, such as in the event a new version of the code is needed to support protocol changes, to fix operational errors, etc. 
    
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
       The present invention is pointed out with particularity in the appended claims. However, other features of the present invention will become more apparent and the present invention will be best understood by referring to the following detailed description in conjunction with the accompany drawings in which: 
         FIG. 1  illustrates a vehicle controller system in accordance with one non-limiting aspect of the present invention; and 
         FIG. 2  illustrates a flowchart of a method for updating a shared memory block in accordance with one non-limiting aspect of the present invention. 
     
    
    
     DETAILED DESCRIPTION 
       FIG. 1  illustrates a vehicle control system  10  in accordance with one non-limiting aspect of the present invention. The vehicle control system  10  may be included within a vehicle (not shown) having a number of vehicle subsystems (not shown) controlled by one or more vehicle subsystem controllers  12 ,  14 ,  16 , such as but not limited to vehicle infortainment, security (passive entry, remote keyless entry, etc.), illumination, heating and air conditioning, and engine control subsystems. The operation, update, interaction, and control of the vehicle subsystems may be directed with communications carried over a vehicle bus  18  according to instructions issued by a master controller  20 . While this vehicle system  10  is presented, it is presented only for exemplary purposes and to demonstrate one of many environments where the present invention may be applicable. The present invention fully contemplates its application to other non-vehicle environments. 
     The illustrated vehicle-based environment represents one environment where it may be necessary to periodically update a memory  22  having a shared memory block  24 . The vehicle environment also represents one environment where controllers  12 ,  14 ,  16  may be required to operate and/or communicate with other controllers  12 ,  14 ,  16  over communication bus  18  and/or wirelessly. In the exemplary illustration, the controller  16  is labeled as a battery monitoring system (BMS) controller  16 . The BMS controller  16  is configured to operate in cooperation with hardware of a BMS (not shown) that is operable, for example, to measure current flow, battery temperature, and to perform any number of other operations relate to a vehicle battery. The U.S. patent application Ser. No. 12/486,847, entitled Battery Monitoring System, the disclosure of which is hereby incorporated in its entirety by reference, describes one such BMS. 
     In addition to the shared memory block  24 , the memory  22  of the BMS controller  16  is shown to include a launcher memory block  28  and an application memory block  30 . While not shown, the memory  22  may include non-volatile memory, such as but not limited to RAM, that may operate in cooperation with the launcher, application, and shared memory blocks  24 ,  28 ,  30 , which may be volatile or non-volatile type memory. The application memory block  28 ,  30  stores code (or data) associated with an application. The application may be operable to perform various functions associated with the BMS, such as to facilitate measure and reporting current flow to one or more of the other controllers (the master is also considered to be a controller). The launcher memory block  28  stores code associated with a launcher. The launcher may be configured to facilitate start-up and/or initialization of the BMS, such as but not limited to loading drivers  32  and/or otherwise facilitating operations needed in order for the application to execute its desired operations. 
     The BMS controller  16  is shown to include a central processing unit (CPU)  34 . The CPU  34  may be configured to execute operations according to instructions read from the memory  22 , e.g., to facilitate operations associated with the launcher and application. The CPU  34  may also be configured to facilitate writing code to the memory  22 , such as to support some of the operations described below in more detail. The CPU  34  is shown to interact with the drivers  32  used to interact with the hardware components of the BMS, including hardware components required to support communications with the other controllers  12 ,  14  over the vehicle bus  18 . 
     The communications carried out between the BMS controller  16  and one or more of the other controllers  12 ,  14  may be directed and/or executed according to communication code stored in the shared memory block  24 . The communication code may be stored in the shared memory block  24  and used by both of the launcher and application when executing communication related operations (optionally, the shared memory  24  may be used by other applications and/or features operating on the BMS controller  16 ). The use of the shared memory  24  may be beneficial if the volume of communication code needed to support communications is rather larger. The ability to share the communication code, as opposed to storing separate sets of communication code for each of the launcher and application, may reduce the overall volume of communication code needed to support the launcher, application and other communication depending elements, if any. 
       FIG. 2  illustrates a flowchart  50  of a method for updating a shared memory block in accordance with one non-limiting aspect of the present invention. The method may be advantageous in facilitating update of a shared memory block without losing operations supported by the shared memory block and/or by enabling operation according to new code before the new code is written to the shared memory block. In the above-mentioned case where the shared memory block  24  is used to stored communication code needed by both the launcher and application to support communications, at least one non-limiting aspect of the method contemplated by the present invention would allow the shared memory block  24  to be updated without losing communication capabilities. The method contemplated by the present invention is not necessarily limited to vehicle-based controllers, or the BMS controller  16  described above, however, the foregoing description is provided with respect to the illustration of  FIG. 1  for exemplary, non-limiting purposes. 
     Block  52  relates to a reset event of the type where the BMS controller  16  is re-started or otherwise required to initialize in a manner where the launcher is required to load drivers, identifying ports, and/or perform any other functions precedential to enabling operation of the application (the function of the launcher in this regard may vary, of course, depending on the use of the controller and/or application and the hardware and/or functions associate therewith). Block  54  relates to the CPU executing the operations of the launcher according to code read from the launcher memory block. 
     Block  56  relates to assessing the presence of the shared code, i.e., the communication code, written to the shared memory block. In the event the shared code is detected, an assessment is made in Block  58  as to whether application code (code) is properly stored in the application memory or a proper upgrade keyword has been set. The application code may be considered to be properly stored when all the code associated with the application is written to the application memory block  30  such that the application is fully operational and/or when the keyword has be properly updated to indicated acceptable use of the stored code, i.e., the code may be acceptable used again if it had not been previously corrupted. The properly stored application can then be executed in Block  62 . Block  64  assesses whether a command has been received, such as from the master controller  20 , to erase, upgrade or otherwise change the memory, e.g., to update the communication code stored to the shared memory block  22 . In the event no such command is received, the application continues to execute. 
     In the event a command to update the code is received, the application memory block of the memory is self-corrupted or designated as being unusable with an upgrade to a key-word set in Block  66 . The self-corruption renders the application inoperable such that application code must be re-written to the application memory block  30  before the application can again become operational. The key-word set upgrade simply changes a designation associated with the code so that the code can be used later without having to be re-loaded, assuming the code is not written over before then. Block  68  implements a reset or return to Block  52 . Block  56  is again reached and a assessment is again made as to whether the shared code is properly stored to the shared memory block  22 . Assuming that some other error did not disrupt the shared code, the shared code should be properly stored and the assessment of the application code is made again in Block  58 . 
     Because of the self-corruption, the application code will be improperly stored and a bootloader will be executed in Block  74 . Optionally, the bootloader may become operable without self-corrupting the code, such as with setting of an access code or other authority granting operation. For example, the bootloader may confirm updating the shared code through communications with an authorized master. The bootloader may be an operation or series of events implemented according to related code stored in the launcher memory block  28 . In the event the command registered in Block  64  was sent by the master controller  20  desiring to update the communication code of the shared memory block  22 , the bootloader begins to receive new communication code to be loaded in place of the old communication code in Block  76 . Rather than storing the new communication code directly to the shared memory block  22 , Block  78  requires the new communication code to instead be stored to the application memory block. 
     The new communication code may be stored to a temporal memory location or block of the application memory block  30 . Optionally, code to support copying of the new communication code from the temporal memory block  30  to the shared memory block  24  may be included with the code being downloaded. The temporal memory block may correspond with a corresponding portion of the application memory block  30  corrupted in Block  66 . Optionally, a portion of the application memory block  30  corresponding in size to the temporal block may be corrupted instead of corrupting the entire application memory block. This type of partial corruption may limit the time take to re-load the application code to the application memory block  30  since the re-loaded portions may be limited to those corresponding with the temporal memory block. Block  80  determines whether the new communication code is still being received from the master controller  20  and/or other controller connected to the vehicle bus  18  or otherwise in communication with the BMS controller. 
     Once all the new communication code is received, Block  82  assesses whether new communication code stored in the temporal memory block is valid. The validity of the new communication code, may for example, be determined through a checksum operation where a checksum value of the new communication code is compared to a desired checksum value and declared valid if the values match. This assessment may be based on version number of the new communication code, i.e., the shared code may only be written over if the version number is greater than the current version number. Optionally, the assessment may include comparing a password or source designation to insure the code to be written over the existing shared memory code is authorized by the party responsible for writing the existing communication code to the shared memory block  22 . If the code is not valid, Block  84  declares the code rejected and the process repeats. If the code is valid, Block  88  is reached and an assessment is made as to whether the new code should be copied to the shared memory block  22 . 
     In the event the new code is authorized to be written to the shared memory block  22 , a “pending” or waiting command is communicated to the master controller  20  and/or the other controller(s) in Block  90 . The “pending” message indicates the BMS controller  16  is unable to process requests until the new communication code is copied to the shared memory block  22 . The copying of the new code to the shared memory block  22  is performed in Block  92  and corresponds with copying of the code from the temporally memory block over the code currently stored in the shared memory block  22 . Because the shared memory code is being written during the copying operation, the communication or other operations supported by the shared memory block  22  are inoperable during the copying operation. As such, the “pending” commands are issued according to the communication code stored in the temporal memory block. The “pending” messages may be issued at regular intervals and/or the messages may designate a period of time expected before copying is completed. 
     Once the copying operation is completed, control of the communication related operations reverts back in Block  94  to the code stored at the shared memory block  22  and application code is written back to the application memory block in Block  96 . Optionally, a “ready” message may be transmitted to the master controller after completing copying of the shared code. The master controller may provide the application code, which may be the same or new application code, and optionally, only a partial replacement of the application code corresponding with the temporal memory block. Block  98  monitors whether application code is still being received and/or written to the application memory block before a reset is implement in Block  100 . 
     Block  56  again assess whether the shared memory code is properly stored in the shared memory block. Following the copying of Block  92 , this assessment is made with respect to the newly written communication code. In the event a error occurred and the new code was improperly written to the shared memory block  22  or some other event caused the reset, an assessment is made in Block  102  as to whether the new communication code is properly stored in the temporal memory block. In the event the reset occurred before writing the application data in Block  96 , the new communication code may be properly stored in the temporal memory block and another attempt at copying the communication code from the temporal memory block to the shared memory block may occur in Block  104 . In the event the temporal memory block does not include a correct copy of the shared code, i.e., the error to place for some other reason or after Block  96 , then a limp-home operation may be implemented in Block  106 . The limp-home operation may be particular to the vehicle environment where some level of default functionality is automatically implement to insure some level of continued vehicle operation. 
     As supported above, one non-limiting aspect of the present invention relates to decreasing total non-volatile memory size needed for ECU devices using shared memory, providing possibility of updating the communication code without complicating the programming strategy or increasing programming time, and ensuring proper communication software upgrade (new version only and validated version only). One non-limiting aspect of the present invention provides an ability to program an ECU over a communication channel. This means that also communication SW has to be implemented in bootloader. 
     As required, detailed embodiments of the present invention are disclosed herein; however, it is to be understood that the disclosed embodiments are merely exemplary of the invention that may be embodied in various and alternative forms. The figures are not necessarily to scale, some features may be exaggerated or minimized to show details of particular components. Therefore, specific structural and functional details disclosed herein are not to be interpreted as limiting, but merely as a representative basis for the claims and/or as a representative basis for teaching one skilled in the art to variously employ the present invention. The features of various implementing embodiments may be combined to form further embodiments of the invention. 
     While exemplary embodiments are described above, it is not intended that these embodiments describe all possible forms of the invention. Rather, the words used in the specification are words of description rather than limitation, and it is understood that various changes may be made without departing from the spirit and scope of the invention. Additionally, the features of various implementing embodiments may be combined to form further embodiments of the invention.

Technology Classification (CPC): 6