text
stringlengths 8
883
| labels
int64 0
6
|
---|---|
Stampede
5E
Instant
R
{1}{G}{G}
Attacking creatures get +1/+0 and gain trample until end of turn. | 3 |
Reality Shift
NEC
Instant
U
{1}{U}
Exile target creature. Its controller manifests the top card of their library. | 5 |
Overgrowth
10E
Enchantment β Aura
C
{2}{G}
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}. | 4 |
Akoum Refuge
C13
Land
U
Akoum Refuge enters tapped.
When Akoum Refuge enters, you gain 1 life.
{T}: Add {B} or {R}. | 3 |
Scrambleverse
M12
Sorcery
R
{6}{R}{R}
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. | 3 |
Diregraf Horde
DBL
Creature β Zombie
C
{4}{B}
3
4
When Diregraf Horde enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. | 5 |
Volcanic Eruption
30A
Sorcery
R
{X}{U}{U}{U}
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. | 4 |
Golgari Rot Farm
2X2
Land
U
Golgari Rot Farm enters tapped.
When Golgari Rot Farm enters, return a land you control to its owner's hand.
{T}: Add {B}{G}. | 5 |
Mitotic Slime
M11
Creature β Ooze
R
{4}{G}
4
4
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens." | 4 |
Millstone
BRR
Artifact
U
{2}
{2}, {T}: Target player mills two cards. | 5 |
Sylvan Ranger
PRM
Creature β Elf Scout Ranger
C
{1}{G}
1
1
When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. | 5 |
Nezumi Graverobber
PHUK
Creature β Rat Rogue
U
{1}{B}
2
1
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. | 3 |
Consume Spirit
10E
Sorcery
U
{X}{1}{B}
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life. | 3 |
Gruul Signet
MM3
Artifact
U
{2}
{1}, {T}: Add {R}{G}. | 5 |
Illustrious Wanderglyph
LCC
Artifact Creature β Golem
R
{4}{W}
2
2
Ascend
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. | 5 |
Pyromancer's Goggles
ORI
Legendary Artifact
M
{5}
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. | 5 |
Kessig Wolf Run
NCC
Land
R
{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. | 5 |
Crown of Convergence
RAV
Artifact
R
{2}
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
{G}{W}: Put the top card of your library on the bottom of your library. | 3 |
Tenuous Truce
NCC
Enchantment β Aura
R
{1}{W}
Enchant opponent
At the beginning of enchanted opponent's end step, you and that player each draw a card.
When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. | 5 |
Akki Ronin
NEO
Creature β Goblin Samurai
C
{1}{R}
1
3
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card. | 5 |
Hinder
REW
Instant
R
{1}{U}{U}
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. | 4 |
Reckless Spite
E01
Instant
U
{1}{B}{B}
Destroy two target nonblack creatures. You lose 5 life. | 5 |
Demonic Tutor
30A
Sorcery
U
{1}{B}
Search your library for a card, put that card into your hand, then shuffle. | 5 |
Inga Rune-Eyes
CMUL
Legendary Creature β Human Wizard
U
{3}{U}
3
3
When Inga Rune-Eyes enters, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. | 5 |
Run Away Together
GN3
Instant
C
{1}{U}
Choose two target creatures controlled by different players. Return those creatures to their owners' hands. | 5 |
Swamp
M11
Basic Land β Swamp
C | 4 |
Windborn Muse
VOC
Creature β Spirit
R
{3}{W}
2
3
Flying
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. | 5 |
Faerie Harbinger
MB1
Creature β Faerie Wizard
U
{3}{U}
2
2
Flash
Flying
When Faerie Harbinger enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top. | 5 |
Sidar Jabari of Zhalfir
MOC
Legendary Creature β Human Knight
M
{1}{W}{U}{B}
4
3
Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. | 5 |
Sengir Vampire
M12
Creature β Vampire
U
{3}{B}{B}
4
4
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. | 4 |
Shivan Dragon
M19
Creature β Dragon
R
{4}{R}{R}
5
5
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn. | 5 |
Astral Confrontation
CLB
Instant
C
{4}{W}
This spell costs {1} less to cast for each opponent you're attacking.
Exile target creature. | 5 |
Spirit of Malevolence
M21
Creature β Spirit
C
{1}{B}
2
1
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. | 5 |
Underworld Charger
THB
Creature β Nightmare Horse
C
{2}{B}
3
3
Underworld Charger can't block.
Escape{4}{B}, Exile three other cards from your graveyard.
Underworld Charger escapes with two +1/+1 counters on it. | 5 |
Snow-Covered Plains
ME2
Basic Snow Land β Plains
C | 4 |
Twilight Prophet
MB1
Creature β Vampire Cleric
M
{2}{B}{B}
2
4
Flying
Ascend
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. | 5 |
Reckless Impulse
VOW
Sorcery
C
{1}{R}
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | 5 |
Cultivate
CCMM
Sorcery
C
{2}{G}
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | 5 |
Shadows' Verdict
PRM
Sorcery
R
{3}{B}{B}
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. | 5 |
Twisted Embrace
NEO
Enchantment β Aura
C
{2}{B}{B}
Enchant artifact or creature you control
When Twisted Embrace enters, destroy target creature or planeswalker an opponent controls.
As long as enchanted permanent is a creature, it gets +1/+1. | 5 |
Amphin Pathmage
M15
Creature β Salamander Wizard
C
{3}{U}
3
2
{2}{U}: Target creature can't be blocked this turn. | 3 |
Liliana, the Last Hope
MED
Legendary Planeswalker β Liliana
M
{1}{B}{B}
3
+1: Up to one target creature gets -2/-1 until your next turn.
β2: Mill two cards, then you may return a creature card from your graveyard to your hand.
β7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control." | 5 |
Entrapment Maneuver
CPIP
Instant
R
{3}{W}
Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness. | 5 |
Shatterstorm
R
Sorcery
U
{2}{R}{R}
Destroy all artifacts. They can't be regenerated. | 4 |
Boneyard Lurker
CIKO
Creature β Nightmare Beast
U
{2}{B}{G}
4
4
Mutate {2}{BG}{BG}
Whenever this creature mutates, return target permanent card from your graveyard to your hand. | 4 |
Arixmethes, Slumbering Isle
CMUL
Legendary Creature β Kraken
R
{2}{G}{U}
12
12
Arixmethes, Slumbering Isle enters tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land.
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {G}{U}. | 5 |
Dragon Whelp
M10
Creature β Dragon
U
{2}{R}{R}
2
3
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. | 4 |
Goblin Digging Team
6E
Creature β Goblin
C
{R}
1
1
{T}, Sacrifice Goblin Digging Team: Destroy target Wall. | 2 |
Collision of Realms
NEC
Sorcery
R
{6}{R}
Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order. | 5 |
Spiritmonger
GPX
Creature β Beast
R
{3}{B}{G}
6
6
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
{B}: Regenerate Spiritmonger.
{G}: Spiritmonger becomes the color of your choice until end of turn. | 5 |
Entish Restoration
LTR
Instant
U
{2}{G}
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. | 5 |
Myojin of Grim Betrayal
NEC
Legendary Creature β Spirit
R
{5}{B}{B}{B}
5
2
Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. | 5 |
Opulent Palace
C17
Land
U
Opulent Palace enters tapped.
{T}: Add {B}, {G}, or {U}. | 5 |
Phyrexian Processor
BRR
Artifact
M
{4}
As Phyrexian Processor enters, pay any amount of life.
{4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered. | 5 |
Court of Ardenvale
WOC
Enchantment
R
{2}{W}{W}
When Court of Ardenvale enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. | 5 |
Baleful Strix
EMA
Artifact Creature β Bird
R
{U}{B}
1
1
Flying, deathtouch
When Baleful Strix enters, draw a card. | 5 |
Air Elemental
BR
Creature β Elemental
U
{3}{U}{U}
4
4
Flying | 3 |
Goblin Piker
M10
Creature β Goblin Warrior
C
{1}{R}
2
1 | 2 |
Agony Warp
2X2
Instant
C
{U}{B}
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn. | 5 |
Kor Hookmaster
SVC
Creature β Kor Soldier
C
{2}{W}
2
2
When Kor Hookmaster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | 3 |
Detective of the Month
MKC
Creature β Human Detective
R
{2}{U}
2
3
Ascend
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. | 5 |
Marath, Will of the Wild
CMR
Legendary Creature β Elemental Beast
M
{R}{G}{W}
0
0
Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
{X}, Remove X +1/+1 counters from Marath: Choose one
β’ Put X +1/+1 counters on target creature. X can't be 0.
β’ Marath deals X damage to any target. X can't be 0.
β’ Create an X/X green Elemental creature token. X can't be 0. | 5 |
Obsidian Fireheart
ZEN
Creature β Elemental
M
{1}{R}{R}{R}
4
4
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." | 4 |
Sengir Vampire
MB1
Creature β Vampire
U
{3}{B}{B}
4
4
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. | 5 |
Advanced Hoverguard
FD
Creature β Drone
C
{3}{U}
2
2
Flying
{U}: Advanced Hoverguard gains shroud until end of turn. | 2 |
Autumn Willow
HL
Legendary Creature β Avatar
R
{4}{G}{G}
4
4
Shroud
{G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. | 4 |
Argentum Armor
GN3
Artifact β Equipment
R
{6}
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6} | 5 |
Centaur Healer
GK1
Creature β Centaur Cleric
C
{1}{G}{W}
3
3
When Centaur Healer enters, you gain 3 life. | 5 |
Bonehoard
C14
Artifact β Equipment
R
{4}
Living weapon
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2} | 5 |
Legions of Lim-DΓ»l
CST
Creature β Zombie
C
{1}{B}{B}
2
3
Snow swampwalk | 4 |
Outcaster Trailblazer
OTJ
Creature β Human Druid
R
{2}{G}
4
2
When Outcaster Trailblazer enters, add one mana of any color.
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot {2}{G} | 5 |
Rakish Revelers
SNC
Creature β Elf Druid Rogue
C
{2}{R}{G}{W}
5
3
When Rakish Revelers enters, create a 1/1 green and white Citizen creature token.
{2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. | 5 |
Ravenous Chupacabra
RIX
Creature β Beast Horror
U
{2}{B}{B}
2
2
When Ravenous Chupacabra enters, destroy target creature an opponent controls. | 5 |
Nakaya Shade
PY
Creature β Shade
U
{1}{B}
1
1
{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. | 4 |
Maverick Thopterist
EVI
Creature β Human Artificer
U
{3}{U}{R}
2
2
Improvise
When Maverick Thopterist enters, create two 1/1 colorless Thopter artifact creature tokens with flying. | 5 |
Spelltwine
C17
Sorcery
R
{5}{U}
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. | 5 |
Embodiment of Spring
KTK
Creature β Elemental
C
{U}
0
3
{1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | 3 |
Lukka, Wayward Bonder
STX
Legendary Planeswalker β Lukka
M
{4}{R}{R}
5
+1:β―You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
β2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
β7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target." | 5 |
Trained Arynx
OTJ
Creature β Cat Beast Mount
C
{1}{W}
3
1
Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1.
Saddle 2 | 5 |
Teferi, Master of Time
M21
Legendary Planeswalker β Teferi
M
{2}{U}{U}
3
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
β3: Target creature you don't control phases out.
β10: Take two extra turns after this one. | 5 |
Mind Sculpt
M13
Sorcery
C
{1}{U}
Target opponent mills seven cards. | 4 |
Soltari Monk
TPR
Creature β Soltari Monk Cleric
U
{W}{W}
2
1
Protection from black
Shadow | 5 |
Loxodon Hierarch
AVB
Creature β Elephant Cleric
R
{2}{G}{W}
4
4
When Loxodon Hierarch enters, you gain 4 life.
{G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. | 4 |
Seal of Cleansing
FNM
Enchantment
R
{1}{W}
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. | 5 |
Caves of Koilos
MD1
Land
R
{T}: Add {C}.
{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. | 4 |
Talisman of Dominance
40K
Artifact
U
{2}
{T}: Add {C}.
{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you. | 5 |
Thresher Lizard
MB1
Creature β Lizard
C
{2}{R}
3
2
Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. | 5 |
Angelic Shield
IN
Enchantment
U
{W}{U}
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand. | 4 |
Pestilence
5E
Enchantment
C
{2}{B}{B}
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player. | 4 |
Ohran Frostfang
CMM
Snow Creature β Snake
R
{3}{G}{G}
2
6
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card. | 5 |
Call the Skybreaker
EMA
Sorcery
R
{5}{UR}{UR}
Create a 5/5 blue and red Elemental creature token with flying.
Retrace | 5 |
Llanowar Tribe
KHC
Creature β Elf Druid
U
{G}{G}{G}
3
3
{T}: Add {G}{G}{G}. | 5 |
Veteran Brawlers
PY
Creature β Human Soldier
R
{1}{R}
4
4
Veteran Brawlers can't attack if defending player controls an untapped land.
Veteran Brawlers can't block if you control an untapped land. | 3 |
Priest of Titania
CMA
Creature β Elf Druid
C
{1}{G}
1
1
{T}: Add {G} for each Elf on the battlefield. | 5 |
Verge Rangers
C20
Creature β Human Scout Ranger
R
{2}{W}
3
3
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. | 5 |
Karn's Bastion
NCC
Land
R
{T}: Add {C}.
{4}, {T}: Proliferate. | 5 |
Nettling Nuisance
WOC
Creature β Faerie Rogue
R
{2}{B}
3
1
Flying
Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. | 5 |
Necrite
FE
Creature β Thrull
C
{1}{B}{B}
2
2
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. | 3 |
Galvanoth
IVG
Creature β Beast
R
{3}{R}{R}
3
3
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell. | 3 |
Horseshoe Crab
10E
Creature β Crab
C
{2}{U}
1
3
{U}: Untap Horseshoe Crab. | 4 |
End of preview. Expand
in Dataset Viewer.
README.md exists but content is empty.
Use the Edit dataset card button to edit it.
- Downloads last month
- 33