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c2e001
byva0hOj8CU
environment
mystical dungeon
none
none
none
0.1
9.462
The atmosphere is thick with anticipation as an elaborately carved, ancient stone dungeon looms. Torches flicker along the walls casting eerie shadows that dance across the rough, moss-covered surfaces. The air is damp and filled with the musty scent of old stone and forgotten secrets.
[ { "end": 4.0009999999999994, "speaker": "MATT", "start": 0.1, "text": "Hello, everyone. (laughter)" }, { "end": 9.462, "speaker": "MATT", "start": 3.17, "text": "And welcome to tonight's episode of Critical Role, where a bunch of us nerdy-ass voice actors sit around and play the first game of our new campaign of Dungeons and Dragons. (cheering)" }, { "end": 17.758, "speaker": "MATT", "start": 15.002, "text": "Super excited to be back. I've missed this a lot. Missed this-- oh, you guys will be fine. So yes. Glad you guys can join us, apparently in some crazy numbers. So welcome new viewers. Hope you enjoy your stay. So, without further ado, let's get this going so we can get through our announcements. Since it is our first episode of the year, of the campaign, I want to make sure that we get our announcements out of the way. We've got some cool stuff to talk about. First and foremost, we have two sponsors tonight. Our first sponsor-- and we're going into, for a time, a cool partnership with the folks at DnD Beyond, actually. They've been really awesome, and we've been talking, and anybody who hasn't seen it, it's an online digital tool where you can create your own D&D character, they have options to purchase any of the current D&D books out there, and then carry over any of the character options and racial options over into it, so you can basically use it as a tool. We'll be using it to help us out in the game as we go, 'cause it's actually got some pretty cool stuff. So excited about that. It is D-N-D Beyond, by the way, if you haven't seen, not the ampersand. It's D-N-D." }, { "end": 86.71199999999999, "speaker": "LAURA", "start": 81.948, "text": "As in nnnn." }, { "end": 87.67299999999999, "speaker": "MATT", "start": 84.704, "text": "Nnnn. But yeah, so they're going to be a long-term partner for the show, so working with us through the start of this campaign. We're super excited. But yeah. So we're excited. You can currently activate-- it should be now-- some Critical Role content on there. They should have available the Blood Hunter class that I created a couple of years ago, kind of refining. Should be available for you guys to find on the DnD Beyond, which I'm excited about, and there's a one-time discount of $10 off any digital book in the dndbeyond.com marketplace if you use the codeword 'beginnings' in there right now. So yeah, get a chance to check it out." }, { "end": 131.526, "speaker": "TRAVIS", "start": 124.352, "text": "(vomiting noises) Would you like some?" }, { "end": 128.69, "speaker": "MATT", "start": 127.321, "text": "So yeah. I'm super excited to have that, guys. So you apply that code at checkout to make that happen, in case you're confused and trying to get it to work. There's a bunch of stuff to explore on there, and a bunch of cool ways to incorporate the existing breadth of D&D lore and options in there, and now you have some of our stuff in there as well, and hopefully more Critical Role content and Tal'Dorei content and Exandria content down the road to also be available on there as we go. Super excited about that. I'd like to thank you guys at DnD Beyond for being awesome. We also have our second sponsor. Sam, if you want to take it away." }, { "end": 163.47899999999998, "speaker": "SAM", "start": 162.529, "text": "I'm our second sponsor. (laughter)" }, { "end": 171.627, "speaker": "LAURA", "start": 165.202, "text": "Thanks, Sam!" }, { "end": 174.522, "speaker": "SAM", "start": 166.152, "text": "No. Welcome, new viewers. Every week-- or many weeks, I am charged with writing the ad for the sponsor of that week. I did this one way back in mid-December, so it'll feel a little stale. (laughter)" }, { "end": 185.804, "speaker": "SAM", "start": 183.965, "text": "Sorry. I didn't have time to write a new one. Apologies to our sponsor. But our second sponsor tonight is Backblaze. They offer unlimited cloud backup for Macs and PCs. You can restore from the web or via hard drive. They'll even overnight FedEx a drive to you, and because it's Christmas season, I wrote this. 'Twas the night before Critmas when I clicked on my mouse, but the drive wasn't whirring; it had said 'Adi-ouse'. When up from the cloud there arose such a sight, I knew in a flash that my shit was all right. As I spat out my plate of cold chicken kiev, down my chimney came a weird little elf named Lev. I said, \"Whoa, whoa, whoa, how'd you get in my place?\" Lev gave me a wink and punched me in the face. And suddenly he fired up a pipe and started to restore my computer from a backup he carted. My documents, like slash fiction from My Little Pony. My photos, like me naked, covered in bologna. He mumbled that you can get backed up at once for a merry little fee of $5 a month-s. You even get 15 days free if you scroll over to backblaze.com/criticalrole. And just like that, my computer was on. Lev greased up his body, and bam, he was gone. But I heard him exclaim, \"Peace out, yo, whassup! Happy Backblaze to all, don't forget to back up!\" (cheering)" }, { "end": 280.66900000000004, "speaker": "SAM", "start": 275.725, "text": "I'll write another one for Easter, I promise. (laughter)" }, { "end": 285.206, "speaker": "MATT", "start": 279.629, "text": "Thank you, Sam. So thank you, Backblaze. Happy to have you for our sponsor tonight as well. Also, as a heads-up, we've had our friends at Wyrmwood for a while have been awesomely providing Wyrmwood dice boxes and dice trays and dice towers to give away to people in the community. They have new boxes for all the players in the new campaign. And they have been working on something for a while for us to kick off the new campaign. They made us a new table. If we can go to a camera view of this table they made for the campaign. (cheering)" } ]
c2e001
byva0hOj8CU
Travis as Fjord
grimy tavern
vomiting
none
crouching, hand on stomach, other hand outstretched
124.352
131.526
Inside a dimly lit tavern filled with the loud chatter of its patrons, Fjord stands slightly hunched over. His face is pale under the flickering tavern lights, with a grimace as he makes vomiting noises, showing discomfort from his probably unfortunate meal or drink.
[ { "end": 4.0009999999999994, "speaker": "MATT", "start": 0.1, "text": "Hello, everyone. (laughter)" }, { "end": 9.462, "speaker": "MATT", "start": 3.17, "text": "And welcome to tonight's episode of Critical Role, where a bunch of us nerdy-ass voice actors sit around and play the first game of our new campaign of Dungeons and Dragons. (cheering)" }, { "end": 17.758, "speaker": "MATT", "start": 15.002, "text": "Super excited to be back. I've missed this a lot. Missed this-- oh, you guys will be fine. So yes. Glad you guys can join us, apparently in some crazy numbers. So welcome new viewers. Hope you enjoy your stay. So, without further ado, let's get this going so we can get through our announcements. Since it is our first episode of the year, of the campaign, I want to make sure that we get our announcements out of the way. We've got some cool stuff to talk about. First and foremost, we have two sponsors tonight. Our first sponsor-- and we're going into, for a time, a cool partnership with the folks at DnD Beyond, actually. They've been really awesome, and we've been talking, and anybody who hasn't seen it, it's an online digital tool where you can create your own D&D character, they have options to purchase any of the current D&D books out there, and then carry over any of the character options and racial options over into it, so you can basically use it as a tool. We'll be using it to help us out in the game as we go, 'cause it's actually got some pretty cool stuff. So excited about that. It is D-N-D Beyond, by the way, if you haven't seen, not the ampersand. It's D-N-D." }, { "end": 86.71199999999999, "speaker": "LAURA", "start": 81.948, "text": "As in nnnn." }, { "end": 87.67299999999999, "speaker": "MATT", "start": 84.704, "text": "Nnnn. But yeah, so they're going to be a long-term partner for the show, so working with us through the start of this campaign. We're super excited. But yeah. So we're excited. You can currently activate-- it should be now-- some Critical Role content on there. They should have available the Blood Hunter class that I created a couple of years ago, kind of refining. Should be available for you guys to find on the DnD Beyond, which I'm excited about, and there's a one-time discount of $10 off any digital book in the dndbeyond.com marketplace if you use the codeword 'beginnings' in there right now. So yeah, get a chance to check it out." }, { "end": 131.526, "speaker": "TRAVIS", "start": 124.352, "text": "(vomiting noises) Would you like some?" }, { "end": 128.69, "speaker": "MATT", "start": 127.321, "text": "So yeah. I'm super excited to have that, guys. So you apply that code at checkout to make that happen, in case you're confused and trying to get it to work. There's a bunch of stuff to explore on there, and a bunch of cool ways to incorporate the existing breadth of D&D lore and options in there, and now you have some of our stuff in there as well, and hopefully more Critical Role content and Tal'Dorei content and Exandria content down the road to also be available on there as we go. Super excited about that. I'd like to thank you guys at DnD Beyond for being awesome. We also have our second sponsor. Sam, if you want to take it away." }, { "end": 163.47899999999998, "speaker": "SAM", "start": 162.529, "text": "I'm our second sponsor. (laughter)" }, { "end": 171.627, "speaker": "LAURA", "start": 165.202, "text": "Thanks, Sam!" }, { "end": 174.522, "speaker": "SAM", "start": 166.152, "text": "No. Welcome, new viewers. Every week-- or many weeks, I am charged with writing the ad for the sponsor of that week. I did this one way back in mid-December, so it'll feel a little stale. (laughter)" }, { "end": 185.804, "speaker": "SAM", "start": 183.965, "text": "Sorry. I didn't have time to write a new one. Apologies to our sponsor. But our second sponsor tonight is Backblaze. They offer unlimited cloud backup for Macs and PCs. You can restore from the web or via hard drive. They'll even overnight FedEx a drive to you, and because it's Christmas season, I wrote this. 'Twas the night before Critmas when I clicked on my mouse, but the drive wasn't whirring; it had said 'Adi-ouse'. When up from the cloud there arose such a sight, I knew in a flash that my shit was all right. As I spat out my plate of cold chicken kiev, down my chimney came a weird little elf named Lev. I said, \"Whoa, whoa, whoa, how'd you get in my place?\" Lev gave me a wink and punched me in the face. And suddenly he fired up a pipe and started to restore my computer from a backup he carted. My documents, like slash fiction from My Little Pony. My photos, like me naked, covered in bologna. He mumbled that you can get backed up at once for a merry little fee of $5 a month-s. You even get 15 days free if you scroll over to backblaze.com/criticalrole. And just like that, my computer was on. Lev greased up his body, and bam, he was gone. But I heard him exclaim, \"Peace out, yo, whassup! Happy Backblaze to all, don't forget to back up!\" (cheering)" }, { "end": 280.66900000000004, "speaker": "SAM", "start": 275.725, "text": "I'll write another one for Easter, I promise. (laughter)" }, { "end": 285.206, "speaker": "MATT", "start": 279.629, "text": "Thank you, Sam. So thank you, Backblaze. Happy to have you for our sponsor tonight as well. Also, as a heads-up, we've had our friends at Wyrmwood for a while have been awesomely providing Wyrmwood dice boxes and dice trays and dice towers to give away to people in the community. They have new boxes for all the players in the new campaign. And they have been working on something for a while for us to kick off the new campaign. They made us a new table. If we can go to a camera view of this table they made for the campaign. (cheering)" } ]
c2e001
byva0hOj8CU
environment
Dungeons and Dragons studio
none
none
none
348.341
351.637
The atmosphere is filled with the scent of freshly handcrafted English brown oak and the newly installed gaming table dominates the room. Shadows play off its carefully oiled and waxed surfaces, the rosewood and ash burl gleaming under the studio lights.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
sam
Near the new gaming table
inhaling deeply
none
leaning over the table, sniffing
342.959
345.042
Sam leans over the grand new gaming table, his nose twitching slightly as he takes in the rich, comforting scent of wood. His eyes are half-closed, appreciating the warm, fresh wood smell that permeates the studio.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
laura
Dungeons and Dragons studio
exclaiming excitedly
none
standing, hands on hips, smiling broadly
346.258
348.822
Laura stands by her chair, her hands on her hips as she beams with excitement. Her eyes dance with delight as she gestures towards the small cubbies at each player’s station, clearly pleased with the new addition.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
marisha
Dungeons and Dragons studio
commenting
none
sitting, leaning forward slightly, speaking
342.959
356.698
Marisha, seated comfortably at the gaming table, leans forward as she nods appreciatively. A smile plays on her lips as she remarks on the pervasive wood scent in the studio, giving the space a fresh and natural ambiance.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
sam
Dungeons and Dragons studio
joking
none
sitting, one eyebrow raised, grinning
348.341
351.637
Sam, with a mischievous glint in his eyes, quips about the table’s future if their show ever gets canceled. His expression is humorously somber, yet a playful smirk tugs at the corners of his mouth.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
sam
During a merchandise discussion
inquiring skeptically
Poster
leaning back, pointing towards poster, questioning look
398.128
399.168
Scepticism painted across his face, Sam leans backwards slightly, pointing towards the newly discussed poster. His eyes narrow slightly, questioning the reality of the merchandise as he interacts with Laura about it.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
laura
During the merchandise conversation
confirming
Poster
nodding, holding the poster, excited
399.176
400.352
Laura, with a vibrant smile, nods emphatically while holding up a poster for everyone to see. Her eyes sparkle with enthusiasm as she confirms the poster’s existence, her movements animated and lively.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
sam
During a playful merchandise discussion
expressing surprise
none
hands thrown up, eyes wide, mouth open
399.176
400.352
In a moment of genuine surprise, Sam throws his hands up, his eyes widening as he reacts to Laura’s confirmation about the poster. His mouth forms a perfect 'o' of astonishment as he processes the information.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
laura
Engaged in selling merchandise
promoting
Poster
standing, holding poster high, enthusiastic
401.392
404.622
Laura stands energetically, holding a poster high above her head for all to see. She describes the limited availability and shipping details with fervor, her words inviting and persuasive.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
taliesin
During a humorous merchandise discussion
teasing
sam
leaning in, laughing, pointing at sam
420.602
423.372
Taliesin leans towards Sam with a playful smirk, laughter twinkling in his eyes. He points at Sam jokingly, contributing to the light-hearted banter about needing excessive photoshop for the merchandise.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
matt
In a light-hearted discussion
responding humorously
none
sitting, shrugging, chuckling
416.159
424.137
Matt responds with a humorous shrug, chuckling as he admits the team’s lack of post-production skills to meet Sam’s unusual request. His demeanor is relaxed and jovial, reflecting the friendly and teasing atmosphere.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
liam
Discussing comic book release
announcing
none
sitting, pointing to calendar, excited
520.218
521.632
Liam, with a spark of excitement in his eyes, points towards an imaginary calendar as he announces the release date of the comic book. His voice carries a tone of anticipation and pride over the upcoming publication.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
travis
Comic book discussion
requesting eagerly
Comic book release date
leaning forward, hands clasped, pleading look
522.12
528.163
Travis leans forward eagerly, his hands clasped together as he pleads for an earlier release of the comic book. His expression is a mix of hope and impatience, displaying his deep interest in the narrative continuation.
[ { "end": 315.58599999999996, "speaker": "MATT", "start": 312.287, "text": "It's made out of English brown oak, the center Critical Role inlay is made of ash burl, is the background, and then rosewood for the d20 outline, wenge for the Critical Role words themselves, and silver stringing around the border. It was built by hand in their Massachusetts office and workshop, and it was hand-rubbed oil on a wax finish. Over a hundred hours were put into this table. They did an incredible job, and we're super honored to have that here, and thank you guys for showing such an awesome appreciation for what we do." }, { "end": 345.04200000000003, "speaker": "SAM", "start": 342.959, "text": "It smells really nice." }, { "end": 348.822, "speaker": "LAURA", "start": 346.258, "text": "We have cubbies!" }, { "end": 351.637, "speaker": "MARISHA", "start": 348.341, "text": "It smells like wood in the studio, like fresh wood." }, { "end": 356.698, "speaker": "SAM", "start": 350.905, "text": "And, when we get canceled, this is going to be a great dining room table." }, { "end": 361.35400000000004, "speaker": "MATT", "start": 354.201, "text": "This is true! Thank you guys, Wyrmwood. If you aren't familiar with any of their stuff, go to wyrmwoodgaming.com, that's W-Y-R-M-wood Gaming dot com. They do awesome work. It's really super high-quality, it's great. So thank you guys. All right, so. Let's see. Updates we can get through. Laura, do you have an update for merch stuff in the new year?" }, { "end": 375.353, "speaker": "LAURA", "start": 373.67, "text": "(yells) Okay. Yes, I do. It's a new campaign, new us, new merch. I don't know which camera I'm looking at." }, { "end": 389.831, "speaker": "SAM", "start": 382.678, "text": "That one." }, { "end": 385.409, "speaker": "LAURA", "start": 384.361, "text": "So we released our teaser on socials, and everybody was like, \"I want that as a poster!\" So we listened to you, and we made it a poster! (cheering)" }, { "end": 399.168, "speaker": "SAM", "start": 398.128, "text": "It's a real poster?" }, { "end": 400.352, "speaker": "LAURA", "start": 399.176, "text": "It's a real poster!" }, { "end": 405.863, "speaker": "SAM", "start": 400.216, "text": "Oh, wow!" }, { "end": 404.622, "speaker": "LAURA", "start": 401.392, "text": "Look at this lameness that you could have on your wall! So yeah. It's in the store right now, you guys, and we printed a small amount, so those ones will be shipped faster, and then after that it'll just be pre-order, but I think it's all listed as pre-order, so just so you know." }, { "end": 417.372, "speaker": "SAM", "start": 416.159, "text": "Can you photoshop out my crotch region?" }, { "end": 421.127, "speaker": "LAURA", "start": 419.389, "text": "No." }, { "end": 423.37199999999996, "speaker": "TALIESIN", "start": 420.602, "text": "That would be a lot of photoshop, man." }, { "end": 424.137, "speaker": "MATT", "start": 422.34, "text": "None of us have that much talent in post, Sam." }, { "end": 429.809, "speaker": "LAURA", "start": 425.11, "text": "But let's just talk about this Matthew Mercer." }, { "end": 432.41999999999996, "speaker": "MATT", "start": 426.907, "text": "Let's not talk about what I-- when I put that outfit on, I did not consider quite the permeation in my life it would become. So there's that." }, { "end": 438.43199999999996, "speaker": "LAURA", "start": 436.633, "text": "So we can be with you always. Matt can stare at you while you sleep." }, { "end": 443.647, "speaker": "LIAM", "start": 442.146, "text": "That's actually how Purvon dressed." }, { "end": 446.468, "speaker": "MATT", "start": 443.945, "text": "God damn it." }, { "end": 448.978, "speaker": "TALIESIN", "start": 445.446, "text": "Hey, first throwback! Well done." }, { "end": 449.512, "speaker": "LAURA", "start": 447.969, "text": "Oh yeah. We've got to be careful, guys, because we have a lot of people that haven't watched the last campaign, or haven't finished the last campaign, so no spoilers for last campaign." }, { "end": 457.385, "speaker": "SAM", "start": 456.146, "text": "I don't really remember it." }, { "end": 462.79600000000005, "speaker": "TRAVIS", "start": 457.689, "text": "Well, we all died, so." }, { "end": 468.122, "speaker": "MATT", "start": 458.928, "text": "That's true, yeah. Okay, next announcements: the Critical Role podcast we have currently up to date. All of Vox Machina's story, the whole first campaign, is now on the podcast. You can find it where the finest podcasts are downloaded. And do we have an update as far as the release schedule for this podcast?" }, { "end": 480.238, "speaker": "MARISHA", "start": 478.378, "text": "Yes, we do. They will be releasing one week after we are live. We'll be one week behind." }, { "end": 490.133, "speaker": "SAM", "start": 487.572, "text": "On a Thursday?" }, { "end": 497.562, "speaker": "MARISHA", "start": 489.432, "text": "They will be releasing on Thursdays the week after." }, { "end": 495.88, "speaker": "LAURA", "start": 491.993, "text": "Oh, so you can listen to it in the morning and watch it live at night. If you have a lot of free time. Or a really long drive, maybe." }, { "end": 509.514, "speaker": "SAM", "start": 504.378, "text": "An extra eight hours to spend every Thursday." }, { "end": 510.167, "speaker": "MATT", "start": 508.265, "text": "To be fair, you guys would have about as much free time on a Thursday as I would. Cool, so look forward to that. Comic book, issue four of Critical Role: Vox Machina Origins, Liam, when does that come out?" }, { "end": 521.632, "speaker": "LIAM", "start": 520.218, "text": "It is coming out on the 24th of this month." }, { "end": 528.163, "speaker": "TRAVIS", "start": 522.12, "text": "Oh, make it sooner!" }, { "end": 527.169, "speaker": "LIAM", "start": 523.534, "text": "I've read it. It's so good, it's real good, it's so good. You guys, Vox Machina's story ended at this table, but it is going to live on and on and on-- at least for three more issues." }, { "end": 535.322, "speaker": "MATT", "start": 533.805, "text": "Thank you very much." }, { "end": 548.017, "speaker": "TRAVIS", "start": 537.44, "text": "Check it out everywhere." }, { "end": 542.547, "speaker": "LIAM", "start": 538.957, "text": "Yeah, on Zune, on PalmPilot. Darkhorse app, Comixology, Limewire, finally." }, { "end": 552.1179999999999, "speaker": "MARISHA", "start": 549.534, "text": "Napster." }, { "end": 557.143, "speaker": "LAURA", "start": 553.124, "text": "I'm going to throw up." }, { "end": 558.3449999999999, "speaker": "MATT", "start": 555.708, "text": "That's okay, guys, we've got a couple more things left. Thank you for hanging in there. As far as con appearances go, I actually fly tomorrow to Miami, Florida for Paradise City Comic Con. I'll be there tomorrow until Sunday. If you guys are in the area, come say hi at the convention. It should be fun. I have panels and signings and stuff. Hopefully see you there. Also, I'll be at Lexington Comic and Toy Con in Lexington, Kentucky, March 9-11, Otafest in Calgary, May 18-20, and A-Kon in Texas, June 7-10." }, { "end": 586.464, "speaker": "ASHLEY", "start": 583.062, "text": "Jeez Louise, Matt." }, { "end": 587.8019999999999, "speaker": "LAURA", "start": 585.699, "text": "We have Emerald City Comic Con, me and Travis." }, { "end": 596.74, "speaker": "TRAVIS", "start": 589.101, "text": "First weekend of March." } ]
c2e001
byva0hOj8CU
environment
Dungeons and Dragons game table
none
none
none
591.204
596.898
Surrounded by stacks of rulebooks and gleaming dice, the game table is set against a backdrop of intricate fantasy art posters, lit by moody, ambient light. Players’ miniatures stand poised on a large, detailed map, central to the group’s focus.
[ { "end": 596.8979999999999, "speaker": "MATT", "start": 591.204, "text": "Badass. Cool. All right, so. Paring it down, finishing it up here. Thank you for your patience. With the new campaign, I want to renew our appreciation for and make sure that we push to you guys that we, from the very beginning, have been supporting a really amazing charity called 826, 826LA being our local chapter. They have 826 groups all over the United States that they do after-school creative writing, and a lot of great creative classes for children who are either underprivileged or don't have opportunities to go to these types of classes. They do wonderful, wonderful work, and we've been supporting them from the very beginning, and we're just doubling down on that for this new campaign. You guys as a community have been fantastic in supporting them, and all the charities that we've supported from the very beginning. Critmas every year has been a very prime example of that, so I just wanted to continue to push that forward, share the love, and a big thank-you to 826 for being such an amazing source of creative drive for so many young kids who normally wouldn't have that opportunity. So you guys are amazing, and show them your appreciation if you can. (cheering)" }, { "end": 660.703, "speaker": "MATT", "start": 656.956, "text": "Final shout-outs. One, thank you to Ian Phillips of Iron Tusk Painting, who has painted the miniatures for this campaign. (cheering)" }, { "end": 675.519, "speaker": "MATT", "start": 666.67, "text": "He actually painted me and Marisha's cake toppers for our wedding, and whenever you manage to see them in the campaign, you can know that it's his handiwork. Soon enough." }, { "end": 678.13, "speaker": "ASHLEY", "start": 674.671, "text": "Also, fun fact about Ian Phillips: I grew up with him. He was one of my brother's best friends when we first moved out here to LA, and so when that name was floating around, I was like, wait a minute. And then we reconnected back on Instagram. It's such a crazy story. You know, Critical Role brings it all back around. (laughter)" }, { "end": 700.62, "speaker": "MATT", "start": 696.842, "text": "I love it. So you can follow him, @PaintingTusk on Twitter." }, { "end": 704.32, "speaker": "LIAM", "start": 700.301, "text": "I've had him paint 20 to 30-- I'm kind of addicted-- 20 to 30 miniatures. They're amazing. He's amazing at what he does." }, { "end": 707.982, "speaker": "MATT", "start": 705.646, "text": "And final thank-yous to Warner Bros and Monolith Entertainment for letting us incorporate the Shadow of War soundtrack into our Critical Role soundtrack here on the air, so those will be coming into the new campaign. And, super excited, CD Projekt Red has been nice enough to allow us use of the Witcher series soundtrack to also incorporate into the campaign, which, honestly, when we started playing at home, the Witcher soundtrack was most of my music, and I couldn't use it when we started streaming, and so it's been a cool full-circle to be able to bring it back in. Plus it brings a unique flavor that works with the new campaign setting, so. With that, I believe our announcements are done. Thank you for bearing with us." }, { "end": 746.294, "speaker": "LAURA", "start": 745.064, "text": "Wait, we're going to give-- oh, that's--" }, { "end": 749.778, "speaker": "MARISHA", "start": 747.4, "text": "Afterwards." }, { "end": 756.663, "speaker": "SAM", "start": 748.63, "text": "There's one more announcement." }, { "end": 757.839, "speaker": "MARISHA", "start": 751.008, "text": "Our announcement is our brand-new opening title sequence. Which I think we're ready for." }, { "end": 761.2510000000001, "speaker": "MATT", "start": 759.041, "text": "So, as we bring it down, guys, let's go ahead and prepare to dive in to the new year and the new campaign for this episode of Critical Role. (yelling) [80s music] (laughter)" }, { "end": 859.4019999999999, "speaker": "MATT", "start": 857.233, "text": "And welcome back." }, { "end": 864.096, "speaker": "TRAVIS", "start": 859.443, "text": "That was a new level." }, { "end": 866.3199999999999, "speaker": "MATT", "start": 861.612, "text": "We've definitely returned to the table. Thank you, Sam. So." }, { "end": 867.865, "speaker": "MARISHA", "start": 866.265, "text": "Wait, super fast. We've got to go through credits. Right? Okay. So normally we don't do this, and I did this once before when we released our other opening title sequence. Yeah, 50th. So we're going to do this again. These are just people who do so much and who do not get enough love. I'm going to shout them out. Sean Becker, who's the unsung hero of Geek and Sundry, he's the executive producer. T.J. Rotell, he's our production manager around here, he makes sure that we actually have cameras. Maxwell James, our producer that makes this show go every week. Dani Carr, our production coordinator, also huge producer here. Steve Sprinkles, who directed that amazing opening title sequence." }, { "end": 913.215, "speaker": "SAM", "start": 909.004, "text": "That's not a real name!" }, { "end": 912.047, "speaker": "MARISHA", "start": 910.604, "text": "I know. I love it on the slate. It always says 'Sprinkles'. Jan-Michael Losada, who is our D.P., and is the same D.P. from last time. Tristan Savage-Tate, our first A.C. Sean Delahunt, who is our key grip. Tyler Hart, who is our gaffer, who gaffs everything around here, he's amazing. Jenny Newman, who did the amazing wardrobe. She sourced all the wardrobe. Wren Witting, who's one of our hair and makeup artists. Vanessa Marie, who is our second hair and makeup artist. Jose Sosa, who was our production assistant. Selina Ruthe--" }, { "end": 953.273, "speaker": "LAURA", "start": 949.518, "text": "That's a lot of pieces of paper!" }, { "end": 952.684, "speaker": "MARISHA", "start": 950.961, "text": "I know. Selina Ruthe, who did additional photography, and she also does stuff every day." }, { "end": 957.4300000000001, "speaker": "LAURA", "start": 954.716, "text": "Why didn't you put them on the same piece of paper?" }, { "end": 959.5229999999999, "speaker": "MARISHA", "start": 956.439, "text": "Because I didn't know there was going to be this many. Brandon Clark, who was our location manager. Pamela Joy, who shot all the photos for that, and Loretta Ritchert." }, { "end": 966.7620000000001, "speaker": "LAURA", "start": 965.269, "text": "Yeah, they're with Heirloom Photography, and they did all of our thumbnails, too. They did that poster." }, { "end": 972.5169999999999, "speaker": "ASHLEY", "start": 969.603, "text": "Go check them out on Instagram!" }, { "end": 972.835, "speaker": "MARISHA", "start": 971.096, "text": "Jason Charles Miller, who does our music." }, { "end": 978.387, "speaker": "LIAM", "start": 974.01, "text": "Party on, Garthok!" } ]
c2e001
byva0hOj8CU
MATT
Art workshop with miniatures
thanking Ian Phillips
hand-painted miniatures
holding a miniature, pointing at a miniature
656.956
660.703
Amidst a collection of vividly painted miniatures, MATT, with a gentle smile, holds up an exquisitely detailed figurine. In the background, shelves filled with other colorful miniatures showcase intricate designs and craftsmanship.
[ { "end": 596.8979999999999, "speaker": "MATT", "start": 591.204, "text": "Badass. Cool. All right, so. Paring it down, finishing it up here. Thank you for your patience. With the new campaign, I want to renew our appreciation for and make sure that we push to you guys that we, from the very beginning, have been supporting a really amazing charity called 826, 826LA being our local chapter. They have 826 groups all over the United States that they do after-school creative writing, and a lot of great creative classes for children who are either underprivileged or don't have opportunities to go to these types of classes. They do wonderful, wonderful work, and we've been supporting them from the very beginning, and we're just doubling down on that for this new campaign. You guys as a community have been fantastic in supporting them, and all the charities that we've supported from the very beginning. Critmas every year has been a very prime example of that, so I just wanted to continue to push that forward, share the love, and a big thank-you to 826 for being such an amazing source of creative drive for so many young kids who normally wouldn't have that opportunity. So you guys are amazing, and show them your appreciation if you can. (cheering)" }, { "end": 660.703, "speaker": "MATT", "start": 656.956, "text": "Final shout-outs. One, thank you to Ian Phillips of Iron Tusk Painting, who has painted the miniatures for this campaign. (cheering)" }, { "end": 675.519, "speaker": "MATT", "start": 666.67, "text": "He actually painted me and Marisha's cake toppers for our wedding, and whenever you manage to see them in the campaign, you can know that it's his handiwork. Soon enough." }, { "end": 678.13, "speaker": "ASHLEY", "start": 674.671, "text": "Also, fun fact about Ian Phillips: I grew up with him. He was one of my brother's best friends when we first moved out here to LA, and so when that name was floating around, I was like, wait a minute. And then we reconnected back on Instagram. It's such a crazy story. You know, Critical Role brings it all back around. (laughter)" }, { "end": 700.62, "speaker": "MATT", "start": 696.842, "text": "I love it. So you can follow him, @PaintingTusk on Twitter." }, { "end": 704.32, "speaker": "LIAM", "start": 700.301, "text": "I've had him paint 20 to 30-- I'm kind of addicted-- 20 to 30 miniatures. They're amazing. He's amazing at what he does." }, { "end": 707.982, "speaker": "MATT", "start": 705.646, "text": "And final thank-yous to Warner Bros and Monolith Entertainment for letting us incorporate the Shadow of War soundtrack into our Critical Role soundtrack here on the air, so those will be coming into the new campaign. And, super excited, CD Projekt Red has been nice enough to allow us use of the Witcher series soundtrack to also incorporate into the campaign, which, honestly, when we started playing at home, the Witcher soundtrack was most of my music, and I couldn't use it when we started streaming, and so it's been a cool full-circle to be able to bring it back in. Plus it brings a unique flavor that works with the new campaign setting, so. With that, I believe our announcements are done. Thank you for bearing with us." }, { "end": 746.294, "speaker": "LAURA", "start": 745.064, "text": "Wait, we're going to give-- oh, that's--" }, { "end": 749.778, "speaker": "MARISHA", "start": 747.4, "text": "Afterwards." }, { "end": 756.663, "speaker": "SAM", "start": 748.63, "text": "There's one more announcement." }, { "end": 757.839, "speaker": "MARISHA", "start": 751.008, "text": "Our announcement is our brand-new opening title sequence. Which I think we're ready for." }, { "end": 761.2510000000001, "speaker": "MATT", "start": 759.041, "text": "So, as we bring it down, guys, let's go ahead and prepare to dive in to the new year and the new campaign for this episode of Critical Role. (yelling) [80s music] (laughter)" }, { "end": 859.4019999999999, "speaker": "MATT", "start": 857.233, "text": "And welcome back." }, { "end": 864.096, "speaker": "TRAVIS", "start": 859.443, "text": "That was a new level." }, { "end": 866.3199999999999, "speaker": "MATT", "start": 861.612, "text": "We've definitely returned to the table. Thank you, Sam. So." }, { "end": 867.865, "speaker": "MARISHA", "start": 866.265, "text": "Wait, super fast. We've got to go through credits. Right? Okay. So normally we don't do this, and I did this once before when we released our other opening title sequence. Yeah, 50th. So we're going to do this again. These are just people who do so much and who do not get enough love. I'm going to shout them out. Sean Becker, who's the unsung hero of Geek and Sundry, he's the executive producer. T.J. Rotell, he's our production manager around here, he makes sure that we actually have cameras. Maxwell James, our producer that makes this show go every week. Dani Carr, our production coordinator, also huge producer here. Steve Sprinkles, who directed that amazing opening title sequence." }, { "end": 913.215, "speaker": "SAM", "start": 909.004, "text": "That's not a real name!" }, { "end": 912.047, "speaker": "MARISHA", "start": 910.604, "text": "I know. I love it on the slate. It always says 'Sprinkles'. Jan-Michael Losada, who is our D.P., and is the same D.P. from last time. Tristan Savage-Tate, our first A.C. Sean Delahunt, who is our key grip. Tyler Hart, who is our gaffer, who gaffs everything around here, he's amazing. Jenny Newman, who did the amazing wardrobe. She sourced all the wardrobe. Wren Witting, who's one of our hair and makeup artists. Vanessa Marie, who is our second hair and makeup artist. Jose Sosa, who was our production assistant. Selina Ruthe--" }, { "end": 953.273, "speaker": "LAURA", "start": 949.518, "text": "That's a lot of pieces of paper!" }, { "end": 952.684, "speaker": "MARISHA", "start": 950.961, "text": "I know. Selina Ruthe, who did additional photography, and she also does stuff every day." }, { "end": 957.4300000000001, "speaker": "LAURA", "start": 954.716, "text": "Why didn't you put them on the same piece of paper?" }, { "end": 959.5229999999999, "speaker": "MARISHA", "start": 956.439, "text": "Because I didn't know there was going to be this many. Brandon Clark, who was our location manager. Pamela Joy, who shot all the photos for that, and Loretta Ritchert." }, { "end": 966.7620000000001, "speaker": "LAURA", "start": 965.269, "text": "Yeah, they're with Heirloom Photography, and they did all of our thumbnails, too. They did that poster." }, { "end": 972.5169999999999, "speaker": "ASHLEY", "start": 969.603, "text": "Go check them out on Instagram!" }, { "end": 972.835, "speaker": "MARISHA", "start": 971.096, "text": "Jason Charles Miller, who does our music." }, { "end": 978.387, "speaker": "LIAM", "start": 974.01, "text": "Party on, Garthok!" } ]
c2e001
byva0hOj8CU
MATT
Vintage styled living room with wedding photos
describing painted cake toppers
wedding cake toppers
holding a photo of the cake toppers, looking nostalgic
666.67
675.519
In a cozy, vintage-styled living room adorned with elegant wedding photos, MATT reflects warmly on his and Marisha's cake topper, delicately hand-painted, capturing a personal and cherished memory. His tone is filled with gratitude and fondness as he speaks.
[ { "end": 596.8979999999999, "speaker": "MATT", "start": 591.204, "text": "Badass. Cool. All right, so. Paring it down, finishing it up here. Thank you for your patience. With the new campaign, I want to renew our appreciation for and make sure that we push to you guys that we, from the very beginning, have been supporting a really amazing charity called 826, 826LA being our local chapter. They have 826 groups all over the United States that they do after-school creative writing, and a lot of great creative classes for children who are either underprivileged or don't have opportunities to go to these types of classes. They do wonderful, wonderful work, and we've been supporting them from the very beginning, and we're just doubling down on that for this new campaign. You guys as a community have been fantastic in supporting them, and all the charities that we've supported from the very beginning. Critmas every year has been a very prime example of that, so I just wanted to continue to push that forward, share the love, and a big thank-you to 826 for being such an amazing source of creative drive for so many young kids who normally wouldn't have that opportunity. So you guys are amazing, and show them your appreciation if you can. (cheering)" }, { "end": 660.703, "speaker": "MATT", "start": 656.956, "text": "Final shout-outs. One, thank you to Ian Phillips of Iron Tusk Painting, who has painted the miniatures for this campaign. (cheering)" }, { "end": 675.519, "speaker": "MATT", "start": 666.67, "text": "He actually painted me and Marisha's cake toppers for our wedding, and whenever you manage to see them in the campaign, you can know that it's his handiwork. Soon enough." }, { "end": 678.13, "speaker": "ASHLEY", "start": 674.671, "text": "Also, fun fact about Ian Phillips: I grew up with him. He was one of my brother's best friends when we first moved out here to LA, and so when that name was floating around, I was like, wait a minute. And then we reconnected back on Instagram. It's such a crazy story. You know, Critical Role brings it all back around. (laughter)" }, { "end": 700.62, "speaker": "MATT", "start": 696.842, "text": "I love it. So you can follow him, @PaintingTusk on Twitter." }, { "end": 704.32, "speaker": "LIAM", "start": 700.301, "text": "I've had him paint 20 to 30-- I'm kind of addicted-- 20 to 30 miniatures. They're amazing. He's amazing at what he does." }, { "end": 707.982, "speaker": "MATT", "start": 705.646, "text": "And final thank-yous to Warner Bros and Monolith Entertainment for letting us incorporate the Shadow of War soundtrack into our Critical Role soundtrack here on the air, so those will be coming into the new campaign. And, super excited, CD Projekt Red has been nice enough to allow us use of the Witcher series soundtrack to also incorporate into the campaign, which, honestly, when we started playing at home, the Witcher soundtrack was most of my music, and I couldn't use it when we started streaming, and so it's been a cool full-circle to be able to bring it back in. Plus it brings a unique flavor that works with the new campaign setting, so. With that, I believe our announcements are done. Thank you for bearing with us." }, { "end": 746.294, "speaker": "LAURA", "start": 745.064, "text": "Wait, we're going to give-- oh, that's--" }, { "end": 749.778, "speaker": "MARISHA", "start": 747.4, "text": "Afterwards." }, { "end": 756.663, "speaker": "SAM", "start": 748.63, "text": "There's one more announcement." }, { "end": 757.839, "speaker": "MARISHA", "start": 751.008, "text": "Our announcement is our brand-new opening title sequence. Which I think we're ready for." }, { "end": 761.2510000000001, "speaker": "MATT", "start": 759.041, "text": "So, as we bring it down, guys, let's go ahead and prepare to dive in to the new year and the new campaign for this episode of Critical Role. (yelling) [80s music] (laughter)" }, { "end": 859.4019999999999, "speaker": "MATT", "start": 857.233, "text": "And welcome back." }, { "end": 864.096, "speaker": "TRAVIS", "start": 859.443, "text": "That was a new level." }, { "end": 866.3199999999999, "speaker": "MATT", "start": 861.612, "text": "We've definitely returned to the table. Thank you, Sam. So." }, { "end": 867.865, "speaker": "MARISHA", "start": 866.265, "text": "Wait, super fast. We've got to go through credits. Right? Okay. So normally we don't do this, and I did this once before when we released our other opening title sequence. Yeah, 50th. So we're going to do this again. These are just people who do so much and who do not get enough love. I'm going to shout them out. Sean Becker, who's the unsung hero of Geek and Sundry, he's the executive producer. T.J. Rotell, he's our production manager around here, he makes sure that we actually have cameras. Maxwell James, our producer that makes this show go every week. Dani Carr, our production coordinator, also huge producer here. Steve Sprinkles, who directed that amazing opening title sequence." }, { "end": 913.215, "speaker": "SAM", "start": 909.004, "text": "That's not a real name!" }, { "end": 912.047, "speaker": "MARISHA", "start": 910.604, "text": "I know. I love it on the slate. It always says 'Sprinkles'. Jan-Michael Losada, who is our D.P., and is the same D.P. from last time. Tristan Savage-Tate, our first A.C. Sean Delahunt, who is our key grip. Tyler Hart, who is our gaffer, who gaffs everything around here, he's amazing. Jenny Newman, who did the amazing wardrobe. She sourced all the wardrobe. Wren Witting, who's one of our hair and makeup artists. Vanessa Marie, who is our second hair and makeup artist. Jose Sosa, who was our production assistant. Selina Ruthe--" }, { "end": 953.273, "speaker": "LAURA", "start": 949.518, "text": "That's a lot of pieces of paper!" }, { "end": 952.684, "speaker": "MARISHA", "start": 950.961, "text": "I know. Selina Ruthe, who did additional photography, and she also does stuff every day." }, { "end": 957.4300000000001, "speaker": "LAURA", "start": 954.716, "text": "Why didn't you put them on the same piece of paper?" }, { "end": 959.5229999999999, "speaker": "MARISHA", "start": 956.439, "text": "Because I didn't know there was going to be this many. Brandon Clark, who was our location manager. Pamela Joy, who shot all the photos for that, and Loretta Ritchert." }, { "end": 966.7620000000001, "speaker": "LAURA", "start": 965.269, "text": "Yeah, they're with Heirloom Photography, and they did all of our thumbnails, too. They did that poster." }, { "end": 972.5169999999999, "speaker": "ASHLEY", "start": 969.603, "text": "Go check them out on Instagram!" }, { "end": 972.835, "speaker": "MARISHA", "start": 971.096, "text": "Jason Charles Miller, who does our music." }, { "end": 978.387, "speaker": "LIAM", "start": 974.01, "text": "Party on, Garthok!" } ]
c2e001
byva0hOj8CU
ASHLEY
Vintage styled living room with photos
revealing a personal connection
Prints of Instagram photos
holding a photo, smiling excitedly
674.671
678.13
Sitting comfortably in a well-lit, warmly decorated room, ASHLEY excitedly holds a series of Instagram prints, telling a vivid story of reconnection with an old friend. Her expression reflects a sense of joyful surprise and a profound connection to her past experiences.
[ { "end": 596.8979999999999, "speaker": "MATT", "start": 591.204, "text": "Badass. Cool. All right, so. Paring it down, finishing it up here. Thank you for your patience. With the new campaign, I want to renew our appreciation for and make sure that we push to you guys that we, from the very beginning, have been supporting a really amazing charity called 826, 826LA being our local chapter. They have 826 groups all over the United States that they do after-school creative writing, and a lot of great creative classes for children who are either underprivileged or don't have opportunities to go to these types of classes. They do wonderful, wonderful work, and we've been supporting them from the very beginning, and we're just doubling down on that for this new campaign. You guys as a community have been fantastic in supporting them, and all the charities that we've supported from the very beginning. Critmas every year has been a very prime example of that, so I just wanted to continue to push that forward, share the love, and a big thank-you to 826 for being such an amazing source of creative drive for so many young kids who normally wouldn't have that opportunity. So you guys are amazing, and show them your appreciation if you can. (cheering)" }, { "end": 660.703, "speaker": "MATT", "start": 656.956, "text": "Final shout-outs. One, thank you to Ian Phillips of Iron Tusk Painting, who has painted the miniatures for this campaign. (cheering)" }, { "end": 675.519, "speaker": "MATT", "start": 666.67, "text": "He actually painted me and Marisha's cake toppers for our wedding, and whenever you manage to see them in the campaign, you can know that it's his handiwork. Soon enough." }, { "end": 678.13, "speaker": "ASHLEY", "start": 674.671, "text": "Also, fun fact about Ian Phillips: I grew up with him. He was one of my brother's best friends when we first moved out here to LA, and so when that name was floating around, I was like, wait a minute. And then we reconnected back on Instagram. It's such a crazy story. You know, Critical Role brings it all back around. (laughter)" }, { "end": 700.62, "speaker": "MATT", "start": 696.842, "text": "I love it. So you can follow him, @PaintingTusk on Twitter." }, { "end": 704.32, "speaker": "LIAM", "start": 700.301, "text": "I've had him paint 20 to 30-- I'm kind of addicted-- 20 to 30 miniatures. They're amazing. He's amazing at what he does." }, { "end": 707.982, "speaker": "MATT", "start": 705.646, "text": "And final thank-yous to Warner Bros and Monolith Entertainment for letting us incorporate the Shadow of War soundtrack into our Critical Role soundtrack here on the air, so those will be coming into the new campaign. And, super excited, CD Projekt Red has been nice enough to allow us use of the Witcher series soundtrack to also incorporate into the campaign, which, honestly, when we started playing at home, the Witcher soundtrack was most of my music, and I couldn't use it when we started streaming, and so it's been a cool full-circle to be able to bring it back in. Plus it brings a unique flavor that works with the new campaign setting, so. With that, I believe our announcements are done. Thank you for bearing with us." }, { "end": 746.294, "speaker": "LAURA", "start": 745.064, "text": "Wait, we're going to give-- oh, that's--" }, { "end": 749.778, "speaker": "MARISHA", "start": 747.4, "text": "Afterwards." }, { "end": 756.663, "speaker": "SAM", "start": 748.63, "text": "There's one more announcement." }, { "end": 757.839, "speaker": "MARISHA", "start": 751.008, "text": "Our announcement is our brand-new opening title sequence. Which I think we're ready for." }, { "end": 761.2510000000001, "speaker": "MATT", "start": 759.041, "text": "So, as we bring it down, guys, let's go ahead and prepare to dive in to the new year and the new campaign for this episode of Critical Role. (yelling) [80s music] (laughter)" }, { "end": 859.4019999999999, "speaker": "MATT", "start": 857.233, "text": "And welcome back." }, { "end": 864.096, "speaker": "TRAVIS", "start": 859.443, "text": "That was a new level." }, { "end": 866.3199999999999, "speaker": "MATT", "start": 861.612, "text": "We've definitely returned to the table. Thank you, Sam. So." }, { "end": 867.865, "speaker": "MARISHA", "start": 866.265, "text": "Wait, super fast. We've got to go through credits. Right? Okay. So normally we don't do this, and I did this once before when we released our other opening title sequence. Yeah, 50th. So we're going to do this again. These are just people who do so much and who do not get enough love. I'm going to shout them out. Sean Becker, who's the unsung hero of Geek and Sundry, he's the executive producer. T.J. Rotell, he's our production manager around here, he makes sure that we actually have cameras. Maxwell James, our producer that makes this show go every week. Dani Carr, our production coordinator, also huge producer here. Steve Sprinkles, who directed that amazing opening title sequence." }, { "end": 913.215, "speaker": "SAM", "start": 909.004, "text": "That's not a real name!" }, { "end": 912.047, "speaker": "MARISHA", "start": 910.604, "text": "I know. I love it on the slate. It always says 'Sprinkles'. Jan-Michael Losada, who is our D.P., and is the same D.P. from last time. Tristan Savage-Tate, our first A.C. Sean Delahunt, who is our key grip. Tyler Hart, who is our gaffer, who gaffs everything around here, he's amazing. Jenny Newman, who did the amazing wardrobe. She sourced all the wardrobe. Wren Witting, who's one of our hair and makeup artists. Vanessa Marie, who is our second hair and makeup artist. Jose Sosa, who was our production assistant. Selina Ruthe--" }, { "end": 953.273, "speaker": "LAURA", "start": 949.518, "text": "That's a lot of pieces of paper!" }, { "end": 952.684, "speaker": "MARISHA", "start": 950.961, "text": "I know. Selina Ruthe, who did additional photography, and she also does stuff every day." }, { "end": 957.4300000000001, "speaker": "LAURA", "start": 954.716, "text": "Why didn't you put them on the same piece of paper?" }, { "end": 959.5229999999999, "speaker": "MARISHA", "start": 956.439, "text": "Because I didn't know there was going to be this many. Brandon Clark, who was our location manager. Pamela Joy, who shot all the photos for that, and Loretta Ritchert." }, { "end": 966.7620000000001, "speaker": "LAURA", "start": 965.269, "text": "Yeah, they're with Heirloom Photography, and they did all of our thumbnails, too. They did that poster." }, { "end": 972.5169999999999, "speaker": "ASHLEY", "start": 969.603, "text": "Go check them out on Instagram!" }, { "end": 972.835, "speaker": "MARISHA", "start": 971.096, "text": "Jason Charles Miller, who does our music." }, { "end": 978.387, "speaker": "LIAM", "start": 974.01, "text": "Party on, Garthok!" } ]
c2e001
byva0hOj8CU
TRAVIS
Animated D&D storytelling session
expressing amazement
Dungeons and Dragons artwork
wide-eyed, hand on chest
857.233
864.096
During an intensely engaging Dungeons and Dragons session, TRAVIS, caught in a moment of amazement, gestures towards the vivid artwork depicting their game’s narrative. His face lights up with thrill and delight at the unfolding adventure.
[ { "end": 596.8979999999999, "speaker": "MATT", "start": 591.204, "text": "Badass. Cool. All right, so. Paring it down, finishing it up here. Thank you for your patience. With the new campaign, I want to renew our appreciation for and make sure that we push to you guys that we, from the very beginning, have been supporting a really amazing charity called 826, 826LA being our local chapter. They have 826 groups all over the United States that they do after-school creative writing, and a lot of great creative classes for children who are either underprivileged or don't have opportunities to go to these types of classes. They do wonderful, wonderful work, and we've been supporting them from the very beginning, and we're just doubling down on that for this new campaign. You guys as a community have been fantastic in supporting them, and all the charities that we've supported from the very beginning. Critmas every year has been a very prime example of that, so I just wanted to continue to push that forward, share the love, and a big thank-you to 826 for being such an amazing source of creative drive for so many young kids who normally wouldn't have that opportunity. So you guys are amazing, and show them your appreciation if you can. (cheering)" }, { "end": 660.703, "speaker": "MATT", "start": 656.956, "text": "Final shout-outs. One, thank you to Ian Phillips of Iron Tusk Painting, who has painted the miniatures for this campaign. (cheering)" }, { "end": 675.519, "speaker": "MATT", "start": 666.67, "text": "He actually painted me and Marisha's cake toppers for our wedding, and whenever you manage to see them in the campaign, you can know that it's his handiwork. Soon enough." }, { "end": 678.13, "speaker": "ASHLEY", "start": 674.671, "text": "Also, fun fact about Ian Phillips: I grew up with him. He was one of my brother's best friends when we first moved out here to LA, and so when that name was floating around, I was like, wait a minute. And then we reconnected back on Instagram. It's such a crazy story. You know, Critical Role brings it all back around. (laughter)" }, { "end": 700.62, "speaker": "MATT", "start": 696.842, "text": "I love it. So you can follow him, @PaintingTusk on Twitter." }, { "end": 704.32, "speaker": "LIAM", "start": 700.301, "text": "I've had him paint 20 to 30-- I'm kind of addicted-- 20 to 30 miniatures. They're amazing. He's amazing at what he does." }, { "end": 707.982, "speaker": "MATT", "start": 705.646, "text": "And final thank-yous to Warner Bros and Monolith Entertainment for letting us incorporate the Shadow of War soundtrack into our Critical Role soundtrack here on the air, so those will be coming into the new campaign. And, super excited, CD Projekt Red has been nice enough to allow us use of the Witcher series soundtrack to also incorporate into the campaign, which, honestly, when we started playing at home, the Witcher soundtrack was most of my music, and I couldn't use it when we started streaming, and so it's been a cool full-circle to be able to bring it back in. Plus it brings a unique flavor that works with the new campaign setting, so. With that, I believe our announcements are done. Thank you for bearing with us." }, { "end": 746.294, "speaker": "LAURA", "start": 745.064, "text": "Wait, we're going to give-- oh, that's--" }, { "end": 749.778, "speaker": "MARISHA", "start": 747.4, "text": "Afterwards." }, { "end": 756.663, "speaker": "SAM", "start": 748.63, "text": "There's one more announcement." }, { "end": 757.839, "speaker": "MARISHA", "start": 751.008, "text": "Our announcement is our brand-new opening title sequence. Which I think we're ready for." }, { "end": 761.2510000000001, "speaker": "MATT", "start": 759.041, "text": "So, as we bring it down, guys, let's go ahead and prepare to dive in to the new year and the new campaign for this episode of Critical Role. (yelling) [80s music] (laughter)" }, { "end": 859.4019999999999, "speaker": "MATT", "start": 857.233, "text": "And welcome back." }, { "end": 864.096, "speaker": "TRAVIS", "start": 859.443, "text": "That was a new level." }, { "end": 866.3199999999999, "speaker": "MATT", "start": 861.612, "text": "We've definitely returned to the table. Thank you, Sam. So." }, { "end": 867.865, "speaker": "MARISHA", "start": 866.265, "text": "Wait, super fast. We've got to go through credits. Right? Okay. So normally we don't do this, and I did this once before when we released our other opening title sequence. Yeah, 50th. So we're going to do this again. These are just people who do so much and who do not get enough love. I'm going to shout them out. Sean Becker, who's the unsung hero of Geek and Sundry, he's the executive producer. T.J. Rotell, he's our production manager around here, he makes sure that we actually have cameras. Maxwell James, our producer that makes this show go every week. Dani Carr, our production coordinator, also huge producer here. Steve Sprinkles, who directed that amazing opening title sequence." }, { "end": 913.215, "speaker": "SAM", "start": 909.004, "text": "That's not a real name!" }, { "end": 912.047, "speaker": "MARISHA", "start": 910.604, "text": "I know. I love it on the slate. It always says 'Sprinkles'. Jan-Michael Losada, who is our D.P., and is the same D.P. from last time. Tristan Savage-Tate, our first A.C. Sean Delahunt, who is our key grip. Tyler Hart, who is our gaffer, who gaffs everything around here, he's amazing. Jenny Newman, who did the amazing wardrobe. She sourced all the wardrobe. Wren Witting, who's one of our hair and makeup artists. Vanessa Marie, who is our second hair and makeup artist. Jose Sosa, who was our production assistant. Selina Ruthe--" }, { "end": 953.273, "speaker": "LAURA", "start": 949.518, "text": "That's a lot of pieces of paper!" }, { "end": 952.684, "speaker": "MARISHA", "start": 950.961, "text": "I know. Selina Ruthe, who did additional photography, and she also does stuff every day." }, { "end": 957.4300000000001, "speaker": "LAURA", "start": 954.716, "text": "Why didn't you put them on the same piece of paper?" }, { "end": 959.5229999999999, "speaker": "MARISHA", "start": 956.439, "text": "Because I didn't know there was going to be this many. Brandon Clark, who was our location manager. Pamela Joy, who shot all the photos for that, and Loretta Ritchert." }, { "end": 966.7620000000001, "speaker": "LAURA", "start": 965.269, "text": "Yeah, they're with Heirloom Photography, and they did all of our thumbnails, too. They did that poster." }, { "end": 972.5169999999999, "speaker": "ASHLEY", "start": 969.603, "text": "Go check them out on Instagram!" }, { "end": 972.835, "speaker": "MARISHA", "start": 971.096, "text": "Jason Charles Miller, who does our music." }, { "end": 978.387, "speaker": "LIAM", "start": 974.01, "text": "Party on, Garthok!" } ]
c2e001
byva0hOj8CU
environment
fantastical continent of Wildemount
none
none
998.161
1,000.583
Welcome to the sprawling continent of Wildemount in the year 835 P.D., post-Divergence. This land is marked by a division of jagged terrains and political powers, from the thriving trade hubs of the Menagerie Coast to the monstrous and relic-scattered badlands of Xhorhas. Towering mountains and unclaimed wildlands further accentuate the diversity of this fantastical landscape.
[ { "end": 977.4780000000001, "speaker": "MARISHA", "start": 975.749, "text": "Sean Hudson, who does our post-production. And Andy Inglat, who edited that thing. Okay. I'm sweating a lot." }, { "end": 986.476, "speaker": "MATT", "start": 984.464, "text": "That's okay. So." }, { "end": 988.497, "speaker": "SAM", "start": 986.193, "text": "What a night. Well, guys..." }, { "end": 989.798, "speaker": "TALIESIN", "start": 988.205, "text": "This has been great." }, { "end": 992.995, "speaker": "LIAM", "start": 990.509, "text": "Holy shit." }, { "end": 994.044, "speaker": "MATT", "start": 992.102, "text": "Everyone. Everyone." }, { "end": 996.2189999999999, "speaker": "SAM", "start": 994.588, "text": "Can we open our fricking books yet?" }, { "end": 1008.375, "speaker": "MARISHA", "start": 996.53, "text": "Not yet." }, { "end": 1000.583, "speaker": "MATT", "start": 998.161, "text": "Welcome to Wildemount. The year is 835 P.D., or post-Divergence. This continent is divided both by jagged terrain and political powers. The Menagerie Coast, a collection of city-states united under the Clovis Concord, monopolizes the southwestern shores and ports of Wildemount, thriving on open trade and cultural freedom. Beyond the Cyrios Mountains lies the massive region known as Wynandir, bisected by the Ashkeeper Peaks. Eastern Wynandir houses the expansive wastes and turbulent badlands of Xhorhas, overrun with all manner of beasts and terrors, relics from the final battles of the Calamity that ruined that scarred landscape. Northward, you would find the Greying Wildlands, a lawless realm harboring a curse that has kept it unconquered by human hands. However, this story begins in the territory of Western Wynandir, within the boundaries of the Dwendalian Empire. Emerging 13 generations before, the Dwendalian Empire has slowly spread to encompass the surrounding societies of the region, absorbing the peoples of the Zemni Fields and the Marrow Valley, before finally conquering the Julous Dominion and taking the whole of Western Wynandir for the Empire." }, { "end": 1094.342, "speaker": "SAM", "start": 1085.682, "text": "There will be no test." }, { "end": 1089.464, "speaker": "MATT", "start": 1088.104, "text": "No. This is-- let me continue. Under the rule of the current King Bertrand Dwendal, now in his 68th year, most are left to their own devices. You live as you did before. The crown only takes a tithe of what you produce and earn. You follow its laws, worship its gods, and bow to its installed local leadership. In return, denizens of the Empire are protected from the chaotic horrors and shadowed evils that stalk the edges of the civilized lands. This accord has led to a prosperous century for the Empire, or at least the political elite. Tensions brew beneath the chafing watch of the Crown's Guard. Every temple is government-owned and run, and worship outside the approved idolatry is met with imprisonment. Rumors of military clashes at the eastern border near Xhorhas have many common folk on edge. Our story, however, begins much smaller. Here in the southern reaches of the Marrow Valley, beyond the entry gates of the Wuyun Gorge, lies the small rural town of Trostenwald. Bordering the blue waters of the Ustaloch, this town came to prominence near the turn of this recent century, when the surrounding fertile farmlands were discovered to produce a unique type of grain and wheat, leading to a boom of breweries. When the glut subsided, three large families stood triumphant in the local business of fermented delights. Now Trostenwald thrives on their exports of fish, crops, and ale. Here in this sleepy trade stop along the Amber Road, a handful of wandering destinies slowly begin to intersect. We begin in the early hours of the morning on the day of Grissen in a messy room on the second floor of the Nestled Nook Inn. A bleary-eyed, bruised man in a tattered coat slowly wakens from his lengthy sleep, catching his small, snoring ally curled at the foot of the bed. Liam, if you would like to describe your character, please. (nervous laughter)" }, { "end": 1223.581, "speaker": "LAURA", "start": 1221.597, "text": "Oh my god, no pressure!" }, { "end": 1235.986, "speaker": "SAM", "start": 1222.957, "text": "Were we supposed to prepare this?" }, { "end": 1227.507, "speaker": "LIAM", "start": 1224.941, "text": "I'm pretty filthy. I have a mess of reddish-brown hair, and really filthy road clothes. I wear a long coat that I slept in. I slept about 20 hours last night. Jeez. Unshaven, a bit of a mess." }, { "end": 1253.687, "speaker": "SAM", "start": 1251.051, "text": "So far you're just talking about current Liam." }, { "end": 1264.071, "speaker": "LAURA", "start": 1253.617, "text": "What color are your eyes? I need visual." }, { "end": 1257.677, "speaker": "LIAM", "start": 1256.253, "text": "They're blue. That's it. It was a rough day yesterday, and-- that's it." }, { "end": 1268.961, "speaker": "MATT", "start": 1266.707, "text": "And your name is?" }, { "end": 1273.2820000000002, "speaker": "LIAM", "start": 1268.131, "text": "Oh. Caleb. Caleb Widogast." }, { "end": 1276.7549999999999, "speaker": "MATT", "start": 1270.385, "text": "All right. As your smaller friend curls awake, Sam, would you like to describe your character?" }, { "end": 1292.661, "speaker": "SAM", "start": 1277.015, "text": "Yeah. Um. I am a little goblin girl. (laughter)" }, { "end": 1288.466, "speaker": "SAM", "start": 1286.426, "text": "I am a goblin. So, you know, the green skin, the green hair, the yellow eyes. And she wears not-great clothes, just like her traveling companion there. She hides in the shadows a lot, because she knows goblins aren't welcome in this part, and that's about it. I mean, she's a little skittish, and right now she's probably stirring awake as well, right?" }, { "end": 1322.7710000000002, "speaker": "MATT", "start": 1320.814, "text": "Well. What's your name?" }, { "end": 1329.431, "speaker": "SAM", "start": 1322.854, "text": "Oh. Nott the Brave." }, { "end": 1337.7939999999999, "speaker": "MATT", "start": 1324.811, "text": "So Caleb, as you come to consciousness, you glance over and can see, slowly snoring and rousing at about the same time, Nott's eyes blink open, her slowly groaning face looking over towards you." }, { "end": 1343.9250000000002, "speaker": "SAM", "start": 1341.919, "text": "(high-pitched Cockney accent) Oh! You're finally awake, I see. Oh yeah, motherfuckers. It's on. You were out for quite some time, there. Rough day, eh?" }, { "end": 1364.7430000000002, "speaker": "LIAM", "start": 1358.151, "text": "(light German accent) Not our best day, no." }, { "end": 1362.6809999999998, "speaker": "SAM", "start": 1360.157, "text": "No, I mean, usually you're so good at everything, but yesterday you were just-- maybe you needed the sleep, is what you needed." }, { "end": 1382.322, "speaker": "LIAM", "start": 1368.869, "text": "Thank you." } ]
c2e001
byva0hOj8CU
environment
rural town of Trostenwald
none
none
none
1,088.104
1,089.464
In the southern reaches of Marrow Valley lies the tranquil town of Trostenwald, nestled beside the deep blue Ustaloch. Known for its breweries, the town is a bustling hub of trade at dawn, famous for its fermented beverages produced from unique local grains, alongside ample fishery and crop farming. Early morning sunlight glints off dew-speckled buildings and cobblestone streets.
[ { "end": 977.4780000000001, "speaker": "MARISHA", "start": 975.749, "text": "Sean Hudson, who does our post-production. And Andy Inglat, who edited that thing. Okay. I'm sweating a lot." }, { "end": 986.476, "speaker": "MATT", "start": 984.464, "text": "That's okay. So." }, { "end": 988.497, "speaker": "SAM", "start": 986.193, "text": "What a night. Well, guys..." }, { "end": 989.798, "speaker": "TALIESIN", "start": 988.205, "text": "This has been great." }, { "end": 992.995, "speaker": "LIAM", "start": 990.509, "text": "Holy shit." }, { "end": 994.044, "speaker": "MATT", "start": 992.102, "text": "Everyone. Everyone." }, { "end": 996.2189999999999, "speaker": "SAM", "start": 994.588, "text": "Can we open our fricking books yet?" }, { "end": 1008.375, "speaker": "MARISHA", "start": 996.53, "text": "Not yet." }, { "end": 1000.583, "speaker": "MATT", "start": 998.161, "text": "Welcome to Wildemount. The year is 835 P.D., or post-Divergence. This continent is divided both by jagged terrain and political powers. The Menagerie Coast, a collection of city-states united under the Clovis Concord, monopolizes the southwestern shores and ports of Wildemount, thriving on open trade and cultural freedom. Beyond the Cyrios Mountains lies the massive region known as Wynandir, bisected by the Ashkeeper Peaks. Eastern Wynandir houses the expansive wastes and turbulent badlands of Xhorhas, overrun with all manner of beasts and terrors, relics from the final battles of the Calamity that ruined that scarred landscape. Northward, you would find the Greying Wildlands, a lawless realm harboring a curse that has kept it unconquered by human hands. However, this story begins in the territory of Western Wynandir, within the boundaries of the Dwendalian Empire. Emerging 13 generations before, the Dwendalian Empire has slowly spread to encompass the surrounding societies of the region, absorbing the peoples of the Zemni Fields and the Marrow Valley, before finally conquering the Julous Dominion and taking the whole of Western Wynandir for the Empire." }, { "end": 1094.342, "speaker": "SAM", "start": 1085.682, "text": "There will be no test." }, { "end": 1089.464, "speaker": "MATT", "start": 1088.104, "text": "No. This is-- let me continue. Under the rule of the current King Bertrand Dwendal, now in his 68th year, most are left to their own devices. You live as you did before. The crown only takes a tithe of what you produce and earn. You follow its laws, worship its gods, and bow to its installed local leadership. In return, denizens of the Empire are protected from the chaotic horrors and shadowed evils that stalk the edges of the civilized lands. This accord has led to a prosperous century for the Empire, or at least the political elite. Tensions brew beneath the chafing watch of the Crown's Guard. Every temple is government-owned and run, and worship outside the approved idolatry is met with imprisonment. Rumors of military clashes at the eastern border near Xhorhas have many common folk on edge. Our story, however, begins much smaller. Here in the southern reaches of the Marrow Valley, beyond the entry gates of the Wuyun Gorge, lies the small rural town of Trostenwald. Bordering the blue waters of the Ustaloch, this town came to prominence near the turn of this recent century, when the surrounding fertile farmlands were discovered to produce a unique type of grain and wheat, leading to a boom of breweries. When the glut subsided, three large families stood triumphant in the local business of fermented delights. Now Trostenwald thrives on their exports of fish, crops, and ale. Here in this sleepy trade stop along the Amber Road, a handful of wandering destinies slowly begin to intersect. We begin in the early hours of the morning on the day of Grissen in a messy room on the second floor of the Nestled Nook Inn. A bleary-eyed, bruised man in a tattered coat slowly wakens from his lengthy sleep, catching his small, snoring ally curled at the foot of the bed. Liam, if you would like to describe your character, please. (nervous laughter)" }, { "end": 1223.581, "speaker": "LAURA", "start": 1221.597, "text": "Oh my god, no pressure!" }, { "end": 1235.986, "speaker": "SAM", "start": 1222.957, "text": "Were we supposed to prepare this?" }, { "end": 1227.507, "speaker": "LIAM", "start": 1224.941, "text": "I'm pretty filthy. I have a mess of reddish-brown hair, and really filthy road clothes. I wear a long coat that I slept in. I slept about 20 hours last night. Jeez. Unshaven, a bit of a mess." }, { "end": 1253.687, "speaker": "SAM", "start": 1251.051, "text": "So far you're just talking about current Liam." }, { "end": 1264.071, "speaker": "LAURA", "start": 1253.617, "text": "What color are your eyes? I need visual." }, { "end": 1257.677, "speaker": "LIAM", "start": 1256.253, "text": "They're blue. That's it. It was a rough day yesterday, and-- that's it." }, { "end": 1268.961, "speaker": "MATT", "start": 1266.707, "text": "And your name is?" }, { "end": 1273.2820000000002, "speaker": "LIAM", "start": 1268.131, "text": "Oh. Caleb. Caleb Widogast." }, { "end": 1276.7549999999999, "speaker": "MATT", "start": 1270.385, "text": "All right. As your smaller friend curls awake, Sam, would you like to describe your character?" }, { "end": 1292.661, "speaker": "SAM", "start": 1277.015, "text": "Yeah. Um. I am a little goblin girl. (laughter)" }, { "end": 1288.466, "speaker": "SAM", "start": 1286.426, "text": "I am a goblin. So, you know, the green skin, the green hair, the yellow eyes. And she wears not-great clothes, just like her traveling companion there. She hides in the shadows a lot, because she knows goblins aren't welcome in this part, and that's about it. I mean, she's a little skittish, and right now she's probably stirring awake as well, right?" }, { "end": 1322.7710000000002, "speaker": "MATT", "start": 1320.814, "text": "Well. What's your name?" }, { "end": 1329.431, "speaker": "SAM", "start": 1322.854, "text": "Oh. Nott the Brave." }, { "end": 1337.7939999999999, "speaker": "MATT", "start": 1324.811, "text": "So Caleb, as you come to consciousness, you glance over and can see, slowly snoring and rousing at about the same time, Nott's eyes blink open, her slowly groaning face looking over towards you." }, { "end": 1343.9250000000002, "speaker": "SAM", "start": 1341.919, "text": "(high-pitched Cockney accent) Oh! You're finally awake, I see. Oh yeah, motherfuckers. It's on. You were out for quite some time, there. Rough day, eh?" }, { "end": 1364.7430000000002, "speaker": "LIAM", "start": 1358.151, "text": "(light German accent) Not our best day, no." }, { "end": 1362.6809999999998, "speaker": "SAM", "start": 1360.157, "text": "No, I mean, usually you're so good at everything, but yesterday you were just-- maybe you needed the sleep, is what you needed." }, { "end": 1382.322, "speaker": "LIAM", "start": 1368.869, "text": "Thank you." } ]
c2e001
byva0hOj8CU
caleb
messy inn room
waking up
bed
sitting up slowly, rubbing eyes
1,088.104
1,094.342
In the dimly lit, cluttered room of the Nestled Nook Inn, Caleb stirs in his unkempt bed. His tattered coat serves as an improvised blanket around his bruised body, his face marked by fatigue and a rough, unshaven look. As dawn's first light percolates through the tattered curtains, he shakily sits up, his movements sluggish from an exhaustive sleep.
[ { "end": 977.4780000000001, "speaker": "MARISHA", "start": 975.749, "text": "Sean Hudson, who does our post-production. And Andy Inglat, who edited that thing. Okay. I'm sweating a lot." }, { "end": 986.476, "speaker": "MATT", "start": 984.464, "text": "That's okay. So." }, { "end": 988.497, "speaker": "SAM", "start": 986.193, "text": "What a night. Well, guys..." }, { "end": 989.798, "speaker": "TALIESIN", "start": 988.205, "text": "This has been great." }, { "end": 992.995, "speaker": "LIAM", "start": 990.509, "text": "Holy shit." }, { "end": 994.044, "speaker": "MATT", "start": 992.102, "text": "Everyone. Everyone." }, { "end": 996.2189999999999, "speaker": "SAM", "start": 994.588, "text": "Can we open our fricking books yet?" }, { "end": 1008.375, "speaker": "MARISHA", "start": 996.53, "text": "Not yet." }, { "end": 1000.583, "speaker": "MATT", "start": 998.161, "text": "Welcome to Wildemount. The year is 835 P.D., or post-Divergence. This continent is divided both by jagged terrain and political powers. The Menagerie Coast, a collection of city-states united under the Clovis Concord, monopolizes the southwestern shores and ports of Wildemount, thriving on open trade and cultural freedom. Beyond the Cyrios Mountains lies the massive region known as Wynandir, bisected by the Ashkeeper Peaks. Eastern Wynandir houses the expansive wastes and turbulent badlands of Xhorhas, overrun with all manner of beasts and terrors, relics from the final battles of the Calamity that ruined that scarred landscape. Northward, you would find the Greying Wildlands, a lawless realm harboring a curse that has kept it unconquered by human hands. However, this story begins in the territory of Western Wynandir, within the boundaries of the Dwendalian Empire. Emerging 13 generations before, the Dwendalian Empire has slowly spread to encompass the surrounding societies of the region, absorbing the peoples of the Zemni Fields and the Marrow Valley, before finally conquering the Julous Dominion and taking the whole of Western Wynandir for the Empire." }, { "end": 1094.342, "speaker": "SAM", "start": 1085.682, "text": "There will be no test." }, { "end": 1089.464, "speaker": "MATT", "start": 1088.104, "text": "No. This is-- let me continue. Under the rule of the current King Bertrand Dwendal, now in his 68th year, most are left to their own devices. You live as you did before. The crown only takes a tithe of what you produce and earn. You follow its laws, worship its gods, and bow to its installed local leadership. In return, denizens of the Empire are protected from the chaotic horrors and shadowed evils that stalk the edges of the civilized lands. This accord has led to a prosperous century for the Empire, or at least the political elite. Tensions brew beneath the chafing watch of the Crown's Guard. Every temple is government-owned and run, and worship outside the approved idolatry is met with imprisonment. Rumors of military clashes at the eastern border near Xhorhas have many common folk on edge. Our story, however, begins much smaller. Here in the southern reaches of the Marrow Valley, beyond the entry gates of the Wuyun Gorge, lies the small rural town of Trostenwald. Bordering the blue waters of the Ustaloch, this town came to prominence near the turn of this recent century, when the surrounding fertile farmlands were discovered to produce a unique type of grain and wheat, leading to a boom of breweries. When the glut subsided, three large families stood triumphant in the local business of fermented delights. Now Trostenwald thrives on their exports of fish, crops, and ale. Here in this sleepy trade stop along the Amber Road, a handful of wandering destinies slowly begin to intersect. We begin in the early hours of the morning on the day of Grissen in a messy room on the second floor of the Nestled Nook Inn. A bleary-eyed, bruised man in a tattered coat slowly wakens from his lengthy sleep, catching his small, snoring ally curled at the foot of the bed. Liam, if you would like to describe your character, please. (nervous laughter)" }, { "end": 1223.581, "speaker": "LAURA", "start": 1221.597, "text": "Oh my god, no pressure!" }, { "end": 1235.986, "speaker": "SAM", "start": 1222.957, "text": "Were we supposed to prepare this?" }, { "end": 1227.507, "speaker": "LIAM", "start": 1224.941, "text": "I'm pretty filthy. I have a mess of reddish-brown hair, and really filthy road clothes. I wear a long coat that I slept in. I slept about 20 hours last night. Jeez. Unshaven, a bit of a mess." }, { "end": 1253.687, "speaker": "SAM", "start": 1251.051, "text": "So far you're just talking about current Liam." }, { "end": 1264.071, "speaker": "LAURA", "start": 1253.617, "text": "What color are your eyes? I need visual." }, { "end": 1257.677, "speaker": "LIAM", "start": 1256.253, "text": "They're blue. That's it. It was a rough day yesterday, and-- that's it." }, { "end": 1268.961, "speaker": "MATT", "start": 1266.707, "text": "And your name is?" }, { "end": 1273.2820000000002, "speaker": "LIAM", "start": 1268.131, "text": "Oh. Caleb. Caleb Widogast." }, { "end": 1276.7549999999999, "speaker": "MATT", "start": 1270.385, "text": "All right. As your smaller friend curls awake, Sam, would you like to describe your character?" }, { "end": 1292.661, "speaker": "SAM", "start": 1277.015, "text": "Yeah. Um. I am a little goblin girl. (laughter)" }, { "end": 1288.466, "speaker": "SAM", "start": 1286.426, "text": "I am a goblin. So, you know, the green skin, the green hair, the yellow eyes. And she wears not-great clothes, just like her traveling companion there. She hides in the shadows a lot, because she knows goblins aren't welcome in this part, and that's about it. I mean, she's a little skittish, and right now she's probably stirring awake as well, right?" }, { "end": 1322.7710000000002, "speaker": "MATT", "start": 1320.814, "text": "Well. What's your name?" }, { "end": 1329.431, "speaker": "SAM", "start": 1322.854, "text": "Oh. Nott the Brave." }, { "end": 1337.7939999999999, "speaker": "MATT", "start": 1324.811, "text": "So Caleb, as you come to consciousness, you glance over and can see, slowly snoring and rousing at about the same time, Nott's eyes blink open, her slowly groaning face looking over towards you." }, { "end": 1343.9250000000002, "speaker": "SAM", "start": 1341.919, "text": "(high-pitched Cockney accent) Oh! You're finally awake, I see. Oh yeah, motherfuckers. It's on. You were out for quite some time, there. Rough day, eh?" }, { "end": 1364.7430000000002, "speaker": "LIAM", "start": 1358.151, "text": "(light German accent) Not our best day, no." }, { "end": 1362.6809999999998, "speaker": "SAM", "start": 1360.157, "text": "No, I mean, usually you're so good at everything, but yesterday you were just-- maybe you needed the sleep, is what you needed." }, { "end": 1382.322, "speaker": "LIAM", "start": 1368.869, "text": "Thank you." } ]
c2e001
byva0hOj8CU
nott
same messy inn room
stirring awake
foot of the bed
curling and uncurling, blinking sleepily
1,324.811
1,337.794
At the foot of the same rumpled bed, Nott the Brave, a small goblin with vibrant green skin and messy green hair, begins to stir. Clad in simple, travel-worn garments, she blinks her large yellow eyes open and yawns, stretching her small limbs as the room slowly brightens with the morning light.
[ { "end": 977.4780000000001, "speaker": "MARISHA", "start": 975.749, "text": "Sean Hudson, who does our post-production. And Andy Inglat, who edited that thing. Okay. I'm sweating a lot." }, { "end": 986.476, "speaker": "MATT", "start": 984.464, "text": "That's okay. So." }, { "end": 988.497, "speaker": "SAM", "start": 986.193, "text": "What a night. Well, guys..." }, { "end": 989.798, "speaker": "TALIESIN", "start": 988.205, "text": "This has been great." }, { "end": 992.995, "speaker": "LIAM", "start": 990.509, "text": "Holy shit." }, { "end": 994.044, "speaker": "MATT", "start": 992.102, "text": "Everyone. Everyone." }, { "end": 996.2189999999999, "speaker": "SAM", "start": 994.588, "text": "Can we open our fricking books yet?" }, { "end": 1008.375, "speaker": "MARISHA", "start": 996.53, "text": "Not yet." }, { "end": 1000.583, "speaker": "MATT", "start": 998.161, "text": "Welcome to Wildemount. The year is 835 P.D., or post-Divergence. This continent is divided both by jagged terrain and political powers. The Menagerie Coast, a collection of city-states united under the Clovis Concord, monopolizes the southwestern shores and ports of Wildemount, thriving on open trade and cultural freedom. Beyond the Cyrios Mountains lies the massive region known as Wynandir, bisected by the Ashkeeper Peaks. Eastern Wynandir houses the expansive wastes and turbulent badlands of Xhorhas, overrun with all manner of beasts and terrors, relics from the final battles of the Calamity that ruined that scarred landscape. Northward, you would find the Greying Wildlands, a lawless realm harboring a curse that has kept it unconquered by human hands. However, this story begins in the territory of Western Wynandir, within the boundaries of the Dwendalian Empire. Emerging 13 generations before, the Dwendalian Empire has slowly spread to encompass the surrounding societies of the region, absorbing the peoples of the Zemni Fields and the Marrow Valley, before finally conquering the Julous Dominion and taking the whole of Western Wynandir for the Empire." }, { "end": 1094.342, "speaker": "SAM", "start": 1085.682, "text": "There will be no test." }, { "end": 1089.464, "speaker": "MATT", "start": 1088.104, "text": "No. This is-- let me continue. Under the rule of the current King Bertrand Dwendal, now in his 68th year, most are left to their own devices. You live as you did before. The crown only takes a tithe of what you produce and earn. You follow its laws, worship its gods, and bow to its installed local leadership. In return, denizens of the Empire are protected from the chaotic horrors and shadowed evils that stalk the edges of the civilized lands. This accord has led to a prosperous century for the Empire, or at least the political elite. Tensions brew beneath the chafing watch of the Crown's Guard. Every temple is government-owned and run, and worship outside the approved idolatry is met with imprisonment. Rumors of military clashes at the eastern border near Xhorhas have many common folk on edge. Our story, however, begins much smaller. Here in the southern reaches of the Marrow Valley, beyond the entry gates of the Wuyun Gorge, lies the small rural town of Trostenwald. Bordering the blue waters of the Ustaloch, this town came to prominence near the turn of this recent century, when the surrounding fertile farmlands were discovered to produce a unique type of grain and wheat, leading to a boom of breweries. When the glut subsided, three large families stood triumphant in the local business of fermented delights. Now Trostenwald thrives on their exports of fish, crops, and ale. Here in this sleepy trade stop along the Amber Road, a handful of wandering destinies slowly begin to intersect. We begin in the early hours of the morning on the day of Grissen in a messy room on the second floor of the Nestled Nook Inn. A bleary-eyed, bruised man in a tattered coat slowly wakens from his lengthy sleep, catching his small, snoring ally curled at the foot of the bed. Liam, if you would like to describe your character, please. (nervous laughter)" }, { "end": 1223.581, "speaker": "LAURA", "start": 1221.597, "text": "Oh my god, no pressure!" }, { "end": 1235.986, "speaker": "SAM", "start": 1222.957, "text": "Were we supposed to prepare this?" }, { "end": 1227.507, "speaker": "LIAM", "start": 1224.941, "text": "I'm pretty filthy. I have a mess of reddish-brown hair, and really filthy road clothes. I wear a long coat that I slept in. I slept about 20 hours last night. Jeez. Unshaven, a bit of a mess." }, { "end": 1253.687, "speaker": "SAM", "start": 1251.051, "text": "So far you're just talking about current Liam." }, { "end": 1264.071, "speaker": "LAURA", "start": 1253.617, "text": "What color are your eyes? I need visual." }, { "end": 1257.677, "speaker": "LIAM", "start": 1256.253, "text": "They're blue. That's it. It was a rough day yesterday, and-- that's it." }, { "end": 1268.961, "speaker": "MATT", "start": 1266.707, "text": "And your name is?" }, { "end": 1273.2820000000002, "speaker": "LIAM", "start": 1268.131, "text": "Oh. Caleb. Caleb Widogast." }, { "end": 1276.7549999999999, "speaker": "MATT", "start": 1270.385, "text": "All right. As your smaller friend curls awake, Sam, would you like to describe your character?" }, { "end": 1292.661, "speaker": "SAM", "start": 1277.015, "text": "Yeah. Um. I am a little goblin girl. (laughter)" }, { "end": 1288.466, "speaker": "SAM", "start": 1286.426, "text": "I am a goblin. So, you know, the green skin, the green hair, the yellow eyes. And she wears not-great clothes, just like her traveling companion there. She hides in the shadows a lot, because she knows goblins aren't welcome in this part, and that's about it. I mean, she's a little skittish, and right now she's probably stirring awake as well, right?" }, { "end": 1322.7710000000002, "speaker": "MATT", "start": 1320.814, "text": "Well. What's your name?" }, { "end": 1329.431, "speaker": "SAM", "start": 1322.854, "text": "Oh. Nott the Brave." }, { "end": 1337.7939999999999, "speaker": "MATT", "start": 1324.811, "text": "So Caleb, as you come to consciousness, you glance over and can see, slowly snoring and rousing at about the same time, Nott's eyes blink open, her slowly groaning face looking over towards you." }, { "end": 1343.9250000000002, "speaker": "SAM", "start": 1341.919, "text": "(high-pitched Cockney accent) Oh! You're finally awake, I see. Oh yeah, motherfuckers. It's on. You were out for quite some time, there. Rough day, eh?" }, { "end": 1364.7430000000002, "speaker": "LIAM", "start": 1358.151, "text": "(light German accent) Not our best day, no." }, { "end": 1362.6809999999998, "speaker": "SAM", "start": 1360.157, "text": "No, I mean, usually you're so good at everything, but yesterday you were just-- maybe you needed the sleep, is what you needed." }, { "end": 1382.322, "speaker": "LIAM", "start": 1368.869, "text": "Thank you." } ]
c2e001
byva0hOj8CU
environment
Tavern bustling with activity
none
none
none
1,578.148
1,582.934
The tavern is alive with activity. A 40-something woman with shoulder-length blonde hair and weathered skin frantically moves behind the bar, addressing the needs of a morning rush that has exceeded expectations. Red-headed barmaids weave between tables, serving and taking orders, their faces reflecting the morning's pressures. Sloppy musicians provide a backdrop of hesitant tunes from a neglected corner, their tip hat empty. Two tables sit unclaimed in an otherwise crowded room.
[ { "end": 1374.226, "speaker": "SAM", "start": 1371.393, "text": "Well, don't thank me yet. I should probably tell you what happened while you were asleep. I mean, you were asleep for so long. I got bored, frankly. I was going through my pack and reorganizing." }, { "end": 1401.648, "speaker": "LIAM", "start": 1392.808, "text": "Has anybody seen you-- seen you seen you?" }, { "end": 1400.7150000000001, "speaker": "SAM", "start": 1395.641, "text": "Well, I mean, many people? I got bored. You've never slept that long, so I left, I went downstairs, I thought I'd do a bit of window-shopping, and you know how sometimes I get the itch, you know?" }, { "end": 1412.7520000000002, "speaker": "LIAM", "start": 1411.698, "text": "I do. Did you make it back here okay, at night?" }, { "end": 1417.8, "speaker": "SAM", "start": 1416.772, "text": "I'm here, aren't I?" }, { "end": 1425.0810000000001, "speaker": "LIAM", "start": 1417.826, "text": "Yeah, you are." }, { "end": 1420.64, "speaker": "SAM", "start": 1418.854, "text": "Yeah, I did. But I might have been spotted by a few of the Crown's Guard." }, { "end": 1436.569, "speaker": "LIAM", "start": 1426.109, "text": "Did you have the mask on?" }, { "end": 1434.648, "speaker": "SAM", "start": 1427.895, "text": "No? No, I didn't. But they didn't catch me, so. Listen, I'm sorry, sometimes I get the urge, I've got to take something, you know? I was trying to replentish what you lost yesterday, and I failed." }, { "end": 1450.347, "speaker": "LIAM", "start": 1444.145, "text": "Well, we-- (sighs)-- discussed coming to a bigger town. It's going to be a little more difficult now. You can't go-- it was easier on outskirts, it was easier in farms, but we can't do that here." }, { "end": 1463.681, "speaker": "SAM", "start": 1458.982, "text": "I know, I'm sorry. Yeah. I know. You're right. Yep. I just got a little bit squiggly. That's all." }, { "end": 1468.4940000000001, "speaker": "LIAM", "start": 1466.602, "text": "Okay. Well, I think today you should have the mask on at all times." }, { "end": 1480.7749999999999, "speaker": "SAM", "start": 1471.301, "text": "Yeah, good idea, Caleb." }, { "end": 1475.001, "speaker": "LIAM", "start": 1473.193, "text": "It's better when we're working together. If you need to steal something, do it with my help, all right?" }, { "end": 1494.163, "speaker": "SAM", "start": 1484.055, "text": "Yeah, yeah, of course. Yeah." }, { "end": 1487.983, "speaker": "LIAM", "start": 1485.863, "text": "Back up the conversation a minute. Thank you. I would not be alive if you had not-- you saved my life. So thank you." }, { "end": 1502.1970000000001, "speaker": "SAM", "start": 1498.393, "text": "Ah, no problem." }, { "end": 1503.8239999999998, "speaker": "LIAM", "start": 1500.513, "text": "Yesterday was really not great." }, { "end": 1509.844, "speaker": "SAM", "start": 1504.317, "text": "Yeah, well, we'll do better today, right?" }, { "end": 1509.606, "speaker": "LIAM", "start": 1507.628, "text": "Sure. Sure we will. Are you hungry?" }, { "end": 1517.069, "speaker": "SAM", "start": 1513.155, "text": "Yeah, I'm starving." }, { "end": 1521.903, "speaker": "MATT", "start": 1515.133, "text": "At this point, you notice the gentle smell of cooked meats and promises of mediocre porridge and eggs just barely begins to creep beneath the subtle floor of your room, meet your nostrils." }, { "end": 1530.15, "speaker": "LIAM", "start": 1525.268, "text": "Well, Nott, what are we going to do today? I can go down and get breakfast and bring it up here. At least-- I don't know. I mean, I'm a little wary of just splashing back into the town right away." }, { "end": 1542.443, "speaker": "SAM", "start": 1540.102, "text": "Let's go down, get some food. I'll come with you, 'cause as you said, we're better together. And we'll take it from there. You need some books and stuff, right?" }, { "end": 1553.4150000000002, "speaker": "LIAM", "start": 1550.169, "text": "Always." }, { "end": 1555.6779999999999, "speaker": "SAM", "start": 1552.51, "text": "All right, well, that's on the to-do list." }, { "end": 1561.816, "speaker": "LIAM", "start": 1555.756, "text": "All right, well, let's get something to eat, then." }, { "end": 1567.212, "speaker": "MATT", "start": 1558.924, "text": "All right, so you prepare yourself with your mask set over?" }, { "end": 1571.116, "speaker": "SAM", "start": 1564.984, "text": "Yes, yeah, so I have a half a mask that covers my goblin face, and with the hood over, kind of obscures. Maybe it's not a goblin, maybe it's a little halfling person or something." }, { "end": 1582.934, "speaker": "MATT", "start": 1578.148, "text": "Which is helpful. The southern, more rural region of the Empire, especially near Felderwin, which is one of the largest tilling and farming areas of the entire Empire, has a very heavy halfling population. And so while this city is not the core of it, you'd probably see a larger 20-25% of the population here in Trostenwald is halfling. So you pass off pretty decently as long as you keep away from discerning, intent eyes. So the two of you manage to gather your things for the time being, wander down the stairs from the top floor down to the base of the tavern, which, the air is already bustling with townsfolk and all manner of travelers preparing to take on the day's responsibilities. Yorda, the 40-something woman barkeep with shoulder-length blonde hair and weathered skin that you previously rented your room at the inn from, frantically darts behind the bar while the red-headed barmaid rushes from table to table. It seems that the clientele is a bit more than they were expecting this morning. Yorda yells from behind the bar to the barkeep, \"Adelaine, two more brats and a bit of mush at the corner table.\" She looks up, \"I'm working on it!\" And she runs over and heads back to the kitchen. There's a faint bit of music as two slovenly-looking musicians in the corner are trying to work for tips with a small hat on the floor that it looks like nobody's thrown any coin into it. The tables are fairly busy, except for maybe two that appear to be available between the two of you guys, if you'd like to find a seat." }, { "end": 1666.354, "speaker": "LIAM", "start": 1664.296, "text": "Okay. Sure. Is that easy to do, find a seat?" }, { "end": 1671.3120000000001, "speaker": "MATT", "start": 1669.082, "text": "Yeah, you walk over to it, you sit down. (laughter)" }, { "end": 1674.941, "speaker": "LIAM", "start": 1673.56, "text": "Is this how D&D works?" }, { "end": 1680.5539999999999, "speaker": "SAM", "start": 1675.79, "text": "What do we roll for? (laughter)" }, { "end": 1685.921, "speaker": "MATT", "start": 1679.66, "text": "You sit down, and due to the chaos that ensues around you, it takes a little while for Adelaine, the red-headed barmaid, to come by, and she scoots by the table. \"I'm terribly sorry. What \"can I get you?\"" }, { "end": 1693.559, "speaker": "SAM", "start": 1691.53, "text": "You know, meat if you have it, but if you don't, that's okay, too. Potatoes, or bacon if it's on the menu, but really anything--" }, { "end": 1702.039, "speaker": "MATT", "start": 1699.731, "text": "\"I can get you all three, it's fine. What you want?\"" }, { "end": 1707.492, "speaker": "LIAM", "start": 1701.76, "text": "A Trost for each of us, please." }, { "end": 1709.3339999999998, "speaker": "MATT", "start": 1704.224, "text": "\"For breakfast? I like you. All right, two Trosts and a bunch of meats. Be right back.\" And she rushes off, she pulls her hair back and ties it as she goes into the kitchen, getting ready for the midst of chaos. While you guys have a moment there at the table, you can hear conversation muttering around you, and you have a brief bit of privacy to discuss." }, { "end": 1726.267, "speaker": "LIAM", "start": 1723.707, "text": "Yes, I need books, that's true, but did you find drink yesterday?" } ]
c2e001
byva0hOj8CU
nott
Busy tavern morning
explaining recent escapades
Caleb
sitting, gesturing
1,371.393
1,394.648
Nott sits across from Caleb in a busy tavern, an expression of mild apology playing across her features as she recounts her activities from earlier. Her hands move animatedly, illustrating her rummaging through her pack and her subsequent boredom-induced escape for some window-shopping, while Caleb listens intently.
[ { "end": 1374.226, "speaker": "SAM", "start": 1371.393, "text": "Well, don't thank me yet. I should probably tell you what happened while you were asleep. I mean, you were asleep for so long. I got bored, frankly. I was going through my pack and reorganizing." }, { "end": 1401.648, "speaker": "LIAM", "start": 1392.808, "text": "Has anybody seen you-- seen you seen you?" }, { "end": 1400.7150000000001, "speaker": "SAM", "start": 1395.641, "text": "Well, I mean, many people? I got bored. You've never slept that long, so I left, I went downstairs, I thought I'd do a bit of window-shopping, and you know how sometimes I get the itch, you know?" }, { "end": 1412.7520000000002, "speaker": "LIAM", "start": 1411.698, "text": "I do. Did you make it back here okay, at night?" }, { "end": 1417.8, "speaker": "SAM", "start": 1416.772, "text": "I'm here, aren't I?" }, { "end": 1425.0810000000001, "speaker": "LIAM", "start": 1417.826, "text": "Yeah, you are." }, { "end": 1420.64, "speaker": "SAM", "start": 1418.854, "text": "Yeah, I did. But I might have been spotted by a few of the Crown's Guard." }, { "end": 1436.569, "speaker": "LIAM", "start": 1426.109, "text": "Did you have the mask on?" }, { "end": 1434.648, "speaker": "SAM", "start": 1427.895, "text": "No? No, I didn't. But they didn't catch me, so. Listen, I'm sorry, sometimes I get the urge, I've got to take something, you know? I was trying to replentish what you lost yesterday, and I failed." }, { "end": 1450.347, "speaker": "LIAM", "start": 1444.145, "text": "Well, we-- (sighs)-- discussed coming to a bigger town. It's going to be a little more difficult now. You can't go-- it was easier on outskirts, it was easier in farms, but we can't do that here." }, { "end": 1463.681, "speaker": "SAM", "start": 1458.982, "text": "I know, I'm sorry. Yeah. I know. You're right. Yep. I just got a little bit squiggly. That's all." }, { "end": 1468.4940000000001, "speaker": "LIAM", "start": 1466.602, "text": "Okay. Well, I think today you should have the mask on at all times." }, { "end": 1480.7749999999999, "speaker": "SAM", "start": 1471.301, "text": "Yeah, good idea, Caleb." }, { "end": 1475.001, "speaker": "LIAM", "start": 1473.193, "text": "It's better when we're working together. If you need to steal something, do it with my help, all right?" }, { "end": 1494.163, "speaker": "SAM", "start": 1484.055, "text": "Yeah, yeah, of course. Yeah." }, { "end": 1487.983, "speaker": "LIAM", "start": 1485.863, "text": "Back up the conversation a minute. Thank you. I would not be alive if you had not-- you saved my life. So thank you." }, { "end": 1502.1970000000001, "speaker": "SAM", "start": 1498.393, "text": "Ah, no problem." }, { "end": 1503.8239999999998, "speaker": "LIAM", "start": 1500.513, "text": "Yesterday was really not great." }, { "end": 1509.844, "speaker": "SAM", "start": 1504.317, "text": "Yeah, well, we'll do better today, right?" }, { "end": 1509.606, "speaker": "LIAM", "start": 1507.628, "text": "Sure. Sure we will. Are you hungry?" }, { "end": 1517.069, "speaker": "SAM", "start": 1513.155, "text": "Yeah, I'm starving." }, { "end": 1521.903, "speaker": "MATT", "start": 1515.133, "text": "At this point, you notice the gentle smell of cooked meats and promises of mediocre porridge and eggs just barely begins to creep beneath the subtle floor of your room, meet your nostrils." }, { "end": 1530.15, "speaker": "LIAM", "start": 1525.268, "text": "Well, Nott, what are we going to do today? I can go down and get breakfast and bring it up here. At least-- I don't know. I mean, I'm a little wary of just splashing back into the town right away." }, { "end": 1542.443, "speaker": "SAM", "start": 1540.102, "text": "Let's go down, get some food. I'll come with you, 'cause as you said, we're better together. And we'll take it from there. You need some books and stuff, right?" }, { "end": 1553.4150000000002, "speaker": "LIAM", "start": 1550.169, "text": "Always." }, { "end": 1555.6779999999999, "speaker": "SAM", "start": 1552.51, "text": "All right, well, that's on the to-do list." }, { "end": 1561.816, "speaker": "LIAM", "start": 1555.756, "text": "All right, well, let's get something to eat, then." }, { "end": 1567.212, "speaker": "MATT", "start": 1558.924, "text": "All right, so you prepare yourself with your mask set over?" }, { "end": 1571.116, "speaker": "SAM", "start": 1564.984, "text": "Yes, yeah, so I have a half a mask that covers my goblin face, and with the hood over, kind of obscures. Maybe it's not a goblin, maybe it's a little halfling person or something." }, { "end": 1582.934, "speaker": "MATT", "start": 1578.148, "text": "Which is helpful. The southern, more rural region of the Empire, especially near Felderwin, which is one of the largest tilling and farming areas of the entire Empire, has a very heavy halfling population. And so while this city is not the core of it, you'd probably see a larger 20-25% of the population here in Trostenwald is halfling. So you pass off pretty decently as long as you keep away from discerning, intent eyes. So the two of you manage to gather your things for the time being, wander down the stairs from the top floor down to the base of the tavern, which, the air is already bustling with townsfolk and all manner of travelers preparing to take on the day's responsibilities. Yorda, the 40-something woman barkeep with shoulder-length blonde hair and weathered skin that you previously rented your room at the inn from, frantically darts behind the bar while the red-headed barmaid rushes from table to table. It seems that the clientele is a bit more than they were expecting this morning. Yorda yells from behind the bar to the barkeep, \"Adelaine, two more brats and a bit of mush at the corner table.\" She looks up, \"I'm working on it!\" And she runs over and heads back to the kitchen. There's a faint bit of music as two slovenly-looking musicians in the corner are trying to work for tips with a small hat on the floor that it looks like nobody's thrown any coin into it. The tables are fairly busy, except for maybe two that appear to be available between the two of you guys, if you'd like to find a seat." }, { "end": 1666.354, "speaker": "LIAM", "start": 1664.296, "text": "Okay. Sure. Is that easy to do, find a seat?" }, { "end": 1671.3120000000001, "speaker": "MATT", "start": 1669.082, "text": "Yeah, you walk over to it, you sit down. (laughter)" }, { "end": 1674.941, "speaker": "LIAM", "start": 1673.56, "text": "Is this how D&D works?" }, { "end": 1680.5539999999999, "speaker": "SAM", "start": 1675.79, "text": "What do we roll for? (laughter)" }, { "end": 1685.921, "speaker": "MATT", "start": 1679.66, "text": "You sit down, and due to the chaos that ensues around you, it takes a little while for Adelaine, the red-headed barmaid, to come by, and she scoots by the table. \"I'm terribly sorry. What \"can I get you?\"" }, { "end": 1693.559, "speaker": "SAM", "start": 1691.53, "text": "You know, meat if you have it, but if you don't, that's okay, too. Potatoes, or bacon if it's on the menu, but really anything--" }, { "end": 1702.039, "speaker": "MATT", "start": 1699.731, "text": "\"I can get you all three, it's fine. What you want?\"" }, { "end": 1707.492, "speaker": "LIAM", "start": 1701.76, "text": "A Trost for each of us, please." }, { "end": 1709.3339999999998, "speaker": "MATT", "start": 1704.224, "text": "\"For breakfast? I like you. All right, two Trosts and a bunch of meats. Be right back.\" And she rushes off, she pulls her hair back and ties it as she goes into the kitchen, getting ready for the midst of chaos. While you guys have a moment there at the table, you can hear conversation muttering around you, and you have a brief bit of privacy to discuss." }, { "end": 1726.267, "speaker": "LIAM", "start": 1723.707, "text": "Yes, I need books, that's true, but did you find drink yesterday?" } ]
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