Problem with the textures of .obj files
Good evening,
I'm having some trouble loading the .obj files in the ShapeNetSem dataset.
The models in the .obj folder show up as transparent when I loaded them into 3D visualization software. This problem happened when I tried opening it in Blender and Windows3D Viewer.
To try to solve the issue, I entered into one of the .mtl files and noticed all dissolve "d" values were set to 0. Once I set them to 1, the model showed up in the renderers.
This was before the change:
This was after the change:
I'm using Windows 10 Desktop, with an Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processor, 16GB RAM and an NVIDIA GeForce GTX 970 Graphics Card.
Regards,
Ricardo Cardoso
For the ShapeNetSem MTL files, the "d" property should be inverted (or interpreted as the "Tr"). This was due to the initial export of the assets to OBJ/MTL having the incorrect "d" setting.