Abstract:
This invention relates to a strategy based board game that optimizes the use of logic, memory and spatial skills. A Civil war game designed for at least two players who each control an army, and an Arbiter. The arbiter decides the results of challenges between opposing playing pieces. The game simulates armies at war trying to over power, misinform, outflank, outmaneuver, and destroy each other.

Description:
CROSS-REFERENCE TO RELATED APPLICATION 
       [0001]    The present application is related to and claims priority from prior provisional application Ser. No. 62/237,681, filed Oct. 6, 2015 which application is incorporated herein by reference. 
     
    
     FIELD OF THE INVENTION 
       [0002]    The present invention generally relates to the field of strategic and tactical board games. The invention, particularly relates to board game that involves employing playing pieces that represent adversarial units having specified capabilities that are deployed with respect to a defined area of operation and upon opposing positions of enemy forces in order to gain advantages. The game optimizes the use of logic, memory and spatial skills. 
       BACKGROUND OF THE INVENTION 
       [0003]    The following includes information that may be useful in understanding the present invention(s). It is not an admission that any of the information provided herein is prior art, or material, to the presently described or claimed inventions, or that any publication or document that is specifically or implicitly referenced is prior art. 
         [0004]    Many board games have been designed in the past that attempt to simulate certain realistic but hypothetical situations. A lot of these games employ stationary game pieces, and many others offer players no active control over the movement of game pieces after their initial deployment, the subsequent progress of the game being dictated by mere chance. Most of the games are designed to provide pure entertainment, and few proffer an opportunity for players to develop limited or even tactical and strategic skills. 
         [0005]    In these respects, the military board game according to the present invention substantially departs from the conventional concepts and designs of the prior arts and in so doing provides an apparatus and method of playing the same that may simulate the battle of the civil war between armies of the American Union and the Confederacy. 
       BRIEF SUMMARY OF THE INVENTION 
       [0006]    In view of the foregoing, one aspect of the various disclosed embodiments in the present invention is to provide an apparatus for urine sample collection and testing, and a method of urine sample with the apparatus for urine sample collection and testing. 
         [0007]    In one aspect, a board game is provided. The board game has a rectangular configuration with a top surface and a bottom surface, the top surface has a plurality of elongated vertical rows each comprising a plurality of adjacent squares situated there along, and a plurality of short horizontal rows each comprising a plurality of adjacent squares situated there along, wherein the vertical rows and horizontal rows are connected to define an indicia. The board game also includes a plurality of first human tokens each representative of a soldier, a plurality of second human tokens each representative of a high ranking officer, a 7card draw having a number of human tokens each representative of a special force; and a plurality of laminated round pieces representative of a Zone. 
         [0008]    In another aspect, a method of playing a war simulation board game having a player one, a player two and an Arbiter, is provided. The method includes providing a playing board with a top surface and a bottom surface, providing two sets of playing pieces, one set for each of said players, said playing pieces comprising insignias. The method further includes providing a 7Card draw which represent special forces, that includes privates, assassins, specialist and canons, providing a plurality of laminated round pieces representative of a zone, and providing flags for the American Union and the Confederacy. 
         [0009]    An object of the invention is to provide a strategy based board game that optimizes the use of logic, memory and spatial skills. It is another object of the present invention to provide a Civil war game designed for two players, each controlling an army and an Arbiter. It is another object of the present invention to provide a game that simulates armies at war trying to over power, misinform, outflank, outmaneuver, and destroy each other. It is another object of the present invention to provide a board game that does not provide any predetermined layout for the pieces. It is another object of the present invention to provide a board game that has no predetermined order of play. It is another object of the present invention to provide a board game that has an arbiter to decide the results of challenges between opposing playing pieces. It is another object of the present invention to provide pieces for the game having highest to lowest ranks of army. In this respect, before explaining embodiments of the invention in detail, it is to be understood that the invention is not limited in its application to the details of construction and to the arrangements of the components set forth in the following description or illustrated in the drawings. The invention is capable of other embodiments and of being practiced and carried out in various ways. Also, it is to be understood that the phraseology and terminology employed herein are for the purpose of description and should not be regarded as limiting. 
         [0010]    These together with other objects of the invention, along with the various features of novelty which characterize the invention, are pointed out with particularity in the disclosure. For a better understanding of the invention, its operating advantages and the specific objects attained by its uses, reference should be had to the accompanying drawings and descriptive matter in which there are illustrated preferred embodiments of the invention. 
         [0011]    For purposes of summarizing the invention, certain aspects, advantages, and novel features of the invention have been described herein. It is to be understood that not necessarily all such advantages may be achieved in accordance with any one particular embodiment of the invention. Thus, the invention may be embodied or carried out in a manner that achieves or optimizes one advantage or group of advantages as taught herein without necessarily achieving other advantages as may be taught or suggested herein. The features of the invention which are believed to be novel are particularly pointed out and distinctly claimed in the concluding portion of the specification. These and other features, aspects, and advantages of the present invention will become better understood with reference to the following drawings and detailed description. 
     
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
         [0012]    To further clarify various aspects of some example embodiments of the present invention, a more particular description of the invention will be rendered by reference to specific embodiments thereof which are illustrated in the appended drawing. It is appreciated that the drawing depicts only illustrated embodiments of the invention and are therefore not to be considered limiting of its scope. The invention will be described and explained with additional specificity and detail through the use of the accompanying drawing in which: 
           [0013]      FIG. 1  illustrates two soldiers in accordance with aspects of the present invention. 
           [0014]      FIG. 2A  illustrates an Eagles eye, in accordance with aspects of the present invention; 
           [0015]      FIG. 2B  illustrates a Knight Hawk, in accordance with aspects of the present invention; 
           [0016]      FIG. 3A  illustrates Zuma, in accordance with aspects of the present invention; 
           [0017]      FIG. 3B  illustrates Vertigo, in accordance with aspects of the present invention; 
           [0018]      FIG. 4A  illustrates Specialist, in accordance with aspects of the present invention; 
           [0019]      FIG. 4B  illustrates a Specialist, in accordance with aspects of the present invention; 
           [0020]    FIG. 5 A illustrates a map, in accordance with aspects of the present invention; 
           [0021]      FIG. 5B  illustrates a side view of a game piece, in accordance with aspects of the present invention; 
           [0022]      FIG. 5C  illustrates a perspective view of the game piece, in accordance with aspects of the present invention; 
           [0023]      FIG. 6A  illustrates a flag of the Confederate States, in accordance with aspects of the present invention; 
           [0024]      FIG. 6B  illustrates a flag of the United States Union, in accordance with aspects of the present invention; 
           [0025]      FIG. 6C  illustrates a battle flag of the American Union, in accordance with aspects of the present invention; 
           [0026]      FIG. 6D  illustrates a battle flag of the Confederate, in accordance with aspects of the present invention; 
           [0027]      FIG. 7A  illustrates a game piece, in accordance with aspects of the present invention; 
           [0028]      FIG. 7B  illustrates a Private, in accordance with aspects of the present invention; 
           [0029]      FIG. 7C  illustrates a Specialist, in accordance with aspects of the present invention; 
           [0030]      FIG. 7D  illustrates an Assassin, in accordance with aspects of the present invention; 
           [0031]      FIG. 7F , illustrates a Canon, in accordance with aspects of the present invention; 
           [0032]      FIG. 8A  illustrates a Confederate General, in accordance with aspects of the present invention; 
           [0033]      FIG. 8B  illustrates a Confederate Colonel, in accordance with aspects of the present invention; 
           [0034]      FIG. 8C  illustrates a Confederate Lieutenant Colonel, in accordance with aspects of the present invention; 
           [0035]      FIG. 8D  illustrates a Confederate Major, in accordance with aspects of the present invention; 
           [0036]      FIG. 8E  illustrates a Confederate Captain, in accordance with aspects of the present invention; 
           [0037]      FIG. 8F  illustrates a Confederate First Lieutenant, in accordance with aspects of the present invention; 
           [0038]      FIG. 8G  illustrates a Confederate Second Lieutenant, in accordance with aspects of the present invention; 
           [0039]      FIG. 8H  illustrates a Confederate Master Sergeant, in accordance with aspects of the present invention; 
           [0040]      FIG. 8I  illustrates a Confederate Technical Sergeant, in accordance with aspects of the present invention; 
           [0041]      FIG. 8J  illustrates a Confederate Staff Sergeant, in accordance with aspects of the present invention; 
           [0042]      FIG. 8K  illustrates a Confederate Sergeant, in accordance with aspects of the present invention; 
           [0043]      FIG. 8L  illustrates a Confederate Corporal, in accordance with aspects of the present invention; 
           [0044]      FIG. 8M  illustrates a Confederate Private, in accordance with aspects of the present invention; 
           [0045]      FIG. 8N  illustrates the Confederate Canons, in accordance with aspects of the present invention; 
           [0046]      FIG. 8O  illustrates an American Union General, in accordance with aspects of the present invention; 
           [0047]      FIG. 8P  illustrates an American Union Colonel, in accordance with aspects of the present invention; 
           [0048]      FIG. 8Q  illustrates an American Union Lieutenant Colonel, in accordance with aspects of the present invention; 
           [0049]      FIG. 8R  illustrates an American Union Major, in accordance with aspects of the present invention; 
           [0050]      FIG. 8S  illustrates an American Union Captain, in accordance with aspects of the present invention; 
           [0051]      FIG. 8T  illustrates an American Union First Lieutenant, in accordance with aspects of the present invention; 
           [0052]      FIG. 8U  illustrates an American Union Second Lieutenant, in accordance with aspects of the present invention; 
           [0053]      FIG. 8V  illustrates an American Union Master Sergeant, in accordance with aspects of the present invention; 
           [0054]      FIG. 8W  illustrates an American Union Technical Sergeant, in accordance with aspects of the present invention; 
           [0055]      FIG. 8X  illustrates an American Union Staff Sergeant, in accordance with aspects of the present invention; 
           [0056]      FIG. 8Y  illustrates an American Union Sergeant, in accordance with aspects of the present invention; 
           [0057]      FIG. 8Z  illustrates an American Union Corporal, in accordance with aspects of the present invention; 
           [0058]      FIG. 8AA . illustrates an American Union Private, in accordance with aspects of the present invention; 
           [0059]      FIG. 8BB . illustrates American Union Canons, in accordance with aspects of the present invention; 
           [0060]      FIG. 9A  illustrates American Union&#39;s Zone, in accordance with aspects of the present invention; 
           [0061]      FIG. 9B  illustrates Confederate&#39;s Zone, in accordance with aspects of the present invention; 
       
    
    
     DETAILED DESCRIPTION 
       [0062]    The following detailed description of the present invention is enabling teaching of the invention and its best, currently known embodiment. Those skilled in the art can understand that many changes can be made in the embodiments described, while still obtaining beneficial results of the present invention. It will also be apparent that some of the desired benefits of the present invention can be obtained by selecting some of the features of the invention while not utilizing other features. Accordingly, those working in the relevant art will recognize that many adaptations and modification to the present invention can be made and may be desired in certain circumstances, and are part of the present invention. Thus, the following description is provided as illustrative of the principle of the present invention. 
         [0063]    The board has 8 by 9 columns that are divided into 72 squares. The map has 4 sections and 4 colors for civil war. There are 54 pieces in total which are to be equally distributed between the two players playing the game. Beside the two players, each controlling an army, a neutral Arbiter or referee or adjutant also forms a part of the game. The arbiter decides the results of challenges between opposing playing pieces that like playing cards, having their identities hidden from the opponent. 
         [0064]    The game is played according to a set of rules. These rules state that all the ranking officials are able to eliminate the Flag and Canons except for the Assassins and Specialists. The General for example eliminates the Flag and the Canons and all the ranks beneath him except for the Assassins and Specialists. Different roles are assigned to the Privates, the Assassins, the Specialists and Canons. The Union assassins are Eagle eyes and Knight Hawk. The Confederate assassins are Vertigo and Zuma. 
         [0065]    The Privates eliminate the Flag and the Canons. The Privates are only one that can eliminate the Specialists. The specialists eliminate all, except for the Private. The Specialists are the only one that can retake a canon, meaning the Arbiter has to replace the Canon with his own canon. The Assassins can eliminate all, except the specialists. The canons can destroy all, except for the Specialists. It can only jump when it attacks a target across the board without limits, but there should not be any diagonal moves. The moves on all the games pieces are all the same, one square or space forward, backward, or sideways. No diagonal moves. The canons when it attacks, can jump and only on an open target 
         [0066]    Each player can move one piece per turn. All pieces have the same move i.e. one square forward or backward or sideways if it&#39;s empty, but no diagonal moves are allowed. The Canons do the same when moving. When canons attacks the target, it can jump across, forward, backwards or sideways, as many squares over provided nothing is blocking the target or it may eliminate that piece first, until it gets its target. 
         [0067]    The Zone or the laminated round pieces shown in  FIGS. 12A and 12B  are another symbol of the Union ( FIG. 12A ) and the Confederacy ( FIG. 12B ) and can have any color i.e. yellow, red, blue or gray. Zone pieces can be placed on any square of the board by each player before the game starts. Once the game starts, the Zones can&#39;t be moved. From landing on a zone, each player has to pick from the 7card draw. The 7card draw consists of a Private, a faceless Assassin, Specialist and Canon or it can also be words private, canon, assassin and the specialist since both can players can pick from the cards. The other three cards will be ‘X’ in the center, and in the middle that says “You lose that piece”. The Arbiter has to take care that the ranks of the opposition are not revealed, nor can he give any verbal or non-verbal clues about the rest of the board&#39;s layout. The arbiter examines the ranks of the opposing pieces, removes the lower-ranked piece off the board, and returns it to the owner regardless of who initiated the challenge. If both the pieces are of the same rank, both the pieces are removed from the board. The eliminated pieces are not revealed to opposing players until the game ends. 
         [0068]    Turning now to  FIG. 1 , which illustrates a two soldiers  100  and their allegiance to their flags. 
         [0069]      FIG. 2A  illustrates an Eagles eye  200 , a type of assassin of the American Union. The objectives of  200  are to capture the Confederate flag and to eliminate all ranks and adversaries of the Confederate. In some instances, the objective of  200  includes eliminating all ranks and adversaries of the Confederate except for another assassin, for which it is a draw. In other instances, the objective of  200  includes eliminating all ranks and adversaries except for the Specialist of the Confederacy.  200  may eliminate all ranks and adversaries except for the Specialist of the Confederacy. 
         [0070]      FIG. 2B  illustrates a Knight Hawk  201 .  201  is another assassin of the American Union. The objectives of  201  are similar to the objectives of  200 . The objectives of  201  are to capture the Confederate flag and to eliminate all ranks and adversaries of the Confederate. In some instances, the objective of  201  includes eliminating all ranks and adversaries of the Confederate except for another assassin, for which it is a draw. In other instances, the objective of  201  includes eliminating all ranks and adversaries except for the Specialist of the Confederacy.  201  may eliminate all ranks and adversaries except for the Specialist of the Confederacy. 
         [0071]      FIG. 3A  illustrates Zuma  300 , an assassin of the Confederate. The objectives of  300  are to capture the American Union flag and to eliminate all ranks and adversaries of the American Union. In some instances, the objective of  300  includes eliminating all ranks and adversaries of the American Union except for another assassin, for which it will be a draw. In other instances, the objective of  300  includes eliminating all ranks and adversaries except for the Specialist of the American Union.  300  may eliminate all except for the Specialist of the American Union. 
         [0072]      FIG. 3B  illustrates Vertigo  301 , another assassin of the Confederate. The objectives of  301  are similar to the objectives of  300 . The objectives of  301  are to capture the American Union flag and to eliminate all ranks and adversaries of the American Union. In some instances, the objective of  301  includes eliminating all ranks and adversaries of the American Union except for another assassin, for which it will be a draw. In other instances, the objective of  301  includes eliminating all ranks and adversaries except for the Specialist of the American Union.  301  may eliminate all except for the Specialist of the American Union. 
         [0073]      FIG. 4A  illustrates a Specialist  400  of the American Union. The objectives of  400  are to capture the Confederate flag and to eliminate all ranks and adversaries. In some instances, the objective of  400  includes eliminating all ranks and adversaries of the Confederate except for another Specialist, for which it will be a draw.  400  can retake the Canon.  400  cannot be killed by the Canon. Only a Private can eliminate  400 . 
         [0074]      FIG. 4B  illustrates a Specialist  401  of the Confederate States. The objectives of  401  are to capture the American Union flag and to eliminate all ranks and adversaries. In some instances, the objective of  401  includes eliminating all ranks and adversaries of the American Union except for another Specialist, for which it will be a draw,  401  can retake the Canon.  401  cannot be killed by the Canon. Only a Private can eliminate  401 . 
         [0075]      FIG. 5A  illustrates a map  500  of the divided territories of the American Civil War used on the game board. Map  500  is divided into 3 sections  501 ,  502 , and  503 . In some aspects, the American Union may be colored navy blue, the neutral zones may be colored off white, the divided territory that separates the north eastern from the Confederacy may be colored yellow, and the Confederacy may be colored grey. 
         [0076]      FIG. 5B  illustrates a side view of game piece  550 . 
         [0077]      FIG. 5C  illustrates a perspective view of game piece  550 . 
         [0078]      FIG. 6A  illustrates a flag of the Confederate States  601 . 
         [0079]      FIG. 6B  illustrates a flag of the United States Union  602 . 
         [0080]      FIG. 6C  illustrates a battle flag of the American Union  603 . 
         [0081]      FIG. 6D  illustrates a battle flag of the Confederate  604 . 
         [0082]      FIG. 7A  illustrates a game card  700  of the 7card draw. Once  700  is drawn, the player loses the game piece. A player is able to pick a card from the 7card draw and picks an adversary or artillery, the player is able to keep his or her game piece that is on zones  901  and  902  shown in  FIGS. 9A and 9B . 
         [0083]      FIG. 7B  illustrates a game card Private  710  of the 7card draw. Once  710  is drawn, the player loses the game piece. A player is able to pick a card from the 7card draw and picks an adversary or artillery, the player is able to keep his or her game piece that is on zones  901  and  902  shown in  FIGS. 9A and 9B . 
         [0084]      FIG. 7C  illustrates a game card Specialist  720  of the 7card draw. Once  720  is drawn, the player loses the game piece. A player is able to pick a card from the 7card draw and picks an adversary or artillery, the player is able to keep his or her game piece that is on zones  901  and  902  shown in  FIGS. 9A and 9B . 
         [0085]      FIG. 7D  illustrates an Assassin  730 . Once  730  is drawn, the player loses the game piece. A player is able to pick a card from the 7card draw and picks an adversary or artillery, the player is able to keep his or her game piece that is on zones  901  and  902  shown in  FIGS. 9A and 9B . 
         [0086]      FIG. 7E  illustrates a Canon  740 . Once  740  is drawn, the player loses the game piece. A player is able to pick a card from the 7card draw and picks an adversary or artillery, the player is able to keep his or her game piece that is on zones  901  and  902  shown in  FIGS. 9A and 9B . 
         [0087]      FIG. 8A  illustrates a Confederate General  801 .  801  eliminates the American Union flag and all ranking American Union officers beneath him except for American Union assassins and the American Union specialist. 
         [0088]      FIG. 8B  illustrates a Confederate Colonel  802 .  802  eliminates the American Union flag and all ranking American Union officers beneath him except for the. American Union assassins, and the American Union specialist. 
         [0089]      FIG. 8C  illustrates a Confederate Lieutenant Colonel  803 .  803  Eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins and the American Union specialist, 
         [0090]      FIG. 8D  illustrates a Confederate Major  804 .  804  eliminates the American Union flag and all ranking officers beneath him except for the American Union assassins and the American Union specialist. 
         [0091]      FIG. 8E  illustrates a Confederate Captain  805 .  805  eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins and the American Union specialist. 
         [0092]      FIG. 8F  illustrates a Confederate First Lieutenant  806 .  1106  eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins and the American Union specialist. 
         [0093]      FIG. 8G  illustrates a Confederate Second Lieutenant  807 .  807  eliminates the American Union flag and all ranking officers beneath him except for the American Union assassins and the American Union specialist. 
         [0094]      FIG. 8H  illustrates a Confederate Master Sergeant  808 .  808  eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins, and the American Union specialist 
         [0095]      FIG. 8I  illustrates a confederate, Technical Sergeant  809 .  809  eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins, and the American Union specialist. 
         [0096]      FIG. 8J  illustrates a Confederate Staff Sergeant  810 .  810  eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins, and the American Union specialist. 
         [0097]      FIG. 8K  illustrates a Confederate Sergeant  811 .  811  eliminates the American Union flag and all ranking officers beneath him except for the American Union assassins, and the American Union specialist. 
         [0098]      FIG. 8L  illustrates a Confederate Corporal  812 .  812  eliminates the American Union flag and all ranking American Union officers beneath him except for the American Union assassins, and the American Union specialist. 
         [0099]      FIG. 8M  illustrates a Confederate Private  813 .  813  eliminates the American Union flag and the American Union Specialist. 
         [0100]      FIG. 8N  illustrates the Confederate Canons  814 .  814  eliminates the American Union flag and everyone else except for the American Union Specialist. 
         [0101]      FIG. 8O  illustrates an American Union General  815 .  815  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0102]      FIG. 8P  illustrates an American Union Colonel  816 .  816  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0103]      FIG. 8Q  illustrates an American Union Lieutenant Colonel  817 .  817  eliminates the Confederate flag and all ranking officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0104]      FIG. 8R  illustrates an American Union Major  818 .  818  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0105]      FIG. 8S  illustrates an American Union Captain  819 .  819  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0106]      FIG. 8T  illustrates an American Union First Lieutenant  820 .  820  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0107]      FIG. 8U  illustrates an American Union Second Lieutenant  821 .  821  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0108]      FIG. 8V  illustrates an American Union Master Sergeant  822 .  822  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0109]      FIG. 8W  illustrates an American Union Technical Sergeant  823 .  823  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0110]      FIG. 8X  illustrates an American Union Staff Sergeant  824 .  824  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0111]      FIG. 8Y  illustrates an American Union Sergeant  825 .  825  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0112]      FIG. 8Z  illustrates an American Union Corporal  826 .  826  eliminates the Confederate flag and all ranking Confederate officers beneath him except for the Confederate assassins, and the Confederate specialist. 
         [0113]      FIG. 8AA  illustrates an American Union Private  827 .  827  eliminates the Confederate flag and the Confederate Specialist. 
         [0114]      FIG. 8BB  illustrates American Union Canons  828 .  828  eliminates the Confederate flag and everyone else except for the Confederate Specialists. 
         [0115]    FIG. 9 A illustrates American Union&#39;s Zone  901 .  901  may be a multi-colored round chip that can be placed on any square of the board game before the game starts. 
         [0116]      FIG. 9B  illustrates Confederate&#39;s Zone  902 . A multi-colored round chip that can be placed on any square of the board game before the game starts. 
         [0117]    It is to be understood that the above description is intended to be illustrative, and not restrictive. For example, the above discussed embodiments may be used in combination with each other. Many other embodiments will be apparent to those of skill in the art upon reviewing the above description. 
         [0118]    Whereas, the construction and method have been described in relation to the figures of the drawings, it should be understood that other and further modifications, apart from those shown or suggested herein, may be made within the spirit and scope of this invention.