Abstract:
A method for playing a game related to trucking where the player is one or more of a truck driver, a federal or state official regulating the truck driver, or owner of a 1) service center, 2) insurance company, 3) truck stop having a restaurant, 4) produce broker, shipper, 5) casino, 6) tow service, 7) truck payment center, 8) tire service, and/or 9) farmers&#39; market. The method includes the step of winning the game by building a fleet of trucks of a predetermined number. The game board apparatus includes a course having a number of spaces, game truck or markers for moving along the spaces, bills representing money, chance cards, and a chance element having a first operator for determining how many spaces the game trucks move, a second operator for determining how many game trucks a player may purchase, a third operator for determining whether a truck has crashed, a fourth operator for determining whether a safety inspection must be made, and a fifth operator for determining how many spaces a truck must move backwardly.

Description:
FIELD OF THE INVENTION  
         [0001]    The present invention relates generally to an apparatus and method for playing a board game, particularly to an apparatus and method for playing a trucking board game, and specifically to an apparatus and method for playing a trucking board game where the player is a hybrid of a trucker, state or federal official, and/or entrepreneur.  
         BACKGROUND OF THE INVENTION  
         [0002]    Truckers keep America rolling. About 90% of all freight is carried by trucks. Truckers haul food, clothing, building supplies, newspaper, soda pop, gasoline, shampoo, lunch bags, aspirin, flowers, hot dogs, perhaps each of the products listed under the 72,000 product headings of the Thomas Register®, and probably more. 75% of the communities in America are serviced only by the truck, with none of these communities receiving freight by planes, trains or barges or by any other means of transportation. Indeed, when the trucking industry hits rough times, economists use such as a barometer for predicting bad times for America as a whole.  
           [0003]    Most of the trucking companies in the United States are relatively small. For example, 80% of the truck companies in the United States have 20 or fewer trucks in their fleets. With a relatively low number of trucks, there is little room for cost overruns. Increases in diesel fuel, taxes, insurance rates and other costs hit the little man hard.  
           [0004]    Even though the relatively large trucking companies too suffer in hard times, such large trucking companies can weather the storm better. For example, large trucking companies have established clients who themselves are often Fortune  500  companies.  
           [0005]    Truckers themselves, though they may stop driving, may never leave the trucking industry. A few become an owner of a truck, hire a driver to drive the truck, and over time own a fleet of trucks. Others open a truck stop or a restaurant at a truck stop. Others work for truck insurance agencies or go to work for federal or state authorities regulating trucks. Still others work in sales or service.  
         SUMMARY OF THE INVENTION  
         [0006]    A feature of the present invention is the provision in method for playing a board game related to the trucking industry, of providing a course having a number of spaces, game trucks or markers for moving along the course, an initial amount of money for each of the set of players, a direction in at least one space for taking money away from a player, a direction in at least one space for reception of money by a player, and a chance element having a first operator for determining how many spaces the game trucks move and a second operator for determining how many game trucks a player may purchase.  
           [0007]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of winning the game by building a fleet of trucks of a predefined number.  
           [0008]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing a direction in at least one space for taking a game truck from another player.  
           [0009]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing a direction in at least one space for drawing a card from a first set of cards wherein at least some of the cards have directions for responding to transportation authorities.  
           [0010]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing a direction in at least one space for drawing a card from a first set of cards wherein at least some of the cards have directions for responding to situations caused by the driver.  
           [0011]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing a third operator for the chance element wherein the third operator determines whether a truck has crashed.  
           [0012]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing a fourth operator for the chance element wherein the fourth operator determines whether a safety inspection must be made.  
           [0013]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing a fifth operator for the chance element wherein the fifth operator determines whether a game truck must move backwardly.  
           [0014]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing an opportunity to purchase a space when a game truck lands on said space.  
           [0015]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of selecting the spaces to be purchased to represent a service center, truck insurance company, department of transportation, truck stop having a restaurant, weigh station, internal revenue service, produce broker, shipper, casino, tow service, truck payment center, tire service, or farmers&#39; market.  
           [0016]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing direction in at least one space for the reception of money by a player, wherein the step includes the step of collecting a predefined amount of money as a game truck lands on or passes over a space, the step of awarding money to a player for a pallet refund, the step of collecting money for an overshipment, the step of collecting money from an insurance fund, the step of collecting money in response to an accident, or the step of collecting a health insurance refund.  
           [0017]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the step of providing direction in at least one space for the taking of money away from a player, wherein the step includes the step of fining a player for a no truck parking violation, the step of fining a player for a poor safety rating, the step of fining a player in response to a truck audit, the step of paying road tax, the step of paying a predefined amount of money to each of the other players, the step of making a quarterly insurance payment, the step of sending money home, or the step of paying fuel tax.  
           [0018]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the steps of having a player operate a chance element for determining how many spaces said game trucks move forwardly along said course and how many spaces said game trucks move backwardly along said course and having said player who operated said chance element make a decision on which of said game trucks to move, which of said game trucks to move forwardly along said course, and which of said game trucks to move backwardly along said course, such that said player who operated said chance element may methodically plan moves in advance.  
           [0019]    Another feature of the present invention is the provision in a method for playing a board game related to the trucking industry, of the steps of taking money away from a player by providing a direction in at least one space for taking money away from a player and having said player place said money taken away at a first location; and having a player receive money from said first location by providing a direction in at least one space for reception of money by a player.  
           [0020]    Another feature of the present invention is the provision in a trucking game board apparatus, of a course having first, second, third and fourth corner spaces wherein the first corner space provides a direction of having a player receive money, wherein the second corner space provides a direction of having a player go to the third corner space, wherein the third corner space represents a home office and provides a direction of taking money away from a player for a poor safety rating, and wherein the fourth corner space represents an accident crash site and provides a direction of having a player receive money from an insurance fund.  
           [0021]    Another feature of the present invention is the provision in a trucking game board apparatus, of a plastic sheet including a course and game trucks for moving along said course, wherein said plastic sheet comprises four plastic sheet sections, with each of the plastic sheet sections having edges, a plastic fold line between each of the sheet sections, wherein the plastic sheet includes a folded out configuration on which the game trucks are moved along said course, wherein, in the folded out configuration, the plastic sheet is flat, wherein the plastic sheet includes a folded configuration for storage, wherein, in said folded configuration, said plastic sheet is generally flat, wherein, in said folded configuration, each of the plastic sheet sections confronts each of the other plastic sheet sections, and wherein, in said folded configuration, the edges of the plastic sheet sections are aligned with respective edges of the other plastic sheet sections.  
           [0022]    Another feature of the present invention is the provision in a trucking board game apparatus, of a die having a first side with indicia of a truck.  
           [0023]    An advantage of the present invention is its resemblance to real life. Like the 1849 gold rush, where the winners were the businessmen who supplied the workers panning for gold, the winner of the present game is most likely be the one who dabbles in trucking peripherals. For example, the winner is most likely to be the player who owns most of the spaces where truckers, after landing thereon, must pay for peripheral related to tax, food, repair, service, insurance or other factor.  
           [0024]    Another real life lesson is taught by the chance element where a roll of the dice determines how far your trucks move and therefore how many times you collect a salary for driving around the board. In the trucking industry, one never knows where the call for the next load will come from. If by chance your truck is close to the loading site, you are likely to get the load, keep moving, and keep making money.  
           [0025]    Another real life lesson is taught by the chance element where a roll of the dice determines whether you add to your fleet of trucks. In the trucking industry, it is clearly unpredictable whether your trucking company will have a profitable year. Some years, if you are lucky, you may show a sufficient profit to buy a truck.  
           [0026]    Another real life lesson is taught by the chance element where a roll of the dice determines whether a truck crashes. In the trucking industry, just like with a personal car, it is by chance that you are in the wrong place at the wrong time.  
           [0027]    Another real life lesson is taught by the chance element where a roll of the dice will determine whether your truck will undergo a safety inspection. In the trucking industry, your truck can undergo an inspection at most anytime and at most anyplace.  
           [0028]    Another real life lesson is taught by the set up of the game board. There are relatively few spaces related to “money in” and a relatively great number of spaces related to “money out.” In the trucking industry, there are relatively few ways to make money except by “keeping moving” and there are a relatively great number of ways in which your money is taken away.  
           [0029]    Other and further features and advantages of the present invention will become apparent to those skilled in the art upon a review of the accompanying specification and drawings. 
       
    
    
     IN THE DRAWINGS  
       [0030]    [0030]FIG. 1 is a top plan view of the game board of the present invention.  
         [0031]    [0031]FIG. 2 is a detail view of a portion of the game board of FIG. 1.  
         [0032]    [0032]FIG. 3 is a detail view of a portion of the game board of FIG. 1.  
         [0033]    [0033]FIG. 4 is a detail view of a portion of the game board of FIG. 1.  
         [0034]    [0034]FIG. 5 is a detail view of a portion of the game board of FIG. 1.  
         [0035]    [0035]FIG. 6 is a detail view of a portion of the game board of FIG. 1.  
         [0036]    [0036]FIG. 7 is a detail view of a portion of the game board of FIG. 1.  
         [0037]    [0037]FIG. 8 is a detail view of a portion of the game board of FIG. 1.  
         [0038]    [0038]FIG. 9 is a detail view of a portion of the game board of FIG. 1.  
         [0039]    [0039]FIG. 10 is a detail view of a portion of the game board of FIG. 1.  
         [0040]    [0040]FIG. 11 is a detail view of a portion of the game board of FIG. 1.  
         [0041]    [0041]FIG. 12 is a detail view of a portion of the game board of FIG. 1.  
         [0042]    [0042]FIG. 13 is a detail view of a portion of the game board of FIG. 1.  
         [0043]    [0043]FIG. 14A is a front elevation view of a game truck or marker for being maneuvered along the game board of FIG. 1.  
         [0044]    [0044]FIG. 14B is a back elevation view of the game truck or marker of FIG. 14A.  
         [0045]    [0045]FIG. 14C is a side elevation view of the game truck or marker of FIG. 14A.  
         [0046]    [0046]FIG. 15A is one side of a six-sided die for the game apparatus of the present invention and has indicia of a skull face and represents the number one.  
         [0047]    [0047]FIG. 15B is another side of the six-sided die of FIG. 15A and represents the number two.  
         [0048]    [0048]FIG. 15C is another side of the six-sided die of FIG. 15A and represents the number three.  
         [0049]    [0049]FIG. 15D is another side of the six-sided die of FIG. 15A and represents the number four.  
         [0050]    [0050]FIG. 15E is another side of the six-sided die of FIG. 15A and represents the number five.  
         [0051]    [0051]FIG. 15F is another side of the six-sided die of FIG. 15A and represents the number six.  
         [0052]    [0052]FIG. 16A is one side of a six-sided die for the game apparatus of the present invention and has indicia of a semi-trailer truck.  
         [0053]    [0053]FIG. 16B is another side of the six-sided die of FIG. 16A and has indicia of a semi-trailer truck.  
         [0054]    [0054]FIG. 16C is another side of the six-sided die of FIG. 16A and has indicia of a sad face.  
         [0055]    [0055]FIG. 16D is another side of the six-sided die of FIG. 16A and has indicia of a semi-trailer truck.  
         [0056]    [0056]FIG. 16E is another side of the six-sided die of FIG. 16A and has the indicia DOT representing the department of transportation.  
         [0057]    [0057]FIG. 16F is another side of the six-sided die of FIG. 16A and has indicia of a sad face.  
         [0058]    [0058]FIG. 17A illustrates the front view for each of the DOT chance cards for the game apparatus of the present invention.  
         [0059]    [0059]FIG. 17B illustrates the back view for at least one of the DOT chance cards of FIG. 17A.  
         [0060]    [0060]FIG. 18A illustrates the front view for each of the driver chance cards for the game apparatus of the present invention.  
         [0061]    [0061]FIG. 18B illustrates the back view for at least one of the driver chance cards of FIG. 18A.  
         [0062]    [0062]FIG. 19A illustrates the front view for each of the holding cards for the game apparatus of the present invention.  
         [0063]    [0063]FIG. 19B illustrates the back view for one of the holding cards of FIG. 19A.  
         [0064]    [0064]FIG. 20A illustrates the front view of a game bill representing money.  
         [0065]    [0065]FIG. 20B illustrates the back view of a game bill representing money.  
         [0066]    [0066]FIG. 21 shows a perspective view of the game board of FIG. 1 folded twice and reduced in size by one-fourth for storage in a game box.  
         [0067]    [0067]FIG. 22 is a top plan view of another embodiment of the game board.  
         [0068]    [0068]FIG. 23A is a side view of a three dimensional marker or game semi-trailer truck for the present game apparatus.  
         [0069]    [0069]FIG. 23B is a side view of a three dimensional marker or game dump truck for the present game apparatus.  
         [0070]    [0070]FIG. 23C is a side view of a three dimensional marker or game cement truck for the present game apparatus.  
         [0071]    [0071]FIG. 23D is a side view of a three dimensional marker or game straight truck for the present game apparatus.  
         [0072]    [0072]FIG. 24 is a top plan view of an alternate embodiment of the game board of the present invention. 
     
    
     DESCRIPTION OF THE PREFERRED EMBODIMENT  
       [0073]    As shown in FIG. 1, the game apparatus of the present invention includes a game board generally indicated by the character B.  
         [0074]    The 36 Game Board Spaces  
         [0075]    The game board B has a course or path having 36 spaces indicated by reference numbers  1 - 36 . Directions are provided in each of the spaces. When a player&#39;s game truck  40  lands on a space, the respective direction in the space may be followed or, in some cases, must be followed. Each of the spaces  1 - 36  are described below.  
         [0076]    As shown in FIG. 2, space  1  is where a game truck  40  begins its trip. The indicia “collect $2500” and “start trip” is found in space  1 , and a player owning a game truck  40  collects $2500 from the bank for either landing on space  1  (except at the beginning of the game) or passing over space  1  (except when moving from the DOT AUDIT space  28  to the HOME OFFICE space  10 ). Further, a drawing of a pointing hand where the first finger is pointing is found in space  1  and this pointing hand indicates the direction of forward movement for the game truck  40 . Backward movement of a game truck  40  takes place where a skull face side  42  of the dice  44  is rolled. A player may be designated as the banker for controlling the bank of money.  
         [0077]    Space  2  is a company entitled Mike&#39;s Large Car Service Center. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $2000. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount totaling $200 times the roll of the two dice  44 .  
         [0078]    Space  3  is an insurance company entitled Truck Insurance. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1500. A game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount totaling $650 times the number of trucks the player owns. If space  3  is not owned when a game truck  40  lands thereon, then the player owning the game truck  40  must pay the bank $650 times the number of trucks the player owns. A player may be designated as the banker.  
         [0079]    Space  4  is a pseudo public company entitled DOT Inspection #1. A player owning a game truck  40  landing on this space is provided with the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $500. A player owning a game truck  40  landing on this space must draw a DOT chance card  48  and follow the directions on the card. If the DOT chance card  48  provides directions to pay money, then the money must be paid to the owner of space  4 . If space  4  is not owned when a game truck  40  lands thereon, then the player owning the game truck  40  must place the money on the letters “T” and “R” in the word “TRUCOPOLY” on the game board B. Money placed on these letters is designated as the Insurance Fund. If the player who owns space  4  also owns a game truck  40  that lands on space  4 , such player must also draw a DOT chance card  48  and follow the directions thereon and, if such directions require the payment of money, such money is paid to the Insurance Fund.  
         [0080]    Space  5  is a company entitled Truck Stop Restaurant #1. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1000. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount shown on the holding card  46  for this company, which is in this case $1200.  
         [0081]    As shown in FIG. 3, space  6  is entitled Hammer Down, which is slang for “making good time.” A player owning a game truck  40  landing on this space collects $150 from the bank for a pallet refund. Then, as space  6  indicates, the game truck  40  landing on this space must then be placed on space  14 , which is the next truck stop restaurant, whereupon the player must comply with the provisions of space  14 .  
         [0082]    Space  7  is entitled No Truck Parking. The player owning the game truck  40  landing on this space must pay $150 to the Insurance Fund.  
         [0083]    Space  8  is a pseudo public company entitled Chicken Coop #1. “Chicken coop” is slang for a weigh station. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1500. A player owning a game truck  40  landing on this space must draw a DRIVER chance card  50  and follow the directions on the card. If the DRIVER chance card  50  provides directions to pay money, then the money must be paid to the owner of space  8 . If space  8  is not owned when a game truck  40  lands thereon, then the player owning the game truck  40  must place the money on the letters “T” and “R” in the word “TRUCOPOLY” on the game board B. Money placed on these letters is designated as the Insurance Fund. If the player who owns space  8  also owns a game truck  40  that lands on space  8 , then such player must also draw a DRIVER chance card  50  and follow the directions thereon and, if such directions require the payment of money, then such money is paid to the Insurance Fund. After complying with the directions on the DRIVER chance card  50 , the player moves his or her game truck  40  to space  13 , entitled Weigh Station Bypass, thereby bypassing the Home Office space  10  where he or she would be audited by the DOT (Department of Transportation) and where he or she would pay $250 per truck.  
         [0084]    Space  9  is a pseudo public company entitled IRS. A game truck  40  landing on this space provides the player owning the game truck  40  the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $8000. A game truck  40  landing on this space must pay to the player owning this space the amount of $3000. If space  9  is not owned when a game truck  40  lands thereon, the player owning the game truck  40  must pay $3000 to the bank. If the player who owns space  9  also owns a game truck  40  that lands on space  9 , such player must pay $3000 to the bank.  
         [0085]    As shown in FIG. 4, space  10  is entitled Home Office and states the DOT (Department of Transportation) has given the player a full audit and that the player&#39;s safety rating was poor. A player owning a game truck  40  landing on this space must pay $250 for every truck that he owns (not merely the one landing on space  10 ) to the Insurance Fund.  
         [0086]    Space  11  is entitled Road Tax. A player owning a game truck  40  landing on this space must pay $550 to the Insurance Fund.  
         [0087]    Space  12  is entitled Great, Great Uncle Joe Dies: Collect Inheritance. A player owning a game truck  40  landing on this space receives $2000 from the bank.  
         [0088]    Space  13  is entitled Weigh Station Bypass. A player owning a game truck  40  landing on this space is entitled to nothing, but also pays nothing. Game trucks  40  may land on this space from a natural roll of the dice or may land on this space via space  8 .  
         [0089]    Space  14  is a company entitled Truck Stop Restaurant #2. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1000. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount shown on the holding card  46  for this company, which is in this case $1200.  
         [0090]    As shown in FIG. 5, space  15  is entitled 50 Cases Over On Shipment. A player owning a game truck  40  landing on this space collects $250 from the bank.  
         [0091]    Space  16  is a company entitled JAG&#39;S Billy BIG Rigger: The Finest Produce Broker in America. A game truck  40  landing on this space provides the player owning the game truck  40  the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $750. A game truck  40  landing on this space, if the company is owned, must pay to the player owning this company the amount of $400, which is shown on the respective holding card  46 .  
         [0092]    Space  17  is entitled Heads I Win, Tails You Lose! A player owning a game truck  40  landing on this space must pay to every player the amount of $300.  
         [0093]    Space  18  is a pseudo public company entitled DOT Inspection #2. A player owning a game truck  40  landing on this space is provided with the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $500. A player owning a game truck  40  landing on this space must draw a DOT chance card  48  and follow the directions on the card. If the DOT chance card  48  provides directions to pay money, then the money must be paid to the owner of space  18 . If space  18  is not owned when a game truck  40  lands thereon, the player owning such game truck  40  must place the money on the letters “T” and “R” in the word “TRUCOPOLY” on the game board B. Money placed on these letters is designated as the Insurance Fund. If the player who owns space  18  also owns a game truck  40  that lands on space  18 , such player must also draw a DOT chance card  48  and follow the directions thereon and, if such directions require the payment of money, such money is paid to the Insurance Fund.  
         [0094]    As shown in FIG. 6, space  19  is entitled Accident Crash Site. A player owning a game truck  40  landing on this space collects whatever money is in the Insurance Fund, i.e., that amount of money on the letters “T” and “R” in the word “TRUCOPOLY” on the game board B.  
         [0095]    Space  20  is entitled Baseplate Quarterly Payment. A player owning a game truck  40  landing on this space pays $450 to the Insurance Fund.  
         [0096]    Space  21  is a company entitled B &amp; A: Million Mile Shipping. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $750. A game truck  40  landing on this space, if the company is owned, must pay to the player owning this company the amount of $650, which is shown on the respective holding card  46 .  
         [0097]    Space  22  is a company entitled Jack &amp; Pats Big Strapper Casino. A player owning a game truck  40  landing on this space is provided the opportunity to buy this nontrucking related company, and secure the respective holding card  46 , for the price of $750. A game truck  40  landing on this space, if the company is owned, must pay to the player owning this company the amount of $700, which is shown on the respective holding card  46 .  
         [0098]    Space  23  is a company entitled Truck Stop Restaurant #3. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1000. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount shown on the holding card  46  for this company, which is in this case $1200.  
         [0099]    As shown in FIG. 7, space  24  is entitled Your Better Half Needs Money At The House: Send Home $300! A player owning a game truck  40  landing on this space must pay $300 to the Insurance Fund.  
         [0100]    Space  25  is entitled Quarterly Fuel Tax. A player owning a game truck  40  landing on this space must pay $325 to the Insurance Fund.  
         [0101]    Space  26  is a pseudo public company entitled Chicken Coop #2. “Chicken coop” is slang for a weigh station. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1500. A player owning a game truck  40  landing on this space must draw a DRIVER chance card  50  and follow the directions on the card. If the DRIVER chance card  50  provides directions to pay money, then the money must be paid to the owner of space  26 . If space  26  is not owned when a game truck  40  lands thereon, then the player owning the game truck  40  must place the money on the letters “T” and “R” in the word “TRUCOPOLY” on the game board B. Money placed on these letters is designated as the Insurance Fund. If the player who owns space  26  also owns a game truck  40  that lands on space  26 , then such player must also draw a DRIVER chance card  50  and follow the directions thereon and, if such directions require the payment of money, then such money is paid to the Insurance Fund. After complying with the directions on the DRIVER chance card  50 , the player moves his or her game truck  40  to space  31 , entitled Weigh Station Bypass, thereby bypassing the DOT AUDIT space  28  where he or she would be required to move such game truck  40  to space  10  to be audited by the DOT (Department of Transportation) and where he or she would pay $250 per truck.  
         [0102]    Space  27  is entitled Hammer Down, which is slang for “making good time.” A player owning a game truck  40  landing on this space collects $200 from the bank for a health insurance refund. Then, as space  27  indicates, the game truck  40  landing on this space must then be placed on space  32 , which is the next truck stop restaurant, whereupon the player must comply with the provisions of space  32 .  
         [0103]    As shown in FIG. 8, space  28  is entitled DOT AUDIT. A player owning a game truck  40  landing on this space must place such game truck  40  on space  10  entitled HOME OFFICE and follow the directions for space  10 . In doing so, it is considered that such player does not pass space  1  and does not collect $2500 for such space.  
         [0104]    Space  29  is a company entitled Push, Pull And Tow. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $800. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount totaling $40 times the roll of the two dice  44 .  
         [0105]    Space  30  is a truck finance company entitled Truck Payment. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $7500. A game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount totaling $2000 times the number of trucks the player owns. If space  30  is not owned when a game truck  40  lands thereon, then the player owning the game truck  40  must pay the bank $2000 times the number of trucks the player owns. A player may be designated as the banker.  
         [0106]    Space  31  is entitled Weigh Station Bypass. A player owning a game truck  40  landing on this space is entitled to nothing, but also pays nothing. Game trucks  40  may land on this space from a natural roll of the dice or may land on this space via space  26 .  
         [0107]    Space  32  is a company entitled Truck Stop Restaurant #4. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $1000. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount shown on the holding card  46  for this company, which is in this case $1200.  
         [0108]    As shown in FIG. 9, space  33  is a company entitled GLS&#39;s Tire Service. A player owning a game truck  40  landing on this space is provided the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $700. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company an amount totaling $20 times the roll of the two dice  44  for repair of a blow out.  
         [0109]    Space  34  is entitled REPO. A player owning a game truck  40  landing on this space must take over ownership of a game truck  40  of another player if such player has more than one game truck  40  in his or her fleet of game trucks  40 . The player taking over ownership of such truck must pay to the bank the amount of $2500 for taking over such game truck  40 . The game truck  40  over which ownership has been taken is replaced (on the same space) with a game truck  40  having a characteristic unique to the player who took over ownership.  
         [0110]    Space  35  is a company entitled Nova Farmers Market: Featuring Sandy&#39;s Sub Shop. A player owning a game truck  40  landing on this space is provided the opportunity to buy this nontrucking related company, and secure the respective holding card  46 , for the price of $750. A player owning a game truck  40  landing on this space, if the company is owned, must pay to the player owning this company the amount of $550 for the bad deed of a fork lift driver who damaged two skids of apples and loaded them anyway without the driver knowing.  
         [0111]    Space  36  is a pseudo public company entitled DOT Inspection #3. A player owning a game truck  40  landing on this space is provided with the opportunity to buy this trucking related company, and secure the respective holding card  46 , for the price of $500. A player owning a game truck  40  landing on this space must draw a DOT chance card  48  and follow the directions on the card. If the DOT chance card  48  provides directions to pay money, then the money must be paid to the owner of space  36 . If space  36  is not owned when a game truck  40  lands thereon, then the player owning the game truck  40  must place the money on the letters “T” and “R” in the word “TRUCOPOLY” on the game board B. Money placed on these letters is designated as the Insurance Fund. If the player who owns space  36  also owns a game truck  40  that lands on space  36 , then such player must also draw a DOT chance card  48  and follow the directions thereon and, if such directions require the payment of money, then such money is paid to the Insurance Fund.  
         [0112]    Space  1  is the space after space  36  and, again, a player owning a game truck  40  that lands on or passes space  1  collects the amount of $2500 from the bank (except where the game truck  40  is being moved from the DOT AUDIT space  28  to the HOME OFFICE space  10  and except where the game truck  40  “lands on” space  1  by virtue of the game being started).  
         [0113]    The Center of the Board  
         [0114]    A central portion of the game board B is shown in FIGS. 10, 11,  12  and  13 .  
         [0115]    A central portion of the game board B includes the word “TRUCOPOLY.” The letters “T” and “R” is the location designated for placing the game bills (money) for the Insurance Fund. However, another location may be designated for the Insurance Fund if desired.  
         [0116]    The central portion of the game board B includes a location  58  for the stack of DRIVER chance cards  50 .  
         [0117]    The central portion of the game board B includes a location  60  for the stack of DOT chance cards  48 .  
         [0118]    As to the holding cards  46 , these cards are held by the banker until the associated space is purchased by a player.  
         [0119]    The central portion of the game board B further includes arrow indicia  62  showing the bypass from space  8  to space  13 . The central portion of the game board B further includes arrow indicia  64  showing the bypass from space  26  to space  31 . Indicia portions of such arrow indicia include a semi-trailer truck and police officer pointing the way.  
         [0120]    The Markers or Game Trucks  
         [0121]    One embodiment of the markers or game trucks  40  is shown in FIGS. 14A, 14B and  14 C. Each of the game trucks  40  includes a base  66 , a first side  68  having indicia  70  of a semi-trailer truck, and a second side  72  having the indicia  70 . The game truck  40  may include one or more characteristics to identify which player owns the game truck  40 . These characteristics include different indicia  74 , such as stars, hearts, happy faces or lightning bolts, and different colors molded into the marker  40  as a whole.  
         [0122]    Another embodiment of the markers or game trucks  40  is shown in FIGS. 23A, 23B and  23 C. This embodiment is a marker that takes the form of a relatively small three dimensional truck or “game truck.” Such three dimensional game trucks  40  may take the shape of a semi-trailer truck (FIG. 23A), dump truck (FIG. 23B), cement truck (FIG. 23C) or straight truck (FIG. 23D). Here the identifying characteristics may include one or more of the shape of the truck, indicia  74  on the truck, and the color or design molded into the marker  40 .  
         [0123]    The definition of game truck includes a marker of any type, including a marker that does not resemble the shape of a truck, as long as such marker has some relation to a truck, or some characteristic of a truck, or some indicia of a truck.  
         [0124]    The present game apparatus includes ten game trucks  40  per player, such as ten orange game trucks  40 , ten green game trucks  40 , ten brown game trucks  40 , and ten black game trucks  40  such that four sets of game trucks  40  are included.  
         [0125]    The First Pair of Dice  
         [0126]    One die  44  is shown in FIGS. 15A, 15B,  15 C,  15 D,  15 E, and  15 F. For each of his or her moves, a player throws two die  44  (and two die  90  as described below). Die  44  includes six faces. Each die  44  is colored red. One face  42  is shown in FIG. 15A and includes the indicia of a skull face. Face  42  represents the number one and directs a player rolling this face to move one of his or her game trucks  40  backwardly one space.  
         [0127]    Die faces  76 ,  78 ,  80 ,  82 , and  84  are shown in FIGS. 15B, 15C,  15 D,  15 E, and  15 F respectively and represent the numbers two, three, four, five and six respectively. A player rolling a face two through six must move one truck forwardly the number of spaces shown by the face of the die  44 .  
         [0128]    The game apparatus according to the present invention includes two die  44 . Each die  44  corresponds to travel of one truck such that a player must choose to move one game truck  40  on the basis of one die  44  and another game truck  40  on the basis of another die  44 .  
         [0129]    When a player has only one truck, the player must combine the number thrown by two die  44  and backward movement provided by skull face  42  does not apply.  
         [0130]    If a player rolls double numbers with the two die  44 , then the player must take another turn. If the player again rolls double numbers, he or she takes another turn. If the player again rolls double numbers such that doubles are rolled three times in a row, the player loses his or her turn and all of the game trucks  40  owned by the player must go to the HOME OFFICE space  10 , whereupon the player must follow the directions of space  10 .  
         [0131]    If a player rolls two skull faces  42  and the player has owns at least two game trucks  40 , then the player must move one game truck  40  back one space and another game truck  40  back one space.  
         [0132]    If a player rolls one skull face  42  for one die  44  and a number two through six for the other die  44 , then the player moves one game truck  40  back one space and another game truck  40  the respective number two through six that was rolled.  
         [0133]    The Second Pair of Dice  
         [0134]    The game apparatus of the present invention includes two die  90 . Each die  90  is colored white. One such die  90  is shown in FIGS. 16A, 16B,  16 C,  16 D,  16 E,  16 F, and  16 G, each of which shows a respective different face  92 ,  94 ,  96 ,  98 ,  100 , and  102  of the six-sided die  90 . Each of faces  92 ,  94  and  98  shows indicia  104  of a semi-trailer truck. Each of faces  96  and  102  shows indicia  106  of a sad face. Face  100  shows indicia of a “DOT” that stands for Department of Transportation.  
         [0135]    A player rolls the two die  90  at the same time (which is the time the two die  44  are rolled). If a player rolls two or more truck indicia  104 , then the player may purchase a single truck; however, such truck must be purchased only after the player completes all of his or her other sub-moves, such as moving his or her already purchased trucks, paying his or her fines, purchases spaces if he or she chooses to do so, etc. Only upon completion of such sub-moves may such player purchase such single truck, which must then put on space  1  such that a player builds his or her fleet of trucks one game truck at a time, such that over time a player may have nine game trucks moving on the course (ten game trucks win the game), such that as the game progresses a player may choose from among one to nine game trucks to move, such that a player may plan moves in advance, and such that play is methodical.  
         [0136]    If a player rolls two unhappy face indicia  106 , then such player has crashed a game truck  40  and such player must pay $2500 to the Insurance Fund and such player&#39;s turn is immediately over, but the player keeps the game truck  40  and keeps the game truck  40  on the same space.  
         [0137]    When a player rolls two DOT indicia  108 , all of such player&#39;s game trucks  40  must go to the HOME OFFICE space  10  whereupon such player must follow the directions of space  10 .  
         [0138]    It is noted that the two die  44  and the two die  90  are rolled at the same time such that a player puts all four die in one hand and then tosses the four die to roll the four die.  
         [0139]    The DOT Chance Cards  
         [0140]    As shown in FIGS. 17A and 17B, the present game apparatus includes red DOT chance cards  48 . “DOT” is an abbreviation for “Department of Transportation.” The DOT chance cards  48  are placed on location  60  face down. The generic upper face for all DOT chance cards  48  is shown in FIG. 17A. The unique lower face of one chance card is shown in FIG. 17B and includes a direction which a player must take upon drawing such card. There are thirty DOT chance cards  48  having the respective following directions on their respective lower faces:  
         [0141]    1. You&#39;ve failed a level 3 inspection pay $1500;  
         [0142]    2. Failed inspection pay $950;  
         [0143]    3. Out of hours pay $750;  
         [0144]    4. Out of hours pay $500;  
         [0145]    5. Out of hours pay $750;  
         [0146]    6. Out of hours pay $500;  
         [0147]    7. Everything OK collect $900;  
         [0148]    8. Expired Medical Card pay $600;  
         [0149]    9. Expired Medical Card pay $600;  
         [0150]    10. Overweight pay $900;  
         [0151]    11. Overweight pay $1000;  
         [0152]    12. Overweight pay $900;  
         [0153]    13. Overweight on Gross and Drives pay $1500;  
         [0154]    14. Overweight pay $800;  
         [0155]    15. Overweight pay $1200;  
         [0156]    16. Overweight pay $925;  
         [0157]    17. Overweight pay $1000;  
         [0158]    18. Overweight pay $1200;  
         [0159]    19. Overweight pay $800;  
         [0160]    20. Overweight pay $1350;  
         [0161]    21. Level 3 Inspection you failed! Pay $1050;  
         [0162]    22. Out of hours, no log book, and Overweight pay $1500;  
         [0163]    23. Out of hours, no log book, and Overweight pay $1500;  
         [0164]    24. No log book pay $800;  
         [0165]    25. Portable scales say you&#39;re 1200 over on drives pay $850;  
         [0166]    26. No log book pay $800;  
         [0167]    27. Passed home office DOT audit, your trucks are free to go. Keep this card to get out of a future audit or you may sell it;  
         [0168]    28. Lose your turn;  
         [0169]    29. Caught running scales lose a turn pay $1100;  
         [0170]    30. Out to lunch pay nothing.  
         [0171]    The DRIVER Chance Cards  
         [0172]    As shown in FIGS. 18A and 18B, the present game apparatus includes orange DRIVER chance cards  50 . “DRIVER” means the player or owner of the game truck  40 . The DRIVER chance cards  50  are placed on location  58  face down. The generic upper face for all DRIVER chance cards  50  is shown in FIG. 18A. The unique lower face of one chance card is shown in FIG. 18B and includes a direction which a player must take upon drawing such card. There are forty DRIVER chance cards  50  having the respective following directions on their respective lower faces:  
         [0173]    1. 4000 LBS over weight pay $1100;  
         [0174]    2. Scales were closed when you pulled in to take a little nap. You woke up to a full inspection. You failed. Pay $650. What a way to start your morning;  
         [0175]    3. Lying on funny book pay $450;  
         [0176]    4. You passed a level 3 inspection. DOT went over your truck and paperwork with a fine tooth comb and found nothing wrong. You are free to go with no delays;  
         [0177]    5. Doctored up Bills of Lading pay $600;  
         [0178]    6. Unauthorized passenger pay $400;  
         [0179]    7. Overweight pay 100× the roll of the dice;  
         [0180]    8. Caught without chains pay $500;  
         [0181]    9. Its Christmas and you need to get home. Los Angeles to New York in three days doesn&#39;t work out on your funny book. You are two days ahead on your log book. Lose a turn and pay $950;  
         [0182]    10. Your truck stalled before the scales. DOT thinks you are hiding something. They search your truck for contraband and they find stinky socks and underwear. You get a warning for stinking up the air, along with a $600 fine for illegal parking;  
         [0183]    11. Overweight pay $75 times the roll of the dice;  
         [0184]    12. Your truck has an oil leak, crack in the windshield, hole in the air bag and your three days behind on your log book. Pay $750;  
         [0185]    13. Out of hours, failed safety inspection, expired medical card, expired permits, and overweight. Report to home office with all your trucks for DOT audit. Pay $250 per truck to get them back on the road;  
         [0186]    14. Overweight pay $650;  
         [0187]    15. Overweight pay $650;  
         [0188]    16. Your truck passed inspection. You got caught lying on your log book but get off with just a warning, but you lose a turn;  
         [0189]    17. No log book pay $600;  
         [0190]    18. No log book pay $700;  
         [0191]    19. Scales Closed. Must be my lucky day;  
         [0192]    20. DOT was waiting for you when you went around the scales. Pay $1200;  
         [0193]    21. Safety week and you failed inspection. Pay $900;  
         [0194]    22. Your truck has been inspected. You have a broken spring. Your truck is unsafe to operate and put out of service. Lose a turn and pay $650;  
         [0195]    23. Expired License pay $575;  
         [0196]    24. You are never home, your better half says get your butt home or else! You&#39;ve just been inspected and your truck is out of service. Pay $850 in fines and beg scale master for 25 cents to call the wife with the good news;  
         [0197]    25. Safety inspection no lights or turn signals pay $575;  
         [0198]    26. No flares or reflectors pay $550;  
         [0199]    27. You&#39;ve been caught falsifying your log book. You&#39;re out of hours and your truck has an air leak and is unsafe to operate. Lose a turn and pay $1000;  
         [0200]    28. Your drivers never match up anything. Your comic book does not match your fuel receipts. Lying on your book again will cost you another $800 bucks. Pay up! 
         [0201]    29. Overweight pay $1200;  
         [0202]    30. Safety Inspection bald tires pay $600;  
         [0203]    31. How can you drive 1200 miles in one day!!You&#39;ve been caught lying on your log book. Not so funny, now is it? Pay $1000;  
         [0204]    32. Another driver runs into your truck in the truck parking area. He has no insurance. You have to pay $850 to fix your truck;  
         [0205]    33. You didn&#39;t have the placards showing you have hazardous materials on board. Lose a turn and pay $100× the roll of the dice;  
         [0206]    34. Caught dodging scales pay $800;  
         [0207]    35. You were caught going around the scale. Your permits are expired and you are overweight. Pay $800.  
         [0208]    36. You passed your DOT inspection. You are free to go. Collect $200 from each player;  
         [0209]    37. Failed inspection pay $500;  
         [0210]    38. The DOT man is not in a good mood today! He&#39;s looking for a reason to write you a ticket. You got caught in his bad mood. Log book, over weight and anything else he can think of. Pay $925;  
         [0211]    39. You&#39;re out of service, get some sleep and lose a turn pay $350;  
         [0212]    40. The broker lied to you about your load. (but brokers don&#39;t lie) you are 5000 LBS overweight. DOT caught you dodging the scales. Pay $1400 on overweight ticket.  
         [0213]    The Holding Cards  
         [0214]    As shown in FIGS. 19A and 19B, the present game apparatus includes white Holding cards  46 . “Holding” means such card is held by the player who owns the corresponding company or space. The holding cards  46  are held by the banker until the corresponding company or space is purchased, whereupon the player who purchased the company or space holds the holding card  46 . The generic upper face for all holding cards  46  is shown in FIG. 19A. The unique lower face of one holding card  46  is shown in FIG. 19B and includes the name of the company or space to which the holding card  46  corresponds. There are nineteen holding cards  46  having the respective following information on their unique faces:  
         [0215]    1. LARGE CAR SERVICE CENTER: player pays you $200×roll of dice unless you elect to cut them a better deal (space  2 );  
         [0216]    2. TRUCK INSURANCE COMPANY: player pays you $650 per truck they have on the board (space  3 );  
         [0217]    3. DOT #1: DOT card pile tells all (space  4 );  
         [0218]    4. TRUCK STOP #1: collect $1200 (space  5 );  
         [0219]    5. CHICKEN COOP #1: driver card pile give instructions (space  8 );  
         [0220]    6. IRS: player pays you $3000 (space  9 );  
         [0221]    7. TRUCK STOP #2: collect $1200 (space  14 );  
         [0222]    8. BILLY BIG RIGGER PRODUCE BROKER: the broker lied about the rate for the load. Player pays you $400 (space  16 );  
         [0223]    9. DOT #2: DOT card pile tells all (space  18 );  
         [0224]    10. MILLION MILE SHIPPER: the shipper shorted the load on the truck. Player pays you $650 (space  21 );  
         [0225]    11. BIG STRAPPER CASINO: BIG time gambling loss collect $700 from player (space  22 );  
         [0226]    12. TRUCK STOP #3: collect $1200 (space  23 );  
         [0227]    13. CHICKEN COOP #2: driver card pile gives instructions (space  26 );  
         [0228]    14. PUSH, PULL AND TOW: player pays you $40× roll of dice unless you elect to cut them a better deal (space  29 );  
         [0229]    15. TRUCK PAYMENT CENTER: player pays you $2000 per truck they have on the board (space  30 );  
         [0230]    16. TRUCK STOP #4: collect $1200 (space  32 ); 17. TIRE SERVICE: player pays you $20× roll of dice unless you elect to cut them a better deal (space  33 );  
         [0231]    18. NOVA FARMER MARKET: the fork lift driver damaged 2 skids of apples and loaded them anyways without the driver knowing. Collect damages of $550 (space  35 );  
         [0232]    19. DOT #3: DOT card pile tells all (space  36 );  
         [0233]    It should be noted that the information found in parenthesis is not found on the back or lower face of the respective holding card  46 .  
         [0234]    The Bank, the Banker, and the Game Bills  
         [0235]    Any player may be designated as the banker for controlling the bank of money, as shown in FIGS. 20A and 20B. The bank of money includes at least the following game bills:  
         [0236]    50 five dollar brown game bills;  
         [0237]    40 ten dollar orange game bills;  
         [0238]    40 twenty dollar yellow game bills;  
         [0239]    40 fifty dollar red game bills;  
         [0240]    40 one hundred dollar blue game bills;  
         [0241]    40 five hundred dollar green game bills;  
         [0242]    40 one thousand dollar pink game bills; and  
         [0243]    40 five thousand dollar white game bills.  
         [0244]    Accordingly, the total amount in the bank prior to the beginning of the game is about $267,450. Each of the game bills has the design as shown by game bill  52  in FIG. 20A except for the denomination. Each of the game bills has a blank back side, as shown in FIG. 20B. FIG. 20A shows indicia  54  of a highway interchange and indicia  56  of a semi-trailer truck.  
         [0245]    Folding of the Game Board  
         [0246]    The game board B may be folded between operating and storage configurations, as shown by FIGS. 1 and 21. FIG. 1 shows a folded out configuration. FIG. 21 shows a folded configuration. Such is provided for by laminating the board B or providing the board B to be a one piece plastic sheet, providing for a first fold line or weakened score portion along axis  110  and providing for a second fold line or weakened score portion along axis  112 . Axis  110  and  112  run at right angles to each other. Axis  110  and  112  define four separate square plastic sheet sections  114 ,  116 ,  118  and  120  of the square board B. Each of the plastic sheet sections has four edges. In the folded configuration, game board B is flat. In the folded configuration, the plastic sheet or game board B is generally flat. In the folded configuration shown in FIG. 21, each of the plastic sheet sections confronts each of the other plastic sheet sections and the edges of the plastic sheet sections are aligned with respective edges of the other plastic sheet sections.  
         [0247]    First Alternate Embodiment of Game Board  
         [0248]    [0248]FIG. 22 shows an alternate embodiment B′ for a game board where spaces  1 - 36  are shaped and arranged as shown in FIG. 22. Like game board B, game board B′ is formed of plastic or laminated. Like game board B, game board B′ includes fold lines along axis  110  and  112  to be folded between a folded out (operating) configuration and a folded configuration for storage.  
         [0249]    The Object of the Game  
         [0250]    The object of the present game is to build a fleet of ten game trucks  40 ; the player first to have ten on the course is the winner. Such ends the game. A player may also win the game by default such as by where all of the other players go bankrupt. Such also ends the game.  
         [0251]    Starting the Game  
         [0252]    One player is designated to be the banker. The bank is the holding place for all money, property or holding cards  46 , and game trucks  40 .  
         [0253]    Each of the players starts with $10,000 and one game truck  40  which is placed on space  1  without the player collecting $2500. The banker may distribute the bills as follows: one five-thousand dollar bill, three one-thousand dollar bills, three five-hundred dollar bills, three one-hundred dollar bills, two fifty dollar bills, three twenty dollar bills, three ten dollar bills, and two five dollar bills.  
         [0254]    The order in which the players take their turns is determined by a roll of both die  44  by each of the players. The higher the roll, the higher the start position, with the highest start position being the first start. Ties are broken by another roll by each of the players who tied. When the starting positions are determined, the player who won the first start position then rolls the two die  44  and the two die  90  to start the game.  
         [0255]    Method of Play  
         [0256]    The method of playing the game is provided for by game board B including spaces  1 - 36 , holding cards  46 , DOT chance cards  48 , DRIVER cards  50 , the two die  44  and the two die  90 . In other words, the method of playing the game is provided for in the directions found on such apparatus. In still other words, the method of playing the present game includes the following rules:  
         [0257]    The object of the game is to build a fleet of ten trucks  40 ; the player doing so first, wins.  
         [0258]    One player is designated to be the banker. The bank is the holding place for all money, property cards  46 , and trucks  40 .  
         [0259]    Each player starts with $10,000 and 1 truck  40 . The banker distributes the denominations as follows: **1-5,000 **3-1,000&#39;s **3-500&#39;s **3-100&#39;s **2-50&#39;s **3-20&#39;s **3-10&#39;s **2-5&#39;s**  
         [0260]    The player that rolls the highest starts the game, then 2 nd  highest and so on.  
         [0261]    For each turn you must first roll all 4 dice  44  and  90 , move your truck(s)  40 , pay the fine(s) or purchase the space(s), then you can purchase another truck  40  assuming you roll two trucks  104  on the dice  90 .  
         [0262]    If you roll double numbers you get to take your turn and then roll again. If by chance you roll doubles for 3 consecutive rolls, you lose your turn and all your trucks  40  must go to the Home Office  10  for audit. You must pay the Insurance Fund $250 per truck; all at once, on your next turn to get them back into the game.  
         [0263]    The skull dice  44  move your trucks  40  around the board. The skull  42  represents the number one, all other numbers are as stated. When you have only one truck  40  on the board B combine the total of the dice  44  and move that many spaces.  
         [0264]    When you have more than one truck  40  on the board B you must move two trucks  40 . One truck  40  per the number rolled on one dice  44 , and the other truck  40  the number rolled on the second dice  44 . If you roll one skull face  42 , you must move one truck  40  back a space. If you roll two skulls  42 , you must move two trucks  40  back one space each. (This backward movement does not apply when you have only one truck  40  on the board B).  
         [0265]    You may buy only one truck  40  per turn when you roll two truck indicia  104 , but only if the player has the $2500 in their possession. (Absolutely no loans from the bank or any other player!—You may sell any of your properties  46  to the bank to aid in the purchase of another truck  40 .)  
         [0266]    When you roll two red unhappy face indicia  106  you have crashed a truck  40 . Pay $2500 into the Insurance Fund and your turn is over, but you keep your truck.  
         [0267]    The money for the Insurance Fund is placed on the yellow and red letters T &amp; R of the word TRUCOPOLY™ in the center of the board B.  
         [0268]    When you roll two DOT indicia  108 , or one of your trucks  40  lands on the Home Office  10  all your trucks  40  must go to the Home Office  10  for an audit. If it happens that you start a new trip, you do not get to collect the $2500 and your turn is over. On your next turn you must pay $250 per truck  40  to the Insurance Fund to get them back into circulation on the board B.  
         [0269]    Every space with a price beneath it is available for sale for the stated price.  
         [0270]    Once a player lands on a space that may be purchased, then they have the option to purchase it or not purchase it. Once purchased, any player that lands on the space must pay the fee listed on the holding card  46  to the owner of the space.  
         [0271]    All spaces that can be purchased are free spaces to land on until purchased by a player, except for the IRS  9 , Chicken Coops  8  and  26 , DOT  4 ,  18  and  36 , Truck Payments  30 , and Truck Insurance  3 .  
         [0272]    When landing on the DOT ( 4 ,  18 ,  36 ) or Chicken Coop ( 8  and  26 ), the player must draw the respective card and do what the card says until the Chicken Coops and DOT spaces are sold. The money goes into the Insurance Fund, otherwise the money would go to the player that owns the space. Even if a player owns a DOT space or Chicken Coop, he or she is not above the law. They also must draw a card from either pile (the Driver card pile is for the Chicken Coops and the DOT card pile is for the DOT Inspection spaces) to see what their fate may be. If a player owns the space and gets fined; they would place the money into the Insurance Fund.  
         [0273]    When landing on the IRS space  9 ; the money paid is $3000.00. The purchase price of this space is $8,000.00. If no player owns the IRS space, the money goes to the bank.  
         [0274]    The Truck Payment  30  and Truck Insurance  3  money is also put into the bank until a player owns that space; in which case the player would collect money. Whenever a player lands on these spaces; he/she must pay the money due, times how many trucks you have on the board. Example: Five trucks  40  on the board B times $2,000 truck payment=$10,000. Five trucks  40  on the board B times $650 insurance payment=$3,250.  
         [0275]    The Truck Stops  5 ,  14 ,  23 ,  32 , Billy Big Rigger  16 , Million Mile Shipping  21 , Big Strapper Casino  22 , Push Pull and Tow  29 , GLS&#39;s Tire Service  33 , Nova Market  35 , and Mike&#39;s Large Car Service Center  2  spaces are all free spaces to land on until purchased. Once a player owns a space; anyone landing on that space must pay the fee that is stated on the holding card to the owner.  
         [0276]    When landing on the No Truck Parking  7 , Road Tax  11 , Base Plate  20 , Quarterly Fuel Tax  25 , and Better Half  24  spaces, the money to be paid goes into the Insurance Fund.  
         [0277]    If one of your trucks land on the DOT Audit Space  28 ; all of your trucks  40  must go to the Home Office  10  space. You must pay $250 per truck  40  to get them back in circulation on the board B.  
         [0278]    In the event that a player lands on the DOT Audit space  28  or a space owned by another player and they owe more money than they have on hand; they may sell the bank a truck  40  or a holding card  46  for the price it was purchased. If the player does not own any holding cards  46  they must sell a truck  40  for $2500 to the bank. If the player selling the truck  40  only owns one truck  40 , they are then out of the game. The holding cards  46  and trucks  40  may only be sold the bank. Once the bank has possession of the property, it is up for resale.  
         [0279]    When landing on the REPO space  34 , that lucky player may select any one player&#39;s truck  40  to repossess, granted the unlucky player has more than one truck  40  in the game.  
         [0280]    On all other spaces you do and pay what the space says.  
         [0281]    Once each trip around the board B is completed; you start another trip and collect $2500 except if you roll two DOT indicia  108 .  
         [0282]    When a player lands on the Insurance Crash Site space  19  they collect any money that is in the Insurance Fund.  
         [0283]    It should be noted that the game apparatus may include stickers for certain game pieces to identify the game pieces as trucks and to identify which truck belongs to which player. There may be 4 strips containing 20 stickers. There may be 20 stickers for each color game piece or marker  40 . There may be 10 of each color of game pieces  40 ; there is a sticker for each side. Example: There are 20 stickers of hearts, these 20 could cover both sides of the black game pieces  40 .  
         [0284]    Questions and Answers to Throw Light on the Method of Playing the Game  
         [0285]    Q. What does the white dice  90  with a picture of a truck  104  mean? 
         [0286]    A. Roll 2 Trucks  104  and this allows you to purchase another truck  40 .  
         [0287]    Q. What does the red unhappy face  106  on the white dice  90  mean? 
         [0288]    A. Roll 2 red unhappy faces  106  on the white dice  90  and you have crashed a truck  40 . You lose your turn and pay $2500 into the Insurance Fund.  
         [0289]    Q. Where is the Insurance Fund located on the board B? 
         [0290]    A. It is located on top of the TR letters of the word TRUCOPOLY™ on the game board B.  
         [0291]    Q. What do the blue letters DOT  108  mean on the dice  90 ? 
         [0292]    A. Roll two of the DOT  108  at the same time and all your trucks  40  go to the home office  10  for audit, and you lose your turn.  
         [0293]    Q. How do I get my trucks  40  out of DOT home office audit  10 ? 
         [0294]    A. On your next turn, you have to pay $250.00 per truck  40  to get them out.  
         [0295]    Q. On some of the spaces on the board B, there is the word “price” and a dollar figure, what does this mean? 
         [0296]    A. That is the purchase price, if a player wants to buy that space.  
         [0297]    Q. On the space marked “Heads I win,” do you need to flip a coin? 
         [0298]    A. No! Just pay the other players $300.00 each.  
         [0299]    Q. How do I collect the Insurance Fund money? 
         [0300]    A. Land on the Accident crash site  19 .  
         [0301]    Q. Can one player own all 4 truck stops  5 ,  14 ,  23 , and  32 ? 
         [0302]    A. Yes.  
         [0303]    Q. Do I collect $2500.00 every time I go around the board? 
         [0304]    A. Yes, unless you have to go to home office  10  for an audit or a Chicken Coop card  50  or DOT card  48  says something else.  
         [0305]    Q. Do I roll all four dice  44  and  90  at the same time? 
         [0306]    A. YES.  
         [0307]    Q. What does the REPO space  34  mean? 
         [0308]    A. When landing on this space, you have the option of repossessing another player(s) truck  40  (one truck only) if they have more than one truck  40  on the board B. You also must pay $2500.00 to the bank when taking over another player(s) truck  40 .  
         [0309]    Q. What is the object of the game? 
         [0310]    A. Who ever builds a fleet of ten trucks first wins and to have FUN! 
         [0311]    Q. When I land on the Truck Payment space  30  or the Truck Insurance space  3 , do I have to pay that dollar amount shown on the space times the total number of trucks  40  I have in play on the board B? 
         [0312]    A. YES! 
         [0313]    Q. Where does the money go from the No Parking Space  7 ? 
         [0314]    A. Into the Insurance Fund.  
         [0315]    Q. Before another player owns the Chicken Coop (spaces  26  or  62 ) or DOT spaces  4 ,  18  and  36 , where does the money go? 
         [0316]    A. Into the Insurance Fund.  
         [0317]    Q. Before another player owns the IRS  9 , Truck Payment  30 , or Truck Insurance  3  spaces, where does this money go? 
         [0318]    A. The bank.  
         [0319]    Q. When I lose my turn, can I still buy another truck  40 , sell a holding card  46 , buy a space or advance any of my trucks  40  on the board B? 
         [0320]    A. NO! 
         [0321]    Q. What does DOT stand for? 
         [0322]    A. Department of Transportation.  
         [0323]    Q. What is a Chicken Coop? 
         [0324]    A. Weigh Station.  
         [0325]    Platform for Playing the Game  
         [0326]    The platform for playing the game may be a board. Or the platform may be a processor, where the game is computer based and where the platform may include one or more of said processor, circuitry, software, monitor, or hard drive.  
         [0327]    Second Alternate Embodiment of Game Board  
         [0328]    As shown in FIG. 24, an interlocking game board B″ may be formed of wood, plastic, cardboard or rubber where the thickness of the game board B″ is generally the same thickness of a conventional jigsaw puzzle. This is in contrast to the thickness of the relatively thin game board B and the relatively thin game board B′, both of which have the thickness of several sheets of conventional paper such as newspaper. Game board B″ has the layout of spaces  1 - 36  as the layout of game board B′.  
         [0329]    Game board B″ is generally square from a top plan view and includes four generally square sections  122 ,  124 ,  126  and  128 . The four generally square sections  122 ,  124 ,  126  and  128  are interlocked by a first central key  130  and by four peripheral keys  132 . Each of the keys  130  and  132  is removable from the game board B″ such that, when removed, the four sections  122 ,  124 ,  126  and  128  can be stacked on top of each other and easily stored in a compact fashion in a parallelepiped cardboard game box.  
         [0330]    Central key  130  cooperates with an identically shaped central key receptacle  134  formed in game board B″ and each of the peripheral keys  132  cooperates with an identically shaped key receptacle  136  formed in game board B″. Each of the receptacles  134  and  136  may be through openings that extend completely through the game board B″ or each of the key receptacles  134  and  136  may extend only partially into the thickness of the game board B″ such as to be channeled therein.  
         [0331]    Key  130  has four portions or prongs  138 ,  140 ,  142  and  144 . Each of the portions  138 ,  140 ,  142 , and  144  may be identically shaped (as shown in FIG. 24) or may be of a different shape such as in a jigsaw puzzle. If of a different shape, then the four sections  122 ,  124 ,  126  and  128  may fit together in only one orientation, with the order of spaces  1 - 36  being  1  to  36 . However, where the key portions  138 ,  140 ,  142  and  144  are identically shaped, and where the peripheral keys  132  are identically shaped, then the order of spaces  1 - 36  may be rearranged, which may be preferred, but with the game trucks  40  still moving from adjacent space to adjacent space. For example, board sections  122  and  128  may be switched such that game trucks  40  must move from spaces  1 - 5  to spaces  15 - 23  to spaces  6 - 14  to spaces  24 - 32  to spaces  33  to  1 , where the key portions  138 ,  130 ,  142  and  144  are identically shaped and where the peripheral key portions  132  are identically shaped.  
         [0332]    Keys  130  and  132 , like game board B″, may also formed of wood, plastic, cardboard or rubber and are preferably formed of the same material as game board B″.