Abstract:
A method is disclosed of motivating a child to want to do what is beneficial, including the steps of  
     (a) providing an item which the child interacts with to establish a play pattern that is fun for the child,  
     (b) packaging the item in a manner that is convenient to use and wherein the packaging assists in establishing the play pattern.

Description:
RELATED APPLICATIONS  
       [0001]    This application is a utility patent application based on U.S. provisional patent application Ser. No. 60/187,964, filed Mar. 9, 2000, entitled Food Products And Processes For Motivating Kids, which is incorporated herein by reference and made a part of this application. 
     
    
     
       BACKGROUND OF THE INVENTION  
         [0002]    An industry has been developed around the concept of motivation. Consultants have long been advising people how to motivate themselves and others through books, tapes, lectures, and tools. Some of these consultants have developed companies, such as Stephen Covey of Franklin-Covey Co. and Patricia McDade of Consulting Alliance, that explain to individuals and organizations how to motivate for positive results.  
           [0003]    However, each type of person or organization requires different types of motivational tools to achieve desired goals. Businesses and other adult organizations may focus on the goals of the organization and apply motivational techniques and tools to motivate people within the organization to achieve those goals. Adults, in terms of their personal life, may utilize tools to encourage improved financial standing, a more well-rounded lifestyle, better relationships, increased communication skills for example. Some of the tools have common characteristics, such as goal setting, evaluation of motivations to perform actions, reward systems for achievement of goals, and the like.  
           [0004]    The motivation of children, or kids, uses many of the common characteristics of motivation of adults. However one must keep in mind that kids do not in general comprehend, and therefore are not motivated by, the same motivational tools as are adults. Kids are more motivated by immediate gratification than mature adults. Kids may not be as motivated by what is for the common good or what is for the long range good.  
           [0005]    A successful method of choosing an appropriate motivator, whether it be for kids or adults, is to observe how the person to be motivated approaches life. An adult who approaches life in the context of money and is interested in financial gains is motivated when the motivational tools incorporate monetary goals and rewards. According to Dr. Kim Bergman, “Play is the language of kids,” and therefore kids approach life in the context of play. As a result, motivators that incorporate playfulness and fun have an increased chance of success  
           [0006]    Universally, parents and other caretakers of kids are interested in ensuring kids eat healthy foods. Rare is the child that is motivated alone by a statement such as “eat this—it is good for you.” The prior art has examples of motivators that are used to incorporate play into children eating, such as reward systems for kids that eat daily from each of the major food groups.  
           [0007]    A product from OSCAR MEYER know as LUNCHABLES incorporates playful motivators to the children eating the food components in the product by having the children prepare a snack from the different components. Children perceive their involvement with the snack preparation process as playful, and therefore it motivates them to eat the food components. However, the container that holds the food components is boxy and very stark and, therefore, does not motivate children through the incorporation of playfulness. Yogurt has also been sold in this fashion, with the same problem about the container having a relative low appearance and perception of playfulness.  
           [0008]    Therefore, a need exists for even more motivators that incorporate playfulness into having kids eat healthy, nutritious foods.  
           [0009]    In addition to motivating children to eat what is good for them, they also need to be encouraged to do certain things that is either good for them as individuals or good for the community. Consequently, in certain situations, for example, they need to get dressed, eat, go to bed, help out, or simply be quit or stop what they are doing and do something else like go to the dentist. In such situations food is not an issue. Another item besides foods may, however, be used to establish a play pattern that will motivate them to engage in the desired activity.  
         SUMMARY OF THE INVENTION  
         [0010]    This invention has several features that are set forth in the CLAIMS. These features provide this invention with its many desirable attributes. After reading the following section entitled “DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS,” one will understand how the features of this invention provide its benefits, which include, but are not limited to, convenience of use and, most importantly, encouraging children to do what is good for them through the power of fun.  
           [0011]    Broadly, this invention is a method of motivating a child to want to do what is beneficial. It includes the steps of  
           [0012]    (a) providing an item which the child interacts with to establish a play pattern that is fun for the child, and  
           [0013]    (b) packaging the item in a manner that is convenient to use and wherein the packaging assists in establishing the play pattern.  
           [0014]    In some embodiments of this invention, the item is food. In other embodiments, the item is a plurality of cards. This invention also includes child friendly products including these items.  
           [0015]    Novel items and methods have been discovered for incorporating playfulness into motivating kids to eat healthy, nutritious foods. These inventions involved bringing a sense of play to the presentation of vegetables and fruit and the process of eating the vegetables and fruit. It is to be understood that healthy, nutritious foods encompass any food that provides a benefit to the person eating it.  
           [0016]    In an aspect of the invention, the items are food prepared and packaged in containers that motivate kids through the appearance and perception that the items are playful. The containers have the appearance and perception of playfulness because they are in recognizable kid-friendly shapes, such as hearts, flowers, stars, dinosaurs, footprints, totem poles, cartoon characters, and the like.  
           [0017]    In further aspects of the invention, the containers incorporate handles and name tags that facilitate more playful interaction between the kids and the items and as a result motivates the kids to eat the food in the containers. In some embodiments of the invention, the tag or a location on the food package is adapted for a name, a nick-name, or other indicia to be written, which also serves as a motivator for kids. By providing a location for kids or others to personalize a relationship between themselves and their food package, they are more likely to “own” that piece of “style,” making the food package part of their “lifestyle.” One might say that personalizing the food package makes it “cool” and more enticing for a kid to interact with it.  
           [0018]    In another aspect of the invention, the process for eating the food incorporates playfulness and therefore motivates kids to eat the food. Some of the items have food sticks, such as celery sticks, and dipping materials, such peanut butter, that facilitate the kids to dip the food sticks into the dipping material. This interaction of the kids with the components of the items incorporates a playfulness motivator into the eating process.  
           [0019]    In another aspect of the invention, items have edible components that function as a game board and playing pieces or function as a three dimensional diorama having a stage and food in recognizable pre-cut shapes for arranging on the stage. The arranging of the diorama incorporates playfulness into the eating process and therefore motivates the kids to interact and eat the diorama components.  
           [0020]    In other aspects of the invention, the food components comprise an edible string, such as a licorice whip, and die-cut food, such as vegetables and fruit in kid-friendly shapes. Kids are motivated to interact and eat the food components because they perceive that stringing the die-cut food on the string is playful. Other aspects of the invention include dioramas, stack-able food pieces, animated devices, puzzles, games and puppets.  
           [0021]    In the embodiments where the item is a plurality of cards, the cards are assembled into a deck and each card has one face with a common imprint (the backside) and an opposite face imprinted with instructions (front side) for a play activity in which the child will engage. With the cards all having the front side positioned so the child can not see the activity imprinted on the cards, the child selects a card. The instructions typically require the parent or other care taker of the child to interact with the child by also engaging in the activity imprinted on the card selected by the child. There is a different activity imprinted on each card in the deck, and the cards are organized into groups that correspond to activities especially suited to certain situations. Preferably, the different groups of cards are marked with indicia indicating the situation in which a selected card group is to be used. The indicia may be one or more words or a color code. Typical situations include getting dressed, coming and going, mealtime, bedtime, helping out, and bath time. One group of cards may be designed for an active situation and another group of cards is designed for a situation where the child is quit.  
       
    
    
     DESCRIPTION OF THE DRAWING  
       [0022]    The preferred embodiments of this invention, illustrating all its features, will now be discussed in detail. These embodiments depict the novel and non-obvious child friendly products of this invention and methods using these products as shown in the accompanying drawing, which is for illustrative purposes only. This drawing includes the following figures (FIGS.), with like numerals indicating like parts:  
         [0023]    [0023]FIG. 1 is a plan view of the first embodiment of this invention, with lid removed, showing food items such a pre-cut oval shaped carrots arranged in a package having a central heart shaped dip container holding dip.  
         [0024]    [0024]FIG. 1 a  is a perspective view of the first embodiment of this invention shown in FIG. 1.  
         [0025]    [0025]FIG. 2 is a plan view of the first embodiment of this invention shown in FIG. 1 with the lid in place.  
         [0026]    [0026]FIG. 3 is a plan view of the second embodiment of this invention showing a package in the form of a flower.  
         [0027]    [0027]FIG. 4 is a plan view of a lid for second embodiment of this invention shown in FIG. 3.  
         [0028]    [0028]FIG. 5 is a plan view of the third embodiment of this invention, with lid removed, showing a package in the form of a heart.  
         [0029]    [0029]FIG. 6 is a plan view of a lid for third embodiment of this invention shown in FIG. 5.  
         [0030]    [0030]FIG. 7 is a plan view of an alternate form of a lid for third embodiment of this invention shown in FIG. 5.  
         [0031]    [0031]FIG. 8 is a plan view of the fourth embodiment of this invention, with lid removed, showing a package in the form of a star.  
         [0032]    [0032]FIG. 9 is a plan view of the fifth embodiment of this invention, with lid removed, showing a package in the form of a paw shape or print.  
         [0033]    [0033]FIG. 10 is a partial plan view of the sixth embodiment of this invention, with lid removed, showing a package in the form of a butterfly.  
         [0034]    [0034]FIG. 11 is a plan view of the seventh embodiment of this invention, with lid removed, showing a package in the form of a waning or waxing moon with the pre-cut food items in an adjacent section.  
         [0035]    [0035]FIG. 12 is a plan view of the eight embodiment of this invention, with lid removed, showing a package in the form of the plant with rings holding dip and the pre-cut food items in an adjacent sections corresponding to the body of the planet.  
         [0036]    [0036]FIG. 13 a plan view of the ninth embodiment of this invention, with lid removed, showing a package in the form of a flower.  
         [0037]    [0037]FIG. 13 a  a plan view of the tenth embodiment of this invention, with lid on, showing a package in the form of a flower basket.  
         [0038]    [0038]FIG. 13 b  a perspective view of the eleventh embodiment of this invention, with lid partially removed, showing a package in the form of an egg with two sections, one holding pre-cut food items and an adjacent section holding a dip.  
         [0039]    [0039]FIG. 14 a plan view of the twelfth embodiment of this invention, with lid on, showing a package in the form of a teddy bear.  
         [0040]    [0040]FIG. 15 a plan view of the thirteenth embodiment of this invention, with lid on including a zipper, showing a package in the form of a robot.  
         [0041]    [0041]FIG. 15 a  a plan view of a pre-cut food item in the form of a mechanical gear included in the package shown in FIG. 15.  
         [0042]    [0042]FIG. 16 a plan view of the fourteenth embodiment of this invention, with lid removed, showing a package in the form of a wheel with sections as spokes holding pre-cut food items that radiate form a section serving as a hub and holding dip.  
         [0043]    [0043]FIG. 17 a plan view of the fifteenth embodiment of this invention, with lid removed, showing a package in the form of a starfish.  
         [0044]    [0044]FIG. 17 a  a plan view of a food item pre-cut and held by sections of the embodiment shown in FIG. 17.  
         [0045]    [0045]FIG. 17 b  a plan view of the sixteenth embodiment of this invention, with lid on, showing a package in the form of a clam.  
         [0046]    [0046]FIG. 17 c  a plan view of the seventeenth embodiment of this invention, with lid on, showing a package in the form of a sea horse.  
         [0047]    [0047]FIG. 17 d  a plan view of the eighteenth embodiment of this invention, with lid on, showing a package in the form of a snail.  
         [0048]    [0048]FIG. 17 e  a partial plan view of the nineteenth embodiment of this invention, with lid on, showing a package in the form of a fish.  
         [0049]    [0049]FIG. 18 a plan view of the twentieth embodiment of this invention, with lid removed, showing a package in the form of a dinosaur.  
         [0050]    [0050]FIG. 19 a plan view of the twenty-first embodiment of this invention, with lid on, showing a package in the form of a rabbit.  
         [0051]    [0051]FIG. 19 a  a plan view of the twenty-second embodiment of this invention shown in FIG. 19, with lid removed, showing sections holding the food items.  
         [0052]    [0052]FIG. 19 b  a plan view of the twenty-third embodiment of this invention shown in FIG. 19, with lid removed and showing pre-cut food items in an exploded position.  
         [0053]    [0053]FIG. 19 c  a plan view of the twenty-fourth embodiment of this invention, with lid on, showing a package in the form of an Easter basket.  
         [0054]    [0054]FIG. 19 d  a plan view of the twenty-fifth embodiment of this invention shown in FIG. 19 c , with lid removed and showing pre-cut food items in an exploded position.  
         [0055]    [0055]FIG. 19 e  a perspective view of the twenty-sixth embodiment of this invention shown in FIG. 19 c , with lid and food items removed, showing the package as a tray with separate sections for holding the food items.  
         [0056]    [0056]FIG. 20 a plan view of the twenty-seventh embodiment of this invention, with lid removed, showing a package in the form of a Christmas tree.  
         [0057]    [0057]FIG. 21 a plan view of the twenty-eighth embodiment of this invention, with lid removed, showing a package in the form of a pumpkin, corresponding to the Halloween theme.  
         [0058]    [0058]FIG. 21 a  is a plan view of pre-cut food items held by the package shown in FIG. 21 such as a bat, witches&#39; hat, a spiders, a jack-o-lantern, a cat.  
         [0059]    [0059]FIG. 22 a plan view of the twenty-ninth embodiment of this invention, with lid removed, showing a package corresponding to a Valentine theme in the form of abutting heart shaped container sections holding crackers in some container sections, cheese in one container section and food items pre-cut into words or smiley faces in other container sections.  
         [0060]    [0060]FIG. 22 a  is a plan view of a lid for each individual container section of the package shown in FIG. 22.  
         [0061]    [0061]FIG. 22 b  a perspective view of a stack of die-cut food items pre-cut into smiley faces and held by the package shown in FIG. 22.  
         [0062]    [0062]FIG. 22 c  is a plan view of die-cut food items pre-cut into words and smiley faces and held by the package shown in FIG. 22.  
         [0063]    [0063]FIG. 23 a plan view of the thirtieth embodiment of this invention, with lid removed, showing a package corresponding to a Valentine theme in the form of a heart with a central container holding dip and a surrounding section holding pre-cut food items.  
         [0064]    [0064]FIG. 23 a  a plan view of the thirty-first embodiment of this invention, with lid removed, showing a package corresponding to a Valentine theme in the form of a heart and having a single section holding pre-cut food items in the form of a lip.  
         [0065]    [0065]FIG. 23 b  a plan view of the thirty-second embodiment of this invention, with lid removed, showing a package corresponding to a Valentine theme in the form of a heart and having a single section holding pre-cut food items in the form of a the letters X and O, representing hugs and kisses.  
         [0066]    [0066]FIG. 24 a plan view of the thirty-third embodiment of this invention, with lid removed, showing a package in the form of a woman&#39;s purse.  
         [0067]    [0067]FIG. 25 a plan view of the thirty-fourth embodiment of this invention, with lid removed, showing a package holding pre-cut food items used to make a diorama corresponding to a farm theme.  
         [0068]    [0068]FIG. 25 a  is a perspective view of a pre-cut food item in the form of an elephant prior to slicing and to be held within the package shown in FIG. 25.  
         [0069]    [0069]FIG. 25 b  is a perspective view of pre-cut food items such as stick men and a rabbit held within the package shown in FIG. 25.  
         [0070]    [0070]FIG. 25 c  is a perspective view of a diorama made using the food items in the package shown in FIG. 25 with the pre-cut food items extending upward and outward from a dip foundation.  
         [0071]    [0071]FIG. 26 a plan view of the thirty-fifth embodiment of this invention, with lid removed, showing a package holding pre-cut food items used to make a diorama corresponding to a garden theme.  
         [0072]    [0072]FIG. 26 a  is a perspective view of a diorama made using the food items in the package shown in FIG. 26 with the pre-cut food items extending upward and outward from a dip foundation.  
         [0073]    [0073]FIG. 27 a plan view of the thirty-sixth embodiment of this invention, with lid removed, showing a package holding pre-cut food items used to make a diorama corresponding to a funny face theme, with a perspective view of a diorama made using the food items in this package superimposed and showing the pre-cut food items extending upward and outward from a dip foundation.  
         [0074]    [0074]FIG. 28 a plan view of the thirty-seventh embodiment of this invention, with lid removed, showing a package holding pre-cut food items used to make a diorama corresponding to a pizza theme.  
         [0075]    [0075]FIG. 28 a  is a plan view of the food items in the package shown in FIG. 28 assembled into a pizza configuration.  
         [0076]    [0076]FIG. 29 a plan view of the thirty-eight embodiment of this invention, with lid removed, showing a package holding pre-cut food items used to make a snow man.  
         [0077]    [0077]FIG. 29 a  is a plan view of the food items in the package shown in FIG. 29 assembled into a snow man configuration.  
         [0078]    [0078]FIG. 30 a plan view of the thirty-ninth embodiment of this invention, with lid removed, showing a package holding pre-cut food items used to make a diorama corresponding to a log cabin theme, with a perspective view of a diorama made using the food items in this package superimposed and showing the pre-cut food items extending upward and outward from a dip foundation.  
         [0079]    [0079]FIG. 31 is a front elevational view of food items held in a common package partially assembled into a crazy animal or totem pole.  
         [0080]    [0080]FIG. 32 is a perspective view of food items held in a common package assembled into a standing robot man.  
         [0081]    [0081]FIG. 32 a  is a perspective view of food items held in a common package assembled into a four legged robot animal.  
         [0082]    [0082]FIG. 33 is a plan view of the fortieth embodiment of this invention, with lid removed, showing a package holding pre-cut food items in the form of lateral triangles arranged in abutting relationship, with some items removed to show partially a picture printed on the bottom of the package holding these items.  
         [0083]    [0083]FIG. 33 a  is a partial plan view of the forty-first embodiment of this invention with food items arranged in a jig-saw puzzle within a package for the food items.  
         [0084]    [0084]FIG. 34 is a plan view of the forty-second embodiment of this invention with food items arranged in a jig-saw puzzle within a frame style package for the food items.  
         [0085]    [0085]FIG. 34 a  shows a turtle picture for the jig-saw puzzle shown in FIG. 34.  
         [0086]    [0086]FIG. 34 b  shows a dolphin picture for the jig-saw puzzle shown in FIG. 34.  
         [0087]    [0087]FIG. 35 is a plan view of the forty-third embodiment of this invention showing food items in a package holding a cracker game board for tic-tac-toe and the food items pre-cut into the letters X and  0  in sections and a dip in another section.  
         [0088]    [0088]FIG. 35 a  is perspective view of the food items that were held by the package shown in FIG. 35 being used to place the tic-tac-toe game with the dip spread on the cracker and some of the letters X and O in position.  
         [0089]    [0089]FIG. 36 is a perspective view of the forty-forth embodiment of this invention showing, with the lid removed, a package containing pre-cut food items as tiddly winks being used to play the game tiddly winks.  
         [0090]    [0090]FIG. 36 a  is a perspective view of a container removed from the package shown in FIG. 36 receiving a tiddly wink shown in solid lines and the starting position of this tiddly wink shown in dotted lines.  
         [0091]    [0091]FIG. 37 is plan of the forty-fifth embodiment of this invention showing food items in a package having many sections holding individual food items with pairs of sections in different locations imprinted with identical designs, so picking two items may or may not match to create a memory game.  
         [0092]    [0092]FIG. 38 is a plan view of the forty-sixth embodiment of this invention, with lid removed, showing a package holding pre-cut food items with the package creating a maze in which the food items are moved.  
         [0093]    [0093]FIG. 39 is a perspective view of the forty-seventh embodiment of this invention, with lid removed, showing a package with a flower design game board for playing tic-tac-toe with pre-cut food items held by the package.  
         [0094]    [0094]FIG. 39 a  is a perspective view of the game boards for the package shown in FIG. 39 with three different boards superimposed on each other, one with smiley faces, one with a traditional tic-tac-toe game board, and one with a swirl or modern design.  
         [0095]    [0095]FIG. 40 plan view of the forty-eighth embodiment of this invention showing food items in a package covering the bottom of a package having codes imprinted thereon that are covered by individual food items, with the removal of a food item revealing a code that, for example, indicates winning a prize of some other reward.  
         [0096]    [0096]FIG. 41 is a perspective view of the forty-ninth embodiment of this invention showing an egg shaped package providing an enclosure split into to half sections and holding food items that are to be assembled into a diorama contained within the egg shaped package.  
         [0097]    [0097]FIG. 41 a  is a front elevational view of the assembled egg shaped package shown in FIG. 41, showing a diorama within this assembled egg shaped package and observable through an opening in the package.  
         [0098]    [0098]FIG. 42 is a front perspective view of the fiftieth embodiment of this invention showing of a hand puppet that is cut away from a package containing pre-cut food items and is adapted to be attached to the hand of a child.  
         [0099]    [0099]FIG. 42 a  is a rear perspective view of the hand puppet shown in FIG. 42.  
         [0100]    [0100]FIG. 42 b  is a front perspective view of an alternate form of a hand puppet having a peel off protective sheet and that is cut away from a package containing pre-cut food items and is adapted to be attached to the hand of a child.  
         [0101]    [0101]FIG. 42 c  is a rear perspective view of the hand puppet shown in FIG. 42.  
         [0102]    [0102]FIG. 42 d  is a perspective view showing the hand puppet of FIG. 42 b  on the top of a child&#39;s hand with the fingers of the hand holding a pre-cut carrot from the package from which the hand puppet is formed.  
         [0103]    [0103]FIG. 42 e  is a plan view of the underside of the showing the child&#39;s hand open and the sticky surface engaging the palm of the hand.  
         [0104]    [0104]FIG. 42 f  is a front elevational view of the child hand with the outer fingers open and the inner fingers closed.  
         [0105]    [0105]FIG. 43 is a front elevational view the fifty-first embodiment of this invention showing a display of a key ring carrying a deck of two different groups of playing cards, one group of cards designed for an active situation and another group of cards designed for a situation where the child is substantially quit.  
         [0106]    [0106]FIG. 43 a  is a plan view of the backside of the group of cards for use when the child is active.  
         [0107]    [0107]FIG. 43 b  is the backside of the group of cards for use when the child is substantially quit.  
         [0108]    [0108]FIG. 44 is the backside of a number of different groups of playing cards shown in FIGS. 46 through 50, with the front sides of these different groups depicted in FIGS. 46 through 50, where the group of cards shown in FIG. 46 are used when the child is getting dressed, the group of cards shown in FIG. 47 are used to encourage the child to help out, the group of cards shown in FIG. 48 are used at meal time, the group of cards shown in FIG. 49 are used at bedtime, and the group of cards shown in FIG. 50 are used to encourage the child to get moving (coming and going). 
     
    
     DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS  
       [0109]    Food Games  
         [0110]    Referring to FIG. 1, a packaged food  10  comprises a generally cylindrical container  12  holding carrots  14 , and peanut butter  16 . The container  12  has a round open top end  18 , a generally cylindrical wall  20  extending from the top end  18  and terminating at a base  22 . The base  22  has central portion  24  at which is formed a heart-shaped interior container  26  having an opening  28  that is accessible through the round open top end  18 . The peanut butter  16  is disposed in the interior container  26 . The container  12  is attractively colored in an embodiment of the invention.  
         [0111]    The carrots  14  are attractively arranged in a such that their lengths lie generally on the radii of the cylindrical container  12 . In the shown embodiment of the invention, the carrots  14  are stacked in layers, though other embodiments of the invention may have a single layer of carrots some other arrangement of the carrots that is visually attractive to children. In the shown embodiment of the invention, the cylindrical wall  20  is contoured to hold the carrots  14  in the shown arrangement, though other embodiments of the invention may have others means for relatively statically holding the carrots.  
         [0112]    Attached to the container  12  is a handle  30  that extends through a tag  32 . In the shown embodiment of the invention, the handle  30  is made of flexible material, but other embodiments of the invention may have handles that are relatively inflexible. More specifically, the handle  30  is a twisted plastic rope with two ends  34  that extend through two tabs  36 , respectively, that extend radially outward from the open top end  18 . Other embodiments of the invention may have other means to secure the handle  30  to the container  12 .  
         [0113]    The tag  32  is of a heart-shape that is reflected in the heart-shaped interior container  26 . The tag  32  is shown with the indicia  38 : “my snack . . . NICKI” and some ornamental designs. The packaged food  10  is sold with the indicia “my snack . . . ” imprinted on the tag  32  and the name NICKI is written on the tag at a later time, such as after a retail sale. In embodiments of the invention, the tag  32  may be completely blank at the time of a sale and any suitable indicia may be imprinted or otherwise placed on the tag. Further, any suitable indicia may be imprinted or otherwise placed on the tag  32  subsequent to a retail sale.  
         [0114]    Referring now to FIG. 2 as well, a removable lid  40  is also a part of the packaged food  10 . The lid  40  is shown separate from the container  12 . However, the packaged food  10  is sold with the lid  40  on the top open end  18  such that the carrots  14  and the peanut butter  16  is sealed in the container  12 . The lid  40  may be attached by any suitable means, such as adhesive, bonding, crimping, or a lip that engages the top end  18 . The lid  40  may be able to reseal the container in some embodiments of the invention.  
         [0115]    The removable lid  40  in the shown embodiment is substantially transparent and colorless such that the carrots  14  and the peanut butter  16  is visible through the lid. Other embodiments of the invention may have a colored transparent lid, a translucent lid, or an opaque lid. The lid  40  has indicia thereon comprising the phrase “Yummy Stuff” and ornamental designs of a heart  42  and curled border design  44 . In a preferred embodiment of the invention, the indicia is designed to be attractive to kids. Other embodiments of the invention may have a lid that is adapted to receive indicia after a retail purchase of the packaged food  10 .  
         [0116]    The packaged food  10  has been designed with numerous features that incorporate playfulness, fun, or otherwise increases a child&#39;s interest in the packaged food, all of which shall be referred to collectively as “fun” herein, in the packaged food. As the packaged food has been designed to incorporate fun, a child is motivated to interact with and eat the generally healthy and nutritious carrots  14  and the peanut butter  16  therein. This is beneficial as parents and other caretakers of kids find it advantageous for kids to eat healthy and nutritious food.  
         [0117]    The shape of the packaged food  10  is one of the features designed to incorporate fun. Kids find certain shapes attractive because the shapes are recognizable and kid-friendly. It is to be understood that the term “kid-friendly” means that the item or process is designed to be attractive to kids or designed to relate to kids. Additionally, in the instance of an item, a “kid-friendly” shape or image is designed to relate to the visual and/or visceral world of kids. Further, in the instance of a “kid-friendly” process, it is designed such that a kid may have a viseral reaction with it. A non-exclusive list of kid-friendly shapes and images includes hearts, flowers, butterflies, stars, moons, planets, foot prints, hands, cars and other vehicles, snowmen, snowflakes, animals, boats, holiday symbols, houses and other buildings, trees and other plants, fish, teddy bears and other toys shapes.  
         [0118]    The recognizable and kid-friendly shapes in the shown embodiment of the invention is the heart-shape of the interior container  26  and the name tag  32  and the round shape of the open top end  18 . The contoured shape of the cylindrical wall  20  is also not only functional but designed to be interesting and fun to kids. Further, the shape size of the carrots  14  also attractive because the carrots are readily grasped by a kid.  
         [0119]    The indicia  38  on the tag  32  and the indicia  42  and  44  on the lid  40  is another feature designed to incorporate fun and those motivate a kid&#39;s interaction with the packaged food  10  and eating the carrots  14  and peanut butter  16  therein. The heart design on the lid  40  reflects the heart shape of other components of the packed food. The stylistic and fanciful nature of the indicia is also attractive to kids and as such motivates kids in a beneficial manner.  
         [0120]    The process of a kid interacting with the packaged food  10  outside of the act of eating the carrots  14  and peanut butter  16  also incorporates fun and, therefore motivates the kid to interact with the packaged food  10 . A kid, or an adult, may customize the tag  32  and/or the lid  40  through the addition of indicia thereon. As kids perceive ownership as a form of fun, by writing their name on the packaged food  10 , kids have increased sense of fun and are motivated to further interact with the packaged food. Further, a kid may grasp the handle  30  and carry the packaged food  10  with them, thereby increasing a sense of ownership and fun of the food and further motivating interaction with the food.  
         [0121]    The process of eating the carrots  14  and the peanut butter  16  also incorporates fun and further motivates the kid to eat the nutritious food therein. The carrots  14  are grasped by the kid and dipped into the peanut butter. The dipping incorporates fun into the eating process  
         [0122]    Other embodiments of the invention may comprise other foods for dipping, and other recognizable and kid-friendly shapes and indicia. Referring now to FIGS. 3 and 4, packaged food  50  comprises cauliflower  52  that is able to be dipped into peanut butter  54 . A container  56  of the packaged food  50  is of a stylized flower shape with each petal being compartmentalized to hold the cauliflower. Other shapes in this embodiment include a circle formed by a round interior container  58  that holds the peanut butter  54 , the leaf shape of a tag  60  on the handle  62 . Attractive indicia in this embodiment includes a fanciful design  64  and lady bugs  66  on a lid  68 .  
         [0123]    Referring now to FIGS. 5, 6, and  7 , packaged food  80  comprises carrot chips  82  that are to be dipped into peanut butter  84 . A heart-shaped container  86  is attractively divided into two compartments to hold the carrots chips  82  and the peanut butter  84 . A first lid  88  is shown with an attractive design of a ribbon  90  adapted to have a name  92  or some other indicia placed thereon. The first lid  88  further has an attractive background indicia  94  and indicia of stylized flowers  96 . The second lid  98  also has attractive indicia  100  of smiling, stylized flowers and a location  102  for a post-retail sale addition of indicia  104  such as a name.  
         [0124]    Referring now to FIG. 8, a packaged food  120  stores tomatoes  122  and cauliflower  124  in compartments located about the perimeter of a container  126 . An inner container  128  stores dressing  130  for dipping the tomatoes  122  and cauliflower  124  into. The container  126  is in a general star shape with the inner container  128  located in the middle of the star and the cauliflower  124  located in compartments formed at the points of the star. Further, the container has a border region  132  extending between the star points and the border region contains the compartments holding the tomatoes. A handle  134  extends from the container and extends through a tag  136  having indicia  138  thereon. In addition to the kid-friendly star shape of the container  126 , the tag  136  is a kid friendly shape of a quarter moon.  
         [0125]    Referring now to FIG. 9, a packaged food  140  comprises a kid-friendly paw-shaped compartmentalized container  142  holding kumquats  144 , cream cheese spread  146 , and carrot chips  148 . There is a handle  150  extending from the container  142  and extending through a kid-friendly arrowhead shape tag  152 .  
         [0126]    [0126]FIG. 10 is a partial view of a packaged food  160  in which the container  162  is of a kid-friendly butterfly shape. A compartment  162  holds kid-friendly circular food chips  164  and kid-friendly paisley food chips  166 . The other shown compartment  168  may hold any suitable dip  170  such as swirled peanut butter and jelly, white and yellow swirled cheese, or a pink shaded dip—such as port cheese. The swirled appearance of the dip  170  or a kid-friendly color dip adds to the attractiveness of the packaged food  160  and, thus, promotes kids to interact with the packaged food and eat the nutritious food  164 ,  166 , and  170  therein.  
         [0127]    Referring now to FIGS. 11 and 12, packaged foods  174  and  176  incorporate kid-friendly shapes of a celestial motif, such as quarter moons, round shapes, stars, and a planet with an asteroid belt.  
         [0128]    Many other kid-friendly shapes may be incorporated into different packaged food embodiments of the invention. Referring now to FIGS. 13 through 18, packaged foods incorporate such kid-friendly shapes as a flower  180 , a leaf  182 , an egg  184 , a basket  185 , a teddy bear  186 , a bow  188 , a robot  190 , a gear  192   a  and  192   b , a wave or swirl  194 , and a chain  196 . Other kid-friendly shapes in animals such as a starfish  198 , a clam  200 , a sea horse  202 , a snail  204 , a fish  206 , and a dinosaur  208 .  
         [0129]    The packaged food embodiments of the invention may also incorporate additional items that are kid-friendly, such as a zipper  210  for kids to open and close or a candy treat  212 . The candy treat  212  serves as further motivation for kids to eat the fruits or vegetables in the teddy bear-shaped food package  186 . Other embodiments of the invention may have other treats, candy and otherwise, that serve as motivation to first eat the other nutritious food in the food package.  
         [0130]    Referring now to FIGS. 19 through 23 as well, packaged food in embodiments of the invention are in kid-friendly holiday shapes, such as Easter motifs  220   a - 220   e  and  221 , Christmas trees  222 , Halloween motifs  224   a - 224   f , Valentine motifs  226   a - 226   d  for example.  
         [0131]    The food in the packaged food embodiments may be die-cut into kid-friendly shapes as well, such as gears  192   a , Halloween motifs  224   b - 224   g , and Valentine motifs  226   b - e  for example. Additionally, the food may be spiral cut, such as spirals  214 , from carrots, radishes, diakon so kids have fun playing with the food.  
         [0132]    Referring now to FIGS. 16 and 23, the handles  196  and  228  of embodiments of the invention may be attractive to kids. The handle  196  is of a kid-friendly chain shape. The handle  228  is comprised of candy treats. The embodiment of the invention shown in FIG. 19 a  comprises three foil-covered chocolate eggs  221   a . Other embodiments of the invention may have other suitable kid-friendly features, such as candy treats, to further motivate kids to interact with the food package and eat the additional food therein, serving as a built-in reward. Other embodiments of the invention may have other built-in rewards.  
         [0133]    In other embodiments of the invention, the kid-friendly shapes are cartoon characters (not shown), such as DISNEY® characters, HANNA-BARBERA® characters, SESAME STREET® characters for example. These embodiments of the invention may be used to provide nutritious food to kids in theme-parks.  
         [0134]    Referring now to FIG. 24, in another embodiment of the invention, a food package  300  is comprised of a compartmentalized container  302  that holds a licorice whip  304  and food beads  306  that are used to make a food necklace  308 . While the shown embodiment of the invention have circular carrot chip beads  306   a , flower shaped die-cut jicama or daikon beads  306   b , oblong shaped carrot beads  306   c , and cereal beads  306   d , the food beads  306  may be of any suitable food and of any suitable shape. Further, the food beads  306  may be dyed to kid-friendly colors. Other embodiments of the invention may have other suitable edible or inedible “string” in place of the licorice whip  304 . Kids are attracted to interactive foods and, therefore, are motivated to eat the food therein, as described above.  
         [0135]    Referring now to FIGS. 25 through 29, in an embodiment of the invention, food packages  400 ,  402 ,  404 ,  406  and  408  comprise compartmentalized containers  401 , 403 , 405 , 407 , and  409 , respectively that hold food that is adapted and designed to have kids create dioramas and other items therefrom.  
         [0136]    Referring specifically to FIG. 25, the food package  401  comprises a edible foundation  410 , such as a cracker, to build a farm diorama  412 . The foundation  410  may have peanut butter  414  or jelly  416  spread thereon to a thickness such that the food items  418  may be positioned and stand up on the foundation. In the shown embodiment, the food items  418  are broccoli bushes  418   a , die cut food animals and people  418   b , and a die cut food fence  418   c . The food package  400  also comprises a miniature rake and shovel set  420  that is used to spread the peanut butter  414  and jelly  416  on the foundation  410 . Other embodiments of the invention may have any other suitable food items of kid-friendly shapes and colors. Kids find the food package  400  attractive because of the interaction of building the diorama  412  in additional to the presence of kid-friendly shapes.  
         [0137]    Referring specifically to FIG. 26, the food package  402  is used to create a garden diorama  422  in a fashion similar to the creation of the farm diorama  412  of FIG. 25 using miniature garden tools  424 . Referring now specifically to FIGS. 27 through 28, other embodiments of the invention have food packages  404 ,  406 , and  408  that come with food materials to create a face  426 , a pizza-type final product  428 , and a snowman  430 . The foundation of the face  426  is a cracker  427 . The foundation of the pizza-type final product  428  is a pita bread  429 . Other embodiments of the invention may have any suitable food in any suitable shape and color to attract kids to create assemblies of the food, such as the food house  432  shown in FIG. 30.  
         [0138]    Referring now to FIG. 31, in an embodiment of the invention, food items  440  are in a food package and are adapted to be placed or stacked on a pole  442  having a base  444 . The food items  440  have holes  446  adapted to have the pole  442  extend therethrough. The food items  440  are stacked on the pole  442  such that a totem pole  448  is created by a kid. Other embodiments of the invention may have any suitable food items that are adapted to make any suitable final product. Again, the interaction of the kids with the food motivates the kids to eat the food in the package.  
         [0139]    Referring now to FIG. 32, food packages in embodiments of the invention comprise a wind-up mechanism  450  that is adapted to have food items  452  mounted thereon to create a robot man  454 , an animal  456 , or other suitable figures, such as a vehicle, a monster, a dinosaur, imaginary beasts and the like. When the mechanism  450  is wound up, the created items  454  or  456  become animated which also incorporates fun and motivates kids to interact with the embodiment of the invention and eat the food therein. Any suitable food items  452  may be used—such as corn, zucchini, carrots, celery, raisins, cheese, olives, and the like.  
         [0140]    In other embodiments of the invention, the kid motivating interaction may be in the form of games. Referring now to FIGS. 33 and 34, a puzzle food package  500  is comprised of food pieces  502  that cover a picture  504 . The motivation for the kids to interact with the puzzle food package  500  is to eat the food pieces  502  to uncover a kid-friendly picture  504  there below. As is shown specifically in FIG. 34, the puzzles may form a turtle  514  or a dolphin  516 . Other embodiments of the invention may form other kid-friendly images, such as cartoon characters and other images that may or may not be licensed from the image owner.  
         [0141]    Additionally, fun is incorporated into the puzzle food package  500  by having a kid guess as to the picture  504  as the food pieces  502  are being eaten. The food pieces  502  are triangular for puzzle food package  500 . In puzzle food package  510 , food pieces  512  are interlocking. Other embodiments of the invention may be of any suitable geometric, interlocking, or other shape.  
         [0142]    The puzzle  500  also comprises a raised border  506  that is edible in an embodiment of the invention and is adapted to hold and support the puzzle pieces  502 . Other embodiments of the invention may not include a border. In other embodiments of the invention, the picture  504  itself is also edible. In further embodiments of the invention, the picture  504  is comprises of indicia on an edible rice paper transfer or other food-appropriate applications.  
         [0143]    In other embodiments of the invention, the food pieces themselves comprise the puzzle. The interaction of guessing the final image and arranging the pieces to find out the final image motivates kids to eat the nutritious food of which the pieces and the border is comprised.  
         [0144]    Referring now to FIGS.  35 - 40 , other embodiments of the invention are games that incorporate aspects of the previously disclosed embodiments. A tic-tac-toe game  550  is packaged such that a kid may create an edible tic-tac-toe game  552  in a manner similar to the dioramas discussed previously. In another embodiment of the invention, a tiddly-winks game  560  is adapted such that food chips  562  and a dip  564  are packaged similarly to the above discussed food packages. The kids flick the chips  562  into the dip  564  to play the game. In an embodiment of the invention the container  566  holding the dip  564  may be removable from the remainder of the container  568  to facilitate its positioning during playing the tiddly-winks game  560 .  
         [0145]    A memory game  570  is comprised of a container  572  with compartments  574  therein. At the bottom surfaces  576  of the compartments  574  are indicia  578 . At least two of the compartments have the same indicia, such as a star  578   a . Each compartment  574  also holds a food piece  580  that covers the indicia  578  therein. The game is to find compartments  574  that have matching indicia  578 , at which time the food pieces  580  are removed from the matching indicia compartments. The winner is the kid or person with the most removed food pieces  580 . In an embodiment of the invention, the container  572  is edible as well as the food pieces.  
         [0146]    In another game embodiment of the invention, a maze game  590  is comprised of a container  592  adapted to hold roll-able food  594  and dip  596  similarly to the food packages disclosed above. Additionally, a maze portion  598  has a contoured surface  600  that is adapted to be a maze through which the roll-able food  594  is guided from a start position  602  to a win position  604  by manipulating the maze portion.  
         [0147]    In another game embodiment of the invention, a tic-tac-toe game  610  is comprised of a container  612  adapted to hold tomatoes  614  and dip  616 . A board portion  618  has a tic-tac-toe board surface  619  having depressions  620  in the nine positions of the tic-tac-toe pieces. The depressions  620  are adapted to hold the tomatoes  614  during game play. Further, the board surface  619  is decorated with kid-friendly indicia  622 , such as flowers  622   a , faces  622   b , a traditional tic-tac-toe playing surface  622   c , or a modern design  622   d , for example. In a preferred embodiment of the invention, the tomatoes are red and yellow to differentiate the two sets of playing pieces. Further, the container  612  is adapted to hold two types of dressing. Other embodiments of the invention may have playing pieces of other foods, may have containers of other arrangements than shown, and may have an edible playing board. Other embodiments may be of other games, such as checkers.  
         [0148]    In another game embodiment of the invention, a food game  630  is comprised of a container  632  adapted with troughs  634  to hold food pieces  636 . Indicia  638  is located in the bottom of the troughs  634  and is adapted to be covered by the food pieces  636 . The indicia  638  may be coded words or phrases. Further, in an embodiment of the invention, the indicia may represent a winning word, phrase or symbol for which a prize may be awarded.  
         [0149]    Referring now to FIG. 41, a viewing egg  650  is provided such that a diorama  652 , such as disclosed above, may be assembled therein. The viewing egg has a hole  654  extending therethrough such that a kid may view the diorama  562  in the egg. In this embodiment of the invention, a kid may view the diorama  562 , open the egg and eat the diorama. Further, the kid may assemble a new diorama therein and repeat the process. In a preferred embodiment of the invention, the egg  650  is plastic. In other embodiments of the invention, the egg may be of any suitable material and shapes other than egg-shaped may be used to assembly and view a diorama therein.  
         [0150]    Referring now to FIG. 42, in an embodiment of the invention a hand puppet  700  is used to incorporate fun and motivate kids to eat nutritious foods. The puppet  700  has an upwardly extending portion  702  adapted to appear as eyes. The puppet  700  also has a downwardly extending portion  704  adapted with holes  706  for fingers to extend through. The puppet  700  also comprises a forwardly extending portion  708  adapted to be a snout.  
         [0151]    In another embodiment of the invention, a puppet  720  has a base portion  722  that forms the snout. An upwardly extending portion  724  is adapted to form the eyes of the puppet. On the underside  726  of the base portion  722  is an adhesive layer  728  and a protective sheet  730 . The adhesive layer  728  is adapted such that the base portion  722  sticks to a hand  732  to form the puppet as shown. The protective  730  covers the adhesive layer and is removed prior to use of the puppet.  
       SUMMARY  
       [0152]    These embodiments are based on an understanding of kids and how they approach life through play. Parents across the globe are interested in insuring their kids eat healthy foods. While some strides have been made in some food categories, significant opportunity remains to bring a sense of play to healthy foods. Nowhere are these strides needed more than with vegetables.  
         [0153]    One aspect of this invention involves bringing a sense of play to fresh vegetables, vis-a-vis how they are presented. By combining the fun of toys with the healthfulness of fresh vegetables, there is created something entirely new and very much needed. Notably, the packaging in recognizable kid-friendly shapes like hearts, flowers, stars, dinosaur footprints, totem poles, faces, etc. The inclusion of a handle and name tag give an empowering feeling to kids and turns the snack info a fun meal on-the-go with their personal “imprimatur”. Artful, fashionable, and/or engaging graphics add to the visual appeal. The individual compartments designed for the food types is a take-off of the successful “lunchables” product and helps satisfy a kids&#39; desire for “a place for everything, and everything in its&#39; place.” 
         [0154]    The actual interacting is playful. Kids like to dip foods, hence the dipping. Kids like to string beads. Here we have veggie beads, where kids can string die-cut vegetables into a necklace. Kids can create dioramas . . . 3-dimensional scenes by standing die cut veggies in sticky peanut butter spread upon the “stage” crackers. Other approaches include games: Tic Tac Toe with carrot x&#39;s and o&#39;s, and peanut butter to spread on a cracker for a sticky board. In another game, the container is a vacuum formed maze that kids can push grape tomatoes through. Tiddly winks, memory game, connect the dot, discover the words.  
         [0155]    These products all could involve fresh produce, or freeze-dried/reconstituted/“baked chip” produce, or a combination there-of. The different embodiments deliver 1-2 full servings of vegetables. In some cases, the embodiments could include fruit pieces like grapes or melon chunks.  
         [0156]    The invention could include special promotional items like “hot” licensed characters (e.g. Mickey Mouse or Winnie the Pooh) or seasonal items (Christmas, Valentines Day, Halloween). Examples of the seasonal items would be a zucchini snowman that you decorate, or a green “cracker” or pea Christmas Tree that you “decorate” with red grape tomato ornaments”. The heart shaped containers could be embellished for Valentine&#39;s Day, while the carrot chips could be die cut into jack&#39; o lanterns for Halloween.  
         [0157]    The packaging or container is in recognizable shapes that are kid friendly, and the veggies are die cut into recognizable kid friendly shapes, with holes for beading, stringing, stacking, etc. In some embodiments the veggies are used for game pieces with a game board, or a game board cracker with peanut butter on it so the veggie game pieces stick. Veggies are also used as objects in a kid friendly three dimensional diorama. Veggie/dip products may be themed with kid friendly themes. These could include licensed character, seasonal themes or perennial kid&#39;s favorites like dinosaurs. The spreading implements are tooled into theme objects instead of the typical knife shape. Thus, for the garden diorama, the spreader is a shovel and rake. For a face making veggie kit, the spreader is a comb or brush shape.  
         [0158]    Card Games  
         [0159]    As depicted in FIG. 43, a card board display  800  has mounted to it a key ring  802  carrying a number of playing cards  804 , preferably laminated or otherwise made of a durable material. The key ring  802  carrying the cads  804  is easily portable for the parent. These cards  804  are divided into two separate groups  804 A and  804 B. The group  804 A cards are all stacked next to each other and the group  804 B cards are all stacked next to each other. Each card  804  has in a corner a hole  806  through which the key ring  802  passes. As shown in FIG. 43 a , the cards in group  804 A have on their backside  804   a  a colored strip  805 . As shown in FIG. 43 b , the cards in group  804 B have on their backside  804   a  a colored strip  807  which is a different color than that of strip  805 . As shown in FIG. 433 a ′, the cards in group  804 A each have a front side  808  on which is printed instructions for games where the child is active. Each individual card of the group  804 A has front side with instructions for a different game than any other card in this group. As shown in FIG. 43 b ′, the cards in group  804 B each have a front side  810  on which is printed instructions for games where the child is encouraged to be substantially quit. In other words the instruction for the games of the group  804 A cards tend to require very little, if any, physical activity, but require the child to engage his or her mind.  
         [0160]    As illustrated in FIGS. 44 through 50, playing cards  812  similar to those discussed above are mounted on the key ring  802 . As shown in FIG. 44, the backside  820  of the cards  812  is the same for all the cards. These cards are also in groups with the different groups being used in certain situations. The front side  822  of each card  812 , however, has printed along an edge the situation where the different groups of cards is to be used. Specifically, the cards shown in FIG. 45 are in a group  812   a  and used at bath time. The cards shown in FIG. 46 are in a group  812   b  and used when getting dressed. The cards shown in FIG. 47 are in a group  812   c  and used to encourage the child to help out with chores. The cards shown in FIG. 48 are in a group  812   d  and used at meal time. The cards shown in FIG. 49 are in a group  812   e  and used at bedtime. The cards shown in FIG. 50 are in a group  812   f  and to encourage the child to get things done or get ready to go out, etc.  
         [0161]    Using these cards  804  and  812  to play games provides a method whereby parents can motivate their kids to do what is good for them by harnessing the power of fun. Specifically, the cards include instructions that serve as prompts for parents about games they can have their child play on the spot to melt resistance over tasks to be done or cooperative actions to be performed. As shown on the cards  804  and  812 , there are instructions for different games on each card. Preferably, these games require the parent or other caretaker to interact and engage in play with the child. The cards are color coded, or otherwise designated, for different situations in which the parent is seeking cooperation from their child. Depending on the situation, the parent selects the group of cards to be used. For example, at bedtime the goup of cards shown in FIG. 49 are used. With the backside  804   a  or  820 , as the case may be, facing the child so the child can not see the face side of the cards, the child picks a card and them the parent and child play the game outlined on the face side of the card.  
         [0162]    In this way, the parent can fan the cards, with backside facing the child, and say “pick a card, any card.” And the card will have an appropriate action for the child to perform that gets them off the dime so to speak. A specific example is the need for forward progression (e.g. stop dilly-dallying). The cards shown in FIG. 50 all indicate games to be played to encourage forward progression and may, for example, be color coded green. If the parent is at the mall and the child is dragging her heels, the parent whips out the cards and says, “Pick a green card, any green card.” On each of several green cards, would be several related actions that the parent would choose from to give to the child as a mission. Options could include, by not be limited to:  
         [0163]    Take three giant steps and one baby step.  
         [0164]    Gallop  
         [0165]    Skip  
         [0166]    Step, step, wiggle, wiggle  
         [0167]    Make up a silly walk  
         [0168]    Yellow coded cards, for example, may be for situations where you want your child to be careful and the actions would be designed to slow your child down or keep your child close to you.  
         [0169]    Hold on to my pinkie  
         [0170]    Put you hand in my pocket  
         [0171]    Give me your pinkie  
         [0172]    Pretend you&#39;re my puppy on a leash  
         [0173]    Take baby steps  
         [0174]    Red coded cards, for example, may be for when a parent wants to stop a child from doing what they&#39;re doing and the actions represent healthy distractions. For example, the cards may be quiz cards such as:  
         [0175]    What&#39;s your favorite movie (act out a scene, name the location, etc).  
         [0176]    What&#39;s your favorite book (tell me all the characters you can think of).  
         [0177]    What&#39;s your favorite fruit (Name five other kinds of fruit).  
         [0178]    Who is your best friend (name ten other friends).  
         [0179]    What&#39;s your favorite holiday (name three other holidays).  
         [0180]    Questions about the alphabet  
         [0181]    Questions about arithmetic  
         [0182]    Questions about geography  
         [0183]    Questions about animals  
         [0184]    Questions about plants  
         [0185]    Mission Cards may also be employed such as  
         [0186]    Go over to the  
         [0187]    Count the number of  
         [0188]    Go touch each of the  
         [0189]    Go find a on the sign  
         [0190]    Find five things the color of  
         [0191]    Blue cards may, for example, involve getting ready for the day or getting ready for bed. Purple cards, for example, may include wacky zingers that “shock” your kids out of anger or tantrums. These can also be used for distractions in any situation. Pink cards, for example, may include actions designed to put a child in a more loving or empathetic frame of mind. Orange cards, for example, may involve ways to make cleaning up more fun.  
         [0192]    The card game is a tool for the parents to get their kids to do what they want without yelling, threatening, or nagging. They will be sold as a standalone item or as part of a gift set that includes a book by the same name. Because they are organized by groups on the key ring or some other organizer such as Roldex® card organizer.  
       SCOPE OF THE INVENTION  
       [0193]    The above presents a description of the best mode contemplated of carrying out the present invention, and of the manner and process of making and using it, in such full, clear, concise, and exact terms as to enable any person skilled in the art to which it pertains to make and use this invention. This invention is, however, susceptible to modifications and alternate constructions from that discussed above which are fully equivalent. Consequently, it is not the intention to limit this invention to the particular embodiments disclosed. On the contrary, the intention is to cover all modifications and alternate constructions coming within the spirit and scope of the invention as generally expressed by the following claims, which particularly point out and distinctly claim the subject matter of the invention: