Abstract:
Watermarking a projected image for rendering a digital presentation with a watermark coding. The watermark coding uniquely identifies the source of the image presentation. The watermark coding includes a set of images wherein each image defines a watermark image. The images include dots which uniquely define each image relative to the other images in the set by at least an angular relationship between dots of the image.

Description:
CROSS-REFERENCE TO RELATED APPLICATIONS 
       [0001]    This application is related to U.S. Provisional Patent Application Ser. No. 60/719,637, entitled “DIGITAL CINEMA PER PROJECTOR WATERMARKING SCHEME”, filed Sep. 22, 2005, which is incorporated by reference herein in its entirety. 
     
    
     FIELD OF THE INVENTION 
       [0002]    The present invention generally relates to watermarking systems and methods and, more particularly, to watermarking a film in accordance with a unique projector identity. 
       BACKGROUND OF THE INVENTION 
       [0003]    Current Digital Cinema projectors have limited capabilities for displaying unique watermarks for each projector. The current technique utilizes unique subtitle files created for each projector for each distribution. This method is preparation intensive and is not considered scalable for large numbers of screens. 
         [0004]    Temporal marking schemes for film printing include a separate process which uses several locations to convey data. The film is marked in a number of locations. Each location is further divided into zones, which are used for rendering a mark. 
         [0005]    One of possibilities is encoded by virtue of placing a mark in the corresponding zone for a given location. With several zones dedicated to data unique combinations of marks are available. However, the number of combinations is only sufficient for film-print marking. 
         [0006]    Unique marks are created for each film through a prescreening process. Marks are created in preparation prior to distribution. Several aspects of film-print based watermarking do not directly translate to digital cinema. For example, the film-based scheme only provides for approximately 74,000 unique combinations. This falls short of the 128,000 minimum requirements for digital cinema. It would be very difficult to uniquely mark each digital “print” in the same manner as film. 
         [0007]    Therefore, a need exists to take advantage of the new digital cinema technology to provide in-situ watermarking during projection. 
       SUMMARY OF THE INVENTION 
       [0008]    A system for watermarking a projected image, including a source for rendering a presentation with at least one watermark coding identifying the source of the projected image, the watermark coding including at least one image each image defining a watermark and including at least three dots which uniquely define each image. 
         [0009]    A method for watermarking a presentation to identify its source, including generating a set of images from watermark files in accordance with an identity of a source of a presentation, each image defining a watermark wherein the images include dots which uniquely define each image relative to the other images by at least an angular relationship between dots of the image. 
     
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
         [0010]    The advantages, nature, and various additional features of the invention will appear more fully upon consideration of the illustrative embodiments now to be described in detail in connection with accompanying drawings wherein: 
           [0011]      FIG. 1  is block diagram of an exemplary digital cinema system for creating watermark coding in presentation images in accordance with one embodiment; 
           [0012]      FIG. 2  is a diagram showing four unique glyphs which may reproduced in different combinations to achieve watermark coding in an illustrative embodiment; 
           [0013]      FIG. 3  is a diagram showing a placement glyph where some of the dots overlap, but the angles between the dots provide unique characteristics for identification of an area for glyph placement; 
           [0014]      FIG. 4  is a diagram showing a placement glyph where dots and angles between the dots provide unique characteristics for identification of an area for glyph placement; 
           [0015]      FIGS. 5 and 6  are mirror images showing other placement glyphs where dots and angles between the dots provide unique characteristics for identification of an area for glyph placement; 
           [0016]      FIG. 7  is a diagram showing a piece of film recorded from a digital presentation showing a location and zone for glyph placement; 
           [0017]      FIG. 8  is a block/flow diagram showing an illustrative method for rendering unique watermarks in accordance with aspects of the present invention; and 
           [0018]      FIG. 9  is a block/flow diagram showing an illustrative method for forensically determining a unique origin of a film based on the watermark coding in accordance with aspects of the present invention. 
       
    
    
       [0019]    It should be understood that the drawings are for purposes of illustrating the concepts of the invention and are not necessarily the only possible configuration for illustrating the invention. 
       DETAILED DESCRIPTION OF THE INVENTION 
       [0020]    In accordance with embodiments described herein, systems and methods provide images (glyphs), which may be preloaded into a projector and only the timing and spatial positioning of the entire glyph can be modified for a presentation while the glyph itself cannot be modified. In the film-print method the mark (glyph) is essentially customized for each print. The requirements which are addressed by watermarking in accordance with aspects of the present disclosure include, among other things, the following advantages. The scheme permits for the creation of a single subtitle file per distribution which will support multiple screens with a unique watermark result for each screen. The scheme should support a minimum of 128,000 unique combinations, many more are possible, which permits scalability, and permits deployment for use in as many digital cinema auditoriums as possible. 
         [0021]    In addition, the scheme provides for data redundancy at the frame and inter-frame level, e.g., the same glyph may be used in different locations of the same digital presentation. The scheme minimizes an amount of time for any temporal encoding. A known constraint regarding subtitles reduces flexibility (see subtitle constraints below). The glyphs presented herein are visually acceptable and not intrusive based on subjective observation. Furthermore, the glyphs are uniquely identifiable from other glyphs, and are robust against partial destruction due to compression or other digital altering techniques. While watermarking techniques are known, specific problems in digital cinema video playback are solved including addressing time constraint issues imposed by existing subtitling mechanisms. 
         [0022]    Temporal marking for film may utilize four locations, three of which are used to convey data and the fourth is used as a parity check. Each location may be further divided into 13 zones. Each zone is 8 frames in duration, 3 of which are used for rendering a mark. One of 42 possibilities is encoded by virtue of placing a mark in the corresponding zone for a given location. With three zones dedicated to data 42×42×42=74,000 unique combinations exist. The number of combinations is sufficient for film-print marking. Unique marks are created for each film through a prescreening process. Marks are created in preparation prior to distribution. 
         [0023]    In digital cinema physically marking a film is no longer an option, and aspects of the film-print based scheme do not directly translate to digital cinema. The film-based scheme only provides for approximately 74,000 unique combinations. This falls short of the 128,000 minimum requirement dictated by digital cinema standards. Uniquely marking each digital “print” is not possible in the same manner as physical film marking. In accordance with one embodiment, images (glyphs) may be preloaded into a projector and only timing and spatial positioning of the entire glyph can be modified for a presentation while the glyph itself cannot be modified. In the film-print method the mark (glyph) is essentially customized for each print which makes scalability nearly impossible. 
         [0024]    It is to be understood that the present invention is described in terms of a digital projector system; however, the present invention is much broader and may include any digital multimedia system, which is capable of digital delivery over a network. In addition, the present invention is applicable to any replay method including, e.g., data delivered or played back by telephone, set top boxes, computer, satellite links, etc. The present invention will now be illustratively described in terms of a digital cinema projector system. 
         [0025]    It should be understood that the elements shown in the FIGS. may be implemented in various forms of hardware, software or combinations thereof. Preferably, these elements are implemented in a combination of hardware and software on one or more appropriately programmed general-purpose devices, which may include a processor, memory and input/output interfaces. 
         [0026]    Referring now in specific detail to the drawings in which like reference numerals identify similar or identical elements throughout the several views, and initially to  FIG. 1 , an illustrative digital cinema system  100  includes a computer or equivalent digital rendering display device  102 , such as e.g., a digital cinema server, theater management system or screen management system. Movie distribution and exhibition is currently in transition from using film as the distribution and exhibition medium to using digital media that are distributed as computer files and exhibited using digital cinema playout servers  102 , digital projector(s)  101  and audio processors  105 . Digital cinema server  102  is configured to render a presentation  124 . 
         [0027]    Projector  101  includes a factory assigned watermark designation or class or a set of watermark combinations  120 . The designation  120  permits that particular projector  101  to display a particular watermark file or files  122  as provided to (e.g., downloaded to) device  102  or projector  101 . A plurality of watermark files  122  is provided. Images of watermarks are generated in accordance with the files  122 . A selection of which watermarks will be displayed may be determined in accordance with a set of watermarks selected or determined by a content owner or manufacturer  133 . Content owners may employed a table or matrix  132  to determine the set of watermark files  122  designated for a particular projector  101 . Watermark files  122  are preferably included at the time of manufacture or in advance of placement of the projector in a theatre. 
         [0028]    A script/subtitle track or file  111  is included with a presentation  124  to be rendered and may be formatted in a similar fashion as a subtitle track or file  111 . Note that the watermark files  122  are preferably PNG image files, while the normal subtitle files including subtitle information are an xml/text file including the subtitling instructions for a given presentation. 
         [0029]    A per-projector watermarking method provides unique visible watermarking per digital projector despite having a common playback scripting mechanism  130 . The scripting mechanism  130  controls the digital cinema playback of the video and other ancillary data (such as subtitle information). By exploiting the graphics capability of the subtitling mechanism  130 , watermarks can be placed over the video during the projection process. 
         [0030]    To achieve unique watermarking per projector, a special “sequence” of watermark files  122  is used to emulate a temporal watermarking scheme. Further, for simple watermarking symbols, the watermark can be deftly placed in a frame to reduce annoyance of visible watermarking to the viewers of the presentation. 
         [0031]    The subtitle/scripting language as provided by scripting/subtitle mechanism  130  describes when (e.g., frame/timecode), where (e.g., x, y screen coordinates), and what file to display (e.g., png image). In accordance with the present embodiments, the watermarking file names are common for all projectors ( 101 ) for a given presentation ( 124 ). Temporal modulation of the watermark is achieved through the use of null and non-null images, which are stored with the common names of the watermark files  122 . Null images result in no mark rendered to a screen  134  while the non-null images result in a rendered watermark. This may be implemented using scripting mechanism  130  to give projectors instructions as to what, when and where watermarks are to be generated and depicted on a projection screen. 
         [0032]    Advantageously, a same scripting language file  111  controls the video playback for each digital cinema projector  101  (for each individual movie). This scripting language file  111  can specify when (frame/time code) a specific watermark will be presented, where (x, y) a specific watermark will be presented, and the names of the files that include the watermarks. Note that the same watermark file names are used for each projector; however, the contents of these files do not have to be the same. In fact, to achieve an emulated temporal watermarking scheme, the contents of the files are preferably different. In one embodiment, the content of the watermarks may be preloaded on server  102  and loaded when the appropriate watermark file name is called for from the scripting mechanism  130 . 
         [0033]    As an example, four projectors receive identical instructions to render watermarks: file1, file2, file3 and file4 in sequence (x, y positioning is ignored in this example). Based on the contents of the image files for each projector the following temporal encoding can be achieved: 
         [0000]    
       
         
               
             
               
               
               
               
               
             
               
               
               
               
               
             
           
               
                 TABLE 1 
               
             
             
               
                   
               
               
                 Subtitle Instruction Matrix 
               
             
          
           
               
                   
                 Render File1 
                 Render File2 
                 Render File3 
                 Render File4 
               
               
                   
                   
               
             
          
           
               
                 Projector1 
                 Non-null 
                 Null 
                 Null 
                 Null 
               
               
                 Projector2 
                 Null 
                 Non-Null 
                 Null 
                 Null 
               
               
                 Projector3 
                 Null 
                 Null 
                 Non-Null 
                 Null 
               
               
                 Projector4 
                 Null 
                 Null 
                 Null 
                 Non-Null 
               
               
                   
               
             
          
         
       
     
         [0034]    So in the example, projector1 will render file1, which may include a particular glyph. The sequence is continued so that a same or different glyph is rendered at a next zone or location in accordance with the projector class or assigned value. When and where file1 is rendered may also be assigned using a similar technique. For example, an x and y position may be given and frame numbers assigned as to when a watermark (glyph) of file 1  will be displayed on the projection screen. Based on the contents of the image files for each class of projector  101  unique image, spatial and temporal encoding is achieved. 
         [0035]    While the watermark files  122  may be similar to subtitling Image files, the watermarking files have stricter rendering rules, and the subtitling mechanism  130  may not be appropriate given some of the following constraints. It is not recommended to mix subtitle text with images. The timing of the images will no longer be reliable since the timing is affected by the timing of the text. Images used for watermarking should remain relatively small. Larger images tend to render line-by-line and also affect the timing of the display. Displaying images should be for a minimum of about 36 ticks (one tick is 1/250 seconds) or roughly 3 frames, otherwise the image may not render. It takes at least 3 frames from the end of displaying one image to the beginning of displaying the next. This leads to a minimum image time start-to-start of about 6 frames. 8 frames may be used for historical reasons. These restrictions may not apply in all subtitling mechanisms, but are provided as an illustration of factors to be considered. In a preferred embodiment, a single frame watermark rendering may be employed. 
         [0036]    The images of the presentation with watermarks are then displayed on a display screen  134 . The display screen  134  shows the content of the presentation with visible but unobtrusive watermark glyphs. In this way, illegal pirating can be traced to a unique projector or other source. 
         [0037]    Some heuristics suggest that 3 dots per mark are reasonably unobtrusive to the viewer. However, more dots or shapes, e.g., five or six dots, may be used successfully for marking schemes. It should be understood that dots shall be taken to mean a relative position represented by a geometric image. Dots may have any shape, e.g., square, circle, triangle, ellipses, or any other shape or image. 
         [0038]    Referring to  FIG. 2 , In accordance with preferred embodiments, a glyph design is based on a 4 by 4 matrix  202  which includes several dots  204 . It is to be understood that matrix  202  may be sized to permit scalability and permit larger or smaller number of glyph combinations. In one embodiment, a “knight&#39;s move” pattern (e.g. one up, two or more over) may be employed to avoid undesirable vertical, horizontal or 45 degree dot alignment, which tends to catch the eye of the viewer and therefore result in an undesirable mark. 
         [0039]    The marks are comprised of four unique glyphs  206   a - d . Each glyph  206  is made of three dots  204 . Four glyphs  206   a - d  permit for optimized encoding in the temporal domain as will be described below. Although dots are shown, the glyphs may be comprised on any geometric shape, e.g., squares, triangles, etc., images, logos or other shapes. 
         [0040]    Each glyph  206  is unique in that the orientation of dots  204  is unique to that glyph; specifically the angles of lines  208  connecting each dot  204  within a glyph  206  are not repeated. The relationship between any two dots  204  does not repeat across glyphs  206 . This unique relationship provides robustness against data loss when a single dot has been lost due to compression or image manipulation. If a dot  204  is missing, the glyph  206  can still be uniquely identified with two remaining dots. It should be understood that the matrix  202  and lines  208  are not rendered in the watermark, but are presented here to illustrate the concepts involved in placement of the dots  204 . 
         [0041]    Glyphs  206  can be oriented in such a way that when placed in a matrix  202  no single dot overlaps between glyphs  206  and can therefore be uniquely identified using only a single dot. This may need registering the content under analysis having watermarks with an original version of the content with watermarks to obtain an absolute reference. 
         [0042]    When placing a glyph  206  for watermarking purposes, it is useful to composite all the glyph possibilities into a single “placement glyph.” The placement glyph provides a useful tool for summarizing the set of glyphs used in a particular presentation, and can be used to assist in the placement of the watermarks in a frame or frames to reduce intrusiveness. 
         [0043]    Referring to  FIGS. 3-6 , various arrangements for placement glyphs  302 ,  304 ,  306 , and  308  are illustratively shown. The placement glyph combines all of the glyphs (e.g.,  206   a - d ) that will appear in a given presentation. In one embodiment, four glyphs are employed in a single presentation. These four glyphs  206   a - d  ( FIG. 2 ) may be combined to form a record of the glyphs for a single presentation. In this way, a single symbol or image (as illustratively depicted in images  301 ,  303 ,  305 , or  307 ) can be employed to summarize the glyphs in a presentation. Comparisons to a presentation may be compared to a presentation using the placement glyph to identify the presentation&#39;s projector based on the dimension of glyph type. 
         [0044]    Placement glyphs  302 ,  304 ,  306 , and  308  form different shapes. For example, placement glyph  302  forms a cup shape on a 4×4 matrix grid  308  including a composite of four glyphs  310 . Several dots  315  overlap in locations  311 ,  313 ,  317  and  319 . Angles between lines  312  connecting dots  315  provide The unique features. 
         [0045]    Placement glyph  304  includes a goblet shape with the same four glyphs  310  of placement glyph  302 ; however, the glyphs  310  do not overlap and are instead presented on a 6×4 matrix grid  316 . This placement glyph  304  includes both unique angles and unique dot placement. 
         [0046]    Other placement glyphs and glyph combinations are also contemplated. Examples include placement glyphs  306  and  308 , which show a 5×5 matrix grid  320  with different arrangements of four glyphs  310 . The glyphs of placement glyph  306  are a mirror image of those in placement glyph  308 . Both placement glyphs  306  and  308  include both unique angles and unique dot placement. 
         [0047]    Dot size and intensity (contrast) for glyphs may be determined based on empirical experiments to ensure survivability in typical situations (e.g. camcorder copying). The dots of a glyph should be perceivable by a viewer to the extent necessary to be present on a recorded version of the presentation but should not be intrusive to the viewer. In this way, the watermark can be deciphered in a boot-legged copy of a movie without detracting from the viewing experience of a legitimate viewer. 
         [0048]    Referring to  FIG. 7 , in one illustrative embodiment, an encoding scheme uses four locations each comprised of thirteen zones.  FIG. 7  illustratively shows a piece of film so as to indicate the locations and zones in a tangible way. It should be understood that the only film recording that would include these features is one that is recorded from a theater presentation, which is illegal without proper permission. The film illustratively shows a single location  402  and one zone  404  (comprising 3 or more frames). The four locations  402  are located in different areas or portions of a presentation. The four locations may occupy a different portion of a same frame or frames, or may be on different frames. A watermark  406  may be placed in a particular position  401  in a frame  403 , e.g., on screen locations or locations within a frame or frames  403  of content. 
         [0049]    Using one of four glyphs (one glyph  406  is illustratively shown) in one of 13 zones to encode data in a given location yields 4×13 or at least 52 combinations per location. Using three locations provides 52×52×52=140,608 unique combinations in all. This exceeds the 128,000 unique combination goal as described above. The fourth location  402  may be used for parity calculations. A location in the context of encoding values is a set of (13) zones and represents a value based on the glyph selected and the zone in which it appears. 
         [0050]    A parity calculation may be performed in advance and may be part of the watermarking scheme. In one example, the parity is precalculated and becomes part of the pre-deployed watermark value. For example, in the implementation where 3 locations are assigned values, the 4 th  (parity) location is calculated based on the sum of the values encoded into the first three locations then a modulo is used after divided by a number, for example, a number of combinations, say 52 in this case. Other parity formulas and values may be employed. 
         [0051]    In the present example, the series of values provide 52 different possibilities for each location. The parity provides an additional check. The answer of the parity calculation is displayed on screen at a (e.g., fourth) location, but the other location values need not be displayed, but may correspond to a table or matrix kept by the content owner or other authorized entity. 
         [0052]    Each zone  404  is similarly treated as for film-based schemes where a zone  404  is about 8 frames long of which about 3 frames are used to render a glyph. One frame is preferable for rendering the mark/glyph. It should be noted that since the glyphs are digitally rendered the glyph may appear over all 8 frames or over more or less frames depending on the circumstances. 
         [0053]    Referring to  FIG. 8 , a method for applying watermarks during projection to identify the projector or source is illustratively described and shown. In block  502 , a digital image projector is assigned a value (e.g., projector1 in Table 1) or otherwise set up in accordance with a watermark scheme to permit the selection of watermarks that will be shown and at which locations in a presentation. For example, a predetermined combination of null and non-null watermark files may be provided to the projector. The combination of null and non-null image files is retained by the manufacturer or content owner for forensic value when needed to identify the projector. The value or combination of files (file set) may be assigned by or otherwise provided by, for example, a projection manufacturer or content owner. The set may be input into the system server or may simply be included on the projector. This set or combination of files contributes to the uniqueness of the watermarking during deployment of the presentation. 
         [0054]    In block  504 , a single scripting mechanism is employed to determine which watermarks are displayed in accordance with the projector class/designation or set or assigned watermark files (null and non-null combinations). The watermark files are provided in advance on the projector. The single script file includes information for a plurality of image files or watermark files (e.g., WM1 in Table 1) with watermark information. The correct files (glyphs) to be rendered are selected in accordance with the script file indicating when and where the watermark files are rendered for that projector. These unique sets of image files (watermarks) are created and deployed for each projector. The sets include all the same file names for the watermark files, but each set has a different combination of null and non-null watermark files. This “pre-modulates” the temporal and watermark information for each projector. Advantageously, all subsequent presentations may use the same relative timing and watermarks in the zones while the detailed timing and positioning (locations) may be determined by the subtitle/script file which is sent with the presentation. 
         [0055]    In block  506 , for watermarking, the content is screened to locate a position in the frames where the water mark will be visible. A placement glyph may be employed as a tool to make sure that all dots are viewable for the series of glyphs. While the placement glyph is helpful, at most only three of the dots will be shown for a given projector at one time (unless the locations share frames). It is preferable to employ a unique absolute positioning glyph pattern (e.g., no overlapping dots) to support single-dot or reduced dot decoding. 
         [0056]    In block  508 , during a presentation, in accordance with the projector designation and the image file to be rendered, a unique watermark coding is digitally rendered for a single projector. The watermarks include a sequence of glyphs; each glyph preferably includes a three dot pattern without vertical, horizontal or 45 degree lines between the dots. The glyphs are preferably run at one or more locations in the presentation and included in 13 zones (or a sequence of 4 glyphs combined in 13 places). In a preferred embodiment the glyphs are run in four locations in 13 zones per location. The watermark coding is unique to that projector. 
         [0057]    In one embodiment, four locations are employed for rendering watermarks. Each location includes 13 zones, and each zone includes 8 frames. The placement of one or four glyphs can be done in different zones and at different locations to provide the possibility or 52 combinations of glyph presentations. For example, a single glyph may be selected from four glyphs. A single glyph may be used once at each location but the zones are changed for the glyphs placement. This gives 52 combinations per location (4 glyphs times 13 zones). 
         [0058]    In block  510 , a parity calculation may be performed in advance and may be part of the watermarking scheme. In one example, the parity is precalculated and becomes part of the pre-deployed watermark value. For example, in the implementation where 3 locations are assigned numeric values, the 4 th  (parity) location is calculated based on the sum of the values encoded into the first three locations then a modulo is used after divided by a number, for example, a number of combinations, say 52 in this case. Other parity formulas and values may be employed. The parity value may be displayed in a zone other than a zone where a glyph is present. 
         [0059]    As an example, Table 2 demonstrates four locations each having a series of values. The series of values provide 52 different possibilities for each location. Location D is a modulo  52  of the sum of the values for corresponding zones values for the three locations A, B and C. Other parity formulas and schemes may be employed. 
         [0000]                                                              TABLE 2                       Location A   Location B   Location C   Location D                                        1   1   1   3           13   13   13   39           26   26   26   26           1   13   26   40           51   51   51   49                        
The parity provides an additional check. The answer of the parity calculation is displayed on screen at a (e.g., fourth) location, but the other location values need not be displayed, but may correspond to a table or matrix kept by the content owner or other authorized entity.
 
         [0060]    Referring to  FIG. 9 , a method for employing the water mark to determine a projector from which a presentation was rendered is illustratively shown. In block  602 , a presentation version (e.g., an illegally copied film) is reviewed to determine watermarkings. Detection can be accomplished using multiple techniques. In the case where all dots and in most cases only two dots exist for a given glyph the glyph can be directly decoded. The angle of alignment between dots can be used to differentiate glyphs when only two dots are readable. In the case of a single dot and perhaps some two-dot scenarios, registration with the original content may be used for decoding. Tools created to facilitate detection may include digital computer tools with magnification capabilities and the ability to view the presentation frame by frame. 
         [0061]    In block  604 , a determination of the watermarking parameters is determined. For example, the locations, glyph sequence in the zones and types of glyphs is made. For scenarios where mirroring, rotation or skew are injected into the image&#39;s registration, a comparison with the original image is recommended to avoid misinterpretation of the glyph. In the case where a mark is obliterated, blurred or frames cut from the footage, some data can still be retrieved based on temporal encoding. This is done by recognizing the specific location in time that has been modified and therefore the specific temporal encoding parameter (one of 13 zones within a given location). 
         [0062]    In block  606 , a database of projectors is consulted to determine which projector rendered the film. The database will include the glyph types and the combination of glyphs in sequences as well as locations where the glyphs were positioned for a given presentation. In this way, a unique projector will be determined in block  608 . 
         [0063]    The following table outlines the effects of some illustrative whole-mark attacks: 
         [0000]    
       
         
               
               
               
             
           
               
                   
                 TABLE 3 
               
               
                   
                   
               
               
                   
                 Attack 
                 Effects 
               
               
                   
                   
               
             
             
               
                   
                 A glyph in one of the four 
                 The parity location is used to 
               
               
                   
                 locations is attacked or an 
                 reconstruct the original 
               
               
                   
                 entire location is removed. 
                 identification. 
               
               
                   
                 Two of four glyphs are 
                 Data from two decodable locations 
               
               
                   
                 attacked but the temporal 
                 will narrow the possibilities to a 
               
               
                   
                 positions can be ascertained 
                 set of four (4) possible codes. 
               
               
                   
                 by the time positions of the 
               
               
                   
                 attacked frames. 
               
               
                   
                 Three of four glyphs are 
                 Data from one decodable location 
               
               
                   
                 attacked but the temporal 
                 will narrow the possibilities to a 
               
               
                   
                 positions can be ascertained 
                 set of sixteen (16) possible codes. 
               
               
                   
                 by the time positions of the 
               
               
                   
                 attacked frames. 
               
               
                   
                 All four glyphs are attacked 
                 Data derived solely from the 
               
               
                   
                 but the temporal positions 
                 temporal encoding will narrow the 
               
               
                   
                 can be ascertained by die 
                 possibilities to a set of sixty-four 
               
               
                   
                 time positions of the 
                 (64) possible codes. 
               
               
                   
                 attacked frames. 
               
               
                   
                   
               
             
          
         
       
     
         [0064]    Having described preferred embodiments for system and method for digital cinema projector watermarking system and method (which are intended to be illustrative and not limiting), it is noted that modifications and variations can be made by persons skilled in the art in light of the above teachings. It is therefore to be understood that changes may be made in the particular embodiments of the invention disclosed which are within the scope and spirit of the invention as outlined by the appended claims. Having thus described the invention with the details and particularity required by the patent laws, what is claimed and desired protected by Letters Patent is set forth in the appended claims.