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This Forge build based on official stable build with own changes and enhancements.
Before first start, please, go to webui folder and open web-user.bat file with text editor (Notepad/Notepad++).
If you have own models - checkpoints, codeformer, ControlNet, Lora, etc - put them inside corresponding folders in 'models' folder.
If you have external models, for example, in ComfyUI, then uncomment @REM lines and setup external folders to your models.
if you have Normal/High VRAM Graphic card (8GB and up) no need to do anything. If you have Low VRAM (6GB) but a lot of RAM (64Gb and up), then go to ADDITIONAL_SETTINGS/RAM_OPTIMIZATIONS/64GB RAM+6GB VRAM and copy folder 'modules_forge' into 'webui' with replacing file inside. This re-configure RAM usage to Shared for better work.
============================================================================================ Changelog:
#2025/03/09
- updated Forge Git sources 2025/03/09
- reworked some Python modules and files
- fixed ControlNet work for SD/SDXL/IL models (OpenPose etc.)
- deleted some unneeded files
#2025/03/01
- updated Forge Git sources 2025/02/28
- deleted RealESRGAN_x4plus, ScuNET, SwinIR_4x as useless
- deleted duplicated embeddings for sd/xl (negative etc)
- deleted some empty folders
- fixed auto-setup VRAM lvl for profiles by default
#2025/02/27 Build reworked from zero due to some problems with Torch 2.6.0 and Forge sources
- based on official stable build with CUDA 12.1 and Pytorch 2.3.1
- included all last updates from Forge Git by 2025/02/27
- added and enabled working xformers
- enabled Cuda Stream, Cuda Malloc for engine
- added Adetailer models (all that I found in inretnet) and replaced cached models to files itself, this make faster UI launch
- added ADetailer 'Eyes' model
- deleted nsfw / watermark checker code in diffusers Python module
- added img2img HiRes Fix. fully working version
- added TeaCache
- added 3D openPose Editor
- added Detail Demon. Own pre-configured version
- added Mosaic Outpaint
- added SD Upscale
- added 4xFFHQDAT, 4xSSDIRDAT, RealESRGAN_x4plus, ScuNET, SwinIR_4x upscale models
- pre-configured configs and settings
- added some embeddings
- unlocked deleted 'Flux Realistic' samplers with pre-integrated Google code for Flux.D / Flux.S models
- re-linked all chanes to intermal webui_cache folder for clearer and better engine work
- you can update Forge sources from official Forge Git with "git pull", Realistic Flux samplers will not dissapear
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