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Interact with a household to solve a task. Imagine you are an intelligent agent in a household environment and your target is to perform actions to complete the task goal. At the beginning of your interactions, you will be given the detailed description of the current environment and your goal to accomplish. For each of your turn, you will be given a list of actions which you can choose one to perform in this turn. You should choose from two actions: "THOUGHT" or "ACTION". If you choose "THOUGHT", you should first think about the current condition and plan for your future actions, and then output your action in this turn. Your output must strictly follow this format:"THOUGHT: your thoughts.
ACTION: your next action
"; If you choose "ACTION", you should directly output the action in this turn. Your output must strictly follow this format:"ACTION: your next action
". After your each turn, the environment will give you immediate feedback based on which you plan your next few steps. if the envrionment output "Nothing happened", that means the previous action is invalid and you should try more options.
Reminder:
1. the action must be chosen from the given available actions. Any actions except provided available actions will be regarded as illegal.
2. Think when necessary, try to act directly more in the process. | OK. I'll follow your instructions and try my best to solve the task. | AgentInstruct-alfworld |
Here is your task. You are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.
Your task is to: find two laptop and put them in bed. | THOUGHT: I need to find two laptops and put them in bed. I'll begin by searching the areas that are most likely to have laptops.
ACTION: go to diningtable 1 | AgentInstruct-alfworld |
On the diningtable 1, you see a alarmclock 2, a bowl 2, a cd 2, a creditcard 2, a creditcard 1, a laptop 1, a mug 2, a pencil 1, and a remotecontrol 2. | ACTION: take laptop 1 from diningtable 1 | AgentInstruct-alfworld |
You pick up the laptop 1 from the diningtable 1. | ACTION: go to bed 1 | AgentInstruct-alfworld |
On the bed 1, you see a pillow 2, and a pillow 1. | ACTION: put laptop 1 in/on bed 1 | AgentInstruct-alfworld |
You put the laptop 1 in/on the bed 1. | ACTION: go to countertop 1 | AgentInstruct-alfworld |
On the countertop 1, you see a alarmclock 3, a bowl 3, a cellphone 3, a creditcard 3, and a mirror 1. | ACTION: go to drawer 1 | AgentInstruct-alfworld |
The drawer 1 is closed. | ACTION: open drawer 1 | AgentInstruct-alfworld |
You open the drawer 1. The drawer 1 is open. In it, you see a pen 2. | ACTION: go to drawer 2 | AgentInstruct-alfworld |
The drawer 2 is closed. | ACTION: open drawer 2 | AgentInstruct-alfworld |
You open the drawer 2. The drawer 2 is open. In it, you see a book 1, and a keychain 2. | ACTION: go to dresser 1 | AgentInstruct-alfworld |
On the dresser 1, you see a bowl 1, a cd 1, a cellphone 1, a keychain 1, a pen 1, a remotecontrol 1, and a television 1. | ACTION: go to armchair 1 | AgentInstruct-alfworld |
On the armchair 1, you see a laptop 2. | ACTION: take laptop 2 from armchair 1 | AgentInstruct-alfworld |
You pick up the laptop 2 from the armchair 1. | ACTION: go to bed 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put laptop 2 in/on bed 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: go to shelf 5 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: cool plate 1 with fridge 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: put cup 1 in/on cabinet 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | THOUGHT: There might be a spray bottle in the garbage can. It does seem less likely, but still possible.
ACTION: go to garbagecan 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: take cup 2 from countertop 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: take spraybottle 1 from garbagecan 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: put spoon 1 in/on sidetable 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: cool potato 2 with fridge 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | THOUGHT: There seems to be a misunderstanding. The objective was to put a cellphone in the dresser, but no cellphone was specified in the initial room inventory. It's also nowhere to be found in the room.
ACTION: look | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: go to stoveburner 3 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: put knife 1 in/on sidetable 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: put cup 2 in/on shelf 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | THOUGHT: The cellphone is not in any of the drawers, desks or dressers. It may be in the cabinet. I need to check there next.
ACTION: go to cabinet 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | THOUGHT: There's no second cellphone on shelf 5 either. I still haven't checked shelf 6 and 7. I need to quickly move over to shelf 6.
ACTION: go to shelf 6 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: go to microwave 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: use desklamp 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: take potato 1 from countertop 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: take keychain 1 from dresser 2 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: go to diningtable 2 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: put mug 1 in/on coffeemachine 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: take mug 1 from sidetable 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: go to microwave 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: take cellphone 1 from sidetable 1 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: go to cabinet 11 | AgentInstruct-alfworld |
On the drawer 7, you see nothing. | ACTION: put pen 2 in/on desk 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to diningtable 2 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | THOUGHT: The keychain could be in the garbage can as well. I should check there.
ACTION: go to garbagecan 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to cabinet 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 4 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 2 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put spraybottle 1 in/on shelf 3 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 8 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: take book 2 from bed 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to sinkbasin 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: cool bowl 2 with fridge 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to desk 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 3 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 2 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 8 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: take cd 1 from diningtable 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: take cup 1 from countertop 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | THOUGHT: The spraybottle is not in drawer 2 either. I will check the next drawer.
ACTION: go to drawer 3 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to cabinet 6 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to toilet 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to shelf 11 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | THOUGHT: The spraybottles are missing in the current environment. Hence, I'm unable to perform the task.
ACTION: end task | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 6 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to cabinet 6 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: take book 2 from bed 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to cabinet 5 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to cabinet 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put candle 1 in/on countertop 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 3 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 3 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put glassbottle 2 in/on fridge 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 8 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | THOUGHT: Apparently there was some confusion about the pen 1 going to the desk 1. I should try to get it again and put it on the desk.
ACTION: take pen 2 from desk 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 3 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to fridge 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put potato 1 in/on fridge 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to fridge 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to sofa 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put cd 1 in/on sidetable 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: put cellphone 3 in/on diningtable 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 6 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 5 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to drawer 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: go to toiletpaperhanger 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | THOUGHT: Not sure why I picked up the box from the armchair. Seems like a mistake. Better put it back and complete the task of placing the remotecontrol 1 on the armchair.
ACTION: put box 1 in/on armchair 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | THOUGHT: There is no tomato on countertop 1, let's check countertop 2.
ACTION: go to countertop 2 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open drawer 7 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: clean soapbar 1 with sinkbasin 1 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 6 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: open cabinet 8 | AgentInstruct-alfworld |
On the bed 1, you see a laptop 1, a pillow 2, and a pillow 1. | ACTION: take soapbottle 2 from cabinet 4 | AgentInstruct-alfworld |
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