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#464
by
AquaV
- opened
- Fangju/Chinese/128235_audio.wav +3 -0
- Fangju/Chinese/128235_metadata.json +12 -0
- Fangju/English(US)/27545_audio.wav +3 -0
- Fangju/English(US)/27545_metadata.json +12 -0
- Fangju/Japanese/163280_audio.wav +3 -0
- Fangju/Japanese/163280_metadata.json +12 -0
- Fangju/Korean/84850_audio.wav +3 -0
- Fangju/Korean/84850_metadata.json +12 -0
Fangju/Chinese/128235_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:fddd19009e84989222d37f1ffa08464d6e3fae7ad10a1d3ec9034fdf453c7022
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size 218412
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Fangju/Chinese/128235_metadata.json
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{
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"audio": {
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"path": "4f4df40154455e0e.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u63d0\u5347\u6548\u7387\u2026",
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"language": "Chinese",
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"speaker": "Fangju",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_f_fangju_01.wem"
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}
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Fangju/English(US)/27545_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:613b43597ef703080b826f28209641500fbc87c5678ca4e5f2f342af2eb2e363
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size 333868
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Fangju/English(US)/27545_metadata.json
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{
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"audio": {
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"path": "10e3cd762c977526.wav",
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"sampling_rate": 48000
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},
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"transcription": "Improve efficiency...",
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"language": "English(US)",
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"speaker": "Fangju",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_f_fangju_01.wem"
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}
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Fangju/Japanese/163280_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:5ef7c225fd454d7b591a5b38a07479ddaaaa9fe6c35b57ec5c4b1663471b1edb
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size 258092
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Fangju/Japanese/163280_metadata.json
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{
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"audio": {
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"path": "650c043f0b4a0dfc.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u52b9\u7387\u3092\u4e0a\u3052\u306a\u3044\u3068\u2026",
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"language": "Japanese",
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"speaker": "Fangju",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_f_fangju_01.wem"
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}
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Fangju/Korean/84850_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:3c1355f714c863fb0dd674f0ec2a6b0c5648284db688589b2868eb3c72c4c255
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size 285228
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Fangju/Korean/84850_metadata.json
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{
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"audio": {
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"path": "346022b714ce75f1.wav",
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"sampling_rate": 48000
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},
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"transcription": "\ud6a8\uc728\uc744 \ub192\uc5ec\uc57c\u2026",
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"language": "Korean",
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"speaker": "Fangju",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_f_fangju_01.wem"
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}
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