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Collections including paper arxiv:2404.08252
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Freditor: High-Fidelity and Transferable NeRF Editing by Frequency Decomposition
Paper • 2404.02514 • Published • 9 -
MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance
Paper • 2404.08252 • Published • 5 -
Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video
Paper • 2404.09833 • Published • 27 -
MeshLRM: Large Reconstruction Model for High-Quality Mesh
Paper • 2404.12385 • Published • 23
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On the Scalability of Diffusion-based Text-to-Image Generation
Paper • 2404.02883 • Published • 17 -
MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance
Paper • 2404.08252 • Published • 5 -
Scaling Down to Scale Up: A Guide to Parameter-Efficient Fine-Tuning
Paper • 2303.15647 • Published • 5
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Advancing LLM Reasoning Generalists with Preference Trees
Paper • 2404.02078 • Published • 41 -
PointInfinity: Resolution-Invariant Point Diffusion Models
Paper • 2404.03566 • Published • 13 -
MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance
Paper • 2404.08252 • Published • 5 -
SnapKV: LLM Knows What You are Looking for Before Generation
Paper • 2404.14469 • Published • 23
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 8 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 11 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 20 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 6