| '''Autogenerated by xml_generate script, do not edit!''' |
| from OpenGL import platform as _p, arrays |
| |
| from OpenGL.raw.GL import _types as _cs |
| |
| from OpenGL.raw.GL._types import * |
| from OpenGL.raw.GL import _errors |
| from OpenGL.constant import Constant as _C |
|
|
| import ctypes |
| _EXTENSION_NAME = 'GL_ATI_pn_triangles' |
| def _f( function ): |
| return _p.createFunction( function,_p.PLATFORM.GL,'GL_ATI_pn_triangles',error_checker=_errors._error_checker) |
| GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI=_C('GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI',0x87F1) |
| GL_PN_TRIANGLES_ATI=_C('GL_PN_TRIANGLES_ATI',0x87F0) |
| GL_PN_TRIANGLES_NORMAL_MODE_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_ATI',0x87F3) |
| GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI',0x87F7) |
| GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI',0x87F8) |
| GL_PN_TRIANGLES_POINT_MODE_ATI=_C('GL_PN_TRIANGLES_POINT_MODE_ATI',0x87F2) |
| GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI=_C('GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI',0x87F6) |
| GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI=_C('GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI',0x87F5) |
| GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI=_C('GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI',0x87F4) |
| @_f |
| @_p.types(None,_cs.GLenum,_cs.GLfloat) |
| def glPNTrianglesfATI(pname,param):pass |
| @_f |
| @_p.types(None,_cs.GLenum,_cs.GLint) |
| def glPNTrianglesiATI(pname,param):pass |
|
|