Rename README.md to Scene 1: Introducing the Characters Shot Type: Long Shot (Eye Level). Visual Composition: A wide view showcasing V7 can, with two coconuts and a pineapple in the background. Placement: V7 can centered in the foreground. Coconuts and pineapple slightly blurred in the background for depth. Camera Movement: Smooth zoom in towards the V7 can. Action: The V7 can is static, with slight condensation glistening under soft lighting. Lighting: Natural, tropical-style lighting with a warm glow. Scene 2: Pouring the Drink Shot Type: Medium Close-Up. Camera Movement: Zoom out starting from a close-up of a glass filled with ice. Visual Composition: The glass is centered. Background is blurred (minimal details). Action: Soda is poured into the glass. The camera captures the fizz and bubbles rising, with the glass filling halfway. Sound: Crisp pouring sound with fizzing effects. Scene 3: The Refreshing Close-Up Shot Type: Extreme Close-Up. Camera Movement: Zoom in slowly onto the glass filled with soda. Visual Composition: Focus on the ice cubes floating in the glass. Detailed view of the bubbles and condensation forming on the glass surface. Action: The soda is seen swirling slightly, emphasizing the refreshing look. Sound: Subtle fizzing sound continues. Scene 4: The Final Touch Shot Type: Eye Level Shot (Static Camera). Visual Composition: V7 can is placed slightly off-center, with visible droplets of water on its surface. A hand enters the frame, placing the glass of soda filled with ice on the opposite side of the frame. Action: The V7 can and the glass share equal focus. Both appear refreshing and cold. Lighting: Soft, cool lighting to emphasize the condensation and coldness. Sound: A light “clink” as the glass is set down.
#3 opened about 1 month ago
by
alaajgj
Add generated example
#2 opened 3 months ago
by
yvajaya
Colab notebook for this model
#1 opened 12 months ago
by
smjain