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---
license: creativeml-openrail-m
language:
  - en
thumbnail: "https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png"
pipeline_tag: text-to-image
base_model: stabilityai/stable-diffusion-xl-base-1.0
tags:
  - text-to-image
  - stable-diffusion
  - lora
  - diffusers
  - 'SDXL 1.0'
  - painting
  - landscapes
  - portraits
  - fantasy
  - style
  - characters
instance_prompt: artwork in imst artstyle
widget:
  - text: "artwork in imst artstyle of a treausure chest full of jewels and gold coins"
  - text: "artwork in imst artstyle of a fantasy castle"
  - text: "headshot artwork in imst artstyle of a dragon flying over a landscape at dusk"
---

![model cover](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png)

A SDXL 1.0 LoRa made by AI_Characters based on the official artwork for the "fantasy extraction shooter" game Dark and Darker by Ironmace, which can be found [here](https://www.ironmace.com/).

The model can alternatively also be found on **[CivitAI](https://civitai.com/models/139182?modelVersionId=159232)**!

**Usage recommendations**

- Weight: **1.0** *(may need to be adjusted down when using in conjunction with other LoRa's)* 

- Model: **[SDXL 1.0 with 0.9 vae](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0/blob/main/sd_xl_base_1.0_0.9vae.safetensors)** 

- Generation parameters: **35 steps | DPM++ 2M Karras | CFG 7** 

- Negative prompt: text, watermark, low-quality, signature, moiré pattern, downsampling, aliasing, distorted, blurry, glossy, blur, jpeg artifacts, compression artifacts, poorly drawn, low-resolution, bad, distortion, twisted, excessive, exaggerated pose, exaggerated limbs, grainy, symmetrical, duplicate, error, pattern, beginner, pixelated, fake, hyper, glitch, overexposed, high-contrast, bad-contrast **with only the "G" text encoder enabled** *(see my article [here](https://civitai.com/articles/2141) for how to do that)*

**Trigger words**

- "artwork in imst artstyle"

**Samples**

For the generation data of these samples such as prompts and sampler settings please see the samples on the model's page on CivitAI **[here](https://civitai.com/models/139182?modelVersionId=159232)]**!

![sample1](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png)

![sample2](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04234_.png)

![sample3](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04236_.png)

![sample4](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04237_.png)

![sample5](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04238_.png)

**Changelog**

- v2.0

  - Complete revision - trained with a much lower learning rate but more epochs, leading to increased likeness, flexibility, and variety; added 12 official artworks of the various ingame classes which no longer exist ingame

- v1.0

  - Initial release

**Additional Info**

Credit is not mandatory but I would still appreciate credit when posting images using these LoRa's on social media! Feel free to @ my Twitter and/or Instagram accounts too (@ai_characters)! I would love to know when it is used!

I share all of my model's and training knowledge for free, but **donations to my [Ko-Fi](https://ko-fi.com/aicharacters)** would be greatly appreciated! Testing so much and training so many model's costs a lot of money (and time).

Feel free to also try out my RVC2 AI voice models which you can find [here](https://huggingface.co/ai-characters/AI-Voice-Models-by-AI_Characters)!

See **[here](https://civitai.com/articles/1771)** for an extensive article about my entire **training workflow** and configuration if you want to train your own SDXL 1.0 LoRa's and achieve results similar as me!

**Stats (v2.0)**

Dataset:

- 26x artworks

Epoch chosen for the final model:

- 50

Learning rate:

- 3e-6

*For more info - including the training configuration used - see the article linked at the end of the "Additional Info" section.*