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  license: creativeml-openrail-m
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  language:
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  - en
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- thumbnail:
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  pipeline_tag: text-to-image
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  tags:
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  - stablediffusion
@@ -15,70 +15,70 @@ tags:
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  - characters
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  ---
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- ![model cover]()
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- An SDXL 1.0 LoRa made by AI_Characters based on the official artwork for the "fantasy extraction shooter" game Dark and Darker by Ironmace, which can be found here.
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- Usage recommendations:
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- Weight: 1.0 (may need to be adjusted down when using in conjunction with other LoRa's) Model: SDXL 1.0 with 0.9 vae Generation parameters: 35 steps | DPM++ 2M Karras | CFG 7 Negative prompt: text, watermark, low-quality, signature, moiré pattern, downsampling, aliasing, distorted, blurry, glossy, blur, jpeg artifacts, compression artifacts, poorly drawn, low-resolution, bad, distortion, twisted, excessive, exaggerated pose, exaggerated limbs, grainy, symmetrical, duplicate, error, pattern, beginner, pixelated, fake, hyper, glitch, overexposed, high-contrast, bad-contrast with only the "G" text encoder enabled (see my article here for how to do that)
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- Trigger words
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- "artwork in imst artstyle"
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- Changelog
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- v2.0
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- Complete revision - trained with a much lower learning rate but more epochs, leading to increased likeness, flexibility, and variety; added 12 official artworks of the various ingame classes which no longer exist ingame
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- v1.0
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- Initial release
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- Additional Info
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- Credit is not mandatory but I would still appreciate credit when posting images using these LoRa's on social media! Feel free to @ my Twitter and/or Instagram accounts too (@ai_characters)! I would love to know when it is used!
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- I share all of my model's and training knowledge for free, but donations to my Ko-Fi would be greatly appreciated! Testing so much and training so many model's costs a lot of money (and time).
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- Feel free to also try out my RVC2 AI voice models which you can find here!
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- See here for an extensive article about my entire training workflow and configuration if you want to train your own SDXL 1.0 LoRa's and achieve results similar as me!
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- Stats (v2.0)
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- Dataset:
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- 26x artworks
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- Epoch chosen for the final model:
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- 50
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- Learning rate:
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- 3e-6
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- For more info - including the training configuration used - see the article linked at the end of the "Additional Info" section.
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- **Samples**
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- For the generation data of these samples such as prompts and sampler settings please see the samples on the model's page on CivitAI [here(https://civitai.com/models/139182?modelVersionId=159232)]!
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- ![sample1]()
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- ![sample2]()
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- ![sample3]()
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- ![sample4]()
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- ![sample5]()
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- ![sample6]()
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- ![sample7]()
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- ![sample8]()
 
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  license: creativeml-openrail-m
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  language:
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  - en
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+ thumbnail: "https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png"
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  pipeline_tag: text-to-image
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  tags:
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  - stablediffusion
 
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  - characters
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  ---
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+ ![model cover](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png)
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+ An SDXL 1.0 LoRa made by AI_Characters based on the official artwork for the "fantasy extraction shooter" game Dark and Darker by Ironmace, which can be found [here](https://www.ironmace.com/).
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+ **Usage recommendations**
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+ - Weight: **1.0** *(may need to be adjusted down when using in conjunction with other LoRa's)*
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+ - Model: **[SDXL 1.0 with 0.9 vae](https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0/blob/main/sd_xl_base_1.0_0.9vae.safetensors)**
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+ - Generation parameters: **35 steps | DPM++ 2M Karras | CFG 7**
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+ - Negative prompt: text, watermark, low-quality, signature, moiré pattern, downsampling, aliasing, distorted, blurry, glossy, blur, jpeg artifacts, compression artifacts, poorly drawn, low-resolution, bad, distortion, twisted, excessive, exaggerated pose, exaggerated limbs, grainy, symmetrical, duplicate, error, pattern, beginner, pixelated, fake, hyper, glitch, overexposed, high-contrast, bad-contrast with only the "G" text encoder enabled *(see my article [here](https://civitai.com/articles/2141) for how to do that)*
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+ **Trigger words**
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+ - "artwork in imst artstyle"
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+ **Samples**
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+ For the generation data of these samples such as prompts and sampler settings please see the samples on the model's page on CivitAI [here(https://civitai.com/models/139182?modelVersionId=159232)]!
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+ ![sample1](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png)
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+ ![sample2](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04234_.png)
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+ ![sample3](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04236_.png)
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+ ![sample4](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04237_.png)
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+ ![sample5](https://huggingface.co/ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04238_.png)
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+ **Changelog**
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+ - v2.0
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+ - Complete revision - trained with a much lower learning rate but more epochs, leading to increased likeness, flexibility, and variety; added 12 official artworks of the various ingame classes which no longer exist ingame
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56
+ - v1.0
57
 
58
+ - Initial release
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+ **Additional Info**
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+ Credit is not mandatory but I would still appreciate credit when posting images using these LoRa's on social media! Feel free to @ my Twitter and/or Instagram accounts too (@ai_characters)! I would love to know when it is used!
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+ I share all of my model's and training knowledge for free, but **donations to my [Ko-Fi](https://ko-fi.com/aicharacters)** would be greatly appreciated! Testing so much and training so many model's costs a lot of money (and time).
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+ Feel free to also try out my RVC2 AI voice models which you can find [here](https://huggingface.co/ai-characters/AI-Voice-Models-by-AI_Characters)!
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+ See **[here](https://civitai.com/articles/1771)** for an extensive article about my entire **training workflow** and configuration if you want to train your own SDXL 1.0 LoRa's and achieve results similar as me!
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+ **Stats (v2.0)**
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+ Dataset:
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+ - 26x artworks
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+ Epoch chosen for the final model:
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+ - 50
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+ Learning rate:
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+ - 3e-6
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+ *For more info - including the training configuration used - see the article linked at the end of the "Additional Info" section.*