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TheBlokeAI

TheBloke's LLM work is generously supported by a grant from andreessen horowitz (a16z)


Dolphin Llama 13B - GGUF

Description

This repo contains GGUF format model files for Eric Hartford's Dolphin Llama 13B.

About GGUF

GGUF is a new format introduced by the llama.cpp team on August 21st 2023. It is a replacement for GGML, which is no longer supported by llama.cpp.

Here is an incomplate list of clients and libraries that are known to support GGUF:

  • llama.cpp. The source project for GGUF. Offers a CLI and a server option.
  • text-generation-webui, the most widely used web UI, with many features and powerful extensions. Supports GPU acceleration.
  • KoboldCpp, a fully featured web UI, with GPU accel across all platforms and GPU architectures. Especially good for story telling.
  • LM Studio, an easy-to-use and powerful local GUI for Windows and macOS (Silicon), with GPU acceleration.
  • LoLLMS Web UI, a great web UI with many interesting and unique features, including a full model library for easy model selection.
  • Faraday.dev, an attractive and easy to use character-based chat GUI for Windows and macOS (both Silicon and Intel), with GPU acceleration.
  • ctransformers, a Python library with GPU accel, LangChain support, and OpenAI-compatible AI server.
  • llama-cpp-python, a Python library with GPU accel, LangChain support, and OpenAI-compatible API server.
  • candle, a Rust ML framework with a focus on performance, including GPU support, and ease of use.

Repositories available

Prompt template: Orca-Vicuna

SYSTEM: {system_message}
USER: {prompt}
ASSISTANT:

Compatibility

These quantised GGUFv2 files are compatible with llama.cpp from August 27th onwards, as of commit d0cee0d

They are also compatible with many third party UIs and libraries - please see the list at the top of this README.

Explanation of quantisation methods

Click to see details

The new methods available are:

  • GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
  • GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
  • GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
  • GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
  • GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw

Refer to the Provided Files table below to see what files use which methods, and how.

Provided files

Name Quant method Bits Size Max RAM required Use case
dolphin-llama-13b.Q2_K.gguf Q2_K 2 5.43 GB 7.93 GB smallest, significant quality loss - not recommended for most purposes
dolphin-llama-13b.Q3_K_S.gguf Q3_K_S 3 5.66 GB 8.16 GB very small, high quality loss
dolphin-llama-13b.Q3_K_M.gguf Q3_K_M 3 6.34 GB 8.84 GB very small, high quality loss
dolphin-llama-13b.Q3_K_L.gguf Q3_K_L 3 6.93 GB 9.43 GB small, substantial quality loss
dolphin-llama-13b.Q4_0.gguf Q4_0 4 7.37 GB 9.87 GB legacy; small, very high quality loss - prefer using Q3_K_M
dolphin-llama-13b.Q4_K_S.gguf Q4_K_S 4 7.41 GB 9.91 GB small, greater quality loss
dolphin-llama-13b.Q4_K_M.gguf Q4_K_M 4 7.87 GB 10.37 GB medium, balanced quality - recommended
dolphin-llama-13b.Q5_0.gguf Q5_0 5 8.97 GB 11.47 GB legacy; medium, balanced quality - prefer using Q4_K_M
dolphin-llama-13b.Q5_K_S.gguf Q5_K_S 5 8.97 GB 11.47 GB large, low quality loss - recommended
dolphin-llama-13b.Q5_K_M.gguf Q5_K_M 5 9.23 GB 11.73 GB large, very low quality loss - recommended
dolphin-llama-13b.Q6_K.gguf Q6_K 6 10.68 GB 13.18 GB very large, extremely low quality loss
dolphin-llama-13b.Q8_0.gguf Q8_0 8 13.83 GB 16.33 GB very large, extremely low quality loss - not recommended

Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.

How to download GGUF files

Note for manual downloaders: You almost never want to clone the entire repo! Multiple different quantisation formats are provided, and most users only want to pick and download a single file.

The following clients/libraries will automatically download models for you, providing a list of available models to choose from:

  • LM Studio
  • LoLLMS Web UI
  • Faraday.dev

In text-generation-webui

Under Download Model, you can enter the model repo: TheBloke/Dolphin-Llama-13B-GGUF and below it, a specific filename to download, such as: dolphin-llama-13b.Q4_K_M.gguf.

Then click Download.

On the command line, including multiple files at once

I recommend using the huggingface-hub Python library:

pip3 install huggingface-hub

Then you can download any individual model file to the current directory, at high speed, with a command like this:

huggingface-cli download TheBloke/Dolphin-Llama-13B-GGUF dolphin-llama-13b.Q4_K_M.gguf --local-dir . --local-dir-use-symlinks False
More advanced huggingface-cli download usage

You can also download multiple files at once with a pattern:

huggingface-cli download TheBloke/Dolphin-Llama-13B-GGUF --local-dir . --local-dir-use-symlinks False --include='*Q4_K*gguf'

For more documentation on downloading with huggingface-cli, please see: HF -> Hub Python Library -> Download files -> Download from the CLI.

To accelerate downloads on fast connections (1Gbit/s or higher), install hf_transfer:

pip3 install hf_transfer

And set environment variable HF_HUB_ENABLE_HF_TRANSFER to 1:

HF_HUB_ENABLE_HF_TRANSFER=1 huggingface-cli download TheBloke/Dolphin-Llama-13B-GGUF dolphin-llama-13b.Q4_K_M.gguf --local-dir . --local-dir-use-symlinks False

Windows Command Line users: You can set the environment variable by running set HF_HUB_ENABLE_HF_TRANSFER=1 before the download command.

Example llama.cpp command

Make sure you are using llama.cpp from commit d0cee0d or later.

./main -ngl 32 -m dolphin-llama-13b.Q4_K_M.gguf --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "SYSTEM: {system_message}\nUSER: {prompt}\nASSISTANT:"

Change -ngl 32 to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.

Change -c 2048 to the desired sequence length. For extended sequence models - eg 8K, 16K, 32K - the necessary RoPE scaling parameters are read from the GGUF file and set by llama.cpp automatically.

If you want to have a chat-style conversation, replace the -p <PROMPT> argument with -i -ins

For other parameters and how to use them, please refer to the llama.cpp documentation

How to run in text-generation-webui

Further instructions here: text-generation-webui/docs/llama.cpp.md.

How to run from Python code

You can use GGUF models from Python using the llama-cpp-python or ctransformers libraries.

How to load this model in Python code, using ctransformers

First install the package

Run one of the following commands, according to your system:

# Base ctransformers with no GPU acceleration
pip install ctransformers
# Or with CUDA GPU acceleration
pip install ctransformers[cuda]
# Or with AMD ROCm GPU acceleration (Linux only)
CT_HIPBLAS=1 pip install ctransformers --no-binary ctransformers
# Or with Metal GPU acceleration for macOS systems only
CT_METAL=1 pip install ctransformers --no-binary ctransformers

Simple ctransformers example code

from ctransformers import AutoModelForCausalLM

# Set gpu_layers to the number of layers to offload to GPU. Set to 0 if no GPU acceleration is available on your system.
llm = AutoModelForCausalLM.from_pretrained("TheBloke/Dolphin-Llama-13B-GGUF", model_file="dolphin-llama-13b.Q4_K_M.gguf", model_type="llama", gpu_layers=50)

print(llm("AI is going to"))

How to use with LangChain

Here are guides on using llama-cpp-python and ctransformers with LangChain:

Discord

For further support, and discussions on these models and AI in general, join us at:

TheBloke AI's Discord server

Thanks, and how to contribute

Thanks to the chirper.ai team!

Thanks to Clay from gpus.llm-utils.org!

I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.

If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.

Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.

Special thanks to: Aemon Algiz.

Patreon special mentions: Alicia Loh, Stephen Murray, K, Ajan Kanaga, RoA, Magnesian, Deo Leter, Olakabola, Eugene Pentland, zynix, Deep Realms, Raymond Fosdick, Elijah Stavena, Iucharbius, Erik Bjäreholt, Luis Javier Navarrete Lozano, Nicholas, theTransient, John Detwiler, alfie_i, knownsqashed, Mano Prime, Willem Michiel, Enrico Ros, LangChain4j, OG, Michael Dempsey, Pierre Kircher, Pedro Madruga, James Bentley, Thomas Belote, Luke @flexchar, Leonard Tan, Johann-Peter Hartmann, Illia Dulskyi, Fen Risland, Chadd, S_X, Jeff Scroggin, Ken Nordquist, Sean Connelly, Artur Olbinski, Swaroop Kallakuri, Jack West, Ai Maven, David Ziegler, Russ Johnson, transmissions 11, John Villwock, Alps Aficionado, Clay Pascal, Viktor Bowallius, Subspace Studios, Rainer Wilmers, Trenton Dambrowitz, vamX, Michael Levine, 준교 김, Brandon Frisco, Kalila, Trailburnt, Randy H, Talal Aujan, Nathan Dryer, Vadim, 阿明, ReadyPlayerEmma, Tiffany J. Kim, George Stoitzev, Spencer Kim, Jerry Meng, Gabriel Tamborski, Cory Kujawski, Jeffrey Morgan, Spiking Neurons AB, Edmond Seymore, Alexandros Triantafyllidis, Lone Striker, Cap'n Zoog, Nikolai Manek, danny, ya boyyy, Derek Yates, usrbinkat, Mandus, TL, Nathan LeClaire, subjectnull, Imad Khwaja, webtim, Raven Klaugh, Asp the Wyvern, Gabriel Puliatti, Caitlyn Gatomon, Joseph William Delisle, Jonathan Leane, Luke Pendergrass, SuperWojo, Sebastain Graf, Will Dee, Fred von Graf, Andrey, Dan Guido, Daniel P. Andersen, Nitin Borwankar, Elle, Vitor Caleffi, biorpg, jjj, NimbleBox.ai, Pieter, Matthew Berman, terasurfer, Michael Davis, Alex, Stanislav Ovsiannikov

Thank you to all my generous patrons and donaters!

And thank you again to a16z for their generous grant.

Original model card: Eric Hartford's Dolphin Llama 13B

Dolphin 🐬 https://erichartford.com/dolphin

This model is based on llama1, so it is for non-commercial use only. Future versions will be trained on llama2 and other open models that are suitable for commercial use.

This model is uncensored. I have filtered the dataset to remove alignment and bias. This makes the model compliant to any requests. You are advised to implement your own alignment layer before exposing the model as a service. It will be highly compliant to any requests, even unethical ones. Please read my blog post about uncensored models. https://erichartford.com/uncensored-models You are responsible for any content you create using this model. Enjoy responsibly.

Dataset

This dataset is an open source implementation of Microsoft's Orca

After uncensoring, deduping, and cleaning, our dataset consists of:

  • 842,610 instructions of FLANv2 augmented with GPT-4 completions
  • 2,625,353 instructions of FLANv2 augmented with GPT-3.5 completions

We followed the submix and system prompt distribution outlined in the Orca paper. With a few exceptions. We included all 75k of CoT in the FLAN-1m dataset rather than sampling that. Also, we found that many items were duplicated, so we removed duplicates.

Then we filtered out instances of alignment, refusal, avoidance, and bias, in order to produce an uncensored model upon which can be layered your personalized alignment LoRA.

We also filtered out duplicates and cleaned the data.

Training

We trained with the flan5m (gpt3.5 completions) dataset in its entirety for 3 epochs at a learning rate of 2e-5 before we stopped training to avoid overfit. We trained with the flan1m (gpt4 completions) dataset in its entirety for 2.5 epochs at a learning rate of 1e-5 before we stopped training to avoid overfit. It took about 600 hours to train on 8x H100s We used a prompt format similar to Vicuna, but we added the SYSTEM: field.

Prompt format:

SYSTEM: {system}
USER: {prompt}
ASSISTANT:

Example:

SYSTEM: you are an expert marine biologist.
USER: Please list 10 ways that dolphins are superior to orcas.
ASSISTANT:

Evaluation

Evaluation will be coming soon.

Team

The core Dolphin Team includes:

  • Eric "Faldore" Hartford
  • Pankaj Mathur
  • Rob "Rohan" O'Callahan
  • Tom "TheBloke" Jobbins

Gratitude

  • Thank you to Microsoft for authoring the Orca paper and inspiring this work.
  • Special thanks to WingLian, NanoBit, Teknium for helpful advice
  • Special thanks to EdenCoder and chirper.ai for mentorship and financial sponsorship.
  • Special thanks to Kilkonie for his very valued mentorship.
  • Thank you to Catto.
  • Thank you to Nicolai Schleifer, financial sponsor.
  • Thank you to Eric Fleming, financial sponsor.
  • Thank you to all the other people in the Open Source AI community who have taught me and helped me along the way.
  • And biggest thanks and love to my wife Hope and my babies, who have endured two months of my absenteeism while working long days and nights on this project.

Example Output

SYSTEM: you are an expert marine biologist.
USER: Please list 10 ways that dolphins are superior to orcas.
ASSISTANT:
  1. Social structure: Dolphins live in complex social groups called pods, which consist of extended family units and can include hundreds of individuals. Orcas, on the other hand, typically form smaller, more temporary groupings known as clans or matrilineal kinship groups.

  2. Communication: Dolphins have a highly developed system of vocalizations, body language, and even telepathy to communicate with each other for various purposes such as coordinating cooperative hunting strategies, sharing information about food sources, and maintaining social bonds. While orcas also exhibit some communication abilities, their methods are generally less sophisticated compared to those of dolphins.

  3. Intelligence: Dolphins are widely regarded as one of the most intelligent animal species, showcasing advanced problem-solving skills, self-awareness, tool use (such as using sea sponges as tools), and learning capabilities. Some dolphin species have been observed demonstrating altruism and understanding of human emotions. In contrast, while orcas are also smart, they do not display the same level of cognitive complexity as dolphins.

  4. Playfulness: Dolphins are well-known for their playful behavior, often engaging in acrobatic displays, chasing each other's tails, and playing with objects like balls or seaweed. This playful nature is thought to be essential for their social bonding and mental stimulation. Although orcas may occasionally interact playfully, it is not as prevalent or diverse as among dolphins.

  5. Agility and speed: Dolphins are incredibly agile swimmers, capable of reaching speeds up to 30 miles per hour (48 km/h) when pursuing prey. They can change direction rapidly and maneuver through tight spaces with ease. While orcas are powerful predators and fast swimmers themselves, they cannot match the sheer acceleration and agility of dolphins.

  6. Feeding habits: Both dolphins and orcas are carnivorous, feeding primarily on fish and cephalopods. However, dolphins employ a wider variety of hunting techniques, including cooperative hunting strategies involving herding, encircling, and driving schools of fish into shallow waters where they become disoriented and easier to catch. Orcas mainly rely on ambushing their prey from below and using their powerful jaws to strike quickly.

  7. Reproduction: Female dolphins usually give birth to a single calf after a gestation period of around 12 months. The mother plays a crucial role in raising and nurturing her offspring until they become independent. On the other hand, female orcas tend to breed every three to five years, giving birth to multiple offspring at once, and relying heavily on their mothers for protection and teaching.

  8. Vocal repertoire: Dolphins possess a wide range of sounds, including clicks, whistles, and body sounds, which allow them to convey different messages and establish unique identities within their pods. Orcas, too, produce vocalizations but lack the diversity found in dolphin calls.

  9. Conservation status: Many dolphin species face threats due to habitat loss, pollution, overfishing, and climate change. As a result, several populations are considered vulnerable or endangered by the International Union for Conservation of Nature (IUCN). In comparison, orca conservation status varies depending on the region; however, no species is currently listed as critically endangered or facing extinction.

  10. Adaptability: Dolphins have adapted to various aquatic environments, ranging from warm coastal waters to colder open oceans. Their versatility allows them to thrive in both tropical and temperate climates. Orcas, conversely, are adapted to specific habitats such as cooler coastal waters and are mostly found in the Northern Hemisphere.

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