Instructions to use S4MPL3BI4S/gemma4-coding-agent with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- llama-cpp-python
How to use S4MPL3BI4S/gemma4-coding-agent with llama-cpp-python:
# !pip install llama-cpp-python from llama_cpp import Llama llm = Llama.from_pretrained( repo_id="S4MPL3BI4S/gemma4-coding-agent", filename="gemma-4-E4B-it.BF16-mmproj.gguf", )
llm.create_chat_completion( messages = "No input example has been defined for this model task." )
- Notebooks
- Google Colab
- Kaggle
- Local Apps
- llama.cpp
How to use S4MPL3BI4S/gemma4-coding-agent with llama.cpp:
Install from brew
brew install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama-server -hf S4MPL3BI4S/gemma4-coding-agent:BF16 # Run inference directly in the terminal: llama-cli -hf S4MPL3BI4S/gemma4-coding-agent:BF16
Install from WinGet (Windows)
winget install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama-server -hf S4MPL3BI4S/gemma4-coding-agent:BF16 # Run inference directly in the terminal: llama-cli -hf S4MPL3BI4S/gemma4-coding-agent:BF16
Use pre-built binary
# Download pre-built binary from: # https://github.com/ggerganov/llama.cpp/releases # Start a local OpenAI-compatible server with a web UI: ./llama-server -hf S4MPL3BI4S/gemma4-coding-agent:BF16 # Run inference directly in the terminal: ./llama-cli -hf S4MPL3BI4S/gemma4-coding-agent:BF16
Build from source code
git clone https://github.com/ggerganov/llama.cpp.git cd llama.cpp cmake -B build cmake --build build -j --target llama-server llama-cli # Start a local OpenAI-compatible server with a web UI: ./build/bin/llama-server -hf S4MPL3BI4S/gemma4-coding-agent:BF16 # Run inference directly in the terminal: ./build/bin/llama-cli -hf S4MPL3BI4S/gemma4-coding-agent:BF16
Use Docker
docker model run hf.co/S4MPL3BI4S/gemma4-coding-agent:BF16
- LM Studio
- Jan
- Ollama
How to use S4MPL3BI4S/gemma4-coding-agent with Ollama:
ollama run hf.co/S4MPL3BI4S/gemma4-coding-agent:BF16
- Unsloth Studio new
How to use S4MPL3BI4S/gemma4-coding-agent with Unsloth Studio:
Install Unsloth Studio (macOS, Linux, WSL)
curl -fsSL https://unsloth.ai/install.sh | sh # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for S4MPL3BI4S/gemma4-coding-agent to start chatting
Install Unsloth Studio (Windows)
irm https://unsloth.ai/install.ps1 | iex # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for S4MPL3BI4S/gemma4-coding-agent to start chatting
Using HuggingFace Spaces for Unsloth
# No setup required # Open https://huggingface.co/spaces/unsloth/studio in your browser # Search for S4MPL3BI4S/gemma4-coding-agent to start chatting
- Docker Model Runner
How to use S4MPL3BI4S/gemma4-coding-agent with Docker Model Runner:
docker model run hf.co/S4MPL3BI4S/gemma4-coding-agent:BF16
- Lemonade
How to use S4MPL3BI4S/gemma4-coding-agent with Lemonade:
Pull the model
# Download Lemonade from https://lemonade-server.ai/ lemonade pull S4MPL3BI4S/gemma4-coding-agent:BF16
Run and chat with the model
lemonade run user.gemma4-coding-agent-BF16
List all available models
lemonade list
Add README
Browse files
README.md
CHANGED
|
@@ -1,16 +1,31 @@
|
|
| 1 |
---
|
| 2 |
-
library_name: peft
|
| 3 |
-
base_model: unsloth/gemma-4-E4B-it
|
| 4 |
tags:
|
|
|
|
|
|
|
| 5 |
- unsloth
|
| 6 |
-
-
|
| 7 |
-
- coding-agent
|
| 8 |
---
|
| 9 |
-
# gemma4-coding-agent
|
| 10 |
|
| 11 |
-
|
| 12 |
-
It was trained using [Unsloth](https://github.com/unslothai/unsloth).
|
| 13 |
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
---
|
|
|
|
|
|
|
| 2 |
tags:
|
| 3 |
+
- gguf
|
| 4 |
+
- llama.cpp
|
| 5 |
- unsloth
|
| 6 |
+
- vision-language-model
|
|
|
|
| 7 |
---
|
|
|
|
| 8 |
|
| 9 |
+
# gemma4-coding-agent : GGUF
|
|
|
|
| 10 |
|
| 11 |
+
This model was finetuned and converted to GGUF format using [Unsloth](https://github.com/unslothai/unsloth).
|
| 12 |
+
|
| 13 |
+
**Example usage**:
|
| 14 |
+
- For text only LLMs: `llama-cli -hf S4MPL3BI4S/gemma4-coding-agent --jinja`
|
| 15 |
+
- For multimodal models: `llama-mtmd-cli -hf S4MPL3BI4S/gemma4-coding-agent --jinja`
|
| 16 |
+
|
| 17 |
+
## Available Model files:
|
| 18 |
+
- `gemma-4-E4B-it.Q4_K_M.gguf`
|
| 19 |
+
- `gemma-4-E4B-it.BF16-mmproj.gguf`
|
| 20 |
+
|
| 21 |
+
## ⚠️ Ollama Note for Vision Models
|
| 22 |
+
**Important:** Ollama currently does not support separate mmproj files for vision models.
|
| 23 |
+
|
| 24 |
+
To create an Ollama model from this vision model:
|
| 25 |
+
1. Place the `Modelfile` in the same directory as the finetuned bf16 merged model
|
| 26 |
+
3. Run: `ollama create model_name -f ./Modelfile`
|
| 27 |
+
(Replace `model_name` with your desired name)
|
| 28 |
+
|
| 29 |
+
This will create a unified bf16 model that Ollama can use.
|
| 30 |
+
This was trained 2x faster with [Unsloth](https://github.com/unslothai/unsloth)
|
| 31 |
+
[<img src="https://raw.githubusercontent.com/unslothai/unsloth/main/images/unsloth%20made%20with%20love.png" width="200"/>](https://github.com/unslothai/unsloth)
|