FAQ: Does lightning-lora favoring real people? Or does it affect the comic book model?

#57
by lyk0013 - opened

As above

lyk0013 changed discussion title from FAQ: Does animagine XL incompatible with lightning-lora? to FAQ: Does lightning-lora favoring real people? Or does it affect the comic book model?

@lyk0013 its more based on the model you apply to. If you apply to a realistic checkpoint like juggernaut or realvisxl, you will get realistic people but if you apply to a more cartoony checkpoint, then more cartoony people.

To get better quality overall, you should merge unets instead of applying loras, or just try pretrained lightning merges, for example realvisxl lightning or dreamshaper lightning as they give considerably better quality then loras alone.

Will merge Unet affect the original style of the checkpoint? I will give it a try. If you have any good experience to share, thank you very much.

@lyk0013 No, it should not really. You might need to experiment a bit to get optimal results but it should be similar to the original style.

I used a tool named Checkpoint Merger,in webui. Using 8-step sampling on the fused model, the result looks unfinished. So, for unets is it necessary to retrain.

Environments:
Base model: Animagine XL V 31
Unets: sdxl_lightning_8step_unet.safetensors
Tools: Checkpoint Merger
Params: Multiplier : 0.8

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