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File size: 842 Bytes
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class VolumeEffect {
constructor (audioContext, volume, startSeconds, endSeconds) {
this.audioContext = audioContext;
this.input = this.audioContext.createGain();
this.output = this.audioContext.createGain();
this.gain = this.audioContext.createGain();
// Smoothly ramp the gain up before the start time, and down after the end time.
this.rampLength = 0.01;
this.gain.gain.setValueAtTime(1.0, Math.max(0, startSeconds - this.rampLength));
this.gain.gain.exponentialRampToValueAtTime(volume, startSeconds);
this.gain.gain.setValueAtTime(volume, endSeconds);
this.gain.gain.exponentialRampToValueAtTime(1.0, endSeconds + this.rampLength);
this.input.connect(this.gain);
this.gain.connect(this.output);
}
}
export default VolumeEffect;
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