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import asyncio
from collections import deque
import os
import sys
import threading
import time
import traceback
import av
import numpy as np
import streamlit as st
from streamlit_webrtc import WebRtcMode, webrtc_streamer
import pydub
import torch
# import av
# import cv2
from sample_utils.turn import get_ice_servers
import json
from typing import List
import subprocess
import ray

st.set_page_config(layout="wide")

from vosk import SetLogLevel, Model, KaldiRecognizer
SetLogLevel(-1) # mutes vosk verbosity

from dotenv import load_dotenv
load_dotenv()

webrtc_ctx = None


@st.cache_resource
def init_ray():
    try:
        subprocess.check_output(["ray", "start", "--include-dashboard=True", "--head"])
    except Exception as e:
        print (f"ui_app.py init_ray: {e}")
    # Connect to a running Ray cluster
    while not ray.is_initialized():
        time.sleep(0.1)
        ray_address = os.getenv('RAY_ADDRESS')
        if ray_address:
            ray.init(ray_address, namespace="project_charles")
        else:
            ray.init(namespace="project_charles")

# @st.cache_resource
# def get_charles_actor():
#     charles_actor_instance = None
#     charles_actor_proc = subprocess.Popen([sys.executable, "charles_actor.py"])
#     while charles_actor_instance == None:
#         try:
#             charles_actor_instance = ray.get_actor("CharlesApp")
#         except ValueError as e:
#             time.sleep(0.1) # give the subprocess a chance to start
#     return charles_actor_instance

@st.cache_resource
def get_streamlit_av_queue():
    from streamlit_av_queue import StreamlitAVQueue
    streamlit_av_queue_instance = StreamlitAVQueue()
    return streamlit_av_queue_instance

@st.cache_resource
def get_app_interface_instance():
    from app_interface_actor import AppInterfaceActor
    app_interface_instance = AppInterfaceActor.get_singleton()
    return app_interface_instance

async def main():
    # Initialize Ray
    ray_status = init_ray()
    while not ray.is_initialized():
        await asyncio.sleep(0.1)
    # get ray actors
    app_interface_instance = get_app_interface_instance()
    await asyncio.sleep(0.1)
    streamlit_av_queue = get_streamlit_av_queue()
    await asyncio.sleep(0.1)

    st.title("Project Charles")

    col1, col2 = st.columns(2)

    with col1:
        nested_col1, nested_col2, nested_col3 = st.columns(3)
        with nested_col1:
            listening = st.checkbox("Listen", value=True)
        with nested_col2:
            looking = st.checkbox("Look", value=False)
        charles_actor_debug_output = st.empty()
        environment_state_ouput = st.empty()
        # with nested_col3:
        #     if st.button('Reboot Charles'):
        #         st.write('Killing RAY...')
        #         subprocess.check_output(["ray", "start", "--head"])
        #         st.write('Restarting RAY...')
        #         init_ray()
        #         charles_actor = None
        #         st.write('Reboot Charles')

    with col2:
        playing = st.checkbox("Playing", value=True)
        webrtc_ctx = webrtc_streamer(
            key="charles",
            desired_playing_state=playing,
            queued_audio_frames_callback=streamlit_av_queue.queued_audio_frames_callback,
            queued_video_frames_callback=streamlit_av_queue.queued_video_frames_callback,
            mode=WebRtcMode.SENDRECV,
            media_stream_constraints={
                "video": True, 
                "audio": {
                    "sampleRate": 48000,
                    "sampleSize": 16,
                    "noiseSuppression": True,
                    "echoCancellation": True,
                    "channelCount": 1,
                    }
                },
            rtc_configuration={"iceServers": get_ice_servers()},
            async_processing=True,
        )
        system_one_audio_status = st.markdown("Initializing... may take some time (caching models, etc.)")

    if not webrtc_ctx.state.playing:
        exit

    try:
        while True:
            if not webrtc_ctx.state.playing:
                system_one_audio_status.write("Camera has stopped.")
                await asyncio.sleep(0.1)
                continue
            # if charles_actor is None:
            #     system_one_audio_status.write("Looking for Charles actor...")
            #     charles_actor = get_charles_actor()
            #     if charles_actor is None:
            #         await asyncio.sleep(0.1)
            #         continue
            #     system_one_audio_status.write("Found Charles actor.")
            try:
                # new_environment_state = await charles_actor.get_environment_state.remote()
                # environment_state_ouput.markdown(f"{new_environment_state}")
                streamlit_av_queue.set_looking_listening(looking, listening)
                charles_debug_str = await app_interface_instance.get_debug_output.remote()
                charles_actor_debug_output.markdown(charles_debug_str)
                state = await app_interface_instance.get_state.remote()
                system_one_audio_status.write(state)
            except Exception as e:
                # assume we disconnected
                charles_actor = None
            await asyncio.sleep(0.1)

    except Exception as e:
        print(f"An error occurred: {e}")
        traceback.print_exc()
        raise e


if __name__ == "__main__":
    try:
        asyncio.run(main())
    except Exception as e:
        if  webrtc_ctx is not None:
            del webrtc_ctx
            webrtc_ctx = None
    finally:
        pass