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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========
UndefineClass('Darkness')
DefineClass.Darkness = {
__parents = { "CharacterEffect" },
__generated_by_class = "CharacterEffectCompositeDef",
object_class = "CharacterEffect",
unit_reactions = {
PlaceObj('UnitReaction', {
Event = "OnUnitEnterMapVisual",
Handler = function (self, target)
target:SetHighlightReason("darkness", true)
end,
}),
},
DisplayName = T(770333565093, --[[CharacterEffectCompositeDef Darkness DisplayName]] "In Darkness"),
Description = "",
OnAdded = function (self, obj)
if IsKindOf(obj, "Unit") then
obj:SetHighlightReason("darkness", true)
end
end,
OnRemoved = function (self, obj)
if IsKindOf(obj, "Unit") then
obj:SetHighlightReason("darkness", nil)
end
end,
Icon = "UI/Hud/Status effects/darkness",
}
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