File size: 9,394 Bytes
d1bc016
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>3D Audio Spectrum Analyzer</title>
    <style>
        * {
            margin: 0;
            padding: 0;
            box-sizing: border-box;
            font-family: Arial, sans-serif;
        }

        body {
            background: #1a1a1a;
            color: #fff;
        }

        .container {
            max-width: 1200px;
            margin: 0 auto;
            padding: 20px;
        }

        .header {
            text-align: center;
            padding: 20px 0;
        }

        .controls {
            display: grid;
            grid-template-columns: repeat(auto-fit, minmax(300px, 1fr));
            gap: 20px;
            margin: 20px 0;
        }

        .control-panel {
            background: #2a2a2a;
            padding: 20px;
            border-radius: 8px;
        }

        .visualization {
            display: grid;
            grid-template-columns: 2fr 1fr;
            gap: 20px;
            margin: 20px 0;
        }

        canvas {
            width: 100%;
            height: 400px;
            background: #2a2a2a;
            border-radius: 8px;
        }

        button {
            background: #4CAF50;
            color: white;
            padding: 10px 20px;
            border: none;
            border-radius: 4px;
            cursor: pointer;
            margin: 5px;
        }

        button:hover {
            background: #45a049;
        }

        input[type="number"] {
            width: 100%;
            padding: 8px;
            margin: 5px 0;
            border-radius: 4px;
            border: 1px solid #444;
            background: #333;
            color: white;
        }

        .device-status {
            background: #2a2a2a;
            padding: 20px;
            border-radius: 8px;
            margin-top: 20px;
        }

        .preset-container {
            display: grid;
            grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
            gap: 10px;
            margin: 20px 0;
        }

        .preset {
            background: #333;
            padding: 10px;
            border-radius: 4px;
            cursor: pointer;
        }

        .preset:hover {
            background: #444;
        }
    </style>
</head>
<body>
    <div class="container">
        <div class="header">
            <h1>3D Audio Spectrum Analyzer</h1>
        </div>

        <div class="controls">
            <div class="control-panel">
                <h3>Device Configuration</h3>
                <button id="startAnalysis">Start Analysis</button>
                <button id="stopAnalysis">Stop Analysis</button>
                <button id="calibrate">Calibrate Devices</button>
                <div>
                    <label>Device Role:</label>
                    <select id="deviceRole">
                        <option value="left">Left Channel</option>
                        <option value="right">Right Channel</option>
                        <option value="center">Center Channel</option>
                    </select>
                </div>
            </div>

            <div class="control-panel">
                <h3>Binaural Beat Generator</h3>
                <div>
                    <label>Base Frequency (Hz):</label>
                    <input type="number" id="baseFreq" value="432" min="20" max="1000">
                </div>
                <div>
                    <label>Beat Frequency (Hz):</label>
                    <input type="number" id="beatFreq" value="7" min="1" max="40">
                </div>
                <button id="startBinaural">Generate Binaural Beat</button>
                <button id="stopBinaural">Stop</button>
            </div>
        </div>

        <div class="visualization">
            <canvas id="spectrumCanvas"></canvas>
            <canvas id="3dRoomCanvas"></canvas>
        </div>

        <div class="preset-container">
            <div class="preset">
                <h4>Alpha Wave</h4>
                <p>8-12 Hz</p>
            </div>
            <div class="preset">
                <h4>Theta Wave</h4>
                <p>4-7 Hz</p>
            </div>
            <div class="preset">
                <h4>Delta Wave</h4>
                <p>0.5-4 Hz</p>
            </div>
        </div>

        <div class="device-status">
            <h3>Connected Devices</h3>
            <div id="deviceList"></div>
        </div>
    </div>

    <script>
        class AudioAnalyzer {
            constructor() {
                this.audioContext = null;
                this.analyser = null;
                this.oscillator = null;
                this.isPlaying = false;
            }

            async initialize() {
                try {
                    this.audioContext = new (window.AudioContext || window.webkitAudioContext)();
                    this.analyser = this.audioContext.createAnalyser();
                    const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
                    const source = this.audioContext.createMediaStreamSource(stream);
                    source.connect(this.analyser);
                    this.setupVisualization();
                } catch (error) {
                    console.error('Error initializing audio:', error);
                }
            }

            generateBinauralBeat(baseFreq, beatFreq) {
                if (this.isPlaying) this.stopBinauralBeat();

                const leftOsc = this.audioContext.createOscillator();
                const rightOsc = this.audioContext.createOscillator();
                const leftGain = this.audioContext.createGain();
                const rightGain = this.audioContext.createGain();
                const merger = this.audioContext.createChannelMerger(2);

                leftOsc.frequency.value = baseFreq;
                rightOsc.frequency.value = baseFreq + beatFreq;

                leftOsc.connect(leftGain);
                rightOsc.connect(rightGain);
                leftGain.connect(merger, 0, 0);
                rightGain.connect(merger, 0, 1);
                merger.connect(this.audioContext.destination);

                leftOsc.start();
                rightOsc.start();
                this.oscillator = { left: leftOsc, right: rightOsc };
                this.isPlaying = true;
            }

            stopBinauralBeat() {
                if (this.oscillator) {
                    this.oscillator.left.stop();
                    this.oscillator.right.stop();
                    this.isPlaying = false;
                }
            }

            setupVisualization() {
                const canvas = document.getElementById('spectrumCanvas');
                const ctx = canvas.getContext('2d');
                const width = canvas.width;
                const height = canvas.height;

                const draw = () => {
                    requestAnimationFrame(draw);
                    const dataArray = new Uint8Array(this.analyser.frequencyBinCount);
                    this.analyser.getByteFrequencyData(dataArray);

                    ctx.fillStyle = '#2a2a2a';
                    ctx.fillRect(0, 0, width, height);

                    const barWidth = width / dataArray.length;
                    let x = 0;

                    dataArray.forEach(value => {
                        const barHeight = value * height / 255;
                        ctx.fillStyle = `hsl(${value}, 100%, 50%)`;
                        ctx.fillRect(x, height - barHeight, barWidth, barHeight);
                        x += barWidth;
                    });
                };

                draw();
            }
        }

        // Initialize application
        const analyzer = new AudioAnalyzer();

        document.getElementById('startAnalysis').addEventListener('click', () => analyzer.initialize());
        document.getElementById('startBinaural').addEventListener('click', () => {
            const baseFreq = parseFloat(document.getElementById('baseFreq').value);
            const beatFreq = parseFloat(document.getElementById('beatFreq').value);
            analyzer.generateBinauralBeat(baseFreq, beatFreq);
        });
        document.getElementById('stopBinaural').addEventListener('click', () => analyzer.stopBinauralBeat());

        // Setup room visualization
        const room3d = document.getElementById('3dRoomCanvas');
        const ctx3d = room3d.getContext('2d');

        function draw3dRoom() {
            // Basic 3D room visualization implementation would go here
            // This would require a more complex 3D rendering library for proper implementation
            ctx3d.fillStyle = '#2a2a2a';
            ctx3d.fillRect(0, 0, room3d.width, room3d.height);
            ctx3d.strokeStyle = '#4CAF50';
            ctx3d.beginPath();
            ctx3d.moveTo(50, 50);
            ctx3d.lineTo(room3d.width - 50, 50);
            ctx3d.lineTo(room3d.width - 50, room3d.height - 50);
            ctx3d.lineTo(50, room3d.height - 50);
            ctx3d.closePath();
            ctx3d.stroke();
        }

        draw3dRoom();
    </script>
</body>
</html><script async data-explicit-opt-in="true" data-cookie-opt-in="true" src="https://vercel.live/_next-live/feedback/feedback.js"></script>