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"""This script is to load 3D face model for Deep3DFaceRecon_pytorch
"""
import os.path as osp
from array import array

import numpy as np
from PIL import Image
from scipy.io import loadmat
from scipy.io import savemat

# load expression basis
def LoadExpBasis(bfm_folder="BFM"):
    n_vertex = 53215
    Expbin = open(osp.join(bfm_folder, "Exp_Pca.bin"), "rb")
    exp_dim = array("i")
    exp_dim.fromfile(Expbin, 1)
    expMU = array("f")
    expPC = array("f")
    expMU.fromfile(Expbin, 3 * n_vertex)
    expPC.fromfile(Expbin, 3 * exp_dim[0] * n_vertex)
    Expbin.close()

    expPC = np.array(expPC)
    expPC = np.reshape(expPC, [exp_dim[0], -1])
    expPC = np.transpose(expPC)

    expEV = np.loadtxt(osp.join(bfm_folder, "std_exp.txt"))

    return expPC, expEV


# transfer original BFM09 to our face model
def transferBFM09(bfm_folder="BFM"):
    print("Transfer BFM09 to BFM_model_front......")
    original_BFM = loadmat(osp.join(bfm_folder, "01_MorphableModel.mat"))
    shapePC = original_BFM["shapePC"]  # shape basis
    shapeEV = original_BFM["shapeEV"]  # corresponding eigen value
    shapeMU = original_BFM["shapeMU"]  # mean face
    texPC = original_BFM["texPC"]  # texture basis
    texEV = original_BFM["texEV"]  # eigen value
    texMU = original_BFM["texMU"]  # mean texture

    expPC, expEV = LoadExpBasis()

    # transfer BFM09 to our face model

    idBase = shapePC * np.reshape(shapeEV, [-1, 199])
    idBase = idBase / 1e5  # unify the scale to decimeter
    idBase = idBase[:, :80]  # use only first 80 basis

    exBase = expPC * np.reshape(expEV, [-1, 79])
    exBase = exBase / 1e5  # unify the scale to decimeter
    exBase = exBase[:, :64]  # use only first 64 basis

    texBase = texPC * np.reshape(texEV, [-1, 199])
    texBase = texBase[:, :80]  # use only first 80 basis

    # our face model is cropped along face landmarks and contains only 35709 vertex.
    # original BFM09 contains 53490 vertex, and expression basis provided by Guo et al. contains 53215 vertex.
    # thus we select corresponding vertex to get our face model.

    index_exp = loadmat(osp.join(bfm_folder, "BFM_front_idx.mat"))
    index_exp = index_exp["idx"].astype(np.int32) - 1  # starts from 0 (to 53215)

    index_shape = loadmat(osp.join(bfm_folder, "BFM_exp_idx.mat"))
    index_shape = index_shape["trimIndex"].astype(np.int32) - 1  # starts from 0 (to 53490)
    index_shape = index_shape[index_exp]

    idBase = np.reshape(idBase, [-1, 3, 80])
    idBase = idBase[index_shape, :, :]
    idBase = np.reshape(idBase, [-1, 80])

    texBase = np.reshape(texBase, [-1, 3, 80])
    texBase = texBase[index_shape, :, :]
    texBase = np.reshape(texBase, [-1, 80])

    exBase = np.reshape(exBase, [-1, 3, 64])
    exBase = exBase[index_exp, :, :]
    exBase = np.reshape(exBase, [-1, 64])

    meanshape = np.reshape(shapeMU, [-1, 3]) / 1e5
    meanshape = meanshape[index_shape, :]
    meanshape = np.reshape(meanshape, [1, -1])

    meantex = np.reshape(texMU, [-1, 3])
    meantex = meantex[index_shape, :]
    meantex = np.reshape(meantex, [1, -1])

    # other info contains triangles, region used for computing photometric loss,
    # region used for skin texture regularization, and 68 landmarks index etc.
    other_info = loadmat(osp.join(bfm_folder, "facemodel_info.mat"))
    frontmask2_idx = other_info["frontmask2_idx"]
    skinmask = other_info["skinmask"]
    keypoints = other_info["keypoints"]
    point_buf = other_info["point_buf"]
    tri = other_info["tri"]
    tri_mask2 = other_info["tri_mask2"]

    # save our face model
    savemat(
        osp.join(bfm_folder, "BFM_model_front.mat"),
        {
            "meanshape": meanshape,
            "meantex": meantex,
            "idBase": idBase,
            "exBase": exBase,
            "texBase": texBase,
            "tri": tri,
            "point_buf": point_buf,
            "tri_mask2": tri_mask2,
            "keypoints": keypoints,
            "frontmask2_idx": frontmask2_idx,
            "skinmask": skinmask,
        },
    )


# load landmarks for standard face, which is used for image preprocessing
def load_lm3d(bfm_folder):

    Lm3D = loadmat(osp.join(bfm_folder, "similarity_Lm3D_all.mat"))
    Lm3D = Lm3D["lm"]

    # calculate 5 facial landmarks using 68 landmarks
    lm_idx = np.array([31, 37, 40, 43, 46, 49, 55]) - 1
    Lm3D = np.stack(
        [
            Lm3D[lm_idx[0], :],
            np.mean(Lm3D[lm_idx[[1, 2]], :], 0),
            np.mean(Lm3D[lm_idx[[3, 4]], :], 0),
            Lm3D[lm_idx[5], :],
            Lm3D[lm_idx[6], :],
        ],
        axis=0,
    )
    Lm3D = Lm3D[[1, 2, 0, 3, 4], :]

    return Lm3D