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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.

"""
Grid search file, simply list all the exp you want in `explorer`.
Any new exp added there will be scheduled.
You can cancel and experiment by commenting its line.

This grid shows how to train a MusicGen EnCodec model at 32 kHz.
"""

from ._explorers import CompressionExplorer
from ...environment import AudioCraftEnvironment


@CompressionExplorer
def explorer(launcher):
    partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global'])
    launcher.slurm_(gpus=8, partition=partitions)
    # use configuration for MusicGen's EnCodec model trained on monophonic audio sampled at 32 kHz
    # MusicGen's EnCodec is trained with a total stride of 640 leading to a frame rate of 50 hz
    launcher.bind_(solver='compression/encodec_musicgen_32khz')
    # replace this by the desired music dataset
    launcher.bind_(dset='internal/music_400k_32khz')
    # launch xp
    launcher()
    launcher({
        'metrics.visqol.bin': '/data/home/jadecopet/local/usr/opt/visqol',
        'label': 'visqol',
        'evaluate.metrics.visqol': True
    })