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# Copyright (C) 2024-present Naver Corporation. All rights reserved.
# Licensed under CC BY-NC-SA 4.0 (non-commercial use only).
#
# --------------------------------------------------------
# Visualization utilities using trimesh
# --------------------------------------------------------
import PIL.Image
import numpy as np
from scipy.spatial.transform import Rotation
import torch
from dust3r.utils.geometry import geotrf, get_med_dist_between_poses, depthmap_to_absolute_camera_coordinates
from dust3r.utils.device import to_numpy
from dust3r.utils.image import rgb, img_to_arr
try:
import trimesh
except ImportError:
print('/!\\ module trimesh is not installed, cannot visualize results /!\\')
def cat_3d(vecs):
if isinstance(vecs, (np.ndarray, torch.Tensor)):
vecs = [vecs]
return np.concatenate([p.reshape(-1, 3) for p in to_numpy(vecs)])
def show_raw_pointcloud(pts3d, colors, point_size=2):
scene = trimesh.Scene()
pct = trimesh.PointCloud(cat_3d(pts3d), colors=cat_3d(colors))
scene.add_geometry(pct)
scene.show(line_settings={'point_size': point_size})
def pts3d_to_trimesh(img, pts3d, valid=None):
H, W, THREE = img.shape
assert THREE == 3
assert img.shape == pts3d.shape
vertices = pts3d.reshape(-1, 3)
# make squares: each pixel == 2 triangles
idx = np.arange(len(vertices)).reshape(H, W)
idx1 = idx[:-1, :-1].ravel() # top-left corner
idx2 = idx[:-1, +1:].ravel() # right-left corner
idx3 = idx[+1:, :-1].ravel() # bottom-left corner
idx4 = idx[+1:, +1:].ravel() # bottom-right corner
faces = np.concatenate((
np.c_[idx1, idx2, idx3],
np.c_[idx3, idx2, idx1], # same triangle, but backward (cheap solution to cancel face culling)
np.c_[idx2, idx3, idx4],
np.c_[idx4, idx3, idx2], # same triangle, but backward (cheap solution to cancel face culling)
), axis=0)
# prepare triangle colors
face_colors = np.concatenate((
img[:-1, :-1].reshape(-1, 3),
img[:-1, :-1].reshape(-1, 3),
img[+1:, +1:].reshape(-1, 3),
img[+1:, +1:].reshape(-1, 3)
), axis=0)
# remove invalid faces
if valid is not None:
assert valid.shape == (H, W)
valid_idxs = valid.ravel()
valid_faces = valid_idxs[faces].all(axis=-1)
faces = faces[valid_faces]
face_colors = face_colors[valid_faces]
assert len(faces) == len(face_colors)
return dict(vertices=vertices, face_colors=face_colors, faces=faces)
def cat_meshes(meshes):
vertices, faces, colors = zip(*[(m['vertices'], m['faces'], m['face_colors']) for m in meshes])
n_vertices = np.cumsum([0]+[len(v) for v in vertices])
for i in range(len(faces)):
faces[i][:] += n_vertices[i]
vertices = np.concatenate(vertices)
colors = np.concatenate(colors)
faces = np.concatenate(faces)
return dict(vertices=vertices, face_colors=colors, faces=faces)
def show_duster_pairs(view1, view2, pred1, pred2):
import matplotlib.pyplot as pl
pl.ion()
for e in range(len(view1['instance'])):
i = view1['idx'][e]
j = view2['idx'][e]
img1 = rgb(view1['img'][e])
img2 = rgb(view2['img'][e])
conf1 = pred1['conf'][e].squeeze()
conf2 = pred2['conf'][e].squeeze()
score = conf1.mean()*conf2.mean()
print(f">> Showing pair #{e} {i}-{j} {score=:g}")
pl.clf()
pl.subplot(221).imshow(img1)
pl.subplot(223).imshow(img2)
pl.subplot(222).imshow(conf1, vmin=1, vmax=30)
pl.subplot(224).imshow(conf2, vmin=1, vmax=30)
pts1 = pred1['pts3d'][e]
pts2 = pred2['pts3d_in_other_view'][e]
pl.subplots_adjust(0, 0, 1, 1, 0, 0)
if input('show pointcloud? (y/n) ') == 'y':
show_raw_pointcloud(cat(pts1, pts2), cat(img1, img2), point_size=5)
def auto_cam_size(im_poses):
return 0.1 * get_med_dist_between_poses(im_poses)
class SceneViz:
def __init__(self):
self.scene = trimesh.Scene()
def add_rgbd(self, image, depth, intrinsics=None, cam2world=None, zfar=np.inf, mask=None):
image = img_to_arr(image)
# make up some intrinsics
if intrinsics is None:
H, W, THREE = image.shape
focal = max(H, W)
intrinsics = np.float32([[focal, 0, W/2], [0, focal, H/2], [0, 0, 1]])
# compute 3d points
pts3d = depthmap_to_pts3d(depth, intrinsics, cam2world=cam2world)
return self.add_pointcloud(pts3d, image, mask=(depth<zfar) if mask is None else mask)
def add_pointcloud(self, pts3d, color=(0,0,0), mask=None, denoise=False):
pts3d = to_numpy(pts3d)
mask = to_numpy(mask)
if not isinstance(pts3d, list):
pts3d = [pts3d.reshape(-1,3)]
if mask is not None:
mask = [mask.ravel()]
if not isinstance(color, (tuple,list)):
color = [color.reshape(-1,3)]
if mask is None:
mask = [slice(None)] * len(pts3d)
pts = np.concatenate([p[m] for p,m in zip(pts3d,mask)])
pct = trimesh.PointCloud(pts)
if isinstance(color, (list, np.ndarray, torch.Tensor)):
color = to_numpy(color)
col = np.concatenate([p[m] for p,m in zip(color,mask)])
assert col.shape == pts.shape, bb()
pct.visual.vertex_colors = uint8(col.reshape(-1,3))
else:
assert len(color) == 3
pct.visual.vertex_colors = np.broadcast_to(uint8(color), pts.shape)
if denoise:
# remove points which are noisy
centroid = np.median(pct.vertices, axis=0)
dist_to_centroid = np.linalg.norm( pct.vertices - centroid, axis=-1)
dist_thr = np.quantile(dist_to_centroid, 0.99)
valid = (dist_to_centroid < dist_thr)
# new cleaned pointcloud
pct = trimesh.PointCloud(pct.vertices[valid], color=pct.visual.vertex_colors[valid])
self.scene.add_geometry(pct)
return self
def add_rgbd(self, image, depth, intrinsics=None, cam2world=None, zfar=np.inf, mask=None):
# make up some intrinsics
if intrinsics is None:
H, W, THREE = image.shape
focal = max(H, W)
intrinsics = np.float32([[focal, 0, W/2], [0, focal, H/2], [0, 0, 1]])
# compute 3d points
pts3d, mask2 = depthmap_to_absolute_camera_coordinates(depth, intrinsics, cam2world)
mask2 &= (depth<zfar)
# combine with provided mask if any
if mask is not None:
mask2 &= mask
return self.add_pointcloud(pts3d, image, mask=mask2)
def add_camera(self, pose_c2w, focal=None, color=(0, 0, 0), image=None, imsize=None, cam_size=0.03):
pose_c2w, focal, color, image = to_numpy((pose_c2w, focal, color, image))
image = img_to_arr(image)
if isinstance(focal, np.ndarray) and focal.shape == (3,3):
intrinsics = focal
focal = (intrinsics[0,0] * intrinsics[1,1]) ** 0.5
if imsize is None:
imsize = (2*intrinsics[0,2], 2*intrinsics[1,2])
add_scene_cam(self.scene, pose_c2w, color, image, focal, imsize=imsize, screen_width=cam_size, marker=None)
return self
def add_cameras(self, poses, focals=None, images=None, imsizes=None, colors=None, **kw):
get = lambda arr,idx: None if arr is None else arr[idx]
for i, pose_c2w in enumerate(poses):
self.add_camera(pose_c2w, get(focals,i), image=get(images,i), color=get(colors,i), imsize=get(imsizes,i), **kw)
return self
def show(self, point_size=2):
self.scene.show(line_settings= {'point_size': point_size})
def show_raw_pointcloud_with_cams(imgs, pts3d, mask, focals, cams2world,
point_size=2, cam_size=0.05, cam_color=None):
""" Visualization of a pointcloud with cameras
imgs = (N, H, W, 3) or N-size list of [(H,W,3), ...]
pts3d = (N, H, W, 3) or N-size list of [(H,W,3), ...]
focals = (N,) or N-size list of [focal, ...]
cams2world = (N,4,4) or N-size list of [(4,4), ...]
"""
assert len(pts3d) == len(mask) <= len(imgs) <= len(cams2world) == len(focals)
pts3d = to_numpy(pts3d)
imgs = to_numpy(imgs)
focals = to_numpy(focals)
cams2world = to_numpy(cams2world)
scene = trimesh.Scene()
# full pointcloud
pts = np.concatenate([p[m] for p, m in zip(pts3d, mask)])
col = np.concatenate([p[m] for p, m in zip(imgs, mask)])
pct = trimesh.PointCloud(pts.reshape(-1, 3), colors=col.reshape(-1, 3))
scene.add_geometry(pct)
# add each camera
for i, pose_c2w in enumerate(cams2world):
if isinstance(cam_color, list):
camera_edge_color = cam_color[i]
else:
camera_edge_color = cam_color or CAM_COLORS[i % len(CAM_COLORS)]
add_scene_cam(scene, pose_c2w, camera_edge_color,
imgs[i] if i < len(imgs) else None, focals[i], screen_width=cam_size)
scene.show(line_settings={'point_size': point_size})
def add_scene_cam(scene, pose_c2w, edge_color, image=None, focal=None, imsize=None,
screen_width=0.03, marker=None):
if image is not None:
image = np.asarray(image)
H, W, THREE = image.shape
assert THREE == 3
if image.dtype != np.uint8:
image = np.uint8(255*image)
elif imsize is not None:
W, H = imsize
elif focal is not None:
H = W = focal / 1.1
else:
H = W = 1
if isinstance(focal, np.ndarray):
focal = focal[0]
if not focal:
focal = min(H,W) * 1.1 # default value
# create fake camera
height = max( screen_width/10, focal * screen_width / H )
width = screen_width * 0.5**0.5
rot45 = np.eye(4)
rot45[:3, :3] = Rotation.from_euler('z', np.deg2rad(45)).as_matrix()
rot45[2, 3] = -height # set the tip of the cone = optical center
aspect_ratio = np.eye(4)
aspect_ratio[0, 0] = W/H
transform = pose_c2w @ OPENGL @ aspect_ratio @ rot45
cam = trimesh.creation.cone(width, height, sections=4) # , transform=transform)
# this is the image
if image is not None:
vertices = geotrf(transform, cam.vertices[[4, 5, 1, 3]])
faces = np.array([[0, 1, 2], [0, 2, 3], [2, 1, 0], [3, 2, 0]])
img = trimesh.Trimesh(vertices=vertices, faces=faces)
uv_coords = np.float32([[0, 0], [1, 0], [1, 1], [0, 1]])
img.visual = trimesh.visual.TextureVisuals(uv_coords, image=PIL.Image.fromarray(image))
scene.add_geometry(img)
# this is the camera mesh
rot2 = np.eye(4)
rot2[:3, :3] = Rotation.from_euler('z', np.deg2rad(2)).as_matrix()
vertices = np.r_[cam.vertices, 0.95*cam.vertices, geotrf(rot2, cam.vertices)]
vertices = geotrf(transform, vertices)
faces = []
for face in cam.faces:
if 0 in face:
continue
a, b, c = face
a2, b2, c2 = face + len(cam.vertices)
a3, b3, c3 = face + 2*len(cam.vertices)
# add 3 pseudo-edges
faces.append((a, b, b2))
faces.append((a, a2, c))
faces.append((c2, b, c))
faces.append((a, b, b3))
faces.append((a, a3, c))
faces.append((c3, b, c))
# no culling
faces += [(c, b, a) for a, b, c in faces]
cam = trimesh.Trimesh(vertices=vertices, faces=faces)
cam.visual.face_colors[:, :3] = edge_color
scene.add_geometry(cam)
if marker == 'o':
marker = trimesh.creation.icosphere(3, radius=screen_width/4)
marker.vertices += pose_c2w[:3,3]
marker.visual.face_colors[:,:3] = edge_color
scene.add_geometry(marker)
def cat(a, b):
return np.concatenate((a.reshape(-1, 3), b.reshape(-1, 3)))
OPENGL = np.array([[1, 0, 0, 0],
[0, -1, 0, 0],
[0, 0, -1, 0],
[0, 0, 0, 1]])
CAM_COLORS = [(255, 0, 0), (0, 0, 255), (0, 255, 0), (255, 0, 255), (255, 204, 0), (0, 204, 204),
(128, 255, 255), (255, 128, 255), (255, 255, 128), (0, 0, 0), (128, 128, 128)]
def uint8(colors):
if not isinstance(colors, np.ndarray):
colors = np.array(colors)
if np.issubdtype(colors.dtype, np.floating):
colors *= 255
assert 0 <= colors.min() and colors.max() < 256
return np.uint8(colors)
def segment_sky(image):
import cv2
from scipy import ndimage
# Convert to HSV
image = to_numpy(image)
if np.issubdtype(image.dtype, np.floating):
image = np.uint8(255*image.clip(min=0, max=1))
hsv = cv2.cvtColor(image, cv2.COLOR_BGR2HSV)
# Define range for blue color and create mask
lower_blue = np.array([0, 0, 100])
upper_blue = np.array([30, 255, 255])
mask = cv2.inRange(hsv, lower_blue, upper_blue).view(bool)
# add luminous gray
mask |= (hsv[:, :, 1] < 10) & (hsv[:, :, 2] > 150)
mask |= (hsv[:, :, 1] < 30) & (hsv[:, :, 2] > 180)
mask |= (hsv[:, :, 1] < 50) & (hsv[:, :, 2] > 220)
# Morphological operations
kernel = np.ones((5, 5), np.uint8)
mask2 = ndimage.binary_opening(mask, structure=kernel)
# keep only largest CC
_, labels, stats, _ = cv2.connectedComponentsWithStats(mask2.view(np.uint8), connectivity=8)
cc_sizes = stats[1:, cv2.CC_STAT_AREA]
order = cc_sizes.argsort()[::-1] # bigger first
i = 0
selection = []
while i < len(order) and cc_sizes[order[i]] > cc_sizes[order[0]] / 2:
selection.append(1 + order[i])
i += 1
mask3 = np.in1d(labels, selection).reshape(labels.shape)
# Apply mask
return torch.from_numpy(mask3)
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