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#import spaces
import os, logging, time, argparse, random, tempfile, rembg, shlex, subprocess
import gradio as gr
import numpy as np
import torch
from PIL import Image
from functools import partial
#subprocess.run(shlex.split('pip install wheel/torchmcubes-0.1.0-cp310-cp310-linux_x86_64.whl'))
from tsr.system import TSR
from tsr.utils import remove_background, resize_foreground, to_gradio_3d_orientation
from src.scheduler_perflow import PeRFlowScheduler
from diffusers import StableDiffusionPipeline, UNet2DConditionModel
def fill_background(img):
img = np.array(img).astype(np.float32) / 255.0
img = img[:, :, :3] * img[:, :, 3:4] + (1 - img[:, :, 3:4]) * 0.5
img = Image.fromarray((img * 255.0).astype(np.uint8))
return img
def merge_delta_weights_into_unet(pipe, delta_weights, org_alpha = 1.0):
unet_weights = pipe.unet.state_dict()
for key in delta_weights.keys():
dtype = unet_weights[key].dtype
try:
unet_weights[key] = org_alpha * unet_weights[key].to(dtype=delta_weights[key].dtype) + delta_weights[key].to(device=unet_weights[key].device)
except:
unet_weights[key] = unet_weights[key].to(dtype=delta_weights[key].dtype)
unet_weights[key] = unet_weights[key].to(dtype)
pipe.unet.load_state_dict(unet_weights, strict=True)
return pipe
def setup_seed(seed):
random.seed(seed)
np.random.seed(seed)
torch.manual_seed(seed)
torch.cuda.manual_seed_all(seed)
torch.backends.cudnn.deterministic = True
if torch.cuda.is_available():
device = "cuda:0"
else:
device = "cpu"
### TripoSR
model = TSR.from_pretrained(
"stabilityai/TripoSR",
config_name="config.yaml",
weight_name="model.ckpt",
)
# adjust the chunk size to balance between speed and memory usage
model.renderer.set_chunk_size(8192)
model.to(device)
### PeRFlow-T2I
# pipe_t2i = StableDiffusionPipeline.from_pretrained("Lykon/dreamshaper-8", torch_dtype=torch.float16, safety_checker=None)
# pipe_t2i = StableDiffusionPipeline.from_pretrained("stablediffusionapi/disney-pixar-cartoon", torch_dtype=torch.float16, safety_checker=None)
# delta_weights = UNet2DConditionModel.from_pretrained("hansyan/piecewise-rectified-flow-delta-weights", torch_dtype=torch.float16, variant="v0-1",).state_dict()
# pipe_t2i = merge_delta_weights_into_unet(pipe_t2i, delta_weights)
pipe_t2i = StableDiffusionPipeline.from_pretrained("hansyan/perflow-sd15-disney", torch_dtype=torch.float16, safety_checker=None)
pipe_t2i.scheduler = PeRFlowScheduler.from_config(pipe_t2i.scheduler.config, prediction_type="epsilon", num_time_windows=4)
pipe_t2i.to('cuda:0', torch.float16)
### gradio
rembg_session = rembg.new_session()
#@spaces.GPU
def generate(text, seed):
def fill_background(image):
image = np.array(image).astype(np.float32) / 255.0
image = image[:, :, :3] * image[:, :, 3:4] + (1 - image[:, :, 3:4]) * 0.5
image = Image.fromarray((image * 255.0).astype(np.uint8))
return image
setup_seed(int(seed))
prompt_prefix = "high quality, highly detailed, (best quality, masterpiece), "
neg_prompt = "EasyNegative, drawn by bad-artist, sketch by bad-artist-anime, (bad_prompt:0.8), (artist name, signature, watermark:1.4), (ugly:1.2), (worst quality, poor details:1.4), bad-hands-5, badhandv4, blurry"
text = prompt_prefix + text
samples = pipe_t2i(
prompt = [text],
negative_prompt = [neg_prompt],
height = 512,
width = 512,
# num_inference_steps = 6,
# guidance_scale = 7.5,
num_inference_steps = 8,
guidance_scale = 7.5,
output_type = 'pt',
).images
samples = samples.squeeze(0).permute(1, 2, 0).cpu().numpy()*255.
samples = samples.astype(np.uint8)
samples = Image.fromarray(samples[:, :, :3])
return samples
#@spaces.GPU
def render(image, mc_resolution=256, formats=["obj"]):
image = Image.fromarray(image)
image = image.resize((768, 768))
image = remove_background(image, rembg_session)
image = resize_foreground(image, 0.85)
image = fill_background(image)
scene_codes = model(image, device=device)
mesh = model.extract_mesh(scene_codes, resolution=mc_resolution)[0]
mesh = to_gradio_3d_orientation(mesh)
rv = []
for format in formats:
mesh_path = tempfile.NamedTemporaryFile(suffix=f".{format}", delete=False)
mesh.export(mesh_path.name)
rv.append(mesh_path.name)
return rv[0]
# layout
css = """
h1 {
text-align: center;
display:block;
}
h2 {
text-align: center;
display:block;
}
h3 {
text-align: center;
display:block;
}
"""
with gr.Blocks(title="TripoSR", css=css) as interface:
gr.Markdown(
"""
# Instant Text-to-3D Mesh Demo
### [PeRFlow](https://github.com/magic-research/piecewise-rectified-flow)-T2I + [TripoSR](https://github.com/VAST-AI-Research/TripoSR)
Two-stage synthesis: 1) generating images by PeRFlow-T2I; 2) rendering 3D assests. Here, we plug the PeRFlow-delta-weights of SD-v1.5 into the Disney-Pixar-Cartoon dreambooth.
"""
)
with gr.Column():
with gr.Row():
output_image = gr.Image(label='Generated Image', height=384,)
output_model_obj = gr.Model3D(
label="Output 3D Model (OBJ Format)",
interactive=False,
height=384,
)
with gr.Row():
textbox = gr.Textbox(label="Input Prompt", value="a husky dog")
seed = gr.Textbox(label="Random Seed", value=42)
gr.Markdown(
"""
Images should be generated within 1 second normally, sometimes, it could a bit slow due to warm-up of the program. Here are some examples provided:
- a policeman
- a robot, close-up
- a red car, side view
- a blue mug
- a burger
- a tea pot
- a wooden chair
- a unicorn
"""
)
# activate
textbox.submit(
fn=generate,
inputs=[textbox, seed],
outputs=[output_image],
).success(
fn=render,
inputs=[output_image],
outputs=[output_model_obj],
)
seed.submit(
fn=generate,
inputs=[textbox, seed],
outputs=[output_image],
).success(
fn=render,
inputs=[output_image],
outputs=[output_model_obj],
)
if __name__ == '__main__':
interface.queue(max_size=10)
interface.launch()
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