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/**
* Advanced Robot Optimization Utilities
* Inspired by lerobot techniques for high-performance robot control
*/
import { getSafetyConfig, getTimingConfig, getLoggingConfig } from "$lib/configs/performanceConfig";
import type { RobotCommand } from "$lib/types/robotDriver";
/**
* Performance timing utilities (inspired by lerobot's perf_counter usage)
*/
export class PerformanceTimer {
private startTime: number;
private logs: Map<string, number> = new Map();
constructor() {
this.startTime = performance.now();
}
/**
* Mark a timing checkpoint
*/
mark(label: string): void {
const now = performance.now();
this.logs.set(label, now - this.startTime);
this.startTime = now;
}
/**
* Get timing for a specific label
*/
getTime(label: string): number | undefined {
return this.logs.get(label);
}
/**
* Get all timing data
*/
getAllTimings(): Map<string, number> {
return new Map(this.logs);
}
/**
* Log performance data in lerobot style
*/
logPerformance(prefix: string = "robot"): void {
if (!getLoggingConfig().ENABLE_TIMING_MEASUREMENTS) return;
const items: string[] = [];
for (const [label, timeMs] of this.logs) {
const hz = 1000 / timeMs;
items.push(`${label}:${timeMs.toFixed(2)}ms (${hz.toFixed(1)}Hz)`);
}
if (items.length > 0) {
console.log(`${prefix} ${items.join(" ")}`);
}
}
/**
* Reset timing data
*/
reset(): void {
this.logs.clear();
this.startTime = performance.now();
}
}
/**
* Safety position clamping (inspired by lerobot's ensure_safe_goal_position)
* Prevents sudden large movements that could damage the robot
*/
export function ensureSafeGoalPosition(
goalPosition: number,
currentPosition: number,
maxRelativeTarget?: number
): number {
const safetyConfig = getSafetyConfig();
if (!safetyConfig.ENABLE_POSITION_CLAMPING) {
return goalPosition;
}
const maxTarget = maxRelativeTarget || safetyConfig.MAX_RELATIVE_TARGET_DEG;
const deltaPosition = goalPosition - currentPosition;
// Check for emergency stop condition
if (Math.abs(deltaPosition) > safetyConfig.EMERGENCY_STOP_THRESHOLD_DEG) {
console.warn(
`⚠️ Emergency stop: movement too large (${deltaPosition.toFixed(1)}° > ${safetyConfig.EMERGENCY_STOP_THRESHOLD_DEG}°)`
);
return currentPosition; // Don't move at all
}
// Clamp to maximum relative movement
if (Math.abs(deltaPosition) > maxTarget) {
const clampedPosition = currentPosition + Math.sign(deltaPosition) * maxTarget;
console.log(
`🛡️ Safety clamp: ${goalPosition.toFixed(1)}° → ${clampedPosition.toFixed(1)}° (max: ±${maxTarget}°)`
);
return clampedPosition;
}
return goalPosition;
}
/**
* Velocity limiting (inspired by lerobot's joint velocity constraints)
*/
export function limitJointVelocity(
currentPosition: number,
goalPosition: number,
deltaTimeMs: number,
maxVelocityDegS?: number
): number {
const safetyConfig = getSafetyConfig();
const maxVel = maxVelocityDegS || safetyConfig.MAX_JOINT_VELOCITY_DEG_S;
const deltaPosition = goalPosition - currentPosition;
const deltaTimeS = deltaTimeMs / 1000;
const requiredVelocity = Math.abs(deltaPosition) / deltaTimeS;
if (requiredVelocity > maxVel) {
const maxMovement = maxVel * deltaTimeS;
const limitedPosition = currentPosition + Math.sign(deltaPosition) * maxMovement;
console.log(
`🐌 Velocity limit: ${requiredVelocity.toFixed(1)}°/s → ${maxVel}°/s (pos: ${limitedPosition.toFixed(1)}°)`
);
return limitedPosition;
}
return goalPosition;
}
/**
* Busy wait for precise timing (inspired by lerobot's busy_wait function)
* More accurate than setTimeout for high-frequency control loops
*/
export async function busyWait(durationMs: number): Promise<void> {
const timingConfig = getTimingConfig();
if (!timingConfig.USE_BUSY_WAIT || durationMs <= 0) {
return;
}
const startTime = performance.now();
const targetTime = startTime + durationMs;
// Use a combination of setTimeout and busy waiting for efficiency
if (durationMs > 5) {
// For longer waits, use setTimeout for most of the duration
await new Promise((resolve) => setTimeout(resolve, durationMs - 2));
}
// Busy wait for the remaining time for high precision
while (performance.now() < targetTime) {
// Busy loop - more accurate than setTimeout for short durations
}
}
/**
* Frame rate controller with precise timing
*/
export class FrameRateController {
private lastFrameTime: number;
private targetFrameTimeMs: number;
private frameCount: number = 0;
private performanceTimer: PerformanceTimer;
constructor(targetFps: number) {
this.targetFrameTimeMs = 1000 / targetFps;
this.lastFrameTime = performance.now();
this.performanceTimer = new PerformanceTimer();
}
/**
* Wait until the next frame should start
*/
async waitForNextFrame(): Promise<void> {
const now = performance.now();
const elapsed = now - this.lastFrameTime;
const remaining = this.targetFrameTimeMs - elapsed;
if (remaining > 0) {
await busyWait(remaining);
}
this.lastFrameTime = performance.now();
this.frameCount++;
// Log performance periodically
if (this.frameCount % 60 === 0) {
const actualFrameTime = now - this.lastFrameTime + remaining;
const actualFps = 1000 / actualFrameTime;
this.performanceTimer.logPerformance(`frame_rate: ${actualFps.toFixed(1)}fps`);
}
}
/**
* Get current frame timing info
*/
getFrameInfo(): { frameCount: number; actualFps: number; targetFps: number } {
const now = performance.now();
const actualFrameTime = now - this.lastFrameTime;
const actualFps = 1000 / actualFrameTime;
const targetFps = 1000 / this.targetFrameTimeMs;
return {
frameCount: this.frameCount,
actualFps,
targetFps
};
}
}
/**
* Batch command processor for efficient joint updates
*/
export class BatchCommandProcessor {
private commandQueue: RobotCommand[] = [];
private batchSize: number;
private processingInterval?: number;
constructor(batchSize: number = 10, processingIntervalMs: number = 16) {
this.batchSize = batchSize;
this.startProcessing(processingIntervalMs);
}
/**
* Add a command to the batch queue
*/
queueCommand(command: RobotCommand): void {
this.commandQueue.push(command);
// Process immediately if batch is full
if (this.commandQueue.length >= this.batchSize) {
this.processBatch();
}
}
/**
* Process a batch of commands
*/
private processBatch(): RobotCommand[] {
if (this.commandQueue.length === 0) return [];
const batch = this.commandQueue.splice(0, this.batchSize);
// Merge commands for the same joints (latest wins)
const mergedJoints = new Map<string, { name: string; value: number }>();
for (const command of batch) {
for (const joint of command.joints) {
mergedJoints.set(joint.name, joint);
}
}
const mergedCommand: RobotCommand = {
timestamp: Date.now(),
joints: Array.from(mergedJoints.values()),
metadata: { source: "batch_processor", batchSize: batch.length }
};
return [mergedCommand];
}
/**
* Start automatic batch processing
*/
private startProcessing(intervalMs: number): void {
this.processingInterval = setInterval(() => {
if (this.commandQueue.length > 0) {
this.processBatch();
}
}, intervalMs);
}
/**
* Stop batch processing
*/
stop(): void {
if (this.processingInterval) {
clearInterval(this.processingInterval);
this.processingInterval = undefined;
}
}
/**
* Get queue status
*/
getQueueStatus(): { queueLength: number; batchSize: number } {
return {
queueLength: this.commandQueue.length,
batchSize: this.batchSize
};
}
}
/**
* Connection health monitor
*/
export class ConnectionHealthMonitor {
private lastSuccessTime: number;
private errorCount: number = 0;
private healthCheckInterval?: number;
constructor(healthCheckIntervalMs: number = 1000) {
this.lastSuccessTime = Date.now();
this.startHealthCheck(healthCheckIntervalMs);
}
/**
* Report a successful operation
*/
reportSuccess(): void {
this.lastSuccessTime = Date.now();
this.errorCount = 0;
}
/**
* Report an error
*/
reportError(): void {
this.errorCount++;
}
/**
* Check if connection is healthy
*/
isHealthy(maxErrorCount: number = 5, maxSilenceMs: number = 5000): boolean {
const timeSinceLastSuccess = Date.now() - this.lastSuccessTime;
return this.errorCount < maxErrorCount && timeSinceLastSuccess < maxSilenceMs;
}
/**
* Get health metrics
*/
getHealthMetrics(): { errorCount: number; timeSinceLastSuccessMs: number; isHealthy: boolean } {
return {
errorCount: this.errorCount,
timeSinceLastSuccessMs: Date.now() - this.lastSuccessTime,
isHealthy: this.isHealthy()
};
}
/**
* Start health monitoring
*/
private startHealthCheck(intervalMs: number): void {
this.healthCheckInterval = setInterval(() => {
const metrics = this.getHealthMetrics();
if (!metrics.isHealthy) {
console.warn(
`⚠️ Connection health warning: ${metrics.errorCount} errors, ${metrics.timeSinceLastSuccessMs}ms since last success`
);
}
}, intervalMs);
}
/**
* Stop health monitoring
*/
stop(): void {
if (this.healthCheckInterval) {
clearInterval(this.healthCheckInterval);
this.healthCheckInterval = undefined;
}
}
}
/**
* Async operation timeout utility
*/
export function withTimeout<T>(
promise: Promise<T>,
timeoutMs: number,
operation: string = "operation"
): Promise<T> {
return Promise.race([
promise,
new Promise<never>((_, reject) =>
setTimeout(() => reject(new Error(`${operation} timed out after ${timeoutMs}ms`)), timeoutMs)
)
]);
}
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