File size: 157 Bytes
2d5f249
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
#version 330 core
out vec4 FragColor;

in vec2 TexCoord;

uniform sampler2D screenTexture;

void main()
{
    FragColor = texture(screenTexture, TexCoord);
}