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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
from ._explorers import LMExplorer
from ...environment import AudioCraftEnvironment
@LMExplorer
def explorer(launcher):
partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global'])
launcher.slurm_(gpus=32, partition=partitions)
launcher.bind_(solver='musicgen/musicgen_base_32khz')
# replace this by the desired music dataset
launcher.bind_(dset='internal/music_400k_32khz')
launcher.bind_(conditioner='clapemb2music')
fsdp = {'autocast': False, 'fsdp.use': True}
cache_path = {'conditioners.description.clap.cache_path':
'/fsx-audio-craft-llm/jadecopet/experiments/audiocraft/caches/clap_embed_music'}
text_wav_training_opt = {'conditioners.description.clap.text_p': 0.5}
launcher.bind_(fsdp)
launcher.slurm_(gpus=32).bind_(label='32gpus')
with launcher.job_array():
launcher()
launcher(text_wav_training_opt)
launcher(cache_path)
launcher(cache_path, text_wav_training_opt)
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