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import os
import json
import gradio as gr
from gradio_client import Client

voice_models = [
	("👨‍🦳 #6671", "ccby_nvidia_hifi_6671_M"),
	("👱‍♀️ 🇬🇧 #92", "ccby_nvidia_hifi_92_F"),
]
voice_models_more = [
	("🧔 #6670", "ccby_nvidia_hifi_6670_M"),
	("Male #9017", "ccby_nvidia_hifi_9017_M"),
	("Male #6097", "ccby_nvidia_hifi_6097_M"),
	("👩‍🦱 #12787", "ccby_nvidia_hifi_12787_F"),
	("👵 #11614", "ccby_nv_hifi_11614_F"),
	("Female #8051", "ccby_nvidia_hifi_8051_F"),
	("👩‍🦳 #11697", "ccby_nvidia_hifi_11697_F"),
	("Female #9136", "ccby_nvidia_hifi_9136_F"),
]

# order ranked by similarity to English due to the xVASynth's use of ARPAbet instead of IPA
languages = [
	("🇺🇸 EN", "en"),
	("🇩🇪 DE", "de"),
	("🇪🇸 ES", "es"),
	("🇮🇳 HI", "hi"),
	("🇨🇳 ZH", "zh"),
]
languages_more = [
	("🇳🇱 NL", "nl"),
	("🇧🇷 PT", "pt"),
	("🇮🇹 IT", "it"),
	("🇵🇱 PL", "pl"),
	("🇷🇴 RO", "ro"),
	("🇸🇪 SV", "sv"),
	("🇩🇰 DA", "da"),
	("🇫🇮 FI", "fi"),
	("🇭🇺 HU", "hu"),
	("🇬🇷 EL", "el"),
	("🇫🇷 FR", "fr"),
	("🇷🇺 RU", "ru"),
	("🇺🇦 UA", "uk"),
	("🇹🇷 TR", "tr"),
	("🇸🇦 AR", "ar"),
	("🇯🇵 JP", "jp"),
	("🇰🇷 KO", "ko"),
	("🇻🇳 VI", "vi"),
	("🇻🇦 LA", "la"),
	("🇳🇬 YO", "yo"),
	("Swahili", "sw"),
	("Hausa", "ha"),
	("Wolof", "wo"),
]

# Translated from English by DeepMind's Gemini Pro
default_text = {
	"ar": "هذا هو صوتي.",
	"da": "Sådan lyder min stemme.",
	"de": "So klingt meine Stimme.",
	"el": "Έτσι ακούγεται η φωνή μου.",
	"en": "This is what my voice sounds like.",
	"es": "Así suena mi voz.",
	"fi": "Näin ääneni kuulostaa.",
	"fr": "Voici à quoi ressemble ma voix.",
	"ha": "Wannan ne muryata ke.",
	"hi": "यह मेरी आवाज़ कैसी लगती है।",
	"hu": "Így hangzik a hangom.",
	"it": "Così suona la mia voce.",
	"jp": "これが私の声です。",
	"ko": "여기 제 목소리가 어떤지 들어보세요.",
	"la": "Haec est vox mea sonans.",
	"nl": "Dit is hoe mijn stem klinkt.",
	"pl": "Tak brzmi mój głos.",
	"pt": "É assim que minha voz soa.",
	"ro": "Așa sună vocea mea.",
	"ru": "Вот как звучит мой голос.",
	"sv": "Såhär låter min röst.",
	"sw": "Sauti yangu inasikika hivi.",
	"tr": "Benim sesimin sesi böyle.",
	"uk": "Ось як звучить мій голос.",
	"vi": "Đây là giọng nói của tôi.",
	"wo": "Ndox li neen xewnaal ma.",
	"yo": "Ìyí ni ohùn mi ńlá.",
	"zh": "这是我的声音。",
}

# Component defaults
input_textbox_init = {
	'label': "Input Text",
	'value': "This is what my voice sounds like.",
	'info': "Also accepts ARPAbet symbols placed within {} brackets.",
	'lines': 1,
	'max_lines': 5,
	'autofocus': True,
}
pacing_slider_init = {
	'value': 1.0,
	'minimum': 0.5,
	'maximum': 2.0,
	'step': 0.1,
	'label': "Duration",
}
pitch_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0.5,
	'step': 0.05,
	'label': "Pitch",
	'visible': False,
}
energy_slider_init = {
	'minimum': 0.1,
	'maximum': 1.0,
	'value': 1.0,
	'step': 0.05,
	'label': "Energy",
	'visible': False,
}
anger_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😠 Anger",
	'info': "Tread lightly beyond 0.9",
}
happy_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😃 Happiness",
	'info': "Tread lightly beyond 0.7",
}
sad_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😭 Sadness",
	'info': "Duration increased when beyond 0.2",
}
surprise_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😮 Surprise",
	'info': "Does not play well with Happiness with either being beyond 0.3",
}
voice_radio_init = {
	'choices': [*voice_models, (f'+{len(voice_models_more)}', 'more')],
	'value': "ccby_nvidia_hifi_6671_M",
	'label': "Voice",
	'info': "NVIDIA HIFI CC-BY-4.0 xVAPitch voice model"
}
deepmoji_checkbox_init = {
	'label': "Use DeepMoji",
	'info': "Auto adjust emotional values for English",
	'value': True,
	'interactive': True
}

def more_lang_options(lang):
	# print('more_lang_options')
	if lang != 'more':
		return lang

	radio_init = {**language_radio_init}
	radio_init['choices'] = [*languages, *languages_more]
	return gr.Radio(**radio_init)

def set_default_text(lang, deepmoji_checked):
	# print('set_default_text')
	textbox_init = {**input_textbox_init}
	if lang == 'more':
		textbox_init['value'] = default_text['en']
		# return default_text['en'], deepmoji_checked
		return gr.Textbox(**textbox_init), deepmoji_checked

	textbox_init['value'] = default_text[lang]

	# DeepMoji only works on English Text
	checkbox_init = {**deepmoji_checkbox_init}
	if lang == 'en':
		checkbox_init['value'] = deepmoji_checked,
		# checkbox_init['interactive'] = True
	else:
		deepmoji_checked = False
		# FIXME: event listener conflict with toggle_deepmoji
		# checkbox_init['info'] = "Works only with English!",
		# checkbox_init['value'] = False,
		# checkbox_init['interactive'] = False
	# gr.Checkbox(**checkbox_init)

	return gr.Textbox(**textbox_init), deepmoji_checked

# examples component
en_examples = [
	"This is what my voice sounds like.",
	"If there is anything else you need, feel free to ask.",
	"Amazing! Could you do that again?",
	"Why, I would be more than happy to help you!",
	"That was unexpected.",
	"How dare you! . You have no right.",
	"Ahh, well, you see. There is more to it.",
	"I can't believe she is gone.",
	"Stay out of my way!!!",
	# ARPAbet example
	"This { IH1 Z } { W AH1 T } { M AY1 } { V OY1 S } { S AW1 N D Z } like.",
]
en_examples_dropdown_init = {
	'choices': en_examples,
	'value': en_examples[0],
	'label': "Example dropdown",
	'show_label': False,
	'info': "English Examples",
	'visible': True
}

def set_example_as_input(example_text):
	# print('set_example_as_input')
	return example_text

def toggle_example_dropdown(lang):
	# print('toggle_example_dropdown')
	dropdown_init = {**en_examples_dropdown_init}
	if lang == 'en':
		dropdown_init['visible'] = True
	else:
		dropdown_init['visible'] = False

	return gr.Dropdown(**dropdown_init)

def more_voice_options(voice):
	# print('more_voice_options')
	if voice != 'more':
		return voice

	radio_init = {**voice_radio_init}
	radio_init['choices'] = [*voice_models, *voice_models_more]
	return gr.Radio(**radio_init)

def reset_em_sliders(
	deepmoji_enabled,
	anger,
	happy,
	sad,
	surprise
):
	# print('reset_em_sliders')
	if (deepmoji_enabled):
		return (0, 0, 0, 0)
	else:
		return (
			anger,
			happy,
			sad,
			surprise
		)

def toggle_deepmoji(
	checked,
	anger,
	happy,
	sad,
	surprise
):
	# print('toggle_deepmoji')
	if checked:
		return (0, 0, 0, 0)
	else:
		return (
			anger,
			happy,
			sad,
			surprise
		)

# languages component
language_radio_init = {
	'choices': [*languages, *[(f'+{len(languages_more)}', 'more')]],
	'value': "en",
	'label': "Language",
	'info': "Will be more monotone and have an English accent."
}

_DESCRIPTION = '''
<div>
<a style="display:inline-block;" href="https://github.com/DanRuta/xVA-Synth"><img src='https://img.shields.io/github/stars/DanRuta/xVA-Synth?style=social'/></a>
<a style="display:inline-block;" href="https://www.nexusmods.com/skyrimspecialedition/mods/44184"><img src='https://img.shields.io/badge/Endorsements-3.4k-blue?logo=nexusmods'/></a>
<a style="display:inline-block; margin-left: .5em" href="https://discord.gg/nv7c6E2TzV"><img src='https://img.shields.io/discord/794590496202293278.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2'/></a>
<span style="display: inline-block;margin-left: .5em;vertical-align: top;"><a href="https://huggingface.co/spaces/Pendrokar/xVASynth?duplicate=true" style="" target="_blank"><img style="margin-bottom: 0em;display: inline;" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a> for a personal CPU-run one</span>
</div>
'''


class BlocksDemo:
	def __init__(self):
		with gr.Blocks(css=".arpabet {background-color: gray; border-radius: 5px; font-size: 120%; padding: 0 0.1em; margin: 0 0.1em; text-align: center}") as demo:
			gr.Markdown("# xVASynth TTS")

			gr.HTML(label="description", value=_DESCRIPTION)

			with gr.Row():  # Main row for inputs and language selection
				with gr.Column():  # Input column
					input_textbox = gr.Textbox(**input_textbox_init)
					language_radio = gr.Radio(**language_radio_init)

					# remove autofocus
					input_textbox_init['autofocus'] = False

					with gr.Row():
						with gr.Column():
							en_examples_dropdown = gr.Dropdown(**en_examples_dropdown_init)
						with gr.Column():
							pacing_slider = gr.Slider(**pacing_slider_init)
				with gr.Column():  # Control column
					voice_radio = gr.Radio(**voice_radio_init)
					pitch_slider = gr.Slider(**pitch_slider_init)
					energy_slider = gr.Slider(**energy_slider_init)
					with gr.Row():  # Main row for inputs and language selection
						with gr.Column():  # Input column
							anger_slider = gr.Slider(**anger_slider_init)
							sad_slider = gr.Slider(**sad_slider_init)
						with gr.Column():  # Input column
							happy_slider = gr.Slider(**happy_slider_init)
							surprise_slider = gr.Slider(**surprise_slider_init)
					deepmoji_checkbox = gr.Checkbox(**deepmoji_checkbox_init)

			# Event handling using click
			btn = gr.Button("Generate", variant="primary")

			# with gr.Row():  # Main row for inputs and language selection
			# 	with gr.Column():  # Input column
			output_wav = gr.Audio(
				label="22kHz audio output",
				type="filepath",
				editable=False,
				autoplay=True
			)
				# with gr.Column():  # Input column
			output_arpabet = gr.HTML(label="ARPAbet")

			btn.click(
				fn=self.predict,
				inputs=[
					input_textbox,
					voice_radio,
					language_radio,
					pacing_slider,
					pitch_slider,
					energy_slider,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider,
					deepmoji_checkbox
				],
				outputs=[
					output_wav,
					output_arpabet,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				]
			)

			# more languages option
			language_radio.change(
				more_lang_options,
				inputs=language_radio,
				outputs=language_radio,
				trigger_mode='once',
				show_progress='hidden',
			)

			# more voices option
			voice_radio.change(
				more_voice_options,
				inputs=voice_radio,
				outputs=voice_radio,
				trigger_mode='once',
				show_progress='hidden',
				queue=False,
			)

			# set default text
			language_radio.change(
				set_default_text,
				inputs=[language_radio, deepmoji_checkbox],
				outputs=[input_textbox, deepmoji_checkbox],
				show_progress='hidden',
				queue=False,
			)

			# toggle en examples
			language_radio.change(
				toggle_example_dropdown,
				inputs=language_radio,
				outputs=en_examples_dropdown,
				show_progress='hidden',
				queue=False,
			)

			en_examples_dropdown.change(
				set_example_as_input,
				inputs=[en_examples_dropdown],
				outputs=[input_textbox],
				show_progress='hidden',
				queue=False,
			)

			deepmoji_checkbox.change(
				toggle_deepmoji,
				inputs=[
					deepmoji_checkbox,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				],
				outputs=[
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				],
				show_progress='hidden',
				queue=False,
			)

			input_textbox.change(
				reset_em_sliders,
				inputs=[
					deepmoji_checkbox,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				],
				outputs=[
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				],
				show_progress='hidden',
				queue=False,
			)

			voice_radio.change(
				reset_em_sliders,
				inputs=[
					deepmoji_checkbox,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				],
				outputs=[
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider
				],
				show_progress='hidden',
				queue=False,
			)

		self.block = demo

	def predict(
		self,
		input_text,
		voice,
		lang,
		pacing,
		pitch,
		energy,
		anger,
		happy,
		sad,
		surprise,
		deepmoji_checked
	):
		wav_path, arpabet_html, angry, happy, sad, surprise, response = client.predict(
			input_text,	# str  in 'Input Text' Textbox component
			voice,	# Literal['ccby_nvidia_hifi_6670_M', 'ccby_nv_hifi_11614_F', 'ccby_nvidia_hifi_11697_F', 'ccby_nvidia_hifi_12787_F', 'ccby_nvidia_hifi_6097_M', 'ccby_nvidia_hifi_6671_M', 'ccby_nvidia_hifi_8051_F', 'ccby_nvidia_hifi_9017_M', 'ccby_nvidia_hifi_9136_F', 'ccby_nvidia_hifi_92_F']  in 'Voice' Radio component
			lang,	# Literal['en', 'de', 'es', 'it', 'fr', 'ru', 'tr', 'la', 'ro', 'da', 'vi', 'ha', 'nl', 'zh', 'ar', 'uk', 'hi', 'ko', 'pl', 'sw', 'fi', 'hu', 'pt', 'yo', 'sv', 'el', 'wo', 'jp']  in 'Language' Radio component
			pacing,	# float (numeric value between 0.5 and 2.0) in 'Duration' Slider component
			pitch,	# float (numeric value between 0 and 1.0) in 'Pitch' Slider component
			energy,	# float (numeric value between 0.1 and 1.0) in 'Energy' Slider component
			anger,	# float (numeric value between 0 and 1.0) in '😠 Anger' Slider component
			happy,	# float (numeric value between 0 and 1.0) in '😃 Happiness' Slider component
			sad,	# float (numeric value between 0 and 1.0) in '😭 Sadness' Slider component
			surprise,	# float (numeric value between 0 and 1.0) in '😮 Surprise' Slider component
			deepmoji_checked, # bool
			api_name="/predict"
		)

		json_data = json.loads(response.replace("'", '"'))

		arpabet_html = '<h6>ARPAbet & Durations</h6>'
		arpabet_html += '<table style="margin: 0 var(--size-2)"><tbody><tr>'
		arpabet_nopad = json_data['arpabet'].split('|PAD|')
		arpabet_symbols = json_data['arpabet'].split('|')
		wpad_len = len(arpabet_symbols)
		nopad_len = len(arpabet_nopad)
		total_dur_length = 0
		for symb_i in range(wpad_len):
			if (arpabet_symbols[symb_i] == '<PAD>'):
				continue
			total_dur_length += float(json_data['durations'][symb_i])

		for symb_i in range(wpad_len):
			if (arpabet_symbols[symb_i] == '<PAD>'):
				continue

			arpabet_length = float(json_data['durations'][symb_i])
			cell_width = round(arpabet_length / total_dur_length * 100, 2)
			arpabet_html += '<td class="arpabet" style="width: '\
				+ str(cell_width)\
				+'%">'\
				+ arpabet_symbols[symb_i]\
				+ '</td> '
		arpabet_html += '<tr></tbody></table>'

		return [
			wav_path,
			arpabet_html,
			round(json_data['em_angry'][0], 2),
			round(json_data['em_happy'][0], 2),
			round(json_data['em_sad'][0], 2),
			round(json_data['em_surprise'][0], 2)
		]

if __name__ == "__main__":
	print('running Gradio interface')
	client = Client("Pendrokar/xVASynth")

	demo = BlocksDemo()
	demo.block.launch()