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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

import {
    toUint8Array,
    joinUint8Arrays,
    ArrayBufferViewInput,
    toUint8ArrayIterator,
    toUint8ArrayAsyncIterator
} from '../util/buffer.js';

import { ReadableDOMStreamOptions } from './interfaces.js';

type Uint8ArrayGenerator = Generator<Uint8Array, null, { cmd: 'peek' | 'read'; size: number }>;
type AsyncUint8ArrayGenerator = AsyncGenerator<Uint8Array, null, { cmd: 'peek' | 'read'; size: number }>;

/** @ignore */
export default {
    fromIterable<T extends ArrayBufferViewInput>(source: Iterable<T> | T): Uint8ArrayGenerator {
        return pump(fromIterable<T>(source));
    },
    fromAsyncIterable<T extends ArrayBufferViewInput>(source: AsyncIterable<T> | PromiseLike<T>): AsyncUint8ArrayGenerator {
        return pump(fromAsyncIterable<T>(source));
    },
    fromDOMStream<T extends ArrayBufferViewInput>(source: ReadableStream<T>): AsyncUint8ArrayGenerator {
        return pump(fromDOMStream<T>(source));
    },
    fromNodeStream(stream: NodeJS.ReadableStream): AsyncUint8ArrayGenerator {
        return pump(fromNodeStream(stream));
    },
    // @ts-ignore
    toDOMStream<T>(source: Iterable<T> | AsyncIterable<T>, options?: ReadableDOMStreamOptions): ReadableStream<T> {
        throw new Error(`"toDOMStream" not available in this environment`);
    },
    // @ts-ignore
    toNodeStream<T>(source: Iterable<T> | AsyncIterable<T>, options?: import('stream').ReadableOptions): import('stream').Readable {
        throw new Error(`"toNodeStream" not available in this environment`);
    },
};

/** @ignore */
const pump = <T extends Uint8ArrayGenerator | AsyncUint8ArrayGenerator>(iterator: T) => { iterator.next(); return iterator; };

/** @ignore */
function* fromIterable<T extends ArrayBufferViewInput>(source: Iterable<T> | T): Uint8ArrayGenerator {

    let done: boolean | undefined, threw = false;
    let buffers: Uint8Array[] = [], buffer: Uint8Array;
    let cmd: 'peek' | 'read', size: number, bufferLength = 0;

    function byteRange() {
        if (cmd === 'peek') {
            return joinUint8Arrays(buffers, size)[0];
        }
        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);
        return buffer;
    }

    // Yield so the caller can inject the read command before creating the source Iterator
    ({ cmd, size } = yield <any>null);

    // initialize the iterator
    const it = toUint8ArrayIterator(source)[Symbol.iterator]();

    try {
        do {
            // read the next value
            ({ done, value: buffer } = Number.isNaN(size - bufferLength) ?
                it.next() : it.next(size - bufferLength));
            // if chunk is not null or empty, push it onto the queue
            if (!done && buffer.byteLength > 0) {
                buffers.push(buffer);
                bufferLength += buffer.byteLength;
            }
            // If we have enough bytes in our buffer, yield chunks until we don't
            if (done || size <= bufferLength) {
                do {
                    ({ cmd, size } = yield byteRange());
                } while (size < bufferLength);
            }
        } while (!done);
    } catch (e) {
        (threw = true) && (typeof it.throw === 'function') && (it.throw(e));
    } finally {
        (threw === false) && (typeof it.return === 'function') && (it.return(null!));
    }
    return null;
}

/** @ignore */
async function* fromAsyncIterable<T extends ArrayBufferViewInput>(source: AsyncIterable<T> | PromiseLike<T>): AsyncUint8ArrayGenerator {

    let done: boolean | undefined, threw = false;
    let buffers: Uint8Array[] = [], buffer: Uint8Array;
    let cmd: 'peek' | 'read', size: number, bufferLength = 0;

    function byteRange() {
        if (cmd === 'peek') {
            return joinUint8Arrays(buffers, size)[0];
        }
        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);
        return buffer;
    }

    // Yield so the caller can inject the read command before creating the source AsyncIterator
    ({ cmd, size } = (yield <any>null)!);

    // initialize the iterator
    const it = toUint8ArrayAsyncIterator(source)[Symbol.asyncIterator]();

    try {
        do {
            // read the next value
            ({ done, value: buffer } = Number.isNaN(size - bufferLength)
                ? await it.next()
                : await it.next(size - bufferLength));
            // if chunk is not null or empty, push it onto the queue
            if (!done && buffer.byteLength > 0) {
                buffers.push(buffer);
                bufferLength += buffer.byteLength;
            }
            // If we have enough bytes in our buffer, yield chunks until we don't
            if (done || size <= bufferLength) {
                do {
                    ({ cmd, size } = yield byteRange());
                } while (size < bufferLength);
            }
        } while (!done);
    } catch (e) {
        (threw = true) && (typeof it.throw === 'function') && (await it.throw(e));
    } finally {
        (threw === false) && (typeof it.return === 'function') && (await it.return(new Uint8Array(0)));
    }
    return null;
}

// All this manual Uint8Array chunk management can be avoided if/when engines
// add support for ArrayBuffer.transfer() or ArrayBuffer.prototype.realloc():
// https://github.com/domenic/proposal-arraybuffer-transfer
/** @ignore */
async function* fromDOMStream<T extends ArrayBufferViewInput>(source: ReadableStream<T>): AsyncUint8ArrayGenerator {

    let done = false, threw = false;
    let buffers: Uint8Array[] = [], buffer: Uint8Array;
    let cmd: 'peek' | 'read', size: number, bufferLength = 0;

    function byteRange() {
        if (cmd === 'peek') {
            return joinUint8Arrays(buffers, size)[0];
        }
        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);
        return buffer;
    }

    // Yield so the caller can inject the read command before we establish the ReadableStream lock
    ({ cmd, size } = yield <any>null);

    // initialize the reader and lock the stream
    const it = new AdaptiveByteReader(source);

    try {
        do {
            // read the next value
            ({ done, value: buffer } = Number.isNaN(size - bufferLength)
                ? await it['read']()
                : await it['read'](size - bufferLength));
            // if chunk is not null or empty, push it onto the queue
            if (!done && buffer.byteLength > 0) {
                buffers.push(toUint8Array(buffer));
                bufferLength += buffer.byteLength;
            }
            // If we have enough bytes in our buffer, yield chunks until we don't
            if (done || size <= bufferLength) {
                do {
                    ({ cmd, size } = yield byteRange());
                } while (size < bufferLength);
            }
        } while (!done);
    } catch (e) {
        (threw = true) && (await it['cancel'](e));
    } finally {
        (threw === false) ? (await it['cancel']())
            : source['locked'] && it.releaseLock();
    }
    return null;
}

/** @ignore */
class AdaptiveByteReader<T extends ArrayBufferViewInput> {

    private reader: ReadableStreamDefaultReader<T> | null = null;

    constructor(private source: ReadableStream<T>) {
        this.reader = this.source['getReader']();
        // We have to catch and swallow errors here to avoid uncaught promise rejection exceptions
        // that seem to be raised when we call `releaseLock()` on this reader. I'm still mystified
        // about why these errors are raised, but I'm sure there's some important spec reason that
        // I haven't considered. I hate to employ such an anti-pattern here, but it seems like the
        // only solution in this case :/
        this.reader['closed'].catch(() => { });
    }

    get closed(): Promise<void> {
        return this.reader ? this.reader['closed'].catch(() => { }) : Promise.resolve();
    }

    releaseLock(): void {
        if (this.reader) {
            this.reader.releaseLock();
        }
        this.reader = null;
    }

    async cancel(reason?: any): Promise<void> {
        const { reader, source } = this;
        reader && (await reader['cancel'](reason).catch(() => { }));
        source && (source['locked'] && this.releaseLock());
    }

    async read(size?: number): Promise<ReadableStreamReadValueResult<Uint8Array>> {
        if (size === 0) {
            return { done: this.reader == null, value: new Uint8Array(0) } as ReadableStreamReadValueResult<Uint8Array>;
        }
        const result = await this.reader!.read() as ReadableStreamReadValueResult<any>;
        !result.done && (result.value = toUint8Array(result));
        return result;
    }
}

/** @ignore */
type EventName = 'end' | 'error' | 'readable';
/** @ignore */
type Event = [EventName, (_: any) => void, Promise<[EventName, Error | null]>];
/** @ignore */
const onEvent = <T extends string>(stream: NodeJS.ReadableStream, event: T) => {
    const handler = (_: any) => resolve([event, _]);
    let resolve: (value: [T, any] | PromiseLike<[T, any]>) => void;
    return [event, handler, new Promise<[T, any]>(
        (r) => (resolve = r) && stream['once'](event, handler)
    )] as Event;
};

/** @ignore */
async function* fromNodeStream(stream: NodeJS.ReadableStream): AsyncUint8ArrayGenerator {

    const events: Event[] = [];
    let event: EventName = 'error';
    let done = false, err: Error | null = null;
    let cmd: 'peek' | 'read', size: number, bufferLength = 0;
    let buffers: Uint8Array[] = [], buffer: Uint8Array | Buffer | string;

    function byteRange() {
        if (cmd === 'peek') {
            return joinUint8Arrays(buffers, size)[0];
        }
        [buffer, buffers, bufferLength] = joinUint8Arrays(buffers, size);
        return buffer;
    }

    // Yield so the caller can inject the read command before we
    // add the listener for the source stream's 'readable' event.
    ({ cmd, size } = yield <any>null);

    // ignore stdin if it's a TTY
    if ((stream as any)['isTTY']) {
        yield new Uint8Array(0);
        return null;
    }

    try {
        // initialize the stream event handlers
        events[0] = onEvent(stream, 'end');
        events[1] = onEvent(stream, 'error');

        do {
            events[2] = onEvent(stream, 'readable');

            // wait on the first message event from the stream
            [event, err] = await Promise.race(events.map((x) => x[2]));

            // if the stream emitted an Error, rethrow it
            if (event === 'error') { break; }
            if (!(done = event === 'end')) {
                // If the size is NaN, request to read everything in the stream's internal buffer
                if (!Number.isFinite(size - bufferLength)) {
                    buffer = toUint8Array(stream['read']());
                } else {
                    buffer = toUint8Array(stream['read'](size - bufferLength));
                    // If the byteLength is 0, then the requested amount is more than the stream has
                    // in its internal buffer. In this case the stream needs a "kick" to tell it to
                    // continue emitting readable events, so request to read everything the stream
                    // has in its internal buffer right now.
                    if ((buffer as Uint8Array).byteLength < (size - bufferLength)) {
                        buffer = toUint8Array(stream['read']());
                    }
                }
                // if chunk is not null or empty, push it onto the queue
                if ((buffer as Uint8Array).byteLength > 0) {
                    buffers.push(buffer as Uint8Array);
                    bufferLength += (buffer as Uint8Array).byteLength;
                }
            }
            // If we have enough bytes in our buffer, yield chunks until we don't
            if (done || size <= bufferLength) {
                do {
                    ({ cmd, size } = yield byteRange());
                } while (size < bufferLength);
            }
        } while (!done);
    } finally {
        await cleanup(events, event === 'error' ? err : null);
    }

    return null;

    function cleanup<T extends Error | null | void>(events: Event[], err?: T) {
        buffer = buffers = <any>null;
        return new Promise<void>((resolve, reject) => {
            for (const [evt, fn] of events) {
                stream['off'](evt, fn);
            }
            try {
                // Some stream implementations don't call the destroy callback,
                // because it's really a node-internal API. Just calling `destroy`
                // here should be enough to conform to the ReadableStream contract
                const destroy = (stream as any)['destroy'];
                destroy && destroy.call(stream, err);
                err = undefined;
            } catch (e) { err = e as T || err; } finally {
                err != null ? reject(err) : resolve();
            }
        });
    }
}