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import pygame
import sys
import asyncio
  
pygame.init()
clock = pygame.time.Clock()
screen = pygame.display.set_mode([600, 500])
base_font = pygame.font.Font(None, 32)

async def main():
    while True:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                pygame.quit()
                sys.exit()
      
            if event.type == pygame.MOUSEBUTTONDOWN:
                # Insert code here
      
            if event.type == pygame.KEYDOWN:
                # Insert code here
          
        # Insert code here
        
        pygame.display.flip()
        clock.tick(60)
        await asyncio.sleep(0)

asyncio.run(main())