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import Stack from "@mui/material/Stack";
import TextField from "@mui/material/TextField";
import { isValidRoomID, isValidPartialRoomID } from "./generateNewRoomID";
import { useCallback, useEffect, useState } from "react";
import Button from "@mui/material/Button";
import { useSocket } from "./useSocket";
import FormGroup from "@mui/material/FormGroup";
import FormControlLabel from "@mui/material/FormControlLabel";
import Checkbox from "@mui/material/Checkbox";
import { RoomState } from "./types/RoomState";
import setURLParam from "./setURLParam";
import { getURLParams } from "./URLParams";
import {
  JoinRoomConfig,
  Roles,
  ServerState,
  StreamingStatus,
} from "./types/StreamingTypes";
import Alert from "@mui/material/Alert";
import { Paper, Typography } from "@mui/material";

function capitalize(str: string): string {
  return str.charAt(0).toUpperCase() + str.slice(1);
}

type Props = {
  roomState: RoomState | null;
  serverState: ServerState | null;
  onJoinRoomOrUpdateRoles?: () => void;
  streamingStatus: StreamingStatus;
};

export default function RoomConfig({
  roomState,
  serverState,
  onJoinRoomOrUpdateRoles,
  streamingStatus,
}: Props) {
  const { socket, clientID } = useSocket();

  const urlParams = getURLParams();
  const roomIDParam = urlParams.roomID;
  const autoJoinRoom = urlParams.autoJoin;

  const [roomID, setRoomID] = useState<string>(
    (roomIDParam ?? "").toUpperCase()
  );
  const [roomIDError, setRoomIDError] = useState<boolean>(false);
  const [roles, setRoles] = useState<{ speaker: boolean; listener: boolean }>({
    speaker: false,
    listener: false,
  });
  const [lockServer, setLockServer] = useState<boolean>(false);
  const [lockServerName, setLockServerName] = useState<string>("");

  const [joinInProgress, setJoinInProgress] = useState<boolean>(false);
  const [didAttemptAutoJoin, setDidAttemptAutoJoin] = useState<boolean>(false);

  const isValidServerLock =
    lockServer === false ||
    (lockServerName != null && lockServerName.length > 0);
  const isValidRoles = Object.values(roles).filter(Boolean).length > 0;
  const isValidAllInputs =
    isValidRoomID(roomID) && isValidRoles && isValidServerLock;
  const roomIDFromServer = roomState?.room_id ?? null;

  const onJoinRoom = useCallback(
    (createNewRoom: boolean) => {
      if (socket == null) {
        console.error("Socket is null, cannot join room");
        return;
      }
      console.debug(`Attempting to join roomID ${roomID}...`);

      const lockServerValidated: string | null =
        lockServer && roles["speaker"] ? lockServerName : null;

      setJoinInProgress(true);

      const configObject: JoinRoomConfig = {
        roles: (Object.keys(roles) as Array<Roles>).filter(
          (role) => roles[role] === true
        ),
        lockServerName: lockServerValidated,
      };

      socket.emit(
        "join_room",
        clientID,
        createNewRoom ? null : roomID,
        configObject,
        (result) => {
          console.log("join_room result:", result);
          if (createNewRoom) {
            setRoomID(result.roomID);
          }
          if (onJoinRoomOrUpdateRoles != null) {
            onJoinRoomOrUpdateRoles();
          }
          setURLParam("roomID", result.roomID);
          setJoinInProgress(false);
        }
      );
    },
    [
      clientID,
      lockServer,
      lockServerName,
      onJoinRoomOrUpdateRoles,
      roles,
      roomID,
      socket,
    ]
  );

  useEffect(() => {
    if (
      autoJoinRoom === true &&
      didAttemptAutoJoin === false &&
      socket != null
    ) {
      // We want to consider this an attempt whether or not we actually try to join, because
      // we only want auto-join to happen on initial load
      setDidAttemptAutoJoin(true);
      if (
        isValidAllInputs &&
        joinInProgress === false &&
        roomIDFromServer == null
      ) {
        console.debug("Attempting to auto-join room...");

        onJoinRoom(false);
      } else {
        console.debug("Unable to auto-join room", {
          isValidAllInputs,
          joinInProgress,
          roomIDFromServer,
        });
      }
    }
  }, [
    autoJoinRoom,
    didAttemptAutoJoin,
    isValidAllInputs,
    joinInProgress,
    onJoinRoom,
    roomIDFromServer,
    socket,
  ]);

  return (
    <Stack direction="column" spacing="12px" sx={{ width: "80%" }}>
      <Stack spacing={2}>
      <Paper
        elevation={3}
        style={{
          padding: "1em",
          borderRadius: "15px",
          border: "1px solid #ccc",
        }}
      >
        <Stack
          direction="column"
          spacing={1}
          sx={{ alignItems: "center", width: "100%" }}
        >
          <Typography fontWeight={600}>Join an Existing Room</Typography>
          <Typography variant="body2">
            Join an existing room by entering the room code provided by the
            host.
          </Typography>
          <TextField
            size="small"
            label="Room Code"
            placeholder="Enter Room Code"
            variant="outlined"
            disabled={roomState?.room_id != null}
            value={roomID}
            error={roomIDError}
            onChange={(e) => {
              const id = e.target.value.toUpperCase();
              if (isValidPartialRoomID(id)) {
                setRoomIDError(false);
                setRoomID(id);
              } else {
                setRoomIDError(true);
              }
            }}
            sx={{ width: "100%" }}
          />
          <div>
            <Button
             sx={{borderRadius: "20px"}}
              variant="contained"
              disabled={
                isValidAllInputs === false ||
                joinInProgress ||
                streamingStatus !== "stopped"
              }
              onClick={() => onJoinRoom(false)}
            >
              {roomState?.room_id != null ? "Update Roles" : "Join Room"}
            </Button>
          </div>
        </Stack>
      </Paper>

      <Paper
        elevation={3}
        style={{
          padding: "1em",
          borderRadius: "15px",
          border: "1px solid #ccc",
        }}
      >
        <Stack
          direction="column"
          spacing={1}
          sx={{ alignItems: "center", width: "100%" }}
        >
          <Typography fontWeight={600}>Create a New Room</Typography>
          <Typography variant="body2">
            Start a new room and invite others to join you in collaborative
            sessions or discussions.
          </Typography>

          {roomState?.room_id == null && (
            <div>
              <Button
              sx={{borderRadius: "20px"}}
                variant="contained"
                disabled={
                  roomState?.room_id != null ||
                  joinInProgress ||
                  streamingStatus !== "stopped" || !roles["speaker"]
                }
                onClick={() => onJoinRoom(true)}
              >
                {"Create New Room"}
              </Button>
            </div>
          )}
        </Stack>
      </Paper>
      </Stack>

      <FormGroup>
        <Stack direction="row" justifyContent="space-between">
          {Object.keys(roles).map((role) => {
            return (
              <FormControlLabel
                disabled={streamingStatus !== "stopped"}
                key={role}
                control={
                  <Checkbox
                    checked={roles[role]}
                    onChange={(event: React.ChangeEvent<HTMLInputElement>) => {
                      setRoles((prevRoles) => ({
                        ...prevRoles,
                        [role]: event.target.checked,
                      }));
                    }}
                  />
                }
                label={capitalize(role)}
              />
            );
          })}
        </Stack>

        {urlParams.enableServerLock && roles["speaker"] === true && (
          <>
            <FormControlLabel
              disabled={streamingStatus !== "stopped"}
              control={
                <Checkbox
                  checked={lockServer}
                  onChange={(event: React.ChangeEvent<HTMLInputElement>) => {
                    setLockServer(event.target.checked);
                  }}
                />
              }
              label="Lock Server (prevent other users from streaming)"
            />
          </>
        )}
      </FormGroup>

      {urlParams.enableServerLock &&
        roles["speaker"] === true &&
        lockServer && (
          <TextField
            disabled={streamingStatus !== "stopped"}
            label="Enter Your Name + Expected Lock End Time"
            variant="outlined"
            value={lockServerName}
            onChange={(event: React.ChangeEvent<HTMLInputElement>) => {
              setLockServerName(event.target.value);
            }}
            helperText="Locking the server will prevent anyone else from using it until you close the page, in order to maximize server performance. Please only use this for live demos."
          />
        )}

      {serverState?.serverLock != null &&
        serverState.serverLock.clientID === clientID && (
          <Alert severity="success">{`The server is now locked for your use (${serverState?.serverLock?.name}). Close this window to release the lock so that others may use the server.`}</Alert>
        )}
    </Stack>
  );
}