File size: 4,467 Bytes
afc34ce 4d64a01 afc34ce 4d64a01 afc34ce 405172f afc34ce 835da5f afc34ce 835da5f afc34ce 835da5f afc34ce 1a4baf2 becf8a7 afc34ce 835da5f afc34ce da84d34 afc34ce |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 |
import gradio as gr
import torch, numpy as np, pandas as pd
import skimage
import pickle
defaultColumns = [
'matchType',
'assists',
'boosts',
'damageDealt',
'DBNOs',
'headshotKills',
'heals',
'killPlace',
'killPoints',
'kills',
'killStreaks',
'longestKill',
'matchDuration',
'maxPlace',
'numGroups',
'rankPoints',
'revives',
'rideDistance',
'roadKills',
'swimDistance',
'teamKills',
'vehicleDestroys',
'walkDistance',
'weaponsAcquired',
'winPoints'
]
options = [
'crashfpp',
'crashtpp',
'duo',
'duo-fpp',
'flarefpp',
'flaretpp',
'normal-duo',
'normal-duo-fpp',
'normal-solo',
'normal-solo-fpp',
'normal-squad',
'normal-squad-fpp',
'solo',
'solo-fpp',
'squad',
'squad-fpp'
]
with open("model.pkl", "rb") as f:
model = pickle.load(f)
def win_position(matchType, assists, boosts, damageDealt, DBNOs, headshotKills, heals, killPlace, killPoints, kills, killStreaks, longestKill, matchDuration, maxPlace, numGroups, rankPoints, revives, rideDistance, roadKills, swimDistance, teamKills, vehicleDestroys, walkDistance, weaponsAcquired, winPoints):
f_matchType = options.index(matchType)
f_assists = float(assists)
f_boosts = float(boosts)
f_damageDealt = float(damageDealt)
f_DBNOs = float(DBNOs)
f_headshotKills = float(headshotKills)
f_heals = float(heals)
f_killPlace = float(killPlace)
f_killPoints = float(killPoints)
f_kills = float(kills)
f_killStreaks = float(killStreaks)
f_longestKill = float(longestKill)
f_matchDuration = float(matchDuration)
f_maxPlace = float(maxPlace)
f_numGroups = float(numGroups)
f_rankPoints = float(rankPoints)
f_revives = float(revives)
f_rideDistance = float(rideDistance)
f_roadKills = float(roadKills)
f_swimDistance = float(swimDistance)
f_teamKills = float(teamKills)
f_vehicleDestroys = float(vehicleDestroys)
f_walkDistance = float(walkDistance)
f_weaponsAcquired = float(weaponsAcquired)
f_winPoints = float(winPoints)
default = [
f_matchType,
f_assists,
f_boosts,
f_damageDealt,
f_DBNOs,
f_headshotKills,
f_heals,
f_killPlace,
f_killPoints,
f_kills,
f_killStreaks,
f_longestKill,
f_matchDuration,
f_maxPlace,
f_numGroups,
f_rankPoints,
f_revives,
f_rideDistance,
f_roadKills,
f_swimDistance,
f_teamKills,
f_vehicleDestroys,
f_walkDistance,
f_weaponsAcquired,
f_winPoints
]
df=pd.DataFrame([default], columns = defaultColumns)
predictions = model.predict(df)
result = 'você ficou em ' + str((100 - (int(predictions[0]*100)))) + '° lugar. [' + str(predictions[0]) + ']'
return result
iface = gr.Interface(
fn=win_position,
title="Win Predict",
allow_flagging="never",
inputs=[
gr.Dropdown(options, default='squad-fpp', label="matchType"),
gr.inputs.Number(default= 0, label="assists"),
gr.inputs.Number(default= 8, label="boosts"),
gr.inputs.Number(default= 501.5, label="damageDealt"),
gr.inputs.Number(default= 3, label="DBNOs"),
gr.inputs.Number(default= 1, label="headshotKills"),
gr.inputs.Number(default= 9, label="heals"),
gr.inputs.Number(default= 3, label="killPlace"),
gr.inputs.Number(default= 1551, label="killPoints"),
gr.inputs.Number(default= 4, label="kills"),
gr.inputs.Number(default= 2, label="killStreaks"),
gr.inputs.Number(default= 115.9, label="longestKill"),
gr.inputs.Number(default= 1810, label="matchDuration"),
gr.inputs.Number(default= 30, label="maxPlace"),
gr.inputs.Number(default= 30, label="numGroups"),
gr.inputs.Number(default= -1, label="rankPoints"),
gr.inputs.Number(default= 1, label="revives"),
gr.inputs.Number(default= 7958.0, label="rideDistance"),
gr.inputs.Number(default= 0, label="roadKills"),
gr.inputs.Number(default= 0.0, label="swimDistance"),
gr.inputs.Number(default= 0, label="teamKills"),
gr.inputs.Number(default= 0, label="vehicleDestroys"),
gr.inputs.Number(default= 2923.0, label="walkDistance"),
gr.inputs.Number(default= 8, label="weaponsAcquired"),
gr.inputs.Number(default= 1516, label="winPoints")
],
outputs="text")
iface.launch() |