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import ast
import torch

import pandas as pd
import torch.utils.data as torch_data

from random import randrange
from augmentations import *
from normalization.body_normalization import BODY_IDENTIFIERS
from normalization.hand_normalization import HAND_IDENTIFIERS
from normalization.body_normalization import normalize_single_dict as normalize_single_body_dict
from normalization.hand_normalization import normalize_single_dict as normalize_single_hand_dict

HAND_IDENTIFIERS = [id + "_0" for id in HAND_IDENTIFIERS] + [id + "_1" for id in HAND_IDENTIFIERS]

DEFAULT_AUGMENTATIONS_CONFIG = {
    "rotate-angle": 13,
    "perspective-transform-ratio": 0.1,
    "squeeze-ratio": 0.15,
    "arm-joint-rotate-angle": 4,
    "arm-joint-rotate-probability": 0.3
}


def load_dataset(file_location: str):

    # Load the datset csv file
    df = pd.read_csv(file_location, encoding="utf-8")

    # TO BE DELETED
    df.columns = [item.replace("_Left_", "_0_").replace("_Right_", "_1_") for item in list(df.columns)]
    if "neck_X" not in df.columns:
        df["neck_X"] = [0 for _ in range(df.shape[0])]
        df["neck_Y"] = [0 for _ in range(df.shape[0])]

    # TEMP
    labels = df["labels"].to_list()
    labels = [label + 1 for label in df["labels"].to_list()]
    data = []

    for row_index, row in df.iterrows():
        current_row = np.empty(shape=(len(ast.literal_eval(row["leftEar_X"])), len(BODY_IDENTIFIERS + HAND_IDENTIFIERS), 2))
        for index, identifier in enumerate(BODY_IDENTIFIERS + HAND_IDENTIFIERS):
            current_row[:, index, 0] = ast.literal_eval(row[identifier + "_X"])
            current_row[:, index, 1] = ast.literal_eval(row[identifier + "_Y"])

        data.append(current_row)

    return data, labels


def tensor_to_dictionary(landmarks_tensor: torch.Tensor) -> dict:

    data_array = landmarks_tensor.numpy()
    output = {}

    for landmark_index, identifier in enumerate(BODY_IDENTIFIERS + HAND_IDENTIFIERS):
        output[identifier] = data_array[:, landmark_index]

    return output


def dictionary_to_tensor(landmarks_dict: dict) -> torch.Tensor:

    output = np.empty(shape=(len(landmarks_dict["leftEar"]), len(BODY_IDENTIFIERS + HAND_IDENTIFIERS), 2))

    for landmark_index, identifier in enumerate(BODY_IDENTIFIERS + HAND_IDENTIFIERS):
        output[:, landmark_index, 0] = [frame[0] for frame in landmarks_dict[identifier]]
        output[:, landmark_index, 1] = [frame[1] for frame in landmarks_dict[identifier]]

    return torch.from_numpy(output)


class CzechSLRDataset(torch_data.Dataset):
    """Advanced object representation of the HPOES dataset for loading hand joints landmarks utilizing the Torch's
    built-in Dataset properties"""

    data: [np.ndarray]
    labels: [np.ndarray]

    def __init__(self, dataset_filename: str, num_labels=5, transform=None, augmentations=False,
                 augmentations_prob=0.5, normalize=True, augmentations_config: dict = DEFAULT_AUGMENTATIONS_CONFIG):
        """
        Initiates the HPOESDataset with the pre-loaded data from the h5 file.

        :param dataset_filename: Path to the h5 file
        :param transform: Any data transformation to be applied (default: None)
        """

        loaded_data = load_dataset(dataset_filename)
        data, labels = loaded_data[0], loaded_data[1]

        self.data = data
        self.labels = labels
        self.targets = list(labels)
        self.num_labels = num_labels
        self.transform = transform

        self.augmentations = augmentations
        self.augmentations_prob = augmentations_prob
        self.augmentations_config = augmentations_config
        self.normalize = normalize

    def __getitem__(self, idx):
        """
        Allocates, potentially transforms and returns the item at the desired index.

        :param idx: Index of the item
        :return: Tuple containing both the depth map and the label
        """

        depth_map = torch.from_numpy(np.copy(self.data[idx]))
        label = torch.Tensor([self.labels[idx] - 1])

        depth_map = tensor_to_dictionary(depth_map)

        # Apply potential augmentations
        if self.augmentations and random.random() < self.augmentations_prob:

            selected_aug = randrange(4)

            if selected_aug == 0:
                depth_map = augment_rotate(depth_map, (-self.augmentations_config["rotate-angle"], self.augmentations_config["rotate-angle"]))

            if selected_aug == 1:
                depth_map = augment_shear(depth_map, "perspective", (0, self.augmentations_config["perspective-transform-ratio"]))

            if selected_aug == 2:
                depth_map = augment_shear(depth_map, "squeeze", (0, self.augmentations_config["squeeze-ratio"]))

            if selected_aug == 3:
                depth_map = augment_arm_joint_rotate(depth_map, self.augmentations_config["arm-joint-rotate-probability"], (-self.augmentations_config["arm-joint-rotate-angle"], self.augmentations_config["arm-joint-rotate-angle"]))

        if self.normalize:
            depth_map = normalize_single_body_dict(depth_map)
            depth_map = normalize_single_hand_dict(depth_map)

        depth_map = dictionary_to_tensor(depth_map)

        # Move the landmark position interval to improve performance
        depth_map = depth_map - 0.5

        if self.transform:
            depth_map = self.transform(depth_map)

        return depth_map, label

    def __len__(self):
        return len(self.labels)


if __name__ == "__main__":
    pass