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Mono path[0] = '/home/mark/rl_course/unit5/ml-agents/training-envs-executables/linux/Worm/Worm_Data/Managed'
Mono config path = '/home/mark/rl_course/unit5/ml-agents/training-envs-executables/linux/Worm/Worm_Data/MonoBleedingEdge/etc'
Found 3 interfaces on host : 0) 192.168.0.126 1) 172.17.0.1 2) 172.23.0.1
Multi-casting "[IP] 192.168.0.126 [Port] 55210 [Flags] 2 [Guid] 1118717541 [EditorId] 588871222 [Version] 1048832 [Id] LinuxPlayer(13,192.168.0.126) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
Preloaded 'lib_burst_generated.so'
Preloaded 'libgrpc_csharp_ext.x64.so'
Initialize engine version: 2021.3.5f1 (40eb3a945986)
[Subsystems] Discovering subsystems at path /home/mark/rl_course/unit5/ml-agents/training-envs-executables/linux/Worm/Worm_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.101 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
UnloadTime: 1.237660 ms
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
requesting resize 84 x 84
Setting up 10 worker threads for Enlighten.
PlayerConnection::CleanupMemory Statistics:
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[ALLOC_TEMP_EnlightenWorker] x 10
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[ALLOC_TEMP_Loading.AsyncRead]
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[ALLOC_MEMORYPROFILER]
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Peak Large allocation bytes 0 B
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 13
[ALLOC_BUCKET]
Large Block size 4.0 MB
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[ALLOC_DEFAULT_MAIN]
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[ALLOC_DEFAULT_THREAD]
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Peak Large allocation bytes 16.0 MB
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[ALLOC_TEMP_JOB_2_FRAMES]
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[ALLOC_GFX_THREAD]
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
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[ALLOC_BUCKET]
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[ALLOC_CACHEOBJECTS_MAIN]
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[ALLOC_CACHEOBJECTS_THREAD]
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Requested Block Size 4.0 MB
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[ALLOC_TYPETREE] Dual Thread Allocator
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[ALLOC_TYPETREE_MAIN]
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[ALLOC_TYPETREE_THREAD]
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[ALLOC_PROFILER]
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Requested Block Size 16.0 MB
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[ALLOC_PROFILER_BUCKET]
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