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---
tags:
- diffusers
- text-to-image
- template:sd-lora
- base_model:black-forest-labs/FLUX.1-dev
- base_model:finetune:black-forest-labs/FLUX.1-dev
- license:other
- region:us
- flux
- lora
widget:
-   output:
        url: samples/1729724823404__000003000_0.jpg
    text: Character clad in full-body armor standing against a muted grey background.
        The armor is ornately detailed and constructed with multiple plates covering
        different areas of the body, suggesting a combination of practicality and
        decoration. The shoulders are covered with rounded, embossed pauldrons. Centrally
        placed on the chest of the armor is a prominent cross design, accentuated
        by symmetrical circular motifs on either side. The figure holds a sword in
        their right hand, the blade extending outward and slung slightly back over
        the shoulder. In the left hand, a large shield is gripped, intricately patterned
        with crisscrossing designs and featuring a central emblem and borders that
        give an impression of age and craftsmanship. The shield also has a golden
        cross adorning its middle, creating symmetry with the cross on the armor.
        A tunic or surcoat is visible beneath the main armor, with vertical striped
        patterns cascading downwards, and the lower ends appear fringed or damaged,
        suggesting wear or previous battle. A cape or cloak of dark fabric with tattered
        edging drapes down from the back of the armor. The figure's helm is a full
        headpiece with a visor that covers the face entirely, presenting a featureless
        and imposing appearance. The helmet design includes layered metal plates and
        intricate texturing that continues the aesthetic established by the rest of
        the armor. The pose and regalia of the character communicate readiness and
        resilience, indicative of a seasoned warrior or knight. Horror character concept
        art, digital painting
-   output:
        url: samples/1729724851851__000003000_1.jpg
    text: The image depicts a head and upper torso of a figure wearing an old, battle-worn
        military helmet with noticeable rust and chipping, revealing the dark base
        material beneath the green paint. The helmet has a distinctive shape, including
        a flared-out brim and a protrusion at the back, suggesting it is designed
        to offer protection to the wearer's head. There is a visible red insignia
        on the side of the helmet, incorporating characters that appear to be of Asian
        origin. The figure's face is not that of a human; instead, it consists of
        flesh, mechanical parts, plates, and wires that are assembled in a way to
        suggest the components of a face, including the hollows of the eyes, the bridge
        of a nose, and a mouth. Tubing connects the head's mechanical components to
        the torso area, which also shows mechanical complexity and robust construction.
        There's a jointed arm visible, its appendage appearing sturdy and functional,
        connected at the shoulder area with bolts and mechanical joints. The image
        is rendered with a relatively realistic approach in terms of color and shadow,
        giving the entire scene a grim, war-like atmosphere. Horror character concept
        art, digital painting
-   output:
        url: samples/1729724880804__000003000_2.jpg
    text: The image captures a close-up of a faceless figure with a distinctive head
        shape that extends backward and lacks discernible facial features typically
        associated with humans, such as eyes or a mouth. Instead, where one would
        expect a face, there is an opening that is enveloped by numerous elongated,
        tentacle-like appendages. The tentacles vary in length and appear to originate
        from within this opening, adding a sense of movement and depth. The skin of
        the figure is smooth and shows mottled patterns and various small spots or
        imperfections, which contribute to a somewhat organic look. There's a muscular
        structure to the figure's chest and shoulder areas, indicating physical power.
        The shoulders are broad and slightly hunched, enhancing the imposing presence
        of the figure. The lighting accentuates the contours and highlights the textures
        of the figure's surface, casting much of the surrounding area into shadow
        and focusing attention on the figure itself. There are reflective elements,
        such as what appears to be a collar or piece of armor around the neck, with
        streaks of light running along its edge, providing a contrast to the matte
        finish of the skin. The overall atmosphere is brooding, with a somber palette
        dominated by dark tones and sparse lighting. Armor. Horror character concept
        art, digital painting
-   output:
        url: samples/1729724909338__000003000_3.jpg
    text: The fantasy ork has a green skin tone and sports a malevolent, sneering
        expression, with its mouth agape, revealing a row of jagged, sharp teeth,
        some of which appear uneven and broken. Its eyes are narrow and fierce, with
        red veins visible on the surrounding sclera, indicating either stress or aggression.
        The creature's ears are pointed and protrude from the sides of its head, one
        of which is adorned with a metal earring. Visible wrinkles and green hues
        stretch across the creature's skin, giving it a textured look, and there are
        dark markings or scars that track down from its left eye. Above the creature's
        face, off into the distance or possibly as part of its body, there are spikes
        or structures that resemble a kind of crest or mane, arranged in a row and
        diminishing in size toward the background. The spikes have a bone-like coloration
        with tips that are darker, suggesting wear or a natural color gradient. The
        creature is wearing what could be interpreted as armor, with round, disk-like
        metal pieces that overlap each other, giving the impression of a protective
        garb tailored for combat. The colors of the armor complement the creature's
        skin color, melding dark and olive green shades that suggest a synergy between
        the creature's natural coloration and its battle attire. The overall atmosphere
        is one of potential hostility or readiness for confrontation, implied by the
        creature's expression and fighting gear.. Horror character concept art, digital
        painting
-   output:
        url: samples/1729724937825__000003000_4.jpg
    text: A terrifying faceless multi-armed creature sits in a lotus pose. He is wearing
        a slightly torn pale monk's tunic. The background is completely black.  Horror
        character concept art, digital painting
-   output:
        url: samples/1729724966311__000003000_5.jpg
    text: Portrait of a skeleton with dark bones, its joints reinforced with dark
        steel, background dark. Horror character concept art, digital painting
base_model: black-forest-labs/FLUX.1-dev
trigger: Horror character concept art, digital painting
instance_prompt: Horror character concept art, digital painting
license: other
license_name: flux-1-dev-non-commercial-license
license_link: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md
---
# horror-concept-art_nocaption
Model trained with [AI Toolkit by Ostris](https://github.com/ostris/ai-toolkit) under the [Glif Loradex program](https://huggingface.co/glif-loradex-trainer) by [Glif](https://glif.app) user `001`.
<Gallery />
## Trigger words
You should use `Horror character concept art, digital painting` to trigger the image generation.
## Download model
Weights for this model are available in Safetensors format.
[Download](/glif-loradex-trainer/001_horror-concept-art_nocaption/tree/main) them in the Files & versions tab.

## License
This model is licensed under the [flux-1-dev-non-commercial-license](https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md).