Newsgroup: it.comp.console.playstation
Titolo: Info Medal of Honour

I codici che si posso inserire nel gioco dove si prendono? quando è finito
il gioco stesso o cosa?
in ogni caso qualcuno mi sa dire in cosa consistono e in caso quali sono?


le informazioni si trovano "ovviamente" su gamefaqs
non capisco tuttavia a che tipo di codici ti riferisci esadecimali x AR2 o
serie di imput da controller o (se non ricordo male sul primo MOH x psx)
c'erano delle PW che si trovavano nel corso del gioc,o ma funzionavano solo
dopo averlo terminato tutto
per la cronaca non l'ho finito dopo essermi incazz... per essermi tirato per
sbaglio una granata sulle OO
--
Lurker


su 
http://www.gamewinners.com/playstation2/MedalOfHonorFrontline.htm
si trova questo, provali
Medal Of Honor forum.
Invincibility:
Pause game play, then press Square, L1, Circle, R1, Triangle, L2, Select,
R2. The game will automatically resume.
Information in this section was contributed by General Blue.
Unlimited ammunition:
Pause game play, then press Circle, L2, Square, L1, Select, R2, Triangle,
Select. The game will automatically resume. Note: This also effects enemies.
Information in this section was contributed by General Blue.
Bullet shield:
Pause game play, then press Circle, Select, R2(2), R1(2), L1, R1. The game
will automatically resume.
Master code:
Enter DAWOIKS at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable any desired cheat.
Information in this section was contributed by nmayse1.
Silver bullet mode:
Enter WHATYOUGET at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. Silver bullet mode allows enemies to be killed
with one shot.
Information in this section was contributed by Pittsburgh69.
Rubber grenade mode:
Enter BOING at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Raven6436, J C, eric-the-ded,
and kkmosco.
Snipe-O-Rama mode:
Enter LONGSHOT at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. This cheat allows all guns to zoom like a sniper
rifle.
Information in this section was contributed by J C, eric-the-ded, and
kkmosco.
Bullet shield mode:
Enter BULLETZAP at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. All bullets that are fired at you will be
ineffective and will not damage you.
Information in this section was contributed by Alex Sullivan and General
Blue.
Mission 2 (A Storm in the Port):
Enter ORANGUTAN at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Raven6436, J C, Chris _,
eric-the-ded, and kkmosco.
Mission 3 (Needle in a Haystack):
Enter BABOON at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Raven6436, J C, Chris _,
eric-the-ded, and kkmosco.
Mission 4 (Several Bridges Too Far):
Enter CHIMPNZEE at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by General Blue.
Mission 5 (Rolling Thunder):
Enter LEMUR at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Raven6436, J C, Chris _,
eric-the-ded, and kkmosco.
Mission 6 (The Horten's Nest):
Enter GORILLA at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Raven6436, J C, Chris _,
eric-the-ded, and kkmosco.
Complete current mission with Gold Star:
Enter MONKEY at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Raven6436, J C, TV703743,
eric-the-ded, and FRANDOGG18.
Complete previous mission with Gold Star:
Enter TIMEWARP at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Perfectionist:
Enter URTHEMAN at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. This cheat allows the Nazis to kill you with one
shot.
Information in this section was contributed by Saidan Ryuuza, Shiatsu, and
eric-the-ded.
Mohton torpedoes:
Enter TPDOMOHTON at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. Your bullets will now change into "photon
torpedoes".
Information in this section was contributed by Wayne Roberts.
Achilles' head mode:
Enter GLASSJAW at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. Nazi's can only be killed with a headshot when
this cheat is active.
Information in this section was contributed by Saidan Ryuuza, eric-the-ded,
and mudboard.
Invisible enemies:
Enter WHERERU at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. All that you will see is their guns and helmets.
Information in this section was contributed by Saidan Ryuuza and
eric-the-ded.
Men with hats:
Enter HABRDASHR at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat. Characters will have various objects on their
heads. Additionally, enemies will be transformed into hamburgers and french
fries during the On the Tracks mission.
Information in this section was contributed by Alex Sullivan.
Making Of D-Day FMV sequence:
Enter BACKSTAGEO at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Alex Sullivan.
Making Of Needle In A Hay Stack FMV sequence:
Enter BACKSTAGER at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Alex Sullivan.
Making Of Several Bridges Too Far FMV sequence:
Enter BACKSTAGEF at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Alex Sullivan.
Making Of The Horten's Nest FMV sequence:
Enter BACKSTAGES at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Information in this section was contributed by Alex Sullivan.
Making Of Storm In The Port FMV sequence:
Enter BACKSTAGET at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Making Of Rolling Thunder FMV sequence:
Enter BACKSTAGEI at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Paintball FMV sequence:
Enter MAGGOTAHOY at the Enigma Machine. Green lights will confirm correct
code entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Animation reel:
Enter ANIMREEL at the Enigma Machine. Green lights will confirm correct code
entry. Select the "Bonus" option underneath the Enigma Machine to
enable/disable this cheat.
Medals:
Successfully complete the game with a gold medal in every mission to receive
the EA LA Medal of Valor.
Information in this section was contributed by Punisher1581.
Successfully complete the following missions with all gold medals to receive
the corresponding medal:
D-Day mission: Army Distinguished Service Medal.
Storm In The Port mission: Army Commendation Medal
Needle In A Haystack mission: Soldiers Medal
Several Bridges Too Far mission: Dutch WWII Commemorative Cross
Rolling Thunder mission: Legion of Merit - Complete
The Horten's Nest mission: Distinguished Service Flying Cross
Hint: Gold medal:
Kill over 95% of the enemies and have over 75% health remaining at the end
of a level to earn a gold medal.
Hint: Translation:
Enter the options menu and turn on the subtitles. This will allow you to
know what the Germans are saying.
Information in this section was contributed by cheeto chong.
Hint: A Chance Meeting: Falling objects:
When you enter the main U-boat facility and start to fight your way towards
the docks, you will encounter several train cars. One of these cars has a
mounted MG-44. Hit the switch on the other side of the car and it will roll
until the gun is pointing through a doorway leading into an open area
between the dockyard buildings. Use the gun to clear out the enemy. When
done, proceed forward until you find more Nazis. One of them will shoot at
you with another machine gun mounted on a sandbagged position. Behind that
are a truck full of torpedoes and a crane that is holding several crates
aloft. Use your Springfield sniper rifle and shoot the rope. The crates will
fall on the truck, causing it to explode and kill the sniper on the crane
and any nearby Nazis.
Information in this section was contributed by NEWPOLLUTE.
Hint: Clipping Their Wings: Hidden chests:
On the final mission where you are required to take pictures of the
blueprints, there is a sleeping area. On the side of the room where you find
the spy camera, check in between the bunks to find hidden chests. You will
find canteens inside.
Information in this section was contributed by Thealbster813.
Hint: Derailed: Secret passage:
As you start the mission, go to your right and you will see a dirt road. Go
slow because of a Nazi that is sitting down, waiting. You see something in
the mountain. Go to the door but do not open it. Get ready to shoot -- there
are three Nazis inside. Mow them down and grab the MG-42. Then, wipe out the
remaining Nazis below.
Information in this section was contributed by Darkace11.
Hint: Nijmegen Bridge: Destroy the AA gun:
At the end of the level, you will see a red barrel with a white rag sticking
out of it that must be destroyed. Use the following trick instead of
shooting the barrel or tossing a grenade to detonate it. Approach the side
of the barrel with the rag. You should see the message "Press Action to
ignite the rag" appear at the top of the screen. Do so, and you will hear
the sound of Jimmy lighting a lighter and touching it to the rag.
Immediately back away and wait. After a few seconds, the barrel will explode
and the anti-aircraft gun will be destroyed without wasting any ammunition.
Information in this section was contributed by Gil Rodriguez.
Hint: Nijmegen Bridge: Suicidal Nazi:
When instructed climb up the ladder to top of bridge, do so. Note: Enable
the "Invincibility" or "Bullet shield mode" codes to make this easier. When
you reach the top of the ladder, a Nazi will be directly in front of you. He
will aim his gun at you and begin to shake. Do not shoot him or any other
Nazis. Wait for a moment, and he will stand up, grab his helmet, and jump
off the top of the bridge screaming.
Information in this section was contributed by Autumn Ortiz.
Hint: Omaha Beach: Saving your men:
When you get out of the water, quickly get to an obstacle, then find the
Higgins Boat where your lieutenant is located. Saving your men is difficult
because cannot see very far. The will not wave at you unless you are close
to them. Once you run up and down the beach a few times, you will hear them
over the noise.
Information in this section was contributed by ACanino661.
Hint: On Track: UFO:
When you get outdoors next to Sturmgeist's train, look up and to the right.
You will see a UFO flying in the air. If you look closely, it has the Nazi
markings and colors.
Information in this section was contributed by DominikHasekjr.
Hint: On Track: Jimmy Patterson poster:
When you get to the entrance to the train station, stop and look on the left
side of the entrance door. There will be a wanted poster of Jimmy Patterson
with a picture. It even has a reward in German.
Information in this section was contributed by dominikhasekjr.
Hint: Operation Repunzel: Suicidal Nazi:
There is a Nazi soldier practicing a speech in a hall where you find the map
behind the painting. Instead of going around on the top, go downstairs and
run up to him. He will automatically fall back and die without a single
shot. The only downside is that you cannot get a gold star for this mission
if this is done.
Information in this section was contributed by Punisher1581.
Hint: Operation Repunzel: Extra health:
After you kill all the waiters and the cook, look around and run to the
bread. Jimmy will say that its yummy , and your health will rise more than a
medical canteen.
Information in this section was contributed by Chaztheduky.
Hint: Operation Repunzel: Speech practice:
You will encounter a man practicing his speech in a large hall inside the
building where they are preparing to have a Nazi Rally. Instead of walking
up to him, stay on the balcony and go across the walkway connecting the two
sides of the room. He will see you and tell you to stop. He will then pick
up the rocket launcher next to the podium and fire it at you. It will hit
the walkway and blow it in half, forming a ramp from the ground floor to the
upper level.
Information in this section was contributed by NEWPOLLUTE.
Hint: Operation Repunzel: Chandelier kill:
You can shoot the chandeliers that are around in some of the rooms of the
Nazi building. They will kill anyone underneath, including you.
Information in this section was contributed by NEWPOLLUTE.
Hint: Rough Landing: Sniping Nazis:
After Barnes blows up the tank that is inside a barn, you will get to a mill
where you will find a sniper. Kill him, then get up to the mill. Snipe the
large group of Nazis that will appear in the distance, as if they were
following you.
Information in this section was contributed by CHILANGO.
Hint: Seaside Stowaway: Breach wall to the docks:
You will see a red barrel with a white rag sticking out of it that must be
destroyed. Use the following trick instead of shooting the barrel or tossing
a grenade to detonate it. Approach the side of the barrel with the rag. You
should see the message "Press Action to ignite the rag" appear at the top of
the screen. Do so, and you will hear the sound of Jimmy lighting a lighter
and touching it to the rag. Immediately back away and wait. After a few
seconds, the barrel will explode and the dock wall will be breached without
wasting any ammunition.
Information in this section was contributed by Gil Rodriguez.
Hint: Yard By Yard: Civilian backup:
In one of the alleys, you will encounter an old women just sitting in her
backyard. Next door to her lives a young man with glasses, lying on his lawn
next to his shed. In his yard is a ladder propped up on a couple of boxes.
Use this ladder as a ramp and walk across it. In this yard is a man with a
helmet standing next to his shed. Do not shoot him. Walk up closely to him
and he should have his arms raised, is clearly too old to be in the
military. Stare at him until he puts his arms down and reaches into his shed
window for a shotgun. Still, do not shoot him. By this time a Nazi soldier
will storm into the man's yard. The old man will fire at him, killing him,
and leave his yard looking for more Nazis. For good measure, stand as close
to him as possible while he leaves his yard. He will give you a nudge to go
while he covers you.
Information in this section was contributed by Sean.
Hint: Yard By Yard: Create hole:
Shoot the dirt with a Panzerschreck and the man will sink down into a hole.
Information in this section was contributed by D Firestone.
Hint: Your Finest Hour: Soldiers' names:
After your amphibious boat explodes, go to the shore where you will see a
few dead men. Zoom in on there chest and you will see names such as Rus K
(Risky) and others.
Information in this section was contributed by Andrew M.
Glitch: Glass ladder:
In the last level (The Horten's Nest: Stealing the Show), immediately before
you steal the HO-IX, walk around to the front of the plane and face the
ladder. Take out any gun and shoot the wooden part of the ladder (not
between the steps). Glass shards will fly out, as if the ladder were made of
glass.
Information in this section was contributed by michel soucy.
Glitch: Glass tree:
Begin the Golden Lion level and walk straight from where you start. There
should be two Nazis by a machine gun/ Kill them and the Nazis that are
approaching. After you have killed all the Nazis, press Action to grab and
use the machine gun. Turn the machine gun to the left, aiming at the tree
that is almost directly in front of you. Shoot the tree and glass will pour
out of it. It will also have glass bullet holes in it.
Information in this section was contributed by Autumn Ortiz.
Glitch: Glass in midair:
Start The Golden Lion level and go near the garage called "Wagen Fuhrer".
Near that garage is a sign with a small arrow underneath reading "Van
Uchelen Meubels". Northeast of that sign is a green double door window.
Shoot in between the bottom corner of the green window and the top right
corner of the sign. There is invisible glass floating in midair at that
position, and when shot, will leave bullet marks. Note: This trick only
works at certain angles, which there are many. You have to be to the right
of the sign and the window for it to work; or you can stand far away and use
the sniper rifle to hit it as long as you are on the right side.
Information in this section was contributed by John Krauss.
Glitch: Teammate in midair:
At the start of the Nijmegen Bridge level you start being on stairs with a
teammate at your side. After he is finished talking to you, shoot him or use
a melee attack and he will fall backwards. Keep shooting him and he will
keep falling backwards, not down the stairs, but in midair. Note: This
glitch does not happen all the time. If it does not, restart the mission and
try again.
Information in this section was contributed by John Krauss.
Glitch: Dead man talking:
Play the Nijmegen Bridge level at the part where you kill all the people as
you get sniped out by the people in the rafters. Enable the "Silver bullet
mode" and "Bullet shield" codes and climb the ladder. Kill everyone up
there. As you climb down. look at the may laying at the bottom of the
ladder. He looks dead but zoom in on his face with the sniper. He blinks,
moves his lips, but cannot die.
Information in this section was contributed by UCMe72.
Glitch: Disappearing buildings:
In the Arnhem Knights level, go by the Ariaantje Juweliers sign. There is a
light brick wall at that location. Go through the wall and you will see that
the buildings disappear. Note: You have to be on the other side of the
rubble, and if you go further down the alley you will find the same glitch.
Information in this section was contributed by a g.
--
Lurker

 sbaglio una granata sulle OO
...eheheheh, capita, specialmente quando la situazione si surriscalda.
Anch'io l'ho parcheggiato momentaneamente,
sono rimasto alla missione del ponte (poco piu' di meta').....bellissima
missione.
--
=pinkhouse=