Newsgroup: it.comp.software.emulatori
Titolo: MAME 0.71u1 (diff update) - [Run and Gun giocabile, forse]

http://haze.mame.net/
0.71u1
General Source Changes
----------------------
Cleaned Up and Fixed filenames in Namco System 11 driver [smf]
	src/drivers/namcos11.c
Added Cocktail Mode to Mole Attack [Pierpaolo Prazzoli]
	src/drivers/mole.c
Fixed Mame not looking in Parent directory for Hard Drive Images
[Stefan Jokisch]
	src/mame.c
	src/audit.c
Converted Drivers to use Tilemaps [Curt Coder]
	src/drivers/rocnrope.c
	src/vidhrdw/rocnrope.c
	src/drivers/nova2001.c
	src/vidhrdw/nova2001.c
	src/drivers/hanaawas.c
	src/vidhrdw/hanaawas.c
Improved Genesis Emulation a bit in preparation for MegaTech /
MegaPlay,
sound code based on MESS [David Haywood]
	src/drivers/segac2.c
	src/vidhrdw/segac2.c
Improvements to GI Joe [Acho A. Tang]
	tilemap.h,tilemap.c
	 - added tilemap_get_transparency_data() for transparency
cache
	   manipulation
	vidhrdw\konamiic.c
	 - added preliminary K056832 tilemap<->linemap switching and
tileline
	   code
	drivers\gijoe.c
	 - updated video settings, memory map and irq handler
	 - added object blitter
	vidhrdw\gijoe.c
	 - completed K054157 to K056832 migration
	 - added ground scroll emulation
	 - fixed sprite and BG priority
	 - improved shadows and layer alignment
Improvements to Run and Gun making it playable (single screen game
only) [Acho A. Tang]
	drivers\rungun.c (this file)
	 - mem maps, device settings, component communications, I/O's,
sound...etc.
	vidhrdw\rungun.c
	 - general clean-up, clipping, alignment
	vidhrdw\konamiic.c
	 - missing sprites and priority
Added missing rowselect effect to toaplan2 driver (bbakraid, batrider)
[David Haywood]
	src/vidhrdw/toaplan2.c
Compiler Fixes [Bryan McPhail]
	src/vidhrdw/raiga.c
Compiler Fixes [Brad Oliver]
	src/drivers/system24.c
	src/vidhrdw/system24.c
New games supported:
--------------------
Sonic (MegaTech, MegaPlay) [David Haywood]
	just to show the current status, megatech has no menu system
emulated, megaplay doesn't boot,
        everything else on the systems has been left as testdrivers
	src/drivers/segac2.c
	src/vidhrdw/segac2.c
New clones supported
--------------------
Landmaker (World prototype) [Bryan Mcphail]
	src/drivers/taito_f3.c
-- 
j./Lo confesso: vado in giro con una gigantesca pancia finta.
Still alive (very alive) on Tuesday at 3:34:02 - 
http://www.iftf.it


Ricordo a Fabio che ha promesso da bere a tutto il NG...
(Message-ID: 1ypIa.210934$
g92.4...@news2.tin.it
)
Ciao.
--
Kid Of The Century (K.O.T.C.)
<<"Fortuna" č il mio secondo nome,>> disse Scuotivento, <<e ricorda, il
mio primo č "Pessima".>> (Terry Pratchett, Interesting Times)

Ricordo a Fabio che ha promesso da bere a tutto il NG...
era per questo che ci tenevo a sottolineare che run and gun adesso
funziona... :)))
e ci ho anche appena giocato. :)
-- 
j./If you try and don't succeed, cheat. Repeat until caught. Then lie.
Still alive (very alive) on Tuesday at 11:20:27 - 
http://www.iftf.it


Da dove l'hai scaricato?
Ciao
Vittorione

Da dove l'hai scaricato?
ho scaricato il diff file da haze, ho aggiornato i sorgenti e me lo
sono compilato :)
-- 
j./Frankly, my dear, I don't give a damn.
Still alive (very alive) on Tuesday at 12:15:51 - 
http://www.iftf.it

 sono compilato :)
Ciao, sai dove trovare una guida in italiano per compilare il mame?
Inoltre il Mame32 non si puņ compilare?
Grazie


Risposta per entrambe le domande:
http://web.tiscali.it/velmadda/
--
/\/ / ><
NiX @reA :  
http://nix.3000.it/
Traduttore per It.Unknown  
http://www.emuitalia.com/it/
 (translations)
Senior Editor di Emuitalia  
http://www.emuitalia.com/
 (emulation)
    <              Vi aspettiamo su #emulazione di Filetopia3            >
    <   
http://digilander.libero.it/nixarts/emuroms.htm#Filetopia
   >

 
http://web.tiscali.it/velmadda/
Un sito veramente fantastico...grazie!
Ho compilato il mame32 ed è andato tutto bene, ma come faccio ora a usare il
file diff per aggiornare i sorgenti?
Grazie
Iko