Newsgroup: it.comp.software.emulatori
Titolo: Mame 0.77 is out!

Una volta tanto tocca a me dare l'annuncio! ;-P
MAME 0.77 has been released, and it supports 4640 ROM sets, 2622 unique
games.
Here is the whatsnew.txt of 0.77:
0.77
General Source Changes
----------------------
Fix to allow a driver to have MSM6295s and plain ADPCM voices coexist
(required for gcpinbal).  [R.Belmont]
 src/sound/adpcm.c
Full Sound / Music in Grand Cross [R.Belmont]
 src/drivers/gcpinbal.c
Improved Bishi Bashi colours [Angelo Salese]
 src/drivers/bishi.c
 src/palette.c
 src/palette.h
Fixed ckongs sprites [Pierpaolo Prazzoli]
Updated Double Dragon Driver [Bryan McPhail]
 - Correct video & interrupt timing derived from Xain schematics
 and confirmed on real DD board.
 - Corrected interrupt handling, epecially to MCU (but one
 semi-hack remains).
 - TStrike now boots but sprites don't appear (I had them working
 at one point, can't remember what broke them again).
 - Dangerous Dungeons fixed.
 - World version of Double Dragon added (actually same roms as
 the bootleg, but confirmed from real board)
 - Removed stereo audio flag (still on Toffy - does it have it?)
 src/drivers/ddragon.c
Various ST-V improvements [Angelo Salese]
 src/drivers/stv.c
Twin16/TMNT fixes [Curt Coder]
 drivers/twin16.c
 - Fixed cuebrick NVRAM handler
 - Added watchdog reset
 drivers/tmnt.c
 - Fixed mia/mia2 inputs/dips
 - Fixed visible area in cuebrckj/mia/mia2
 - Changed cuebrckj to "Cue Brick (World version D)", since text
   is in English)
TMS32031 Fixes [Aaron Giles]
 many fixes to the TMS32031 core; Offroad Challenge is almost playable as a
 result, minus the fact that the clipping plane seems to like clipping out
 the cars during the race. But the terrain problems are fixed at least.
Memory Annoyance Fix [Aaron Giles]
 Unmapped memory accesses always reported the raw byte address, not the
 CPU-level address. This is annoying for chips like the TMS34010 or the
 TMS32031, so now the effecitve offset is logged instead, taking into
account
 the address shift.
Some Input Port Corrections [Robin Merrill, fixed by Bryan McPhail]
OSD Fix [Aaron Giles]
 This is a minor fix to enable the OSD for non-debug builds regardless of
 the -debug flag
Misc Fixes [Nathan Woods]
 src/usrintrf.c:
 - Adds a handful of comments to uifontdata[]
 - Changes character 14 to a solid circle; previously this
 character was blank and unused
 - Miscellaneous changes within #ifdef MESS
Various Atari Improvements
 * CAGE works
 * motion object checksums work for growth games
 * sprite/playfield priorities work for growth games
 * no more 6502 speedups
 drivers/atarig1.c:
 * added support for the MO command register -- MO checksums now work
 * added missing SHA1 values and marked some ROMs as NO_DUMP
 * removed 6502 speedups
 drivers/atarig42.c:
 vidhrdw/atarig42.c:
 * added support for the MO command register -- MO checksums now work
 * added SLOOP emulation for Guardians of the Hood, which is fully playable
 * added missing SHA1 values
 * removed 6502 speedups
 * documented color MUXing
 * removed old orientation code
 * added MO/playfield priorities
 drivers/atarigt.c:
 vidhrdw/atarigt.c:
 * added support for the MO command register -- MO checksums now work
 * hooked up CAGE audio
 * added missing SHA1 values
 * documented the overly complicated color MUXing
 * added MO/playfield priorities
 drivers/atarigx2.c:
 * added support for the MO command register -- MO checksums now work
 * added missing SHA1 values
 * added another Road Riot's Revenge variant
 * some input port tweaks
 * removed 6502 speedups
 machine/asic65.c:
 * improved logic for Road Riot 4WD -- almost playable
 * added support for Guardians of the Hood
 machine/atarigen.c:
 * fixed bad handling of EEPROM data in 32-bit mode
 sndhrdw/cage.c:
 * fixed frequency computation -- it now works ok!
 * added speedup mechanism
 * fixed positioning of the 4 voices
 vidhrdw/atarirle.c:
 * implemented the MO command register and checksumming
Improved Z80 DAA emulation allowing removal of look-up table [Sean Young /
Stefano]
New Games supported or promoted from GAME_NOT_WORKING status:
-------------------------------------------------------------
Seattle Hardware [Aaron Giles]
 Mace - The Dark Age
 Blitz '99
 CarnEvil
 Wayne Gretzky's 3D Hockey
 src/drivers/seattle.c
 src/vidhrdw/voodoo.c
 +many others
Dangerous Dungeons [Bryan McPhail]
 src/drivers/ddragon.c
Goal '92 (bootleg of Seibu Cup Soccer) [Pierpaolo Prazzoli]
 src/drivers/goal92.c
 src/vidhrdw/goal92.c
T-Mek (prototype) [Aaron Giles]
 bad sound
Guardians of the Hood [Aaron Giles]
New Clones supported or promoted from GAME_NOT_WORKING status:
--------------------------------------------------------------
Double Dragon (World) [Bryan McPhail]
The Simpsons (2 player, alt) [R.Belmont]
Martial Champion [EAA] [R.Belmont]
New Non-Working games / clones supported
----------------------------------------
Namco System 12 [smf]
 (sets include tekken3, soulclbr, ehrgeiz, mdhorse, fgtlayer,
         pacapp, sws99, tekkentt, mrdrillr, aquarush, golgo13)
 src/drivers/namcos12.c
Godzilla [Pierpaolo Prazzoli]
Bonk's Adventure [Pierpaolo Prazzoli]
Seibu Cup Soccer [Pierpaolo Prazzoli]
 protection issues
 src/drivers/leigonna.c
SF Rush [Aaron Giles]
California Speed [Aaron Giles]
 src/drivers/seattle.c
Sports Fishing 2 (stv) [ANY]
 incomplete dump / no way to support CD and MPEG decoder
 src/drivers/stv.c
 src/machine/stvcd.c

evvai! anche tekken 3..
chissą quanto bisognerą aspettare..
raiden 2 non va ancora?

 >
Sbav!!!!!!! era il mio gioco più atteso


Alt!
Dopo un pezzo, mi sa che scaricherò questa versione nuova del MAME :)
-- 
Renato Salzano - 
http://members.xoom.it/caretaker/
 
"Prego di qua, e abbassi la testa / è la posizione giusta / senza vanità
 prego sorrida enormemente / vediamo come va / la sua belle presenza /
 richiesta dall'azienda / è una formalità" - C.Donà, "Senza Disturbare"