Newsgroup: it.comp.software.emulatori
Titolo: Frontend Arcade@hone v.0.37a Released! :))))

E' finalmente uscito l'aggiornamento del frontend Arcade@home.
Queste le sue caratteristiche:
[copia & incolla dal sito arcadeathome]
Because of the 3,000 game limit that I put in Arcade@Home back when MAME had
only 350 games, Arcade@Home v0.37a is released. I remember saying that 3,000
games was more than MAME would ever emulate (just like Bill Gates and his
640k comment). So I raised the limit now to 5,000 games (because MAME will
never emulate more than 5,000 games =). Anyway, here's what's new:
* Supports up to 5,000 games (this gets rid of the Run-time error "9").
* Neo-Geo games and clones are listed and filtered correctly.
* Added Update Installed/Uninstalled function which updates which games are
installed based on game verify results.
* Verify ROM reports were optimized and are now SUPER fast and it also
modifies the game list installed status.
* New preferences option that allows Arcade@Home to remember which games had
good and bad ROM sets from session to session. This speeds up startup time
if it's turned on and keeps your list accurate.
* Reports are now in html format which can be used for additional features
in the future.
* Updated favorites functions with new add and remove menu options.
* Upgraded to newest VB6 listview, this fixes several little problems at the
expense of being a little slower.
* Uses MAME32 standard of screen shots named snap.zip instead of images.zip.
* Deleted no longer needed game help from game info tab.
* Changed Download feature to use Internet Explorer by default instead of
Getright. This feature is still not supported but I'm working to make it
better.
* Fixed bug where "not available for default settings" was left in field
after default configurations was canceled.
* New logo & graphics.
* Added HotRod SE, Stick-It, and Gravis GrIP joystick options.
* Corrected vesa2l mode.
* Fixed alternate executable bug.
* Added depth=auto & set to default.
* Detects if it can't create the mame.cfg file because you're running from a
CD or other read-only device.
* Sign in game name doesn't show strange things.
I'm sure lots of stuff I forgot to write down also.
Oh, and it's still is designed to work with DOS MAME, not MAMEW. I wasn't
quite ready for a release that supported MAMEW so I couldn't release it.
Anyway, if you want to run this version with MAMEW, just rename MAMEW.EXE to
MAME.EXE and change your default and game settings to "NONE". Not all the
controls work with MAMEW, but it does run just the same.
[/copia & incolla dal sito arcadeathome]
Sembrerebbe che siano stati eseguiti molti correttivi e miglioramenti
essenziali. Adesso lo proverò con il Mame Dos e poi con il MameW e vi dirò
di più.
--
¤º°`°º¤ø,¸¸,ø¤º°`°º¤
Ciao da JO
¤º°`°º¤ø,¸¸,ø¤º°`°º¤

E' finalmente uscito l'aggiornamento del frontend Arcade@home.
A me non funziona. Quando gli dici dove si trova il file mame.exe dice
che non lo trova. Inutile qualsiasi reinstallazione. Da sempre lo
stesso errore.

Prova a installarlo nella stessa directory del mame o a copiare mame.exe
nella directory nella quale hai installato arcade.exe.


 Queste le sue caratteristiche:
Ottimo. Se windows non fosse crashato l'altra settimana sarei gia' qui a
giocare col mame (e mi sarei sincronizzato, cosa che non ho fatto).
Invece mi sa che non reinstallero' piu' win (tanto lo usavo solo per
giocare) e aiutero' l'xmame team a portarlo su BeOS :)
-- 
Brain fried -- core dumped
*** Don't THINK different, BE different! BeOS.***
http://www.be.com
 
http://www.bugit.org


In effetti è un errore che dava anche a me, perché avevo il frontend in una
cartella separata da quella del mame dos.
Spostando però tutta la cartella dedicata al frontend in quella del Mame,
questo bug scompare e tutto riparte per bene.
