Newsgroup: it.comp.software.emulatori
Titolo: Mame 36 Rc1 uscito

0.36 RELEASE CANDIDATE 1
A few drivers which didn't strictly fit MAME's purpose have been
removed.
First of all there were a few drivers which, just like consoles or
computers,
don't fall into the category of "arcade video games" that MAME
attempts to
emulate. They should have never been added in the first place, and
that mistake
is now being rectified.
One of the removed drivers is Street Fighter Zero for the CPS Changer,
which
is not an arcade game even if it runs on arcade hardware. The source
is left
in, commented out, because it could be useful as a reference for
people
attempting to emulate CPS-2 (which, before you ask, won't happen
anytime soon).
The so-called "home" versions of NeoGeo games have not ben removed
because
there isn't anything in them suggesting that they are home-only games:
they
accept coins just like all the others, and might just be different
revisions
of the code.
Other removed drivers are four gambling machines. Note that a
"gambling
machine" is different from a "video game with a gambling theme". The
discrimination is strictly a technical one, not a moral one (a
gambling
machine gives back money/tokens/tickets, a video game does not).
The "Sente diagnostic cartridge" has not been removed because, even if
it is
not a game, it is equivalent to the diagnostic tools that are built-in
in many
other games - it's just that instead of pressing a service switch you
had to
insert this special cartridge to test the board.
The last driver removed is Pong, which at this point was too much of a
simulation and too little of an emulation. It didn't really fit into
MAME's
architecture which is CPU-based and targeted at accurately reproducing
the
gameplay of the original.
That was a difficult decision to make, but thankfully I won't have to
bother
about these things anymore in the future. Gotta go now! *waves*
New games supported:
--------------------
Teki Paki [Quench]
Knuckle Bash [Quench]
Pipi & Bibis [Quench]
Snow Bros. 2 [Quench]
Takeda Shingen [Luca Elia]
Ultraman [Manuel Abadia]
Fire Shark [Quench]
Mole Attack [Jason Nelson, Phil Stroffolino]
Quester [Vernon C. Brooks]
Face Off [Vernon C. Brooks]
Dream Shopper [Zsolt Vasvari]
Labyrinth Runner [Nicola Salmoria]
New clones supported:
---------------------
Yokai Douchuuki (Japan old version)
Ghouls 'n Ghosts (US)
Varth (US)
Super Punch Out!! (Japan)
Rampart (Japan)
Defender (White label)
Berlin Wall (set 2)
Bubble Bobble (US set 2)
Van Van Car (Sanritsu)
Champion Wrestler (US)
Tumble Pop (Japan)
Pole Position 2 (two original sets)
These drivers have improved GRAPHICS:
-------------------------------------
- Fixed sprites colors in Contra (I hope) and other improvements to
Konami
  007121-based games. [Nicola Salmoria]
- Fixed shadows in Gauntlet and other Atari games. [Aaron Giles]
These drivers have new or improved SOUND:
-----------------------------------------
- New samples in Asteroids/Asteroids Deluxe. [Jarek Parchanski]
- Samples are no longer needed in Stratovox, Battle Zone, Red Baron,
Asteroids.
  [Juergen Buchmueller]
- Preliminary sound in Bandido. [Zsolt Vasvari, Juergen Buchmueller]
Other drivers changes:
----------------------
- Fixed controls in atarifb4 and atari soccer. [Nicola Salmoria]
- Fixed protection in Super World Stadium '92. [Vernon C. Brooks]
Changes to the main program:
----------------------------
- [DOS] -hotrod selects a more appropriate button configuration when
NeoGeo
  games are played. [Paolo Fiorani]
- The coin/start buttons are slightly changed. NOw they are layed out
this way:
  1,2,3,4 -> start 1,2,3,4
  5,6,7,8 -> coin 1,2,3,4
  9,0,-,= -> service coin 1,2,3,4
- Preliminary support for HISCORE.DAT. [Phil Stroffolino]
Source:
-------
- 65sc02 and 65ce02 cpu cores. [Peter Trauner]
- [DOS] Compiled with Allegro WIP 3.9.31.
- Rewritten the Pokey emulator for greater accuracy. [Juergen
Buchmueller]
- Preliminary SN76477 emulation. [Juergen Buchmueller]
- Fixed a rounding error in IPF_CENTER handling which caused problems
with
  Centipede. Note, however, that it would be advisable to not use
IPF_CENTER
  at all for trackball/dial inputs, since this is probably not how the
  hardware works in reality.
  For the same reason, also removed the "clip" parameter from the
  PORT_ANALOG() macro. Incidentally, this fixed Peek-a-Boo. [Nicola
Salmoria]
- Lots of CPU fixes and cleanup. [Juergen Buchmueller]
- Struct GfxLayout can now be parametric on the size of the memory
region
  it refers to. This way the same gfx definition can be used for games
with
  the same layout but different number of tiles. See drivers/m72.c,
  drivers/dec0.c for usage examples. [Nicola Salmoria]
- Fixes and improvements to the 6800 family emulator. [Tatsuyuki
Satoh]
- Improvements to the YM2151 emulator. [Jarek Burczynski]
- Only one of the two YM2151 emulators is linked, this is determined
at compile
  time. The default is Jarek's, which is more accurate though a little
slower.
  It can be replaced with Tatsuyuki's changing the makefile

 reproducing the gameplay of the original.
Data l'importanza storica di Pong e la sbandierata accuratezza riposta
nel ricrearne il driver (cosi' disse Salmoria qualche mese fa)
poteva benissimo essere lasciato.
Tra parentesi, l'eseguibile da pochi kb proposto dall'autore del driver
in sostituzione di Pong in MAME e' una vera ca**ta.
-- 
Saluti
                                          James \Diskdoctor\ Ossi
      ___
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in sostituzione di Pong in MAME e' una vera ca**ta.
Consiglio: scaricatevi i source del MAME della vecchia beta, commentate
tutti i giochi in driver.c, tranne pong e ricompilate. Vi troverete con un
eseguibile che fa girare solo pong, ma almeno e` il MAME.
Detto questo, penso che da ora in avanti ignorero` completamente le
versioni ufficiali e me la compilero` ogni volta da me. Ci sto mezza
giornata pero` almeno ci tengo i driver che dico io.
-- 
Massi "No, cadenti non e` il cognome, si scrive minuscolo" cadenti.
Vivi la nostalgia: 
http://www.c64audio.com/
Canzone preferita in questo momento: Galway is good 2000
(Back In Time vol.2 - track 2)

 tutti i giochi in driver.c, tranne pong e ricompilate.
Molto meglio usare l'opzione tinycompile nel makefile per avere
un exe con un solo gioco.

un exe con un solo gioco.
Questa non la sapevo. Tnx :)


 un exe con un solo gioco.
Potreste gentilmente postare il Mame gią compilato per il Pong?
Non č per pigrizia, č che credo di non essere in grado di riuscire a
compilare.
Oppure, se non interessa altri, potreste spedirmelo anche alla mia posta
principale (non freemail, che riceve solo pochi Kb). Come preferite, per me
va bene.
Grazie e ciao.
Silvano

di brace ardente), stai zitto e pentiti :-)
Allora mi odi :) Come di brace ardente? Mica sono un fachiro :PPP
Cmq mi sono gia` cosparso ieri il capo di cenere per altre cose, fai conto
che vale pure per questo. :))


Potreste gentilmente postare il Mame gią compilato per il Pong?
No. O almeno io, per principio, non lo faccio. Se cmq tieni a Pong,
scaricati lo Sname, l'indirizzo lo trovi nel messaggio relativo che ha
postato Bruno Barbera l'altro giorno.
Non e` per cattiveria ma la licenza parla chiaro. Che poi alcuni non la
rispettano e` un altro discorso.


 Allora mi odi :)
Ma no :-)))

di Sanremo tutto e' possibile :-)
Per la prima, allora io non faccio parte di "quel" mondo :)
Per la seconda, ho visto solo Alessandro Bonomo
(m-e-r-a-v-i-g-l-i-o-s-o), Subsonica, Max Gazze e Carmen Consoli.
-- 
The Hitman - 
http://members.xoom.it/hitman/
e-posta: 
rsal...@studenti.unina.it
 - Fan #2 di Mexico '86 
Anima gemellata di Arianna aka Jordie / Druido della BUBBLE
Linux-preacher vagante in it.*

di brace ardente), stai zitto e pentiti :-)
Ehi, qualcosa di buono c'era: bastava scavare :)


 rispettano e` un altro discorso.
Trovato e prelevato.
Grazie, Massi.
Ciao
Silvano