Newsgroup: it.comp.software.emulatori
Titolo: Emulatori aggiornati settimana dal 10 al 16/01/2011

http://www.ouma.jp/ootake/
Ootake 2.48 Sistema: NEC PC Engine TurboGrafx16
http://code.google.com/p/dolphin-emu/
Dolphin SVN Revision 6858 Sistema: Nintendo Gamecube Wii
http://www.qmtpro.com/~nes/nintendulator/
Nintendulator v0.975 Beta Unicode e ANSI (2010/01/15) Sistema:
Nintendo Entertainment System NES
http://openmsx.fixato.net/
openMSX 0.8.0 11904 Sistema: MSX
http://eab.abime.net/showthread.php?t=55757&page=2
WinUAE 2.3.1 beta 11 Sistema: Commodore Amiga 500 500+ 600 1000 1200
1500 2000 3000 4000
http://homepage3.nifty.com/takeda-toshiya/
Common Source Code Project (1/16/2011) Sistema: Sistemi multipli
http://code.google.com/p/pcejin/
PCEjin SVN177 Sistema: NEC PC Engine PCE CD-ROM SuperGrafx
http://sourceforge.net/projects/mynes/
My Nes 2.1 Sistema: Nintendo Entertainment System NES Famicom
http://code.google.com/p/dsp-emulator/
DSP Emulator 0.11 WIP 14/01 Sistema: Arcade Spectrum Amstrad CPC NES
Coleco Vision
http://sourceforge.net/projects/mameplus/
mameplus 0.141 r4829 20110113 Sistema: Arcade
http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html
SSF Ver0.12 alpha TestVer Sistema: Sega Saturn
http://sourceforge.net/projects/fuse-emulator/
FUSE 1.0.0.1 Sistema: Sinclair Spectrum per UNIX
http://mame32fx.altervista.org/home.htm
MAMEUIFX32 0.141 Sistema: Arcade
http://code.google.com/p/bsnes/
bsnes v074 32bit e 64bit Sistema: Nintendo SNES Supernintendo
http://tsk-tsk.net/
meisei 1.3.2 Sistema: MSX
http://tsk-tsk.net/
Sega Li 1.11.5 Sistema: Nintendo Entertainment System NES Famicom
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Da segnalare che nella nuova versione del MyNES, la 2.1, sono stati
apportati i seguenti cambiamenti:
* New optimized code that isolate the nes engine from the windows
interface, now it's more flexable and easy to be ported into another
platform.
* Included SlimDX library with the binary.
* Added DirectX video mode
* Added DirectX sound mode
* DirectX input instead of SlimDX, so you can use My Nes without
SlimDX !!
* Added sound changable modes (SlimDX and DirectX)
* Easy to switch video modes, sound modes and control profiles using
the new menu items.
* Added x4, x5, x6 window sizes
* My Nes runs faster with new optimized code, using buffers for video
rendering instead the call of RenderPixel method.
* Fixed sound timing which caused garbages in the sound playback.
* Fixed save state feature which caused My Nes to hang.
* Fixed ppu x scroll and nametable reload bits update times.
Per quanto riguarda il BSNES 0.74:
This release adds full low-level emulation of the NEC uPD96050
coprocessor, used by the ST-0010 (F1 Race of Champions II) and the
ST-0011 (Hayazashi Nidan Morita Shougi). The former was already
playable with HLE, but lacked timing emulation. The latter has never
been playable through emulation before now. But as with SD Gundam GX
before, you really weren't missing much.
Metiub
http://www.artedisilicio.com

* Added sound changable modes (SlimDX and DirectX)
Scusate l'ignoranza, cosa sono queste SlimDX?

Scusate l'ignoranza, cosa sono queste SlimDX?
E' un framework opensource che permette di aggiungere in maniera pi�
semplice il supporto DirectX nei propri progetti.
http://slimdx.org/


http://slimdx.org/
Grazie. :)