Newsgroup: it.comp.os.linux.iniziare
Titolo: Quake 3 problema con ATI

Ho installato ieri i driver di ATI per quake.. ma mi pare vada un bel po'
lento confronto a windows.. sembra che scatti.. vorrei sapere da chi ne
capisce se da questo log si può dedurre qualcosa..
Q3 1.32b linux-i386 Nov 14 2002
----- FS_Startup -----
Current search path:
/home/matteo/.q3a/baseq3
/usr/local/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/local/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/local/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/local/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/local/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/local/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/local/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/local/games/quake3/baseq3
./quake3.x86/baseq3
----------------------
4073 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 4: 800 600
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension Activated at 800x600
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
GL_RENDERER: Radeon 9100 (AIB) DDR Athlon (3DNow!)
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9100 (AIB) DDR Athlon (3DNow!)
GL_VERSION: 1.3 (X4.3.0-3.2.5)
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add
GL_EXT_compiled_vertex
_array GL_S3_s3tc GL_ARB_point_parameters GL_ARB_texture_border_clamp
GL_ARB_tex
ture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_e
nv_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_mi
rrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend
GL_ARB_vertex_buffer_o
bject GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array
GL_ATI_envmap
_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer
GL_ATI_texture_env_comb
ine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_
array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3
GL_ATIX_texture_
env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra
GL_EXT
_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtrac
t GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_mul
ti_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_norma
l GL_EXT_polygon_offset GL_EXT_secondary_color
GL_EXT_separate_specular_color GL
_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_compr
ession_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env
_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_textur
e_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_vertex_array GL
_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection
GL_NV_blend_squa
re GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp
GL_SGIS_
texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap
GL_SGIS_multite
xture GL_SUN_multi_draw_arrays
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 6
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
    1 stereo
32768 samples
   16 samplebits
    1 submission_chunk
22050 speed
0x4a09f000 dma buffer
No background file.
----------------------
Sound memory manager started
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
35 arenas parsed
32 bots parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: localhost
IP: 127.0.0.1
Started tty console (use +set ttycon 0 to disable)
^5PunkBuster Client: PunkBuster Client (v0.993 | A0) **DISABLED**
^3PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) **DISABLED**
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----

Metto qui anche la parte del config relativa alla scheda video..
Speriamo bene..
# === ATI device section ===
Section "Device"
    Identifier                          "ATI Graphics Adapter"
    Driver                              "fglrx"
# === disable PnP Monitor  ===
    #Option                              "NoDDC"
# === disable/enable XAA/DRI ===
    Option "no_accel"                   "no"
    Option "no_dri"                     "no"
# === FireGL DDX driver module specific settings ===
# === Screen Management ===
    Option "DesktopSetup"               "0x00000000" 
    Option "MonitorLayout"              "AUTO, AUTO"
    Option "IgnoreEDID"                 "off"
    Option "HSync2"                     "unspecified" 
    Option "VRefresh2"                  "unspecified" 
    Option "ScreenOverlap"              "0" 
# === TV-out Management ===
    Option "NoTV"                       "yes"     
    Option "TVStandard"                 "NTSC-M"     
    Option "TVHSizeAdj"                 "0"     
    Option "TVVSizeAdj"                 "0"     
    Option "TVHPosAdj"                  "0"     
    Option "TVVPosAdj"                  "0"     
    Option "TVHStartAdj"                "0"     
    Option "TVColorAdj"                 "0"     
    Option "GammaCorrectionI"           "0x00000000"
    Option "GammaCorrectionII"          "0x00000000"
# === OpenGL specific profiles/settings ===
    Option "Capabilities"               "0x00000000"
# === Video Overlay for the Xv extension ===
    Option "VideoOverlay"               "on"
# === OpenGL Overlay ===
# Note: When OpenGL Overlay is enabled, Video Overlay
#       will be disabled automatically
    Option "OpenGLOverlay"              "off"
    Option "CenterMode"                 "off"
# === QBS Support ===
    Option "Stereo"                     "off"
    Option "StereoSyncEnable"           "1"
# === Misc Options ===
    Option "UseFastTLS"                 "0"
    Option "BlockSignalsOnLock"         "on"
    Option "UseInternalAGPGART"         "yes"
    Option "ForceGenericCPU"            "no"
# === FSAA ===
    Option "FSAAScale"                  "1"
    Option "FSAADisableGamma"           "no"
    Option "FSAACustomizeMSPos"         "no"
    Option "FSAAMSPosX0"                "0.000000"
    Option "FSAAMSPosY0"                "0.000000"
    Option "FSAAMSPosX1"                "0.000000"
    Option "FSAAMSPosY1"                "0.000000"
    Option "FSAAMSPosX2"                "0.000000"
    Option "FSAAMSPosY2"                "0.000000"
    Option "FSAAMSPosX3"                "0.000000"
    Option "FSAAMSPosY3"                "0.000000"
    Option "FSAAMSPosX4"                "0.000000"
    Option "FSAAMSPosY4"                "0.000000"
    Option "FSAAMSPosX5"                "0.000000"
    Option "FSAAMSPosY5"                "0.000000"
    BusID "PCI:1:0:0"    # vendor=1002, device=514d
    Screen 0
EndSection