Newsgroup: it.comp.giochi.rpg
Titolo: SUMMONER PARERE

chi lo ha già?
essendo un rpg in 3d dovrebbe essere interessante,no?
l'ambientazione qual'è?
che regole vengono usate?

 wrote:

I was enjoying Summoner a lot, it was a dif style game than I play
much,
although I often have enjoyed many console rpg's in the past this is
sort of a mix of a console and pc game almost. (has bits from both
worlds). I was enjoying it, combat was after a while a bit boring, and
the skill system lent to you always saving all your skill point
instead
of spending them when you get them (becuase only at higher lvl's can
you
get the better skill that you eventually want to put points into). So
it
has some flaws was still fun overall, and provided me with more than a
few hours of fun. Then suddenly the game turned into RETARDED MODE. Oh
my lord, you have to try and sneak through a castle with guards
walking
patrols, ok a bit of patients and its done right?..well MAYBE exept
for
the fact that they don't give you any worthwhile way to watch for
guard
coming and going, this crappy ass half controllable overhead semi 3d,
only partially seing through some walls some of the time, argh, I
tried
running that guard gauntlet about 10 times, each time I made it
further
(ahh the monkey learns from experince), I don't want to run into every
guard patrol to learn it, or else and and fight this camera view for
20
minute to position myself into the corner of a room where I can see a
small ways down a hallway (no you can never see much past your own
nose
(although the guards can spot you from much further away than your own
vision). (it also locks the camera mode for this whole area).
Anyhow the game turned really retarded and well plain and simply I ask
myself what the hell were they thinking, I like a few puzzles that are
solvable with wisdom and even *some* trial and error, but blah anyhow
if
you don't like annoying puzzles that the interfqace makes horrible I'd
suggest you stay away from this game as 5 or 6 hours into it you will
become very upset and toss it across the room like me most likely.

vision). (it also locks the camera mode for this whole area).
E pensare che nelle preview-interview i programmatori andavano cosi' fieri
di questo passaggio dell'infiltrazione dentro il castello...
O il tizio non ha capito bene il meccanismo oppure hanno fatto una gran
cagata inserendo questo tipo di "missioni" nel gioco, implementandole
male...
Saluti!  ^_^
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che regole vengono usate?
non ne ho idea.......
Vervet

>essendo un rpg in 3d dovrebbe essere interessante,no?
Io ho provato il demo pochissimo ed a naso ha una grafica assai carina
(la foresta è resa bene, IMHO), ma la telecamera è un fastidio
enorme... cmq, per il gameplay mi è sembrato poco ispirato, e
l'atmosfera non si sente...
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 Le regole dell'amico
GRANDE
I agree with ya!!!!!
Dirk