Newsgroup: it.comp.giochi.action
Titolo: Elite: Dangerous patch 1.1 preview: Community Goals revealed

PC Gamer can reveal the new feature at the centre of Elite: Dangerous's 
first major content update. Called 'Community Goals,' these 
collaborative missions will be introduced in the 1.1 patch—due for 
release in early February. I talked to Elite's executive producer 
Michael Brookes about what this new addition entails.
 
"Community Goals are a new type of story-driven collaborative event," 
Brookes says. "Already players are working together to influence the 
power struggles in our galaxy, but Community Goals are a shared 
objective we can generate to allow vast numbers of players to 
collaborate towards the same goal."
 
Brookes uses the example of a system dealing with a sudden famine. "A 
Community Goal will be created to supply the food within a set time 
limit, and if the players achieve the goal then they’ll save the 
population. And whether they succeed or fail will have ramifications 
for the balance of power in the galaxy."
 
The first Community Goals will be based around supply and bounties. 
"For example," Brookes says, "a faction might task our pilots with 
racking up a number of kills in a particular system, effectively 
sending massive numbers of players to war for or against particular 
group." He explains that these massive player migrations will have a 
knock-on effect on galaxy-wide economy and power structures.
 
Players can contribute towards the goal whatever mode they're playing. 
While Open Play will see greater numbers of players diverge on the 
targeted system, Solo Mode and Private Group players will still be able 
to contribute to the overall total.
 
Brookes also teases some of patch 1.1's other features. "Alongside a 
number of tweaks and bug fixes we’re adding a shiny new gas giant 
shader," he says. "Gas giants now use a parallax shader which improves 
the feeling of depth within the layers of gas. You can see giant 
canyons in the gases of Jupiter and high level white clouds floating 
over Neptune.
 
"We also have city lights on the dark side of planets, which is 
something the community and the development team has been looking 
forward to for some time!"
 
Patch 1.1 will move to closed beta testing at the beginning of 
February, and should be released the following week. This is just the 
first of many major updates for Elite: Dangerous. "We’ve dedicated a 
big team to a series of updates throughout the year," Brookes says, 
"and we’ll be adding a number of new features along the way. We’re 
players too, and we always want more from the game."


Sto gioco, entro sei mesi, avrà passato il livello di capolavoro.
 
-- 
Errore nei test al concorso di Polizia: Quasimodo scambiato per 
Montale. Ed è subito seppia.
 
 

 Sto gioco, entro sei mesi, avrà passato il livello di capolavoro.
 
per me devono fare in modo che quanto si va in modalità solo sia 
separato da quello che si fa in open word...o che cmq abbia una "scala 
diversa"

Lol 
quoto, pensa che sara' tra n'anno...te fa rimpiangere de avergli dato solo 60 sacchi (o quanto costava la beta).

Dopo dura riflessione, Lord Alucard ha scritto :

GOTY 2K14, 2K15, 2K16...

 quello che si fa in open word...o che cmq abbia una "scala diversa"
 
Non credo accadrà mai
 
-- 
Il Papa: “Basta con l’idolatria, la falsa libertà individualista, le 
dipendenze e la violenza“. Insomma, diventate atei!
 
 

 sacchi (o quanto costava la beta).
 
Dubito.
Qualcosa dovrà uscire come DLC, per forza. Non è che sta gente campa 
d'aria.
 
-- 
L’annuncio storico: "Riprendono le relazioni tra Cuba e gli Usa". Da 
oggi la maglietta del Che sarà anche XXL.
 
 

 >> missions will be introduced in the 1.1 patch--due for release in early 

Calma, c'è Star Citizenrotfl all'orizzonte ! :)

 Non credo accadrà mai
 
già...purtroppo :(


 
quello sarà il goty2042...