Newsgroup: it.comp.giochi.action
Titolo: SOE’s Zombie MMO H1Z1 Available Now On Steam Early Access

Sony Online Entertainment has announced that its zombie survival MMO 
set in a post-apocalyptic world is now available on PC to all survivors 
worldwide through Steam’s Early Access program starting at $19.99 USD. 
In order to celebrate this launch, SOE has released a new batch of 
screenshots that can be viewed below.
 
John Smedley, President, Sony Online Entertainment, said:
 
“We’re excited to launch H1Z1 into its Early Access Alpha. H1Z1 puts 
players into a post-apocalyptic zombie survival role — it triggers 
those primal fight-or-flight survival instincts. Since we first 
announced this game, we’ve been developing it side-by-side with our 
players, gathering feedback through platforms like Reddit and Twitch. 
Now, players can finally join us in game and really make an impact as 
we continue to perfect gameplay elements during Early Access. We’re 
eager to see how the players react and how H1Z1 evolves.”
 
Set in a post-apocalyptic world, H1Z1 is a zombie survival MMO where 
players must use their wits and skills, as well as strategically align 
with friends and fight-off enemies to survive the worldwide infection.
 
In H1Z1, players will have to overcome environmental elements such as 
starvation, weather and animals, hordes of zombies, and other hostile 
players if they want to live. To increase their chances of survival, 
players will need to be creative with materials found in the world and 
utilize the game’s expansive crafting system to construct weapons, 
buildings and more.
 
To accommodate a variety of playstyles, players have access to multiple 
ruleset servers in H1Z1 that can be mixed and matched, including: 
Player vs Player, Player vs. Environment, Head Shots Only, Hardcore and 
First-Person Only. Additionally, private servers will be tested 
throughout Early Access, giving players the power to create their own 
rulesets and community. Though the program will gradually expand, 
initially private servers will be invite-only to ensure adequate time 
for testing and refinements.
 
SOE has also partnered with the creator of PLAYERUNKNOWN’s Battle 
Royale, Brendan Greene, to license the extreme survival mod for a 
dedicated Battle Royale server in H1Z1. Offering a unique gameplay 
experience, Battle Royale plunges players into a bloody last man 
standing game-mode, where the only goal is to survive to the end.
 
Brendan Greene (aka PLAYERUNKNOWN), the creator of Battle Royale, said:
 
“I was blown away when John Smedley at SOE contacted me about Battle 
Royale. SOE could have made their own game mod, but instead reached out 
to the community. Partnering with SOE on H1Z1 was the best holiday gift 
I could have imagined, and I can’t wait to jump in and play.”
 
Players will be granted access to the Battle Royale server through 
Event Tickets, which can be purchased or earned through gameplay.
 
At Early Access, players can expect to see initial iterations of 
crafting, base building, combat, vehicles, circle-of-death, day / night 
cycle, weather, player vitals, hunting & forging, and, of course, 
Zombies, in the game.

 player vitals, hunting & forging, and, of course, Zombies, in the game
 
Preso da un recensione su Steam:
 
~~~~~~~~~~~~~~~~~~~~
1)Partiamo dall'ambientazione, in H1Z1 abbiamo questa mappa quasi 
sterile, la classica cittadina americana. Non ha personalità, punti d' 
interesse, ne un metodo efficace per capire in quale parte ci troviamo.
2) Il loot inesistente, avrò girato per 5 ore e non mai riuscito a 
trovare niente, le poche cose che ho trovato le prese dalle persone che 
ho ucciso.
3) A differenza di dayz qui non ha importanza dove colpisci il tuo 
nemico con il melee, questo perchè lo shock e quindi la possibilità di 
svenire sono totalmente assenti.
4) La ballistica da quel poco che ho potuto provare è penosa, basta 
avere una pistola e dei colpi (ci voglioni 4-5 colpi al busto per 
atterrare un altro player). Quindi l'assenza di caricatore e l'assenza 
della possibilità di mettere in canna un colpo senza avere un 
caricatore.
5) E tutto troppo arcade, non mi posso nascondere nei cespugli perchè 
sopra alla mia testa gli altri player vedranno il mio nick. Non ci sono 
animazioni per la raccolta delle bacche\bastoncini.
6)Pay to win pazzesco, puoi usare dei ticket "comprati dallo shop" per 
chiamare dei drop aerei, il bello è che questi drop atterrano a 20 
metri dalla tua posizione.
~~~~~~~~~~~~~~~~~~~~
 
 
Riassunto: LAMMERDA.
 
-- 
For within each seed, there is a promise of a flower,
and within each death, no matter how small,
there's always a new life. A new beginning.

 non mai riuscito a trovare niente, le poche cose che ho trovato le prese
 
Mah, io non mi fiderei di uno che non sa usare i verbi ausiliari.

 Mah, io non mi fiderei di uno che non sa usare i verbi ausiliari.
 
OK, ma il gioco, allo stato attuale, è senza ombra di dubbio un 
PAY2WIN:
http://youtu.be/gFoys9iX6D8
 
esattamente come quell'aborto di The War Z/Infestation: Survivor 
Stories


 Riassunto: LAMMERDA.
 
Basta co' sti early access, l'animaccia vostra!
 
-- 
Il monito del pontefice agli albanesi: "No all’idolatria del denaro". 
In Svizzera se la prenderà con gli scafisti.