Newsgroup: it.comp.giochi.action
Titolo: [E3] E PS3 fu...

Come promesso, eccola.
(notate l'alimentazione)
http://tomper.srv.hu/ps3-1.jpg
http://tomper.srv.hu/ps3-2.jpg
http://tomper.srv.hu/ps3-3.jpg
http://tomper.srv.hu/ps3-4.jpg
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Snowball

Snowball ha scritto:
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Ah!
http://img93.echo.cx/img93/2259/a4ln.jpg
E press conference
Press Release Source: Sony Computer Entertainment America Inc.
Sony Computer Entertainment Inc. to Launch Its Next Generation
Computer Entertainment System, in Spring 2006
Monday May 16, 7:30 pm ET
Unrivaled Performance With the Introduction of Cell Processor
and Many Advanced Technologies, and Backwards Compatible With
PlayStation(R) and PlayStation(R)2
LOS ANGELES, May 16 /PRNewswire/ -- At a press conference held
in Los Angeles, California, today, Sony Computer Entertainment
Inc. (SCEI) revealed the outline of its PLAYSTATION®3 (PS3)
computer entertainment system, incorporating the world's most
advanced Cell processor with super computer like power.
Prototypes of PS3 will also be showcased at the Electronic
Entertainment Expo (E3), the world's largest interactive
entertainment exhibition held in Los Angeles, from May 18th to
20th.
PS3 combines state-of-the-art technologies featuring Cell, a
processor jointly developed by IBM, Sony Group and Toshiba
Corporation, graphics processor (RSX) co-developed by NVIDIA
Corporation and SCEI, and XDR memory developed by Rambus Inc.
It also adopts BD-ROM (Blu-ray Disc ROM) with maximum storage
capacity of 54 GB (dual layer), enabling delivery of
entertainment content in full high-definition (HD) quality,
under a secure environment made possible through the most
advanced copyright protection technology. To match the
accelerating convergence of digital consumer electronics and
computer technology, PS3 supports high quality display in
resolution of 1080p(*) as standard, which is far superior to
720p/1080i.
With an overwhelming computing power of 2 teraflops, entirely
new graphical expressions that have never been seen before
will become possible. In games, not only will movement of
characters and objects be far more refined and realistic, but
landscapes and virtual worlds can also be rendered in real-
time, thereby elevating the freedom of graphics expression to
levels not experienced in the past. Gamers will literally be
able to dive into the realistic world seen in large screen
movies and experience the excitement in real-time.
In 1994, SCEI launched the original PlayStation® (PS),
followed by PlayStation®2 (PS2) in 2000 and
PlayStation®Portable (PSP®) in 2004, every time introducing
the latest advancement in technology and bringing innovation
to interactive entertainment software creation. Over 13,000
titles have been developed by now, creating a software market
that sells more than 250 million copies annually. PS3 offers
backward compatibility enabling gamers to enjoy these enormous
assets from PS and PS2 platforms.
PlayStation family of products are sold in more than 120
countries and regions around the world. With cumulative
shipments reaching more than 102 million for PS and
approximately 89 million for PS2, they are the undisputed
leaders and have become the standard platform for home
entertainment. After 12 years from the introduction of the
original PS and 6 years from the launch of PS2, SCEI brings
PS3, the newest platform with the most advanced next
generation computer entertainment technology.
With the delivery of Cell based development tools that has
already begun, development of game titles as well as tools and
middleware are in progress. Through collaboration with world's
leading tools and middleware companies, SCEI will offer full
support to new content creation by providing developers with
extensive tools and libraries that will bring out the power of
the Cell processor and enable efficient software development.
Preparations are under way for launch of PS3 and new
generation software in the spring of 2006.
(*) 1080p/720p/1080i: "p" stands for progressive scan method,
"i" stands
for interlace method. 1080p is the highest resolution within
the HD
standard.
"SCEI has continuously brought innovation to the world of
computer entertainment, such as real-time 3D computer graphics
on PlayStation and the world's first 128 bit processor Emotion
Engine (EE) for PlayStation 2. Empowered by the Cell processor
with super computer like performance, a new age of PLAYSTATION
3 is about to begin. Together with content creators from all
over the world, SCEI will accelerate the arrival of a new era
in computer entertainment."
Ken Kutaragi, President and CEO, Sony Computer Entertainment
Inc..
Supporting comments from third party developers and publishers
(In alphabetical order of company name)
"With the new generation PlayStation platform, we can create
"GUNDAM WORLD" with the quality no one has ever imagined. The
philosophy, connecting millions of Cell together, makes
reality get closer to the world of SF films. We are delighted
to share the vision of Ken, ARCHITECT, Kutaragi."
Shin Unozawa, Managing Director, Leader, Game Software Group,
President, Video Game Company, BANDAI CO., LTD.
"The PLAYSTATION 3 has us really excited! So much so in fact
that we are already working our hardest to get Devil May Cry 4
out for this new platform. New hardware always yields more
options for developers to create exciting and fresh gameplay
experiences. I believe that the PS3 is one piece of hardware
that will test the mettle of our development team and help us
to create some of the most amazing games, limited only by our
imagination."
Keiji Inafune, Managing Executive Officer, Research &
Development Division,Capcom Co., Ltd.
"Each generation of PlayStation has made a dramatic
improvement in how we create and play videogames. PLAYSTATION
3 will be a breakthrough in how the world experiences
entertainment. EA is fully aligned with Sony Computer
Entertainment -- we share their vision and applaud their
success."
Larry Probst, Chairman and CEO, Electronic Arts
"President Kutaragi has thrown down a gauntlet. That gauntlet
is called the PLAYSTATION 3. We here at Koei have gladly taken
up the challenge, and are striving day and night to take full
advantage of all the PS3's new possibilities. Our goal is to
combine cutting-edge technology with a full range of artistic
expression to deliver the ultimate form of entertainment, and
please people everywhere."
Keiko Erikawa, Chairman & C.E.O., KOEI Co., Ltd.
"With the arrival of the next generation computer
entertainment system PLAYSTATION 3, I believe it will be
possible for graphic expressions, more beautiful than before,
to coexist with more deep and evolved game play which utilize
the Cell architecture. I also have high expectations for the
evolution by the online features that will be enhanced. We
will utilize the features of the new platform and will strive
to create contents that will bring new excitement for our
users world wide, so please have high hopes for Konami."
Kazumi Kitaue, CEO, Konami Digital Entertainment, Inc
"Each time SCEI launches a console, the video games business
moves to the next level. With PLAYSTATION 3 it looks as if it
might be time for interactive entertainment to become,
finally, the world's dominant artistic medium."
Sam Houser, President, Rockstar Games (Take-Two Interactive
Software, Inc.)
"We at Namco have used and will continue to use the
advancements in audio- visual technology to deliver games that
are not only appealing to the eyes and ears, but that stir
emotions, speak to the heart, and remain in players' minds for
years to come. We are confident that the PLAYSTATION 3 is an
entertainment system that will enable us to do just that."
Shigeru Yokoyama, CT Company President, Namco Ltd.
"Next-generation hardware platforms will enable SEGA to create
new game concepts that offer more immersive interactive
experiences. SEGA continues to pursue the fusion of creativity
and technology by publishing only the best, more innovative
content to gamers around the world."
Hisao Oguchi, President and Chief Operating Officer, SEGA
Corporation
"Square Enix is extremely honored to have had the chance to
provide you with this technical demonstration of what the Cell
processor can bring to the PLAYSTATION 3 and the world of
gaming. We are committed to fully backing SCEI's new computer
entertainment system and plans to bring the FINAL FANTASY
series to the PS3 are just beyond the horizon."
Yoichi Wada, President, SQUARE ENIX CO., LTD.
"Ubisoft was one of the first major international developers
to have its teams start focusing on next generation consoles.
We are looking forward to developing outstanding games on Sony
Computer Entertainment Inc.'s new system. Its powerful
features will help take the industry to an even higher level
in the very near future."
Yves Guillemot, President and CEO, Ubisoft
PLAYSTATION®3 Specifications
Product name PLAYSTATION®3
Logo PLAYSTATION®3
CPU Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for
redundancy
total floating point
performance: 218 GFLOPS
GPU RSX @550MHz
1.8 TFLOPS floating point
performance
Full HD (up to 1080p) x 2
channels
Multi-way programmable parallel
floating point shader
pipelines
Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-
base processing)
Memory 256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
System Bandwidth Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s
(read)
SB 2.5GB/s (write) +
2.5GB/s (read)
System Floating Point Performance 2 TFLOPS
Storage HDD Detachable 2.5" HDD slot x 1
I/O USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth Bluetooth 2.0 (EDR)
Controller Bluetooth (up to 7)
USB2.0 (wired)
Wi-Fi (PSP®)
Network (over IP)
AV Output Screen size 480i, 480p, 720p,
1080i, 1080p
HDMI HDMI out x 2
Analog AV MULTI OUT x 1
Digital audio DIGITAL OUT
(OPTICAL) x 1
Disc media CD PlayStation® CD-ROM
* read only PlayStation®2 CD-ROM
CD-DA CD-DA (ROM), CD-R,
CD-RW
SACD SACD Hybrid (CD
layer), SACD HD
DualDisc DualDisc (audio
side), DualDisc
(DVD side)
DVD PlayStation®2 DVD-ROM
PLAYSTATION®3 DVD-ROM
DVD-Video DVD-ROM, DVD-R,
DVD-RW, DVD+R,
DVD+RW
Blu-ray Disc PLAYSTATION®3 BD-ROM
BD-Video BD-ROM, BD-R,
BD-RE
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-- 
Snowball

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ok, grazie mille ^^

 ha scritto nel messaggio 
news:Gsaie.762$ld4...@tornado.fastwebnet.it...
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e l'xbox360 se l'č preso sonoramente nel culo!
leggete le caratteristiche
http://www.anandtech.com/tradeshows/showdoc.aspx?i=2417&p=1
solo una cosa penso che l'xbox360 mi convinca di piů... l'r500... 

 solo una cosa penso che l'xbox360 mi convinca di più... l'r500...
Si sapeva di gia'.
Bastava considerare che xbox360 e' nata col 720p in mente; la Play3 e' nata 
col 1080p in mente.
Il divario e' troppo netto. 

 Il divario e' troppo netto.
si ok...ma la potenza delle parti grafiche č molto diversa... l'r500 preso 
singolarmente pompa di piů ed č un chip a se....
il "sintetizzatore video" di nvidia invece deriva č uno "sli" (dual core) 
della vecchia serie 6...
ovvio che nella play il processore grafico fa poco...quasi tutto č gestito 
dalle spe.... 

 dalle spe....
spiegategli che ps3 esce in 1080p e x360 in 1080i
la differenza non è la risoluzione (sempre 1920x1080) ma il formato del 
segnale progressive/interlacciato
sottolineamo che su x360 l'AA è fisso e garantito dalla embedded senza 
degrado di prestazioni
ah per la cronaca, le tv in grado di supportare il progressive sul 1080 
HDTV, dovrebbero iniziare ad uscire nel 2007-2008

 HDTV, dovrebbero iniziare ad uscire nel 2007-2008
Interessante.
-- 
Michael the Angel
------------------------------------
Che mondo sarebbe senza Nutella?
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 Interessante.
Ma errato.
Esistono già, costano intorno ai 4000 Euro.
Me lo ha spiegato un amico che lavora in una ditta di montaggio dvd, a 
Milano.
Ciao!
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