Newsgroup: it.comp.giochi.action
Titolo: grid patch in arrivo

cerotti a volontà, ecco cosa fixera'
-When viewing in spectator mode - wheels should now turn correctly.
-Session searching now functions correctly when there are lots of full 
sessions (PC and PS3).
-Track and route options no longer change when host gets back to lobby 
in private/LAN.
-Race results are now correct if a host migration occurs at the end of 
the race.
-Other player’s progress/positions are now correctly updated when you 
enter the race results screen.
-Several NaN (brown screen) related fixes. (also this should fix the 
"thousand-mile-warp")
-Increased bandwith use in network games (to reduce lag)
-Fixed a problem whereby it was only possible to upload one world record 
ghost to each track (PC and PS3)
-Race to race lobby timer is now 15 seconds
-A timer has been added showing how long the session has been up and 
running is shown on the tickertape after joining a session.
-Changes to what is displayed in lobby when a player has kick votes.
-The player who has been voted for can see this fact and the number of 
votes they have received.
-Players who have voted to kick someone can see who they voted for but 
cannot see the number of votes.
-Players who have not voted do not see anything.
-Added ability to get the next page of sessions in private session 
results (PC and PS3)
-Banned sessions no longer appear in private session list.
-Reverse gear is now disabled for the first two seconds of a network 
race to stop players reversing off the start line.
-Added ability to change collision types in private and LAN sessions 
(not enabled in Demolition Derby).
-Forward Only (this is the normal behaviour for Ranked/Unranked)
-On (Collisions are always on)
-Off (Always off).
-Numerous anti griefing checks to turn off collisions when players are 
griefing.
-Fix for distance shown in distance online stat.
-A warning message is now shown the first time you enter system link.
-In non-drift races, the race results screen shows the fastest lap that 
each player achieved in that race.
-When a player retires or terminally damages in race, a message telling 
all players of this fact is sent to the chat system so displayed in the 
overlay in game.
-Cars become semi-transparent when collisions are turned off due to 
griefing.
-Improvements to prediction system to reduce effects of lag when players 
are close by
-Xbox 360 achievement fix. (Drive 'em all)
-Several optimisations and performance improvements.
-It is now possible to look left and right while in bonnet camera.
-Fix for a hang when selecting a gear outside the gears available on the 
vehicle (this was possible with H-Shifter)
-Fix for cars very occasionally flying into the air when hitting kerbs.
-Fixes for custom action maps
-Track rendering optimisations.
-Brown screen problem no longer awards achievements or causes glowing 
white cars.
-Fix for airborne achievement – now awarded even if car flips upside 
down during jump
-Fixed frame rate stalls and stuttering on Xbox 360.
-Added support for Xinput wheel and Logitech Rumblepad 2, including 
default action map configurations.
-Adding ability to use H-pattern shifter in custom configuration by 
allowing configuration of gears 1 to 6 and reverse. Same for boost.
-Fix for missing Force feedback on Vista.
-Given user the ability to configure use of a pad or wheel through the 
hardware config xml file, this means that if the game fails to 
auto-detect the device type, they can specify it themselves.
-Changing microcode optimisation level for NVIDIA 7xxx series graphics 
cards to reduce a pause when using each shader for the first time.
-Adding support for triple head displays.
-Graphical corruption fix when using multiple GPU’s.
-Network chat text made less obtrusive.
-Numerous on-going compatibility fixes.
-- 
- 
http://www.simracing.biz
 -

 -
http://www.simracing.biz-
Simulativo o no, io lo compro.
Finalmente l'H pattern..

 cerotti a volontà, ecco cosa fixera'
Ottimo, tra l'altro a quanto si legge la versione finale dovrebbe avere 
delle caratteristiche diverse rispetto alla demo, almeno così sembra dal 
testo sopra.
E quando esce la patch? 

cmq con grid è sempre peggio, la percentuale di niubbaggine nel multiplayer 
aumenta con la notorietà del gioco, tant'è che le partenze sono diventate 
quasi impossibili. 

 -Fix for missing Force feedback on Vista.
Oh ma Vista deve sempre essere la pecora nera, eh? Manco il ForceFeedback 
andava... 

 E quando esce la patch? 
Penso a giorni


 andava... 
LOL! e meno male...


 Toh! Che bello!
cazzo...che voglia di passare al g25... :(((
-- 
"what does big muscle do for you.....?"
"It makes you strong as hell and scary as fuck."

 cmq con grid è sempre peggio, la percentuale di niubbaggine nel multiplayer 
Se ne sono accorti anche in codemasters..
-Reverse gear is now disabled for the first two seconds of a network 
race to stop players reversing off the start line.
-- 
- 
http://www.simracing.biz
 -

 
muhauhauhauhuaaaa!!
cazzo, e io che almeno una volta volevo provare a farlo!!! dovevo 
sbrigarmi prima
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 cazzo...che voglia di passare al g25... :(((
Beh, non certo per GRID!

 -When viewing in spectator mode - wheels should now turn correctly.
"should"?
LOL, una patch dubitativa.

 LOL, una patch dubitativa.
LOL!
Se non lo sanno loro! 

> "should"?
Quindi significa che non funziona...asd
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 Quindi significa che non funziona...asd
Oppure che sono indecisi se far funzionare correttamente la modalitą 
spettatore o meno! 

 
oppure che se funziona, bene... sennò di certo non puoi lamentarti 
perché loro te l'avevano detto.
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