Newsgroup: it.comp.giochi.action
Titolo: [FEAR] Rece IGN

Closing Comments
================
As I mentioned in the impressions piece, I was worried about FEAR, 
because Monolith and gang had been so tight-lipped and mysterious, which 
I've learned isn't always a good thing. I expect certain other 
developers and publishers to be reticent, but Monolith is usually happy 
to talk about their latest project. After playing the game, I understand 
the air of mystery, because there's plenty of surprises to be had -- and 
questions they can't answer because the game leaves a few loose ends, 
mostly intentionally. I look forward to a sequel with derelict sea 
vessels and voice mail passwords. I don't need new, flashy weapons or 
new, flashy bad guys. That would be neat, but would be better would be 
to further explore this story that Monolith has done such a great job of 
setting up. I feel like I've been waiting since Half-Life 2 for a really 
good, story-based shooter, and that's a lot of competitors in between 
there and here, for a guy in my line of work. FEAR has that immediacy, 
and that ambition to suck the player in with vivid immediacy and 
top-of-the heap production values.
And furthermore, in this age of sequelitis and franchise pimpery, it's 
great to see someone take the leap with an all-new property, and not in 
the form of a rip-off of something already established. Monolith forges 
new shooter territory with some truly freaky elements, challenge, fun, 
and beauty. If there is a fly in the ointment, it's that the 
environments aren't too varied, and the game is kinda short. And there 
are a few plot holes (where did this army come from?) and logic holes 
(how can I access all of this voice mail?). Otherwise, I was sucked in 
to the end.
IGN's Ratings for F.E.A.R. (PC)
===============================
9.0 Presentation
Excellent production values, but a few holes persist.
9.5 Graphics
It doesn't get much better than this, and the bevy of options make 
things highly customizable to your rig's capabilities.
9.5 Sound
Gorgeous music, spooky ambient sound, and great sound effects abound.
9.2 Gameplay
Challenging combat, great set pieces, detailed environments, but not a 
lot of environmental variety.
8.0 Lasting Appeal
The main game is relatively short; multiplayer, while having some neat 
tricks up its sleeve, won't replace Counter-Strike any time soon.
OVERALL 9.2
-- 
Snowball

 OVERALL 9.2
è mio.
Giggi
--------------------------------
Inviato via 
http://arianna.libero.it/usenet/

 è mio.
Sono più che certo che lo prenderò anch'io ma mica ci vorremo far convincere
solo per quel voto finale di 9.2? ;-)
Loro hanno anche scritto:
"If there is a fly in the ointment, it's that the
environments aren't too varied, and the game is kinda short. And there
are a few plot holes (where did this army come from?) and logic holes
(how can I access all of this voice mail?). Otherwise, I was sucked in
to the end."
dunque gioco corto, ambientazioni poco varie e qualche buco nella trama.
Insomma non ci facciamo come al solito prendere dall'Hype per buttarci a
capofitto nell'acquisto, aspettiamo un po', se vale per davvero tutti i suoi
soldi (euro 43 inglese, 49,90 ita) ben venga altrimenti edizione budget ;)

 soldi (euro 43 inglese, 49,90 ita) ben venga altrimenti edizione budget ;)
Tanto, per Natale sono certo che su Play scenderà di prezzo... E sarà mio, 
sperando che scenda pure la Director's Cut... ;-) 

 sperando che scenda pure la Director's Cut... ;-)
Quoto entrambi.
-- 
Micheal the Angel
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Che mondo sarebbe senza Nutella?
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Occhio all'indirizzo mail
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 (how can I access all of this voice mail?)
Ma chi e' sto handicappato?? Non e' lucido uno che mette tra i buchi nella 
trama e le incongruenze due cose del genere.
-- 
Il mio weblog:
http://www.goodgame.it/weblog/carlitobitaly/
 

 ha scritto nel messaggio 
news:Ccn3f.29510$133....@tornado.fastwebnet.it...
STRACUT
che in italiano suonerebbe? 

emanuele&monchy ha scritto:

...che è da comprare! :)

 ha scritto nel messaggio 
news:dinnuh$mch$1...@newsread.albacom.net...

ho giocato alla demo e quindi direi che è assolutamente da giocare.
da comprare? certo, però, vista la durata di 10 ore complessive, dipenderà 
dal prezzo a cui sarà venduto.