Newsgroup: it.comp.giochi.action
Titolo: nuova intervista e screenshots su MASS EFFECT

intervista con molte info:
http://xbox360.ign.com/articles/756/756883p1.html
alcuni screens nuovi:
http://xbox360media.ign.com/xbox360/image/article/756/756883/mass-effect-interview-20070119010117279.jpg
http://xbox360media.ign.com/xbox360/image/article/756/756883/mass-effect-interview-20070119010127888.jpg
http://xbox360media.ign.com/xbox360/image/article/756/756883/mass-effect-interview-20070119010136576.jpg
http://xbox360media.ign.com/xbox360/image/article/756/756883/mass-effect-interview-20070119010146294.jpg
IGN: Can you give us a few examples of those abilities?
Casey Hudson: Sure. For example, the dark energy abilities: Generally, 
if you imagine if we were able to affect another physical force kind of 
like gravity, then what kinds of things would you be able to do with it? 
Like being able to create a small singularity that pulls everything 
towards it. If you develop one of those around an enemy, then they 
become immobilized, but things in the environment start flying towards 
them causing damage and then that sets them up for things like grenade 
attacks. You can also throw things around. You can warp space in a way 
that creates a temporary shield that you can hide behind so you can 
create your own locations for cover. You can lift really heavy objects. 
So if someone is hiding behind a boulder and taking cover behind it, 
then you can lift it up and then they're basically stuck out in the 
open. You can imagine that there are really great opportunities for that 
kind of cooperation if one of your other squad members is a sniper, for 
example, when somebody doesn't have any cover then you can take them out 
pretty easily.
Through your tech abilities: A lot of the enemies are synthetic so to 
some degree they respond to electronic hacking and things like that. You 
can do hacking that causes them to turn on their friends and they become 
chaotic for a little while and create a distraction. Or you can throw an 
EMP burst which basically just destroys an enemy's shields.
A lot of the things that are really cool about what you can do in combat 
are also just in the ways that you can modify the weapons that you've 
got. So you'll find a weapon and it's pretty cool on your own, but then 
you can start using some of the mods that you've found or bought so that 
you can start to customize that weapon so that it becomes something 
special. It's really unique to you and your play experience. For 
example, you can put in high explosive ammo that destroys the enemy in a 
flash and turns them into ash that just floats away. Or you can vaporize 
an enemy. Or you can freeze them so that if they take further damage, 
then they'll shatter and you have little pieces bouncing all over the 
place through physics.
You can imagine how when you combine all of these things with a squad 
that is moving through enemies doing all of these things in combination 
with each other, the surprising effects that you get are constant. You 
lift something up and now that he's got no cover, your squadmate takes 
him out with a sniper. You tell them to switch to the high explosive 
ammo and you're able to take out their shields and your squad takes them 
out and they blow up in a cloud of ash. It's just all kinds of shocking 
and surprising things that just make it a blast to play.

 intervista con molte info:
Ahhhhh...Fresh meat!! (cit.)
-- 
L'interpretazione religiosa del mondo è una delle tante possibili. Ma
io non posso dar retta a chi crede di parlare con Dio, dai! E' da
psicotici! (cit.) 

 Ahhhhh...Fresh meat!! (cit.)
http://www.fantasticfiction.co.uk/k/drew-karpyshyn/revelation.htm