Newsgroup: it.comp.giochi.action
Titolo: The Witcher 3 Dev: Recommended PC Specs Will Run It At 30FPS, Not 60FPS, Details On Graphics Effects & More Out

Niente lock ma temo peso come una fucilata e ci sta pure ottimizzato di 
merda. Ad oggi non c'è manco il controllo mouse/tastiera decente.
 
Yesterday, CD Projekt Red announced that The Witcher 3: Wild Hunt will 
run at 1080p/30FPS on PlayStation 4 and at 900p/30FPS on Xbox One 
(development team still working on Xbox One port to get it up to 1080p 
but nothing is promised). GameStar Magazine previewed all three version 
of The Witcher 3: Wild Hunt and gave their verdict: "PC>PS4>Xbox One". 
Today, some interesting (controversial) details arrived about the PC 
version of The Witcher 3: Wild Hunt.
 
The Witcher 3: Wild Hunt
 
Adam Badowski (CD Projekt Red Managing Director) in an interview with 
Polish website GryOnline revealed that even though a player's machine 
meets the recommended PC system requirement of The Witcher 3: Wild 
Hunt, it will still run at 30FPS, and not at 60FPS.
 
Here is the snippets from the interview (translated):
 
Q: PC recommended specs will be able to run the game on 30 or 60 frames 
per second?
 
Adam: I think, we'll stick with 30 FPS. We're not going to stop working 
on performance until the very end, it's crucial matter to us, there are 
different PCs with different specs. Programmers insisted on avoiding 
tricking the players by lowering predicted specs. As I mentioned 
before, It can only get better.
 
Additionally, Adam stated that PC specification/requirement for The 
Witcher 3 aren't exaggerated, although the team is still working on the 
optimization of the game. PC gamers will also be able to import saved 
state from previous game or take decision about their character's past. 
However, for Xbox One and PS4 players, only the latter option will be 
available.
 
In addition to this, Adam stated that PC, PlayStation 4 and Xbox One 
use the same build, textures and models of The Witcher 3: Wild Hunt, 
and it looks identical on all platforms, although Xbox One version will 
be showed in 900p, scaled up to 1080p.
 
Adam also stated that currently at CDR, a team of 230 people are 
working on The Witcher 3: Wild Hunt.
 
More details about The Witcher 3: Wild Hunt from GameStar Magazine's 
Preview are listed below:
 
Breast physics SOLD!!!!!!!
 
USK 18 rating (W2 got 16). They think due to graphic finishing moves.
 
260 designers worked on W3, compared to 5 in W2.
 
Save game import for PC only.
 
Can talk about important decisions from previous game with barber.
 
Played W3 on all 3 platforms. PC: i74790, ASRock Z97, 8 GB RAM, GTX 980 
4 GB and a SSD.
 
Ultra setting still disabled. Not optimized yet. PC was set to high.
 
PC has better shaders, textures, more colorful and better AA compared 
to consoles.
 
Grass and similar detail pops in ~5m on consoles. Double that on PC.
 
PS4>X1. PS4 textures blurrier than PC high.
 
PS4 runs at 1080p/30FPS
 
XB1 runs at 900p/30FPS, slightly blurrier than PS4.
 
Still looks great on any platform.
 
German localization fine, but English has better characterization
 
Population doesn't react to theft at all (yet)
 
Impressively realistic weather effects, especially storms.
 
Gamepad controls only for now. M+K controls unfinished.
special modus like Batman
 
Under water controls needs getting used to, with janky camera.
 
Opponent AI sometimes blacks out.
 
Fluid combat animations.
 
Counter timing is important.
meditation heals Geralt.
 
4 talent trees: Combat, Signs, Alchemy and General.
 
Igni can be upgraded to damage armor
 
Alternative mode upgrade for every sign,
E.g. all around shockwave for Agni, Ffame beam for Igni, Thought 
control for Axi.
 
Time slow upgrade for Alchemy
 
HP upgrade or faster healing under General
 
Limited slots for selected talents, including passives. From 3 to 
12.Can mutate 3 of those.
 
Time limits for decision making (e.g 10 seconds to decide to take gold 
or not).

 or not).
 
Non ho capito. Si riferisce ai dialoghi? Una cosa come nei giochi della
Telltale?

 Telltale?
 
Credo di si ma sinceramente non ne capisco il senso..boh.

 metri e' troppo poco, ma a 5 e' addirittura ridicolo. 
 
Pure 10 metri sono appunto ridicoli...soprattutto se non ci sta un
 opzione per aumentare questo valore per chi possiede un PC
 ninja.
 
 
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Ok, ma 30fps con che livello di dettaglio? Con che risoluzione?
i soli fps vogliono dir poco.

 
 
E poi stuttera?
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Nel suo scritto precedente, PdG ha sostenuto :
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"Ultra setting still disabled. Not optimized yet. PC was set to high."
 
Queste pero' sono le parole di chi ha scritto la preview, le 
dichiarazioni sui requisiti/fps sono invece di CDP ma non specificano  
a quale preset grafico siano associati i 30fps/config-raccomandata. 
Spero bene Ultra visto che le 290/770 non sono di certo schedine da 
netbook.

 
e minchia, ci credo che l'hanno posticipato a maggio. Devono ancora finire un sacco di cose. Gia' prevedo megapatch dopo poco

 
 
Oppure altro rinvio all'ultimo minuto...:D


 
 
rotfl
se vogliono trovarsi con diverse teste di cavallo nel letto, tutte con mittente topolaccio, facciano pure

 ha scritto:

Porello...se lo rinviano per la terza volta e' la volta buona che
 la fa finita :-O
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  la fa finita :-O
 
Non hai ancora realizzato il fatto che se lo rimandano a pagarne le
conseguenze sarai tu. Ti conviene iniziare a sperare che esca puntuale
come un fottuto orologio svizzero.

 
 
Per quanto riguarda l'orologio meglio chiedere a ruggero...
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