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B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.604947
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. ONW4-01 Prisoners of War A One-Round D&D LIVING GREYHAWK ® Onnwal Regional Adventure Version 1.0 Round 1 by Paul Looby Silvervale Design: Des Barry and Michael Cooney Circle Reviewer: Creighton Broadhurs
480531088X
The Last Kappa of Old Japan: A Magical Journey of Two Friends
Sunny Seki
"This is a Japanese 'Lorax' folk tale with a cautionary message about taking care of our earth!" <b><i>PragmaticMom.com</i> blog</b>
[ "Biology & Nature & Biological Sciences", "Children's Books" ]
[ "Children's Books", "Science, Nature &amp; How It Works" ]
Biology & Nature & Biological Sciences
0.519343
null
null
Friendship & Fukus A Nonplayable Game Untold years ago, the Princess of Space and her Starlight Guardians disappeared while saving the world from a Great Darkness. Now, as Darkness looms again, could these brave heroes have been reincarnated as a group of teenage girls? THAT APPEARS LIKELY! Players: Create your Magical Girls! 1. Choose your Style: Courageous, Hot- Headed, Nerdy, Tough, Scatterbrained, Sexy, Alien 2. Choose your Role: Student, Athlete, Delinquent, Priestess, Princess, Idol, Cat 3. Choose your Number, from 2 to 5. A low number means you’re better at Friendship skills (love, empathy, cooperation, emotional appeals, and street smarts), while a high number means you’re better at Fuku skills (physical prowess, martial arts skills, magical powers, advanced technology, book smarts) 4. Give yourself a stereotypical Japanese girl name and an awkwardly translated into English magical girl name 5. Declare your Relationship to the player on your left: Lifelong Friends
156158651X
Treasure Chests: The Legacy of Extraordinary Boxes
Lon Schleining
"Beautifully photographed with lots of background information, this book is itself a treasure."
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies & Home", "Home Improvement & Design" ]
Hardware & DIY & Home
0.620355
null
null
OLDE WORLD LOOT CONTENTS Overview, Carry Loot 3 Trinkets & Curios 6 Valuables 12 Lair Treasure, Magical Item Properties 15 Magical Item Form s 18 Scrolls, Potions 19 Credits 20 2 OLDE WORLD LOOT “I search the body.” Gah! It’s like being stabbed in the earhole again and again, innit? And not in a good way. If only you had a coin for every time you heard this irksome grabation from your players? Well now you shall. For within this spruce tome are not three, not five, but eight munificent d100 tables, proscribing all manner of rewards to offer your wearisome fortune hunters. Behold! 1. Carry Loot – 100 quick search results covering up to a dozen or so individuals. 2. Trinkets & Curios – 100 mysterious oddities to perplex and delight. 3. Valuables – 100 rare gems, jewellery, art objects, and other bespoke pieces. 4. Lair Treasure – 12 portly hoard categories worthy of treasure baths, befitting well guarded fortunes or the spoils of legendary foes. 5. Per
1945043113
Blood Spatter (Forensics for Fiction)
Geoff Symon
<span>"Writers, you must buy Geoff Symon's nonfiction book BLOOD SPATTER! Deliciously gory and ghoulishly fun to read." - Kristan Higgins, New York Times Bestselling Author</span>
[ "References & Guides & Self-Help " ]
[ "Reference", "Writing, Research &amp; Publishing Guides" ]
References & Guides & Self-Help
0.542091
null
null
Autopsy A Guide with Real Documents to include Autopsies in your Games http://www.threefourteengames.es WE SELL T-SHIRTS (and mugs, mousepads...) Autopsy has been created by corrected in its English version by graphically designed by Acknowledgments Enrique Camino Mike Daumen JSDS V. (even if he did not want to be named) All the contents in this book, both in electronic and printed form are (c) Three Fourteen Games 2010. Any total or partial reproduction without the written consent by the editor is strictly prohibited, save for personal use and reviews. The images in this book have been created or modified by the author from originals in his own collection or from rights free images. After reading this book, why not drop us a line to give your opinion? The documentation on autopsies presented in this booklet is a copy of official documents used in Spain (adapted to an international audience and with minor changes). Data are entered into these forms, b
088419731X
Beyond The Shadow Of Doubt Overcoming Hidden Doubts that Sabotage Your Faith
MARK CHIRONNA
"...very few minister God's Word with greater insight, revelation and anointing. I endorse this...encouraging you to read it!" -- <i>Dr. Fucshia Pickett, Author, Minister</i>
[ "Religion" ]
[ "Christian Books &amp; Bibles", "Christian Living" ]
Religion
0.544935
null
null
Chap WE LIVE IN A WORLD WHERE SUSPICION HAS DISPLACED TRUST, A world where belief in the strange is replacing belief in the normal. When pressed, most laugh off such claims, or at least ignore the greater implications of such beliefs. But every now and then, something unexplainable occurs—something that shouldn’t have happened the way it did, or that surely can’t mean what it seems to suggest. It is at precisely those moments when the facade of comfort drops, and we can’t help but wonder: What if it’s all true? What if the crackpots are right? What if the strangeness really is out there? And what if it’s getting worse? Welcome to a world of the peculiar and unexplainable, a world where the “can’t be true” has been replaced by the “anything is possible,” a world where mysterious players weave a drama of se- crets and disinformation. A Dark Tide is rising, and danger and intrigue lurk in every shadow. The only weapon capa- ble of holding back the dark- ness is knowledge: knowledge of wh
1853754528
How to Be a Complete Dandy: A Little Guide for Rakes, Bucks, Swells, Cads and Wits
Stephen Robins
It&#8217;s not just about dressing up. It&#8217;s an entire way of life. From Beau Brummel to Andy Warhol, the dandy is someone who has made a religion of himself and turned his life into a work of art. Rebellious style, razor&#8211;sharp wit, and outrageous antics have always been the dandy&#8217;s colorful calling cards. They are the eccentric outsiders who live fast, die young (usually), and make life more interesting for the rest of us. This compendium of quotes and commentaries surveys the complete history of the dandy and his excesses: Restoration Fops (Sir Fopling Flutter), Regency Bucks (Poodle Byng and Romeo Coates), 19th&#8211;Century Bohemians and Decadents (lobster&#8211;walking poets and absinthe&#8211;addled artists), the Edwardians, the Bright Young Things of the 20s and 30s, and the dandy&#8217;s recent role as the godfather of pop style and attitude.
[ "Humor & Entertainment" ]
[ "Humor & Entertainment", "Humor" ]
Humor & Entertainment
0.555501
null
null
Not for resale. Permission granted to print or photocopy this document for personal use only. Mr. Porter’s Tome of Skullduggeries 1 A collection of heists for characters who need some coin. Not for resale. Permission granted to print or photocopy this document for personal use only. Mr. Porter’s Tome of Skullduggeries 2 Tome of Skullduggery Dirty Deeds Done in the Dark Below the fabled streets of Waterdeep, there are scoundrels who need a few jobs done in the dark. For every job to be done in the dark, there are skilled and desperate individuals who can do it. And for every job that needs a team, there is always a middleman, a broker, a go-between. That man is Mr. Porter. These are his jobs. A collection of short adventures for 1st 7th level characters by Benjamin Reece DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, D&D Adventurers League, all other Wizards of the Coast product nam
1556343493
Gurps Traveller
Steve Jackson Games
Marc Miller's Traveller is one of the most fully realized game backgrounds ever created...a vast empire of over 11,000 systems, with a turbulent history dating back thousands of years. Locales can range from a crowded spaceport to a lonely frontier outpost, from the teeming cities of the Core to the unexplored worlds on the edge of the Great Rift. Characters can be merchant princes, diplomats, soldiers, politicians, nobles, criminals...or all of them at once. Political intrigues, trading schemes, mind wrenching alien enigmas, mercenary raids, wars...almost anything is possible.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.688714
null
null
An e23 Sourcebook for GURPS ® STEVE JACKSON GAMES Stock #37-0307 Version 1.0 – July 2008 ® Written by SEAN PUNCH Illustrated by DAN SMITH ACTION HEROES1 CONTENTS 2 CONTENTS Additional Material: Shawn Fisher and Hans-Christian Vortisch Playtesters: Paul Chapman and Thomas Weigel GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid, e23, and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Action 1: Heroes is copyright © 2008 by Steve Jackson Games Incorporated. All rights reserved. The scanning, uploading, and distribution of this material via the Internet or via any other means without the permission of the publisher is illegal, and punishable by law. Please purchase only authorized electronic editions, and do not participate in or encourage the electronic piracy of copyrighted materials.
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.628205
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. NMR3-04 The Wealth of Nations A One-Round D&D LIVING GREYHAWK ® Nyrond and Her Environs Meta-Regional Adventure Version 1 By T. Troy McNemar The Temple of Zilchus in Radigast City is seeking honest adv
B004MU0G08
Traveller RPG: Supplement 9 - Cybernetics
Mongoose Publishing
Designed for all Traveller settings, Cybernetics puts the "cyber" into cyberpunk with full rules for turning man into machine - from war-grade killing machines festooned with internal weaponry and defenses, or sleek agents stocked with the very latest enhancements and upgrades.
[ "Computer Science" ]
[ "Computers & Technology", "Computer Science" ]
Computer Science
0.53005
null
null
1 | P a g e 2 | P a g e Designer Paul Elliott Publisher in PDF format Zozer Games 2013 Cover Art Steff Worthington [http://steffworthington.blogspot.com] Interior Art S. Joshi Visit Zozer Games at www.zozer.weebly.com Find me on Facebook as Zozer Games All rights reserved. Reproduction of this work by any means is expressly forbidden. “Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used according to the terms of the Traveller Logo Licence version 1.0c. A copy of this licence can be obtained from Mongoose Publishing. The mention or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. “Traveller” and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing. 3 | P a g e CONTENTS
0439538203
El Capit&aacute;n Calzoncillos y la furia de la supermujer macroel&aacute;stica (Spanish Edition)
Dav Pilkey
<DIV><P>As a child, Dav Pilkey was diagnosed with dyslexia and ADHD. Dav was so disruptive in class that his teachers made him sit out in the hall every day. Luckily, Dav loved to draw and make up stories, so he spent his time in the hallway creating his own original comic books.</P><P>In the second grade, Dav Pilkey created a comic book about a superhero named Captain Underpants. His teacher ripped it up and told him he couldnt spend the rest of his life making silly books. Fortunately, Dav was not a very good listener.</P><P>Dav has gone on to create award-winning and bestselling books for children. His Captain Underpants series has more than 80 million copies in print worldwide and has been translated into more than 28 languages. In 2017, DreamWorks Animation brought the character to the silver screen in the feature film adaptation <I>Captain Underpants: The First Epic Movie</I>, and Netflix is now streaming <I>The Epic Tales of Captain Underpants</I> TV show.</P><P>Davs latest creation, Dog Man, continues to be a #1 <I>New York Times</I> bestselling series with more than 13 million copies in print worldwide and translations available in more than 21 languages. Dav is also the creator of the Dragon series, the Dumb Bunnies series, <I>Dog Breath</I>, and <I>The Paperboy</I>, which is a Caldecott Honor Book.</P><P>Dav lives in the Pacific Northwest with his wife.</P></DIV>
[ "Literature & Fiction", "Children's Books" ]
[ "Children's Books", "Literature & Fiction" ]
Literature & Fiction
0.531784
null
null
De SimulacreS SimulacreS: Petit Capharnaum 13 LE PETIT CAPHARNAUM No 13 LE MINI MAGAZINE DU JEU DE RÔLE SIMULACRES Voici donc la nouvelle formule du Petit Capharnaüm : deux pages, tous les deux numéros. Aujourd’hui, nous parlerons surtout de la nouvelle édition de Simulacres mais cela ne veut pas dire que cette rubrique ne sera consacrée qu’aux nouvelles règles. Nous souhaitons même le contraire. Alors à vous de nous faire part de vos envies, de proposer des mini scénarios ou des mini univers. Nouvelles du Front Nouvelle édition Cela va bientôt faire cinq ans que Simulacres a été publié par Casus Belli, et plus de six mois que cette version n’est plus disponible. Nous allons donc en refaire une nouvelle édition(*), différente, pour le mois de février 94. Pour l’instant, nous prévoyons un jeu en trois parties. Premièrement, les règles de base, accompagnées de conseils pour joueurs et meneurs de jeu débutants, plus explicites et détaillés que ceux de la précédente édition. Deuxièmement,
1540779289
Reflections of a Fly Rod
Mark J Usyk
Mark Usyk is a self proclaimed marginal fly fisherman. Unconventional, at times unstable, undeniably a fly fishing junkie. Mark calls Upstate NY home and the Oriskany Creek his home stream, where the next story is almost certainly always waiting around the next bend. He frequently points his Jeep an hour north into the Adirondacks in search of brook trout and the answers to life's toughest questions. He writes a weekly blog on the JP Ross Fly Rods website and also sits on the board of directors for Trout Power, a nonprofit which focuses on the preservation of wild and native trout in NY State, and specifically the Adirondacks. An ex-hotrod fabricator, ex-blacksmith, ex-cell tower climber, and presently a soul searching fly fisherman with a taste for telling fishing stories in his own unique style, his stories are sure to make you access your own life and ask the most important question in the universe... Do you fish enough?
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Hunting &amp; Fishing" ]
Health, Fitness & Dieting
0.466801
null
null
������������������������������� ���������������������������� ������������������������������� ���������������������������� ������������������������������� ���������������������������� RodofAbsorption CCC-TRI-02 Impression Left Behind Made from the thigh bone of a Drow Matron of Lloth, this rod has veins of midnight black along the length of it. When absorbing spell levels, the wielder hears Lloth screaming with incoherent rage as the spell is absorbed. While attuned to this item, the wielder develops a fondness for spiders of all types and spiders tend to found near or on the wielder. Rod, very rare (requires attunement) Please refer to the Dungeon Master's Guide for a full description of this item RodofAbsorption CCC-TRI-02 Impression Left Behind Made from the thigh bone of a Drow Matron of Lloth, this rod has veins of midnight black along the length of it. When absorbing spell levels, the wielder hears Lloth screaming with incoherent rage as the spell is absorbed. While attuned to thi
088740619X
Arcade Treasures: With Price Guide (Schiffer Book for Collectors)
Bill Kurtz
Bill Kurtz lives in Willoughby, Ohio and has written extensively on arcade games.
[ "Hardware & DIY & Home", "Arts & Photography" ]
[ "Crafts, Hobbies &amp; Home", "Antiques &amp; Collectibles" ]
Hardware & DIY & Home
0.476659
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE (Cross off all items NOT found) APL 6/8: � +1 Gargantuan Shock Thundering Morningstar (Adventure, DMG) � +1 Huge Full Plate (Adventure, DMG) � Decaying Celestial Lion’s Tooth (Adventure, see above, Price: 20,
094024490X
Deluxe Tunnels & Trolls Rulebook
Ken St. Andre
New and improved, Deluxe Tunnels &amp; Trolls. T&amp;T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. Includes a lot of extra material and descriptions of the worlds played in by the designer and his friends back in the late 1970's. The first 166 pages are the core rules, followed by the Elaborations section which has optional rules and systems you can pick and choose from to add to your T&amp;T games. There is also a 16 page full color section which includes color maps of Trollworld, Khazan, Khosht and Knor along with other paintings and maps. There is a 50 page Trollworld section that includes descriptions of locations on every major continent and three cities, plus a detailed Trollworld timeline. The book also includes a solo adventure that gives you the chance to bring dead characters back to life and a GM adventure on the continent of Zorr, plus a detailed weapons glossary and much much more - over 360 pages of material.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.655736
null
null
Temple of the Fool God A solitaire adventure for Tunnels & Trolls by Stuart Lloyd Temple of the Fool God Text copyright © 2011 by Stuart Lloyd All illustrations within this book, including the cover, are public domain. Tunnels & TrollsTM, designed and written by Ken St. Andre is a registered trademark of Flying Buffalo Inc. For more Tunnels & Trolls products, go to www.flyingbuffalo.com. Many thanks to the following people for their advice and support: Scott Malthouse Dan Hembree W Scott Grant Ken St. Andre Nicky Elliott Do you love gamebooks? Check out these blogs for articles and reviews on gamebooks as well as free gamebooks. http://virtualfantasies.blogspot.com/ http://lonetigerreviews.blogspot.com/ Introduction Welcome to the realm of the Fool God! This is a Tunnels and Trolls solitaire adventure using the 7.5 edition rules. This adventure is aimed at a level 1 character of common
0812047214
The Fascinating World of Ants
Angels Julivert
Text: English (translation)<br> Original Language: Spanish
[ "Biology & Nature & Biological Sciences", "Children's Books" ]
[ "Children's Books", "Animals" ]
Biology & Nature & Biological Sciences
0.566673
null
null
MICHAEL T. DESING’S ARMY ANTS: TWILIGHT, ISSUE 1 1 ARMY ANTS: TWILIGHT Issue Number 1; March 2020 Created by Michael T. Desing Splintered Realms Publishing splinteredrealm.blogspot.com Based on the world’s greatest RPG Dedicated to Larry Hama: “tanks” for the memories. Contents The Story………………Page 2 The Game System……...Page 5 Open Game License….Page 24 ABOUT Michael T. Desing’s Army Ants: Twilight is two things: first, it’s an ongoing narrative about a group of ants at the end of the Ant/Wasp War, © Michael T. Desing. It is also a roleplaying game for two or more players, released under the Open Game License (page 24). As a reader, you will hopefully decide to follow the exploits of a team of army ants on their greatest, and possibly final, adventure. As a player, you will take on the role of an army ant or an allied bug, traversing the wilds. You will join with a team of other bugs to overcome the challenges that the referee places be
088740619X
Arcade Treasures: With Price Guide (Schiffer Book for Collectors)
Bill Kurtz
Bill Kurtz lives in Willoughby, Ohio and has written extensively on arcade games.
[ "Hardware & DIY & Home", "Arts & Photography" ]
[ "Crafts, Hobbies &amp; Home", "Antiques &amp; Collectibles" ]
Hardware & DIY & Home
0.468386
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 6: � Amulet of mighty fists +1 (Adventure; DMG; 6,000 gp � +1 frost heavy mace (Adventure; DMG; 8,312 gp) � Holy symbol shard (Adventure; see above; 1500 gp) APL 8 (all of APL 6 plus the following): � +1 sudden stunning scepter (Adventure; DMGII
078645895X
The Evolution of Fantasy Role-Playing Games
Michael J. Tresca
"Chronicles the vast history of RPGs from <i>Dungeons and Dragons to World of Warcraft</i>...a great book to learn how and why certain RPG game mechanics came about. Surprisingly, it is one of the few of its kind...incredibly informative...interesting to read...does an excellent job chronicling early forms of role-playing games and explaining the effects they had on the development of later games...a must-read"--<i>Examiner</i>; "it's a grand history of role-playing in its many forms...[Tresca's] love of games and imagination rings clearly throughout his perceptive analyses and clear, cogent descriptions of games, ideas, and behavior. He brings a thoughtful, theoretical background, based on his own wide experience in gaming and his graduate work examining the behavior of online gamers...highly recommend[ed]"--<i>Games and Education</i>; "an academic look at the development of fantasy role-playing across multiple gaming platforms...by focusing on the element of collaborative play, Tresca has identified and explained the element that makes role-playing games different from so many other endeavors, and what makes them such a valuable experience for so many of the participants."--<i>Dreaming About Other Worlds</i>; "history of the various game genres, annotated and with a huge bibliography...has fascinating points to make"--<i>ICV2</i>.
[ "Computer Science" ]
[ "Computers &amp; Technology", "Programming Languages" ]
Computer Science
0.620229
null
null
Tutorial 1 Credits James Edward Raggi IV Writing, Layout lotfp@lotfp.com Amos Orion Sterns Cover Art, Interior Art ravenconspiracyx@gmail.com Dean Clayton Interior Art www.wix.com/samhain777/Dean-Clayton Ramsey Dow Cartography yesmar@speakeasy.net Caroline Byrne David Macauley Zak Sabbath Editing Maria Kyytinen Additional Proofreading © 2010 James Edward Raggi IV ISBN 978-952-5904-03-1 www.lotfp.com/RPG/ http://lotfp.blogspot.com 2 What is a Role-Playing Game? There’s this imaginary world, see, and you’ve got this character that is “you” in this world, right, and things happen – you find yourself in some situation, and you have decisions to make. What do you do? And there are consequences for your choices, maybe good, maybe bad, maybe a little bit of both. There will be another decision to make soon. What do you do? That’s role-playing. “You’re pretending to be this guy, and stuff is happening to that guy. What do you do?” Beyond that, role-playing is also a game. There are winners a
0786915579
Icewind Dale Trilogy: Collector's Edition (Forgotten Realms: the Icewind Dale Trilogy)
R.A. Salvatore
We all owe a debt to Akar Kessel, that treacherous chump of a wizard's apprentice, briefly known as the (short-lived) Tyrant of Icewind Dale. Akar started it all when he stumbled across the ancient and malevolent Crenshinibon, the Crystal Shard, thereby kicking off one of fantasy's best and best-loved series--and at its heart, one of the genre's most beloved heroes, the noble dark-elf ranger Drizzt Do'Urden.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.500224
null
null
CONTENT CATALOGUE VERSION 10.0 ICEWIND DALE RIME OF THE FROSTMAIDEN Wizards of the Coast D&D Staff: Brandy Camel, Chris Lindsay, Chris Tulach D&D Adventurers League Administrators: Ma’at Crook, Amy Lynn Dzura, Claire Hoffman, LaTia Jacquise, Greg Marks, Alan Patrick, Travis Woodall Effective Date September 15, 2020 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wiz
0916211681
Rifts Conversion Book 2: Pantheons of the Megaverse
C. J. Carella
Rifts Conversion Book 2: Pantheons of the Megaverse
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.708038
null
null
Palladium Books Collectors Checklist Rifts Pal Code Title Orig. Copy PDF 800 Rifts Role-Playing Game (Core Rules) 8000 Silver Edition Rifts Rulebook 801 Rifts Sourcebook 1 802 Rifts Vampire Kingdoms 803 Rifts Conversion Book One (Original) 803 Rifts Conversion Book One (Revised) 804 Rifts World Book 2: Atlantis 805 Rifts Sourcebook 2: The Mechanoids 807 Rifts World Book 3: England 808 Rifts World Book 4: Africa 809 Rifts Dimension Book 1: Wormwood 810 Rifts World Book 5: Triax & the NGR 811 Rifts Conv. Book 2: Pantheons of the Megaverse (Original) 811 Rifts Conv. Book 2: Pantheons of the Megaverse (Revised) 812 Rifts Sourcebook 3: Mindwerks 813 Rifts Mercenaries 814 Rifts World Book 6: South America 815 Rifts World Book 7: Underseas 816 Rifts Dimension Book 2: Phase World 817 Rifts Dimens
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.623243
null
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Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. KET4-08 Ruin A One Round D&D LIVING GREYHAWK ® Ket Regional Adventure Gary Milakovic Triad Edit: Stephen Baker Circle Edit: Tim Sech Rumor of the discovery of an ancient temple near the village of Masha’
0615452566
Applied Ballistics for Long Range Shooting : Understanding the elements and application of external ballistics for successful long range target shooting and Hunting
Bryan Litz
This new edition of Bryan Litz's comprehensive volume on long-range ballistics includes two additional chapters covering extended long-range shooting and monolithic bullets. Nearly every other chapter has been updated; the chapter on wind deflection has almost doubled in size. Bryan provides experimentally determined ballistic coefficient data for over 235 long-range bullets. Bryan thoroughly explains the fundamentals of longrange ballistics to help anyone wishing to become an accomplished long-range shooter. Topics covered include ballistic coefficients, gravity drop, wind deflection, uphill/ downhill shooting, the Coriolis Effect, spin drift, effective sight use, and bullet stability, with performance analysis for hunters, competitive shooters, and tactical/lethality type shooting, all in a reader-friendly writing style so you can develop the necessary tools to calculate precise trajectories for long-range shooting. Includes a CD with the Point Mass Ballistics Solver (Ver. 2.0) software that lets you calculate potential ballistic coefficients on your computer.
[ "Arts & Photography" ]
[ "Arts &amp; Photography" ]
Arts & Photography
0.451419
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30 26 22 16 21 12 11 6 0 1 25 29 15 20 10 5 7 2 3 4 9 17 27 23 13 8 18 19 14 24 28 Attack Overlay for hand-to-hand swing attacks. Number indicated is the amount by which the roll was missed. The arrow indicates the direction of the swing. 30 26 22 16 21 12 11 6 0 1 25 29 15 20 10 5 7 2 3 4 9 17 27 23 13 8 18 19 14 24 28 Attack Overlay for projectile attacks at ranges of 11 to 30 meters. Number indicated is the amount by which the roll was made. Attack Overlay for hand-to-hand attacks or projectile attacks at ranges of 10 or fewer meters. Number indicated is the amount by which the roll was missed. 0 4 8 14 9 18 19 24 30 29 5 1 15 10 20 25 23 28 27 26 21 13 3 7 17 22 12 11 16 6 2 Attack Overlay for projectile attacks at ranges of 101 to 300 meters. Number indicated is the amount by which the roll was made. Attack Overlay for projectile attacks at ranges of 31 to 100 meters. Number indicated is the amount by which the roll was made. Attack Overlay for projectile attacks at ranges greate
1440506108
The Everything Giant Book of Word Searches, Volume IV: Over 300 new puzzles for endless gaming fun!
Charles Timmerman
Charles Timmerman is the founder of Funster.com, a word game website that was selected as a Yahoo! Pick of the Year, and the author of more than 100 puzzle books, including <i>The Everything Jumbo Book of Large-Print Bible Word Searches</i>, <i>The Everything Word Search Book</i>, <i>The Everything Giant Book of Word Searches (Volumes 1 to 4)</i>, and <i>The Everything Easy Word Search Book</i>.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.507625
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1 T h e C L A S T h e C L A S s A L PH AB E T A L PH AB E T T h e C L A S T h e C L A S s A L PH AB E T A L PH AB E T T h e C L A S T h e C L A S s A L PH AB E T A L PH AB E T for DCC RPG for DCC RPG for DCC RPG for DCC RPG 2 3 This book is dedicated to Lloyd's Point and the Gongfarmers of Google+ Published by Yottaquest Games. MMXX. “This product is based on the Dungeon Crawl Classics Role Playing Game, published by Goodman Games. This product is published under license. Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. All rights reserved. For additional information, visit www.goodman-games.com or contact info@goodman-games.com.” 4 5 Contents & & Crereatator ors The CLASS ALPHABET For DCC RPG The CLASS ALPHABET For DCC RPG MMXX. All art owned by the artist(s) All text owned by the author(s) MMXX. All art owned by the artist(s) All text owned by the author(s) Cover artwork by Geneva Perez and David Coppoletti with help
0761503625
DOOM Battlebook: Revised and Expanded Edition (Secrets of the Games Series)
Andy Reese
A hole to hell is opening on Phobos. <br /><b>Don't fall in!</b>
[ "Computer Science", "Activities, Crafts & Games" ]
[ "Computers &amp; Technology", "Games &amp; Strategy Guides" ]
Computer Science
0.562147
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BDK5-04 A Leather Bound Tome A One-Round D&D LIVING GREYHAWK ® Bandit Kingdoms Regional Adventure Version 1.0 by Jason A. Covitz Contributors: Casey Brown and Britt Frey Playtesters: Tom Thowe, Jon Cary, Robert Pastorius, and Doug Cowell Reviewed by Chris Tulach A letter from a previous acquaintance sends you on travels of exploration and discovery in the Warfields. When you have multiple options, how do you determine which choice could save the region, or doom the world? A Bandit Kingdoms adventure for APLs 6-12. Part Two of The Cold Dead Hands Series. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open
1421662442
Australian Cattle Dogs 2011 Square 12X12 Wall
BrownTrout Publishers Inc
Australian Cattle Dogs Wall Calendar: Alert, hardy, watchful and possessing tremendous stamina, these dogs were bred to work cattle on vast ranches in the harsh terrain and inhospitable climate of inland Australia. Extremely intelligent, the Australian Cattle Dog, if it isnt running, chasing, and herding out on the range, requires regular exercise and activity to fend off boredom. They make devoted companions and develop an especially close bond with their owners. Australian Cattle Dog fans are sure to appreciate this charming wall calendar.
[ "Biology & Nature & Biological Sciences", "Calendars" ]
[ "Calendars", "Animals" ]
Biology & Nature & Biological Sciences
0.502364
null
null
DHR1020SW THE FLAT PERSONALTY PACK FRONTiER TOwNS FORT GRiFFiN DOG HOUSE RULES DHR1020SW CREDiTS Author: Christopher S. Warner Contributing Author: Geoff Spakes Senior Editor: Thomas L. Gregory Associate Editors: Bradley W. Hindman, Mark Olson Layout and Graphic Design: Karl Keesler Cartography: Karl Keesler, Geoff Spakes, Kirk Veitch, Christopher S. Warner Cover Design: Karl Keesler Original Artwork: Manoel Magalhães Proofreader: Dana Warner This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. Copyright © 2017, 2010 Dog House Rules LLC. Christopher S. Warner, Bradley W. Hindman, Karl Keesler, Thomas L. Gregory, Geoff Spakes. All rights reserved under international copyright conventio
0965842231
Sovereign Stone Game System
Lester Smith
A World In Peril: A savage army marches out of the west. Its soldiers--the monstrous and terrifying Taan--have never before been seen on this continent. Dark rumors whisper that the army is being led by the evil Dagnarus, Lord of the Void, dead for two hundred years. His captains are Vrykyl, fearsome undead who long ago traded life for horrible immortality. The nations of Loerem--realms of the Humans, the Elves, the Dwarves and and the Orks--are too involved in warring with each other to pay much attention to this new threat. But throughout the world, heroes from every race have seen the dark clouds gather. They are arming themselves with sorcery and with steel to meet the coming challenge. Join them . . . if you dare. The Game at a Glance Skill based system, each skill and attribute is listed as a die type, ie: d8 in strength. Actions are rolled with an attribute die and a skill die. A character can exert for an extra die, but at the cost of stun points. Magic is rolled with an attribute die and a skill die, too. You need to achieve a number of points and the spell goes off. If you don't reach it in one turn, you add your next turn's roll. The world has Orks, Elves, Humans and Dwarves as player races, as well as a few new ones, and a really nasty set of villains! The Orks are a sea-faring race, advantaged in water magic. The Elves are a medieval Japanese-like race, advantaged in air magic. The Dwarves are a nomadic Mongol-like race, advantaged in fire magic. The Humans are mid-European medieval-like, advantaged in earth magic. The Taan, the void magic users, are just plain wicked!
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.478181
null
null
i WELLSTONE CITY UNCHRONICLED DEATH OF THE PROPHET ii WELLSTONE CITY UNCHRONICLED DEATH OF THE PROPHET WELLSTONE CITY: UNCHRONICLED WRITTEN BY: KEVIN M. ROHAN LAYOUT BY: KEVIN M. ROHAN EDITED BY: BEN OVERMYER Death of the Prophet (SGG 12016) © 2012, Silver Gryphon Games, LP. This book may not be distributed or copied except for personal use without the express writt en permission of Silver Gryphon Games, LP. www.silvergryphongames.com This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copy- rights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no represen- tation or warranty as to the quality, viability, or suitability for purpose of this product. This game also references the Wellstone City sett ing produced by Silver Gryphon games. It is highly recommended, though not required, to have a copy of that sett ing as this adventur
0978575334
MAX Out the Army, Navy, Marine, and Air Force Physical Fitness and Combat Fitness Tests
Lee Kind
CPT Kind wasn't always a physical fitness expert. Before he got into ROTC, he had been bedridden with an illness for a year and couldn't even climb two steps at one time. After being in ROTC for one month, Cadet Kind took his first PT test and failed it! His total score was a 178 with a run time of 18 minutes 3 seconds and only 45 push-ups and 58 sit-ups performed. Cadet Kind then devised a work out plan based on his prior weight lifting experience and sports playing years in high school. Within a few months, he earned his first perfect score of 300. From then on, his scores increased until he consistently scored on the extended scale in the 360's and 370's with run times in the low 11's and push-ups and sit-ups in the 120+ repetition range in 2 minutes became the norm. If CPT Kind could increase his score over 200 points, so can you! Follow this plan and if you are motivated enough, you will even score in the 400 range.
[ "Health, Fitness & Dieting" ]
[ "Health, Fitness &amp; Dieting", "Exercise &amp; Fitness" ]
Health, Fitness & Dieting
0.438871
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Character Race Class Alignment Deity Level Experience / Penalty Gender Age Size Height Weight Skin Hair Eyes Handedness STR DEX CON INT WIS CHA SCORE MOD TEMP SCORE TEMP MOD FORT REF WILL = = = + + + + + + TOTAL BASE SAVE ABILITY MOD MISC MOD TEMP SAVE = 10 + + + + + ARMOR BONUS SHIELD BONUS DEX MOD SIZE MOD MISC MOD TOTAL FLAT-FOOTED VS TOUCH ARCANE SPELL FAILURE ARMOR CHECK PENALTY ARMOR CLASS MODIFIERS SAVING THROW MODIFIERS TEMP AC ARMOR CLASS INITIATIVE = + DEX MOD MISC MOD TEMP INITIATIVE ARMOR & PROTECTION TYPE ARMOR BONUS MAX DEX CHECK PNLTY SPELL FAILURE SPEED WEIGHT PROFICIENT WITH � LIGHT ARMOR � MEDIUM ARMOR � HEAVY ARMOR � SHIELDS INITIATIVE MODIFIERS CON DEX WIS ABILITY SCORES SAVING THROWS SPEED LOAD 1 x MAX LOAD LIFT OVER HEAD 2 x MAX LOAD LIFT OFF GROUND 5 x MAX LOAD PUSH OR DRAG SPEED MAX LOAD MAX DEX CHK PEN RUN - +3 +1 L M H - -3 -6 - x4 x3 HIT POINTS / + + + + BASE ATTACK BONUS ABILITY MOD SIZE MOD STR DEX + + MISC MOD = = TOTAL ATTACK BONUS +
1595800913
Route 66 Adventure Handbook: High-Octane Fifth Edition
Drew Knowles
Route 66 Adventure Handbook is your personal guide to the vanishing American roadside with all of its exuberance splendor and absurdity For this updated and expanded fifth edition Drew Knowles has included it all magnificent architecture natural wonders Art Deco masterpieces vintage motels and cafes unique museums offbeat attractions fascinating artifacts and icons and kitschy tourist traps The addition of city maps showing the multiple paths of Route 66 and displaying the exact locations of points of interest is a major improvement over the already critically acclaimed fourth edition of the book The fifth edition also includes hundreds of beautiful new photographs and the addition of dozens of new attractions Additionally GPS coordinates have been added for virtually all of the photos so that travelers can plug the information into their smartphones and other navigation devices and instantly determine where each photo was taken and compare it to the condition of that particular site at the time of their visit Filled with wonderfully quirky side trips and fun bits of trivia Route 66 Adventure Handbook is the most authoritative resource for anyone looking to explore the Mother Road Fasten your seat belts
[ "Geography & Cultures" ]
[ "Travel", "United States" ]
Geography & Cultures
0.487797
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super powered adventure planner LPJ9848 $5.95 Louis Porter Jr. Design Devil’s Workshop Presents Page 2 of 56 super powered adventure planner CAMPAIGN OVERVIEW CAMPAIGN TITLE: ___________________________________________________________________ GAMEMASTER:______________________________________________________________________ PUBLISHED SETTING? � YES � NO PUBLISHER: _______________________________________ CAMPAIGN SYNOPSIS: _______________________________________________________________ ______________________________________________________________________________________ ______________________________________________________________________________________ ______________________________________________________________________________________ CAMPAIGN START DATE: _________________ CURRENT DATE: __________________________ CAMPAIGN CITY: ____________________________________________________________________ HEROES HAVE OPERATED PUBLICLY SINCE? _________________________________________ BASI
1601255020
Pathfinder Item Cards: Reign of Winter Adventure Path
Paizo Inc.
<ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">&#8220;Price Includes VAT&#8221; </font></li></ul>
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming", "Pathfinder" ]
Activities, Crafts & Games
0.504824
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null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE (Cross off all items NOT found) APL 4 (all of the following): � Amber Amulet of Vermin, , Giant Bee (Adventure; Magic Item Compendium) � Glitterstone (Adventure; Magic Item Compendium; Limit 3) � Pearl of Power,
0761542264
Star Wars Galaxies: An Empire Divided Quick Reference Guide (Prima's Official Strategy Guide)
Prima Development
Handy color-coded tabs for easy reference <br />Maps of major basic cities, including locations of major buildings and trainers <br />Convenient stats tables for weapons, armor, vehicles, and creatures <br />Crafting schematics and components tables <br />Character creation tips <br />Vital combat strategies <br />Top 30 FAQs included!
[ "Computer Science", "Activities, Crafts & Games" ]
[ "Computers &amp; Technology", "Games &amp; Strategy Guides" ]
Computer Science
0.514746
null
null
IntroductIon Daring Tales of the Space Lanes (DTSL) is a series of adventures set in a distant galaxy. This supplement, while designed to let GMs expand the DTSL universe to include their own adventures, can be used with most any sci-fi setting with only a little work, regardless of rules system. Each Sector Galaxy Guide supplement includes data on ten planets, as well as new rules suitable for most Savage Worlds sci-fi campaigns. Bureau of Sector tranSfer & regIStratIon Up until the rise of the 9th Galactic Alliance, the galaxy was something of a bureaucratic mess. As previous Galactic Alliances expanded the borders of known space, new worlds were added to the bureaucratic regions in a haphazard manner, with new sectors spring- ing up left, right, and center. Many of the older core sectors boasted three dozen densely populated worlds, for instance, while newer ones out on the galactic rim numbered only a handful of worlds with minimal population. To help sort out the mess, and
0981494404
Galloping Minds - Alphabet and Phonics Flash Cards
Galloping Minds (COR)
The Alphabet and Phonics Flash cards are postcard size. Well designed and a great tool for introducing your child to letters and words. Alphabet Flashcards have uppercase and lowercase letters and excellent photography. Every letter has a few words associated with it. Phonics flashcards have about 36 blends, which include consonant and vowel digraphs, initial consonant blends, and final consonant blends. Each blend is associated with a beautiful image and a few words. On average, every blend has about 3 words associated with it. It s a great tool for building your child s vocabulary. Read the words on the cards aloud and then point at the letter and have your child repeat after you. They will love the colors and beautiful images and spend a good amount of time just looking at the cards. These cards, designed for parents and children, cover the entire alphabet, both upper and lower case letters, and to top things off, each letter comes with multiple words to reinforce the sound being memorized.All the cards also come with pictures to quench the children s curiosity. There are more cards to help your child learn different consonants (with different positions) as well as digraphs (for the vowels and consonants). These also come with entertaining images. The cards are HUGE, making them hard to lose, and all the images are child-friendly. With over 200 words to help learning, the sets are a great value. --Dr. Toys 10 Best Educational Products, 100 Best Childrens Products<br /><br /><br />These huge, sturdy and colorful flash cards are printed on glossy paper. The alphabet flashcards have both capital and lowercase letters and feature a few words. The set covers more than 200 words.
[ "Children's Books", "Education & Teaching" ]
[ "Children's Books", "Early Learning" ]
Children's Books
0.511681
null
null
•I CYBORGS Part 1 PIRATE CORSAIR . ..c:;' ,I I \ / \. " I " , ':., TRAVELLER STARSHIP COUNTERS G ~ ve J ou r s t a rs3i p b3t t l e s a ~~al ~ st ~ c t o uc~ wi th ~ ew ':'n),:v' =':::'~ ii .3Trl.:l:S5IP C OUlZ'!'=:~S . ':':::5 bafb"e:i s e t con t a ins 140 ! ~ l l y i ll us t r a ted 2cc X 2 c ~ s t a r s hi p c ounte r s f or ~ ravell e r s pa ce c o~ba t . Pr inted on four sheets of card, you cut t hem ou t yourse l f . =:ach c ount er S h OHS an i.Lkua zr -at i on of t he s hi p by j·:i i:e Jac kson and l is t i ngs of i t s nQ~e a nd t ype , t onna ge , a:-ount of s t r e a ~l i n i n g , and sour c e book • , • ea . 1c TT• • • l h , S ~ I'Pl• • • nt 7 , 9 !! D .p. ~Q t ':'his s e t c ontains a l l t he s t i ~ s fr o: 3a s~c Travelle r a nd nl i en Modul es 1 to 7. I t also contains s hips fr oc s up- Flecents 7 and 9 . The Travel l er Advent ure. Adventure class ships volu ~ es 1 a nd 2 , AsIan Mer c enary Ships , Adventure s 1 , - , 6 , a nd 12 . ~ oubl e A d v e n t ~~ e ' .
1555602126
Battletech Tactical Handbook
FASA Corporation
Guidelines for creating long-term campaigns and double-blind games, formulas, for calculating the combat values of all BattleTech combat units, detailed descriptions of advanced weapon systems and more make this a necessary handbook.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.412439
null
null
BATTLECORPS Art of the Deal by Loren L. Coleman Only after General Motors contacted Ceres Metals on [Vicore Industries’] behalf was the Capellan company willing to listen to Giovanni’s proposal. Excerpted from Vicore Industries’ “Phoenix Report,” 1 August 3067 BATTLECORPS Art of the Deal • Page 2 Warlock, Capellan Confederation 7 April 3065 Overseer pro-tem Nikolai Kwiatkowski shivered as he charged between buildings, slipping along the icy, un- protected walk. Frigid gusts whistled through frost-rimed metal framing, the support structure meant for enclosing ferroglass which was still waiting on delivery three years later. A strong blast of wind blew back his parka’s fur-lined hood and ran cold hands down the back of his neck. Dry snow, as gritty as sand, stung at his eyes. Ducking forward, the large man weathered Warlock’s arctic grip until he finally bulldozed into the rotunda door. The revolving entryway created a thermal lock for the prov- ing grounds’ Operations
5990792077
,
: . , 31- , , , . , 19- , . , . , . 5-10
[ "Children's Books" ]
[ "Children's Books" ]
Children's Books
0.63139
null
null
� �������� � � � �������������� � ���������������������������������� ����������������������� ���������� � � ����������� ��������������������������������������������������������������������� � � � � � ���������������������������������������������������������������������������������������������������������������������� �������������������������������������������� � � � � � ������ ��� ���� ��������� ��������� �� ��������� ������ �������� ��� ��� ����� ������ ���� ����� �������� ���� ���� ���� ��������� �� �������� ����� ����������������������������������������������������������������������������������������� � � �������������������������������������������������������������������������������������������������������������������������������������������� ���������������������������������������������������������������������������������������������������������������������� � � ��������� ������������������������������������������������������������������������������������������� �����������������
1593272588
The Guild Leader's Handbook: Strategies and Guidance from a Battle-Scarred MMO Veteran
Scott F. Andrews
For the past three years, <b>Scott F. Andrews</b> has been helping other guild leaders and officers with his weekly advice column "Officers' Quarters" for http://www.wow.com/. A veteran of the MMO genre, he leads one of the oldest surviving guilds in <i>World of Warcraft</i>.
[ "Computer Science" ]
[ "Computers &amp; Technology", "Networking &amp; Cloud Computing" ]
Computer Science
0.586254
null
null
By Nicholas Wasko OATHBREAKERS DIE PATHFINDER SOCIETY SCENARIO #10–01 TIER 1–5 Pathfinder Society Scenario #10–01: Oathbreakers Die is a Pathfinder Society Scenario designed for 1st- through 5th-level characters (Tier 1–5; Subtiers 1–2 and 4–5). This scenario is designed for play in the Pathfinder Society Roleplaying Guild campaign, but can easily be adapted for use with any world. For more information on the Roleplaying Guild, how to read the attached Chronicle sheets, and how to find games in your area, check out the campaign’s home page at PathfinderSociety.club. HOW TO PLAY Author • Nicholas Wasko Development Lead • Linda Zayas-Palmer Contributing Artists • Jesper Ejsing, Tom Ventre, and Ben Wootten Cartographer • Jason Engle Creative Directors • James Jacobs, Robert G. McCreary, and Sarah E. Robinson Director of Game Design • Jason Bulmahn Managing Developers • Adam Daigle and Amanda Hamon Kunz Organized Play Lead Developer • John Compton Developers • Eleanor Ferro
1582615322
Brian Urlacher: Windy City Warrior
Sports Publishing Inc
Jim Sumner is the curator of sport at the North Carolina Museum of History, located in Raleigh. He is the author of A History of Sport in North Carolina, Separating the Men From the Boys: The First Half-Century of the Carolina League and numerous magazine and journal articles on North Carolina sport history. Sumner writes a Duke sport history column for Blue Devil Weekly. He has degrees in history from Duke University and North Carolina State University. Sumner has two more-or-less adult children and lives in Raleigh with his wife, Ann.
[ "Health, Fitness & Dieting", "Biographies & Memoirs" ]
[ "Sports & Outdoors", "Biographies" ]
Health, Fitness & Dieting
0.513261
null
null
Producer: Baldman Games Phlan Administrator: Robert Alaniz Developer: Dave Zajac Editing and Layout: Encoded Designs Cartography: Robert Alaniz D&D Adventurers League Wizards Team: Adam Lee, Chris Lindsay, Matt Sernett D&D Adventurers League Administrators: Robert Adducci, Bill Benham, Travis Woodall, Claire Hoffman, Greg Marks, Alan Patrick DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the
B0058M837M
Axis Armored Fighting Vehicles 1:72 Scale (World War II AFV Plans)
George Bradford
George Bradford is a technical artist and military historian who has been researching World War II and producing scale drawings for more than thirty years. He lives in Canada.
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.489034
null
null
Thursday, May 10, 2001 Thursday, May 10, 2001 Thursday, May 10, 2001 Thursday, May 10, 2001 152 152 Vehicles often play a part in TFT adventures. The following chapter lists some common vehicles that will be available to players and how they translate to game terms to allow for exciting chases and combats. Because of the wide variety of sizes allowed for vehicles there are three scales of play vehicles are used in. (1) “Normal Normal ” Combat Scale Combat Scale (1 hex = 1.3 meters) - Many vehicles can be used in ‘normal’ scale that allows characters to interact with vehicles as they normally do. (2) Vehicle Combat Scale Vehicle Combat Scale (1 hex = 1 Mh) - Most normal vehicle combat and mass army combat occurs at this scale. (3) Mass Combat Scale Mass Combat Scale (1 hex = 1 MMh) - Large scale combat of armies – with 30 figures per hex occur at this scale as well as aircraft combat. After this the scale is entirely arbitrary as suits the needs of the story – for e
147676137X
World of Warcraft: Dawn of the Aspects (World of Warcraft (Paperback))
Richard A. Knaak
Richard A. Knaak is the <i>New York Times</i> bestselling author of some three dozen novels, including the <i>The Sin War</i> trilogy for <i>Diablo</i> and the <i>Legend of Huma</i> for <i>Dragonlance</i>. He has penned the <i>War of the Ancients</i> trilogy, <i>Day of the Dragon</i> and its upcoming followup, <i>Night of the Dragon</i>. His other works include his own <i>Dragonrealm</i> series, the <i>Minotaur Wars</i> for <i>Dragonlance</i>, the <i>Aquilonia</i> trilogy of the Age of Conan, and the <i>Sunwell Trilogy</i>the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.644874
null
null
W O R L D O F W A R C R A F T R P G C O N V E R S I O N D O C U M E N T 1 Welcome! This document contains all the information you need to use the game mechanic information from the fi rst-edition Warcraft RPG books with the new World of Warcraft RPG rules. Included is information pertaining to Shadows & Light, Lands of Confl ict, Magic & Mayhem, Alliance & Horde Compendium, Manual of Monsters and the fi rst edition Warcraft RPG book. The new World of Warcraft RPG uses many of the same rules as the fi rst edition, so much of the information in those books remains unchanged. In addition, all the books mentioned above contain Warcraft lore, information on places, people, races and monsters, tips for players and GMs, adventure ideas, and a great deal of other information that remains valuable. This document contains information for converting character classes, spells, feats, and the like to the new edition. Future supplements for the World of Warcraft RPG may present updated versi
B000023VWY
The Dragon Murder Case
S. S. Van Dine
<B>Penzler Pick, March 2000</B>: How does one discuss the Philo Vance mysteries by S.S. Van Dine? The best of them are meticulously plotted fair play adventures--the apotheosis of America's golden age of detective fiction, along with Ellery Queen's stories. When first published, they were the most successful mysteries ever, topping bestseller lists for months at a time. The books reflect the lives of the upper class in New York during what can be described as the art deco era of the 1920s and '30s in a way that encourages nostalgia for that time of martinis and penthouses.
[ "Literature & Fiction", "Geography & Cultures" ]
[ "Literature & Fiction", "United States" ]
Literature & Fiction
0.485217
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Dine and Dash Dine and Dash Dine and Dash Dine and Dash A One A One A One A One----Round D&D 3 Round D&D 3 Round D&D 3 Round D&D 3rd rd rd rd Edition Living Greyhawk Edition Living Greyhawk Edition Living Greyhawk Edition Living Greyhawk Adventure Adventure Adventure Adventure by Eric Price by Eric Price by Eric Price by Eric Price Vicious murdering robbers plague the roads outside Dyvers. Are the murderers just wild animals as some priests suggest or is something more sinister involved? A scenario for characters levels 1-6. DUNGEONS & DRAGONS, D&D, GREYHAWK, and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK, is a trademark of Wizards of the Coast, Inc. Scenario detail copyright 2000 by Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. Dine and Das
1565911326
Step by Step Korean Bk 1 (Step By Step Korean) (Korean Edition)
In Ku Kim-Marshall
Dr. In Ku Kim-Marshall received her B.A. in German Language and Literature from Seoul National University and her doctorate in Comparative Education and Linguistics from Hamburg University in Germany. She is currently a professor of Korean Language and Culture at Georgetown University in Washington, D.C. in the United States.
[ "Politics & Social Sciences" ]
[ "New, Used & Rental Textbooks", "Humanities" ]
Politics & Social Sciences
0.4428
null
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nK REFERENCE SHEETS BASIC mOVES Any player can trigger the following basic moves as a human or robot. When a move directs a player to “roll,” the player adds the Traits and Labels their character is embodying in that moment. Refer to Rolling the Dice (page 15) for more on resolving moves. Note: If a player character is Overflowing, their final die pool is modified by each point of Distress and each level of N.O (see Rolling Moves as a Robot on page 17). GEt YOur way When you try to get your way with another character, roll. On a 6, you either give the target character a new Label or change an existing Label; they choose a reaction from below. On a Critical, you also clear 1 Distress. On a 4/5, they choose one of the following reactions: • I earnestly express how I feel about you • I promise something I think you want • I get embarrassed and act awkward Regardless of the result, the GM may decide that the outcome also creates a new social trend or some other means of conf
0987887327
Mythic Hero Fantasy Roleplaying Game
Johanus Haidner
Johanus Haidner lives and works in Edmonton, Alberta. Born and raised in Calgary, he has lived in Canada for most of his life. He finished up his MBA while living in Germany and spent a short while travelling around Europe and has also visited Central Asia and a few other countries. He lived in Houston, Texas for two years after completing his university studies. He has been a military police officer, a teacher (grades 4 through 12), a cook, a baker, dealt several games in casinos, made concrete countertops, built a couple of houses while managing a small construction company, worked as a graphic designer and editor, been a technical writer, worked as an internal auditor, a financial analyst, and spent more than ten years as an accountant. He now does small business taxes as his primary income, although his first loves have always been art and writing. Mr. Haidner runs The Academy of European Swordsmanship (the-aes.org / swordsmanship.ca) in his spare time teaching German and English martial arts to people from all walks of life aged seven and up! He is a single dad to a boy and a girl who inspire him every day! And they are his most enthusiastic fans of his artwork as well as the Mythic Hero game. He is working on more supplements to Mythic Hero, as well as writing some children's stories (not related to Mythic Hero). Johanus attends Calgary Comic & Entertainment Expo every year, where he sells his artwork, handcrafted jewellery and knives, and now this fantasy RPG. His personal website is johanushaidner.com.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming" ]
Activities, Crafts & Games
0.603752
null
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1 The Roleplaying Game of Heroic Adventure in the Mythic Age – Revised Edition Legendary Games Studio Legendary Games Studio Legendary Games Studio Legendary Games Studio 2 MAZES & minotaurs THE ROLEPLAYING GAME OF HEROIC ADVENTURE IN THE MYTHIC AGE BOOK THREE : CREATURE COMPENDIUM Credits Main Monster Master : Olivier Legrand Other Creature Creators : Paul Elliott, Guy Hoyle, Jonas Mustonen, Jeff Rients, Erik Sieurin. Revised Edition Supervisor : Olivier Legrand. Cover Art : © Luigi Castellani (d’après Ingres) Interior Art : Diverse Hands, including original illustrations by Emmanuel Roudier, Luigi Castellani, Chuck Chavez and Damon Threet (see “A Note on Original Artwork” below for more details). Some illustrations © copyright Clipart.com All text contents © Legendary Games Studio. A Hearty Minotaurian Salute to the whole M&M legion of faithful hoplites, especially (in alphabetical order
1601255020
Pathfinder Item Cards: Reign of Winter Adventure Path
Paizo Inc.
<ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">&#8220;Price Includes VAT&#8221; </font></li></ul>
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming", "Pathfinder" ]
Activities, Crafts & Games
0.473598
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 4 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 8 � +1 white dragonhide breastplate (Adventure; DMG) � wand of magic missile (9th) (Adventure; DMG) � bracers of armor +2 (Adventure; DMG) � cloak of resistance +2 (Adventure; DMG) � +1 frost nauskiree-bone spear (Adventure; DMG and see above; 8,302 gp) � Sc
078690643X
The Sea Devils (Advanced Dungeons & Dragons, 2nd Edition: Monstrous Arcana, Accessory/9539)
Skip Williams
Details the highly organized structure of sahuagin society, offers insight into the workings of the predatory sahuagin mind, and examines the worship of Sekolah, the dark Sahuagin deity. The Sea Devils also includes a full description of a typical sahuagin village easily usable in any campaign setting, new spells that are granted to sahuagin priestesses, and a color poster detailing the sahuagin in all their variety.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.487561
null
null
CCC-BMG-MOON5-2 BEN SANDFELDER Bloodlust Contained Not for resale. Permission to print a photocopy of this document for personal use only. CCC-BMG-MOON5-2 Bloodlust Contained | Version: 2.0 1 Producer: Baldman Games Development and Editing: Pieter Sleijpen, Janine Hempy Story Architect: Eric Menge Cartography: Sydney Cook Cover Illustration: Melkor3D [Shutterstock] Design & Layout: Erik Nowak D&D Adventurers League Guildmaster: Chris Lindsay D&D Adventurers League Wizards Team: Adam Lee, Ari Levitch, Chris Lindsay, Mike Mearls D&D Adventurers League Administrators: Alan Patrick, Amy Lynn Dzura, Claire Hoffman, Greg Marks, Lysa Penrose, Travis Woodall DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.640642
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. NMR5-06 The Forsaken Valley A One-Round D&D LIVING GREYHAWK® Nyrond and Her Environs Metaregional Adventure Version 1.2 By Joe Streeper Edited by: Denise Mauldin, Craig Hier and John Jenks Since ancient t
1848561113
Battlestar Galactica: Downloaded: Inside the Universe of the critically acclaimed TV series
David Bassom
"Remarkable behind the scenes information... nothing is left out" -- SFX
[ "References & Guides & Self-Help " ]
[ "Reference", "Writing, Research &amp; Publishing Guides" ]
References & Guides & Self-Help
0.550503
null
null
1 Thin blue line Defenders of the Colonies AN UNOFFICIAL SUPPLEMENT FOR THE B A T T L E S T A R GALACTICA -- ROLE PLAYING GAME – “Lords of Kobol, take these brave men into your arms, take the spirits of our fallen friends so that they may share in the everlasting life that awaits us all beyond the veil of tears. So say we all." 2222 Copyright Copyright Copyright Copyright & & & & Introduction Introduction Introduction Introduction What this book is: This book is a fan created, non- commercial, sourcebook for use with the Battlestar Galactica Role-playing game, which is a copyrighted product of Margaret Weis Productions. This book is in no way an attempt to make a profit or take the place of anything produced by Margaret Weis Productions. It is simply a sourcebook created by fans for the inherent use in our role- playing games and is not officially licensed by or affiliated with Universal Studios or Margaret Weis Produc
193997951X
Torment Tides of Numenera The Explorer
Monte Cook Games
Numenera`s Ninth World is a fantastic vision of a world in which hyper-advanced civilizations have risen and fallen and left their inventions behind. Their achievements became part of the accumulated detritus of eons - and now this assortment of ancient power is there for the taking! One of the denizens of the Ninth World has discovered a way to use the numenera to grow strong, cheat death, and skip across the face of centuries in a succession of bodies. But, he discovers an unexpected side effect: You! Set in the world of Monte Cook`s roleplaying game setting Numenera, Torment: Tides of Numenera is a game of deep reactivity and immersion into a new and strange vision. You will chart a course through bizarre landscapes, across the face of a vastly different world. You will face adversaries who harness incomprehensible powers, and who will ultimately force you to face yourself and answer the question: What does one life matter?
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.486069
null
null
BY MONTE COOK THE NIGHTCRAFT 2 Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, only to later turn around and fly back into the night. Some of these craft remain in the Ninth World deep inside ancient ruins, buried in the ground, submerged in the sea, lying out in the desert, or in similar locations. The Nightcraft, as it is called, is one such vehicle. Although its existence is not well known, a few numenera experts have long speculated that the ship can be used to travel into the void beyond the edges of the world. And they are right. THE VESSEL The outside of the craft is smooth and sleek black metal, shaped like a giant manta ray (albeit backward). It has no visible windows or obvious numenera, although large runic inscriptions in some unknown language are cu
1566490723
Ancient Board Games: Senet, Game of Thirty Squares; Mehen, The Snake Game; Hounds and Jackals; The Royal Game of Ur
Finkel Irving
This is a board book with 4 games. After you turn the first page you get a 2 page game board for " The Royal Game of Ur with instructions and a short story. You do the same thing for the other 3 games . The very last page is oversized so they could mount a plastic box to hold game tokens . A very fasinating and fun step back in time.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.604946
null
null
Five Ancient Kingdoms   Rules  for  Fantastic  Adventures   Of  Imagination,  Danger,  and  Romance     BECKER         MEN  &  METTLE   Volume  1  of  Three  Booklets     Published  by  Running  Beagle  Games   1     Five Ancient Kingdoms     Volume  1   Men & Mettle   By  Jonathan  Becker         Copyright  2013   Jonathan  Becker  &  Running  Beagle  Games   All  illustrations  by  Henry  J.  Ford  (from     Andrew  Lang’s  The  Arabian  Nights  Entertainments)     ISBN  978-­‐0-­‐9845932-­‐2-­‐4   2 TABLE  OF  CONTENTS     INTRODUCTION           3   Dice  Conventions  &  “Rule  Zero”       3   “Pushing”           4   PLAYER  CHARACTER  CREATION         Classes           5   Subclasses           8   ALIGNMENT  &  MOTIVATION
1478204567
The Spell of Binding: Part One.
Glen Johnson
Glen Johnson was born in Devon, England in 1973. He lives a stone's throw away from the English Riviera, in a small town that most people don't even realize exists. He loves to travel and has been to twenty-nine different counties, and lived in Mexico City, Mexico for far too long for a pale skinned European. He has also been married twice - and still refuses to say where he buried them. At present he works as an Optical Technician. He describes himself as an idealist, a libertarian, a hedonist, a lover, an artist, a pacifist, an intellectual, a writer, but foremost a dreamer...
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.514356
null
null
SCRIPTORII An Arcane Playable Race for D&D 5E by david somerville 2 SCRIPTORII: AN ARCANE PLAYABLE RACE FOR D&D 5E Scriptorii “SLAVE!” SNAPPED BENZOAR, “WHAT IS THE Ninth Theorem of Binding? Quickly, before I lose my train of thought!” The wizard was in a foul mood, as usual. “The Ninth,” said the scriptorii from the doorway, “is that the strength of binding magic is inversely proportion- ate to the strength of what is bound.” The creature’s voice rustled like pages being turned. He was a strange sight, and often attracted comment by the wizard’s visitors—a humanoid form, a little over fi ve feet tall, made not of fl esh or stone, but of yellowing pages covered in spidery script. The invisible arcane force that bound his existence into being held the pages together, but where there were gaps, one could see that between the pages, there was only emptiness. The scriptorii often wondered if that empty space, the hollowness within, was where his soul dwelt—or if it was all in
0935696237
World of Greyhawk, folio edition (Advanced Dungeons & Dragons)
Gary Gygax
This game supplement features a folder with coats of arms and map legends, a 32-page gazetteer, a 3-panel folding screen on weather conditions, a flyer on miniatures and 2 connecting full-color foldout poster maps. The gazetteer is the companion to the map of the eastern portion of the Oerik continent with dates, chronology, historical information and data regarding current government, population and recent events, along with notable geographic features. Also herein will be found an intelligencer of royal and noble titles and honorifics. Complete with a map legend and method of deducing the population of settlements. Having an appendix of the more important runes which are seen on maps and scrolls to give warning or convey special meaning. Suitable for use with Advanced Dungeons &amp; Dragons fantasy role-playing games.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.61146
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. FUR3-01 Redemption A One-Round D&D LIVING GREYHAWK ® Furyondy Regional Adventure Version 1.0 by Michelle Sharp Reviewed by Jason Bulmahn The War College of Chendl stands closed, believed “cursed” by commo
0394511123
Player's Handbook (Advanced Dungeons & Dragons, 1st edition)
Gary Gygax
Now, at your fingertips, all you need to know: <br /><br /> * All Recommended Character Classes: Fighters, Paladins, Rangers, Magic-Users, etc. <br /><br /> * Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, etc.<br /><br />Character Level Statistics <br /><br />Equipment lists with Costs
[ "Computer Science", "Activities, Crafts & Games" ]
[ "Computers &amp; Technology", "Games &amp; Strategy Guides" ]
Computer Science
0.520686
null
null
Homebrew world by Jeremy Strandberg, v1.3.2 What is this? This is a revision of the moves, class playbooks, and equipment rules for Dungeon World, optimized for one-shots or short campaign play. It’s similar to One Shot World by Yochai Gal (and you should totally check out what he’s doing there) but the mechanics move further afield from “core” Dungeon World. Someone who learned on this version of the game would have a lot to re-learn if they picked up Dungeon World proper and started playing it. What’s Different? • Most +1/-1 modifiers are replaced with advantage/disadvantage (roll an extra die, discard the lowest/highest). • Parley is completely different; it’s as much an info-gathering move as it is a “convince them” move. Also: works on PCs. • Aid and Interfere are rewritten as well. Aid is now “grant advantage but with risk” and Interfere is its own thing. • Expendable gear (rations, ammo, bandages, gear, etc.) is condensed into “Supplies.” Load is replace
1582369569
Fell Beasts and Wondrous Magic Sourcebook (The Lord of the Rings Roleplaying Game)
Decipher RPG
Fell Beasts and Wondrous Magic draws back the curtain on both sides of this battle, revealing full descriptions and game statistics for the greatest terrors of the land -- including the Nazgul, Oliphaunts, Dragons, and Hell-hawks -- and the magical tools with which heroes can battle them
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.497071
null
null
By John Ling Frog God Games 2 Lost Lore: Divine Hunters Author John Ling Developer John Ling Copy Editor John Ling Art Direction, Layout, and Typesetting Charles A. Wright Cover and Interior Art Andrew DeFelice Credits CEO — Bill Webb Creative Director: Swords & Wizardry — Matthew J. Finch Creative Director: Pathfinder — Greg A. Vaughan Art Director — Charles A. Wright Lead Developer — John Ling Sales Manager — Jennifer Chalfan Marketing Manager — Chris Haskins Customer Service Manager — Krista Webb Wasn’t Even Supposed To Be Here Today — Skeeter Green Shadow Frog — James Redmon Adventures Worth Winning Frog God Games © 2015 Frog God Games, LLC all rights reserved. Product Identity: The following items are hereby identified as Frog God Games LLC’s Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Game Content: product and product line names, logos and identifying marks including trade dress; artifacts; creatures; characters;
1402733305
Weird New England: Your Travel Guide to New England's Local Legends and Best Kept Secrets
Joseph A. Citro
Weird New England: Your Travel Guide to New England's Local Legends and Best Kept Secrets [Sep 25, 2005] Joseph A. Citro; Mark Sceurman and Mark Moran
[ "History", "Geography & Cultures" ]
[ "History", "Americas" ]
History
0.527105
null
null
The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to New England New England New England New England New England The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to New England New England New England New England New England The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to New England New England New England New England New England The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to New England New England New England New England New England The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to The Mythos Society Guide to New England New England New England New England New England
1978461283
Unzipped: The Guide to Being Your Best Badass Self
Myaann Payne
Unzipped: The Guide to Being Your Best Badass Self is meant to inspire, uplift, and motivate you to wake up each day and throw out what society tells you to be and start being the badass that is in you!
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Graphic Design" ]
Arts & Photography
0.585288
null
null
1 2 Introduction Author J. Evans Payne Monster & Character Art Karen Martin, Jack Kaiser Cover Scene Art Jack Kaiser Iconography J. Payne Design & Concept Jason Payne Developer Jason E. Payne Producer Jason Evans Payne Editor J. E. Payne Layout and Graphic Design Jason E. P. Cover Art and Logos Enyap Nosaj Cartography J. Evans Payne Typesetting J. Snave Enyap Proofreading Beattin A. Dedhaurs Indexing Adobe InDesign Special Thanks: Kickstarter Backers Thank you for believing in me, when all I had to prove myself was an idea, a blurb, a handful of maps, and a dream. The product you hold in your hands—or store on your hard drive—is a direct result of your faith, and support. I can’t thank you enough. Old-School Grognards • Adam S • Bob Peacock • TAKAHIRO HASHINAKA • Ronald Whitehead • Frédéric Fiquet • Seth A Spurlock • GateKept • Jeffery D Hines • Admiral_Fat_Muscles • Bob “Limbolance” Sweeney • John Karns • Craig Dey • Jukka Eerikäinen • Jonathan Beeler MD • Andrew “Zakero” Moor
0143418637
The Crimson Throne
Kakar
THIS IS BRAND NEW BOOK.WE PROVIDE 100% CUSTOMER SATISFACTION.
[ "History", "Geography & Cultures" ]
[ "History", "World" ]
History
0.432115
null
null
The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne The Tiger Throne Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik & Jho Ekh'zotik
0064540081
Automotive Engine Repair and Rebuilding (Harper & Row/Chek-Chart automotive series)
Chek-Chart
Automotive Engine Repair and Rebuilding (Harper &amp; Row/Chek-Chart automotive series)
[ "Engineering & Transportation" ]
[ "Engineering &amp; Transportation", "Automotive" ]
Engineering & Transportation
0.432317
null
null
CKS1: CONSTRUCTION 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Main/Older Area Secondary/Newer Area partially constructed — newly completed — good condition, some age — well-worn — in need of minor repair — in need of major repair — partially inoperational/destroyed — newly completed partially constructed newly completed newly completed good condition, some age partially constructed good condition, some age newly completed good condition, some age good condition, some age well-worn partially constructed well-worn newly completed well-worn good condition, some age in need of minor repair partially constructed in need of minor repair newly completed in need of minor repair good condition, some age in need of minor repair well-worn in need of major repair partially constructed in need of major repair newly completed in need of major repair good condition, some age in need of major repair well-worn in need of major repair in n
0452298504
Blood Medicine: Blowing the Whistle on One of the Deadliest Prescription Drugs Ever
Kathleen Sharp
A page-turner, this alarming chronicle of profit seeking in American medicine will appeal to all who are invested in the health care they receive or the drugs theyre prescribed. <i>Library Journal</i>
[ "Education & Teaching", "Biographies & Memoirs" ]
[ "Biographies &amp; Memoirs", "Professionals &amp; Academics" ]
Education & Teaching
0.591393
null
null
modern CHEMISTRY Requires the use of the d20 Modern™ Roleplaying Game, published by Wizards of the Coast, Inc. A d20 Modern Sorcebook “Modern Chemistry” uses the rules provided in “The Little Black Drug Book” published by Louis Porter, Jr. Design, Inc. to present a variety of fictional drugs for use in a D20 Modern campaign. By no means does this product seek to trivialize or make light of the seri- ousness of drug addiction. But, most GMs should find “Modern Chemistry” useful for introducing both the positive and negative game effects drugs can have on Modern heroes and supporting characters alike. New Drugs Bleeder Few drugs inspire fear quite like Bleeder, a powerful anti-coagulant sometimes incorporated into chemical- filled ammunition to increase the blood loss of inflicted wounds. The drug also includes a necrotoxin to induce internal bleeding as a side-effect, causing even worse blood loss over a prolonged period of time to anyone surviving an initial confl
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.541767
null
null
YEO3-01 Guard Dogs A One-Round D&D LIVING GREYHAWK® Yeomanry Regional Adventure Version 1.0 by Bill Howell Groups of refugees from the Hold of the Sea Princes are disappearing amidst the Tors. The authorities seem to care little about the deaths of helpless foreigners. Can you be a good shepherd and escort your flock to safety? Or will the unseen wolves claim you as well as your charges? An adventure for APLs 4- 8. Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are re
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.59235
null
null
Based on the original Dungeons & Dragons® rules created by E. Gary Gygax and Dave Arneson and the new Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 System license, please visit www.wizards.com/d20 This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run Dungeons & Dragons game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, Living Greyhawk, D&D Rewards, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or unaut
0880386053
The Art of the Advanced Dungeons & Dragons Fantasy Game
Stephanie Tabat
Enter the realm of dragons, warriors, wizards, and other wonders in this splendid collection of fantasy art. The Art of the Advanced Dungeons &amp; Dragons Fantasy Game features the art of Clyde Caldwell, Jeff Easley, Larry Elmore, Fred Fields, Keith Parkinson, and many other well-known fantasy artists.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.484033
null
null
THE THUNDER BELOW An adventure for four 17th-level characters CREDITS Design: JAMES JACOBS Editor: DALE DONOVAN Editorial Assistance: MIRANDA HORNER, PENNY WILLIAMS Typesetting: NANCY WALKER Cartography: TODD GAMBLE Web Production: JULIA MARTIN Web Development: MARK A. JINDRA Graphic Design: SEAN GLENN, CYNTHIA FLIEGE Based on the original DUNGEONS & DRAGONS® game by E. Gary Gygax and Dave Arneson and on the new edition of the DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. Table of Contents D&D, DUNGEONS & DRAGONS, FORGOTTEN REALMS, GREYHAWK, AND DUNGEON MASTER are registered trademarks owned by Wizards of the Coast, Inc. The d20 logo is a trademark owned by Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks owned by Wizards of the Coast, Inc. This material is protected under the copyright laws of the United States of America. Any reproducti
0323009999
Pass CCRN! : Second Edition
Robin Donohoe Dennison DNP APRN CCNS CEN CNE
Robin Donohoe Dennison, RN,MSN, CCRN, CS, Critical Care Consultant, Lexington, KY
[ "Medicine & Health Sciences" ]
[ "New, Used &amp; Rental Textbooks", "Medicine &amp; Health Sciences" ]
Medicine & Health Sciences
0.452154
null
null
- + FI TU � G you � L 1 � L 5 � L ti p � L ti p � W natio Voor Perr � P mou find prev C P XP Starting XP XP XP lost or spent XP Subtotal XP XP Gained INAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs U REMAINING TU Gift of the Voorma have earned the Gif Levels 1-4: 40 acres 00gp in Northern Y Levels 5-8: 400 acre 00gp in Northern Y Levels 9-11: 4000 ac itle of Landgraf of pension of 2500gp an Levels 12+: 6000 ac itle of Landgraf of pension of 5000gp an Warden of Perren: on remains strong rmannsgardt and R ren’s council, and he Perrenland in Mo urns a lost hero. As the people no lon vious Perrenland fav This Character Name Player Name PER8- A Regiona ITEMS FO Cross off all ite All APLs: � Advent � Advent shield s � Amulet � Belt of p � Boots of � Boots of � Bracers � Collar o � Deathstr � Dispellin � Inquisit � Pearl of � Rapid st � Ring of � Wand o (Adven � Wand o (Adven � Wand o (Adven �
0786912367
Villains' Lorebook (AD&D/Advanced Dungeons & Dragons/Forgotten Realms)
Dale Donovan
Inside this companion volume to Heroes' Lorebook, you'll find complete game statistics and descriptions for a host of dastardly rogues, most of whom have never been described in a game accessory before, including: * Artemis Entreri, the nemesis of Drizzt Do'Urden. * Fzoul Chembryl, high priest of Iyachtu Xvim. * Szass Tam, Zulkir of Necromancy in the Red Wizards of Thay. * The Xanathar, the beholder crimelord of Waterdeep. * Halaster Blackcloak, the mad master of Undermountain. This 'Who's Who' of the evildoers of the Realms is a valuable addition to any campaign.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.533917
null
null
1 DISEASED! An Adventure for Four to Six 7th-Level Characters CREDITS Design: Robert Wiese Editing: Miranda Horner Typesetting: Nancy Walker Cartography: Robert Lazzaretti Design Manager: Christopher Perkins Web Production: Bart Carroll Web Development: Mark Jindra Graphic Design: Mari Kolkowsky, Trish Yochum, Jennifer Lathrop Based on the original Dungeons & Dragons® game by E. Gary Gygax and Dave Arneson and on the new edition of the Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. D&D, Dungeons & Dragons, and Dungeon Master are registered trademarks owned by Wizards of the Coast, Inc. The d20 logo is a trademark owned by Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks owned by Wizards of the Coast, Inc. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the mate- rial or art
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.578996
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20 This is an official RPGA ® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, PLAYER’S HANDBOOK, DUNGEON MASTER’S GUIDE, AND MONSTER MANUAL ARE TRADEMARKS OF WIZARDS OF THE COAST, INC, IN THE US AND OTHER COUNTRIES. THIS MATERIAL IS PROTECTED UNDER THE COPYRIGHT LAWS OF THE UNITED STATES OF AMERICA. ANY REPRODUCTION OR UNAU
1464756554
Open House Merriment | Crafting | Leisure Arts (6872)
Leisure Arts
One of the most trusted names in instructional publishing, Leisure Arts is a leading publisher worldwide of lifestyle how-to books, DVDs, on-line content (LeisureArts.com), and products. Leisure Arts publications cater to caring people who want to enrich their lives with relaxing pastimes, creative fashions and gifts, unique home decor, and so much more that contributes to The Art of Everyday Living!
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies &amp; Home", "Crafts &amp; Hobbies" ]
Hardware & DIY & Home
0.502711
null
null
The Tomb of Mercy Sersa Victory A 5th-Edition Adventure for Five Characters of 8th Level Credits Design: Sersa Victory Editing: Thomas M. Reid Cover Artist: Michele Giorgi, Marcel Mercado, Damon Westenhofer Interior Artists: Marcel Mercado Art Director & Graphic Design: Marc Radle Publisher: Wolfgang Baur Midgard and Kobold Press are trademarks of Open Design. All rights reserved. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, place names, new deities, etc.), dialogue, plots, story elements, locations, characters, artwork, sidebars, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this declaration.) Open Game Content: The Open content in this adventure includes the new monsters and new magic items. All other material is Produc
0967294010
The Permission Seeker's Guide Through the Legal Jungle: Clearing Copyrights, Trademarks and Other Rights for Entertainment and Media Productions
Joy Butler
<i>The Permission Seeker's Guide Through the Legal Jungle</i> grew out of seminars and workshops I've given over the last several years. The book answers many questions I get from the producers of film, books, websites, and other creative people who come into my office.
[ "Politics & Social Sciences" ]
[ "Law", "Intellectual Property" ]
Politics & Social Sciences
0.520968
null
null
Side Paths Alex Riggs, Joshua Zaback Product Identity: The following terms are hereby defined as product identity, as defined in the Open Gaming License version 1.0a, Section 1(E), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc) dialogue, plot, storylines, location, characters and trade dress. Artwork: All art in this book, besides the Necromancers of the Northwest logo, is either part of the public domain, or is used with the express permission of the creator. Necromancers of the Northwest, LLC claims no special rights or privileges to any art presented herein. Open Game Content: Except for material designated as Product Identity or Artwork (see above), the game mechanics of this Necromancers of the Northwest game product are Open Game Content, as defined in the Open Game License version 1.0a Section 1(d). No portion of this work other than Open Game Content may be reproduced in any form without written permission. Compa
0448448750
Operation Yellow Dragon (Get a Clue)
Julian Press
<b>Julian Press</b>, born 1960, studied in Hamburg at the Fachhochschule Grafik und Illustration, had been a volunteer for a youth magazine and was then worked for youth magazines and an advertising agency. Soon he began writing and drawing for children. He soon stepped into the footsteps of his father, author of the famous "Black Hand, and began to draft his own guesswork and hidden object pictures. After a long stay in Brussels, he now lives with his wife as a freelance graphic artist and author in Hamburg. His very lively, interactive readings are very popular with small and big audiences.
[ "Children's Books" ]
[ "Children's Books", "Mysteries &amp; Detectives" ]
Children's Books
0.470977
null
null
TOUCH the STARS Part One of the Siege of the Yellow Rose Series A battle rages in the sky above the Monastery of the Yellow Rose between illithid and githyanki, as a novice of the Yellow Rose carrying crucial knowledge has disappeared. As the Monastery of the Yellow Rose braces itself for the onslaught, you must use your wits and resources to find the missing novice. Will you succeed in time to save the Order of the Yellow Rose? A Four-Hour Adventure for 1st–4th Level Characters I R T THE ROLE INITIATIVE JAY AFRICA, MARK MERIDA, & ROBERT ADDUCCI Adventure Designer Adventure Code: CCC-TRI-26 ROSE1-1 Optimized For: APL 3 Version: 1.1 Story Arc Coordinator: Jay Africa, Mark Merida Development: Robert Adducci Editor and Layout: Ruth Jedlinsky Senior Editor: David Jedlinsky Maps: Jay Africa Organized Play: Chris Lindsay D&D Adventurers League Wizards Team: Adam Lee, Chris Lindsay, Mike Mearls, Matt Sernett D&D Adventurers League Administrators: Alan Patrick, Bill Benham, Tra
0880383445
World of Greyhawk (Advanced Dungeons & Dragons Boxed Set)
Gary Gygax
"...The Savant-Sage is known to have lived in the city of Greyhawk during Oerth's Epoch of Magic. Evidence suggests that this was not the first age in Oerth history, hut nothing exists to indicate how many ages preceded it, or intervened between it and the present. Late in this period, the Savant-Sage compiled his "Catalogue of the Land Flanaess, being the Eastern Portion of the Continent Oerik, of Oerth." Out of this epic seven-volume work, only the third volume survives: "A Guide to the World of Greyhawk". The topics discussed in the other six volumes are unknown, but the complete encyclopedia is believed to have covered almost every aspect of life in the Flanaess. The Sage's work was not widely circulated during his lifetime. It disappeared completely after his death, and did not reappear until several centuries later, when a copy was discovered in an Illithid's lair in the Riftcanyon. This copy eventually found its way to the Royal University at Rel Mord, where it was examined by Pluffet Smedger, the Elder, a scholar and historian. Despite the fact that the encyclopedia was by this time several centuries out of date, Smedger was impressed by its freshness and thoroughness. Smedger spent several decades compiling glossographies for each volume, detailing facts and information overlooked by the Savant-Sage, or too recent to have been included in the original. When Smedger's work was finished, the Encyclopedia became a standard reference catalogue in universities and libraries throughout the civilized areas of the Flanaess. To aid his study of the Sage's books, Smedger the Elder created mathematical models, or games, that he used with his students at the university to recreate and examine historical events and political interactions described by the Sage. During Smedger's time, magic was not a lost art, but, apparently, a fading one. Happily, Smedger the Elder's curiosity and genius preserved a priceless relic from a world that no longer exists.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.636699
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. PAL3-06 Fog of War A One-Round D&D LIVING GREYHAWK ® Theocracy of the Pale Regional Adventure Version 0.91 Round 1 by Nicholas K. Tulach and Brian Moseley The pounding of hooves quakes the ea
0990539202
The Hunt for Wolf_Eyes: Vigilante Hacker Extraordinaire
Ty Strange
<span>"Absolutely compelling. . .Fast pace. . .Rich texture. . . Vivid characters. . .Provocative ironies."</span><br /><span>--Mark Spencer, author of A Haunted Love Story</span>
[]
[ "Mystery, Thriller &amp; Suspense", "Thrillers &amp; Suspense" ]
[]
0.481405
null
null
2/16/2019 The Compendium of Odd Creatures | GM Binder https://www.gmbinder.com/documents/print/-LXg0VmMAlnnxm3A5beZ 1/24 2/16/2019 The Compendium of Odd Creatures | GM Binder https://www.gmbinder.com/documents/print/-LXg0VmMAlnnxm3A5beZ 2/24 2/16/2019 The Compendium of Odd Creatures | GM Binder https://www.gmbinder.com/documents/print/-LXg0VmMAlnnxm3A5beZ 3/24 Aberrant Eye Aberrant Eye Aberrant eye's are the spies of aberrations of immense power. The elder evils and great old ones are among some of the entities that enlist the service of aberrant eyes, and send them all across the many folds of the Multiverse and beyond to gather information for them. Warlock Finders. The most common reason for a aberrant eye being recruited into service is to find suitable creatures to broken deals and pacts with. An aberrant eye on the Material Plane will sustain constant communication with their master through the sending spell, and will use this communication to relay information of potential ser
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.596662
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20 This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or
1574217860
Symbology: Feng Shui, Harmony, Celtic - Ruber Stamping, Paper Folding & More
Suzanne McNeill
Suzanne McNeill is often known as a Trendsetter for arts and crafts. Dedicated to hands-on creativity, she constantly tests, experiments and invents something new and exciting. Suzanne is the woman behind Design Originals, a publishing company dedicated to all things fun and creative. She is a designer, artist, columnist, TV personality, publisher, art instructor, author and lover of everything hands-on. She was the 2011 winner of the Craft and Hobby Association's Industry Achievement Award.
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies & Home", "Crafts & Hobbies" ]
Hardware & DIY & Home
0.522906
null
null
Roll with it! wands By Russ Brown D20 Material D20 Tip D20 Ornaments D20 Inscription 1 Teak 1 Diamond 1 Ribbons 1 Unreadable 2 Ironwood 2 Golden Orb 2 Chains 2 Gnomish 3 Bamboo 3 Iron Spike 3 Lucky Charms 3 Aboleth 4 Willow 4 Amethyst 4 Hieroglyphs 4 Abyssal 5 Bronze 5 Tuning Fork 5 Serpents 5 Aquan 6 Cedar 6 Amber 6 Alchemy Signs 6 Dwarven 7 Ivory 7 Copper Sun 7 Feathers 7 Draconic 8 Darkwood 8 Dragon Tooth 8 Waves 8 Lost Tongue 9 Ebony 9 Crystal Lens 9 Glitter 9 Sphinx 10 Copper 10 Emerald 10 Dragons 10 Ignan 11 Birch 11 Platinum 11 Leather Braids 11 Orcish 12 Glass 12 Onyx Disc 12 Spiders & Insects 12 Elven 13 Oak 13 Ruby 13 Lightning 13 Dreamspeech 14 Mithril 14 Dessicated Eye 14 Holy Symbols 14 Celestial 15 Ash 15 Uncut Quartz 15 Leaves & Vines 15 Runes 16 Steel 16 Sapphire 16 Flames 16 Auran 17 Pine 17 Pentagram 17 Unholy Symbols 17 Sylvan 18 Reed 18 Silver Star 18 Geometric Shapes 18 Terran 19 Silver 19 Tin Thimble 19 Whirlwinds 19 Druidic 20 Bone 20 Cresent Moon 20 Arcane Sigil
0316009121
Bleeding Hearts: A Novel
Ian Rankin
First published in the U.K. in 1994 under the pseudonym Jack Harvey, this routine thriller from Edgar-winner Rankin tells the story of Michael Weston, a fastidious British assassin whose life gets complicated when Hoffer, an American PI, starts to close in on him. The novel opens with Weston's carefully choreographed hit on London TV journalist Eleanor Ricks, but Hoffer is chasing Weston for another assassination, in which the antihero mistakenly shot a young girl. The plot takes a convoluted journey to the United States, to a weapons dealer in Texas and on to a quasireligious cult near Seattle. The nonstop action, copious violence and arcane details about weaponry and forensics will please thriller junkies, but fans of Rankin's masterful John Rebus series (<i>Fleshmarket Alley</i>, etc.) may not find this pre-Rebus book to their taste. <i>(Nov.)</i> <br />Copyright Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
[]
[ "Mystery, Thriller &amp; Suspense", "Thrillers &amp; Suspense" ]
[]
0.558008
null
null
Blood of Pangea Narrative Role-Playing in the Pulp Tradition by James & Robyn George Copyright (C) 2015 by James & Robyn George Electronic Edition All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means whatsoever without express written permission from the authors, except in the case of brief quotations embodied in critical articles and reviews. Please refer all pertinent questions to the publisher. Printed in the United States of America www.oldehouserules.com First Printing, June 2015 As always to Robyn, who was dissapointed with the genre's lack of elves, but still had great ideas about how it should work! Cover, inside cover, and full page art by Hugh Rankin in the public domain and here distributed under the Creative Commons Licence, with other interior art from Barbarian and Nob
0394530020
The Forgotten Temple of Tharizdun, Advanced Dungeon and Dragons Module Wg-4
Gary Gygax
A combined wilderness and dungeon adventure scenario. Background information, referee's notes, encounter keys, outdoor and dungeon level maps, and new monsters and treasures. While designed to interface with THE LOST CAVERNS OF TSOJCANTH, this module is capable of standing alone.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.46109
null
null
Hex 24.26 The Temple of Bathrymrala Hex 24.26 – The Temple of Bathrymrala ©2020 Todd Leback. Some artwork © Dean Spencer, used with permission. All rights reserved. Publisher's Choice Quality Stock Art © Rick Hershey / Fat Goblin Games. This product is released under the terms of the Open Game License Version 1.0a, Copyright 2000, Wizards of the Coast, Inc. Please refer to the Open Gaming License included with this release for additional legal text and copyright information. Old-School Essentials is a trademark of Necrotic Gnome. The trademark and Old-School Essentials logo are used with permission of Necrotic Gnome, under license. Not for resale. Permission granted to print or photocopy this document for personal use only. Hex 24.26 The Temple of Bathrymrala Credits Designer: Todd Leback Editing: Brian Johnson Layout: BJ Hensley Cartography: Todd Leback, Aaron Schmidt Cover Art: Jen Drummond (jendart.com) Temple Maps and dam: by Adrian Barber Swamp Flower Illustration Flore Pitte
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.629258
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. SHL4-Intro1 Just Can’t Stop An Introduction 1-Round D&D LIVING GREYHAWK® Shield Lands Regional Adventure Version 1.09 Round 1 by Dale A. Gaus Dancing is an excellent form of entertainment and exerci
0316102628
The Fate of the Dwarves
Markus Heitz
Praise for the Orcs series:<br /><br />"With grand scale world building, labyrinthine plotlines, extensive backstory and pedal-to-the-metal action, Nicholls captures adventure fantasy at its very best."<b><i><em>Publishers Weekly</em></i></b><br /><br />"Incorporating wall to wall action with undercurrents of dark humor, <em>Bodyguard of Lightning</em> is a gritty, fast-paced novel with a neat twist. The heroes are orcs - though you wouldn't want to meet any of them on a dark night!"<b>David Gemmell</b><br /><br />"Weirdly charming, fast-moving and freaky, <em>Bodyguard of Lightning</em> is the most fun you're ever likely to have with a warband of orcs. Remember, buy now or beg for mercy later ... "<b>Tad Williams</b><br /><br />"... A neat idea and Stan Nicholls pulls it off with great panache ... enough weird sex to keep the tabloids outraged for weeks. You'll never feel the same about Lord of the Rings."<b>Jon Courtenay Grimwood</b>
[ "Literature & Fiction", "Action & Adventure" ]
[ "Literature &amp; Fiction", "Action &amp; Adventure" ]
Literature & Fiction
0.50473
null
null
Races of obsidian apocalypse LPJ9278 Standard raceS dwarveS aKa: the LoSt, the Lorn, the doomed-FoLK. The vaults and tunnels of the dwarves were all but annihilated during the cataclysm. The earth was shattered and reformed by the impact, and the vaulted cities that lay beneath got the worst of it. What should have been safe shelters from the impact were split asunder as the ground cracked. Ancient and dormant volcanoes blew, taking the dwarven forts with them. Built close to the living, liquid rock, other dwarven settle- ments were flooded with searing lava, their populace burned alive and buried in the liquid stone. Those few dwarves who survived, the surface dwellers, and the scattering that made it out of the cities weren’t spared. As a long-lived species full of life-energy, they somehow caught the worst of the plagues of the Pandemic of Ash. Huge numbers of the survivors perished, the remainder rendered sterile by the terrible disease as it tore its course throug
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.594286
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20. This is an official RPGA ® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction o
0986191019
Extraordinary Sam: And The Adventurers' Guild
Kevin A Springer
Kevin A. Springer grew up on a farm in Maryland where his imagination knew no limits. As a husband and father, he reconnected with his creativity while telling bedtime stories to his two young boys. One such story evolved into his debut book, Extraordinary Sam & the Adventurers Guild. Kevin is a self-proclaimed dreamer and a kid at heart. When hes not writing or reading, he is coaching soccer or helping with homework. He lives outside of Atlanta with his wife, two extraordinary boys, and dogs.
[ "Children's Books", "Science Fiction" ]
[ "Children's Books", "Science Fiction & Fantasy" ]
Children's Books
0.471407
null
null
A Guildmasters’ Guide to Ravnica™ Adventure KRENKO’S WAY An Introductory Adventure for 1st-Level Characters The notorious goblin crime boss Krenko has escaped confinement in the Udzec prison under sus- picious circumstances. Now he plots to reestablish control over his criminal enterprise, raising the specter of a goblin gang war that could jeopardize the tenuous peace among the guilds. You must find Krenko and secure him before all-out war ensues! SVETLIN VELINOV 2 | Krenko’s Way | ©2018 WIZARDS | DO NOT DISTRIBUTE Guildless Villains Not every villain in a Ravnica campaign is a member of a guild, and not every scheme originates in the guildhalls. As you build your own adventures in Ravnica, you can use the suggestions in the Dungeon Master’s Guide for creating villains to craft a guildless villain, one who prefers the independence of operating outside the guild structure or even seeks to undermine that structure entirely. More of- ten than not, though, the guilds turn out t
0944406505
Fly-Fishing Odyssey: The Pursuit of Great Gamefish
Jon B. Cave
If you love fly fishing and desire to explore, you can't go wrong taking Fly-Fishing Odyssey along. -- <i>Jean Kelly, Redbone Journal, Spring 2002</i><br /><br />This book has a lot of solid, useful information not to mention considerable entertainment value. -- <i>Steve Raymond, Fly Fishing in Salt Waters, Jan/Feb 2002</i><br /><br />This book is a unique combination of exciting fishing tales and priceless information. The appendixes alone are worth the price. -- <i>Lefty Kreh, 2001</i>
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Hunting &amp; Fishing" ]
Health, Fitness & Dieting
0.477767
null
null
Caverns​ ​of​ ​the​ ​Fish-folk  -​Written​ ​and​ ​Illustrated​ ​by​ ​Casey​ ​Hoekstra  Casey.Hoekstra@gmail.com  Note​ ​on​ ​Pricing: $10​ ​for​ ​a​ ​3-4​ ​hour​ ​module​ ​means​ ​that​ ​with​ ​a​ ​party​ ​of​ ​4​ ​and​ ​1​ ​DM​ ​that’s​ ​$2​ ​a​ ​piece,​ ​or​ ​50​ ​cents​ ​to​ ​$1​ ​per hour,​ ​per​ ​player.​ ​Not​ ​too​ ​shabby​ ​with​ ​a​ ​cup​ ​of​ ​coffee​ ​running​ ​at​ ​$5​ ​and​ ​a​ ​movie​ ​at​ ​$10. Note​ ​on​ ​Descriptions:​ ​Descriptions​ ​of​ ​the​ ​rooms​ ​and​ ​contents​ ​will​ ​likely​ ​change​ ​depending​ ​on​ ​what​ ​your PC’s​ ​do.​ ​A​ ​room​ ​might​ ​be​ ​flooded,​ ​or​ ​better​ ​lit​ ​than​ ​described​ ​because​ ​a​ ​PC​ ​has​ ​a​ ​light​ ​spell​ ​cast. Note​ ​on​ ​“Creator’s​ ​Two​ ​Cents”​ ​sections:​ ​These​ ​sections​ ​are​ ​my​ ​personal​ ​take​ ​on​ ​using​ ​this​ ​module​ ​and the​ ​monsters​ ​within.​ ​They​ ​are​ ​not​ ​law.​ ​They​ ​are​ ​suggestions,​ ​ideas,​ ​and​ ​tactics​ ​that​ ​I​ ​believe​ ​can​ ​lead​ ​to​ ​a richer​ ​gaming
1560763418
Greyhawk Adventures: From the Ashes/Boxed Set (Advanced Dungeons & Dragons, 2nd Ed)
Tsr
From the Ashes is a Dungeons &amp; Dragons gaming accessory for the games World of Greyhawk campaign setting. It was published in 1992 by TSR, as a boxed set of materials. The work was primarily designed and written by Carl Sargent. The accessory was the first major update of the entire campaign setting to be published after the first boxed set, World of Greyhawk Fantasy Game Setting, was released in 1983. From the Ashes focuses on the situation on the Flanaess in the spring of 585 CY, in the immediate aftermath of the Greyhawk Wars.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.563913
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. URC3-08 Winds of Change A One Round D&D LIVING GREYHAWK ® County of Urnst Regional Adventure Version 0.14 Round 1 By Nicholas Carnival The time has come for action not words. A civil war is anything but civ
0856408255
Hard Roads: The Essence of Road Racing
Stephen Davison
A beautiful book of photos and extended captions that take the reader into the fascinating world of racing motorcycles. --Roadracing World
[ "Engineering & Transportation" ]
[ "Engineering &amp; Transportation", "Automotive" ]
Engineering & Transportation
0.648659
null
null
Requires the use of the d20 Modern™ Roleplaying Game, published by Wizards of the Coast, Inc. A d20 Modern Advanced Class Street RAcer Written by Leon Collins II LPJ9880 Background The Street Racer is a product of the urban speed culture, an adrenaline junkie of the worst sort, equal parts talent, skill, and attitude. Boasting peerless hand-eye coordina- tion and superior reflexes, the Street Racer is capable of handling a vehicle with nearly supernatural precision. Whether he’s driving a sports car, motorcycle, SUV, or moped, he is all speed and maneuverability. On the road, he allows nothing to stand in his way. Hellish traffic, squealing pedestrians, and heavy construction work are all, at most, momentary distractions. The constant strain of the racing lifestyle is considerable, and as a result, the Street Racer, like many whose lives revolve around danger and excitement, is tough, both physically and psycho- logically. Rough locales and even rougher locals simply come
1601255020
Pathfinder Item Cards: Reign of Winter Adventure Path
Paizo Inc.
<ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">&#8220;Price Includes VAT&#8221; </font></li></ul>
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming", "Pathfinder" ]
Activities, Crafts & Games
0.46794
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 4 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found All listed items are access: Adventure APL 2 � White dragoncraft hide armor (6,165gp, Draconomicon) � White dragonfang spear (602gp, Draconomicon) � White dragonhide mantle (3,800gp, Draconomicon) � Boots of the winterlands (2,500gp, DMG) � Cold-resistant net (30gp) � Cold resista
158846086X
Ravenloft Gazetteer, Vol. 3 (A Ravenloft Campaign Setting Supplement)
John W. Mangrum
In-depth information on the domains of Dementlieu, Mordent, and Richemulot, including stories of Mordent's lost families and rare insights into the peculiar customs of Dementlieu and Richemulot.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.658087
null
null
1 a 5t h edit ion rav enl of t at l a s wildlands t h e j u n g l e b o o k 2 The Ravenloft Gazetteer how to use this atlas This is a series of Ravenloft Gazetteers updated for 5th edition, following closely to the original source material, and in some cases embellished with new information where ambiguity allows. Each Atlas takes on a new domain of Ravenloft, and is separated into parts. For instance, this Atlas is based around the domain called the Wildlands. Included with every part is a short prologue detailing the nature of the domain and its Darklord. These locations are sometimes bound to the intrinsic nature of the domain, but can usually be ported over to other modules or homebrew campaigns with a little ingenuity. As time goes on, more areas will be added to the Atlas, and occasional revisions may be made for the sake of continuity. In the fashion of the original Ravenloft Gazetteers, these atlases are a combination of descriptive information, settlements, rando
1478280514
Rapid Fire!: Tactics for High Threat, Protection and Combat Operations
Max Velocity
Max is a tactical trainer and author, a lifelong professional soldier with extensive military experience. He served with British Special Operations Forces, both enlisted and as a commissioned officer; a graduate of the Royal Military Academy Sandhurst. Max served on numerous operational deployments, and also served as a recruit instructor. Max spent five years serving as a paramilitary contractor in both Iraq and Afghanistan. Max is a U.S. Citizen and lives in the United States. Website: maxvelocitytactical.com/
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.530653
null
null
CYBERPUNK 2020 AMMO & ADD-ONS 4.1 Information © R.Talsorian Games Inc. All rights reserved. Last updated 25/11/98. node16@ajames.force9.net GRENADES Hand Grenades (20-30eb, thown 10 x BODY in m) HE 7d6 frag to 5m & 3d6 to 6-10m Anti-Tank 5d10HEAT, 3d6 frag to 5m, 1/2 throw Chemical Gas, smoke or paint. 10m WP/Incendiary 4d6 for 3 turns, 5m. Soft SP -2/round Flash-Bang Stun -2 or D 4. REF 20 or B 2. 5/15m Concussion Stun -5. 5/15m Flash 20+ REF or blinded for 40 secs. 10m Sonic (40eb) Stun -1, 20+ BOD or deaf 40 secs. 6m Motion Restraint 25+ Dodge, 30+ BOD to get free. 1m EMP (200-400eb) Disorient 1d6x10, Pulse effect. 4-10m Saucer (65eb) 2d6+3 frag. 15m. +2 to throw Mini-Gren (40eb) 1d6+3. 3m. 1.5" big Scatter (70eb) IR defeating cloud for 5 turns. 5m Spraypaint (20eb) Blind for 1-2 mins if center. 4m Stench (20eb) V.Diff COOL/BOD roll. 5x5m LN2 2d6+2 (min 6), 1d6/2+1 area. 3m Smoke Pellets A stealth roll to escape the area Acid (50eb) Acid cloud, 1pt/location/turn Blind Gas Body -2 (+
1601255020
Pathfinder Item Cards: Reign of Winter Adventure Path
Paizo Inc.
<ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">&#8220;Price Includes VAT&#8221; </font></li></ul>
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming", "Pathfinder" ]
Activities, Crafts & Games
0.485872
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 4 (all of the following): � Amber Amulet of Vermin, Giant Bee (Adventure; MIC; Limit 1) � Caster’s Shield (Adventure; Dungeon Master’s Guide) � Chronocharm of the Celestial Wande
0295977787
Children of the Yellow Kid: The Evolution of the American Comic Strip
Robert C. Harvey
Harvey, a comics historian (The Art of the Comic Book) and a regular columnist for the Comics Journal, briskly recounts the history of the American comic strip, just over a century old. He ably discusses the major stylists, from Alex Raymond (Flash Gordon) to Brian Bassett (Adam), and notes in passing how comics have reflected both the newspaper wars and reigning social mores. Harvey is aided in his discussion by fellow comics scholar Brian Walker, the son of Mort (Beetle Bailey) Walker. Harvey's most interesting subject is cartoonist Walt Kelly, and the discussion of the satirical uses of the comic strip Pogo is sharp. Most of the rest of the history presented here is not new, but this reviewer can't recall when it has been presented between two covers before. The selection of illustrations is inviting, and although the information presented is a bit sketchy, it does give the reader a feel for American comics of the last century.AStephen Weiner, Maynard P.L., MA <br />Copyright 1999 Reed Business Information, Inc.
[ "Arts & Photography", "History" ]
[ "Arts &amp; Photography", "History &amp; Criticism" ]
Arts & Photography
0.664047
null
null
Page 1 Four Colors �Player �s Guide � by Cynthia Celeste Miller Introduction The world was a very different place back then. The Great Depression had just ended, the Axis rampaged through Europe and a sense of national pride had swelled up in Americans from coast to coast. Swing was king, crime was rampant and radio kept the world both entertained and informed of shaking world events. And while all this was of utmost significance, there was something else that helped define the era. Something exciting and fantastic. Something that captured the imagination of youngsters everywhere! This �something � was comicbooks! With it �s larger than life costumed heroes and vile, over-the-top villains, the comicbook made quite an impact on American culture. For ten measly cents, a kid (or an adult, for that matter) could escape the mundane world and step into a world of action and adventure that only the comics could provide. Never before had a form of entertainment offered such awe- ins
1927677467
Part-Time Magic: 7 Steps to Increasing Your Worth While Decreasing Your Work
Mario Price
<span>&quot;Mario Price has written the roadmap for all those excited about and engaged in direct selling. Part-Time Magic is your prescription for earning your fortune selling. The lessons, stories and solid step by step instructions will educate, inspire and empower you to succeed in spite of the odds. Selling is the best way to earn big money and profits, and thus earn your first, second and third fortunes. Read this book and become a champion by following a champion. Kudos to Mario T. Price ...&quot;</span><br> <div> <b><span><span></span>George C. Fraser</span></b><span><br> Author, <i>Success Runs In Our Race</i>, and <i>CLICK</i></span></div><br /><br /><span>"Mario Price provides a beautifully orchestrated marketplace game-plan perfect for anyone looking to elevate his or her income and impact.<span> </span>You could spend the next decade of your life trying to figure out how to create the life of your dreams...or you can start living your dreams now because this book already figures it out for you!"</span><br> <div> <b><span>Marshawn Evans<br> </span></b><span>Reinvention Strategist | TV Personality | Founder of MEUniversityLive.com & The Godfidence.com Movement</span></div><br /><br /><span>"If you are READY for financial freedom, then this book "Part-Time Magic" is for you! The 7 steps that Mario Price gives will surely pave the way for unlimited success in your home-based business!<span> </span>There is POWER in doing your business part-time and this will show you how, so get it NOW!"</span><br> <div> <b><span>Melanie Bonita<br> </span></b><span>#1 Amazon Bestselling Author of <i>Daily Dose of Determination</i> and <i>Daily Dose of Decisions</i>, <br> International Speaker and Faith Coach</span></div><br /><br /><span>"If you're ready to achieve greater success, then read and absorb the strategies in this brilliant book by Mario Price!"</span><br> <div> <b><span>James Malinchak<br> </span></b><span>Featured on ABC's Hit TV Show, Secret Millionaire<br> Founder, BigMoneySpeaker.com</span></div><br /><br /><span>&quot;WOW Mario...what a thought provoking book!<span> </span>Especially in today's economy when people are looking for extra income.<span> </span>Your easy to read writing style packed with relevant examples, will really help people gain insight on one of the most misunderstood industries called Network Marketing.<span> </span>This book is definitely "a must read" for all ages and backgrounds because it tackles some of the myths and traditions about building wealth.&quot;</span><br> <div> <b><span>Cynthia Sligh<br> </span></b><span>Successful Full Time Entrepreneur for 18 years</span></div>
[ "Marketing & Sales", "Business & Money" ]
[ "Business & Money", "Marketing & Sales" ]
Marketing & Sales
0.475162
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 6 � mithral shirt (Adventure; DMG; 1,100 gp) � vest of resistance +2 (Adventure; CA; 4,000 gp) � wand of enlarge person (Adventure; DMG; 750 gp) � wand of magic missile (Adventure; 3rd level caster; DMG; 2,250 gp) APL 8 (all of APL6 plus the following) � +2 full p
1973721996
Searching for Armor
Scott Hotaling
Scott grew up in Ballston Spa and now lives in Ballston Lake, New York. To avoid any confusion he doesn't actually live in the lake, but that's only because he likes to sleep with the light on. He owns 78 tennis balls, 43 steel pennies, 2 motorcycles, and a David Clark aviation headset. His short story, Soldier, was nominated for the Best of the Net Award by the Scarlet Leaf Review.
[ "Literature & Fiction", "Poetry" ]
[ "Literature & Fiction", "Poetry" ]
Literature & Fiction
0.39767
null
null
Digging enables a Character to tunnel through an assortment of substances. The AV/EVs for a Digging attempt are equal to the Character’s APs of Power; OV/RV are determined according to the following table. The RAPs of the Digging Action Check equal the volume of the sub- stance removed. Icing allows a Character to cover himself with a sheet of ice and not incur any damage. The characters APs of icing may be added to his RV against physical attacks. The APs of Icing may also be added to the Character’s RV against ice or cold based attacks. Against fire or heat based attacks, such a Character suffers a –2 Column shift modifier to his RV. APs of Icing may also be substituted for the Character’s EV when mak- ing hand-to-hand attacks. Neon Knights armor has this power. This power allows a Character to summon into exis- tence an actual creature of living ice who will follow the Character’s instructions for a length of time equal to the Character’s APs of Ice Animation. At the end of this tim
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.589202
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20 This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright law
0935696237
World of Greyhawk, folio edition (Advanced Dungeons & Dragons)
Gary Gygax
This game supplement features a folder with coats of arms and map legends, a 32-page gazetteer, a 3-panel folding screen on weather conditions, a flyer on miniatures and 2 connecting full-color foldout poster maps. The gazetteer is the companion to the map of the eastern portion of the Oerik continent with dates, chronology, historical information and data regarding current government, population and recent events, along with notable geographic features. Also herein will be found an intelligencer of royal and noble titles and honorifics. Complete with a map legend and method of deducing the population of settlements. Having an appendix of the more important runes which are seen on maps and scrolls to give warning or convey special meaning. Suitable for use with Advanced Dungeons &amp; Dragons fantasy role-playing games.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.608225
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. GEO4-04 Forest of Stone A One-Round D&D LIVING GREYHAWK® Geoff Regional Adventure Version 1.4 By William Altizer and Brad Lester Playtested by Angus Smith, Leigh Smith, Brian Mahoney, Bill Kronick, Chris
0134146778
&iexcl;Anda! Curso elemental (3rd Edition)
Glynis L. Cowell
<div style=": Verdana, Arial, Helvetica, sans-serif; : x-small; line-height: 15px; background-color: rgb(255, 255, 255);"> <b>When we walk, we have time to talk.</b> </div> <div style=": Verdana, Arial, Helvetica, sans-serif; : x-small; line-height: 15px; background-color: rgb(255, 255, 255);"> <br> </div> <div style=": Verdana, Arial, Helvetica, sans-serif; : x-small; line-height: 15px; background-color: rgb(255, 255, 255);">The natural human pace is walking. We can run or sprint, but not for long. Eventually, we are exhausted and have to stop. But we can walk almost endlessly. It is actually amazing how far we can go when we walk, ultimately much farther than when we run.</div> <div style=": Verdana, Arial, Helvetica, sans-serif; : x-small; line-height: 15px; background-color: rgb(255, 255, 255);"> <br> </div> <div style=": Verdana, Arial, Helvetica, sans-serif; : x-small; line-height: 15px; background-color: rgb(255, 255, 255);">The &iexcl;Anda! program was designed to give students more opportunities to pause and take a breath to take in all that makes up the exciting Spanish-speaking world. &iexcl;Anda!&rsquo;s streamlined approach to grammar and vocabulary helps instructors slow the pace of Elementary and Intermediate Spanish, giving students time to put language to use. New online resources in MySpanishLab &ndash; such as tools that enable students to practice Spanish with native speakers from around the world and engaging video content that offers insights into Spanish-speaking cultures &ndash; further help facilitate meaningful learning experiences within and outside the classroom.</div>
[ "Politics & Social Sciences" ]
[ "New, Used & Rental Textbooks", "Humanities" ]
Politics & Social Sciences
0.491761
null
null
- + FI TU � Mn Hig of t Hig � plea He a la belo Wh are � T the tim C P XP Starting XP XP XP lost or spent XP Subtotal XP XP Gained INAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs U REMAINING TU Contact: Mn nemosyne recom ghfolk Gardening this organization ghfolk Traveling Danellaran’s D ased that you he is willing to help ater date. Chang ow to Regional. hite, you also gai marked with a *. Touched By the Fey. When you h es, please contac This Character Name Player Name HIG8 A Region ITEMS FO Cross off all ite APL 4: � +1 agility c � Goodberry � Rod of slidi APL 6 (all of � Hair shirt o � Pendant of APL 8 (all of � Amulet of e � Least crysta APL 10 (all o � +1 stygian f � Chronocha � Counterstri � Vest of the m APL 12 (all o � +1 everbrig � +1 hunting gp) � Rogue’s ves nemosyne Rell mmends you to g Society. If you n, she instead re Circus. Dying Friendsh lped kill him, an p you track down ge the item
1780673418
100 Ideas that Changed Street Style
Josh Sims
Josh Sims is a freelance style writer, contributing to the likes of the <em>Financial Times</em>, <em>The Independent</em>, <em>The Independent on Sunday</em>, <em>Mail on Sunday</em>, Channel 4, the BBC, <em>Esquire</em>, <em>GQ</em>, <em>Wallpaper</em>, and <em>i-D</em>. He is the author of <em>Icons of Men's Style</em> and <em>Cult Streetwear</em>.
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Graphic Design" ]
Arts & Photography
0.511753
null
null
Shadowrun Random Atmosphere Generator Steven A. Tinner Street Composition 1 Asphalt 2 Synthetic Cobblestone 3 Fiber Laminate 4 Plascrete 5 Loose Gravel 6 Recycled Materials Low Class Street Details 1 Broken Pipes 2 Sewer Lid 3 Monowire Barrier 4 Police Cordon 5 Backed-up Runoff Drain 6 Broken Streetlights 7 Flickering Neon Sign 8 Excessive Litter 9 Overturned Car 10 Burned out Bus 11 Corpse in Gutter 12 Street Looks “Too Clean” 13 Streetsweeper Drone 14 Car on Blocks 15 Bag full of Money 16 Bag full of Hypodermic Needles, Rubber Tubing and a Vial of “Something” 17 Bent and Twisted Gun 18 Massive Hole Blown in the Street 19 Devil Rats 20 Mangy Dog High Class Street Details 1 Lone Star Patrolman 2 Newsfax Vendor 3 Screamsheet Stand 4 Sloppy Soy Vendor 5 Happy Couple 6 Sarariman/Suit with Cell Phone at his Ear 7 School Children 8 Bus Stop 9 Taxi 10 Man Distributing Pamphlets/Simchips Exterior Scents 1 Curry 2 Liquor 3 Petrochemicals 4
0806972122
Making Vintage Aircraft in Wood
Joe B. Hicks
A collection of simple-to-make aerial classics: 37 in all, with to easy-to-follow directions and close-up step-by-step photographs and plans. Choose from the lighter-than-air L'Entreprenant balloon, the F-100 Supersabre, the Wright Flyer from the dawn of flight, the Sopwith Camel or Fokker Triplane from World War 1, the German Stuka Dive-bomber, P-38 Lightning or classic B-17 Flying Fortress from World War 2 - and a whole host of others.
[ "Science & Math", "Arts & Photography" ]
[ "Arts &amp; Photography", "Architecture" ]
Science & Math
0.583643
null
null
ANTIQUE AIRCRAFT IN 2020 ANTIQUE AIRCRAFT IN 2020 ANTIQUE AIRCRAFT IN 2020 ANTIQUE AIRCRAFT IN 2020 ������������������������������� ������������������� ��������������� �������� ����������������������������� ����������������� ��������������������������������� ����������� ������������� ����������������� ���������������� ������������������������� ������������������������������������ ���������������������������������������������������������������������������������������������������� ����������������������������������������������������������������������������������������������� �������������� ����������������������������������������������������������������������������������������������������������������������������������������� �������������������������������������������������������������������������������������������������������������������������������������� ������������������������������������������������������������������������������������������������������������������������������
0471968943
Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer
Jim Thompson
Take your first step into the exhilarating world of game design with this fully structured course book. Richly illustrated with screengrabs and artwork, step-by-step tutorials take you through all aspects of designing and developing dynamic computer games.
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Graphic Design" ]
Arts & Photography
0.487362
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Writer: Kyle Carty All interior art taken from Creative Commons resources Graphic Design: Kyle Carty Be Sure To Follow BPB On Social Media BPB is a small group dedicated to off ering quality, aff ordable roleplaying and tabletop game content. Please make sure to follow our Tumblr and Facebook if you liked this content! Twitter Facebook Twitch Patreon This work contains material that is copyright Fantasy Flight Games and/or other authors. Such material is used with permission under the Community Content Agreement for Genesys Foundry. All other original material in this work is copyright 2020 by BPB Games and published under the Community Content Agreement for Genesys Foundry. Genesys Traps Genesys, the generic system roleplaying game from Fantasy Flight Games, is a fantastic system that off ers a great amount of versatility in how a Game Master or player might approach a given situation. Presented in this document is one way to handle traps in your Genesys game. Trap Design The
0756403111
The Deep Beyond: Cuckoo's Egg / Serpent's Reach
C. J. Cherryh
Praise for <i>The Deep Beyond</i>:<br /><br />"A <b>study in alienation and adaptation</b>." <b></b><i>Publishers Weekly</i><br /><br />"Cherryh has the uncanny ability to yank readers into an alien culture and to keep them there. <b>A book to be treasured</b> (cover and all) by advanced readers who can catch all the nuances cleverly incorporated into the remarkable tale. Let us hope for a sequel." <b></b><i>Kliatt</i><br /><br />"Cherryh gives us here a finely imagined first contact whose like I cannot recall. I do keep raving about Cherryh, and this time is no exception. <i>Cuckoo's Egg</i> is excellent, and execution is only part of the reason. Cherryh is consistently original.... she strikes me as <b>doing more to shape the future of SF than any other writer now living</b>. She, almost alone, is inventing new kinds of stories."<b></b><i>Analog</i><br /><br />"Cherryh's customary strengths are all herebrisk pacing, above-average characterization of both human sexes and also of nonhumans, and <b>genuinely brilliant worldbuilding</b>."<b></b><i>Booklist</i><br /><br />"A <b>fascinating</b> alien civilization." <i><b></b>Locus</i>
[ "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Science Fiction" ]
Science Fiction
0.52682
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BASEMENT ADVENTURE #3 Pits & Perils THE SERPENTINE EGG An Adventure for 3-5 Characters of 7-9th Level by James & Robyn George Copyright (C) 20l6 by James & Robyn George Electronic Edition All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means whatsoever without express written permission from the authors, except in the case of brief quotations embodied in critical articles and reviews. Please refer all pertinent questions to the publisher. Printed in the United States of America www.oldehouserules.com First Printing, July 20l6 Cover and interior art from the public domain and, where it applies, re-imagined by James S. George This adventure is based on an early game in the authors' own campaign and has been re-imagined for use in anyone's setting, being expandabl
1721695397
Witch Tips: The Essential Guide to Contemporary Witchcraft
A. Rayne
A. Rayne has been a Witchcraft practitioner and researcher for over a 15 years. She has helped to educate over 50,000 budding Witches by sharing information through her blog, WitchTips. Rayne has dedicated her platform to creating inclusive and progressive spaces for Witches of all races, sexualities, gender identities, creeds, and religions. Rayne has dedicated herself to the study of multiple specialties and types of Witchcraft over her career. She hopes that this guide will enable those who are curious about Witchcraft to explore the subject and begin their spiritual journeys.
[ "Religion", "Occult & Paranormal" ]
[ "Religion &amp; Spirituality", "Occult &amp; Paranormal" ]
Religion
0.682845
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1 The Witch A spellcaster that blends both divine and arcane practices. Whether she is the helpful local healing woman or the evil wicked hag of legend is up to the player. A witch may be Human or Elf. Hit Dice: 1 HD at 1st level, +1 HP at 2nd level and a 2nd HD at 3rd level. Saving Throw: 15 at 1st level, 14 at 2nd level, and 13 at 3r level.  The witch gains a +2 on saving throws vs. Charm, Sleep and Hold spells. She may gain additional bonuses due to her Familiar.  Witches may only use daggers or staves as weapons. They are permitted to use leather armor.  Witches have a Book of Shadows where they record their rituals and spells. This is no mere spellbook but a listing and description of all her ritual practices. The witch must consult her book and her familiar to cast spells. The witch has four spells in her book at the beginning of her career; one she picks and three random. At least one will be a 2nd level spell.  Level 1 witches
069220640X
Sovereigns, Dynasties, and Nobility
Daniel v. Coberly v. Reichenberg
Daniel v. Coberly v. Reichenberg is an award-winning journalist, editor and strategic communicator. He has lived and worked in Europe, Asia, and North and South America. His paternal lineage originated in ancient England with early connections to America via the Mayflower and Colonial Wars. His maternal lineage is from France, Italy, and Spain, via the Zagni-Ariasi family line. The Zagnis were ancient Counts of Bologna. Other works by the author include: An Ancient and Modern History of Etruria, Italy Stalag: USA (Alabamas POW camps during WWII) American Scouting Digest Leaders not Meeters! History of the First Infantry Division (Fwd) Plus more than 100 articles published in newspapers and magazines. He has been widely quoted in the New York Times, USA Today, and many other publications.
[ "Politics & Social Sciences" ]
[ "Politics & Social Sciences", "Social Sciences" ]
Politics & Social Sciences
0.515331
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Religious positions of power of the Empire & their ceremonial titles in the year 2512 Diocese Sigmar Ulric Altdorf Grand Theogonist Yorri XV Denfather Hrolfgar (Venerable Wolf?) Kaiserliche Palast Court Lector & Imperial Confessor (Lothar) von Metternich (replaced Mikael Hasselstein in 2510) Nuln Arch Lector (Kaslain) Thorgad IV (named Theogonist Locum Tenens in mid-2514 until the election of the next Grand Theogonist) Talabheim Arch Lector (Aglim) Kasmir XI Fræi-Ulrik Emil Valgeir (named Ar-Ulric in 2514) Middenheim High Capitular (Werner) Stolz Ar-Ulric Middenland (Carroburg) Lector Manfred von Hindenstern (elected Grand Theogonist in late 2514 during the Conclave of Sigmar & takes title Volkmar “the Grim”) Denfather Claus Liebnitz (Venerable Wolf?) Hochland (Bergsburg) Lector (Rudolf) Geissman Keeper of the Shard (Berthold) Kant Ostland (Wolfenburg) Lector (Nikolaus) Auerbach Stirland (Wurtbad) Lector (Johannes) Esmer (elected Gr
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.593341
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Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. FURintro5-02 Baffle ‘Em With Bards A One-Round D&D LIVING GREYHAWK® Furyondy Regional Adventure Version 1 Round 1 by Shelley R. Stephen with editorial and technical assistance from Andrew Nuxoll edited by
0760711089
The Goblin Companion: A Field Guide to Goblins
Brian Froud
Earthy, enigmatic, and--until now--elusive, the goblin is little known and even less well understood. Thanks to Brian Froud's discovery of the notebooks of Dashe, a goblin portraitist, this rare breed is now an open book. This is a definitive, profusely illustrated field guide to the goblin world, annotated by Terry Jones, Monty Python professor emeritus of Obscure, Absurd and Truly Hilarious Arts. Full-color illustrations.
[ "Humor & Entertainment" ]
[ "Humor & Entertainment", "Humor" ]
Humor & Entertainment
0.611026
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8 The Gamemaster’s Allies and Adversaries Journal © 2016 Fat Goblin Games. All Rights Reserved. NPC Name: Role: Gender/Race: Deity: Equipment: Commonly Found At: Notes: Portrait NPC Name: Role: Gender/Race: Deity: Equipment: Commonly Found At: Notes: Portrait
1608876616
Diablo III: Hardcover Blank Sketchbook (Insights Deluxe Sketchbooks)
Blizzard Entertainment
Insight Editions is a publisher focused on creating superlative illustrated books on photography, music, and popular culture. Lavishly produced and visually stimulating, every volume from Insight is dedicated to the skillful interplay of word and image. The books produced are unique works that combine the highest quality print production values with the time-honored traditions of publishing and rich subject matter. Elegant and informative, books from Insight showcase the best of art and photography in exquisite presentations of the bookmaker&#8217;s craft. They are based in San Rafael, CA.
[ "Computer Science", "Activities, Crafts & Games" ]
[ "Computers & Technology", "Games & Strategy Guides" ]
Computer Science
0.552231
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Frog God Games A new adventure brought to you by Bill Webb of Necromancer Games. A new adventure brought to you by SF 7 — Adventure 7: The Heir of Sin — By Gary Schotter & Jeff Harkness 2 Authors Gary Schotter & Jeff Harkness Developers Bill Webb Producer Bill Webb of Necromancer Games Editor Bill Webb of Necromancer Games Layout and Production Charles A. Wright Front Cover Art Rick Sardinha Interior Art Char Reed Cartography Rick Sardinha Playtesters Aaron Backherms, David Cook, Dustin “Lanky” Cook, Steve Dunn, Dennis “Sobé” Fessel, Isaiah Harbison, Jason Messenger, Mi- chael “Gort” Schotter, Daren Schroeder, Justin “Jobless” Taylor, Chris Whitt, Sherri Whitt, Bryan Whitt and Greg “Critical Mass” Wilson. This book is dedicated to the memory of Dustin “Lanky” Ray Cook, 1985-2009. Special Thanks Jeff would like to dedicate this book to Tammy, Kaitlyn and Alyssa. Gary would like to dedicate this work to Christina, Brooklyn, Kaden and Amberlyn. We also want to thank Greg Wi
0394751523
Staying Found : The Complete Map and Compass Handbook
June; Wallin, Wendy Fleming
"[This] simply written, informative book should be required reading for anyone heading out to unfamiliar terrain... The chapter on teaching your children to stay found is worth the price of the book." -- Salem Statesman Journal "Staying Found gives you all the information you'll need to be an expert orienteer. Learn to use a compass, find True North, read and use maps, and mark your trail, all invaluable knowledge for the day hiker or trail backpack... Best of all, you don't have to fret if you've read the book but forgotten a tip. It's small and light enough to be a valuable addition to your pack." -- Erie Times-News Within this handbook you'll find crucial information on: * Reading Maps * Determining true directions * Following bearings, backbearings, and baselines * Using nature as a guide * Teaching kids to "stay found" * Coping if you are really lost
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Hiking &amp; Camping" ]
Health, Fitness & Dieting
0.571863
null
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© Creative Commons Non-commercial attribution 3.0 Mark Knights 2015 The map of the tomb. The compass rose was created by August Firmansaya Phoenix under Creative Commons– Non Commercial Share Alike 3.0 Licence P a g e | 3 Table of Contents Background ............................................................................................................................................. 4 Now ..................................................................................................................................................... 5 Tomb of the Ghast Queen....................................................................................................................... 5 1. Embalming Workshop with Pool of Water ..................................................................................... 5 2. Chapel dedicated to God of Death with collapsed floor ................................................................. 5 3. Elevator Shaft ...........
1480811149
Solar Integrity
Joe Gwerder
Joe Gwerder has been personally and directly involved in the solar industry for many years. As a business owner who encompasses a wide diversity of responsibilities such as designer, educator, installer, and author of many professional articles, his experience is very thorough. You will simply be shocked when you read about his exposure in the rapidly growing business of the solar industry in America.
[ "Business & Money" ]
[ "Business &amp; Money" ]
Business & Money
0.587999
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LLLLLLLLiiiiiiiivvvvvvvveeeeeeee AAAAAAAAccccccccttttttttiiiiiiiioooooooonnnnnnnn FFFFFFFFaaaaaaaannnnnnnnttttttttaaaaaaaassssssssyyyyyyyy GGGGGGGGaaaaaaaammmmmmmmiiiiiiiinnnnnnnngggggggg SSOOLLAARR WWWW WWWWEEEEEEEEBBBBBBBB PPPPPPPPAAAAAAAAGGGGGGGGEEEEEEEE PPPPPPPPDDDDDDDDFFFFFFFF "SOLAR" is the trademark of SSSSouthern O O O Organization for LLLLive A AA Action RRRRe- enactments, Incorporated The SOLAR Text Version 2.0 ©2006 by SOLAR, Inc. No part of this book may be reprinted or otherwise re-transmitted in any form without the expressed, written consent of SOLAR, Inc. Version 2.0 Rules by: Scott Neeley Chad Tenpenny Pontus Leander Daniel Cook Tom Bates Will Knight Edited by: Scott Neeley Daniel Cook Special thanks to all those who have contributed to this organization, those who have been with us through the best and worst of times, and those
0692903100
Color Blubz
Kiana N. Corpuz
My name is Kiana Corpuz. I'm a 23 year old wife and mother. My family is my joy and inspiration. I take pride in being a United States Army Veteran. Now I am a full-time student, mother, artist and author. "Color Blubz" is my first children's book, and I plan on making more in my future endeavors!
[ "References & Guides & Self-Help " ]
[ "Parenting &amp; Relationships", "Parenting" ]
References & Guides & Self-Help
0.50659
null
null
IUZ7-04 Blue with Envy Page 52 APPENDIX 4: ADVENTURE MAPS Faerie Ring and Blackspawn Raider Encmapment maps’ source: Monster Manual IV IUZ7-04 Blue with Envy Page 53
1891448439
Medieval Art of Sword & Shield: The Combat System of Royal Armouries MS I.33
Paul Wagner
Paul Wagner &amp; Stephen Hand, well respected teachers of Western swordsmanship and founders of the Stoccata School of Defence, have come together to decode Royal Armouries MS I.33.
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.577743
null
null
Monster Name: Armor Class: Hit Dice: Attacks: Special: Move: HDE/XP: Monster Name: Armor Class: Hit Dice: Attacks: Special: Move: HDE/XP: Monster Name: Armor Class: Hit Dice: Attacks: Special: Move: HDE/XP: Monster Name: Armor Class: Hit Dice: Attacks: Special: Move: HDE/XP: By Marv Breig Based upon the Swords & Wizardry: Core Rules by Matthew J. Finch Cover illustration copyright © 2009 by Mark Allen Interior illustrations copyright © 2007–2009 by Matthew J. Finch, Edward M. Kann, Jeff Preston, and Chad Thorson Design and Typography: Jesse Rothacher Editors: Jason Cone, Allan T. Grohe, Jr., Jerry Mapes, and Jesse Rothacher Additional editing and proofing: Scott Casper, fandomaniac, Eric Norred, Lord Kilgore, Kuburanar, Lee Reynoldson, and the Swords & Wizardry forum With special thanks to Jason Cone, Allan T. Grohe, Jr., and Jerry R. Mapes Dedicated to Dave Arneson (1947–2009) and E. Gary Gygax (1938–2008) Published by Brave Halfling Publishing www.braveh
1844162230
Paths of the Damned: Ashes of Middenheim (Warhammer Fantasy Roleplay) (v. 1)
Games Workshop Staff
<B>Green Ronin Publishing</B> was founded in 2000 by game industry veterans Chris Pramas, Nicole Lindroos, and Hal Mangold. The company has published over 50 books since then, establishing a reputation for innovation and quality that is second to none in the RPG industry. Its award-winning products include <I>Mutants & Masterminds, Book of the Righteous</I>, and <I>Freeport: The City of Adventure</I>. Point your browser to www.greenronin.com for more info.
[ "Teen & Young Adult & College", "Science Fiction" ]
[ "Teen & Young Adult", "Science Fiction & Fantasy" ]
Teen & Young Adult & College
0.512266
null
null
1 Fan Material for Warhammer Fantasy Roleplay : Sorry Gents, the Bar is Closed SORRY GENTS, THE BAR IS CLOSED Written by John W S Marvin 2 Fan Material for Warhammer Fantasy Roleplay : Sorry Gents, the Bar is Closed CONTENTS Page 3 — The Hook. Page 4 — The Brewery Profile for Ripriadoc Thornpocket. Page 5 Profiles for Arabella of Eastgate, Mordrin Greathammer and Hillberry Stilburg. Page 6 — The Search, Clofa Whitehorn and Broncea the Human Profile for Clofa Whitehorn. Page 7 Profiles for Broncea and her familiar, Mangles. Page 8 — Othmira the Dwarf and Wrapping it all Up. Page 10 — Map of the Dragon Ales Brewery Page 12 — Map of Broncea’s Place 3 Fan Material for Warhammer Fantasy Roleplay : Sorry Gents, the Bar is Closed This is a Middenheim adventure for first career characters. This adventure may be moved to any other town or city that can boast breweries, criminals, Halflings, Chaos magic, and dead people. If you can’t find all
1786640171
Beyit: Red Dragon (Blank Sketch Book) (Luxury Sketch Books)
Flame Tree
Publishers and creators of fine, illustrated books, ebooks, and art calendars.
[ "Arts & Photography" ]
[ "Arts & Photography", "Graphic Design" ]
Arts & Photography
0.534622
null
null
Gregorius21778: Beneath Unhallowed Ground A Minimalistic Dungeon Version 1.0; by Kai Pütz (c) 2019 Legal & other stuff: Created by: Kai Pütz; (c) 2019 My blog: www.gregorius21778.wordpress.com My other titles: at drivethrurpg.com Artwork: Cover and background artwork copyright Lord Zse Zse Works; used with permission. Map originally (c) by Manabu Games; used with permission. Some artwork by Maciej Zagorski / The Forge Studios (c); used with permission. Some artwork by Henriette Boldt / Boldt Art (c); used with permission. Some Art © Azukail Games, used with permission Ghoul art (c) by Denis McCarthy; used with permission Some of the page fillers have been created with HORROR FONT by J. Pingo Lindstrom (c); used with permission. This product is an independent production by Gregorius21778 and is not affiliated with Lamentations of the Flame Princess. Lamentations of the Flame Princess is a registered trademark owned by James Edward Raggi IV. Beneath Unhallowed Ground is a “Minimali