asin
stringlengths
10
10
title
stringlengths
1
267
author
stringlengths
1
183
description
stringlengths
51
38.8k
categories
sequence
categories_original
sequence
maincategory
stringlengths
2
38
similarity_value
float32
0.27
0.88
pile3_title
null
pile3_url
null
zlib_text
stringlengths
2
1k
0880383143
Adventures in Blackmoor (Dungeons & Dragons Module DA1)
Dave L. Arneson
On every side the storm clouds gather. To south and east, the Great Empire of Thonia plots to end Blackmoor's independence and reclaim its lost province. To the west, the implacable Afridhi are on the move. To the north, the evil Egg of Coot prepares to cross the thundering sea and once again bring fire and sword into the heart of the small kingdom. Beyond the realm of the Egg, the hated Skandaharian Raiders are building longships and preparing to fall upon Blackmoor's unprotected coast while its tiny army turns to meet these other threats.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.518481
null
null
This adventure is to be played with the 3.5 version of the Dungeons And Dragon rules by Wizards of the Coast. ADP-STE-9-03 Wrath of the Abyss An adventure for our Home Greyhawk Campaign Set in Sterich By Greg A. Vaughan Something was not right in Istivin… More than a few speculated in private that it seemed that the taint of war had brought a touch of the Abyss. Living Greyhawk Gazeteer. The Tainting of Istivin part 3. A three round adventure set in Sterich for characters levels 9-15 (APL 12) ADP-STE-9-01 Touch of the Abyss Page 2 Adapted to LG Style  This adventure was published in Dungeon 119. It has been adapted by a DM who never played in the Sheldomar Valley and his advice is “just have fun”. The adventure is a standard Greyhawk adventure and needs no adaptation apart from Treasure and XP. The DM should become familiar with the article on Istivin in Dungeon 117 and the adventure before running. Do not use any random encounters in the Underd
1518724345
Charnel Whispers: Mastery of Necromancy, Death & Undeath
Somnus Dreadwood
Under a moniker paying homage to Roman ancestry and a beloved location where his ritual work was carried out, Somnus Dreadwood is the Ascended Grandmaster of the Maergzjiran Cabal and has equally studied and practiced the occult arts for over 20 years. His spiritual foci include necromancy, demonic invocation, shadowmancy, hexcraft, oneiromancy and divination. Through his years of work within the Cabal, Somnus has introduced many Disciples both within and without the Cabal to a spiritual system focused on apotheosis and self-mastery while further denying the false teachings, misinformation and narrow scope of the Judeo-Christian-Islamic inspired systems so commonly found in the occult.
[ "Religion" ]
[ "Religion & Spirituality", "Other Religions, Practices & Sacred Texts" ]
Religion
0.467725
null
null
      APL 4  1,500 XP, 1,445 gp        The Temple’s Tribute  An Adapted adventure set in the Amedio Jungle  599 CY Disfavoured of the Reaper: The Reaper is not impressed with the  destruction of Lasheeva’s Arch. Undead will choose to target you  more than others you may be adventuring with if there is the  opportunity. This effect lasts for 1 year from the date on the AR.  Touched by Death: You died on an island infused with negative  energy, but were restored to life before the negative energy took  hold. You gain a one‐time ability to cast the Veil of Undeath spell  as a spell‐like ability. Cross this entry off when used.  Amulet of Bolstering: This amulet grants undead who wear it +4  turn resistance. A living creature that wears an amulet of  bolstering must make a DC 16 Fort save or gain a negative level.  This negative level is removed when the amulet is removed.  (Moderate necromancy and Faint Evocation (evil); CL 7th; Craft  Wondrous Item, desecrate, enervation; Price 4,000 gp.
0786447591
Joining the United States Army: A Handbook (Joining the Military)
Snow Wildsmith
"A wealth of military nonfiction exists for middle-grade readers, most of it geared toward kids with parents in the service. Fewer are the titles aimed at teens considering wearing the stripes themselves, and rarer still are those that are equal to books in the essential new Joining the Military series...the whole set is recommended...there's little flash to be seen here, just page after page of insight. Authoritative, exhaustive, sober and indispensable." --Booklist/RBB<br /><br />"A good addition." --Arba
[ "Politics & Social Sciences" ]
[ "New, Used &amp; Rental Textbooks", "Humanities" ]
Politics & Social Sciences
0.471625
null
null
Home Region: Date: AR # Left Promoted First Joined Org Notes: AR # Attached to AR# AR # 596 CY Meta-Organization This Record Certifies that Played by Player RPGA# Is a Member of Dim Forest Elves—Tel’Quessir A Gran March Meta-Organization Event: DM: Signature RPGA# • Be a Gran March citizen, a legal resident, or an active-duty member of the military. • Be an Elf, Half-Elf or a Ruathar. • Be of non-evil alignment (LG, LN, NG, N, CG, CN). • Be able to cast 1st level spells - OR – Have a BAB of at least +1 - OR – Have two or more ranks in a Craft, Profession or Perform skill • Expend 2 TUs per year performing duties assisting those elves less fortunate than yourself. Active duty (non-garrison) military may use Military Time Units. Requirements Starting TU Starting GP GP Access Gained All items listed are Access: Regional (Gran March) All feats and prestige classes are Access: Any Non-Magical Item Access • blunt arrow (RW) • forestwarden shr
0615999557
Boys & Girls Judo & Self-Defense: Road to Blackbelt
Hal Sharp
Harold ( Hal) Sharp, 9TH Dan, is an internationally renowned historian and author of judo books and videos. His books "Sport of Judo" and "Techniques of Judo" were published in the late 1950s and have sold over 250,000 copies. Between the ages of 18 to 29 Hal spent seven years in Japan. In 1945 at the end of WWII he served in the Army of Occupation in Japan. At one point he served as a bodyguard to the Emperor of Japan. Later as an Air Force civilian he began serious training in judo and became the "1954 All Japan Foreignor Judo Champion". At the Kodokan Judo Institute, he earned the rank of 4TH Dan as a competitor. Now, at the age of 87, Hal continues his efforts in judo education as Pres. of the newly formed" Hal Sharp Judo Teachers Foundation".
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.475683
null
null
The Fighter You start with these moves: Armor Mastery You ignore the clumsy tag on armor you wear. When you make your armor take the brunt of damage dealt to you, the damage is negated, but the armor value of your armor or shield (your choice) is reduced by 1 until you spend an hour or so mending it. If this reduction leaves the item with 0 armor, it is irreparably destroyed. Wall of Steel When an enemy you are engaged in melee with makes a move against anyone other than you, you may attempt to stop them. If you do so, roll+Str. On a 10+, the move is cancelled—their attack is blocked, their escape route cut off, their spell interrupted, etc. On a 7-9, you intercept their move—rather than who they were originally aiming for, they hit you. Signature Weapon This is your weapon. There are many like it, but this one is yours. Your weapon is your best friend. It is your life. You must master it as you master your life. Your weapon, without you, is useless. You must wield your weapon
1601255020
Pathfinder Item Cards: Reign of Winter Adventure Path
Paizo Inc.
<ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">&#8220;Price Includes VAT&#8221; </font></li></ul>
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming", "Pathfinder" ]
Activities, Crafts & Games
0.488031
null
null
1 PRODUCT NO: SP004 customerservice@abandonedarts.com Feats and plot hooks for the animated objects spell. Facebook Tumblr Twitter Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See http://paizo. com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibility, and does not endorse this product. Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfinderRPG/compatibility for more information on the compatibility license. Abandoned Arts Presents: Spell Power Animate Objects 2 ARMORED ANIMUS [SPELL POWER] You can animate a suit of armor that you wear. Prerequisites: ability to cas
1593938624
Star Trek Sex: Analyzing the Most Sexually Charged Episodes of the Original Series
Will Stape
<span>Will Stape is one of a handful of freelance writers to sell to <i>Star Trek: The Next Generation</i>. His episode, 'Homeward', with Paul Sorvino (<i>Goodfellas</i>), premiered in the Emmy Award winning show's last season. A year later, he sold to <i>Star Trek: Deep Space Nine</i>, and his script, 'Charity', became 'Prophet Motive' with Wallace Shawn star of <i>The Princess Bride</i>. Stape pitched to <i>Star Trek: Voyager, Deep Space Nine</i> and met with writer/producer Michael Piller for <i>Stephen King's The Dead Zone</i>. He's developed TV shows, web series and his work appears in Sci-Fi Pulse, Airlock Alpha, McCall's Quilter's Home, Hudson Reporter, Bayonne Style, Shine, OMG! and Yahoo! News.</span>
[ "Humor & Entertainment", "Arts & Photography" ]
[ "Humor & Entertainment", "Television" ]
Humor & Entertainment
0.422821
null
null
STAR TREK ROLEPLAYING GAME SPECIES PROFILE SPECIES NAME: HERMAT VISUAL REPRESENTATION SPECIES ADJUSTMENTS +1 Strength, +2 Agility, -1 Presence PHYSICAL DESCRIPTION Hermats are a hermaphroditic race native to the Alpha Quadrant. In addition to having both male and female sexual organs, they also possess razor-sharp canine teeth, reflecting the predatory origins of their species. They also have a heightened olfactory sense, enabling them to track an individual by their scent. When the situation calls for it, they can run on their hands and feet, faster then typical humanoids. However, they also have a relatively short life-span, averaging just 40 years. Hermats normally display physical traits of both genders- small feminine breasts, lithe yet muscular physiques, and facial features that have elements of both males and females. Their features tend more towards the feminine and for this reason some single- gender males, including humans often mistake Hermats for trim, slight
1841540005
Warhammer 40,000 Rulebook
Games Workshop
Fantasy games; Games; Non-Fiction; Role Playing &amp; Fantasy
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.625152
null
null
1 STEPPING INTO A NEW EDITION OF WARHAMMER 40,000 STEPPING INTO A NEW EDITION OF WARHAMMER 40,000 Since the release of Warhammer 40,000 we have received lots of questions regarding some of the rules. Many of these are from veteran players, those who have played previous versions of Warhammer 40,000 and so are used to playing using certain mechanics that have either now subtly changed or do not exist within the new rules at all. This has created some situations that are unique to these veteran players as they continue to apply preconceptions from previous editions, and so this document has been created with the purpose of guiding existing players to the rules as presented in the latest edition of Warhammer 40,000. This guide has been created alongside our expert group of playtesters – players who themselves fall into the category of veterans and who have a huge amount of experience of just this kind of transition. If you are new to Warhammer 40,000 you do not need to r
0195283589
The New Revised Standard Version Bible
NRSV Bible Translation Committee
<br />"A quantum leap forward, a work of such quality that it can serve, as the <em>KJV</em> and <em>RSV</em> once did, as the definitive translation for North American readers." --<em>Christian Century</em>
[ "Religion" ]
[ "Christian Books &amp; Bibles", "Bible Study &amp; Reference" ]
Religion
0.507044
null
null
1 WARHAMMER 40,000 – SHADOWSPEAR WARHAMMER 40,000 SHADOWSPEAR Official Update Version 1.0 Although we strive to ensure that our rules are perfect, sometimes mistakes do creep in, or the intent of a rule isn’t as clear as it might be. These documents collect amendments to the rules and present our responses to players’ frequently asked questions. As they’re updated regularly, each has a version number; when changes are made, the version number will be updated, and any changes from the previous version will be highlighted in magenta. Where a version number has a letter, e.g. 1.1a, this means it has had a local update, only in that language, to clarify a translation issue or other minor correction. CODEX: VANGUARD SPACE MARINES ERRATA Page 15 – <Chapter>, third paragraph Add the following sentences to the end of this paragraph: ‘Note, however, that you can choose the units in this section to be from the Dark Angels, Blood Angels or Space Wolves Chapters. If you choose the un
0195283589
The New Revised Standard Version Bible
NRSV Bible Translation Committee
<br />"A quantum leap forward, a work of such quality that it can serve, as the <em>KJV</em> and <em>RSV</em> once did, as the definitive translation for North American readers." --<em>Christian Century</em>
[ "Religion" ]
[ "Christian Books &amp; Bibles", "Bible Study &amp; Reference" ]
Religion
0.459557
null
null
1 WARHAMMER 40,000 – CODEX: DARK ANGELS WARHAMMER 40,000 CODEX: DARK ANGELS Official Update Version 1.3 Although we strive to ensure that our rules are perfect, sometimes mistakes do creep in, or the intent of a rule isn’t as clear as it might be. These documents collect amendments to the rules and present our responses to players’ frequently asked questions. As they’re updated regularly, each has a version number; when changes are made, the version number will be updated, and any changes from the previous version will be highlighted in magenta. Where a version number has a letter, e.g. 1.1a, this means it has had a local update, only in that language, to clarify a translation issue or other minor correction. ERRATA Page 90 – Intercessor Squad, Wargear Options Change the third bullet point to read: ‘• The Intercessor Sergeant may either replace their bolt rifle with a chainsword, a power sword or a power fist, or take a chainsword, a power sword or a power fist in addit
1903980577
Encyclopaedia Arcane: Star Magic - Wisdom Of The Magi
Shannon Kalvar
It all started when the first mortal looked up at the night sky. There he saw the infinite dance of the stars. The short trip from wonder to questioning took but an instant. From those first questions the magi sprang. The magic held in the stars represents the powers that the gods used to make the world. The stars stand as the anchor points in the universal design. Channeling their power allows the magician to create effects in the world without fundamentally altering the shape or nature of the universe. <br /><br />It is a subtle, gentle magic based on knowledge and personal exploration, not the rending and tearing of the world. Magi stand at the summit of the star magic world but nearly any arcane magician can learn to channel a few stars or constellations. A magician's knowledge of the stars progresses naturally from studies of other schools of magic. A student can sample from many styles and schools without limiting himself to one. <br /><br />Many arcane magicians find their abilities greatly enhanced with the addition of a few stars or constellations to their spells. If nothing else the study is good for them, enhancing their knowledge of the universe. A few find the subject so fascinating that they turn their backs on the other schools of magic entirely, focusing all their hearts and souls into a single area of study. In this they join their brothers the necromancers, diviners, and transmuters of the world looking for the key to power in a single source. <br /><br />This volume of the Encyclopaedia Arcane series gives players and Games Masters alike the information they need to begin using star magic in their campaign. You will find chapters exploring the interaction between star magic and standard schools, discussions of the various character classes in relationship to star magic, and an exciting new set of feats to help you customize characters. New magic items and a host of new spells await you as well. <br /><br />Star magic is not for every player. It
[ "Comics & Graphic Novels" ]
[ "Comics &amp; Graphic Novels", "Graphic Novels" ]
Comics & Graphic Novels
0.456729
null
null
Semita Errabunda 34 Characteristics: Int +2, Per -1, Pre -1, Com -1, Str 0, Sta +1, Dex +4, Qik 0 Size: 0 Age: 34 (Apparent Age 34) – Hermetic Age 9 since Gauntlet. Decrepitude: none Warping Score: 2 (3) Confidence Score: 2 (5 points) Virtues and Flaws: The Gift; Hermetic Magus; Secondary Insight; Cyclic Magic (nighttime), Great Dexterity, Perfect Balance, Quiet Magic, Self Confident (free Virtue), Subtle Magic; Tormenting Master, Greater Malediction (sunlight causes pain); Incompatible Arts (Creo Ignem, Rego Ignem), Reckless Personality Traits: Reckless +3, Self Important +2, Envious +1, Secretive +2 Reputations: none Soak: +1 Fatigue levels: OK, 0, -1, -3, -5, Unconscious Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20) Abilities: Area Lore 1 (rich houses), Artes Liberales 2 (scribing), Athletics 4 (climbing), Awareness 1 (at night), Charm 2 (ladies), Code of Hermes 1 (in rela- tion to mundane law), Concentration 1 (maintaining spells), Finesse 2 (Imaginem), Gu
1841813362
The Atlas of Lost Treasures: Rediscover Ancient Wonders from Around the World
Joel Levy
Joel Levy is a writer and researcher with a special interest in ancient civilizations and mysteries. He is the author of Secret History: Hidden Forces that Shaped the Past, Fabulous Creatures, Lost Histories: Missing cities, treasures, artefacts and people and The Atlas of Atlantis and Other Lost Civilizations.
[ "History" ]
[ "History", "Ancient Civilizations" ]
History
0.597871
null
null
AGENDA  Make the world fantastic  Fill the characters’ lives with adventure  Play to find out what happens QUESTIONS  Why are you searching for this lost shrine?  How did you learn of its secret location?  What reason do you have to hate or love the jungle?  What experience do you have finding ancient artifacts?  Have you heard about the Eye of Truth jewel?  Do you believe in the legend of the temple’s curse? IMPRESSIONS  The chattering of colorful birds  The constant drip of the rain forest from above  The crunch of the jungle underbrush and its insects under your feet  A fallen stone monument covered in vines  Cold-eyed grins of shattered skulls along the path  A rickety rope bridge linking the road over a vast green ravine  A beat of distant drums  The howl of a faraway beast  The intense green of the vegetation RAIDERS OF THE FORSAKEN TEMPLE V1.0G A Dungeon Starter by Mark Tygart For Sage LaTorra and
0394511859
The Village of Hommlet (Advanced Dungeons & Dragons Module T1)
Gary Gygax
Once far from any important activity, the Village of Hommlet became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily for its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters.
[ "Literature & Fiction", "Contemporary" ]
[ "Literature &amp; Fiction", "Contemporary" ]
Literature & Fiction
0.531104
null
null
AGENDA  Make the world fantastic  Fill the characters’ lives with adventure  Play to find out what happens QUESTIONS  Why are you traveling to the Gibbelin Tower?  How did you learn of its secret location?  What do you plan to do with a fortune in gems?  Have you made arrangements for an empty casket memorial service if you don’t return? IMPRESSIONS  The gloom of the huge trees looming above  The smell of wet leaves and decay  A ring of stones  The feeling you are being watched  The gurgle of the river  The splash of a small waterfall  A path of ancient stone  Sudden appearance of a black stag  Fog and more fog…  Evil tower on the narrow island  An unexpected small shrine to Thanatos  More damned huge trees... THE GIBBELIN JOB V1.0E A Dungeon Starter by Mark Tygart For Sage LaTorra and Adam Koebel’s Dungeon World www.Dungeon-World.com GOA LS  Establish details, describe  Use what they give you  Ask que
0983141215
The 90-Day Rewrite: The Process of Revision
Alan Watt
<i>"</i>With its superb organization, excellent examples and fresh approach, this bookis unlike any other how-to for writers. Watt's practical program, broken down by weeks and containing useful information and inspiring techniques, succeeds because, quite simply, it teaches you exactly how <i>not</i>to fail."<div>Leslie Schwartz (bestselling author of <i>Angel's Crest </i>and<i> Jumping the Green</i>)</div><br /><br /><i>"The 90-Day Rewrite</i>gave me all the tools I needed to refine my first draft. The techniques stay with you as a writer and give you the confidence to finish your work and prepare it for publication."<div>- Jennifer Scott (New York Times bestselling author of <i>Lessons From Madame Chic: Twenty Stylish Secrets I Learned While Living in Paris, </i>Simon and Schuster)</div><br /><br />"Al teaches you to live in your scenes and set aside the hypercritical surveillance that can plague the rewrite process."<div>- Frank B. Wilderson III (2008 American Book Award Winner for<i>Incognegro: A Memoir of Exile and Apartheid</i>)</div>
[ "References & Guides & Self-Help " ]
[ "Reference", "Writing, Research & Publishing Guides" ]
References & Guides & Self-Help
0.509767
null
null
1 WARHAMMER 40,000 – THE EDGE OF SILENCE THE EDGE OF SILENCE Indomitus Version 1.1 These documents collect amendments to the rules and present our responses to players’ frequently asked questions. Often these amendments are updates necessitated by new releases or community feedback; these can be identified by the presence of an asterisk before the page reference. At other times, these amendments are errata designed to correct mistakes or add clarity to a rule that is not as clear as it might be. As they’re revised regularly, each of these documents has a version number; where a version number has a letter, e.g. 1.1a, this means it has had a local amendment, only in that language, to clarify a translation issue or other minor correction. When a document is revised, the version number will be incremented and new updates will be highlighted in blue, while new errata and FAQs will be highlighted in magenta. UPDATES & ERRATA Designer’s Note: When we wrote Edge of Silence, we cr
0849395631
Machine Elements: Life and Design (Mechanical and Aerospace Engineering Series)
Boris M. Klebanov
Clear and well written could serve as an excellent resource for independent study and for beginning graduate students and practicing engineers.<br /> -CHOICE, December 2002
[ "Engineering & Transportation" ]
[ "Engineering &amp; Transportation", "Engineering" ]
Engineering & Transportation
0.489811
null
null
1� Tech Levels-4 1� The March of Technology-4 Technological Levels define the point in the technology continuum where specific objects can commonly be produced. TL Energy, Society, Environ, Comm ` Era Space Travel Power Plants Technologies Armor 0 Primitive. Stone Age. Stargazing 1 Bronze Age 3500 BC 1.3 Iron Age 1300 BC 1.6 Middle Ages 600 AD 2 The Age of Sail 1500 AD Navigation 3 Industrial Revolution 1700 AD 3.3 1800 Vlow Tech 3.6 1850 4 Mechanization 1900 AD 5 1930 AD Electronics Low Tech 6 Nuclear Age 1950 AD 7 1975 AD Programmer 8 2000 AD [ OverClock Rates ] Photonics Mid tech 9 2020 AD Maneuver-1 Jump-1 possible PP-2 OC= 20 Fluidics 10 2100 AD PP-3 OC= 40 Gravitics 11 Imperial Average Circa Year Zero Jump-2 PP-4 OC= 60 Magnetics High Tech 12 Jump-3 PP-5 OC= 90 13 I
0898798094
How to Tell a Story: The Secrets of Writing Captivating Tales
Peter Rubie
Peter Rubie is currently a partner in Perkins, Rabiner, Rubie &amp; Associates, Literary Agents.
[ "References & Guides & Self-Help " ]
[ "Reference", "Writing, Research &amp; Publishing Guides" ]
References & Guides & Self-Help
0.493944
null
null
HEADS or TALES is a rules-lite roleplaying game system that lets you and your friends tell a fun/wacky/exciting story together with minimal supplies needed. One person is the Game Master (GM) moving the story forward and acting as the world, while everyone else are the Players acting as characters in that world. All you really need is a coin, but it can help to have a couple tokens handy as well (more coins, bottle caps, etc.). Heads or Tales is meant to be played anywhere, so take it with you on the train, to the bar, or anywhere else you want to get your roleplaying fix. Once you all decide on what sort of story you want to tell, start flipping those coins! Coin Flip System As you tell your story together, whenever you try to accomplish a task that might have a consequence, flip a coin and call it. If you called it correctly you complete your task, nice job! If you get it wrong...look out, the GM is going to throw a complication your way. The GM might ask you t
0811700062
The 1865 Customs of Service for Officers in the Army: Showing Specific Duties of Each Grade - Lieutenant to Lieut.-General (Stackpole Military History Series)
James Westheider
James Westheider is professor of history at the University of Cincinnati and author of Fighting on Two Fronts (978-0-8147-9324-4). He lives near Cincinnati, Ohio.
[ "History", "Geography & Cultures" ]
[ "History", "Americas" ]
History
0.539514
null
null
Company Assignment: _______________________________ The Mounted Borderers, as a group, are considered the most capable soldiers of the Viscounty. As the only military force directly reporting to the Viscount, their duties are many. The 2nd Mounted Borderers are responsible for patrolling the southeastern regions of the Viscounty, the Kron Hills as far west as Greenway Valley and the fringes of the Gnarley Forest. Commanded by His Most Honorable Sir Gariel Deleveu, Waldgraf of Ostverk. Requirements Base Attack Bonus: +2 Skills: Ride 2 ranks. Residency: Verbobonc Resident Annual Time Units: 6 TU Special: Must Swear Allegiance to the Viscount and Enforce the Laws of the Viscount Benefits Uniform – Each Trooper is issued a uniform tabard that must be worn during play in the Viscounty of Verbobonc. Garrison Room – Troopers may seek refuge at any garrison or station during an adventure. The Trooper is provided with a clean room to rest and replacement of standard equipment. The Trooper’s mou
0786433884
Understanding Sabermetrics: An Introduction to the Science of Baseball Statistics
Gabriel B. Costa
"intriguing title"--<i>Choice</i>; "three university math professors have collaborated to lead neophyte baseball fans into the science of baseball statistics, especially toward an understanding of Sabermetrics...the new popular calculations are made comprehensible and inviting"--<i>Sports Collectors Digest</i>.
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Baseball" ]
Health, Fitness & Dieting
0.535718
null
null
DEADBALL: BASEBALL WITH DICE W.M. AKERS QUICK REFERENCE wmakers.net/deadball SEQUENCE OF PLAY 1. Roll MSS (d100+PD) 2. Check MSS against BT 3. Roll on Hit Table* 4. Roll for DEF* 5. Record the Result *: If Necessary ERA PITCH DIE 0-.99 d20 1-1.99 d12 2-2.99 d8 3-3.49 d4 3.5-4 -d4 4-4.99 -d8 5-5.99 -d12 6-6.99 -d20 7-7.99 -20 8-.8.99 -25 OUT TABLE 0 (K) 1 (K) 2 (K) 3 (G-3) 4 (4-3) 5 (5-3) 6 (6-3) 7 (F-7) 8 (F-8) 9 (F-9) SWING RESULT TABLE (D100+PD) 0 - 5 Critical hit 6 - BT Ordinary hit BT+1 - BT+5 Walk BT+6 - 70 Productive out 71 - 99 Possible double play ADVANCED HIT TABLE (D20) 1-2 Single+ 3 Single, DEF (1B) 4 Single, DEF (2B) 5 Single, DEF (3B) 6 Single, DEF (SS) 7 Single, DEF (SS/2B*) 8-12 Single, runners adv. 2+ 13 Double, DEF (LF) 14 Double, DEF (CF) 15 Double, DEF (RF) 16-17 Double, runners adv. 3 18 Triple, DEF (RF/CF**)+ 19-20 Home Run +: Players with certain traits have spe- cial results on these rolls. *: If MSS is even, shortstop fields ball. If odd, second bas
0972120939
Kalashnikov Bayonets the Collector's Guide to Bayonets for the Ak and Its Variations
Martin D. Ivie
The AK47 and its variants as a group is one of the most prolific combat small arms of the 20th Century. As with most other combat small arms of historical significance, an interest in collecting AK variants and their accessories and accoutrements has developed. One of the main accessories for any combat rifle is the bayonet. This work is intended to aid both the novice and the advanced collector in identifying the various AK bayonet types and their countries of origin. The first part of this book is divided into chapters on the four main types of bayonets produced initially by the Russians for the AK rifles. These are the AK47, the AKM Type I, the AKM Type II/Early AK74 and the AK74 bayonets. Each chapter has individual sections showing examples of abyonets from each of the countries that produced the type of bayonet discussed in the chapter.
[ "References & Guides & Self-Help " ]
[ "Reference" ]
References & Guides & Self-Help
0.471076
null
null
UNIT POINTS COST MODEL MODELS PER UNIT POINTS PER MODEL (Does not include wargear) Relic Sicaran Omega Tank Destroyer 1 170 Relic Sicaran Omega Tank Destroyer NAME M WS BS S T W A Ld Sv Relic Sicaran Omega * 6+ * 6 7 14 * 8 3+ A Relic Sicaran Omega is a single model. It is equipped with an Omega plasma array and a heavy bolter. WEAPON RANGE TYPE S AP D ABILITIES Omega plasma array When firing this weapon, choose one of the following profiles: ‒ Plasma volley 24" Heavy 6 7 -3 1 – ‒ Sustained burn 24" Heavy 3 9 -3 3 If any hit rolls made for this weapon result in one or more results of a ‘1’, the firing vehicle suffers D3 mortal wounds. Any wound roll of ‘6’ made for this weapon automatically inflicts an additional mortal wound on the target. Heavy bolter 36" Heavy 3 5 -1 1 – Hunter-killer missile 48" Heavy 1 8 -2 D6 Each hunter-killer missile can only be fired once per battle. Lascannon 48" Heavy 1 9 -3 D6 – Storm bolter 24" Rapid Fire 2 4 0 1 – WARGEAR OPTIONS • A Reli
0982915209
Cultivating Radiance
Tamara Gerlach
"Cultivating Radiance is air to fire. It is wonderfully clever, thoughtful and most importantly filled with spiritual and practical ideas creating a lighted pathway back to inner exuberance and self love." --Kristine Carlson, Author, Don't Sweat the Small Stuff for Women and Heartbroken Open<br /><br />"The world needs this book. It is a beautiful, simple and insightful guide for living a radiant and awakened life. Tamara weaves real life stories together in a way that is both accessible and inspiring." --Patrick J. Ryan, Author, Awakened Wisdom: A Guide to Reclaiming Your Brilliance<br /><br />"It's simple. If you live what Tamara wrote about in this book, life will be wonderful." --Rich Fettke, Author, Extreme Success
[ "References & Guides & Self-Help " ]
[ "Self-Help", "Happiness" ]
References & Guides & Self-Help
0.453164
null
null
Key Ujara’s Wild Flora Throughout this campaign, the PCs will be able to find four different plants with beneficial effects: Tophet, Furo- throxylum, Papaver Sativa, and Insanus Vitis. It will be up to you to decide when and where the PCs find these plants. Use this mechanic to adjust the difficulty of the campaign for your group. The Ravager All Ravager creatures communicate through radio waves, and share the same characteristic: If they are hacked, they will fail their current action, or suffer a disad- vantage towards their next action. Achieved Not resolved yet Play multiple times Resting Resting ends the current scene and, during Act Two, spends one Span (a Span is a mechanic specific of Act Two). Encounter Level Multiply the number of PCs by the encounter level. The resulting number should match the added levels of the NPCs in that encounter (i.e. in a level 3 encounter with 3 PCs, use a group of NPCs whose added level is 9). If the players ha
1416612955
Simply Better: Doing What Matters Most to Change the Odds for Student Success
Bryan Goodwin
<span>"</span><i>Simply Better</i><span>exposes the elephant in the room that educators will not acknowledge -- the enormous accumulation of education research that has had negligible impact on student achievement. ...While reducing all of the research available into 12 items may seem well beyond the possible, the groundwork Goodwin presents in each chapter is straight forward and compelling." -Jim Frenck,</span><i>School Administrator</i><span>magazine</span>
[ "Education & Teaching" ]
[ "Education &amp; Teaching", "Schools &amp; Teaching" ]
Education & Teaching
0.455912
null
null
Bard Colleges The way of a bard is gregarious. Bards seek each other out to swap songs and stories, boast of their accomplishments, and share their knowledge. Bards form loose associations, which they call colleges, to facilitate their gatherings and preserve their traditions. College of Fate Some are lucky, others are not. Yet some make their own luck. Those who master the art of Fatespinning can manipulate the probability of the universe, subtly steering it to reward those who side with them and punish those who side against. The lucky and unlucky alike have the Fatespinner to blame for their fortune. Bonus Proficiencies Starting when you choose this college at 3rd level, you gain proficiency with a skill of your choice and all gaming sets. Spin Fate At 3rd level, as a reaction when a creature that you can see within 60 feet makes an ability check, attack roll, or saving throw, you can expend a Bardic Inspiration die to impose advantage or disadvantage (your cho
0811828468
Witch's Brew: Good Spells for Healing
Witch Bree
Four wonderfully crafted, pocket-size spell books promise to offer practical assistance to practitioners of the Craft Good Spells for Healing, Good Spells for Love, Good Spells for Peace of Mind and Good Spells for Prosperity are short and beautifully packaged, with vellum paper, satin ribbon closures and collage-like illustrations. The covers are appealingly distressed, with faux tea stains and an aged appearance. The books' contents are a bit simple; the real enchantment lies not in the spells by "Witch Bree" (aka Brenda Knight), but in the series' lovely presentation. ( May) <br />Copyright 2001 Reed Business Information, Inc.
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.525423
null
null
v1.1 — © 2021 Gavin Norman — necroticgnome.com CHARACTER RECORD SHEET 1st Level Spells Cure light wounds (D Instant, R Touch, 1d6+1hp / cure paralysis) Detect evil (D 6 turns, R 120’, Evil objects / evil intentions glow) Detect magic (D 2 turns, R 60’, Magic glows) Light (D 12 turns, R 120’, 15’ radius light / blind / dispel dark) Protection from evil (D 12 turns, R Caster, +1 save/AC) Purify food and water (D Perm., R 10’, 6 qts / 1 ration / food for 12) Remove fear (D 2 turns, R Touch, Magical: save vs spells +1 / level) Create water (D Permanent, R Touch, 50 gallons + 50/level above 8) Cure serious wounds (D Instant, R Touch, 2d6+2hp) Neutralize poison (D Instant, R Touch, Revive within 10 rounds) Protection from evil 10’ rad. (D 12 turns, R 10’ around caster) Speak with plants (D 3 turns, R 30’, Choose normal or monstrous) 2nd Level Spells Bless (D 6 turns, R 60’, Allies in 20’ sq: +1 attack, damage, morale) Find traps (D 2 turns, R 30’, Trapped objects / areas glow blue) Hold pers
0981989691
Courting Constance
Teryl Cartwright
This inspirational novel shows that true love can conquer all and that people can change their thought processes and, in turn, their lives. A perfect blend of humor, romance and a little conspiracy make this a charming story, indeed. --Fresh Fiction Review by Viki Ferrell<br /><br />Blue Ribbon Rating: 4 COURTING CONSTANCE is a wonderful tale of learning what it truly means to love someone, even if it requires letting them go. Through humorous and entertaining debacles, Cartwright takes her readers on a fun but instructive tale about the many demands true love places upon individuals. The reader feels Constance's longing for Sir Geoffrey and her frustration when her actions only seem to result in pushing him further away. COURTING CONSTANCE is a calming, amusing read that portrays the important lesson that you can't force love upon someone and that what's meant to be will be, despite what you may wish." --Romance Junkies by Audrey Johnson
[ "Literature & Fiction", "Religion" ]
[ "Christian Books &amp; Bibles", "Literature &amp; Fiction" ]
Literature & Fiction
0.427996
null
null
� Metaorganization Assignment: You have undertaken an assignment for your metaorganization. Check each metaorg for which you received an assignment and the circle whether you succeeded or failed in the assignment. �Mounted Borderers Success Failure �The Battirovka Family Success Failure Success indicates you may waive all time-based requirements for eligibility to the next tier. Failure indicates all time-based requirements for the next tier are doubled. � Tension in the Viscounty: The results of your simple trek into the Gnarley Forest have resulted in far more than you ever thought. Check all results that apply based on how you completed VER6-01: The Discontent of our Winter. � Accusation against House Langmuir: You have implicated House Langmuir in the theft of the food. � Accusation against the Tritheonites: You have accused the Church of Trithereon of framing House Langmuir in the theft of the food. � Accusation against House Avgustin: You have connected
198155985X
The Magical Realms of Elfin: Answers to Questions About Being an Elf and Following the Elven Path
The Silver Elves
The Elven Way is the spiritual Path of the Elves. It is not a religion. While all elves are free to pursue whatever spiritual path they desire, or not as the case may be, these elves are magicians and follow no particular religious dogma. The Silver Elves do however believe in all the Gods and Goddesses, (also Santa Claus to whom they're related, the tooth fairy as a distant cousin, and the Easter or Ostara Bunny, no relation.) and they try to treat them all with due respect. The Silver Elves understand the world as a magical or miraculous phenomena, and that all beings, by pursuing their own true path, will become whomever they truly desire to be. The path of the Silver Elves is that of Love and Magic and they share their way with all sincerely interested individuals. You can read about the Silver Elves in the book <i>Faery Craft</i> by Emily Carding. <br /><br />The Silver Elves are a family of elves who have been living and sharing the Elven Way since 1975. They are the authors of 41 books on elven magic and enchantment and The Elven Way, including: <i>The Book of Elven Runes: A Passage Into Faerie;</i> <i>The Magical Elven Love Letters, </i>volume<i> 1, 2, </i>&amp;<i> 3; An Elfin Book of Spirits: Evoking the Beneficent Powers of Faerie; Caressed by an Elfin Breeze: The Poems of Zardoa Silverstar; Eldafaryn: True Tales of Magic from the Lives of the Silver Elves; Arvyndase (Silverspeech): A Short Course in the Magical Language of the Silver Elves; The Book of Elven Magick: The Philosophy and Enchantments of the Seelie Elves, </i>volume<i> 1 &amp; 2; What An Elf Would Do: A Magical Guide to the Manners and Etiquette of the Faerie Folk; The Elven Tree of Life Eternal: A Magical Quest for One's True S'Elf; The Elven Way: The Magical Path of the Shining Ones; and The Book of Elf Names: 5,600 Elven Names to use for Magic, Game Playing, Inspiration, Naming One's Self and One's Child, and as Words in the Elven Language of the Silver Elves. </i>
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.467156
null
null
Clan Fealefel is ruled by The Council of Five Wizards, and has always produced more wizards than all the other clans. Fealefel elves are quiet folk, studious and more grave than most of their race, but make utterly implacable enemies. They have some social customs that are rather unusual among elves, such as arranged marriages and ritualized rites-of-passage ceremonies. Clan Fealefel members favor Wizards, Wizard/Fighters, as well as some Clerics and Rangers. Requirements: Annual Time Units: 2 TU Residency: Verbobonc or Dyvers, Living in the Gnarley Forest (or the Elven Enclave in Verbobonc City) Coat of Arms Large purple elven rune on field of orange. (See From the Ashes box set Campaign Map) Clan Benefits Clan Fealefel’s long history of arcane studies offers access to the following feats: Extra Slot and Greater Spell Focus from Tome and Blood: a Guidebook to Wizards and Sorcerers. Clan Fealefel’s magical studies also offer access to the following spells: Arcane Sight, Fox’s Cunning,
4770020775
Animal Origami (Bushido--The Way of the Warrior)
Yoshio Sato
<br>The author of five books, YOSHIO SATO has been folding paper for decades. He travels extensively to teach the art of origami and has demonstrated the craft to children at the United Nations in New York, and in Chicago, Dallas, Portland, Beijing, Tianjin, and Tokyo. His work has been exhibited in Japan and appeared in the popular children's periodical <em>Ranger Rick's Nature Magazine</em>.<br>
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies & Home", "Crafts & Hobbies" ]
Hardware & DIY & Home
0.481946
null
null
Name: Player: Chronicle: Strength___________ Dexterity__________ Stamina___________ OOOOO OOOOO OOOOO Physical Charisma___________ Manipulation_________ Appearance__________ OOOOO OOOOO OOOOO Social Perception___________ Intelligence__________ Wits______________ OOOOO OOOOO OOOOO Mental Breed: Auspice: Sentai Auspice: Clutch: Varna: Concept: Alertness___________ Athletics___________ Brawl______________ OOOOO OOOOO OOOOO Talents Animal Ken_________ Crafts______________ Drive______________ OOOOO OOOOO OOOOO Skills Computer___________ Enigmas____________ Investigation_________ OOOOO OOOOO OOOOO Knowledges Dodge_____________ Empathy___________ Expression___________ OOOOO OOOOO OOOOO Etiquette___________ Firearms___________ Leadership___________ OOOOO OOOOO OOOOO Law______________ Linguistics__________ Medicine___________ OOOOO OOOOO OOOOO Intimidation_________ Primal-Urge__________ Streetwise___________ OOOOO OOOOO OOOOO Melee_____________ Performance__________ Stealth_____________ OOOOO O
154474451X
The Templar Mission to Oak Island and Beyond: Search for Ancient Secrets: The Shocking Revelations of a 12th Century Manuscript
Zena Halpern
Zena Halpern earned her Masters Degree in History from New York University. She is an expert in the field of ancient seafaring, specifically as it relates to exploration of America before Columbus and transmission of cultures across the oceans. She was part of a research team studying a 5th century BCE ancient shipwreck found off the coast of Israel in 1985 and has also worked with noted archaeologist Gloria Farley. She is a longtime resident of the New York City area.
[ "History", "Geography & Cultures" ]
[ "History", "Americas" ]
History
0.502118
null
null
The Arcane Sanctum Page 1 Arcane Sanctum By: Andreas Zimmermann & Jake Robins Edited by: Cory Fleigel (Triad) Version: 1.2 Arcane Sanctum Summary Once a secret haven for wizards and sorcerers who faced dreadful persecution at the hands of a fearful Zeif, the Arcane Sanctum is now a society of wizards from all across the breadth of the Sultanate. Its members are bound together to learn and share from each other, and to promote the civilized use of the arcane art in Zeif. Strongly tied to the church of Al'Akbar, who helped to found the Sanctum during a hazardous time for all arcane mages, the society is now regarded as a universal bastion of arcane knowledge in Zeif. Though sorcerers are still welcomed into the Sanctum, those who have learned the art through study and practice primarily dominate it. Many of its members are faithful to Al'Akbar. There are even a small number of clerics whom assist with administrative duties in the Sanctum, working peacefully
0879385456
Aegis Guided Missile Cruiser
Dennis M. Bailey
Published in 1991, this is 96 pages of basic information and the first in-depth look at these technical marvels and the sailors who man them.
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.529129
null
null
Iltharanos [XINDI-INSECTOID WARSHIP] June 24, 2012 Xindi-Insectoid Warship Cruiser; Commissioned: 2142 Hull Data Structure: 25 [65 space][1 space remains] Size/Decks: 5/5 Length/Height/Beam: 120 /70/86 m Complement: 60 Tactical Data Disruptors: GDM-1 (x3/B) [-12] Penetration: 3/3/3/0/0 Torpedo Launchers: FST Mk II (x4/B) [-8] Spatial Penetration: 2/2/2/0/0 Deflector Shield: PFF 1 (A) [-10] Protection/Threshold: 12/1 Propulsion Data Impulse System: SBC (.5c) (B) [-3] Warp System: Subspace Vortex (B) [-5] Operational Data Atmosphere Capable: No [0] Cargo Units: 50 [0] Life Support: Class 3 (D) [-5] Operations System: Class 3 (D) [-5] Sensor System: Class 2 (+2/+1/0/0/0/C) [-2] Separation System: No [0] Shuttlebay: 1 a [-2] Shuttlecraft: 5 size worth Tractor Beams: 1 f [0] Transporters: 2 standard [0] Mi
0925480525
The Photoreading Whole Mind System
Paul R Scheele
Paul R. Scheele is a recognized authority in three leading edge technologies or human development: Accelerated Learning, Neuro-Linguistic Programming, and Preconscious Processing. His unique expertise allows him to develop the process of "mentally photographing" printed material at rates exceeding 25,000 words a minute. --This text refers to an alternate <a href="/dp/0925480509/ref=dp_bookdescription?_encoding=UTF8&amp;n=283155">Paperback</a> edition.
[ "References & Guides & Self-Help ", "Words, Language & Grammar" ]
[ "Reference", "Words, Language &amp; Grammar" ]
References & Guides & Self-Help
0.483897
null
null
Level S k i l l S k i l l Q u a l i t i e s S T R E N G T H D E X T E R I T Y C O N S T I T U T I O N INTELLIGENCE PERCEPTION WILLPOWER P r i m a r y A t t r i b u t e s LIFE POINTS ENDURANCE POINTS S P E E D ESSENCE POOL Secondary Attributes N a m e Character Type C H A R A C T E R P O I N T S S P E N T U N S P E N T Points D r a w b a c k s Points Level TM TM © 2002 Eden Studios. Permission granted to photocopy. Q u a l i t i e s Points D r a w b a c k s Points P r i m a r y A t t r i b u t e s Secondary Attributes N a m e Character Type S k i l l Level Level S k i l l All Flesh Must Be Eaten All Flesh Must Be Eaten
0740719076
Team Secrets Of The Navy Seals
Anonymous
The armed forces are a wellspring of managerial concepts, and in the elite Navy SEALs commando unit, the watchword is teamwork. According to this gung-ho leadership primer, the SEALs take the fostering of teamwork very seriously. SEALs are taught that their very lives, as well as national security, depend on the Team. They pledge to each other that "dead or alive, bloody or broken, Team members-all of them-are coming home!" They endure ritual teamwork training ordeals where they sit huddled together for hours in icy, raging surf, their instructors taunting them as they help each other stave off drowning and hypothermia. Indeed, "every minute of a SEAL's life is geared toward the Team!" If none of this sounds quite right for your organization, be assured that this is at heart a stentorian version of standard-issue civilian managerial advice. "Team Secrets for Innovative Thinking," for example, turn out to be 1) posting a suggestion box and 2) asking underlings for input, while the leadership nostrums-don't micromanage, help subordinates develop their capacities and show appreciation for their work, be "a staunch protector of your men and not a self-absorbed weasel"-have been corporate commonplaces for decades. The anonymous author, a Navy SEAL himself, deploys hard-bitten military aphorisms and lots of acronyms to dress up the turgid style and vacuous content of business literature, but no amount of swaggering soldierly camouflage can adequately disguise this boilerplate. <br />Copyright 2003 Reed Business Information, Inc.
[ "Politics & Social Sciences", "Business & Money" ]
[ "Business &amp; Money", "Management &amp; Leadership" ]
Politics & Social Sciences
0.516768
null
null
1� Secrets 2 1� Secrets 2 A Secret is some object or thing the character finds in his possession upon Mustering Out: it may be something in his files, or taken from the bottom of a drawer, or a memento. The significance of the object is controlled by the referee in the course of later events. App 3b Secrets Players should enhance the histories of their characters by creating the names of their service units and any battle or campaigns in which they served. Nobles should create the name of any intrigues in which they are involved. <world> World name. <Gas Giant> Gas Giant Name. <Letters> Any two or three alphabetics. <Number 1-digit> 1-digit Number. <Number 2-digit> 2-digit Number. <Number 3-digit> 3-digit Number. <Number 4-digit> 4-digit Number. <Province> Province name. <Satellite> Satellite Name. <Star> Star Name. <Surname> Personal Surname. <World> World Name. <Element> Chemical Element Name Soldier Flux Description
1426213786
World's Best Cities: Celebrating 220 Great Destinations
National Geographic
"A must-have volume for on-the-go visitors and armchair travelers alike to accompany them on all of their urban adventures." --The Global Dispatch<br /><br />"If your travel tastes lean more toward big towns than big sky, [this] new book from National Geographic should find a place in your library." --<i>Wall Street Journal<br /></i><br />"A gorgeously illustrated hardcover book that offers an inviting glance at cities around the world from New York to Abu Dhabi, along with curated lists of best cities in categories like eco-smart, oceanfront, high-altitude and all-American." <i>--Associated Press</i><br /><br />"Iconic pictures, local insider tips, and hip stats make this a top choice for jet setters." --PeterGreenberg.com
[ "References & Guides & Self-Help " ]
[ "Reference", "Writing, Research &amp; Publishing Guides" ]
References & Guides & Self-Help
0.426823
null
null
PRIMUS over one billion CHARACTERISTICS WORLD No Water Present border Quintus Secundus TRAVEL ZONES POPULATION Amber Zone Red Zone BASES Asteroid Belt Water Present No Gas Giant Travel Zone Code (Red) MAP LEGEND Starport Type Gas Giant Bases World Name World Type X-Boat Route Tertius A under one billion World names in red are subsector capitals A B C D E F G H I J K L M N O P X Verge Subsector Even Zairae PARADISE B Id Mesinam E Id Arrilinshu D Id Manei Lu D Id Eduukhiima B Id Dashanilin B Id Dimirbukhiir X Id Guziikumgii D Id Sha A Id Mimdiishshasli B Id Amkhash B Id Gukishdamash C Id Nusgukhigi B Id Irkhi E Id Ungimula C Id Memgug B Id 110-796 B Id Ushkhesh C Id Mikhuurgakha B Id Lamente A Id Umi B Id Mishanuumlir C Id Ulaginkiir B Id Shallax C Id Disha C Id ILARIA B Id Shanka C Id 0131 0132 0133 0134 0135 0136 0137 0138 0139 0140 0231 0232 0233 0234 0235 0236 0237 0238 0239 0240 0331 0332 0333 0334 0335 0336 0337 0338 0339 0340 0431 0432 0433 0434 0435 0436 0437 0438 0439 0440 0531
1401924743
Archangel Raphael Healing Oracle Cards: A 44-Card Deck and Guidebook
Doreen Virtue
Doreen Virtue is a best-selling author, a doctor of psychology, and a Christian who studies scripture. She has appeared on Oprah, CNN, the BBC, The View, and Good Morning America, and has been featured in newspapers and magazines worldwide. For information on Doreens work, please visit her at AngelTherapy.com or Facebook.com/DoreenVirtue444. To enroll in her video courses, please visit www.HayHouseU.com and www.EarthAngel.com.
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.445413
null
null
Pelor’s faithful invigorate and heal those who champion the cause of good. Pelor’s holy symbol is a stylized sun-face painted on shields and banners. Requirements Skills: Heal 5 ranks, Knowledge (Religion) 5 ranks, Knowledge (Verbobonc) 2 ranks. Annual Devotional Time Units: 6 TU Residency: Verbobonc Resident Regional Tithe: 10% Special: The ability to cast 3rd-level divine spells or Base Attack Bonus of +5. Must have Pelor as your patron deity. Benefits Touch of Pelor – +1 competence bonus to Heal checks within the boundary of the Verbobonc Regional Campaign. The Healer gains 100% reduction of the cost for Adventure Standard Lifestyle for all Verbobonc Regional Campaign Play. Divine Spell Casting – A Healer is granted the casting of 1st-level through 5th-level divine spells from an attending Cleric of Pelor. The attending cleric must appear in Regional Documentation, LGCS or be written into the scenario. Casting of divine spells does not include companion adventurers. The Healer must
0879385456
Aegis Guided Missile Cruiser
Dennis M. Bailey
Published in 1991, this is 96 pages of basic information and the first in-depth look at these technical marvels and the sailors who man them.
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.495792
null
null
Iltharanos [CARDASSIAN ATR-4107] June 26, 2012 Cardassian ATR-4107 Fast Attack Ship; Commissioned: 2370 Hull Data Structure: 20 [51 space][1 space remains] Size/Decks: 4/5 Length/Height/Beam: 100/20/25 m Complement: 0 Tactical Data Spiral Wave Disruptors: C-GDM-3 (x2/C) [-6] Penetration: 3/3/2/0/0 Torpedo Launchers: Mk 75 DF (x1/C) [-6] Quantum Penetration: 4/4/4/4/4 Other Weapon: Plasma Wave (x1/C) [-8] Penetration: 4/0/0/0/0 Deflector Shield: FSQ-7 (CC) [-12] Protection/Threshold: 17/2 Propulsion Data Impulse System: C-HEU-6 (.9c) (D) [-6] Warp System: Type 4 DC (5/7/9.2 MCU) (CC) [-5] Operational Data Atmosphere Capable: Yes [-2] Cargo Units: 40 [0] Life Support: Basic (A) [0] Operations System: Class 3 (D) [-5] Sensor System: Class 5 (+5/+4/+3/+2/+1/F) [-5] Separation System: No [0] Shuttlebay: No [0] Shuttlecraft: None Tra
110767719X
The Cult of Othin: An Essay in the Ancient Religion of the North
H. M. Chadwick
Originally published in 1899, this concise book provides a series of essays on the Ancient Germanic cult of Woden. The text focuses on the characteristics and rites associated with the cult, as opposed to the more frequently discussed mythology associated with Woden. An authorial introduction and extensive textual notes are also provided.
[ "Religion" ]
[ "Religion &amp; Spirituality", "Religious Studies" ]
Religion
0.5205
null
null
________________________________ has become a Falcon of Trithereon Version 1.12 The most recent addition to the Yeoman pantheon is the god Trithereon. The following of Trithereon, although new, is a widespread phenomenon throughout the Sheldomar Valley. The Yeoman national character has proven extremely fertile ground for this faith—though the Yeomen create Lawful institutions, many of them are Chaotic in their hearts and prefer to cling to such free-spirited gods. With his emphasis on freedom and individuality, the faith of Trithereon was almost custom-made to the democratic Yeomen, particularly the young. However, this chaotic slant often puts Trithereon worshippers at conflict with the Yeoman authorities, making them “roguish” in the eyes of many Yeomen. Active worshippers of Trithereon in the Yeomanry (often referred to as his Hounds) pride themselves on their community service and their attachment to Yeoman patriotism. Those who are actually granted div
1590560965
An Illustrated Guide to Tactical Diagramming
Sid Heal
In my wildest imaginations I could never have predicted me writing anything, but especially any scholarly work on tactics.<span> </span>I was born and raised on a farm in rural Michigan and spent my youth living a life right out of Garrison Keillor's books.<span> </span>I joined the U.S. Marine Corps right out of high school and experienced my first bus ride, first taxi ride, first plane ride, stayed in my first hotel and saw my first movie in boot camp.<span> </span>Within six-months I was in Vietnam and being trained by a Gunnery Sgt. from the Korean War.<span> </span>Our First Sgt. was a World War II veteran.<span> </span>Tactics took on a whole new meaning and my lessons were reinforced daily.<span> </span>Upon returning to CONUS I quickly married the girl of my dreams (my wife, Linda, of the last 40 years), went to college and joined the Los Angeles Sheriff's Department.<span> </span>I had stayed in the USMCR to help pay for college and was eventually promoted to officer and was sent to some of the best military schools throughout the United States.<span> </span>(not to mention the Marine Corps' tour of third-world countries in crisis)<br /><br />My career with the LASD continued until I found myself as a Team Leader of one of the department's six, full-time SWAT teams.<span> </span>Tactics took on a whole new meaning and I began studying in earnest.<span> </span>As I gained more knowledge my interest only quickened and I began teaching and travelling as both an instructor for the LASD and USMC.<span> </span>As a result, I was personally present for the responses to such things as the coup d'tat in Thailand (1992), the Oklahoma City Bombing (1995), the attacks on the Pentagon and the World Trade Center (2001) and a host of others.<span> </span>For whatever reason, I just seemed to "get it" when it came to disasters and tactical operations and I continued up the career path and eventually was put in charge of the Special Operations Bureau.<br /><br />Somewhere along this path I decided to write a primer on tactical science focused on domestic safety services--<i>Sound Doctrine</i>.<span> </span>It was well-received and so I wrote another one on how to determine floor plans from architectural features.<span> </span>This was another subject that surprised me in that I am also a licensed general contractor and would never have thought my knowledge of building practices would have any value in law enforcement.<span> </span><i>An Illustrated Guide to Tactical Diagramming</i> was published in 2006.<br /><br />I am retired now and, in between cross-country bicycle rides and playing with the grandkids, am working on a full-length text on tactical science focused specifically on domestic law enforcement applications.<span> </span>I've got three smarter people, all combat veterans, looking over my shoulder to make sure it makes sense when I'm done.<span> </span>The working title is <i>Field Command</i> and I'm hoping it will be out by the fall of 2011.
[ "Education & Teaching", "Politics & Social Sciences" ]
[ "Law", "Legal Education" ]
Education & Teaching
0.469653
null
null
Human Defensive 1 Shelter Dweller Doctor +1 +1 30 10 +0 12 +1 14 +2 16 +3 12 +1 12 +1 20 14 13 2 1 12 13 33 1 3 +2 +0 +2 +3 +1 +2 +1 +0 +1 0 +0 +0 0 +0 +0 1 +0 +1 X 5 3 2 X 6 3 2 1 X X X X X X X X X 3 1 2 X X 6 3 2 1 X X 6 3 2 1 X 7 3 3 1 X X X 6 3 2 1 X X X 6 3 2 1 X X X X X X X X T 9 3 6 X 5 3 2 T 7 1 6 T 10 1 6 3 Revolver DA .22 1 Healing Salve (heals 1d3+2 HP) 1 Water Skin 2 Healing Salve (heals 1d3+2 HP) 1 Water Skin 2 First Aid Kit (5 uses) 2 Lighter 0 Flat Bread .5 Duct Tape 1 Flat Bread .5 Poison Antidote 1 12 Healing Knack Archaic Weapon Proficiency (background) Personal Firearms Proficiency (ba
0997291508
Privilege (Special Tactical Units Division) (Volume 2)
Sandra Marton
Sandra Marton is an award-winning, USA Today Bestselling author. Sandra's fans in the United States and all around the world love her hot Alpha heroes and her independent heroines. Her stories are fast-paced, sexy and exciting.
[ "Military", "Romance" ]
[ "Romance", "Military" ]
Military
0.436311
null
null
____________________________________________________ has met the requirements and has acquired this Meta-Campaign Certificate from the Dyvers Triad confirming membership as a Lieutenant in the Dyvers Constabulary _________________________________________________________________________________________________________ REQUIREMENTS TO BECOME A LIEUTENANT: • There are only 16 Lieutenants of the Constabulary in all of Dyvers; advancing to this tier must be approved by the Triad • 11 or more ranks in one of the following skills: Bluff, Diplomacy, Disguise, Gather Information, Intimidate, Hide, Knowledge (Local: Velverdyva, Tuflik, Fals Trade Route), Listen, Move Silently, Open Locks, Search, Sense Motive, Search Spot • Six or more ranks in one of the following skills: Bluff, Diplomacy, Disguise, Gather Information, Intimidate, Hide, Knowledge (Local: Velverdyva, Tuflik, Fals Trade Route), Listen, Move Silently, Open Locks, Search, Sense Motive, Search Spot • One-ti
099635266X
The Part Time Shaman Handbook: An Introduction for Beginners
Michael Gillan Maxwell
Michael Gillan Maxwell is a writer and visual artist in the Finger Lakes Region of New York state. Maxwell writes short fiction, poetry, songs, essays, lists, recipes, hybrid weirdness and irate letters to his legislators. His work has been featured in a number of journals and anthologies. He has served as a flash fiction editor for JMWW quarterly journal and editor of MadHats Drive-By Book Reviews. A teller of tales and singer of songs, hes prone to random outbursts and may spontaneously combust or break into song at any moment. Maxwell can be found ranting and raving on his website: Your Own Backyard http://michaelgillanmaxwell.com
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Study &amp; Teaching" ]
Arts & Photography
0.589127
null
null
FREEDOM SQUADRON SHAMAN Shamans serve as conduits between the supernatural and the natural world, interacting with spirits to channel powers of knowledge, healing, and more as needed. They tend to be much more comfortable in the wilderness and away from urban settings, though there are more than a few exceptions to the rule who are fine meditating on a high-rise roof with a cup of craft cold brew coffee. As the world grows ever stranger, Freedom Squadron seeks out those Shamans willing to bring their gifts to bear against the supernatural threats offered by VENOM. Hero’s Journey (One Roll) Shamans spend a great deal of time and energy developing their abilities and honing their craft. This leaves little room for outside training and experiences, which means they have a lot of learning and practicing to do when they join Freedom Squadron. They gain one roll on one of the following charts: Close Quarters Combat, Combat Medicine, Infantry, O-Ops, Physical Training,
1780969155
US World War II Parachute Infantry Regiments (Elite)
Gordon L. Rottman
Gordon L. Rottman details concise unit histories and assimilation into divisions in the 198th volume of Osprey's 'Elite' series. Coverage also highlights combat uniforms, insignia and personal equipment. And Mark Stacey's color plates offer superb references for modelers. Decidedly recommended! <i>David L. Veres, www.cybermodeler.com</i>
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.677827
null
null
British 6th Airborne Division December, 1944 3rd Parachute Brigade x 9 x 1 x 1 By Greg Moore gregpanzerblitz.com December, 2008 249th Airborne Field Engineer Company x 3 Parachute Battalion x 3 x 4 x 4 53rd Field Artillery Regiment x 1 5th Parachute Brigade 6th Airlanding Brigade x 4 x 4 x 3 x 9 x 1 x 1 Parachute Battalion x 3 x 1 x 4 x 4 x 3 Battalions are 8th, 9th Btns, Parachute Regiment and 1st Canadian Para Battalion. Battalions are 7th, 12th, 13th Btns, Parachute Regiment. x 16 x 3 x 1 Air Landing Infantry Battalion x 3 x 1 x 4 x 4 x 3 Battalions are 2nd Ox & Bucks,1st Royal Ulster Rifles, and 12th Devonshire. Extra AT guns and mortars added for Ardennes Campaign. x 3 x 3 3rd Airlanding Anti-Tank Battery x 3 x 1 x 3 x 1 x 3 x 1 x 3 x 1 4th Airlanding Anti-Tank Battery In September of 1944, the 6th Airborne Division was in England recuperating from the heavy casu- altie
0615946631
Ancient Guardians: The Uninvited (Ancient Guardian Series, Book 2) (Volume 2)
S. L. Morgan
<b> Better than the first. </b><em>"If this is what we have to look forward to, there will be many sleepless nights! Literally could not put it down! The tapestry woven in this second novel is exquisite! Can't wait to see what the next installment brings!"</em> -<strong>David Rains, Amazon review, verified purchase of another edition.</strong><br /><b><br /><i><b><b></b></b></i></b>
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.470494
null
null
____________________________________________________ has met the requirements and has acquired this Meta-Campaign Certificate from the Dyvers Triad confirming membership as a Guardian of the Shadowind Monastery _________________________________________________________________________________________________________ REQUIREMENTS TO BECOME A GUARDIAN: • Base Attack Bonus +5 or greater • Must be of a Lawful alignment • Must have the Improved Unarmed Strike feat • Must spend at least 6 months as a Calligrapher • One-time cost of 2 Time Units spent being initiated into the monastery • Must spend 4 Time Units a year scribing books and training in defense of the monastery • Must participate in two Dyvers adventures per year (meta-regional adventures set specifically in Dyvers, interactives, mini-missions, special missions, and introductory adventures satisfy this condition) • Must be a resident of Dyvers BENEFITS: • Access to the following masterwork weapons: B
071531453X
The Gift Wrapping Book: Over 150 Ideas for All Occasions
Caroline Birkett
Gift wrapping, according to former textile designer Birkett, is a feat to be accomplished and then admired. Her instructions include those both nimble and not and range from covering a basic box to fashioning crackers for all occasions. There is something for everyone in these 150-plus different projects. Each runs about a page or two with minimal directions, large color photographs, and occasional tips on best/alternate methods. Some of the more unusual ideas: a rose-embellished bow, an origami box, a paper fan bow, and woven paper baskets, among others. At the end are the basics: materials, tools, and the five fundamental techniques (measuring, transferring, scoring, folding, and cutting). This handy how-to will leave gift givers rapt with pleasure. <i>Barbara Jacobs</i><br /><i>Copyright American Library Association. All rights reserved</i>
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies &amp; Home", "Crafts &amp; Hobbies" ]
Hardware & DIY & Home
0.54061
null
null
Expanded Gifts Name:______________________________ Type:_____________________ Level:____ Book:_____________________ Page#____ Learned From:________________________ Description:__________________________ __________________________________ __________________________________ __________________________________ System:_____________________________ __________________________________ __________________________________ __________________________________ __________________________________ __________________________________ Name:______________________________ Type:_____________________ Level:____ Book:_____________________ Page#____ Learned From:________________________ Description:__________________________ __________________________________ __________________________________ __________________________________ System:_____________________________ __________________________________ __________________________________ __________________________________ __________________________________ __
0811711684
From Brittany to the Reich: The 29th Infantry Division in Germany, September - November 1944
Joseph Balkoski
The 3rd volume of Balkoski's history of the 29ID, this is a worthy follow-on to the previous books. It is an excellent example of what a unit history should be. It provides vivid descriptions both of combat and life out of action. Focusing on the 29th, this is an in-depth look at the GIs' lives at &quot;the sharp end.&quot;<br><br>--David Isby<br /><br /><div><span><span>5.0 out of 5 stars</span></span> <b>A powerful and insightful look at the US Army in Combat</b><span> <span>November 17, 2010</span> </span></div> <div><span> <span>David C. Isby</span> </span> </div> <div><span><span></span><span></span></span></div> <div> <div> This volume continues with the division arriving on the German frontier as the northernmost division of the US Army. It covers the bitter fighting that resulted as the German Army managed to hold the line as allied logistics struggled to catch up from the advance. It is, like its predecessors, an excellent example of what a unit history should be. It provides vivid descriptions both of combat and of what the life was for Second World War GIs out of action. </div> </div><br /><br /><div><span><span>5.0 out of 5 stars</span></span> <b>More please</b><span> <span>September 24, 2012</span> </span></div> <div><span> <span><span>By</span> Jonathan Gawne</span> </span> </div> <div> <div> There is no one alive today that knowns the men and actions of the 29th Infantry Division better than Joe Balkoski. One day, his series on the division's trip through the war will be looked upon as one of, if not the, most important post war documents about the war. I eagerly await a final (sigh) volume, as well as a leather bound with gold embossed versionof the complete set one day. </div> </div><br /><br /><div><span><span>4.0 out of 5 stars</span></span> <b>Inspirational and extraordinarily sobering</b><span> <span>January 5, 2011</span> </span></div> <div><span> <span>Kay Gutknecht</span> </span> </div> <div><span> <span></span></span><span><span></span></span></div> <div> <div> Joseph Balkoski has done it again in this third volume of his history of the 29th Infantry Division during WWII. A well written history, yes, but also a book for anyone who wants to understand what it was like on the front lines of this war. The series is captivating, the narrative easy to follow, and the key points easy to grasp. Although I have no military background, I can even understand what occurred during the battles described in this book!<br><br></div> </div><br /><br />&quot;What an achievement! The 29th Infantry Division, specifically, and the U.S. Army generally are lucky to have a historian of Joe Balkoski's stature and skill to tell the tale of combat in Western Europe from the perspective of both the ordinary GI and his leaders.&quot; -- Rick Atkinson, Pulitzer Prize winning author of &quot;The Liberation Trilogy.&quot;
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.669044
null
null
German 11th Motorized Infantry Brigade May 10, 1940 x 9 x 1 x 13 x 3 Infantry Battalion x 2 111th Infantry Regiment x 1 Consists of 2 infantry regiments of 2 battalions each. x 1 x 1 x 2 x 2 OR Brigade Attachment x 1 x 9 x 1 x 13 x 3 Infantry Battalion x 2 112th Infantry Regiment x 1 x 1 x 1
1422010090
American Naval Guided Missile Frigates, Oliver Hazard Perry Class - plus AEGIS Combat System for Cruisers and Destroyers, Comprehensive Information and Photo Galleries (CD-ROM)
Department of Defense
This incredible CD-ROM is packed with over 24,000 pages reproduced using Adobe Acrobat PDF software - allowing direct viewing on Windows and Macintosh systems. The Acrobat cataloging technology adds enormous value and uncommon functionality to this impressive collection of government documents and material. Our news and educational discs are privately compiled collections of official public domain U.S. government files and documents - they are not produced by the federal government. They are designed to provide a convenient user-friendly reference work, utilizing the benefits of the Adobe Acrobat format to uniformly present thousands of pages that can be rapidly reviewed, searched by finding specific words, or printed without untold hours of tedious research and downloading. Vast archives of important public domain government information that might otherwise remain inaccessible are available for instant review no matter where you are. This book-on-a-disc format makes a great reference work and educational tool. There is no other reference that is as fast, convenient, comprehensive, thoroughly researched, and portable - everything you need to know, from the federal sources you trust.
[ "Politics & Social Sciences" ]
[ "Politics &amp; Social Sciences", "Politics &amp; Government" ]
Politics & Social Sciences
0.523171
null
null
K-3 (Kalath) Class II Gunboat Structure Shields Production Data Origin: Klingon Empire Class and Type: Kalath-class Fast Attack Year Launched: 2242 Hull Data Structure: 15 Size/Decks: 3/2 Length/Height/Beam: 53/9/23 m Complement: 10 Operational Data Transporters: 1 standard Cargo Units: 30 Shuttlebay: none Atmosphere Capable: yes Separation System: none Tractor Beams: 1 aft Sensor System: Class 2 +2/+1/0/0/0 (C) Operations System: Class 3 (D) Life Support: Class 3 (D) Propulsion Data Impulse System: Type III .6c (B) Warp System: Type V 5/6/7 (C) Tactical Data Disruptors: Type IV (x2) (A) Penetration: 3/3/2/0/0 Deflector Shield: Class 2 (A) Protection/Threshold: 12/1 Miscellaneous Data Maneuver modifiers: +0 C, +2 H, +2 T Traits: Battle-tested Space remaining: 6 Build rules: NG
0883173271
The Shooter's Guide to Classic Firearms
Guns And Ammo Magazine
A fascinating collection of articles detailing the history, technology and performance of many of the world's great firearms and is a "must have" for gun enthusiasts. From muzzleloaders to automatics, rifles and handguns, you'll gain valuable insight into the performance and background of some of history's most famous rifles, handguns and shotguns. -- <i>Bod D'Angelo, Pennsylvania Game News, November 2006</i><br /><br />All in all, it's an interesting and informative read ... a highly readable, well-illustrated format. -- <i>The Shooting Wire, July 14, 2006</i><br /><br />Stoeger Publishing is proud to announce its newest title for firearm fanatics and collectors. An amazing collection of articles detailing the history, technology and performance of many of the world's great firearms, this is a "must have" for all gun enthusiasts. For the first time, the best "Classic" articles of the country's foremost gun magazine, Guns &amp; Ammo, have been collected in book form and the their technical experts put each firearm through its paces to examine its capabilities and performance. From muzzleloaders to automatics, rifles to handguns, you will gain valuable insight into the performance and background of some of history's most famous rifles, pistols and shotguns. Some of the guns studied are the 1873 "Trapdoor" Springfield rifle, the Colt Model 1877 revolver and the Winchester 1877 shotgun. Chapters include the M1 Garand, the Browning Hi-Power and the Ithaca Model 37 Featherlight. Featured are over 35 classic firearms for your interest and enjoyment. All in full color, more than 300 photographs show these firearms in detail and in action. -- <i>Mike Roux, Outdoor Guide Magazine</i>
[ "Hardware & DIY & Home", "Arts & Photography" ]
[ "Crafts, Hobbies &amp; Home", "Antiques &amp; Collectibles" ]
Hardware & DIY & Home
0.518995
null
null
Dungeon Crawl Classics RPG Player Character Record Current Hit Points Score Modifier Temp Modifier STR AGI STA PER INT LUC Hit Die Max HP AC Ref Fort Will Base Total Lucky Roll Armor Worn Armor Shield Agility Other Speed Initiative Action Die Attack Bonus Crit Range Crit Die Crit Table Fumble Die Check Penalty Name Class Class Class Alignment Occupation Level Experience Deity or Patron Weapon Attack Range Damage Special Special Abilities & Spells Treasure ageofruins.com Backpack Signifcant Items Permanent Injuries Notes Ammo Ammo Ammo Ammo Ammo Ammo Ammo Very High High Low Out Provisions Provisions Provisions Provisions Provisions Provisions Provisions Very High High Low Out Insignifcant Items ageofruins.com
0888395485
Classical Falconry: A Treatise on Rook and Crow Hawking
Nick Fox
Classical Falconry is the first book dedicated solely to flights out of the hood. Based on his experiences managing the Northumberland Crow Falcons, Nick Fox has pulled together the theory and practice of classical falconry in modern times. For the large falcons in the West, crow and rook hawking are the main quarry available for the Height Flight, in which both falcon and prey climb high into the sky in aerial pursuit. The book describes the type of ground needed for classical flights, the potential quarry species, the falcons and horses and their management. It covers the human element of the equation, the Members and Falconers, and the tactics used according to landscape and weather conditions to achieve the best flights. Contributions from authors in other countries highlight the differences of approach needed to cope with conditions found in other parts of the world. Far from being a dry technical manual, this book is spiced with a wealth of personal anecdotes and excerpts from hawking diaries. The illustrations and photographs combine to provide a glimpse of the falcons and people as they undertake this most difficult branch of the falconer's art.
[ "Biology & Nature & Biological Sciences", "Science & Math" ]
[ "Science &amp; Math", "Nature &amp; Ecology" ]
Biology & Nature & Biological Sciences
0.529708
null
null
Celerity Prey Seeker Roadrunner Gùn Gambit Gunsmith Koshi Anubis Cadaver Jackalope Revenant Wulfen Arion Firestarter Eyrie Havoc Hollander III Jaguar Phoenix Hawk L Rokurokubi Storm Raider Tiburon Yinguochong Calliope Night Stalker Raven II Scarecrow Antlion Stalking Spider II Violator Agroterra Avalanche Black Hawk Centurion Omni Inquisitor II Mongel Gravedigger Raider Sarath Wendigo Cyllaros Exhumer Gauntlet Gyrfalcon Hitotsume Kozo Kheper Quasimodo Anzu Boreas Vulpes Vulture Mk III Vulture Mk IV Dragon II Lament Loki Mk II Scourge Ursa Vandal Carronade Catapult II Hound Thor II Black Knight Cave Lion Harpagos Gotterdammeru ng Jade Hawk Mad Cat Mk IV (Savage Wolf) Mortis Shiro Tian-Zong Uraeus Warwo
1841766909
US Anti-tank Artillery 194145 (New Vanguard)
Steven J. Zaloga
This is a well thought out book with just the right amount of information and pictures for the modeler. The Author does not drag out the explanations and makes it very easy for the laymen to understand and follow along...Overall this is a great book for anyone interested in US Anti Tank development and use. I highly recommend this book. <i>Bryan Gray, Armorama (May 2005)</i>
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.601267
null
null
XIII Corps Artillery November 17, 1941 By Greg Moore gregpanzerblitz.com October, 2009 x 2 x 2 7th Medium Regiment Artillery (-) x 9 x 9 73rd Anti-Tank Regiment (-) x 3 x 3 8th Medium Regiment Artillery x 3 x 3 64th Medium Regiment Artillery x 3 x 3 86th Medium Regiment Artillery x 9 x 9 65th Norfolk Yeomanry Anti-Tank Regiment 5.5 inch guns used to represent 6 inch and 60 pdr (5 inch) guns
0875967809
Perennial All Stars: The 150 Best Perennials for Great-Looking, Trouble-Free Gardens
Jeff Cox
Jeff Cox provides the information new gardeners want in <I>Perennial All-Stars</I>: how to produce a garden full of healthy, attractive, low-maintenance plants. Cox, the enthusiastic host of HGTV's &<I>Grow It!</I>, has selected 150 perennials, both flowers and grasses, that grow well in North American climates. Each double-page plant entry tells how and where to grow the plant, how to propagate it, and a list of ideal planting partners. In addition, each entry displays a quick-glance sidebar that includes ideal hardiness zones, blooming season, size, color, light and soil requirements, and a substantial list of plant sources (detailed in the back of the book). Cox further assists the beginning garden planner with useful groupings: &quot;Fragrant All-Stars,&quot; &quot;Deer-Resistant All- Stars,&quot; &quot;All-Stars for Full Shade,&quot; &quot;All-Stars 4 Feet or Taller,&quot; and so forth. It's in no way intended to replace a complete plant encyclopedia, but novices will be happy with the excellent selection and informative, friendly format of <I>Perennial All-Stars</I>. --<I>Barrie Trinkle</I>
[ "Hardware & DIY & Home", "References & Guides & Self-Help " ]
[ "Crafts, Hobbies & Home", "Gardening & Landscape Design" ]
Hardware & DIY & Home
0.533777
null
null
Random Magical Herb Name Table Branson Hagerty (Blackjack's Shadowrun Page http://www.interware.it/users/blackjack/) Posted September 29, 1997 11 Goldenlan 12 Solaman Raincatcher 13 Wendal Root 14 Petal Of Glass 15 Dethwart 16 Seep Pine 21 Lith 22 Swallow Grass 23 Methlan 24 Thantor Seed 25 Forth Leaf 26 MuFu Sun 31 Fethered Weed 32 Severed Petal 33 Wealp Grass 34 Lightning Grass 35 Vanaton 36 Ellisworth Green 41 Montana Red 42 Scapegoat 43 Whispering Seed 44 Hackwood 45 Blood Rose 46 Anaconda 51 Love’s Pine 52 Delila Root 53 Southdale 54 Cheetah Wart 55 Janson Leaf 56 Janson Root 61 Smokegrass 62 Demon Fire 63 Sunlight Moss 64 Savior Grass 65 Fetter 66 Saval
0670884723
The Illustrated Longitude
Dava Sobel
Near Mint Condition. Only been opened once. Sleeve has minor wear but nearly perfect.
[ "Philosophy", "Politics & Social Sciences" ]
[ "Politics &amp; Social Sciences", "Philosophy" ]
Philosophy
0.467131
null
null
Siz= 3 c Standard Geodesic World Map World Name UWP !##$##$#3$#3$Cz% 134234234234234 QRYER4E24E24E24I wyeeyeeyeeyeeyu QOPEOPEOPEOPEOPI aEPOEPOEPOEPOE[ {eeteeteeteetee} DGJFGJFGJFGJFGK SFJTFJTFJTFJTFJL ^^(**(**(**(**())
0615125484
Cecily Cicada
Kita Helmetag Murdock
5.0 out of 5 stars Great book for children of entomophobic parents This book was a great help in preparing my daughter for the coming onslaught of cicadas in the Washington DC area these past few weeks. She went from being weary and uncomfortable with them (no doubt behavior learned from her parents!) to being interested and curious to the point of picking them up and carrying them around when they arrived. --A customer<br /><br />5.0 out of 5 stars I love this book and so do my two nieces (ages 5 and 6 &amp; 3/4.) The adorable illustrations and the heartwarming story of Cecilia have transformed cicadas from a scary menace into an animal that you'd want to pal around with. It's sophisticated enough to be educational, but simple and clever enough to share with a child of any age. The fundamental lessons of the importance of patience and love really shine through. If you live in a place with cicadas, this book is a must, and if you don't, reading it may make you consider a move. I highly recommend this book for any child with a curiosity about the world. --Karima Hassan<br /><br />5.0 stars out of 5 stars I absolutely love this book! I bought Cecily Cicada for my nephew Ben who is 1 1/2 and starting to discover the joys of bugs and everything of the like. He is mesmorized by the colorful illustrations and I really enjoy reading the story! The actual story is refreshingly unique, detailed and uses some great vocabulary, so for now Ben gets a kick out of the pictures and the name - he loves to try and say Cecily) and I'm sure he will grow into the depth of the story. I highly recommend this book for children of all ages! --Becky M. Gray
[ "Biology & Nature & Biological Sciences", "Children's Books" ]
[ "Children's Books", "Animals" ]
Biology & Nature & Biological Sciences
0.382532
null
null
NNIIVVEEAAUU NNOOM M EEFFFFEETT SSAAUUFF EESSCCRRIIM MEE EESSCCRRIIM MEE __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ __________________________________________ _______________________________________ ______________________________________________________________________ __________________________________________________________________ ______________________________________________________________ Niveau : ____ Points : ____ Qualificatif : _________________ AAVVAANNTTAAGGEESS Caractéristiques: ____Points d’Achat Intim
1449017789
Ranger Up!: True Stories of National Park Service Protection Rangers
Richard E. Brown
Rick Brown served for 30 years in the National Park Service as a Protection Ranger, retiring in 2007. During his career he worked in four different National Park areas in permanent assignments, and in numerous other National Parks and National Forest on temporary emergency details. Over the course of his career he served as a field ranger, supervisory park ranger, served as the Asst. Chief Ranger at New River Gorge National River, served in several acting assignments at New River NR and Great Smoky Mountains NP as Chief Park Ranger, and ended his career as the Asst. Chief Ranger at Great Smoky Mountains National Park. He received numerous awards during his career for exceptional performance, Special Achievement Awards, Exemplary Act Awards for Search and Rescue and Law Enforcement missions. He also received the U.S Dept. of Interior Valor Award (the highest award for valor in the DOI), and was selected as the recipient of the National Harry Yount - Ranger of the Year Award for 2004 (the highest award for National Park Protection Rangers in the National Park Service). He currently is a part time instructor in the NPS approved Seasonal Law Enforcement Training Academy at Southwestern Community College in Franklin, NC, a Swiftwater and Technical Rope Rescue Instructor, and is working for the U.S. Army Corps of Engineers Disaster Response Team as an emergency response specialist.
[ "Biology & Nature & Biological Sciences", "Science & Math" ]
[ "Science &amp; Math", "Nature &amp; Ecology" ]
Biology & Nature & Biological Sciences
0.527095
null
null
The Senior Rangers are defenders of the Great Forest protecting the wood and its inhabitants and hunting down those who seek to do it harm. They protect the forest from outsiders, humanoids from the Pomarj, bandits and evil cults. Requirements Base Attack Bonus: +5 Knowledge (Local - Verbobonc or Dyvers): 1 rank Knowledge (Nature): 2 ranks Skills: Animal Empathy (3 ranks), Handle Animal (1 rank), Hide (2 ranks), Listen (3 ranks), Move Silently (2 ranks), Spot (3 ranks), Wilderness Lore (8 ranks) Feats: Tracking, and any one of the following: Point Blank Shot, Precise Shot, Power Attack or Weapon Focus. Residency: Verbobonc or Dyvers, Living in the Gnarley Forest Annual Time Units: 4 TU Special: Must have spent 6 months real time minimum as a Junior Ranger and be recommended for promotion by a Senior Ranger. Benefits Insignia: Silver Oak Leaf Pair above Acorn worn as an amulet. Guardian of the Forest: +1 insight bonus to Hide, Move Silently, Spot and Wilderness Lore skill checks while
1530400643
COMPOSITION BOOK - Wide Ruled - Music Style - 50 sheets - 100 pages - 9.75 x 7.5: Smart Ruled Notebook - Glossy Cover Music Style Design 7
Victoria Joly
Notebooks designed by Victoria Joly Smart Composition Books, Notebooks, Journals and Music Books to Encourage Free Inspiration & Creativity.
[ "Arts & Photography" ]
[ "Arts & Photography", "Music" ]
Arts & Photography
0.557534
null
null
26 Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: Title: Publisher: Notes: BOOKS USED IN DESIGN
0643069690
Forest Trees of Australia
D.J. Boland
"There is no doubt that this is an accurate, reliable and well-presented book." <br /><br /> (Leon Costermans <i>The Victorian Naturalist</i>)<br /><br />"Foresters, botanists, horticulturists, a wide range of students, farmers and all people interested in native Australian trees will find this text a valuable reference." <br /><br /> (HW Markov <i>Biological Abstracts</i>)<br /><br />"As with the earlier editions it will be widely used as a valuable reference to assist in the identification and recognition of 300 of our most important indigenous trees." (Gwen Hardon, <i>Australian Systematic Botany Society Newsletter</i>)<br /><br />"There is no doubt that this is an accurate, reliable and well-presented book." (Leon Costermans <i>The Victorian Naturalist</i>)<br /><br />"Foresters, botanists, horticulturists, a wide range of students, farmers and all people interested in native Australian trees will find this text a valuable reference." (HW Markov <i>Biological Abstracts</i>)
[ "Biology & Nature & Biological Sciences", "Science & Math" ]
[ "Science &amp; Math", "Biological Sciences" ]
Biology & Nature & Biological Sciences
0.490609
null
null
© 2012 PAIZO PUBLISHING, LLC Flip-Mat ™: Deep Forest ® © 2012 PAIZO PUBLISHING, LLC Flip-Mat ™: Deep Forest ®
1609450655
I Hadn't Understood
Diego De Silva
""I Hadn''t Understood" defies classification, as does its brilliant and versatile author."--"Critica Letteraria"<br /><br />""I Hadn't Understood" defies classification, as does its brilliant and versatile author."--"Critica Letteraria"<br /><br />"Diego De Silva is an honest writer. He tells us right away that we will find ourselves embroiled in a novel that is non-linear, dispersive, full of digressions. He tells us in the opening pages that he loves writing this way: 'I'm interested in the kind of casual chatter that sends you off in a new direction.' Cleverly, then, he stirs the reader's curiosity and makes him an accomplice, almost asking an emotional commitment, almost as if he is confessing a secret that only the reader can hear."--"WUZ"
[ "Literature & Fiction", "Contemporary" ]
[ "Literature &amp; Fiction", "Contemporary" ]
Literature & Fiction
0.597008
null
null
Diego Galindo 2015
1982029412
Pow-Wow: Traditional Folk & Grimoire Magic: Institute for Hermetic Studies Study Guide (IHS Monograph Seres) (Volume 10)
Mark Stavish
Mark Stavish (Pennsylvania) is a respected authority in the study and practice of Western spiritual traditions. He is the author of several books, including The Path of Alchemy, Kabbalah for Health and Wellness, and Between the Gates Lucid Dreaming, Astral Projection and the Body of Light in Western Esotericism and has been translated into over nine languages worldwide. He is the founder and Director of Studies at the Institute for Hermetic Studies (Wyoming, Pennsylvania) and the Louis Claude de St. Martin Fund.
[ "Religion", "Occult & Paranormal" ]
[ "Religion &amp; Spirituality", "Occult &amp; Paranormal" ]
Religion
0.614317
null
null
3! !Editorial Page 3 The Hammer’s Stroke, Part V I Page 4 Laborers of Toril, Part I V Page 6 Folk of Faerûn: Sahastra – Lady of Omens Page 10 Folk of Faerûn: Shaundakul Page 14 Untold Stories, collection VI Page 20 Planar Lore: A Revel in Brightwater Page 26 Unveiling Waterdeep’s Hidden Lords, Part II Page 38 Spellbooks of Faerûn: The Blackglass Spellglobe Page 44 Journal of an Apprentice Scribe: Olostin’s Hold, Part II Page 48 Credits Page 52 Produced by www.candlekeep.com 4! ! ! ! elcome to the sixth volume of the Candlekeep Compendium. A collection of the finest Realmslore selected from the shelves of Candlekeep and delivered to us from our wandering scribes, forever seeking to further our knowledge o the Realms. f Our first article of lore again focuses on the dwarven culture and is
0553378112
The Depths of Time (Bantam Spectra Book)
Roger Macbride Allen
In an era when time travel is essential to interstellar transport, keeping the past from learning the future is the Chronologic Patrol's prime directive. Anton Koffield, captain of the Upholder, one of two Patrol ships protecting the Circum Central timeshaft wormhole, becomes the first person ever to act to preserve causality. Incomprehensible Intruders destroy Koffield's sister ship and cripple his own as they battle through the time shaft the wrong way, from "downtime" (the past) to "uptime." As a fleet of cargo ships heading toward a failing terraformed planet approaches Circum Central for safe passage, the Intruders return, and Koffield collapses the timeshaft to prevent them from returning to the past. The cargo ships are destroyed, the planet never receives its relief supplies and Koffield is stranded in the future with his crew, who have fingered him as the murderer of a world. Forced into isolation by the Patrol, which simultaneously hails him as a hero, Koffield stumbles upon proof that all of humanity's terraformed worlds are doomed to catastrophe. He must overcome his villainous status, pervasive guilt and a second time-stranding to convince others of the danger, even as he uncovers mysteries yet more profound, and a megalomaniac's master plan. With its well-rendered hero and supporting cast, Allen's (The Game of Worlds) latest resists slipping into melodrama. The thoroughly practical use of time travel coupled with visceral evocations of the logical complications of becoming lost in one's own future ground the novel scientifically and emotionally. Slyly, Allen wraps up his story with a maddeningly provocative ending that all but ensures a sequel and another meeting with the intriguing Koffield. (Mar.) <br />Copyright 2000 Reed Business Information, Inc.
[ "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Science Fiction" ]
Science Fiction
0.561415
null
null
Sundiver David Brin A Bantam Spectra Book / February 1980 All rights reserved. Copyright © 1980 by David Brin ISBN: 0553269828 To my brothers Dan and Stan, to Arglebargle the IVth … and to somebody else. Table of Contents PART I 1. OUT OF THE WHALE-DREAM 2. SHIRTS AND SKINS 3. GESTALT PART II 4. VIRTUAL IMAGE 5. REFRACTION 6. RETARDATION AND DIFFRACTION PART III 7. INTERFERENCE 8. REFLECTION 9. REMEMBERING THE GREAT AUK PART IV 10. HEAT 11. TURBULENCE 12. GRAVITY 13. UNDER THE SUN PART V 14. THE DEEPEST OCEAN 15. OF LIFE AND DEATH … 16.…AND APPARITIONS PART VI 17. SHADOW 18. FOCUS 19. IN THE PARLOR 20. MODERN MEDICINE PART VII 21. DEJA PENSE 22. DELEGATION PART VIII 23. AN EXCITED STATE 24. SPONTANEOUS EMISSION 25. A TRAPPED STATE PART IX 26. TUNNELING 27. EXCITATION 28. STIMULATED EMISSION 29. ABSORPTION PART X 30. OPACITY 31. PROPAGATION ABOUT THE AUTHOR PART I … it is reasonable to hope that in the not too distant future we shall be competent to understand so simple a thing as a
1683235320
How to Draw Super Awesome Super Heroes! Activity Book
Creative Playbooks
Creative Playbooks stimulate children's imaginations and dexterity by engaging their senses in creative ways with eye-catching graphics especially tailored to their age-group.
[ "Children's Books", "Arts & Photography" ]
[ "Children's Books", "Arts, Music &amp; Photography" ]
Children's Books
0.478502
null
null
Champions 81 he following charts and descriptions work together as a system with which you can create a superhero or supervillain quickly — a convenience for a player jumping into a game for which he has no character, and for a GM who has to put together one or more superpowered NPCs on short notice. To use the Quick Superhuman Generator, you first roll two dice on the chart below to find the general Type of the super, then roll any additional dice called for on the chart to determine the Sub- type of character. For the initial two dice roll, read the first die as 1 (a result of 1 or 2), 2 (a result of 3 or 4), or 3 (a result of 5 or 6); read the second die as the usual 1-6 range. That generates a roll of two single digits — 1-1, 1-2, 1-3, and so on — instead of the normal 2-12 bell curve. (This ensures an equal chance of any given roll occurring.) For instance, a roll of 1-3 on the dice roll would yield a result of "Brick"; to find out the exact subtype of Brick, you'd roll 1d6, where
006052538X
First Warning: Acorna's Children
Anne McCaffrey
In bestsellers McCaffrey and Scarborough's charming first of a new trilogy, Khorii, the adolescent daughter of Acorna ("the unicorn girl"), has her share of problems while at school on an asteroid that serves as a refuge for war orphans after her parents go off to use their Linyaari healing powers against a deadly plague. Khorii's roommate doesn't like her feline companion; a bully doesn't care for her android foster brother, Elviiz; and she learns about human nudity taboos the hard way. Matters only get worse as Khorii has to use her powers to save some fellow students' home planet, then keep bureaucrats from quarantining the asteroid's supply ship and the aforementioned bully from hijacking it. Occasionally moving and often amusing, this light but never silly fantasy will particularly appeal to young adults. <br />Copyright Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
[ "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Science Fiction" ]
Science Fiction
0.630361
null
null
McCaffrey, Anne. Acorna's quest / Anne McCaffrey and Margaret Ball. A short recounting of events that took place prior to the opening of this book, events that are fully detailed in the novel Acorna, also by Anne McCaffrey and Margaret Ball: Three asteroid miners Calum Baird, Declan "Gill" and Ratif Nadezda were at the beginning of one of their long collecting journeys when they discovered, floating in space near the asteroid where they were working, a life-support escape pod of unknown origin and its single, sleeping occupant. The occupant was clearly humanoid yet not quite human; this was not as much of a problem for the miners as the fact that they had suddenly been saddled with the care of an infant-and a female one at that! Yet, having no desire to stop working a profitable asteroid belt to bring the child back to their base, they had no choice but to keep and care for her as best they could. In a few days, they loved her as they would a child of thenown. Then the child's unusual
0465036961
Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence
Gerard Jones
"Does for pop culture what Bruno Bettelheim did for violent fairy tales in <i>The Uses of Enchantment</i>." -- <i><i>USA Today</i></i><br /><br />"Jones thoughtfully explores the positive developmental aspects of fantasy.... Highly recommended." -- <i><i>Library Journal</i></i><br /><br />"Provocative and groundbreaking." -- <i><i>Publishers Weekly</i></i>
[ "Health, Fitness & Dieting", "Politics & Social Sciences" ]
[ "Health, Fitness &amp; Dieting", "Psychology &amp; Counseling" ]
Health, Fitness & Dieting
0.615762
null
null
By Wayne Breaux Jr. A Heroes Unlimited™, 2nd Ed. Sourcebook Galaxy Guide TM Aliens Unlimited ™ Palladium Books® Presents: Quentin Milton (Order #31246997) Warning! Violence and the Supernatural The fictional worlds of Heroes Unlimited™ are violent, deadly and filled with superhumans, supernatural monsters and strange powers. Mutants, aliens, monsters, vile criminals and nefarious villains threaten, rob, torment, and prey on humans. Other alien life forms, monsters, demons, gods and demigods, as well as magic, psychic powers, insanity, and war are all elements in this book. Some parents may find the crime, violence, magic, insanity, super abilities, and supernatural elements of the game in­ appropriate for young readers/players. We suggest parental discretion. None of us at Palladium BookS® condone or encourage the occult, the practice of magic, the use of drugs, vigilantism or violence. Heroes UnlimitecfM is a work of fiction. NONE of the monsters, villains, superhumans, magi
185283840X
Space Marine (Warhammer 40,000)
Ian Watson
"Warhammer 40,000" is the war-torn universe of the 41st millennium. This is the second book of a series in which a new threat faces embattled mankind, and Jaq Draco, Inquisitor, must keep the Darkness at bay.
[ "Science Fiction" ]
[ "Science Fiction &amp; Fantasy" ]
Science Fiction
0.617262
null
null
1 A WARHAMMER 40,000 NOVEL SPACE MARINE Ian Watson (An Undead Scan v1.0) 2 It is the 41st millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die. Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperors will. Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their
0744005884
Company of Heroes Official Strategy Guide
BradyGames
BradyGames, an imprint of DK and a division of Penguin Random House Inc., is the worlds leading publisher of strategy content for PC and console video games. BradyGames understands what gamersboth casual and hardcorewant and need from strategy guides. Every guide features in-depth content, detailed screen captures, quick-reference tips, and professional strategy. Prima Games is also a leader in the digital strategy realm, offering interactive maps, streaming video, searchable online guides and apps, and a full website at primagames.com.
[ "Computer Science", "Activities, Crafts & Games" ]
[ "Computers &amp; Technology", "Games &amp; Strategy Guides" ]
Computer Science
0.466632
null
null
Edited by Rob Bell Fantasy Hero Companion HERO PLUS ™ Developed for Hero Plus™ by: Bruce Harlick Published by: Hero Plus™ P.O. Box 699 Aptos, CA 95001-0699 http://www.herogames.com herogames@aol.com Version 1.0 Edited by Rob Bell Copyright @1997 by Hero Games. All rights reserved. Hero System, Fantasy Hero, Champions, Hero Games and Star Hero are all registered trademarks of Hero Games. Acrobat and the Acrobat logo are trademarks of Adobe Systems Incorporated which may be registered in certain jurisdictions. All other trademarks and registered trademarks are properties of their owners. Published by Hero Plus, a division of Hero Games. Hero Plus Hero Plus is an electronic publishing company, using the latest technology to bring products to customers more efficiently, more rapidly, and at competitive prices. Hero Plus can be reached at herogames@aol.com. Let us know what you think! Send us your mailing address (email and snail mail) and we’ll make sure you’re informed of our latest
5990792077
,
: . , 31- , , , . , 19- , . , . , . 5-10
[ "Children's Books" ]
[ "Children's Books" ]
Children's Books
0.63139
null
null
��������� �������������� �������������������� ����� �������� ���������� � � � � � � � �� � � � � � � � � � � � � � � �� � � � � � � � � � � � � � � �� � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � ������������������������������������������� �������� ������������������������� ������� ����� ��� �������� ������� ��������� � ��������� �������������� ���� ��������� ����� ��� ������ ������� ��� �������� ������������� ������������� ������������ ������������������ ������ ���������� ������������������ �������� ��� �������� ������������� ����� ��������� �� ��������� �� ��� �� ������� ��� ������ ������������ ������������������ ���� ����� �� ����� �������� ��� �� ������ ������� �������������� ��� ������������ ����������� ����� ��� ������� ������� �� ������������������� ��������� ������� ��� ������� � �� ����� ����� ������ � ������ ��������������������� ���������������������������� ���� ��������� ���� ��������� ���� ������ ���� ���������������������� ������������������
1590592328
Adobe Acrobat 6: The Professional User's Guide
Donna L. Baker
strongDonna L. Baker/strong is an information developer and graphic designer. She is also contributing editor for the online magazine, iWindoWatch.com/i, and is the author of emCoursebuilder for Dreamweaver F/X and Design /em(2002)em,/em iHow to Use Adobe After Effects 5.0 &amp; 5.5/i (2002), and emAdobe Premiere 6.5 Complete Course/em (2003). Throughout her career, she has been involved in software, teaching, and knowledge management in different forms, from being a technical writer for a software company to working as a college curriculum developer and instructor. Find out more about Donna and what's new and interesting in her world by visiting her home page, http://www.donnabaker.ca.
[ "Computer Science" ]
[ "Computers &amp; Technology", "Programming" ]
Computer Science
0.520303
null
null
C o m pa n i o n M a p s , S tat i s t i c s a n d C h a rt s f o r M o n s t e r I s l a n d This PDF pack contains a number of Games Master resources to aid with using Monster Island at the gaming table. Some of the information is material we simply couldn’t fit into the main book. Some of it is charts, gathered into one place to aid reference. Interactive Map The main resource is the layered map. Here’s how to use it. • In your PDF viewer, ensure you can View Layers. In Acrobat, you can click the Layers icon in the left-hand ribbon. In Foxit refer to the Layer panel on the left side of the work area. • You can now choose which layers to view by selecting the appropriate combination. here is what each layer controls: • KeyItems Image: this controls the key for tribal territo- ries, places of interest and so on. • Rivers Image: Turns on’off the river names. • Main Titles Image: Turns on/off the Monster island title and the compass rose and scale bar • Hex Image
0521812984
The Cambridge Encyclopedia of Amateur Astronomy
Michael E. Bakich
"...highly recommended." E-STREAMS<br /><br />"Here is a complete reference for amateur astronomers of all levels. Beginners will find clear and easily understood background information. Those with more experience will appreciate the detailed explanations of what and when to observe.... Well organized and user-friendly, with ample illustrations and an extensive glossary.... Essential for public libraries of all sizes." Library Journal<br /><br />"...this one is a valuable and well-organized guide for anyone skygazing with a telescope or binoculars." Astronomy
[ "Science & Math", "Astronomy & Space Science" ]
[ "Science & Math", "Astronomy & Space Science" ]
Science & Math
0.538656
null
null
THE THREE-BODY PROBLEM MAURI VALTONEN AND HANNU KARTTUNEN V¨ais¨al¨a Institute for Space Physics and Astronomy, University of Turku    Cambridge, New York, Melbourne, Madrid, Cape Town, Singapore, São Paulo Cambridge University Press The Edinburgh Building, Cambridge  , UK First published in print format - ---- - ---- © Cambridge University Press 2005 2005 Information on this title: www.cambridg e.org /9780521852241 This publication is in copyright. Subject to statutory exception and to the provision of relevant collective licensing agreements, no reproduction of any part may take place without the written permission of Cambridge University Press. - --- - --- Cambridge University Press has no responsibility for the persistence or accuracy of s for external or third-party internet websites referred to in this publication, and does not guarantee that any content on such websites is, or
1259026817
Services Marketing, 6th Edition, Indian Edition
Valarie A Zeithaml
Services marketing, in its sixth edition, continues to base itself on the ever-reliable gaps model of service quality. The book's underlining theme makes the reader understand that a strong customer relationship through quality service is the basis on which the most successful companies thrive. It also has a focus on the strategic aspect without deviating from the base structure of the text to help the students realize the potential of service marketing.features:new model of service recovery strategies that includes strategies for fixing the customer and fixing the problemexpanded coverage includes service innovation, technology and internet coverage and b2b services among othersseven new book end cases which include global (united breaks guitars, michelin fleet solutions and iss iceland) and indian perspectivestwo complete chapters and four comprehensive cases on the online companion website (olc)18 indian service strategy insights (including two for the online chapters)
[ "Engineering & Transportation", "Business & Money" ]
[ "Business &amp; Money", "Industries" ]
Engineering & Transportation
0.576227
null
null
D E D I C A A Tobias “Excel” Sjögren, per avere tracciato la rotta nel corso tre anni di notte. W H I T E W O L F E N T E RTA I N M E N T Martin “Elricsson” Ericsson – capo narratore | Karim “Redemption” Muammar – capo revisore Dhaunae “Eternally Bonded” De Vir – sviluppatore business | Tomas “The Old One” Arfert – revisore e illustratore Jason “By Night” Carl – community e marketing D E S I G N sviluppato da Kenneth Hite e Freja Gyldenstrøm storia & direzione creativa – Martin Ericsson scritto da – Matthew Dawkins, Kenneth Hite, Mark Rein • Hagen, Juhana Pettersson, Martin Ericsson e Freja Gyldenstrøm testi aggiuntivi di – Karim Muammar e Khaldoun Khelil revisione – Freja Gyldenstrøm revisione supplementare – Karim Muammar traduzioni in latino (latino medievale) – Petra Lindve e Alessandro Cintori I L L U S T R A Z I O N I illustrazioni – Mary Lee, Martin Ericsson e Tomas Arfert progetto grafico e impaginazione – Christian Granath e Fria Ligan AB, con Tomas Arfert impagi
0880383119
Saga of the Shadow Lord (Dungeons and Dragons Module X11)
Stephen Bourne
Saga of the Shadow Lord (Dungeons & Dragons Module X11)
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.560947
null
null
ADVENTURE PATH Second Darkness Shadow in the Sky By Greg A. Vaughan Caldrana Misraria Azrinae Rasivrein Vexidyre Parastric Tracinoa dolour Vonnarc Udrinor Sardavic Moivas Drow Runes ADVENTURE PATH PART 1 of 6 Shadow in the Sky Second Darkness TM “Shadow in the Sky” is a Pathfinder Adventure Path scenario designed for four 1st-level characters. By the end of this adventure, characters should reach 4th level. This adventure is compliant with the Open Game License (OGL) and is suitable for use with the 3.5 edition of the world’s most popular fantasy roleplaying game. The OGL can be found on page 92 of this product. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, artifacts, places, etc.), dialogue, plots, storylines, language, incidents, locations, characters, artwork, and trade dress.
1681278839
Blank Book Of Shadows: (Your Personal Book Of Spells)
Speedy Publishing LLC
At Speedy Publishing, we envision our company and publishing arm as being a premier publisher of quick-reference materials, useful reference books, fiction books in all sub-genres and creative non-fiction to both entertain and assist readers worldwide in reading a fun and exciting books and also accomplishing their educational and professional goals. We continually update our products, ensuring accuracy of information, making sure they are fun and entertaining. Our products are always available in whatever format our readers need.
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.525077
null
null
TheAbiding Book The Abiding Book The Abiding Book ©2010 Mongoose Publishing. All rights reserved. Reproduction of this work by any means without the written permission of the publisher is expressly forbidden. All significant characters, names, places, items, art and text herein are copyrighted by Mongoose Publishing subject to its licence from Issaries, Inc. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Game License, please go to www.mongoosepublishing.com. This material is protected under the copyright laws of the United Kingdom. This product is a work of fiction. Any similarity to actual people, organisations, places or events is purely coincidental. RuneQuest is a trademark (TM) of Issaries, Inc. Produced under license from Issaries. All rights reserved. Printed in the USA. The Abiding Book Author Lawrence Whitaker Additional Text Greg Stafford, Bryan Steele and Pet
0915795124
Rolemaster Companion (Rolemaster 2nd Edition Game Rules, Advanced Fantasy Role Playing, Stock No. 1500)
Mark Colburn
The ROLEMASTER COMPANION is a must for all ROLEMASTER and FRP fans! Every aspect of I.C.E.'s classic FRP system is expanded with optional rules and guidelines. To SPELL LAW new Spells and Spell Lists along with natural phenomena and Arcane Magic are added. For CHARACTER LAW, new character classes and new races appear! The ROLEMASTER COMPANION also adds a wealth of new material to CREATURES & TREASURES, including the construction of magical items and plenty of new creatures to populate your world. Many new optional rules for ARMS LAW, such as a condensed combat system, are included. For the Gamesmaster, CAMPAIGN LAW is expanded with a system for generating populations as well as numerous game aids to help in the running of a smooth campaign.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.609923
null
null
The Pathfinder Roleplaying game Beta Playtest edition Prestige classes TABLE OF CONTENTS Arcane Archer 2 Arcane Trickster 4 Assassin 5 Dragon Disciple 7 Duelist 8 Eldritch Knight 10 Loremaster 11 Mystic Theurge 12 Pathfinder Chronicler 14 Shadowdancer 16 CREDITS Design: Jason Bulmahn Design Consultant: Monte Cook Developers: Jason Bulmahn, James Jacobs, Erik Mona Sean K Reynolds, F. Wesley Schneider, James L. Sutter Editors: Christopher Carey Art Director: Sarah E. Robinson Managing Art Director: James Davis Publisher: Erik Mona Interior Artists: Jason Engel, Wayne Reynolds Paizo CEO: Lisa Stevens Vice President of Operations: Jeff Alvarez Director of Sales & Marketing: Joshua J. Frost Corporate Accountant: Dave Erickson Staff Accountant: Chris Self Technical Director: Vic Wertz Special Thanks to the Paizo Customer Service and Warehouse teams Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third
081321971X
Medieval Public Justice (Studies in Medieval and Early Modern Canon Law)
Massimo Vallerani
Massimo Vallerani teaches medieval history at the University of Turin. Sarah Rubin Blanshei is dean of the college and professor of history emerita of Agnes Scott College.
[ "History", "Geography & Cultures" ]
[ "History", "Europe" ]
History
0.597435
null
null
Hermetic Law and the Quaesitores by David Woods A rs Magica does not have a completely defined game world and each storyguide must fill the gaps between canon. Amongst these gaps are Hermetic Law and the role of the quaesitor. In order to create adventures involving quaesitores the storyguide may require more definition to their rights, duties and privileges. Similarly, if your magi run into trouble with the law you may need more definition in this area too. The most complete source of canon information on quaesitores is found in House of Hermes or its old- er version the Order of Hermes. The WGRE has the most information on Hermetic Law and tribunal proceedings as well as precedents. This article seeks to revise and extend the material on Hermetic Law and tribunal procedure, as well as give suggestions on how quaesitores may be run. Hermetic Law Origins To those with an interest in the history of law the following will appear to draw more from Germanic and Nordic traditions than Roman
0983277907
Microscope
Ben Robbins
Ben Robbins' Microscope may be the clearest-written game text I've ever read - which is helpful, because it is also one of the most innovative games I've come across in a long time. Microscope engagingly challenges assumptions and upends long-held conventions of play while delivering a singular and satisfying evening of gaming. And &#34;fractal role playing&#34; is no joke - the minute you finish, you'll want to dive back in and explore some interesting sliver of the vast history you just built. --Jason Morningstar, designer of Fiasco<br /><br />Microscope is incredible! A truly brilliant design. Also, the book is extremely well done. Highly recommended. --John Harper, designer of Agon &amp; Danger Patrol<br /><br />Having trouble building a world? Play a game of Microscope, and let your frustration turn in to excitement. Microscope is possibly the most valuable world-creation tool that exists, and is a great game in itself. 10/10 --reddit
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.585685
null
null
a fractal role-playing game of epic histories, by Ben Robbins Copyright © 2011 by Ben Robbins All rights reserved. No part of this document may be copied in any form without the express written permission of the author. Written by Ben Robbins Edited by Ping Lin & Carole Robbins Playtested for two years by 158 of the best gamers anyone could ask for. Published by Lame Mage Productions www.lamemage.com First Edition 2011 (Print & PDF) ISBN 978-0-9832779-0-3 Dedicated to my Father, Michael Robbins, the very first person I told about Microscope. What is Microscope? What You Need to Play .................................... 8 How To Use This Book ...................................... 8 starting a neW gaMe Step 1: Big Picture ........................................... 10 Quick Start History Seeds  .............................. 11 Step 2: Bookend History ............................... 12 Step 3: Palette–Add or Ban Ingredients ... 13 Step 4: First Pass ............................
1588469735
Warcraft Shadows & Light *OP (Sword Sorcery)
Arthaus
Hardly ever used--no markings or folds on pages, no scratches or scuffs on cover. Great condition.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.64747
null
null
A Magic and Technology Sourcebook for v.3.5 Roleplaying MAGIC & MAYHEM 1 2 MAGIC & MAYHEM Credits Check out upcoming Sword and Sorcery Studio products online at: http://www.swordsorcery.com Distributed for Sword and Sorcery Studio by White Wolf Publishing, Inc. This printing of Magic & Mayhem is published in accordance with the Open Game License. See the Open Game License Appendix of this book for more information. Arthaus and its logo are trademarks of Arthaus Publishing, Inc. All rights reserved. Sword and Sorcery and its logo, Manual of Monsters, Alliance & Horde Compendium, Magic & Mayhem, Lands of Conflict, and Shadows & Light are trademarks of White Wolf Publishing, Inc. All rights reserved. © 2004 Blizzard Entertainment. Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment in the U.S. and/or other countries, used with permission. All rights reserved. Dungeons & Dragons and D&D are registered trademarks of Wizards of the Coast,
0920256805
The Seven Seas Calendar 2013: The Sailor's Calendar
Ferenc Mt
FERENC MATE was born in Hungary, escaped at the age of eleven, and has lived in Budapest, Vienna, Vancouver, Laguna Beach, New York, Paris and Rome. He is the author of 15 books translated into 14 languages, including New York Times Notable Book A Vineyard in Tuscany and the Dugger/Nello historical sea adventure fiction series. He lives with his family tending their vines and olives in the hills of Tuscany.
[ "Travel", "Geography & Cultures" ]
[ "Travel", "Specialty Travel" ]
Travel
0.527051
null
null
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2019 by Anthony Green as Natural20.co.uk and published under the Community Content Agreement for Dungeon Masters Guild. Faerun Printable Calendar Hammer DeepWinter Alturiak The Claw of Winter Ches The Claw of Sunsets Midwinter annual first day 2 1 3 4 5 6 7 seventh day 8 9 10 second day third day fourth day fifth day sixth day eighth day ninth day tenth day 12 11 13 14 15 16 17 18 19 20 first day seventh day second day third day fourth day fifth day sixth day eighth day ninth day t
1974372235
Around the World on the Cinderella: How to Embark on a Cargo Ship Adventure
Don Merry
The front cover features my sketch T<i>he Sea and the Sky </i>which I drew while sailing through the Strait of Gibraltar.
[ "Travel", "Geography & Cultures" ]
[ "Travel", "Specialty Travel" ]
Travel
0.535971
null
null
1 The Merry Widow Megan Robertson TRAVELLER Science-Fiction Adventure in the Far Future March Harrier Publishing 2 The Merry Widow Megan Robertson Artwork Credits p.30 The Order of the Upright Man & p.35 Lehar by Megan Robertson All other images from the British Library’s copyright free collection. © Megan Robertson March Harrier Publishing, 2021 This product was created under license. Traveller and its logo are trademarks of Far Future Enterprises. This work contains material that is copyright Mongoose Publishing and/or other authors. Such material is used with permission under the Community Content Agreement for the Travellers’ Aid Society. 3 The Merry Widow Teaser Overview Pontevedro is a poor and undeveloped world. A recent investigation mounted by the Ruling Prince has shown that the major part of the world’s limited r
5990792077
,
: . , 31- , , , . , 19- , . , . , . 5-10
[ "Children's Books" ]
[ "Children's Books" ]
Children's Books
0.63139
null
null
������������������� �������������������������������������������������������������������������������������������������������������������������� ����������������������������������������������������������������������������������������������������������������������������� ������������������������������������������������������������������������������������������������������������������������������� ���������������������������������������������������������������������������� ��������������������������������������������������������������������������������������������� ��������������������������������������������������������������������������������������������������������������� ������������������������������������������������������������������������������������������������������ ����������������������������������������������� ����������������� ������������������ ������������������� �������������������� ������������������ ������������������ ������������������������������������������ ���������
1403382867
The Basic Guide to Understanding Options and Technical Analysis and Strategies for Their Use
Thomas H. Yarborough
Thomas Yarborough started to learn about technical analysis from his aunt in 1965 even before going to Guilford College to major in economics. He started working in the brokerage business in 1970 and by the time that he left UBSPaineWebber in 2001 he was a million dollar producer specializing in foreign institutional business, sharing his technical analysis and option strategies with traders who came to rely on his input.
[ "Business & Money" ]
[ "New, Used &amp; Rental Textbooks", "Business &amp; Finance" ]
Business & Money
0.471706
null
null
Favored Class Options Expanded Options Credits Authors: Adam Meyers, J Gray, James Mars, Michael Sayre & Douglas Schaub Interior Art: Jacob Blackmon, Gennifer Bones, Storn Cook, Juan Deigo Dlanderas, Rick Hershey, Miguel Santos, Expeditious Retreat Press Cover Art: Jacob Blackmon Layout: Rachel Meyers of Expanded Options Favored Class Options Table of Contents Credits ..........................................................3 Introduction .................................................5 Favored Class Options ...............................5 Converting Existing Favored Class Options ..........5 Core Races ..............................................................5 Dwarf ............................................................... 5 Elf ..................................................................... 6 Gnome ............................................................... 6 Half- elf ............................................................. 6 Half- orc .........
1931044856
Everything You Want to Know About TM: Including How to Do It
John White
<span>John Warren White, M.A.T., is an internationally known author, educator and lecturer in the fields of consciousness research and higher human development. He has held positions as Director of Education for The Institute of Noetic Sciences, a California-based research organization founded by Apollo 14 astronaut Edgar Mitchell to study human potential for personal and planetary transformation, and as President of Alpha Logics, a Connecticut school for self-directed growth in body, mind and spirit.</span><span></span><span></span><span>He is author of The Meeting of Science and Spirit, Pole Shift, A Practical Guide to Death and Dying, Everything You Want to Know about TM and a children's book, The Christmas Mice. He has also edited nearly a dozen anthologies, including Frontiers of Consciousness, Psychic Exploration and What Is Enlightenment?.</span><span></span><span></span><span></span><span>His writing has appeared in magazines and newspapers around the world, including The New York Times, Wall Street Journal, Reader's Digest, Omni, Esquire and Woman's Day, and his books have been translated into ten languages. He holds a bachelor's degree from Dartmouth College and a master of arts degree in teaching from Yale University. He has taught English and journalism on the secondary and college levels, and has served on the governing and consulting boards of various academic and research organizations. He has also served on the editorial boards of various scholarly and popular publications. He has lectured at various colleges and universities throughout the U.S. and Canada, and has made numerous radio and television appearances.</span><span></span><span></span><span>He and his wife Barbara have four grown children and five grandchildren, and live in Cheshire, Connecticut, USA.</span>
[ "Medicine & Health Sciences", "Health, Fitness & Dieting" ]
[ "Health, Fitness & Dieting", "Alternative Medicine" ]
Medicine & Health Sciences
0.533721
null
null
TM TM To use this companion, a Dungeon Master also needs the Player’s Handbook,™ and the DUNGEON MASTER’S Guide.™ A player needs only the Player’s Handbook.™ The Player’s Handbook™ and the DUNGEON MASTER’S Guide™ published by Wizards of the Coast, Inc. a subsidiary of Hasbro, Inc. Swashbuckling Adventures and Knights and Musketeers are ™ and © 2003 by Alderac Entertainment Group, Inc. All rights reserved. ISBN 1-59472-008-8 Visit our website at www.7thsea.com or www.swashbucklingadv.com TM Writing: KEVIN P. BOERWINKLE DANA DEVRIES NOAH DUDLEY MARTIN HALL CHARLES LADESICH PATRICK PARRISH ANDREW PEREGRINE JIM PINTO LES SIMPSON ROB WIELAND MARK WOODWARD Editing: NANCY BERMAN Creative Director: MARK JELFO Art Director: JIM PINTO Graphic Designer: NATE BARNES Cover Artist: CRAIG MAHER Cover Designer: NATE BARNES STEVE HOUGH Interior Artists: JONATHAN HUNT KEVIN WASDEN Typesetter: NATE BARNES Brand Manager: NANCY BERMAN Brand Managers Emeritus: ROB VAUX ERIK YAPLE Chief Executive Of
1405153237
Transport Geographies: Mobilities, Flows and Spaces
Richard Knowles
"I would argue that in all aspectsinsight, critique,challenge, and reflectionthe editors have crafted anexcellent tome and one from which undergraduates, policy makers,communities, and individuals will certainly benefit."(<i>Environment and Planning C: Government and Policy</i>, 2009)
[ "Science & Math" ]
[ "Science &amp; Math", "Earth Sciences" ]
Science & Math
0.536858
null
null
Map of Traveller Charted Space Related Links Toplevel Summary of known space. G Statistical Summary of charted space. G Statistical Summary of imperial space. G Notes on these files. G Key: Green Dots: star systems. G Red Lines: borders. G Bright Blue Grid: sector borders. G Dim Blue Grid: subsector borders. G Blue Lines: trade mains, brighter is bigger. G Map of Traveller Charted Space http://maps.grandsurvey.com/map.html (1 of 2) [9/8/2002 9:03:46 PM] Map of Traveller Charted Space http://maps.grandsurvey.com/map.html (2 of 2) [9/8/2002 9:03:46 PM] Economic Summary Economic Summary Statistical Analysis Populations are in millions, economy and trade in billions. Sector X,Y # Worlds Population Economy Per Capita T.Volume Int. Trade Ext. Trade Gashikan 1,-3 518 656,398 2,693,801 4,106 4,406 1,155 132 Trenchans 2,-3 329 441,551 2,198,605 4,985 2,441 487 145 Zhdant -7,-2 553 1,634,927 13,376,986 8,186 111,396 20,288 3,503 Tienspevnekr -6,-2 575 930,421 5,243,5
1885803893
A New Way Out: New Path - Familiar Road Signs - Our Creator's Guidance
Dick B.
Dick B. has published 28 titles and devoted 17 years of research to the history, roots, and successes of early Alcoholics Anonymous. He is a Bible student,a retired attorney, and a recovered alcoholic. Still active in A.A. at age 81, Dick has sponsored more than 100 men in their recovery and spoken at meetings, groups, conferences, seminars, and panels around the United States. He is listed in Who's Who in the World, Who's Who in America, Who's Who in Law, and a number of literary registries. Dick is a hands-on writer. He has personally worked with homeless, imprisoned, mentally impaired, at-risk young and elderly, and others suffering from alcoholism and addictions. His titles focus on the many elements which contributed to A.A. ideas--the Bible, Quiet Time, the teachings of Rev. Samuel Shoemaker, the life-changing program of the Oxford Group,the journal kept and shared by co-founder Dr. Bob's wife Anne Smith, Christian literature early AAs read, the principles and practices of United Christian Endeavor, and the specific ideas of Dr. Carl Jung, Professor William James, Dr. William D. Silkworth, Lay therapist Richard Peabody, and New Thought writers such as Mary Baker Eddy, Ralph Waldo Trine, and Emmet Fox. The author's recent titles have turned to the practical applcation of history to recovery efforts today--whether conducted in A.A., 12 Step groups, treatment programs, church programs, Christ-centered programs, or Christian recovey programs. They tell how to organize and conduct study groups. They provide resource materials. And they train leaders and facilitators as well as the afflicted. This particular title shows how to use the early A.A. feeder organizations like the Salvation Army, United Christian Endeavor, YMCA, Gospel and Rescue Missions, and early Akron A.A. to supplement and beef up the faltering recovery scene today.
[ "Medicine & Health Sciences", "Health, Fitness & Dieting" ]
[ "Health, Fitness &amp; Dieting", "Addiction &amp; Recovery" ]
Medicine & Health Sciences
0.472398
null
null
Gooddevil Press Presents Paths Less Traveled: The Amazon 2 GOODDEVIL PRESS PRESENTS PATHS LESS TRAVELED: THE AMAZON Design: William Senn & Matthew Stinson Editing: LucasDeBlasi Development: Aaron Phelps & Michael Wice Cover Art: Glen Zimmerman pencils and inks; Matthew Stinson colors Interior Art: Jason Rainville, Glen Zimmerman, and Matthew Stinson Layout and Graphic Design: Dain Nielsen Publisher: Matthew Stinson Special Thanks to Wolfgang Baur, Steve Russell, Michael K. Tumey & Danielle Buck The Gooddevil Press logo is a trademark of Gooddevil Press LLC. Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game. Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfinderRPG/compatibility for more information on the compatibility license. Paths Less Traveled: The Amazon and all other Gooddevil Pres
000719756X
Warriors: Exceptional Tales from the Battlefield
Sir Max Hastings
Max Hastings is the author of twenty-six books, most about conflict, and between 1986 and 2002 served as editor-in-chief of the Daily Telegraph, then editor of the Evening Standard. He has won many prizes both for journalism and his books, of which the most recent are All Hell Let Loose, Catastrophe and The Secret War, best-sellers translated around the world. He is a fellow of the Royal Society of Literature, an Honorary Fellow of King's College, London and was knighted in 2002. He has two grown-up children, Charlotte and Harry, and lives with his wife Penny in West Berkshire, where they garden enthusiastically.
[ "Biographies & Memoirs" ]
[ "Biographies & Memoirs", "Leaders & Notable People" ]
Biographies & Memoirs
0.455781
null
null
Jester's Pathfinder Bestiary Table of Contents Monsters Animated Object Death Statue Draconians Baaz Baaz Grunt Baaz Spy Baaz Soldier Baaz Commander Baaz Sailor Baaz Red Watch Bozak Bozak Elite Guard Bozak Priest Bozak Bodyguard Kapak Kapak Cutthroat Kapak Seaman Kapak Assassin Sivak Sivak Skirmisher Sivak Searaider Aurak Dwarf Axe Warrior Captain Crossbow Warrior Fireshadow Ghost Knight Haunt Knight's Tomb Haunt Golem Dragon Flesh Golem Hag Sea Hag Witch Hydra Iron Pyrohydra Kobold Kobold Lead Archer Kobold Mob Minotaur, Krynn Minotaur Minotaur Infantry Minotaur War Chief Ogre Ogre Barbarian Merrow Barbarian Shadowperson Shadowperson Shadowperson Warrior Shadowperson Scout Shadowperson Stalker Skeletal Champion Knightly Skeletal Champion Thanoi Thanoi Thanoi Warrior Thanoi Hunter Thanoi Champion Tiger Blood Sea Tiger Thugs and Minions Dracart Galang Mandracore the Pirate Flight Marshall Odenkeer P
0531059340
Friend For Dragon (Dragons)
Dav Pilkey
In the first title of this new series, A Friend for Dragon, a snake plays a joke on gentle Dragon that is carried too far. Tricked into believing that an apple is his new friend, Dragon is brokenhearted when a hungry walrus eats it. He buries the apple core, and eventually the seeds sprout and grow into a tree that bears a new apple. Dragon Gets By is a lighter, comical tale in which the beguiling blue creature wakes up groggy and does everything wrong. "First he read an egg and fried the morning newspaper." He sweeps his dirt floor so diligently that he accidentally digs himself a basement, then he has a zany adventure at the grocery store. Children will laugh at Dragon's antics while enjoying Pilkey's ( 'Twas the Night Before Thanksgiving ) bright, inviting illustrations. Each episode constitutes a chapter; beginning readers will take pride in being able to read a chapter book independently. With his excellent vocabulary choices and crafty characterizations--small squiggles carry large meanings--Pilkey has created a positively precious prehistoric prototype. Ages 6-8. <br />Copyright 1990 Reed Business Information, Inc.
[ "Literature & Fiction", "Children's Books" ]
[ "Children's Books", "Literature &amp; Fiction" ]
Literature & Fiction
0.492906
null
null
 Friends or Foes  Friends or Foes FRIENDS OR FOES Wherein are described the persons and lives of many notables in the several countries of the worlde. Among them are numbered the noble and great, those with hidden power or influence, the holy and unholy, strangers from foreign lands, ne’er-do-wells, some beset by foul sorcery, some who trade in strange goods, and others beside from many stations and walks of life. Appended hereto are also notes on ordinary people, including hirelings and other miscreants. Edited by James Wallis dragon Warriors  Cover Jon Hodgson Interior artwork Jon Hodgson Scott Neil Cartography by Andy Law Dragon Warriors logo by Mark Quire Written by Shaun Hately, Joshua Kemp, Michael Klein, Robin Low, Damian May, Ben Monroe, Jon Reed, Ian Sturrock, Kieran Turley, James Wallis and Andrew Wright Editing, Layout & Publishing James Wallis DRAGON WARRIORS: FRIENDS OR FOES Digital edition ISBN 978--90640-- All text is copyright © 1986, 201
B004MU0G08
Traveller RPG: Supplement 9 - Cybernetics
Mongoose Publishing
Designed for all Traveller settings, Cybernetics puts the "cyber" into cyberpunk with full rules for turning man into machine - from war-grade killing machines festooned with internal weaponry and defenses, or sleek agents stocked with the very latest enhancements and upgrades.
[ "Computer Science" ]
[ "Computers & Technology", "Computer Science" ]
Computer Science
0.604444
null
null
Traveller Compendium 2 TRAVELLER TRAVELLER Compendium 2 Traveller Compendium 2 ©2011 Mongoose Publishing. All rights reserved. Reproduction of this work by any means without the written permission of the publisher is expressly forbidden. All signifi cant characters, names, places,items, art and text herein are copyrighted by Mongoose Publishing. Th is game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Game License, please go to www.mongoosepublishing.com. Th is material is protected under the copyright laws of the United Kingdom and of the United States. Th is product is a work of fi ction. Any similarity to actual people, organisations, places or events is purely coincidental.Traveller is a trademark of Far Future Enterprises and is used under licence. Printed in the USA. CREDITS Classic Traveller Marc Miller Loren Wiseman, John Harshman, Frank Chadwick, Darryl Hany, Winston Ha
B004MU0G08
Traveller RPG: Supplement 9 - Cybernetics
Mongoose Publishing
Designed for all Traveller settings, Cybernetics puts the "cyber" into cyberpunk with full rules for turning man into machine - from war-grade killing machines festooned with internal weaponry and defenses, or sleek agents stocked with the very latest enhancements and upgrades.
[ "Computer Science" ]
[ "Computers & Technology", "Computer Science" ]
Computer Science
0.561136
null
null
TRAVELLER Book 7: Merchant Prince Not fair terms and a villain’s mind Merchant Prince ©2010 Mongoose Publishing. All rights reserved. Reproduction of this work by any means without the written permission of the publisher is expressly forbidden. All signifi cant characters, names, places,items, art and text herein are copyrighted by Mongoose Publishing. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Game License, please go to www.mongoosepublishing.com. This material is protected under the copyright laws of the United Kingdom and of the United States. This product is a work of fi ction. Any similarity to actual people organisations, places or events is purely coincidental. Traveller is a trademark of Far Future Enterprises and is used under licence. Printed in the USA. CREDITS Classic Traveller Marc Miller Loren Wiseman, John Harshman, Frank Chadwick, Darryl Hany, Winst
1404806113
Whose Spots Are These?: A Look at Animal Markings - Round, Bright, and Big (Whose Is It?)
Sarah C. Wohlrabe
This series covers a variety of topics related to animals: their food, homes, noises, shapes, and markings, as well as the things they make. A question-and-answer approach is used to present the information. A question is posed on the front side of a --Science Books &amp; Films
[ "Biology & Nature & Biological Sciences", "Children's Books" ]
[ "Children's Books", "Science, Nature &amp; How It Works" ]
Biology & Nature & Biological Sciences
0.468362
null
null
From the Savage Coast The following races are found on the Savage Coast, a region far to the west of the Known World region of Mystara. The information here has been updated from the original text, which was originally published for AD&D 2nd Edition. For more information, see the Savage Coast campaign setting. Lupins Lupins are furred humanoids with dog-like heads. Descended from a nomadic culture, they now make up the vast majority of the population of Renardy (on the Savage Coast). Some lupins even live in Herath and the Savage Baronies, but elsewhere they are rare. Lupins are built much like humans, and their eyes resemble human eyes, with irises of blue, brown, or green. They also have short tails, about 2 feet long. A lupin's limbs are human in appearance, though the hands are furred on the back and have dark, leathery palms, and the feet are furred on top and have leathery soles. Their short fur ranges from tan to black, with rare instances of white. An individual lupin's fur is
1421538954
Nura: Rise of the Yokai Clan, Vol. 5
Hiroshi Shiibashi
Hiroshi Shiibashi debuted in BUSINESS JUMP magazine with Aratama. NURA: RISE OF THE YOKAI CLAN is his breakout hit. He was an assistant to manga artist Hirohiko Araki, the creator of Jojo s Bizarre Adventure. Steel Ball Run by Araki is one of his favorite manga.
[ "Manga", "Comics & Graphic Novels" ]
[ "Comics &amp; Graphic Novels", "Manga" ]
Manga
0.528739
null
null
Tide of Honor By Tito Leati Throughout Minkai stand shrines to Kofusachi, the Laughing God; Shizuru, Empress of Heaven; Tsukiyo, Prince of the Moon; and the numerous other deities of Tian Xia. Yet the veneration of Minkai’s people is not restricted to gods and goddesses. Across the land, villagers and nobles alike bow their heads in reverence to the mysterious kami who make their homes among even the smallest natural features, while the spirits of wise scholars and honored ancestors are remembered in monuments and shrines alike. In Minkai, reverence and respect know no boundaries, not even the barriers of race or death. Nearly 50 years ago, the nation of Minkai fell under the influence of fiends, the nefarious oni known as the Five Storms. Today, most of the empire’s people still have no idea that these subtle shapeshifters walk among them, monsters whose plots have wrested the nation away from its divinely mandated rulers and into their cruel claws. Yet oni d
0671041495
Shadow of the Xel'Naga (Starcraft)
Gabriel Mesta
<b>Gabriel Mesta</b> is better known as his alter ego of <b>Kevin J. Anderson.</b> He has over 16 million books in print in 29 languages. Readers are most familiar with his <i>Star Wars</i> and <i>X-Files</i> novels; the <i>Young Jedi Knights</i> series with his wife, Rebecca Moesta; the prequels to <i>Dune</i> with Brian Herbert; and his original SF epic, "The Saga of Seven Suns" -- <i>Hidden Empire, A Forest of Stars,</i> and <i>Horizon Storms</i> (in which "Gabriel Mesta" briefly appears as a fictional character). His previous "fantastic historical" novel, <i>Captain Nemo</i> (written under the not-so-clever pen name of K. J. Anderson), has been optioned for a feature film or a TV miniseries. For more information on his numerous projects, see his website, www.wordfire.com.
[ "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Science Fiction" ]
Science Fiction
0.479592
null
null
Shadow World Races - HARP Adaption By Jason Mulligan (virduk@yahoo.com.au) Racial Stat Modifiers Power Resistance Bonuses Race St Co Ag Qu SD Re In Pr Endurance Points Stamina Will Magic MORTAL RACES MEN:SPECIFIC RACES Anzeti 2 4 0 0 2 1 2 -2 0•6•5•2•1 0•6•5•4•3 10 5 0 Centaurs 4 2 -2 -2 0 0 4 4 0•8•6•4•2 0•6•5•4•3 10 -5 -5 Droloi 2 2 -2 -2 0 0 0 -4 0•7•4•2•1 0•6•5•4•3 -10 0 0 Dύranaki 0 0 4 4 -2 1 -4 2 0•6•4•2•1 0•6•5•4•3 5 5 -5 Dwarves 2 6 -2 -2 2 0 0 -4 0•7•4•2•1 0•3•2•1•1 20 45 20 Garks 4 6 4 2 -4 -4 0 -2 0•7•4•2•1 0•2•1•1•1 10 20 10 Murlogi 2 4 0 -2 -2 -2 -2 -2 0•6•3•2•1 0•3•2•1•1 5 0 0 Haid 2 2 0 -2 2 0 2 -4 0•6•4•2•1 0•6•5•4•3 5 5 0 Hírazi -2 -4 6 2 0 0 0 0 0•6•2•2•1 0•6•5•4•3 -10 -5 -5 Hui 2 2 0 -2 0 0 2 -4 0•6•4•2•1 0•6•5•4•3 5 0 0 Ilourians -4 -2 4 6 0 0 2 0 0•6•2•2•1 0•6•5•4•3 0 0 0 Jaaderi 4 2 0 -2 -2 -2 2 2 0•7•4•2•1 0•6•5•4•3 10 0 0 Jameria 4 0 0 0 2 0 0 0 0•6•4•2•1 0•6•5•4•3 5 0 0 Jhordi 6 2 0 0 2 0 0 6 0•7•4•2•1 0•4•3•2•1 5 15 0 Jineri 0 0 2 2 0 0 2 2 0•6•4•2•1 0•6•5•4•
0689812469
Bestiary: An Illuminated Alphabet of Medieval Beasts
Jonathan Hunt
Hunt (Illuminations) revisits the Middle Ages in this alphabetical roundup of fearsome imaginary creatures gleaned from traditions around the globe. The always ravenous catoblepas (Ethiopia) "would often gnaw its own forelegs in frustration" and "could kill with a single look"; the javelin snake (Europe) hid in trees and "hurled itself downward like a spear" onto passersby below; etc. Hunt casts even usually benign creatures in a shadowy light: the Black Dog of Ireland and Scotland had dreadful powers ("Those who heard its footfalls or gazed into its eyes were struck dumb with fear and soon withered away and died") and two species of unicorns, from Persian lore, include one "foul-tempered," the other "a vicious carnivore." Despite the title, there's little of the "illuminated" look to the illustrations; they're mostly dramatic pictures with numerous bared fangs and chilling, beady eyes. Of particular interest and appeal, a final spread uses Hunt's elegant decorated capitals as a striking border around an equally striking note positing theories about the roles served by mythical monsters. All ages. <br />Copyright 1998 Reed Business Information, Inc.
[ "Literature & Fiction", "Children's Books" ]
[ "Children's Books", "Literature &amp; Fiction" ]
Literature & Fiction
0.521445
null
null
Bestiary of the Fiendish and Unfriendly in Lingusia The Castles & Crusades Edition copyright 2005 by Tori Bergquist The following are a few beasts which have sprung forth from my continuing fantasy campaign, the Keepers of Lingusia. I have maintained all flavor text and content as is, and you are welcome to extrapolate these beasts from such in to your own campaigns. Most of these beasts started their lives as bizarre creations in my old AD&D and T&T games, many, many years ago. A few appeared in solo adventures I wrote, and still others are more recent creations. This version provides C&C adaptations to each one. Enjoy! Agammite Trolls (Followers of Agammon) # ENC: 5-12 HD: 7 (Dd8) MOVE: 30 ft AC: 18 ATTACKS: 2 claws (1d6), bite (2d8), weapon SPECIAL: Darkvision 60 ft, Rend, Paralysis SAVES: P INT: low to average ALIGNMENT: chaotic evil TYPE: undead (humanoid) TREASURE: 8 XP: 540+7 P
0862647614
Frog Is a Hero
Max Velthuijs
The amphibian protagonist of Frog Is Frightened risks his life to help his woodland friends when a flood strands them without food. Ages 3-6. <BR>Copyright 1998 Reed Business Information, Inc.
[ "Biology & Nature & Biological Sciences", "Children's Books" ]
[ "Children's Books", "Animals" ]
Biology & Nature & Biological Sciences
0.514287
null
null
BP6: The Schaduw Elite BP6: The Schaduw Elite Blight Pathologies Blight Pathologies Brian DiTullio Frog God Games Frog God Games Adventures Worth Winning ©2018 Frog God Games. All rights reserved. Reproduction without the written permission of the publisher is expressly forbidden. Frog God Games and the Frog God Games logo is a trademark of Frog God Games. All characters, names, places, items, art and text herein are copyrighted by Frog God Games, Inc. The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. Product Identity: The following items are hereby identified as Frog God Games LLC’s Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Game Content: product and product line names, logos and identifying marks including trade dress; artifacts; creatures; characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwo
2910188507
Le Plerin de Compostelle
Paulo Coelho
For nearly three months Paulo Coelho walked 300 miles from the south of France to the city of Santiago de Compostela, in Galicia. This is a story of a man in search of the sacred mysteries of magic, his surprising encounter with an Italian guide, mystical experiences known as the practices of RAM, and a pilgrimage along one of the three sacred paths of antiquity the Way of St. James.
[ "References & Guides & Self-Help " ]
[ "Self-Help", "Motivational" ]
References & Guides & Self-Help
0.349722
null
null
1 Interna Ausgabe 5 TerraPost Vereinszeitung der MechForce Germany Ausgabe 5 Verkaufspreis DM 5,00 2 Interna Ausgabe 5 Vorwort Und wieder ist eine Terra Post fertig. Wie ihr hoffentlich seht, hat sich beim Layout so einiges getan. Ich dachte, es wurde einfach mal Zeit für ein paar kleinere Änderungen. Daraus ergibt sich auch eine weitere Frage an alle Mitglieder: Es würde mir die Arbeit an der TP wesentlich erleichtern, wenn die bisherigen Kapiteleinteilungen abgeschafft werden würden. Es gibt einfach immer Artikel, die nicht eindeutig zuzuordnen sind oder Kategorien, die beim besten Willen einfach nicht in jeder Ausgabe vorhanden sind. Außerdem kenne ich persönlich kein Mitglied, das die Terra Post nach Kapiteln getrennt abheftet. Soll heißen: Wenn bis zur nächsten Ausgabe kein eindeutiger Widerspruch der Mehrheit der MFG - Mitglieder bei mir ankommt, werde ich die Kapiteleinteilung in der bisherigen Form aufgeben. Abstimmen könnt ihr entweder per Postkarte an die Redaktionsa
1489534520
The Plague Within (Brier Hospital)
Lawrence W Gold M.D.
The war in Vietnam interrupted my postgraduate medical training with a year in Colorado Springs and another as a Battalion Surgeon in Vietnam. I spent seven months in the Central Highlands with the 4th Infantry and five months in an evacuation hospital in Long Binh outside Saigon where I ran the emergency room. I returned intact in 1968 to complete my training in internal medicine and diseases of the kidney, nephrology. I worked for twenty-three years in Berkeley, California in a hospital-based practice caring for patients with complicated illnesses often in ICU and served as Chief of Medicine. My wife Dorlis and I retired in October 1995 and sailed under the Golden Gate Bridge for a life at sea in Mexico, Central America, and the Caribbean. Four years later, exhausted from repairing everything on board, (often many times) we sold the sailboat and within a year took the lazy mans out; we bought a Nordic Tug, a trawler. We motored around Florida, the Bahamas, and the entire East Coast and completed two Circle trips to Canada and back, eight months, the first time, five months, the second. I wrote professionally as a physician to inform but rarely to entertain, at least not on purpose. My novels include: First, Do No Harm April 2007. No Cure for Murder August 2011, For the Love of God January 2012, Rage 2012, The Sixth Sense 2012, and Tortured Memory 2013. In 2013 I published my first non-fiction book, I Love MY Doctor, But, a lighthearted look at a serious subject, the relationship between patients and their physicians. Ive written three screenplays based on my novels and hope to see one or more produced for the screen. I submitted my screenplay, Rage to the 80th Annual Writers Digest contest and won honorable mention (57 out of 11,000). We live in beautiful Grass Valley with 15 year old Mike, a terrier mix and Bennie, an 8 year old Yorkie who just looks like hes on steroids.
[ "Literature & Fiction", "Science Fiction" ]
[ "Literature & Fiction", "Genre Fiction" ]
Literature & Fiction
0.625471
null
null
Page 2 | 51 Castle Oldskull Supplement OSP1: Oldskull Plague Doctors Page 3 | 51 Wonderland Imprints ~ Kent David Kelly Oldskull Plague Doctors An Old School Supplement For Fantasy Role-Playing Games Created By Kent David Kelly Interior Illustrations By Jacob Binck, William Blake, Harry Clarke, Doug Coldwell, The Brothers Dalziel, Gustave Dore, Henry J. Ford, Paul Furst, Arthur Hacker, Rick Hershey, Adolf Hiremy Hirschl, Hans Holbein the Younger, David Lewis Johnson, William Holgarth, Theodor Kittelsen, William McAusland, Bradley K. McDevett, Evelyn de Morgan, Adriaen Pietersz, Patrick E. Pullen, Arthur Rackham, Alfred Rethel, Charles Robinson, Sidney Sime, Christian von Mechel, Et Alii Some artwork copyright William McAusland, used with permission PUBLISHER’S CHOICE QUALITY STOCK ART © RICK HERSHEY / FAT GOBLIN GAMES Wonderland Imprints © 2019 Only the Finest Works of Fantasy OSR Description They stand in defiance
0553493655
Blood Nightmare (The Blair Witch Files, Case File 4)
Cade Merrill
takes a wrong turn down a dark, winding road and finds himself in a strange, silent town that seems to exist only in his dreams. Then he meets a beautiful young woman who shares those dreams--but in hers, Frank is marked for death.
[ "Teen & Young Adult & College", "Literature & Fiction" ]
[ "Teen &amp; Young Adult", "Literature &amp; Fiction" ]
Teen & Young Adult & College
0.480029
null
null
TM 2 Bloody Hooks Welcome to Bloody Hooks, a collection of adventure hooks and ideas suitable for horror gaming. Each entry is short, usually no more than a paragraph, containing only the strange premise, the hook, designed to spark your imagination and inspire you to craft a suitably diabolical and horrific scenario for your players. THE COLLECTOR An avid collector of horror movie memorabilia is found brutally murdered in his home. The walls of his living room and bedroom are covered with framed vintage monster movie posters such as “Tomb of the Blood Mummy”, “Horror of the Werewolf”, “Evil Eyes of the Vampire”, and “Nightmare of the Sasquatch”. All of the posters are originals and all are missing their titular characters. Examination reveals that the posters conform in every way to the genuine article, but the missing monsters cannot be explained. THE HAND A character receives a package in the mail. It is a plain brown cardboard box with no return address, and a t
0875428355
Ritual Magic: What It Is & How To Do It (Llewellyn's Practical Magick Series)
Donald Tyson
<i>Ritual Magic</i>, by Donald Tyson does two things. First, it gives you a historical understanding of the history of magic, including how it has evolved and its many current variations. Second, it gives practical information and instructions so you can use real magic to make positive changes in your life. <br> <br>In <i>Ritual Magic</i> you will learn the influences, similarities, and differences between Golden Dawn magic and the magic of Aleister Crowley, between druidism and Witchcraft, between the Satanism of Anton LaVey and the path of Thelema, between the spirit possession of Voudoun and Shamanism. You'll discover the nature and beginnings of the Enochian calls, the Tarot, the magic squares, and the four elemental instruments. <br> <br>The book also reveals what you need to know to prepare for rituals along with how to do them, including the famous Ritual of the Pentagram, a ritual to awaken magical awareness, and a ritual to accomplish a willed purpose. The book shares a graded reading list for personal study and a glossary with definitions for over 165 important terms. <br> <br><i>Ritual Magic</i> is a valuable book that will give you a complete understanding of magic and fill any spaces in your magical knowledge. Get <i>Ritual Magic</i> today. <br>
[ "Religion" ]
[ "Religion & Spirituality", "New Age & Spirituality" ]
Religion
0.589415
null
null

 Rituals and Convergences by Paul Stefko Rituals and Convergences A short magic system for Fate Core by Paul Stefko Ritual Magic as a Challenge Fate Core defines a special structure for related actions called a challenge. A challenge is defined as "a series of overcome actions that you use to resolve an especially complicated or dynamic situation." The rules are simple: make two or more overcome actions, each using a different skill, and determine the outcome of the challenge based on the overall results of the actions (success, failure, and costs). This structure can easily be used as the basis for a ritual magic system. In fact, the example of a challenge in Fate Core is just that. Different actions can represent the hours of preparation, cleansing a ritual space, gathering materials, and so on. A final action (typically using Lore) concludes the ritual with the actual shaping of magical energy into a (potential) effect. So if Lore is the actual "do magic" skill
0786907061
Advanced Dungeons & Dragons of Ships and the Sea (Dungeon Master Guide Rules Supplement)
Skip Williams
Rules for sailing ships to exotic lands, and two systems for conducting naval combat. The action extends below the waves, too, as this book also reveals the secrets of underwater adventuring and exploration - rules for traveling, fighting, and casting spells underwater, new spells, new magical items, and a new character kit, the fathomer.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.545835
null
null
PLAY MORE FREE D&D® V.3.5 ACCESSORY UPDATE Epic Level Handbook Revision Update Designers: Andy Collins, David Noonan, James Wyatt Editor: Gwendolyn F.M. Kestrel Design Manager: Ed Stark Graphic Designer: Ken Maier Director of RPG R&D: Bill Slavicsek Vice President of Publishing: Mary Kirchoff Project Manager: Cindy Donovan Production Manager: Donna Woodcock Based on the original Dungeons & Dragons® rules created by Gary Gygax and Dave Arneson, and the new Dungeons & Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. U.S., CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. P.B. 2031 P.O. Box 707 2600 Berchem R
0615248241
A Goal Diggers Guide (How to Get What You Want, Without Giving It Up)
Baje Fletcher
She is cuurently on MTV (Paris Hilton's new reality show) and she will be on Dr. Phil in a few weeks to promote the book Born in Brooklyn, raised in Jamaica, BAJE is a 24 year old woman who gets what she wants. The youngest of 10 children, she learned at an early age that success is built on strategy and staying true to self. She has been modeling and acting for 6 years and is the CEO of Glitzandglamourmodels.com. Unwilling to settle, she combines street smarts, sex appeal and personal drive to elevate to a new level of feminine power. No matter what the venue, from music videos with Kanye West, Nelly, T Pain and more, to competing on MTV to become Paris Hiltons BFF, BAJE is in it to win. Her book shares a passion for getting the most out of life and the wisdom of holding back to conquer. Pointing out unconventional techniques that have proven effective, its practical, with a penchant for bold truths, A GOLD DIGGERS GUIDE is a must have for todays woman.More Page 2 of 2 BAJE Sheryl Dolley Sheryl Dolley Public Relations 949 981-2225 I met BAJE just over a year ago and have been amazed by her focus, determination and compassion towards success. From acting to modeling, BAJE is a natural. She began her career with the philosophy that you get out of life what you put into it. Now what started out as a simple dream has propelled into reality. BAJE also recently embarked on her newest venture of book writing. Im sure this will only serve as the beginning of a long lustrous journey that ends up in the parking lot of success. With her radiant beauty, talent, charisma and brains, the sky is the limit for this entrepreneur. So be advised: this woman knows what she wants and wont stop until she gets it - Anthony Truss operation Co-coordinator of Sony Music entertainment
[ "References & Guides & Self-Help " ]
[ "Self-Help", "Relationships" ]
References & Guides & Self-Help
0.506828
null
null
i Hell Leather F R0 Th e gam e wh e r e M u r d e r eq uals extra d i ce By SeBastian Hickey C O B W E B G A M E S Contents PreP talk ..............................................1 Frame setuP ..........................................7 team setuP ..........................................17 story PiPs ...........................................21 Challenge target .................................33 end game ............................................55 aPPendix .............................................67 ii Hell for Leather | Sebastian K. Hickey The Small Print Hell for Leather Free Edition Cover art by Sebastian Hickey Interior art by Jason Hickey, George Cotronis, S. Hickey & Tazio Betin Writing, Layout & Design by Sebastian Hickey Edited by Eoin Corrigan, Joe Murphy and Daniel Klein Published by Cobweb Games, Dublin, IE Website cobwebgames.com Email info@cobwebgames.com Inspired by R. Bachman’s The Running Man Proverbial nod to Prime Time Adventures, InSpectres and Puerto R
1849084610
The AK-47: Kalashnikov-series assault rifles (Weapon)
Gordon L. Rottman
Gordon L. Rottman entered the US Army in 1967, volunteered for Special Forces and completed training as a weapons specialist. He served in the 5th Special Forces Group in Vietnam in 1969-70 and subsequently in airborne infantry, long-range patrol and intelligence assignments until retiring after 26 years. He was a Special Operations Forces scenario writer at the Joint Readiness Training Center for 12 years and is now a freelance writer, living in Texas.
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.56964
null
null
RIFLES Sniper Rifles TL Weapon Damage Type Acc Range Weight RoF Shots ST Bulk Rcl Cost 7 Dragunov SVD 7d pi 6+3 1000 4500 8.5/0.9 3 10+1(3) 10† -6 3 2400 7 Walter WA2000 7d pi 5+3 1000 4500 14/0.5 3 6+1(3) 11†B -5 3 2200 7 Steyr Scout 7d pi 5+3 1000 4500 6.5/0.9 3 10+1(3) 8† -5 3 2500 7.62 mm Rifles 7 HK PSG1 7d pi 6+3 1000 4500 14/1.7 3 20+1(3) 11†B -6 3 2500 .338 Magnum 8 AI Arctic Warfare AWM 9d+1 pi 6+3 1500 5500 17.5/0.8 1 4+1(3) 11†B -6 3 4500 9x39 mm subsonic 8 VSS Silenced Sniper 5d+1 pi 5+2 300 1000 6/1.8 8 20+1(3) 9† -5 2 3000 8 AI Arctic Warfare .50 13d+1 pi+ 6+3 1800 7400 30/2 1 5+1(3) 13†B -7 4 7000 .50 BMG Rifles 8 Barett M90 13d+1 pi+ 6+3 1800 7400 20/2 1 5+1(3) 12†B -7 4 7000 14.5 mm Russian 8 Mechen NTW 20 20d pi+ 6+3 2300 8000 58/2 1 3(3) 15†B -8 5 12000 15.2 mm Steyr 8 Steyr AMR 12d×2 (2) pi 7+3 1500 6000 36/2 1 5+1(3) 13†B -7 5
1560761113
Monstrous Compendium: Appendix (ADVANCED DUNGEONS & DRAGONS, 2ND EDITION)
TSR Inc
Here it is - the second Monstrous Compendium Appendix for the FORGOTTEN REALMS campaign world! In these pages you will meet the strikingly beautiful Ihiannan shee, the fingernail-sized monkey spider, and the nightmarish feyr. These and other brand-new, custom-made monsters (and a few updated favorites) lurk within this booklet, waiting for you to unleash them into your own campaign. As always, the pages are 5-hole punched for easy insertion into your own ring binder.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.668665
null
null
10 APRIL 1990 Monstrous Compendium? ������ ����� �� ���� ��� ������ �������� ����� ��� �������� ���������� ����� ����� ���������� ����� ��� ������ ���� ���� ������ �������� ����� ��� ������ ���� ���� ����� ��������� ������ �������� ����������������������������������� ����� ���� ������� ������� ������� ���� ������������������������������������� ��� ������ ������ ����� ������ ���� ������ ���������� ��� ���� �������� ���� ���� ���� ���� ������ ���� ���� ������� ��� ���������������������������������� ������������������������������� ���������������������������������������� ������������������������������������� ������ ��������� �������� ������� ��� ����� ������� ������ �������� �� ������� ������� ������������������������������������ ������ ������� ������ �������� ����� �� ������ ������ ���� ��� ��� ������ �������� ����� ��� ����������� ������ ��������� �������������������������������� ������������ ����� ��� ����� ���� ������� �� ���� ����� ��� ����� ��������� ������ ������������������������
0786901063
The Complete Book of Necromancers (Advanced Dungeons & Dragons, 2nd Edition, Dungeon Master Guide Rules Supplement/2151)
Steve Kurtz
Necromancers like Kazerabet and their priestly counterparts have mastered many dark, forbidden secrets. This tome reveals these mysteries to the Dungeon Master, who will find new NPC kits and volumes of necromancer's minions, familiars, secret societies, poisons, magical items, enchanted tomes, and dozens of new wizard and priest spells, plus the deadly Isle of the Necromancers, a portable setting which can be placed into any existing campaign.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming" ]
Activities, Crafts & Games
0.641342
null
null
This Product Requires the use of the Dungeons and Dragons® Player’s Handbook, Edition 3.5 Published by Wizards of the Coast NECROMANCER GAMES™ THIRD EDITION RULES, FIRST EDITION FEEL www.necromancergames.com by Lance Hawvermale and Andy Luke Crossness A d20 adventures for 4 or more characters 9th level through 10th level Author: Lance Hawvermale and Andy Luke Crossness Developer: Bill Webb Producer: Clark Peterson Managing Editor: Bill Webb D20 Content Edititor: Erica Balsley Assistant Editors: Shannon Bennett and Josh Rensch Art Direction: Bill Webb Layout and Typesetting: Steve Johansson and Mark Plemmons Interior Art: Rhiannon Miller Front Cover Art: Rick Sardinha Cartography: Rick Sardinha Playtesters: Necromancer Games staff Credits This product requires the use of the Dungeons and Dragons® Player’s Handbook, published by Wizards of the Coast®. This product utilizes updated material from the v.3.5 revision. NECROMANCER GAMES THIRD EDITION RULES, FIRST EDITION FEEL ©20
088038042X
Ravenloft, I6 (Advanced Dungeons & Dragons Official Game Adventure #9075)
Tracy Hickman
"Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power and of madness. His once handsome face is contorted by a tragedy darker than the night itself. Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Fas below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they came, all according to his plan. He, the master of Ravenloft, will attend to them. Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind or perhaps a lone wolf fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited."
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.511944
null
null
The Beast Within A RAVENLOFT® adventure for the ADVENTURER’S GUILD™ Retail Play Program Designed by James Wyatt U.S., CANADA, EUROPEAN HEADQUARTERS ASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. P.B. 34 P.O. Box 707 2300 Turnhout Renton, WA 98057-0707 Belgium +1-206-624-0933 +32-14-44-30-44 Visit our website at http://www.tsrinc.com This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR, Inc. AD&D, ADVANCED DUNGEONS & DRAGONS, RAVENLOFT, RPGA, and the TSR logo are registered trademarks owned by TSR, Inc. ADVENTURER’S GUILD is a trademark of TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owne
0964974258
Moose: A Detective Story
Tom Lang
Tom Lang divides his time between Haines, Alaska and Bali. His humor books have been featured on National Public Radio and in the Wall Street Journal. Since 1991 Tom has worked as a river guide and lecturer outside of Haines, Alaska in the Chilkat Bald Eagle Preserve, site of the largest gathering of bald eagles in the world. Tom's talks on nature are known for their humor and distinctive insight into the natural world.
[ "Biology & Nature & Biological Sciences", "Science & Math" ]
[ "Science &amp; Math", "Nature &amp; Ecology" ]
Biology & Nature & Biological Sciences
0.557287
null
null
JOHN D. KENNEDY MOOSE’S DOSSIER OF HEROES AND VILLAINS john d. kennedy 1 HEROES & VILLAINS Greetings, friends. If you are reading this then you are either someone I’ve met or re- ferred to me by my good friend Cinna Spaniel, so I have decided to share my life’s work with you. Please keep in mind that the information here is meant to give you enough information to work with but will not tell the entire tale. Some secrets I’ve kept for myself (and judging on my enemies for a good reason) while other secrets I’ve kept back because some things are best left discovered on your own. But if you’re reading this, then know I’ve placed my trust in you. I’ve got enemies of my own and I have defeated threats that wanted to tear down the castle walls of Pugmire, but I’ve managed to survive by keeping my wits about me and sur- vive. You can call me Moose, or Mr. Moose Hound, if you like! You’ve probably guessed that’s not my real name but it’s not I’ve sur- vived all these years
1560763620
Monster Mythology (Advanced Dungeons & Dragons: Dungeon Master's Guide Rules Supplement/2128/Dm5r4)
Carl Sargent
Learn all about the avatars and shamans of giants, goblins, the underdark, even illithids and beholders, in this expansion of the popular Legends &amp; Lore.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.400713
null
null
Monster Hunter Loot Tables Monster Hunter Loot Tables Monster Hunter Loot Tables Monster Hunter Loot Tables Monster Hunter Loot Tables Table of Contents 1 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20 21 21 22 23 24 24 25 25 26 27 27 28 2 97 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 53 54 55 56 57 58 59 60 60 61 61 62 63 What is This? The Monster Hunter Loot tables, are an addition to the ever growing supplement for playing a monster hunter styled d&d game. Each loot table was constructed using magical effects based on the creatures armor and weapons in the monster hunter video game series. In other cases, they are based off the creatures monster stat block or act as other magical items found within the 5e universe. The effects are also based on when the PCs will typically fight these creatures. A CR 2 creature will not have a legendary material, it will typically have common magical effect with the chance of an uncommon effect
B0006XIVJI
Dungeons & Dragons: Rules for Fantastic Medieval Role Playing Adventure Game Campaigns
Gary Gygax
Early edition of Dungeons & Dragons, known as the "Holmes edition," edited, clarified, and condensed the rules from the little brown books.
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies & Home", "Crafts & Hobbies" ]
Hardware & DIY & Home
0.525173
null
null
1 Welcome to In the Hall of the Disco King, an adventure for Green Ronin’s Damnation Decade campaign setting. You’ll need the DD rulebook, as well as the d20 Modern Handbook, to play this module. Disco King was created as a demo for Gen Con Indy 2006. As such, it’s a self- contained adventure and comes with a pre-generated team of heroes: the cast of the wacky talent show Do Your Worst!, all of them fifth level. But you can easily fit the events into an existing campaign, and the threats can be dialed down for less-powerful heroes or for smaller teams. We’ll provide suggestions for doing both throughout the adventure. Statistics for the heroes and GM Characters can be found at the end of module. So can the maps and all copyright and OGL information. Thanks to my friends who test-drove this module, as well as the folks who played it and saved the world (twice!) at Gen Con. PLOT SYNOPSIS: In a nutshell: It is July 4th, 1976, and a satanic mastermind has big p
1550225030
Trekkers: True Stories by Fans for Fans
Nikki Stafford
<b>Nikki Stafford</b> is the author of five books, including <i>Bite Me! An Unofficial Guide to the World of Buffy the Vampire Slayer</i>, and co-author of <i>Uncovering Alias: An Unofficial Guide</i>. She lives in Toronto.
[ "Humor & Entertainment", "Arts & Photography" ]
[ "Humor &amp; Entertainment", "Television" ]
Humor & Entertainment
0.520812
null
null
Volume 2 | January 2010 | Not for Sale A Pathfinder Fanzine made for Fans by Fans Winter 2009 Winter 2009 2 No. 2 | January 2010 Volume 2 | January 2010 | Not for Sale A Pathfinder Fanzine made for Fans by Fans Editors Adam Daigle Ashavan “Koldoon” Doyon David “Hill Giant” Schwartz Liz “Lilith” Courts Thomas “Majuba” McQueen Graphic Design Crystal “Immora” Frasier Hugo “Butterfrog” Solis Fanzine Contact hugo@butterfrog.com Contents Foreword pg 2 Deacon and the Devil pg 4 Weal or Woe: The Ritual of Stardust pg 6 Winter’s Fool, part 1 pg 8 Threats of Irrisen pg 10 Skald Almighty pg 13 Side Treks: Northern Avistan pg 14 Holidays: Crystalhue pg 18 Kellid Fetishes pg 21
1611805481
The Fountain Tarot: Illustrated Deck and Guidebook
Jason Gruhl
When A. E. Waite conceived of his deck with Pamela Colman Smith in the early 1900s, what he did is what the creators of <i>The Fountain</i> are doing today, over 100 years later.<i>The Fountain </i>imagery both simultaneously exhibits a timeless quality and also expresses where we are today in our spiritual journey as a global society. Benebell Wenn, Author of <i>The Tao of Craft</i>, and <i>The Holistic Tarot</i> (North Atlantic Books)<br /><br />First conceived as a collaborative art piece by artist Jonathan Saiz, author Jason Gruhl, and designer Andi Todaro, these 79 paintings with shimmery silver-gilded edges sing with a kind of hyper-modern cosmic intelligence. The mini guidebook interweaves classic tarot themes with sacred geometry, art, psychology and technology. All in all? Its a silvery, self-reflective, nuanced delight. WildUnknown.com<br /><br />"So lush and gorgeous. Every card feels like a refreshing spring rain, inviting you to step inside and dip yourself in its secrets. From the shiny, metallic box, to the beautiful, geometric cardbacks, to each thoughtfully-rendered painting, <i>The Fountain Tarot</i> has seduced me hook, line and sinker. twosidestarot.com<br /><br />Creat[es] an atmosphere that feels timeless and modern at the same time, as though the cards can truly tell the future by calling upon some kind of evolutionary, dawns-of time understanding that exists within all of us, and all around us Little Red Tarot UK, Beth Maiden
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.55325
null
null
1 2 HALASTER’S HOARD INTRODUCTION An adventurer screams as she’s covered in oil pouring from holes in the ceiling, hoping her torch doesn’t set it alight. In a dark corner of a cavern lair, a creature unknown to Faerûn’s sages slobbers over the thigh-bone of a haughty paladin. Torchlight glitters on a pile of gold coins surmounted by an ornately-carved treasure chest, the lid of which is invitingly ajar. Welcome to Halaster’s Hoard! This compilation of treasures, guardians, and traps is brought to you by a group of the Dungeon Masters Guild’s best and most creative authors. We intend it to be a collection of things you can put anywhere in Undermountain, for use with Waterdeep: Dungeon of the Mad Mage, but you can easily use them in any setting. We’re confident they’ll enhance your game. Substance and Style. When you first read through this book, you’ll notice there is variation in presentation from author to author. This is not a mistake. This is an effort to ensure that the
0394531663
Temple of Death (Dungeons and Dragons Expert Module X5)
David Cook
Temple of Death (Dungeons and Dragons Expert Module X5)
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.555401
null
null
The Five Temples of the Earthmother 1 The Five Temples of the Earthmother Part 1: Life and Moon A 12-hour adventure for 1st – 3rd level characters Credits Design: Shawn Merwin, Christopher Sniezak Editing: Robert M. Everson Additional Proofreading: Encoded Designs, Aurora Merwin Art Director: John Arcadian Graphic Designer/Layout: Tim Jones Project Management: Phil Vecchione Cartographer: Andrew Smith Cover Art: “Dungeon” by Sebastian Wagner Interior Art: Goblin Cutthroat by Dave Allsop, Water Elemental by Jeshields, Dire Wolf by Storn Cook, Krenshar from DM’s Guild Resources Original and stock art not provided as part of the DM’s Guild Resources pack in this work is copyright Encoded Designs or the respective creator and is not available under the Community Use license. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers Le
084035682X
Silver Bullets: A Guide to Initiative Problems, Adventure Games and Trust Activities
Karl E. Rohnke
This book is an effective way to bring people together to build trust, and to break down the artificial barriers between individuals and groups of individuals.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.425738
null
null
A c I I I I + - I I I TSR Uobbles Inc by Frank Mentzer An RPGA'" AD&D'" Tournament Module for 6 characters, levels 5 - 9 Falx, a silver dragon and nephew of old Bahamut himself, has a problem. He needs a hardy band of adventurers to explore some caves near his lair, for the dark powers lurking therein have stolen five potions -of silver dragon control! Can you penetrate the dangerous complex without triggering the alarms, to find and destroy all the potions before sundown? This is the first of the RPGA series of AD&D modules. Each RPGA module has been used at an official Gen Con@ tournament and has been designed to provide maximum entertainment. TO THE AID OF FALX is usable in campaign or tournament play, and may be scored by points or using the RPGA Tournament system. This adventure is designed for a balanced party of 5-8 characters of levels 5-9, and 6 tournament characters are provided, along with standard AND isometric maps, scenario and character backgro