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1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.497816 | null | null |
GP
Starting GP
Lifestyle
�
None
�
Standard (12 gp x TU)
�
Rich (50 gp x TU)
�
Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
- XP
XP lost or spent
XP
Subtotal
+ XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
1 or 2 TU
TU Cost
- TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
(Cross off all items NOT found)
APLs 2, 4 (all of the following):
� Horn of Fog (Adventure; Dungeon Master’s Guide)
� Ioun Stone, Clear Spindle (Adventure; Dungeon Master’s Guide)
� Quaal’s Feather Token, Bird (A |
0747807108 | Garden Gnomes: A History (Shire Library) | Twigs Way | What makes this book stand apart from any other book on such topics is that it's actually a serious history of one of our most beloved gardening icons. Sure, it's funny, but it's also filled with historical facts. I loved it. I think it's the perfect gift for garden-lovers and history buffs alike. <i>Tales from Clark Street, talesfromclarkstreet.blogspot.com (September 2009)</i> | [
"Hardware & DIY & Home",
"References & Guides & Self-Help "
] | [
"Crafts, Hobbies & Home",
"Gardening & Landscape Design"
] | Hardware & DIY & Home | 0.520956 | null | null | CHAPTER 1: FRANDOR’S KEEP
46. Old Garrison Cemetery: Ektor the Gnomeling Ghoul (1)
(HF 4, EP 175, AL CE, AC 6, MV 4”, HD 2, HP 29, SZ S, #AT 3, D 1d4-1/1d4-
1/1d6 (claw/claw/bite), SA Paralyzation, SD See Description, Lang: gnomeling,
gnome, halfling, common, ML 20, TOP 14, Crit BSL: Def AC+0, FF 5, Reference
HOB 3 p 51)
1) HPs: K K K K K K K K K K K K K K K K K K K K K K K K K
K K K K
»___________________________________________________________»
CHAPTER 2: THE WILDERNESS
1. Vagrant’s Camp: Halfling Thugs (15) and Vagrants (1d20)
(1-7): Errol, Bob, Clive, Chauncey, Stu, Bertie, Jiminy (halfling thieves 1),Str
11/41, Dex 14/74, Con 10/16, Int 11/63, Wis 8/94, Cha 5/23, Com 7/41 AL CN,
AC 6, HP 22, leather armor, daggers
(8-12): Rupert, Eli, Tuppy, Gladys, Frank (halfling thieves 2) Str 13/62, Dex
15/19, Con11/84, Int 12/47, Wis8/26, Cha 7/75, Com8/17 AL CE, AC 6, HP 27,
leather armor, daggers
(13-15): Jeeves, Wallace, Seamus (halfling thieves 3) Str 13/64, Dex 17/37,
Con12/29, |
078694725X | Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) | Chris Sims | CHRIS SIMS is an associate editor who works in Roleplaying Games R&D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.600792 | null | null | Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the
Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20.
This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS &
DRAGONS game events of all sizes, visit our website at www.rpga.com.
DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and
Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the
United States of America. Any reproduction or u |
1567188141 | The Magician's Reflection: A Complete Guide to Creating Personal Magical Symbols and Systems | Bill Whitcomb | Bill Whitcomb is in his early 40s and has been fascinated by magic, symbols, and language since childhood. He is active in exploring the limits of consciousness and human potential and has plans for several more books in these areas. He also writes fiction and is an enthusiast of surrealism and fantastic literature. Bill presently resides in Oregon where he works as a technical writer. <br> | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.442381 | null | null |
Not for resale. Permission granted to print or photocopy this document for personal use only.
WITCH
1
The Witch
Handservants of Entropy
A spellcasting character class with four archetypes
Also includes an alternate witchcraft sorcerous
origin
by Dave Rich
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other
Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of
the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express
written permission of Wizards of the Coast.
©2016 Wizards of the Coast LLC, PO Box 707 |
081269421X | The Mindful Traveler: A Guide to Journaling and Transformative Travel | Jim Currie | Using Buddhism as the basis, this unusual travel guide teaches the reader how to keep a travel journal. Currie, a well-traveled environmental scientist, believes that keeping a journal while traveling leads one to self-discovery and life contemplations and helps one to relive vacation memories more vividly when returning home. Currie begins by discussing the necessity of keeping a travel journal, the process for selecting a journal, and "the method" or suggested format for journal writing. Then, in a light-hearted and funny tone, Currie provides tips on travel dos and don'ts based on his own experiences. Touchstones or inspirational quotes taken from literature, Buddha, and even rock stars such as the Beatles are used to connect the chapters, while charts, tables, and cartoons help to illustrate Currie's main points in more detail. This insightful and comical book is a joy to read and should be added to all travel collections.DStephanie Papa, Baltimore Cty. Circuit Court Law Lib., MD <br />Copyright 2000 Reed Business Information, Inc. | [
"References & Guides & Self-Help "
] | [
"Reference",
"Writing, Research & Publishing Guides"
] | References & Guides & Self-Help | 0.611116 | null | null | SHANE McLEAN
PAUL DALY• CHAD FIDLER
OBJECTS OF THE MIND
®
CREDITS
2
A TRAVELLER Adventure
Written by
Shane Mclean
Edited by
Martin Dougherty
Cover
Paul Daly and Chad Fidler
Interior Artwork
Illustrations by Paul Daly; Maps by Ed Bourelle
Art Direction
Steve Bryant
Additional Material and Ideas by
Daniel W. Hammersley (Liam Devlin)
Simon “Ossie” Smith
Playtesters
Iain Bottemley
Adrian Czajkowski
Annie Czajkowski
John Green
Chris "Butch" Rhodes
Simon "Ossie" Smith
Wayne Stevens
QLI•RPG Realms • 2307 Brafton Ct. • Acworth, GA 30101
http://www.RPGRealms.com
http://www.TravellerRPG.com
Copyright © 2003 QuikLink Interactive, Inc. All rights reserved. A single copy of this electronic document may be printed out for personal use and reference only. Additional copies may only
be printed to replace a previously printed copy that has been lost or damaged. No part of this booklet may be reproduced in any form for any other reason by any means without permis-
sion in writing from the publisher. |
061593689X | Stranded at Sheep Camp | Karen Glinski | Born in Yokohama, Japan, Karen grew up the eldest of six children in a military family. She majored in anthropology at the University of New Mexico, where she formed a lifelong interest in the Native American cultures of the Southwest. Karen shares her Albuquerque home with two miniature dachshunds, Xena and Mr. Bojangles. A retired hot-air balloon pilot, Karen currently spends her time working, writing and agility training Mr. Bo. "Stranded at Sheep Camp" is her first published book. | [
"Teen & Young Adult & College",
"Children's Books"
] | [
"Children's Books",
"Growing Up & Facts of Life"
] | Teen & Young Adult & College | 0.602356 | null | null | 1
By Steve Lawrence
F
or several weeks now, someone (or something) has been
stealing sheep from the farmers of Dogbed Creek. Winter is
fast approaching and the villagers are worried about having
enough to eat but what can be done? The situation has now taken a
turn for the worse. Yesterday one of the villagers disappeared and
fears of starvation have been replaced by a much more
immediate threat to their survival. A group of traveling mercenaries
arrived at the Inn. Maybe they can help. Hopefully they work
cheap…
A HackMaster Adventure for Six 7th to 8th Level Characters.
2
GM’s BACKGROUND
The characters are traveling in the
vicinity of Dorndern when they take up a
nights lodging in Dogbed Creek, a small
hamlet of farmers that scratch a living out of
the northern frontier. While they are
enjoying their meal, they are approached by
a local farmer named Anitol Orni and his wife
Elrenn. For the past few week someone or
something has been stealing sheep and
other livestock from the l |
0937279110 | The Night City Guide (Cyberpunk 2020) | Colin Fisk | NIGHT CITY. A monster sourcebook containing over 180 jam-packed pages of information on the definitive CYBERPUNK setting, and a large poster map. Hit the CONTROLLED URBAN ZONES with 3D maps and detailed, building by building descriptions to match. Each section also includes comprehensive overviews of FLOOR PLANS, PERSONALITIES, ENCOUNTERS and CONTACTS. The FLASHMAPS Section puts you "on the spot" at the hottest restaurants, clubs, and theatres, as well as SCHEDULES, TRANSIT MAPS and AREA VIEWS. the ARTICLES Section interfaces you with background on SECURITY, PEOPLE OF THE CITY, GANGS & TURFMAPS, plus a U.S. 2020 overview! | [
"Geography & Cultures"
] | [
"Travel",
"United States"
] | Geography & Cultures | 0.46579 | null | null | �
]
�
�
Datahaven����
a short adventure for Cyberpunk 2.0.2.0.
by Christian Conkle
e-mail: conkle@mecha.com
http://www.mecha.com/~conkle
Referee's Introduction: �
Edgar Jaymes, see Euro-Trash, is the Vice President of Research and Development of
Night City EBM, but he wants more. He has his eyes set on being the head-honcho of
his division. Unfortunately, Freidrich Schumann, the current Divisional Vice President,
shows no sign of quitting in the near future. And even if he did, chances are
Schumann would not appoint Jaymes his successor. Therefore Jaymes has taken
matters into his own hands. He didn't get to where he is by waiting for a promotion
and he's not going to stop now. �
Jaymes plans to anonymously discredit his superior towards the home office in Berlin. However, Schumann has been in the business
a long time, and knows to keep his hands clean. Digging up dirt on Freidrich Schumann is no easy task. Jaymes at first trie d
traditional Private Investigators, surv |
1482314800 | Learn How To Read: level 1 | j a | projectdreamsbooks.com is a website created by innovative writers that focus on educating the minds with very well written Urban, Children, Poetry, Educational and even Adult Books to influence in a positive way and providing high-quality service and customer satisfaction - we will do everything we can to meet your expectations. With a variety of books to choose from, we're sure you'll be happy working with us. Look around our website and if you have any comments or questions, please feel free to contact us. We hope to see you again! Check back later for new updates to our website. There's much more to come! This is a website that sells books to raise money to help support Charities such as Feeding The Children, Children's Hospitals, Diabetes Campaign, Bully Awareness Programs, Cancer Patients, Homelessness, Giving Clothes to the Poor and many other Charities. So basically each book you buy, you will be giving money back to one of these charities. All books are positive and fun to read that has a great influence on the readers. You can choose a category from "CHILREN'S BOOKS", OR "URBAN BOOKS", OR" POETRY BOOKS", OR "EDUCATIONAL BOOKS" AND EVEN POSITIVE "ADULT BOOKS". So there's many different types of books to choose from that which you may like. If you want to help support this website "projectdreamsbooks.com succeed in raising money for charity, you can spread the message to as many people or friends you know and you can also donate money by contacting us and sending us information of how much you want to donate. If you donate more than $50, you can pick any item from the accessories on this website for free. You can also summit your own book on the website for only $10 as a promotion for your book that links to a online store that sells books such as amazon.com and createspace.com or any other online store that sells your book. And each book you sell you get 100% of the profit. For information on how to post your book on projectdreamsbooks.com send a email to or contact us on our website projectdreamsbooks.com. Then we will give you the address to send the money so that we can post your book on our website. And your book will have more promotion and opportunities to sell and become more popular. The $10 that you pay to post your book will go to one of the Charities listed above. Thank You for your support | [
"Education & Teaching"
] | [
"Education & Teaching",
"Schools & Teaching"
] | Education & Teaching | 0.394869 | null | null |
t
�
�
�
�
�
�
�
Adventure Record#
593 CY
A D V E N T U R E
L E V E L O F
P L A Y
(CIRCLE ONE)
APL 6
max 900xp; 800gp
APL 8
max 1,125xp; 1,250gp
APL 10
max 1,350xp; 2,100gp
APL 12
max 1,575xp; 3,000gp
This Record Certifies that
_______________________________________________
Played
by____________________________________________
Player
RPGA #
Has Completed
Fractures
A Metaregional Adventure
Set in The Empire of Iuz
Play Notes:
� Gained a level
� Lost a level
� Ability Drained
______________
� Died
� Was raised/res’d
� Was reincarnated
_________________________________________
_________________________________________
Home Region______________________
Event: _________________________________ Date: ________
DM:___________________________________________________
Signature
RPGA #
� Sunblight: In the hands of any character other than one possessing orc-
blood, this spear performs only as a +1 cold-iron longspear that bestows one
neg |
0876781091 | Getty-Dubay Italic Handwriting Series Blackline Masters Worksheets for Book C | Barbara Getty | "I am behind this handwriting 100%. Everyone can read it. Its easy to teach, resulting in beautiful handwriting." -- <i>Val Hornburg, Teacher and winner of the Miriam Joseph Farrell Award for Distinguished Teaching</i><br /><br />"Inga Dubay and Barbara Getty deserve the thanks of every teacher and every parent...Its a breakthrough at last!" -- <i>Betty Edwards, PhD, Author of Drawing onthe Right Side of the Brain</i><br /><br />"Italic makes sense. It brings beauty and simplicity to handwriting...my sons can communicate legibly thanks to italic." -- <i>Kay Fujita, Teacher</i> | [
"Miscellaneous"
] | [
"New, Used & Rental Textbooks"
] | Miscellaneous | 0.502161 | null | null | CHARACTER SHEET
VOIDSHIP SHEET
|
0671800183 | Murder on the Orient Express | Pocket Books | Pristine/mint condition. 42nd printing April 1976. No marks, creases or other issues. Normal age tanning. Image ours. Private collection. We ship daily. | [] | [
"Mystery, Thriller & Suspense",
"Mystery",
"Traditional Detectives"
] | [] | 0.478438 | null | null | Murder on the Eberron Express
Murder on the Eberron Express
CREDITS
Writer: Orla ní Dhúill
Cover Artist: Laura Boland
Cartographer: Laura Boland
Editors: Matthew ‘Regitnui’ Booth and Hugo Boylan
Interior Illustrations: Laura Boland, DMsGuild Creator Resource Art
Proof-reading: Eric M
Play-testers: Sam Keaveney, Dave Fennell, Laura Boland, Jensen Bhroin, and Alan Dooley.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s
Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product
names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and
their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the
United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited
with |
0744005132 | Destroy All Humans!(tm) Official Strategy Guide (Official Strategy Guides (Bradygames)) | BradyGames | BradyGames, an imprint of DK and a division of Penguin Random House Inc., is the worlds leading publisher of strategy content for PC and console video games. BradyGames understands what gamersboth casual and hardcorewant and need from strategy guides. Every guide features in-depth content, detailed screen captures, quick-reference tips, and professional strategy. Prima Games is also a leader in the digital strategy realm, offering interactive maps, streaming video, searchable online guides and apps, and a full website at primagames.com. | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.477471 | null | null | pATROl
COSmiC
TM
pATRO
pATRO
p
l
COSmiC
TM
R O C
K E T
S •
R AY
G U N
S •
R O
B O T
S
ThE COSmOS hAS A milliON
wAYS TO Kill YOU...
JOiN ThE pATROl!
© 2011. Cosmic Patrol, the Cosmic Patrol logo, Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaResProductions LLC in the
United States and/or other countries. Some content licensed under a Creative
Commons License (BY-NC-SA). Printed in USA.
R O C
K E T
S
• R A
Y G U
N S
• R
O B O
T S
TM
ThECOSmOS hASA milliON
wAYS
wAYS
w
TOKill YOU...
JOiN ThE pATRO
pATRO
p
l!
cosmic
patrol
TM
TM
2 COSMIC PATROL
CONTENTS & CREDITS
Original Universe Concept
Matt Heerdt
Game Design
Matt Heerdt
Additional Game Design
Randall N. Bills
Project Development
Randall N. Bills
Matt Heerdt
Writing
Randall N. Bills
Matt Heerdt
Jason Schmetzer
Additional Writing
Joel Bancroft-Connors
Project Editing
Diane Piron-Gelman
Jason Schmetzer
Production Staff
Art Direction
Matt Heerdt
Cover Design, Maps, Layout
Matt Heerdt
Ill |
078694725X | Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) | Chris Sims | CHRIS SIMS is an associate editor who works in Roleplaying Games R&D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.59235 | null | null | Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the
new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard
Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any
form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the
d20 SYSTEM license, please visit www.wizards.com/d20
This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you
can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com.
DUNGEONS & DRAGONS, D&D, GREYHAWK, Living Greyhawk, D&D Rewards, RPGA, Player’s
Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc,
in the US and other countries. This material is protected under the copyright laws of the United States of
America. Any reproduction or unaut |
0970980728 | Digital Press Video Game Collector's Guide Advance by Joe Santulli (2004-08-03) | Joe Santulli | Editor-in-Chief Joe Santulli began the Digital Press project in 1991. Since that time he has also been a staff writer for Electronic Games Magazine (1995), Video Game Collector (2004) and Tips & Tricks Magazine (2001-present). Santulli is also one of the organizers of the annual Classic Gaming Expo in Las Vegas. | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.528529 | null | null | The Art Behind
FTL:2448
Designers Notes
Tri Tac Games
The Art of FTL
Rich Tucholka
Artists
Doug Blanchard
Kathy Mandrink/Carter
Larry Dixon
Tom Dow
Kyle Miller
Scott Ruggels
Sandy Schreiber
Diana Harlan/Stein
Clifford ‘Gideon’ VanMeter
William Wardrop
FTL: Lost Races © 2001 Rich Tucholka and Tri Tac
Games No part of this Art or book may be repro-
duced by any means or electronically without per-
mission of Tri Tac Games
Tri Tac allows the owner of this CD/PDF to produce
up to 12 printed copies of this CD/PDF for his or her
players and general use. No part of this may be
sold in any format whatsoever.
Tri Tac Games
c/o Rich Tucholka
235 West Fairmount Ave
Pontiac, MI 48340
Tucholka@Hotmail.com
TRITACGAMES.com
FTL:2448
It started in 1977 with the publication of Marc Miller’s Traveller and a group of Michi-
gan Gamers who wanted to Role Play in Space.
There was rumor of this new game and a copy was located in Lansing Michigan. I
made the journey and bought the boxed set. With dice |
0615192130 | Fair Game | The Pathfinder | Riveting!, November, 2008 By Tiffany "Tiff" (California) This book is definitely a page turner. I could not put it down. I was so engrossed in the story, I needed to know what was going to happen next. The protagonist's story was riveting from the beginning to the end. The emotions that I felt reading this book were many. One moment I was laughing with her, next moment I'm in tears. I would definitely reccomend this book to anyone who is looking for a good read. --Tiffany (California)<br /><br />It was hot!, November, 2008 By bxprincess "Rene" (Bronx, New York) Don't think I'm tryin to be nice by givin this book five stars, it deserved it. For anybody out there who likes suspense, drama, or if you just like to read you will like this book. I'm the type of person who does not usually like to read, the only way to get me to read is to find a book that will have somthing to interest me in and this book had it. You'll pick it up and you won't stop reading until it's done. --Rene aka Bronxprincess<br /><br />Wonderful! November, 2008 By Slim Jones (brooklyn) Yo that book was like whoa! I like the book so much that I couldn't put it down. Some of the characters were mad crazy. Especially Dana, because she went through stuff that was off the chain. All ya'll readers need to read this urban book cause ya'll won't put it down. Trust me! --Slim Jones, Brooklyn | [] | [
"Mystery, Thriller & Suspense",
"Thrillers & Suspense"
] | [] | 0.523137 | null | null | 1
Traveler’s Guide to
Fat Goblin Games
2
Credits
Author: Justice Mora
Editing: Troy Daniels and Lucus Palosaari
Design and Layout: Rick Hershey
Fat Goblin Games Team Members: Eric Hindley, J Gray, Jeffrey Swank, John Bennett, Justice Mora, Kalyna Conrad,
Kiel Howell, Lucus Palosaari, Nick Esposito, Rick Hershey, Richard Bennett, Troy Daniels, Tyler Beck
Line Developer: Justice Mora
Publisher: Rick Hershey
Traveler’s Guides: Traveler’s Guide to Hell © 2016 Fat Goblin Games
Compatibility with the Pathfinder® Roleplaying Game requires the Pathfinder® Roleplaying Game from Paizo Publishing, LLC.
See http://paizo. com/pathfinderRPG for more information on the Pathfinder® Roleplaying Game. Paizo, Publishing, LLC does not
guarantee compatibility, and does not endorse the product.
Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfind-
er® Roleplaying Game and the Pathfinder® Roleplaying Game Compatibility Logo
are trademarks of Paizo Publishing, LLC, and are us |
0854299483 | MGB: The Illustrated History | Jonathan Wood | Sales of over half-a-million made the MGB Britain's most successful ever sports car. This is the history of this car, taking readers behind the scenes at the MGB factory at Abingdon. This new edition is brought up-to-date with the inside story of the creation of the MG-RV8 now going into production. The book also contains a selection of photographs and cut-away illustrations of the main "B" variants in full colour. The book should appeal to classic car enthusiasts, motoring historians and MGB owners past, present and future. Both Jonathan Wood and Lionel Burrell have been closely associated with classic cars for most of their lives and have worked for the magazine "Classic Cars". | [
"Engineering & Transportation"
] | [
"Engineering & Transportation",
"Automotive"
] | Engineering & Transportation | 0.537703 | null | null |
GM’S MONTHLY MISCELLANY:
RAGING SWAN PRESS
AUGUST 2016
PATREON.COM/RAGINGSWANPRESS
YOUR TIME IS PRECIOUS
MAKE YOUR CAMPAIGN PREP. EASIER
JOIN RAGING SWAN PRESS’S PATREON CAMPAIGN
GM’S MONTHLY MISCELLANY: AUGUST 2016
Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and
material from Creighton’s own Borderland of Adventure campaign, the GM’s Monthly Miscellany series is a terrific free resource for the
busy, time-crunched GM.
Design: John Bennett, Creighton Broadhurst, Kalyna Conrad, Jeff
Gomez, Neal Litherland and Jacob Trier
Development: Creighton Broadhurst
Art: William McAusland. Some artwork copyright William
McAusland, used with permission.
Cartography: Simon Butler, Pawel Dobosz (The Forge Studios),
Dyson Logos and Maciej Zagorski (The Forge Studios)
Thank you for purchasing GM’s Monthly Miscellany: August
2016; we hope |
151743677X | q-cave | D. C. Wolf | <span>"</span><b><i>Amazing book that never lets go</i></b><span>. As a lifelong reader, finding a book that is truly unique and absorbing is rare. ... an epic story that will leave you smiling while wanting more." (</span><i>Analicia</i><span>)</span><br /><span></span><br /><span>"</span><i><b>Exciting Sci-fi Novel</b>.</i><span> This is beyond hard science fiction, it gives Star Trek a run for its money and it only focuses on a few characters." (</span><i>Valicity Garris</i><span>)</span><br /><span></span><br /><span>"</span><i><b>A must read</b>.</i><span> Amazing book. The story kept me on the edge of my seat the entire time." (</span><i>Amazon Customer</i><span>)</span><br /><span></span><br /><span>"</span><i><b>A book Phillip K Dick would have written if he were alive today</b>.</i><span>A sci-fi book with a lot of thought. Ridley Scott should read this." (</span><i>FoxAcid</i><span>)</span><br /><span></span><br /><span>"</span><b><i>Good story, interesting take on the future of science</i></b><span>...The author has some fascinating ideas on the future of science and the story is, at times, surprisingly humorous and kept me interested as it moved along at a good pace without being predictable." (</span><i>D Miller</i><span>)</span><br /><span></span><br /><span>"</span><i><b>These comic robot-like creatures exchange farcical repartees that made me laugh out loud time and again</b>.</i><span>" (</span><i>Marie-Jo Fortis</i><span>)</span> | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.515514 | null | null | Crypt of the Wolf
Prince
A Tunnels and Trolls Solo Adventure
Written by Dan Hembree
TM
1
Crypt of the Wolf Prince
A Solitaire Adventure for use with Tunnels and Trolls™
Written and Designed by
Dan Hembree
Cover Art by Peter Temesi
Interior art by Tamás Baranya, Robert Hemminger, Rick Hershey, William
McAusland, Bradley K. McDevitt, and Jason Walton
used with permission.
Other illustrations are public domain
2
Text Copyright © 2011 by Dan Hembree
Illustrations by:
Tamás Baranya, Black Hand Source
Copyright © 2010 by Tamás Baranya
Robert Hemminger, Avalon Games
Copyright © 2009 by Robert Hemminger
Rick Hershey, Standard Stock Art (1), Small Niche Games
Copyright © 2007 by Rick Hershey
William McAusland, Outland Arts
Copyright © 2011 by William McAusland
Bradley K. McDevitt, Postmortum Studios
Copyright © 2006, 2007 by Bradley K. McDevitt
Peter Temesi, Hopsy Graphic Art
Copyright © |
1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.460459 | null | null |
GP
Starting GP
Lifestyle
�
None
�
Standard (12 gp x TU)
�
Rich (50 gp x TU)
�
Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your GP value
Items Bought
Total Cost of Bought Items
Subtract this value from your GP value
XP
Starting XP
-
XP
XP lost or spent
XP
Subtotal
+
XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
2 or 4 TU
TU Cost
-
TU
Added TU Costs
TU REMAINING
TU
ITEMS FOUND DURING THE ADVENTURE
Cross off all items NOT found
APL 6:
� Brooch of shielding (Adventure; DMG)
� Pearl of power 1st (Adventure; DMG)
� G+1 dragonsplit (Adventure; MM4; 2,400 gp)
� G+1 glamered, improved slick studded leather
(Regional; DMG; 18,875 gp)
� GRing of swimming (Adventure; DMG) |
1576106020 | Oracle8 DBA: Performance Tuning Exam Cram (Exam: 1Z0-014) | Michael R. Ault | Josef Brinson (Mannheim, Germany), is an Oracle Certified DBA with over 14 years' experience with database architecture, design, and support. His projects have ranged from databases with a few hundred users to systems with thousands of users. Josef has extensive programming experience using VB, C, Fortran, and PL/SQL. | [
"Computer Science"
] | [
"Computers & Technology",
"Certification"
] | Computer Science | 0.423895 | null | null | Armor
Class
Hit Points
Max: _____
Name
Title
Occupation
Class
Alignment
Speed
Level
XP
Combat Basics
Initiative:
_______
Action dice: _______
Attack:
_______
Crit die:
_______
Crit table: _______
Weapons
Treasure
Equipment
Armor
Ref
Save
Fort
Save
Will
Save
Strength
Modifier: _____
Agility
Modifier: _____
Stamina
Modifier: _____
Personality
Modifier: _____
Luck
Modifier: _____
Intelligence
Modifier: _____
Missile Attack
Melee Attack
Missile Damage
Melee Damage
Languages
Lucky Roll
Character Portrait or Symbol
Elf Abilities
Spells
Base spell check: _____ Familiar: _________________________
Patron(s): _________________________________________________
Corruption: _______________________________________________
Elf traits: iron vulnerability, heightened senses, Luck mod to
one level 1 spell
Other notes: _______________________________________________
Elf
Spell Name
Level
Check
Mercurial Effect & Notes
Patron bond
1
______
___________________________
Invoke patron (___/day) |
1452162476 | Great Shakespearean Deaths Card Game | Chris Riddell | "A top trumps tragedy, or perhaps a farce, as 'The Edge Chronicles' illustrator Chris Riddell turns his attention to The Bard. Which Shakespearean character uttered the greatest last words, or who holds the trump hand for suffering the slowest, most tedious death? Points scored for gore and brutality, piteousness, and speed of death in this cadaverous card game."<br />-<i>The Evening Echo</i> | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.542021 | null | null | The Death Sport Card Game
Rulebook
2.
Table of Contents
Game Design: Cynthia Celeste Miller
Graphic Design: Cynthia Celeste Miller
Illustration: Patrick Sullivan
Playtesting:
Lindsey “Lulu Bopper” Babineaux, Jonny “Moofert” Miller, Eric “Milk Man
the Miracle Dud” Hudson, Micheal “Mickentickle” Cookson, Robert
“Whopper” Lynch, Cory “Raeb Roc Roc” Frobe
The Ruined City Awaits
3
About Urban Manhunt
3
Getting Started
3
The Cards
4
The Turn Sequence
7
Tests
8
Taking Damage
9
Action Card Sub-Types
10
Card Timing
10
Winning the Game
11
Options
11
Test Action Example
12
Designer Notes
13
Credits
Copyright 2009 by Spectrum Games. All Rights Reserved. This material (art, logos, illustrations, character concepts, text and
game mechanics) is protected by the copyright laws of the United States of America. Any reproduction or unauthorized use of the
material or artwork contained her |
0935696237 | World of Greyhawk, folio edition (Advanced Dungeons & Dragons) | Gary Gygax | This game supplement features a folder with coats of arms and map legends, a 32-page gazetteer, a 3-panel folding screen on weather conditions, a flyer on miniatures and 2 connecting full-color foldout poster maps. The gazetteer is the companion to the map of the eastern portion of the Oerik continent with dates, chronology, historical information and data regarding current government, population and recent events, along with notable geographic features. Also herein will be found an intelligencer of royal and noble titles and honorifics. Complete with a map legend and method of deducing the population of settlements. Having an appendix of the more important runes which are seen on maps and scrolls to give warning or convey special meaning. Suitable for use with Advanced Dungeons & Dragons fantasy role-playing games. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.619012 | null | null | Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without
permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit
www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc.
LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended
for tournament use only and may not be reproduced without approval of the RPGA Network.
NYR4-01
Towers of the Abbor-Alz
A One-Round D&D LIVING GREYHAWK®
Nyrond Regional Adventure
Version 1
by T. Troy McNemar
Ancient towers in the Abbor-Alz may hold the key to the survival of the Kingdom of Nyr |
1567181686 | Animal Magick: The Art of Recognizing and Working with Familiars | D.J. Conway | Many of you reading this will have had pets for years. Some of you may consider them to be your familiars. In D. J. Conway's <i>Animal Magick </i>you'll discover new ways to learn from them (and other creatures) in order to achieve spiritual enlightenment and personal power. | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.525978 | null | null |
Familiars
By tradition, familiars take the forms of beasts, but we have
decided to break away from that to offer some stat blocks
based on non-beast creature types. At the end of the day, a
familiar is an extraplanar spirit in the shape of a beast, so
why not let them take the shapes of constructs, undead or
fey?
Pet Cemetery. Undead familiars. I'm pretty sure there's
one person in every adventuring party that wants one of
these creepy critters following them around. So, dim the
lights, break out the eye shadow, and get your Hot Topic
gift cards ready – it's time to give your PCs a gothic
makeover!
Creeping Foot
Tiny undead, neutral evil
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
Damage Immunities poison
Condition Immunities charmed, exhausted, poisoned
Senses blindsight 30 ft. (blind beyond this radius), passive
Perception 10
Languages understands Common but can't speak
Challenge 0 (10 XP)
Turn Immunity. The foot is immune to effects that turn un |
0786926589 | Epic Level Handbook (Dungeon & Dragons d20 3.0 Fantasy Roleplaying) | Andy Collins | ANDY COLLINS writes and edits roleplaying games for the Wizards of the Coast R&D department. He lives in Washington state. <P> BRUCE R. CORDELL, an Origins award-winning author, has written over a dozen products, including Return to the Tomb of Horrors and The Sunless Citadel. He lives in Washington state. <P> THOMAS M. REID has written numerous articles for Dragon Magazine, edited numerous RPG products, and written the Greyhawk novel The Temple of Elemental Evil. He lives in Texas. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.517456 | null | null | Epic Level Handbook FAQ
1
4/4/03
Epic Level Handbook
Frequently Asked Questions
Updated 4/4/02
About the FAQ
If you have a question about Epic Level Handbook, chances are that you’ll find them within this FAQ. Any new additions or
major corrections in a version are provided in blue text for your convenience. Blue text changes to black text in the next version.
If you have a question that isn’t answered here, please contact custserv@wizards.com and ask away! You can also contact the
Sage, Skip Williams, by writing to him at these handy locations:
Email: tsrsage@aol.com
Mail: “Sage Advice”
Paizo Publishing
3245 146th PL SE, Suite 110
Bellevue, WA 98007
We will be updating this FAQ over time, and each version will have a date stamp on it so that you know which version you
have.
U.S. CANADA, ASIA
EUROPEAN HEADQUARTERS
PACIFIC & LATIN AMERICA
Wizards of the Coast, Belgium
Wizards of the Coast, Inc.
P.B. 2031
P.O. Box 707
2600 Berchem
Renton, WA 98057-0707
B |
B002JBWD5S | Official Advanced Dungeons & Dragons: Greyhawk Adventures | James M. WARD | Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988
This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page! | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.614923 | null | null | Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS &
DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any
form without permission of the author. To learn more about the Open Gaming License and the d20 system
license, please visit www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the
Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This
scenario is intended for tournament use only and may not be reproduced without approval of the RPGA
Network.
PAL4-03I
Arcane Shadows
A One-Round D&D LIVING GREYHAWK®
Theocracy of the Pale Introductory Adventure
Version 1.1
by Donovan Hicks
With power comes responsibility: the responsibility to register yourself! I |
0967594197 | Fashion Feng Shui: The Power of Dressing with Intention | Evana Maggiore | "<em>Fashion Feng Shui The Power of Dressing with Intention</em> is a fabulous book. My first Color Me Beautiful consultation back in the 80's changed the way I looked at clothing and style. Now, <em>Fashion Feng Shui The Power of Dressing with Intention </em> takes that personal style to a whole new deeper healing level. Bravo." -- Christiane Northrup, MD, Author & Visionary Healer <br /><br />"<em>Fashion Feng Shui: The Power of Dressing with Intention</em> is a ground- breaking book. Just as feng shui has a powerful affect on our fortune and our lives, Evana carefully guides us into a remarkable understanding of how the feng shui of our clothing can not only affect the way we feel, but it can also influence our destiny. She takes fashion to an entirely new depth!" --Denise Linn, Feng Shui Expert & Author <br /><br /><em>"Fashion Feng Shui </em>honors the body as a pathway to the spirit, deciphers each body's unique elemental expression, and specifies the attire that best nurtures the soul within." --Terah Kathryn Collins, Founder of The Western School of Feng Shui<br /><br /><em>"Fashion Feng Shui </em>is an innovative approach to getting dressed for both personality and purpose. Your book is definitely a 'must read' for everyone interested in either fashion, professional dress, ... or both." --Carla Mathis, AICI,CIM, MA Founder of Body Beautiful & Author of The Triumph of Individual Style --Personal Endorsements<br /><br />Fashion Feng Shui honors the body as a pathway to the spirit, deciphers each body s unique elemental expression, and specifies the attire that best nurtures the soul within. --Terah Kathryn Collins, Founder of The Western School of Feng Shui --Terah Kathryn Collins<br /><br />Fashion Feng Shui is an innovative approach to getting dressed for both personality and purpose. Your book is definitely a 'must read' for everyone interested in either fashion, professional dress, ... or both. --Carla Mathis, AICI,CIM, MA Founder of Body Beautiful & Author of The Triumph of Individual Style --Carla Mathis | [
"Hardware & DIY & Home"
] | [
"Crafts, Hobbies & Home",
"Crafts & Hobbies"
] | Hardware & DIY & Home | 0.555291 | null | null |
URBAN DRESSING:
RAGING SWAN PRESS
SAGES
PREPARE QUICKER, PREPARE BETTER
ragingswan.com/gmsresource
URBAN DRESSING: SAGES
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities
alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different
common urban fixture such as shops, stalls, thieves and so on and gives the harried GM the tools to bring such features to life with
interesting and noteworthy features.
This instalment of Urban Dressing presents loads of great features to add to the sages in your campaign. Designed to be used both during
preparation or actual play, Urban Dressing: Sages is an invaluable addition to any GM's armoury!
Design: Brian Fitzpatrick
Development: Creighton Broadhurst
Editing: Creighton |
1841260886 | Shotokan Karate Kata Vol. 1 | Joachim Grupp | Joachim Grupp was born in Stuttgart in 1959 and has been practising Karate since 1976. He holds a 4th Dan in Shotokan Karate and he is the leader of a Karate Club in Berlin. His book "Shotokan Karate - Kihon-Kumite-Kata" has already been published successfully by Meyer & Meyer Sport | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.501453 | null | null |
1/2
Ecole Tuzen
lundi 15 janvier 2007, par soares
Pré-requis :
Traits : feu 4, air 4.
Compétences : athlétisme 4, jiujutsu 5,
défense 4, Kenjutsu 4.
Avantages : Rapide.
Autres : Bushi du clan du Lièvre, doit posséder
un Katana à lame inversée.
Note : A la place de la compétence jiujutsu, on
peut utiliser la compétence Kenjutsu avec un
Katana à lame inversée.
Recrutement :
L’école Tuzen recrute essentiellement des
hommes parmi ses élèves bien que de rares
femmes puissent avoir l’insigne honneur
d’apprendre les leçons particulières du maître.
Tous doivent cependant au moins avoir connu
les techniques du clan du lièvre.
Dans le cas contraire, cet enseignement est
impossible.
Le fondateur Kioki Usagi part du principe
qu’une concentration extrême doit avoir lieu
lors des frappes, et que la présence du beau
sexe pourrait déconcentrer bon nombre de
futurs Bushis, les cours féminins ont donc lieu
indépendamment, et pendant des journées
différentes de celles imposées aux hommes.
L’école se |
0198769261 | Bayle, Jurieu, and the Dictionnaire Historique et Critique (Oxford Historical Monographs) | Mara van der Lugt | <br />"Mara van der Lugt's remarkable book will serve as a very useful guide to hurried readers who cannot ignore the <em>Dictionnaire</em>."--Jean Bernier, <em>Erudition and the Republic of Letters</em> | [
"Politics & Social Sciences"
] | [
"New, Used & Rental Textbooks",
"Humanities"
] | Politics & Social Sciences | 0.585177 | null | null | HHiissttooiirree eett oorrggaanniissaattiioonn ddee ll’’EEm
mppiirree
Encyclopédie Galactique – tome I
Un supplément pour Empire Galactique
HISTOIRE ET ORGANISATION DE L’EMPIRE
2
ENCYCLOPEDIE GALACTIQUE I
T
1
HISTOIRE DE
L’EMPIRE GALACTIQUE
De temps à autre, il se présente comme un haut fonctionnaire, il lui arrive souvent de
récompenser la bonté et l’abnégation. La vie quotidienne de ses sujets le fascine, et c’est
toujours avec attention qu’il écoute leurs conversations...
_______________ Les Mille et Un Mondes, légende de Jack Vance le Marin
apie au détour d’une
connexion secondaire
d’un
ordina-juriste,
murmurée
dans
le
brouhaha d’un bar du quartier de
l’astroport, contée par la TriD-
nounou aux enfants sur le point
de s’endormir, court une vieille
légende au sujet de l’empereur :
déguisé
en
négociant
de
la
Hanse, en Navyborg en bordée
ou en prêtre voué au silence,
l’empereur
voyagerait
parfois |
0880381175 | Death's Ride (Dungeons & Dragons module CM2, Adventure for Character Levels 15-20) | Garry Spiegle | A King's Commission leads to danger! All communication with the barony of Twolakes Vale has ceased. King Ericall, worried about the security of his border and angered at the loss of tax revenues, has commissioned you, a delegation of powerful characters, to investigate.
This is not a petty problem to be solved by the armies of local nobility. Indeed, the king's forces are desperately needed elsewhere. Twolakes Vale is, after all, only a small barony on the far frontier of Ericall's domain. And yet...
The cloud is there, its nature and cause unknown. None have returned from the barony for weeks. Furthermore, the cloud is spreading, and vague reports of unrest and mysterious disappearances are starting to trickle in from nearby baronies.
Can you discover the secert of Twolakes Vale? | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.576488 | null | null | Brian Jones (Order #11173860)
Brian Jones (Order #11173860)
Page 1
A LEVEL 1 ADVENTURE
Writer: Michael Curtis • Cover art and cartography: Doug Kovacs
Editor: Rev. Dak J. Ultimak • Interior Art: Doug Kovacs, Brad McDevitt
Art direction & layout: Joseph Goodman
Playtesters: Hoyle Anderson, Andrew Callahan, Lauren Callahan, Tim Callahan,
David Clarkson, and Paul Siegel (Total Con 2015); Michael Bolam, Jim Skach, Michael
Jones, Richard Mundy, Jonathan Snodgrass, and Adam Thorton (Gary Con 2015); Marc
Bruner, Jaiden Ferry, Stephen Ferry, Mark Malone, Grady Moore, Ryan Moore, and
Paul Wolfe (NTRPG Con 2015)
DCC RPG and this adventure are copyright © 2014 Goodman Games. Dungeon Crawl Classics is a trademark of Goodman Games.
DCC RPG is published under the Open Game License. Refer to the OGL in this work for additional information.
www.goodman-games.com
Brian Jones (Order #11173860)
Page 2
W
elcome to the fantastic c |
078691551X | Dungeon Master's Guide: Core Rulebook II (Dungeons & Dragons) | Monte Cook | The <i>3rd Edition Dungeon Master's Guide</i> focuses on how to create and run a fun Dungeons & Dragons game. Like previous editions, the <i>3rd Edition DMG</i> further explains the rules introduced in the <i><a href="/exec/obidos/ASIN/0786915501/${0}">Player's Handbook</a></i>. But this book goes beyond rules and offers valuable tips on pacing, story creation, conflict, villains, motivation, and player rewards. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.579791 | null | null | Author’s Notes on the Rules
Writing, editing, layout: © 2018 Gavin Norman. Header art: © 2017 Andrew Walter.
Old-School Essentials is a trademark of Necrotic Gnome.
Old-School Essentials is the product of
over two years of poring over venerable
tomes, discussing rules minutiae with
the elite of online RPG geeks, laborious
writing, and painstaking layout work.
The result—in the form of the Core Rules
and Classic Fantasy books—is a game
100% compatible with the classic Basic/
Expert rules from 1981. However, no
game is perfect, and Old-School Essen-
tials attempts to fix some of the most
irksome errors in the Basic/Expert rules.
This document describes the tweaks that
I made, for those with a passion for rules
archaeology.
Ambiguities and Omissions
The original Basic/Expert rules are not
devoid of ambiguities: some rules are
incomplete; some rules are described in a
way that could be interpreted in multiple
different ways; some rules even contain
contradictions.
With the |
1889546011 | Deadlands: The Weird West Roleplaying Game | Shane Lacy Hensley | The year is 1876, but the history is not our own. The American Civil War rages on, neither side able to establish a clear advantage. Most of California has fallen into the sea. The Sioux Nations have reclaimed the Dakotas. And the dead walk among us. In Deadlands: The Weird West Roleplaying Game, players take on the roles of hexslinging hucksters, mad scientists armed with weird, steampunk gizmos, deadly gunfighters, fearless Indian braves, and wizened shamans. In 1863, a vengeful warband called the Last Sons unleashed the manitous upon humanity, and nothing has been the same since. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.545152 | null | null |
Collin Terrell 2009 1
The Guns of
Megiddo
A Savage Wild West Setting
Version 1.1
Collin TerreLL
Collin Terrell 2009 2
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at
www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle
Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the
quality, viability, or suitability for purpose of this product.
Acknowledgements:
The basic seed for this setting is that I wanted a straight Western setting without the Weird trappings of
Deadlands, but I owe a lot to Deadlands for providing inspiration and good ideas. |
1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.468442 | null | null |
GP
Starting GP
Lifestyle
� None
� Standard (12 gp x TU)
� Rich (50 gp x TU)
� Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
-
XP
XP lost or spent
XP
Subtotal
+
XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
1 TU
TU Cost
-
TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
Cross off all items NOT found
APL 6
�
Mithral dagger (Adventure, DMG, 502 gp)
�
Scarab, golembane (Adventure, DMG)
�
Spiral of dark insanity (Adventure, DMG)
APLs 8-10 (all of APL 6 plus the following)
�
Adamantine greatsword (Adventure, DMG, 3,050 gp)
�
Bag of holding, type I (Adventure |
155297815X | Guide to Global Hazards (Firefly Pocket series) | Robert Kovach | The illustrations are outstanding. The quality and clarity of the written text is also exceptional. (Rayna Patton <i>VOYA</i>)<br /><br />A great collection of facts and explanations of what we must do to preserve the Earth and its inhabitants. (Allen Staver <i>American Reference Books Annual, Volume 36</i>)<br /><br />Compact and richly illustrated... concise, well-written message... a quick, readable reference on a very wide variety of life-endangering natural hazards... recommended. (E.R. Swanson <i>Choice</i>)<br /><br />Warning: Do not read this at bedtime! This exhaustive guide... may instill fear in the heart of any thoughtful person by the sheer range of threats. (Nola Theiss <i>KLIATT</i>)<br /><br />Concise but thorough... a wealth of information... outstanding color photographs, computer graphics, diagrams, and charts. (Claudia Moore <i>School Library Journal</i>)<br /><br />As compact as a field guide and as complete as an encyclopedia, this 256-page books is the most fact-dense I've seen. The authors have compiled a comprehensive reference on global events... In summary, for a classroom reference book on global hazards, this book is highly recommended. (Charles K. Jervis <i>NSTA Recommends (National Science Teachers Assoc)</i> 2005-01-27) | [
"Science & Math"
] | [
"Science & Math",
"Earth Sciences"
] | Science & Math | 0.596017 | null | null | a game of post-apocalyptic community by jim pinto
t h e f i r e f l y
f i r e f l y
The firefly is a master of chemistry and the lethal use of said chemistry.
He or she works with any number of residual and homemade chemicals
to create bombs, gases, and toxins (to name a few). A firefly works best
when he or she has a steady supply of raw materials, including storage
containers. A firefly begins play with one fresh wound and one long-
lasting scar as well as one additional drama point. A firefly must always
have at least one extended action plan in the works, though he or she is
not required to always be working on it.
Who* gave you your scar?
Who keeps his or her distance from you?
Who blames you for the tribe’s dilapidated security?
Who can you count on, even if they can’t always count on you?
Who** do you steal components/rations/water from?
Anytime the firefly rolls dice on an action related to chemistry, he or she
rolls on the firefly action chart. All other rolls are mad |
1439147973 | Spider's Bite (Elemental Assassin, Book 1) | Jennifer Estep | Bodies litter the pages of this first entry in Estep's engrossing Elemental Assassin urban fantasy series. In the corrupt Southern metropolis of Ashland, weather witches mingle with vampires, giants, and dwarves. A mysterious client hires assassin Gin Blanco, known as the Spider, to murder a whistle-blowing financial officer named Gordon Giles. Then the client attempts a double cross and brutally kills Gin's mentor. Now Gin, a stone elemental with a hard-boiled attitude, a closely guarded heart, and a penchant for throwing knives, has to join forces with one of the few honest cops in Ashland, sexy detective Donovan Caine, who hates her for killing his partner. Fans of Estep's humorous paranormal romances (<i>Jinx</i>; <i>Hot Mama</i>) may be taken aback by the gritty violence and steamy sex, but urban fantasy fans will love it. <i>(Feb.)</i> <br />Copyright Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.5347 | null | null | GAME MASTER RESOURCE
Monster Codex
SPOILER ALERT!
This document contains many
revelations regarding the Symbaroum
Monster Codex and is only meant for
GMs to read. If you intent to play
(and not GM) the adventure, you are
prompted to stop reading now.
Dear sister,
I am writing to you from inside an egg of golden threads, with a dying candle as
my only source of light. The letters spread over the parchment as the poison spreads
through my veins. My killer lies next to me, her body pierced by my trusted estoc;
death has captured the many joints of her limbs at unnatural angles, and her face
features the spider’s four eyes in a row. Her jaws are poisonous mandibles, one of
them broken and set deep in my thigh.
My other hand is squeezing the Taar-cross, wrongly called an ancient symbol of
Prios by the seller in Thistle Hold. It is not a sun, it is a golden spider, the holy
symbol of Angathal Taar whose realm once stretched out around a network of
pyramids. Serand’s Pyramid is |
047068867X | Level Up!: The Guide to Great Video Game Design | Scott Rogers | Want to design and build cutting edge video games? Not sure where to start? Or just want to tweak the projects you're already working on?<br /> Then this is the book for you! | [
"Computer Science"
] | [
"Computers & Technology",
"Programming"
] | Computer Science | 0.622208 | null | null | The GameMaster’s Apprentice
Adventure Guide: Horror
Author: Nathan Rockwood
Graphic Designer for Cards: Max Johnson
Artist: Amanda Asofsky
Special Thanks
This project was backed on Kickstarter by more than 360 supporters. Without their help, The
GameMaster’s Apprentice would never have been more than a pet project in my own home games.
Thanks so much!
Visit us online at www.LarcenousDesigns.com
The GameMaster’s Apprentice deck and documentation, copyright 2014, owned by Larcenous Designs, LLC.
Larcenous Designs, LLC, and associated marks are owned by Nathan Rockwood. Graphic design and
iconography by Max Johnson.
1
Table of Contents
INTRODUCTION
3
What is an Adventure Guide?
3
How to use this guide
3
ADVENTURE FRAMEWORKS
4
Framework Creation Summary
4
Choose a Core
5
Ask a Big Question (Optional)
6
Choose a Doom
7
Create Three Other Problems
9
Ask 13 Little Questions (Optional)
10
The Point: Scene Creation
10
Example of a Compl |
1514152517 | Strange Drugs Makes For Strange Bedfellows: Ernst Junger, Albert Hofmann and the Politics of Psychedelics | Alan Piper | Alan Piper was born in 1953 and graduated as a mature student in 1986 in the History of Ideas at Kingston University (Surrey). Alans earlier experiences both with psychedelics and in new age religious movements left him with an enduring interest in the history of esoteric ideas. Published papers include The Mysterious Origins of the Word Marihuana in the series Sino-Platonic Papers, Gabriele Rossetti and the Secret History of Europe in the journal The Invisible College and Leo Perutz and the Mystery of St Peters Snow in the journal Time and Mind, which concerns an Austrian novel from 1933 whose narrative contains a mysteriously detailed prediction of the discovery of LSD. His paper A 1930s Harvard Psychedelic Circle, which describes the use of peyote by a number of Harvard professors and undergraduates of that era, who later became important figures in worlds of literature and music is due to appear in the next edition of the journal The Invisible College. | [
"History",
"Geography & Cultures"
] | [
"History",
"World"
] | History | 0.601034 | null | null |
Psychedelica
Black Magic Mushrooms On The Black Market
by August Rider
Here are some new, weird, wondrous, and psychedelic drugs from a time-travel pill to a drug that
allows one to encounter both their greatest fantasy and worst fear.
These concepts were originally created with the setting of Al Amarja in mind from the Over the
Edge RPG. These are also quite suitable for High Weirdness, GURPS Cabal, Horror, and
Warehouse 23 (adventures might involve the discovery or retrieval of the drugs), Black Ops,
Illuminati, or anything with a surreal edge and otherworldly flair.
But First, Who's Responsible For This Madness?
Why, the Man in the Purple Hat, of course. Since these items don't come out of a vacuum
(though they may cause one) lets see who's pushing. Most of these drugs were designed with a
person or market in mind; some of them most devious. Others were designed for the sheer
purpose of putting money in the dealer's pocket (or pocket universe). And yet others are cryptic,
delig |
1507582242 | Dismantling Evan | Venessa Kimball | <div><span>"Dismantling Evan is a moving and harrowing novel about coping with bipolar disorder. What binds it all together is the quality of Kimball's prose, which manages to be both concise and lyrical, and the empathy she has for her characters. Make no mistake, this is a page-turner, resting on the strength of the characterization. Venessa Kimball has written a brave and important book that should hopefully reach a wide audience."</span></div><div><span>-<i> SPR Book Review</i></span></div><span>"</span><span>Kimball writes with precision, clarity,and style that makes the reading flawless...this is a YA literary work that belies its genre."</span><div><span><span> </span><i>-Readers' Favorite</i></span></div><div><span><i> </i></span></div> | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.437204 | null | null | By Owen K. C. Stephens
A Short d20 Modern Adventure for Four 15th-Level Characters
EVERYTHING
GOES
Some evil creatures are out to destroy the world; oth-
ers just want to make a buck. The black market is cut-
throat enough, but when supernatural and alien items
are on the block, someone innocent always gets hurt.
A black marketeer named Bora Ghali has renovated
an abandoned mine within a high mountain and
turned it into the headquarters for her operations. So
far, her organization has remained small, and no one
has managed to procure much evidence against her.
But all that is about to change. Can the heroes shut
her down before her evil influence spreads all over
the world?
LEVELS
Everything Goes is a site-based adventure for four 15th-
level characters. Though not designed for any specific
d20 MODERN campaign setting, Everything Goes fea-
tures aliens, undead, psionics, magic, and high tech, so
it isn’t appropriate for campaigns that exclude these
elements. However, it’s a handy vehi |
0906362695 | Labyrinths: Ancient Myths and Modern Uses | Sig Lonegren | Sig Lonegren has been a student of sacred enclosures since the late 1960s and he has a Masters degree in Sacred Space, the study of pre-Protestant Reformation spiritual centers. He is the author of the "Earth Mysteries Handbook: Wholistic Non-intrusive Data Gathering Techniques, " in which he discusses sacred geometry, archaeoastronomy and dowsing, and "Spiritual Dowsing, " a book that explores dowsing both as a tool for locating earth energies found at ancient sacred sites, and for health and healing. Sig is a past Trustee of the American Society of Dowsers, and was head of their Dowsing School for several years. While his home is in Vermont, USA, he spends time each year in the heart of King Arthur's Avalon, at Glastonbury, England. For the past four years Sig has been contributing to Earth Mystery gatherings with people in Britain. These week long encampments, put together by a group called OakDragon, focus on specific topics like music and dance, astrology, healing, creativity, ceremony, and the study of the experience of ancient Britain. | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.546066 | null | null | 1
By Shane Ward
A Crimhuck Adventure
Labyrinth Lord ™ is copyright 2007-2011, Daniel Proctor. Labyrinth Lord ™ and Advanced Labyrinth Lord
™ are trademarks of Daniel Proctor. These trademarks are used under the Labyrinth Lord ™ Trademark
License 1.2, available at www.goblinoidgames.com. Troubling Events is a low level adventure compatible
with the Labyrinth Lord ™. 3 Toadstools publishing is not affiliated with Daniel Proctor, Goblinoid Games
Copyright 2006 – 2009. (Font, layout, style of artwork). Are reserved as Product Identity.
2
Introduction
I really like “Swords & Sorcery”, like in abundance. I’ve been slowly working on a setting
called
“Crimhuck”,
which
can
be
found
on
my
blog
http://3toadstools.blogspot.ca/p/crimhuck.html
It’s a semi unknown continent that has just been discovered in recent years; however it
hasn’t been fully mapped. Well that isn’t exactly correct, it was previously discovered by
other races, however there’s a whole new |
2205035428 | Valrian, tome 13 : Sur les frontires | Jean-Claude Mzires | VALRIAN n 13 (1988) - Jean-Claude MZIRES Sur les frontires - DL septembre 1988 | [
"Manga",
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Manga"
] | Manga | 0.489629 | null | null | Scénario pour le jeu de rôle Hawkmoon
PROJET THEOSIS
Par Christophe ‘Anasabeth’ Swal
Cette aventure se déroule en Alsaz, duché entouré principalement par la Bégik, la Loreine en ce qui concerne la France et
par la sinistre forêt noire de Schwartzwald qui marque ainsi la limite de la Germanie. Il est conseillé de faire jouer ce
scénario durant l'hiver de l'année 5290, soit un an et demi avant l'invasion granbretonne de la Mer d'Alsaz par les escadrons
requins... La Loreine est encore un royaume libre bien que les forces granbretonnes commencent à assurer une mainmise
certaine sur plusieurs parties du duché tandis que la Bégik est en train de subir les premiers assauts meurtriers conduits par
le terrible Baron Méliadus de Kroiden et ses troupes d'animaux. Quant à la Germanie, cela fait bientôt six mois qu'elle a été
conquise malgré une résistance qui se voulait des plus acharnées. Seule la forêt tourmentée de Schwartzwald, hantée par ses
hordes barbares de mutants offre une |
1429648678 | Life as a Ninja: An Interactive History Adventure (You Choose: Warriors) | Matt Doeden | Life as a Ninja: An Interactive History Adventure and Life as a Knight: An Interactive History Adventure (You Choose Warriors series, CAP, page 126) Though they re reminiscent of Edward Packard s Choose Your Own Adventure series (Bantam), these books take the concept to a new level. Readers not only take an active role by choosing the outcome of a quest, but also learn some history. . . . a well-rounded presentation. Colorful reproductions, computer-generated illustrations, and some photographs of weapons help to transport children to these times and places. Reluctant readers will be especially drawn to these books, though other children will find them engaging as well. --School Library Journal | [
"Teen & Young Adult & College",
"Children's Books"
] | [
"Children's Books",
"Growing Up & Facts of Life"
] | Teen & Young Adult & College | 0.566827 | null | null | This adventure introduces new players to the
world of Wu Xing: The Ninja Crusade. It works well
as an overview of how court politics, Izou soldier
abuses, clan mixing, infiltration, and the wonder-
ful powers of Wushu can work together. It is, more
than anything, an investigative story with plenty
of action elements. Best suited for 2 to 5 ninja of
beginning level (such as the ninja included). Expe-
rienced players should feel free to create their own
characters, since this adventure is good for all type
of players.
It takes place in the Middle Province during the
blossoming season of spring. The skies are clear, the
weather is beautiful and the air stinks of war. The
region has many expansive fields with tall grass and
a few forests. Remember: Details make the story.
Scene 1: Receiving
the Mission
The story begins in the Bokusou ninja camp, a
secret multi-clan camp found hidden within the
forests of the eastern region of the Middle Province.
This camp is currently a |
5990792077 | , | : . , 31- , , , . , 19- , . , . , . 5-10 | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.63139 | null | null | ||
0786715537 | Night and Fear: A Centenary Collection of Stories | Cornell Woolrich | <b>Cornell Woolrich</b> (1903-1968) was an American novelist and short story writer. More film noir screenplays were adapted from works by Woolrich than from any other crime novelist, and many of his stories were adapted during the 1940s for <i>Suspense</i> and other dramatic radio programs. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.534426 | null | null |
Cool Air
byH. P.Lovecraft
You ask me to explain why I am afraid of a draught of cool air; why I shiver more than others upon
entering a cold room, and
seemnauseated and repelled when the chill of evening creeps through the heat of a mild autumn day.
There are those who say I
respondto cold as others do to a badodour , and I am the last to deny the impression. What I will do is
to relate the most horrible
circumstanceI ever encountered, and leave it to you to judge whether or not this forms a suitable
explanation of my peculiarity.
It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude. I found
it in the glare of
mid-afternoon, in theclangour of a metropolis, and in the teaming midst of a shabby and commonplace
rooming-house with a
prosaiclandlady and two stalwart men by my side. In the spring of 1923 I had secured some dreary and
unprofitable magazine
workin the city ofNew York; and being unable to pay any substa |
1438945930 | Windfall of the Wise | Max Speed | Born in South Wales at the end of the nineteen fifties-just too late to enjoy the freedoms of the 1960s Max Speed was in fact a child of the seventies. An era he describes as The last decade of optimism. So far I have lived a varied life, He said, and I have fulfilled the ambitions of many little boys of my generation-namely, I have driven trains, I have been a soldier, and for many happy years I was a fire-fighter. Had I managed to become an astronaut, I would have completed the set! Ive always loved words and art. Ive done the art, and although there are still a million more pictures in my mind that are yet to be immortalised on canvass, I feel its now time to pull the words out of my head, and immortalise them in ink. About a decade ago I found the perfect subject for my soapbox, but struggled to convey it effectively to my peers-until now. So here it is, his first novel. Windfall of the Wise. Some people may call it a wake-up call. Some might call it a rant. Others may describe it as the deranged ravings of a madman. But Max himself refers to it as A design for a better life, the kind of life that Id snatch your hand off for if you offered it to me! | [
"Literature & Fiction",
"Contemporary"
] | [
"Literature & Fiction",
"Contemporary"
] | Literature & Fiction | 0.493115 | null | null | UPDATES
Rynn’s World Air War page 10, Wings of
Vengeance and Skies of Fire page 8
Change the second sentence of the ‘Min Speed [8]’
entry as follows:
Should an aircraft ever attempt to reduce its Speed
below its Min Speed, for any reason, it will Stall and
risks going into a Spin.
Rynn’s World Air War page 10, Wings of
Vengeance and Skies of Fire page 8
Change the second sentence of the ‘Max Altitude
[10]’ entry as follows:
Should an aircraft ever attempt to exceed its Max
Altitude, for any reason, it will Stall and risks going
into a Spin.
Rynn’s World Air War page 15, Wings of
Vengeance and Skies of Fire page 13
Replace the ‘Minimum Speed’ entry as follows:
Each aircraft has a Min Speed value which it cannot
fall below by using its Throttle, but which it may
attempt to fall below as a result of climbing. If an
aircraft ever attempts to fall below its Min Speed, it
will Stall and risks falling into a Spin.
RULES UPDATE AND FAQ
As with any new game, Aeronautica Imperialis |
8324204733 | Czesc, jak sie masz? Spotykamy sie w Polsce (First Communicative Coursebook of Polish) (English and Polish Edition) | Wladyslaw Miodunka | Wladyslaw Miodunka, professor of applied linguistics at the Jagiellonian University in Cracow. Since 1973 engaged in teaching Polish as a foreign language in Poland and abroad. | [
"References & Guides & Self-Help ",
"Words, Language & Grammar"
] | [
"Reference",
"Words, Language & Grammar"
] | References & Guides & Self-Help | 0.538303 | null | null | Księga IX: Starosta Gry
~ 218 ~
~ 218 ~
~ 218 ~
~ 218 ~
Najgorsze jest jednak to, że Starosta Gry nie był
przygotowany na taki wypadek. Jednak Panowie Gra-
cze są rzadko przewidywalni, stąd niezbędna jest u
Waszmości duża wyobraźnia i elastyczność.
Pars prima:
O grze w kości
Kości, a sprawa polska
Zanim, Mości Starosto, zaczniesz prowadzić roz-
grywkę, dobrze będzie, jeśli wcześniej zaopatrzysz się
w odpowiednie kości. Okażą się one pomocne pod-
czas gry, jakkolwiek nie będzie bardzo wielu okazji do
ich wykorzystania. Na dodatek, jeśli takich kostek nie
masz lub nie chcesz z nich korzystać – twoja wola!
Nie są one niezbędne. Przypomnę raz jeszcze: pod-
stawową, używaną w Dzikich Polach kością jest
kostka dwudziestościenna, oznaczana skrótem k20.
Liczby stojące przed skrótem k oznaczają po prostu
liczbę kości, którymi należy rzucić, a potem zsumować
wyniki, np. 2k20 oznacza rzut dwiema kośćmi dwu-
dziestościennymi i dodanie do siebie obu wyników.
Znaj umiar, P |
1119993326 | Smashing Logo Design: The Art of Creating Visual Identities | Gareth Hardy | <b>Taking you Beyond the Pretty Picture to the Techniques Behind the Logo</b> | [
"Arts & Photography"
] | [
"Arts & Photography",
"Graphic Design"
] | Arts & Photography | 0.553528 | null | null | Shawn Merwin
L A I R S
L A I R S
2
CREATURE CODEX LAIRS
Design: Shawn Merwin
Editing: Meagan Maricle
Art Direction & Graphic Design: Marc Radle
Cover Art: Roberto Pitturru
Cartographer: Jon Pintar
Interior Art: Michele Giorgi, Leesha Hannigan,
Michael Jaecks, Josh Hass, Marcel Mercado, William O’Brien, Roberto Pitturru, Florian Stitz, Bryan
Syme, Egil Thompson, and Eva Widermann
Publisher: Wolfgang Baur
Credits
© 2018 Kobold Press
Kobold Press and and its associated logo and mascot are trademarks of Open Design.
The 5E logo is used by kind permission of Sasquatch Game Studio..
Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version
1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, place names,
new deities, etc.), dialogue, plots, story elements, locations, characters, artwork, graphics, sidebars, and trade dress. (Elements
that have previously been |
8364596357 | Char Leclerc (Photosniper) | Thiery Guillemain | <SPAN STYLE= "" >"In addition to the detail of this story, the design and development of the tank and its' equipment it is well illustrated with over 220 photos that show the type in excellent detail which modelers will love. As well as the gun tank, and the differences between the French and UAE versions, there is also coverage of the ARV which has been built using the Leclerc chassis. Interesting to see the detail include that is not just things like the external details and the engine, but also just what is kept in the various stowage boxes that surround the turret, and which are usually pictured closed. A page of clear 1/72 scale plans for the tank and 4 pages of colour profiles (plus the rear cover) all help give some fine modelers references, especially as there are kits available in both 1/72 and 1/35 scales."</SPAN> (<i>Military Modelling</i>) | [
"Military",
"History"
] | [
"History",
"Military"
] | Military | 0.366707 | null | null | 1036
1036
Das Aventurische Jahrbuch für
das Jahr 1036 BF
Charaktere
Mitgestalten gefällig?
Solltet ihr die Gelegenheit verpasst haben, auf einer
Convention ein griffiges Zitat oder eine besondere Gril-
le für einen Charakter an die Alveraniare weitergegeben
zu haben, ist das natürlich kein Beinbruch – ihr könnt
trotzdem auf die Figur einwirken.
Schickt einfach eine e-mail mit dem Betreff: LA-Held
[Name des betreffenden Charakters] [Name des gespiel-
ten Abenteuers] an feedback@ulisses-spiele.de. Darin
könnt ihr dann Zitate oder Begebenheiten nachreichen.
Vergesst euren Namen nicht, damit wir euch auch unter
die Danksagungen aufnehmen können.
Wie sich diese Charaktere verändern, kann man zum Bei-
spiel an den Werten und dem jeweiligen Lebenslauf der Fi-
guren Eichward von Kolburg (der seinen ersten Auftritt in
Totenlichter, dem ersten Abenteuer der Lebendiges-Aven-
turien-Reihe hatte), Vitario Shoy’Rina und Saref ibn Saiman
(beide in Schleierspiel, dem zweiten LA-Abenteuer), d |
0316260746 | Dinotrux: Team Dinotrux! | DreamWorks | DINOTRUX (c)2016 DreamWorks Animation LLC. All Rights Reserved. <BR> | [
"Biology & Nature & Biological Sciences",
"Children's Books"
] | [
"Children's Books",
"Animals"
] | Biology & Nature & Biological Sciences | 0.486178 | null | null | Issue # 15
Issue # 15
The Hex Map of
Dinotastic Park!
Hexes 135-170 are in this issue
and the rest are in issue #14!
For the blank Hexes, use the
random generator in issue #14
or make up your own mayhem!
Crawling Under A Broken Moon
Welcome to the fifteenth issue of Crawling Under A Broken Moon!
In this issue we conclude our DINOTASTIC adventure!!!!
Will the adventurers get friendly with the Red Claw Raiders or become
sworn enemies? Will they side with the Once-men or the Scale Empire or
just play both factions for fools? Will they mistakenly (or purposefully)
awaken the great Mecha Megasaur and begin the next Cataclysm? Will
they submit to the Ultimospark and shed their fleshy bodies? Will they die
appalling, meaningless deaths in the bloody conflict on Ice Cream Island?
That is all up to you! Have fun!
Reid “Reidzilla” San Filippo
This product is based on the Dungeon Crawl Classics Role Playing Game,
published by Goodman Games. This product is published under license.
Du |
0393307328 | The Devouring Fungus: Tales of the Computer Age | Karla Jennings | Karla Jennings lives in Decatur, Georgia, where she is working on a novel. | [
"Engineering & Transportation",
"Business & Money"
] | [
"Business & Money",
"Industries"
] | Engineering & Transportation | 0.513814 | null | null | 18498541
18498541
4359142
4359142
Second Edition
Second Edition
By Mikko Kallio
Lord of the
Black Sands
18498541
18498541
4359142
4359142
paizo.com #36304379, Tom Muzyka <tom.muzyka@gmail.com>, Dec 10, 2020
18498542
18498542
435914
4359143
LEVEL 16
(DC 35)
T
RA
I
T
S
:
AU
DI
E
NC
E
,
P
L
A
N
T
CHECKS: ACROBATICS +25,
NATURE +27
SILLY JIG
S A
ND
DA
NCING SPORES
FROM T
HIS F
UN
NY
MUSHROOM
PERSON
AR
E
S
UR
E TO DELIG
HT!
TRA
I
T
S:
LEVEL 16
(DC 35)
ANIMAL
,
E
AR
TH
EVEN A FEROCIOUS PURPLE WORM MUST
START OUT YOUNG! SEE THE BABY WURPLES
DO COMICAL TRICKS!
CHECKS: ATHLETICS +27,
NATURE +24
TRAIT
S:
EA
RTH,
LEVEL 15
(DC 34)
MAGIC
A
L,
M
USICA
L
AN
A
NI
M
AL MA
DE
O
F
LI
VI
NG G
EMS CREATES
HARM
ONI
ES
U
N
LIKE A
NY
H
EA
RD BEFO
R
E
!
CHEC
KS: A
CRO
BA
TI
C
S
+
2
4,
OC
CU
LT
IS
M
+2
4
18498542
18498542
435914
4359143
18498543
18498543
435914
4359144
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
paizo.com
AUTHOR
Mikko Kallio
ADDITIONAL WRITING
An |
2876913003 | Les Sept habitudes de ceux qui ralisent tout ce qu'ils entreprennent | Stephen R. Covey | This book has seen very little use. No marks or writings. | [
"Literature & Fiction",
"Essays & Correspondence"
] | [
"Literature & Fiction",
"Essays & Correspondence"
] | Literature & Fiction | 0.414301 | null | null | Scénario pour le jeu de rôle Hawkmoon
LA COLERE DES DIEUX
Par Lysser Fabian
La Colère des Dieux par Lysser Fabian
p 1/5
Avant Propos
Kortche
Virdin
est
un
scientifique de Moscovie, spécialisé
dans
l'électricité
et
passionné
d'astronomie. Tout comme les plus
grand
scientifiques
du
vieux
continent, il fait partie d'une des
nombreuses académies implantées à
Parye. Ces dernières recherches sont
basées sur des débris carbonisés d'un
ancien satellite, qui, en quittant son
orbite alla s'écraser dans les plaines
de Moscovie. Il acheta ces débris à
une caravane de marchand. Malgré
ses connaissances en électricité, il ne
parvint pas à définir l'utilité de cet
engin, il décida alors de partir vers
Parye pour y consulter ses grandes
bibliothèques.
Son
entrée
dans
l'Académie d'électricité lui permit
alors de poursuivre ses recherches et
durant son séjour il sympathisa avec
Erlan de Parye, l'un des immortels,
fils du métamorphe.
Un
jour,
Erlan
amena |
1481132857 | The Ancients: A Game (A TeamGlobus Adventure) | Bernard J. Putz Ph.D. | Bernard J. Putz, PhD devoted the past twenty-five years to change and learning, working with executives on how to transform organizations. Hes published several articles and two books. Encouraging others to adopt new practices is often a big challenge. Over the years he recognized the power of understanding systemic patterns and combining facts and data with effective stories. Given his multifaceted background in science, psychology, education, and business, his focus is now on helping young adults. With Amadeus Creative his goal is to develop fictional adventure stories that will excite, engage, educate, and encourage young adults to explore further; help students understand the big themes and patterns that shape our world; and encourage the development of critical thinking skills and a love of learning. He hopes that his readers will acquire these practices and interests, which are indispensable skills vital for success in the 21st century, all while enjoying a good story. | [
"Literature & Fiction",
"Action & Adventure"
] | [
"Literature & Fiction",
"Action & Adventure"
] | Literature & Fiction | 0.464787 | null | null |
t
�
�
�
�
�
�
�
�
�
�
�
�
Adventure Record#
593 CY
A D V E N T U R E
L E V E L O F
P L A Y
(CIRCLE ONE)
APL 2
max 450xp; 397gp
APL 4
max 675xp; 558gp
APL 6
max 840xp; 793gp
APL 8
max 1,065xp; 1,118gp
APL 10
max 1,290xp; 1,939gp
APL 12
max 1,575xp; 2,605gp
This Record Certifies that
_______________________________________________
Played
by____________________________________________
Player
RPGA #
Has Completed
Siege
A Regional Adventure
Set in Highfolk
Play Notes:
� Gained a level
� Lost a level
� Ability Drained
______________
� Died
� Was raised/res’d
� Was reincarnated
_________________________________________
_________________________________________
Home Region______________________
Event: _________________________________ Date: ________
DM:___________________________________________________
Signature
RPGA #
APLs 10-12: +2 thundering ravenfeather spear; attacks owner
on a natural 1-3.
Caster Level: 1 |
1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.475084 | null | null |
GP
Starting GP
Lifestyle
� None
� Standard (12 gp x TU)
� Rich (50 gp x TU)
� Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
-
XP
XP lost or spent
XP
Subtotal
+
XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
1 TU
TU Cost
-
TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
Cross off all items NOT found
APL 6
�
Figurine of wondrous power (silver raven)
(Adventure, DMG)
�
Wrath of Heironeous (Adventure, see above)
APL 8 (all of APL 6 plus the following)
�
Bag of tricks (tan) (Adventure, DMG)
�
Wand of web (Adventure, DMG)
APL 10 (all of APLs 6-8 plus the f |
1560109874 | Discover Calligraphy and Illumination: A Deluxe Art Set for Aspiring Artists | Cari Ferraro | The History of Walter T. Foster<P>More than 80 years ago, Mr. Walter T. Foster proved you can accomplish anything you can dream! Having painted signs, sold hog medicine, performed in a stage act -- and invented the postage-stamp vending machine -- Mr. Foster turned to publishing. The "how to" art books he wrote, illustrated, printed, bound, packaged, and shipped on his own soon grew in popularity, and Mr. Foster became well known for proving that anyone can learn to draw. Today the Walter Foster Publishing company carries on the tradition, developing books and kits that encourage creativity and spark imaginations. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Other Media"
] | Arts & Photography | 0.493468 | null | null | 1
Hybrid Class: Luminary
Aaron Hollingsworth
2
Hybrid Class: Luminary
Author
Aaron Hollingsworth
Development
N. Jolly, Perry Fehr
Editing
Perry Fehr, Mark Gedak
Porphyra Logo Rick Hershey
Art
Jayaraj Paul
Layout
Mark Gedak
Publisher
Purple Duck Games
Hybrid Class: Luminary is compatible with
the Porphyra Campaign Setting and
the Porphyra Wiki located at:
http://porphyra.wikidot.com/
If you have trouble locating reference content on the site
drop me an email at gedakm@gmail.com and I will get
the content updated and point you to it.
3
The Luminary
Wondrous sights are fleeting, even in worlds abundant
in magic, like Porphyra. There are those who would
preserve such moments in time with strange contrap-
tions that manipulate light, shadow, and reality itself.
Combining alchemical techniques with their hypnotic
eye for detail, these artists create magnificent images
which serve to chronicle their adventures.
Just as the gunslinger keeps the secrets of black pow-
der and guns |
1560762489 | Road to Urik (Dsq1, Dark Sun Game): Advanced Dungeons & Dragons Official Game Adventure | David Cook | Tyr is free! Tyr is free!" Such is the heady cry that echoes from the darkest warrens to the gleaming chambers of the Council in that ancient city. Now is your chance to savor life released from the oppressive gloom of the sorcerer-kings - but for how long? New forces threaten the newly-born independence of Tyr, as outside forces march upon the city. King Tithian is determined to resist, but there are others on the Council of Advisors less eager to risk their wealth and lives for the cause of independence. It falls upon you to help mobilize and lead the citizen-army of Tyr on the road to Urik. Designed for four to six characters of 4th to 7th level, Road to Urik is set in and around Tyr, the campaign base for your DARK SUN game. A stand-alone adventure, Road to Urik can also be played as the sequel to Freedom. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.54577 | null | null | ONW3-02
PYRTURA
A ONE-ROUND D&D LIVING GREYHAWK
®
ONNWAL REGIONAL ADVENTURE
Version 1
For APLs 2-8
BY STUART KERRIGAN
Based off a synopsis and idea by Paul Looby, and characters by Rob Wills.
Edited by Creighton Broadhurst with cartographic assistance by Simon Butler.
Pyrtura - Fiery Destiny in Ancient Suloise.
Sornhill is ablaze – its streets run red with flame and blood. Who is set on destroying the town, and why?
It is recommended you play ONW2-05 To Hunt a Traitor and ONW3-01 The Prophet prior to this module
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the
new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard
Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any
form without permission of the author. To learn more about the Open Gaming License and the d20
system licen |
1420881213 | Ghostology 101: A Ghost Hunters Guide | Joe Teeples | Joe Teeples has over 25 years as a professional investigator. He has investigated paranormal activity around the world. Such unexplained phenomenon as Bigfoot, Yeti, UFO's, ESP, Ghosts and hauntings have been researched using his scientific methods. Mr. Teeples holds an MBA from the University of Wisconsin. Ross Allison Ross is the founding President of AGHOST, the largest, most active ghost hunting group in the Northwest using scientific methods to study ghosts. His interest began with ghost stories told by his mother, and his fifteen years of experience pursuing the unknown has lead him to the organization of the Seattle based ghost hunting group.The organization has hosted training sessions, expeditions and investigations into the paranormal for five years. Ross is well versed in the study of the paranormal, and conducts classes at the college level on such topics as Ghostology and Psychic Development. He can be found giving lectures around the country on ghosts and the paranormal. Mr. Allison has been on television, radio and in the press on a routine basis concerning ghost hunting. | [
"Religion",
"Occult & Paranormal"
] | [
"Religion & Spirituality",
"Occult & Paranormal"
] | Religion | 0.508518 | null | null |
How Dry I Am
An adventure for 4-6 'Busters
Gen Con 2011
SCENE 1:
TOGA! TOGA! TOGA!
*** You are members of a new Ghostbusters franchise
based in Olympia, Washington. All of the major cities and
state capitals throughout the U.S. have a locally-based
Ghostbusters franchise after the success and apparent
need for such services in the New York metropolitan area.
You all were hired about two months ago, having joined
for your own reasons. You have taken the required
courses, watched the “So You Want to be a Ghostbuster?”
training videos, and signed the Personal Injury waivers.
You've taken a few calls on minor disturbances – Class 1
scaredy spooks and a vaporous apparition or two. “Zap,
zap, into the trap” work. Nothing too taxing. Seems like
being a Ghostbuster is about as taxing as pizza delivery.
While hanging around your offices (what used to be a
local bakery – still smells of yeast), the phone begins to
ring. You haven't hired a rec |
B000XDBIO6 | Infantry Rifle Platoon And Squad (U.S. Army Field Manual, FM 7-8) | U.S. Army | This manual provides doctrine, tactics, techniques and procedures on
how infantry rifle platoons and squads fight. Infantry rifle platoons and
squads include infantry, airborne, air assault, ranger, and light infantry
platoons and squads. | [
"Biology & Nature & Biological Sciences",
"Science & Math"
] | [
"Science & Math",
"Nature & Ecology"
] | Biology & Nature & Biological Sciences | 0.478339 | null | null | WAR GRIFFONS TITAN LEGION ARMY
LIST
Forces
The War Griffons Titan Legion Army List uses the datasheets
from the Adeptus Mechanicus Titan Legion Forces section and
the Imperial Navy Forces section.
Using The Army List
The following army list allows you to field an army based on one
of the War Griffons Titan Legion. It can also be used as a “stand
in” army list for other Titan Legions as well.
War Griffons Titan Legion formations come in three types:
battle titans, scout titans and support formations. Each battle
titan you include in the army allows you to field any two scout
titan formations. Each battle titan or scout titan formation allows
you to field any one support formation. Although you can only
take a scout titan or support formation if you first take a battle
titan formation, they are treated as separate independent
formations during a battle and do not have to move around
together.
In addition, certain formations may be given upgrades. Which
upgrades a formation may be given a |
0756638690 | Star Wars Blueprints: The Ultimate Collection | Ryder Windham | Ryder Windham, Author<BR><br />Ryder Windham is the author of over sixty Star Wars titles, including <i>Star Wars Blueprints: The Ultimate <br />Collection</i> and the<i> New York Times</i>-bestseller <i>Star Wars: The Ultimate Visual Guide</i>. He has <br />written junior novelizations of Star Wars and Indiana Jones movies and scripted numerous comics. An occasional <br />freelance cartoonist and storyboard artist, he is an instructor and Certificate Program Advisor for Comics and <br />Sequential Art at Rhode Island School of Design Continuing Education.<br /> <BR><BR><br />Chris Trevas, Illustrator<BR><br />Chris Trevas has been an official Star Wars artist since 1995 when he started on the original roleplaying game by <br />West End Games. Trevas has illustrated two children's books, <i>Star Wars: Meltdown on Hoth<,i> and <i>Star <br />Wars Episode I: Anakin to the Rescue</i>. He has also been a writer and illustrator for Star Wars Insider magazine. <br />Trevas has illustrated three books for the <i>Star Wars Essential Guide</i> series from Del Rey (<i>The New <br />Essential Guide to Alien Species</i>, <i> Jedi vs. Sith: The Essential Guide to the Force</i>, and <i>The Essential <br />Atlas</i>). Trevas and fellow artist Chris Reiff are the illustrators behind <i>Star Wars Blueprints: The Ultimate <br />Collection</i> and the follow up Rebel Edition from DK Publishing.<br />Illustrator <br /> <BR><BR><br />Chris Reiff, Illustrator <BR><br />With a degree in graphic design and painting from Miami University, Chris Reiff has spent the past fifteen years <br />working as a toy designer bringing a variety of licensed products to market. While staying busy with projects at both <br />the design and toy invention companies he founded in Cincinnati, Chris continues to maintain a steady involvement <br />in the Star Wars universe. He has worked on Star Wars products including scaled replica helmets, action figures, <br />gaming miniatures, and prop replicas. In addition, he has been illustrating projects like <i>Star Wars Blueprints: The <br />Ultimate Collection</i> and the follow-up Rebel Edition from DK, <i>Star Wars The Essential Atlas</i> from <br />Random House, and <i>Millennium Falcon: A 3-D Owner's Guide</i> from Scholastic.
</i> | [
"Children's Books",
"Arts & Photography"
] | [
"Children's Books",
"Arts, Music & Photography"
] | Children's Books | 0.514592 | null | null | CARTOL’S EMPORIUM
OF USEFUL THINGS
THE CATALOGUE OF SHINIES
An unofficial supplement for use at the Edge of the Empire
FANTASY FLIGHT GAMES
STAR WARS
ROLEPLAYING GAME
2
LEAD AUTHOR
Audun ”Jegergryte” Løvlie
CONTRIBUTORS
For taking the time to read through it all and provide
insightful feedback and suggestions:
Donovan Morningfire.
For
inspiring
commentary
and
suggestions:
3WhiteFox3,
AluminiumWolf,
That
Blasted
Samophlange, LethalDose, Theo and Awaypturwpn.
For inspiring material and contributing with
material of their own: Groove74 (for extensive
work on the YT-series), Boehm and cetiken
(attachment inspiration), jedimerc and Darth
Pseudonym (starship attachments), Thebearisdriving
(armour attachment), Maveritchell (gear and
items), Cilionelle, Sturn, Aservan, HappyDaze.
And everyone else that I have forgotten, the
members of the FFG Community and the d20Radio
forums for being awesome and inspiring in their
own way.
GRAPHIC DESIGN
Inspired by and based on the |
0738700045 | Making Talismans: Living Entities of Power | Nick Farrell | Nick Farrell (United Kingdom) has been a ceremonial magician since he was 17. Born in England and raised in New Zealand, he was initiated into Builders of the Adytum (BOTA), and is currently an initiate of the Esoteric Order of the Golden Dawn and one of its branch orders, the Order of the Table Round. He now runs a temple in the tradition of Esoteric Order of the Golden Dawn, lectures and runs workshops throughout the world. He has contributed to <i>Quest, Liongate</i>, and <i>Round Merlin's Table </i>magazines and <i>Chic and Tabatha Cicero's Hermetic Journal</i>. <br /> <br />He is currently working on books on magical psychology, earth magic and ritual magic. Nick has a career in news journalism and magazine writing. After more than 15 years working for daily and local newspapers, he is now a full time writer and editor, working for many UK computing and Internet magazines he also advises companies on media relations. <br /> | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.467873 | null | null | N
OW
WITH
MODERN
advances in tech-
nomancy, you too can buy
magi-mechanical marvels
powered by tiny supernat-
ural gremlins! You won’t
know how you ever lived
without them!
WRITING Andrew Engelbrite
COLOR ART Rachel Maduro
EDITING Mike Myler
LAYOUT Frank Michienzi
Technomancy
Gremlins
Technomancy Gremlins | EN World EN5idEr
Technomancy Gremlins | EN World EN5idEr
Open Game Content | The game rule information in this
article is designated Open Game Content. All other material
in this article, including maps and illustrations (including
illustrations in the public domain), in-character and out-of-
character narrative and descriptive text, character and place
names, trade dress, “EN Publishing,” “EN World,” “EN5ider,”
EN Publishing product and article titles, and
EN World and EN Publishing logos, are designated
Product Identity.
T
hEsE woNdrous itEms all coNtaiN
technomatic gremlins, Tiny magical quasi-
real creatures summoned through techno-
mancy to fulfill a purpos |
0738701874 | The Magical Personality: Identify Strengths & Weaknesses to Improve Your Magic | Mike Leslie | Mike Leslie holds master's degrees in occupational psychology and psychotherapy, and has worked in career counseling, psychiatric nursing, and psychotherapy, with extensive experience in psychological assessment in both clinical and nonclinical settings. He lives in England where he currently works as a psychiatric nurse. <br /> | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.49614 | null | null | BOOK TWO
The Combat and Magic Book
This book contains all of the rules necessary to resolve
Combat. The basic combat system uses a comparison table.
The Characteristics and Abilities of the Character involved are
an important factor that, to a large degree, determines what
the result of conflict will be.
The Magic Rules contained in this book allow Players to
create and use magic-using Characters,' The Basic Magic
System, all factors of a magic-user's education and a detailed
description of the basic spells are all included in this book.
The primary factors that influence Magic are the MEL and
EL of the magic-user and the MDV of the target. Other factors
may be applied by the Referee as he sees fit. Rules for doing so
will be found in this book.
Finally, the book contains the basic operating parameters
for the Innate Magics that Characters can use as a result of ad-
vantageous Special Attributes. Use of these skills will require
that the Referee fairly ejudicate the potentials of the p |
1539857077 | Shattered Moonbeams: Shattered Moonbeams | Ms Ruth Van Alstine | Ruth Van Alstine has been writing poetry since a young age, her thoughts, emotions and experiences being expressed through verse. She has had poems published in national and international anthologies including The Henry Bunner Anthology, Harriet Spofford: An Anthology in Memoriam from Bristol Banner Books, The Parnassus of World Poets Anthology out of Bombay, India and most recently the Florida State Poets Association: Anthology Thirty-Four 2016. She is a member of the Ancient City Poets of St Augustine, Florida, the Florida State Poets Association, and the National Federation of State Poetry Societies. She resides in Jacksonville, Florida. | [
"Literature & Fiction",
"Poetry"
] | [
"Literature & Fiction",
"Poetry"
] | Literature & Fiction | 0.612636 | null | null | 1
2
CREDITS
Created by Joseph Browning
Edited by Suzi Yee
Cover Art by David Esbri & Joan Guardiet
Interior Art by Tamas Baranya, V. Shane
For information and discussion of Sorcery & Super Science (along with
other Expeditious Retreat Press products) stop by the blog of the same
name and if you want more gaming material visit www.YourGamesNow.com
for more Sorcery & Super Science in PDF form.
Thanks for picking up Objects Below the Shattered Moon (Volume One)
and hope you enjoy and have fun!
Sorcery & Super Science!, Objects Below the Shattered Moon, Volume One © 2010 Expeditious Retreat Press.
TABLE OF CONTENTS
Items ........................................................................................................................3
Artifacts...................................................................................................................3
New Creatures........................................................................................................7
Aft |
0966704614 | The Devil's Addition | Various | Knuckleduster's interactive adventures are a great way to introduce a friend to adventure gaming and interactive fiction. Our first book, The Devil's Addition, features very simple mechanics and a laid-back story that encourages exploration and experimentation. Raining Hammers is the next step; a difficult adventure which invites the reader to redesign the protagonist to gain the edge needed to reach a happy ending. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.596574 | null | null | Enhanced Devils
Enhanced Devils
AN EVENTYR GAMES COMPENDIUM
AN EVENTYR GAMES COMPENDIUM
Expanded rules for devils in
Expanded rules for devils in
5th edition
5th edition D&D
D&D
1
D
evils. The name itself carries the
promise of dark seduction, unfathomable
evil and exciting encounters. Ranging
from the lowly lemure to the towering
pit fiend, the Nine Hells has no shortage
of infernal foes you can use in your
campaign. Most of the devils presented to
us in the Monster Manual share an issue, however, they
aren’t always dynamic or exciting. If you’re just using a
few devils as henchmen, this probably isn’t too big an
issue, but if you’re running a campaign like Baldur’s
Gate: Descent into Avernus, you may want devils with a
bit more complexity and depth.
In this document, we’ll take a look at all the devils
presented in the Monster Manual, assessing their strong
points and shortcomings before enhancing them with
alternate features. The point is not to make the devils
m |
1841544310 | The Lord of The Rings: The Return of the King Strategy Battle Game | Alessio Cavatore | The true king has returned.
Walkthrough for every adventure
All secret characters revealed
Detailed maps of every environment | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.594892 | null | null | 1
120
1
Tyrnador
Fate of Ventar JumpStart
A High Fantasy Savage Worlds
setting By Umberto Pignatelli
2
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.pe-
ginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group.
Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for
purpose of this product.”
Tyrnador
Fate of Ventar JumpStart
A High Fantasy Savage Worlds
setting By Umberto Pignatelli
3
120
3
Welcome to Ventar
Imagine a land where men, dwarves and
elves vie for supremacy, trying at the same
time to survive the threat of the goblinoids
and the dangers of the wilds.
This place is the Kingdom of Ventar,
founded centuries ago by a human prince
looking to fulfill the Fate of his people,
written in an ancient Prophecy.
And then, suddenly, the forgotten
Prophecy came true: from the Sleepless
Sea the fleet o |
6079316242 | Laberinto del Silencio: Relato magistral de un impactante crimen. Cincuenta aos en busqueda de la verdad (Spanish Edition) | Mrs. Lionella D. Bischof | Ha transitado por el mundo de las letras escribiendo cuentos, relatos y sucesos de relevancia en su vida. Es polglota, domina el espaol, ingls, alemn, francs y buenos conocimientos de ruso. En el terreno profesional, labor en la secciones: cultural y comercial de las Embajadas de Estados Unidos y Canad en Mxico D.F. y Consulado de Panam en Frncfort, Alemania. Vivi y trabaj por ms de 10 aos en Alemania, despus se traslad a Atlanta, USA, para desempear sus labores en el prestigioso bufete de abogados; Powell, Goldstein, Frazer & Murphy, fue traductora en el Departamento Internacional y asistente directa del CEO. Es apasionada de la msica, toca piano, acorden y guitarra. Actualmente vive en Mxico administrando su pequeo negocio Hospedaje boutique nico en su gnero La Casa del Colibr. laberinto@casadelcolibri.com Laberinto del silencio es su primer libro de gran relevancia, en donde desnuda sus emociones ms ntimas, relacionadas con el asesinato de su padre. Lionella con profundo amor y valenta, ha hecho la investigacin para descifrar el laberinto de su vida, encontrando acontecimientos increbles que desenmascaran una historia de engaos, mentiras y un desenlace valiente. | [
"Biographies & Memoirs"
] | [
"Biographies & Memoirs",
"Leaders & Notable People"
] | Biographies & Memoirs | 0.545471 | null | null |
1/8
Désobéir au Fils du ciel
mercredi 12 mai 2010, par Kakita Inigin
Les lois de l’Empire d’Émeraude émanent de
l’Empereur. Autant dire que les violer revient à
désobéir aux Cieux eux-mêmes.
Pourtant, le crime existe à Rokugan, et violer
certains décrets peut rapporter beaucoup d’or,
avec les avantages qui accompagnent souvent
ce métal : des serviteurs, de belles maisons,
des jardins parsemés de bonsaï élégants et
même l’oreille des puissants. Alors même que
toute cette fortune, toute cette influence
proviennent d’actes que la haute noblesse
n’hésiterait pas à réprimer. A moins qu’elle ne
les provoque.
Cet article examine les différents types de
crimes, les criminels et leurs organisations, les
soutiens dont ils disposent. Il détaille également
les groupes de samurai pratiquant des activités
illégales et les liens entre la caste des daimyo
ou des kuge et les activités criminelles, en
particulier dans Ryoko Owari Toshi, la capitale
économique de l’empire. Il est relié à des idées
d’ |
1934015407 | The Game Production Handbook | Heather Chandler | Heather Maxwell Chandler (Cary, NC), a game industry veteran with production experience at Activision, EA, and Ubisoft, is the founder of Media Sunshine, Inc., a company which provides consulting services to game developers, publishers and vendors. She teaches online game courses for Westwood College and The Art Institute (Pittsburgh) and is the author of several articles and books. | [
"Computer Science"
] | [
"Computers & Technology",
"Programming"
] | Computer Science | 0.512457 | null | null | NIGHTFALL IN
REMMISH
An Adventure for 5th Edition
By Graham Ward
2
Written by Graham Ward
Illustration by Jonas De Ro and Wacław Wysocki
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the
Coast, Inc. and is Copyright 2000 Wizards of the
Coast, Inc (“Wizards”). All Rights Reserved.
1. Definitions: (a)”Contributors” means the copyright
and/or trademark owners who have contributed
Open Game Content; (b)”Derivative Material” means
copyrighted material including derivative works
and translations (including into other computer
languages), potation, modification, correction, addi-
tion, extension, upgrade, improvement, compilation,
abridgment or other form in which an existing work
may be recast, transformed or adapted; (c) “Distrib-
ute” means to reproduce, license, rent, lease, sell,
broadcast, publicly display, transmit or otherwise
distribute; (d)”Open Game Content” means the game
mechanic and includes the methods, procedures,
processes and |
0873648269 | Dim-mak's 12 Most Deadly Katas: Points of No Return | Erle Montaigue | Erle Montaigue was the first Westerner to be granted the degree of "Master" in taijiquan and dim-mak. In 1995 Erle was invited to study with Liang Shih-kan, the leader and "keeper" of the now almost extinct forerunner to taijiquan, the Wutan Shan System of Boxing, thus becoming the only Westerner and one of a handful of people to be taught the nine qi-disruptive methods. He serves as head of the World Taiji Boxing Association (WTBA), which has schools in more than 30 countries. He is highly regarded internationally as one of the leading instructors of the internal martial arts, including taijiquan | [
"Health, Fitness & Dieting"
] | [
"Health, Fitness & Dieting",
"Exercise & Fitness"
] | Health, Fitness & Dieting | 0.391968 | null | null | APL 2
450 XP, 450 gp
APL 4
675 XP, 650 gp
APL 6
900 XP, 900 gp
APL 8
1,125 XP, 1,300 gp
APL 10
1,350 XP, 2,300 gp
APL 12
1,575 XP, 3,300 gp
APL 14
1,800 XP, 6,600 gp
APL 16
2,025 XP, 9,900 gp
Remnant of the Mailed Fist
599 CY
Fought in the Defence of Exag: Vorstammen Vorrudden rewards all
those who fought in the defence of Exag. He arranges for members of
the Art Auszug to add one non-closed enchantment to any one magic
weapon at a 10% discount. Usable once, cross off once used.
Died in the Defence of Exag: Vorstammen Vorrudden pays for a raise
dead spell to return you to life. In addition you receive free ale while in
Exag for a period of 1 year after the date on this AR as thanks from the
ordinary people of the city. However you have to recount the story of
your death – again and again.
Thanks of the Captives (APL2-4): The prisoners you freed reward you
for their release. They each arrange access to one benefit or one piece
of equipment from the equipment benefits of their o |
0786948094 | A Practical Guide to Monsters (Practical Guides) | Nina Hess | As in Lisa TrumbauersA Practical Guide to Dragons (2006), this title is framed as a class session for apprentice wizards. Zendric, a wizard from the publishers fantasy series the Knights of the Silver Dragon, narrates the sections, which feature often-fearsome creatures, including Creepy Crawlers; Viperous Villains, such as Medusa; the Unsightly Undead, such as vampires and zombies; and Awful Aberrations, which include Chuuls (lobster-like beasts that rise from the shallows of the waters to attack). Zendric also address the suggested protections, weapons, and strategies to be used with each of the creatures. Zendrics amusing side commentary enhances the text, and the colorful, richly detailed illustrations, including creature lairs, show up well against the parchmentlike background. Though youths familiar with the series may connect most with this book, Dungeons and Dragons, fantasy, and monster fans will enjoy the vivid, fantasy artwork and monster factoids, compiled in a format that invites browsing and scrutiny. Grades 4-7. --Shelle Rosenfeld | [
"Children's Books",
"Science Fiction"
] | [
"Children's Books",
"Science Fiction & Fantasy"
] | Children's Books | 0.542371 | null | null | Min-Max Monsters
in the
Lost Mine of
Phandelver
Sherman
Sanders
Min-Max Monsters
in the
Lost Mine of Phandelver
Maybe you’ve brought your players to
the Lost Mine of Phandelver before,
or maybe you’re about to play
through it for the very first
time. Either way, you’ll find
this treatise on running the
Lost Mine helpful in discov-
ering new opportunities and
ways to challenge your players.
These pages contain an in depth
analysis of several parts of the
adventure, allowing for expand-
ed content and suggested alter-
ations to make this already solid
adventure even more enjoyable.
If you want to really challenge your players, you’ll want to read
through this adventure add-on. The basic premises presented
here are fully expanded in the “Min-Max Monsters” DM Supple-
ment, also available on DriveThruRPG.
Min-Max Monsters
in the
Lost Mine of
Phandelver
Artists: Various/Shutterstock.com
All images used under license from Shutterstock.com.
Writing: Sherman Sanders
Editor: Aus |
0935696237 | World of Greyhawk, folio edition (Advanced Dungeons & Dragons) | Gary Gygax | This game supplement features a folder with coats of arms and map legends, a 32-page gazetteer, a 3-panel folding screen on weather conditions, a flyer on miniatures and 2 connecting full-color foldout poster maps. The gazetteer is the companion to the map of the eastern portion of the Oerik continent with dates, chronology, historical information and data regarding current government, population and recent events, along with notable geographic features. Also herein will be found an intelligencer of royal and noble titles and honorifics. Complete with a map legend and method of deducing the population of settlements. Having an appendix of the more important runes which are seen on maps and scrolls to give warning or convey special meaning. Suitable for use with Advanced Dungeons & Dragons fantasy role-playing games. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.602868 | null | null | Based on the original DUNGEONS & DRAGONS
® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS &
DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any
form without permission of the author. To learn more about the Open Gaming License and the d20
system license, please visit www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the
Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED.
This scenario is intended for tournament use only and may not be reproduced without approval of the
RPGA Network.
EKB 3-04
Les Ombres d’Abn Toubkal
Une Aventure régionale Living Greyhawk
en 1 Round pour Ekbir
par Nicolas Brachfogel
Relecture : David Concher
Coordination : Guillaume Gallais et Gaël Richar |
1434902161 | Aphelion Book One: The Adventure | William Dennis IV | William Dennis IV lives in Louisiana, where he enjoys pursuing his writing and a variety of other interests, including music, sports, and film, as well as spending time with this family and friends. | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.442752 | null | null |
t
Adventure Record#
593 CY
A D V E N T U R E
L E V E L O F
P L A Y
(CIRCLE ONE)
APL 2
max 225xp; 200gp
APL 4
max 337xp; 300gp
APL 6
max 450xp; 400gp
APL 8
max 562xp; 625gp
APL 10
max 675xp; 1,050gp
This Record Certifies that
_______________________________________________
Played
by____________________________________________
Player
RPGA #
Has Completed
Fresh Air, Mountain Views - Part 1
A Regional Interactive
Set in Perrenland
Play Notes:
� Gained a level
� Lost a level
� Ability Drained
______________
� Died
� Was raised/res’d
� Was reincarnated
_________________________________________
_________________________________________
Home Region______________________
Event: _________________________________ Date: ________
DM:___________________________________________________
Signature
RPGA #
� Access to copy one spell from the following (if currently
capable of casting spell): 1
st–Animate Rope, Change Self,
Expeditious Retre |
B00D3AIDCG | Point de Vue, N° 3277, du 11 au 17 mai 2011 | Colombe Pringle | EN COUVERTURE
Carla et Nicolas Leur bonheur cach
LDITO
QUELLE SEMAINE!
ADLADES
LACTU
LHOMMAGE DES ROIS Jean-Paul II
Le phnomne PIPPA MIDDLETON
LE MAG
Bristol New York BEAUT SAUVAGE
Interview FLORENCE PERNEL Ccilia Sarkozy, cest le coeur avant la raison
Rencontre INS DE LA FRESSANGE Le bonheur, cest de raliser quand il est l
Expo DIOR MOSCOU Lart et llgance
rt ART BRUSSELS De particulier particulier
isite prive LA SAINTE-CHAPELLE Dans la lumire divine
Univers KATINKA DE MONTAL Le blanc entre en scne
QUELLE CULTURE !
Les tats dart de BENJAMIN PUECH
Le Guide
Quelles plumes !
Quelles enchres !
Quelle histoire ! Le mystre des meraudes HENCKEL DE DONNERSMARCK
Quelle beaut !
QUELLE SOIRE !
Suite capillaire
Fiat Couture
Passage lumineux
LLUE
SABINE CORDESSE | [
"Humor & Entertainment"
] | [
"Humor & Entertainment"
] | Humor & Entertainment | 0.497967 | null | null | Sauver la planète – Casus Belli n°71 - 1
Sauver la planète
Un scénario pour Magna Veritas v1.0 par Nathalie Achard
Parution dans Casus Belli n°71 (septembre-octobre 1992)
Illustrations par Rolland Barthélémy
Numérisation par Fervalaka avec l’aimable autorisation
de Nathalie Achard et Rolland Barthélémy
Ce scénario peut être joué façon MV ou INS (dans ce cas le titre en
devient Destroyer la planète] avec une équipe de 4 à 5 joueurs.
Mais vous pouvez également en faire une partie très diplomatique
entre un Démon et un Ange... C'est un scénario pour meneur de jeu
confirmé vu le nombre de PN] à manipuler et la trame des
événements qui laisse une large part à l'improvisation.
LA SITUATION POUR MV
L'état de la planète est alarmant, il faut faire quelque chose, donc
les grands de ce monde prennent la courageuse décision de faire
une réunion au sommet. Au sommet d'un immense hôtel grand luxe
vingt-sept étoiles (pour les économies on verra plus tard) à New |
0933635877 | Fearful Passages (Call of Cthulhu Roleplaying Game Series) | Marion Anderson | The golden age of travel occurred between 1880-1939. As travelling times shrank, destination became more important than the journey, a notion now so common-sensical that we blink to think that the reverse was once truer. FEARFUL PASSAGES contains nine adventures set in the 1920s, when travel could be by turns long, arduous, luxurious, and debilitating, but always full of incident and meaning. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.591676 | null | null |
Arctic Dreams
A One-Round Call of Cthulhu d20 Adventure
by Robert Hobart
CALL OF CTHULHU is a registered trademark of Chaosium, Inc. RPGA is a registered trademark
of Wizards of the Coast, Inc. The Call of Cthulhu d20 Roleplaying Game is a product of Wizards of
the Coast. ALL RIGHTS RESERVED. Scenario detail copyright 1997 by Robert Hobart. This
scenario is intended for tournament use only and may not be reproduced without approval of the
RPGA Network.
This is a RPGA Network adventure game. A four-hour
time block has been allocated for playing the game (or
this round of the game), but the actual playing time will
be about three hours.
Some of the text in this scenario is written so that
you may present it as written to the players, while other
text is for your eyes only. Text for the players will be in
bold italics. It is strongly recommended that you
paraphrase the player text, instead of reading it aloud, as
some of the |
0870696912 | Drugstore Collectibles (WALLACE-HOMESTEAD PRICE GUIDE) | Patricia McDaniel | Presenta a revealing portrait of medical practice in pre-1960 America. More than 200 black and white photos illustrate the colorful and often bizarre 'patent' medicines, dental products and surgical appliances in use before FDA regulations and high technology. | [
"Economics",
"Business & Money"
] | [
"Business & Money",
"Economics"
] | Economics | 0.501377 | null | null |
GP
Starting GP
Lifestyle
� None
� Standard (12 gp x TU)
� Rich (50 gp x TU)
� Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
-
XP
XP lost or spent
XP
Subtotal
+
XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
TU Cost
-
TU
Added TU Costs
TU REMAINING
This area is typically used to list items from the DMG
that are now available for purchase as a result of the
adventure. As an introductory adventure, this adventure
does not contain any such items. However, the
following items are available for purchase after any
LIVING GREYHAWK event:
� All items from the PH, tables 7-3, 7-5, 7-6, and 7 |
0880381892 | The Lost Island of Castanamir (AD&D Fantasy Roleplaying, RPGA Module C3) | Ken Rolston | Set in a shallow depression in the ground is a stone door. Your friend reaches down and gives a tug, and the door swings slowly open on creaking hinges, revealing a descending stair. The first thought that crosses your mind is wheter it would be better to freeze to death up here in the wind or fall into the hands of Castanamir the Mad, the unpredictable. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.664396 | null | null |
Stan Shinn
For Character Levels 1-3
Classic Modules Today
A D&D 5th Edition Conversion of the Early Edition Adventure Module
Classic Adventure
Module Conversion
C3
The Lost Island
of Castanamir
C3
The
Lost
Island
of
Castanamir
Conversion Guide
Introduction: In 1984, TSR published the module named “The Lost Island of Castanamir”
with the module code “C3”. It was written by Ken Rolston and illustrated by Jeff Easley, and
consisted of a 32 page booklet and cover folder containing maps. "The Lost Island of
Castanamir" was the third of TSR'
s competition series of tournament adventures. This
conversion guide allows DMs to run the original module with 5
th Edition rules and provides a
reference sheet for encounters.
An adventure for 1st– 3rd level characters
STAN SHINN
DUNGEONS & DRAGONS,
D&D, Wizards of the Coast,
Forgotten Realms,
the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are
trademarks of Wizards of the Coast in the USA |
0764302981 | Panzerkampkwagen 38 (Schiffer Military History) | Horst Scheibert | Text: English (translation)<br /> Original Language: German | [
"History",
"Geography & Cultures"
] | [
"History",
"Americas"
] | History | 0.543889 | null | null | SCHIFFSBOGEN
NAME:
KLASSE & TYP:
WERFT:
PROBLEM:
SCHULDEN:
DATEN
MANÖVRIERBARKEIT
SIGNATUR
GESCHWINDIGKEIT
PANZERUNG
MODULE
KAMPF-UN-
FÄHIG
1
2
3
4
5
6
7
8
9
10
11
12
MAXIMALE ANZAHL AN MODULEN
LEISTUNGUNGSPUNKTE
RUMPFPUNKTE
KRITISCHER SCHADEN:
WAFFEN
BONUS
SCHADEN
KRIT
REICHWEITE
ANMERKUNGEN
MERKMALE
BONUS
PILOT
FERTIGKEITS-
STUFE
MASCHINIST
FERTIGKEITS-
STUFE
KAPITÄN
FERTIGKEITS-
STUFE
BORDSCHÜTZE
FERTIGKEITS-
STUFE
SENSORBEDIENER
FERTIGKEITS-
STUFE
|
0989677354 | Deadlier Than The Rest (MacLarens of Fire Mountain) (Volume 5) | Shirleen Davies | Shirleen Davies writes romancehistorical, contemporary, and romantic suspense. She grew up in Southern California, attended Oregon State University, and has degrees from San Diego State University and the University of Maryland. During the day she provides consulting services to small and mid-sized businesses. But her real passion is writing emotionally charged stories of flawed people who find redemption through love and acceptance. She now lives with her husband in a beautiful town in northern Arizona. Shirleen began her new series, MacLarens of Fire Mountain, with Tougher than the Rest, the story of the oldest brother, Niall MacLaren. Other books in the series include, Faster than the Rest, Harder than the Rest, Stronger than the Rest, and Deadlier than the Rest. Book six, Wilder than the Rest, is due for release in early summer, 2014. Her contemporary romance series, MacLarens of Fire Mountain Contemporary, opened with book one, Second Summer. Book two, Hard Landing, released in April 2014, and Book three, One More day, is scheduled to release in midsummer, 2014. | [
"Romance",
"History"
] | [
"Romance",
"Historical"
] | Romance | 0.458021 | null | null |
1/3
Errata Evernight
mercredi 17 septembre 2003, par Two Gun Bill
p. 9 : la compétence "Riding" manque de la liste
des compétences ;
p. 13 : "Half-folk fail from a single distant dale
on the western shore of Valusia" devrait être
"Half-folk fail from a single distant dale on the
eastern shore of Valusia" ;
p. 15 : "The most exotic humans come from the
far north eastern land of Kos" devrait être "The
most exotic humans come from the far north
western land of Kos" ;
p. 17 : remplacer "Large Boom Template" par
"Medium Burst Template" ;*
p. 20 : "Halbred" devrait être "Halberd" ;
p. 20 : la Force minimum indiquée pour les
armures doit être ignorée ;*
p. 22 : la Résistance du cheval est de 8 et non
de 7 ;*
p. 26, 27, 118 & 119 : les références au sort
"Cone of Flame" doivent être comprises comme
des références au sort "Fireburst" (p. 27) ;
p. 28 : l’escrimeur humain a encore 1 point de
compétence à dépenser ;*
p. 29 : faire les changements suivants au
guerrier nain : Tir d8, atout Nerf |
0873649575 | Bullseyes Don't Shoot Back: The Complete Textbook of Point Shooting for Close Quarters Combat | Rex Applegate | Col. Rex Applegate was universally recognized as America's foremost authority on close combat with or without weapons. | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Hunting & Fishing"
] | Health, Fitness & Dieting | 0.448909 | null | null | 1
Classes | Pugilist
PDF compiled, edited and designed to resemble the official Player’s Handbook by Ners
2
Classes | Pugilist
Pugilist
Arrows rain down around her as she runs towards the
hobgoblins. Desperate to close the distance, the half-orc
fights through the sting of a dozen cuts to reach her foes.
The pain only makes her stronger. As she descends on
the hobgoblins she swings wildly, knocking hobgoblins
to their feet and sending the rest scattering before her.
He braces himself for the impact as the orc rushes
him. Then the orc makes a mistake, telegraphing its
next move, and that’s all the opening the human needs.
He ducks beneath the orc’s wide swing then raises both
hands high above his head and brings them down on the
orc’s back, throwing the brute to the ground.
The dwarf smiles broadly and chuckles as the petty
noble raises his hand to strike him for the impudent
remark. Quick as a flash the dwarf shatters the bottle in
his hand against the bar and puts it bet |
1940398266 | FUNGUS: The Unbearable Rot of Being | James Kochalka | James Kochalka (born May 26, 1967 in Springfield, Vermont) is an American comic book artist and writer, and rock musician. His comics are noted for their blending of the real and the surreal. Largely autobiographical, Kochalka's cartoon expression of the world around him includes such real-life characters as his wife, children, cat, friends and colleagues, but always filtered through his own observations and flights of whimsy. In March 2011 he was declared the cartoonist laureate of Vermont, serving a term of three years. | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.513752 | null | null | Fungal Forest
For OSR Adventures
Spore Mechanic
Encounters, Monsters and Items may release
'spores' with a number next to it. These sports are
common in the fungal forest and can have some
very negative effects when you accumulate too
many of them.
Each time a player gets spores, have them roll a
1d8 against their spore total. If the die rolls under
their spore count, erase or remove all spores they
currently have and advance them one stage in the
Fungal Infection. If they succeed the roll and do
not roll under their spores, the spores are
accumulated for the next time they get spores and
are forced to roll again now with more spores.
If players are very careful and take many
precautions against the spores, such as sleeping
only in airtight rooms, washing all clothes,
wearing masks and gloves, etc. Then they may roll
a d10 whenever they get spores instead. The only
other characters that get any protection against
spore rolls are Elves, whose natural magic give
them a + |
1584885017 | Sharpening Your SAS Skills | Gupta; Sunil | This book is very useful for anyone with a basic knowledge of SAS wishing to advance their skills. It covers quite a lot of important ground, providing concise explanation, helpful examples, and convenient summary sections with tables for quick reference. Readers can also benefit from the comprehensive test questions following each chapter summary. | [
"Science & Math"
] | [
"Science & Math",
"Mathematics"
] | Science & Math | 0.446847 | null | null | STR
DEX
CON
INT
WIS
CHA
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
DEXTERITY
STRENGTH
Damage
d6
Armour
YOUR MAX HP IS
HP
6+CONSTITUTION
SCARRED
-1
CONFUSED
-1
STUNNED
-1
SICK
-1
SHAKY
-1
WEAK
-1
Starting Moves
Alignment
Look
Name :
The Dancer
Level
XP
Assign these scores to your stats: 16 (+2), 15 (+1), 13 (+1), 12 (+0), 9 (+0), 8 (-1).
Fancy Hair, Stylish Cap, or Wild Hair.
Fiery Eyes, or Joyous Eyes, or Knowing Eyes.
Finery, Poor Clothes, or Travelling Clothes.
Fit Body, Thin Body, or Well-Fed Body.
Jaipong: Agus, Ajip, Euis, Gunawan, Idjah, Juhliandi, Kurnia, Maratang, Mulyati,
Natarina, Ridwan, Satria, Sonson, Sudrajat, Suwarni, Taufik, Tri, Yunan.
Legong: Alit, Ayu, Bagus, Belawa, Beratha, Kardiana, Mura, Niang, Nyoman, Ocen,
Oka, Pedjeng, Sobrat, Soki, Sulastri, Susila, Tilem, Tjokot, Togog.
□ Kebatinan
Avoid a conflict or defuse a tense situation.
□ Muslim
Perform your art to aid someone else.
□ Revolutionary
Spur others to significant and un |
0785185127 | Thanos: Infinity Abyss (New Printing) | Jim Starlin | Jim Starlin introduced not only Thanos, but Shang-Chi and many other memorable characters. After seemingly killing both Adam Warlock and Thanos in one of Marvel's earlier multi-title cosmic arcs - for which he won two Eagle Awards - Starlin wrote Marvel's first graphic novel, The Death of Captain Marvel. At DC, under the pseudonym "Steve Apollo," he co-wrote Superboy and the Legion of Super-Heroes, including the series' pivotal 250th issue; he later wrote Batman, including the controversial "Death in the Family" storyline, and the Batman: The Cult miniseries, and collaborated with Mike Mignola on Cosmic Odyssey, exploring themes similar to those he introduced at Marvel. Returning to Marvel to write Silver Surfer, he resurrected Adam Warlock and Thanos, both of whom figured prominently in a veritable franchise of miniseries he both wrote and penciled: Infinity Gauntlet, Infinity War, Infinity Crusade, Infinity Abyss and more, plus the Adam Warlock and the Infinity Watch monthly. Less typical work included Daredevil/Black Widow: Abbatoir and the Punisher: POV miniseries. In his later DC work - including Rann-Thanagar War, Death of the New Gods, and the post-52 titles Mystery in Space and Strange Adventures - Starlin continued his explorations of cosmic themes. At Devil's Due Publishing, he wrote and penciled the miniseries Cosmic Guard/Kid Kosmos. | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.514377 | null | null | CREDITS
INFINITY LINE
DEVELOPER
Benn Graybeaton
ASSISTANT LINE
DEVELOPER
Marc Langworthy
ORIGINAL 2D20
SYSTEM DESIGN
Jay Little
GAME DESIGN
Benn Graybeaton, Nathan Dowdell, Mark Redacted, Justin Alexander, Marc Langworthy
WRITING
Giles Pritchard, Ryan Schoon, Marc Langworthy
ART DIRECTOR
Rodrigo Villanova
ASSISTANT ART DIRECTOR
Marc Langworthy
GM SCREEN
DIRE FOES ART
TBC
INTERIOR ARTWORK
Carlos Lauger, Vincent Laik, Bagus Hutomo
CARTOGRAPHY
N.R. Bharathae, Richard Gale
LAYOUT
Richard Gales, Thomas Shook
INFINITY RPG LOGO
Michal E. Cross
PROOFREADING
Aric Weider
EDITORAL
Colleen Riley, Marc Langworthy
PRODUCTION
Justin Alexander, Marc Langworthy
CORVUS BELLI APPROVALS
Gutier Lusquiños Rodríguez, Alberto Abal, Carlos Torres, and Carlos “Bostria” Llauger
PRODUCED BY
Chris Birch
OPERATIONS
MANAGER
Garry Harper
COMMUNITY
SUPPORT
Lloyd Gyan
PUBLISHING
ASSISTANT
Sam Webb
SPECIAL THANKS
Thank you to Corvus Belli—Alberto, Gutier, Carlos, and
Fernando—for letting u |
149148117X | Perseus the Hero: An Interactive Mythological Adventure (You Choose: Ancient Greek Myths) | Nadia Higgins | Nadine Takvorian grew up in the Bay Area and currently resides in Berkeley, CA. She graduated from the California College of Arts where she received her BFAin illustration with Distinction. In addition to illustrating, Nadine has been an art director in children's book publishing and an art assistant in the art department of Industrial Light &Magic. | [
"Children's Books",
"History"
] | [
"Children's Books",
"History"
] | Children's Books | 0.604564 | null | null | d,
g
*
I*
'P.
YOU'RE TIIE STAR OF THE
'".1i
STORY CHOOSE, NROM 50 POSSIBLE, E,NDINCS.
. -.--a--
'-.-.a ::
,, i ::=ia:
ILLUSTRATED BY RON WINC
BY DE,BORAH LERME COODMAN
ANYTTIING CAN HAPPEN
IN YOUR SEARCH FOR THtr MIGHTY ZEUSI
You've been magically transported back to ancient Creece
by the goddess Athena. Your task: find Zeus, king of
Olympus. But Zeus could be anywhere. Where should
you start?
Athena knows some others who might help you ftnd
Zeus. If you decide'to ubit Persephone, who's about to
make a terrifying trip to the underworld, tum to page 9.
If you decide to meet lcarus, who wants to fly with wings
made of feathers and wax, tum to page 7. Be areful!
You might end up battling the fierce Minotaur-part bull,
part man:-or be trapped by the sea god Poseidon at
the bottom of the ocean...or Aou could euen become a
godyourself!
What happens next in the story? lt all depends on the
choicesyou make. How does the story end? Onlyyou can
find out!And the best part is that you can keep |
0912057955 | Son of the Sun: The Life and Philosophy of Akhnaton, King of Egypt | Savitri Devi | Rosicrucian publication. Previously published under the title "Son of God..." | [
"History",
"Geography & Cultures"
] | [
"History",
"Middle East"
] | History | 0.414504 | null | null |
1
« Quand la mélodie des signes se meut, se meuvent avec elle les consonnes et les voyelles.
Il en surgit Hokhma, la Sagesse, la Science, l'idée primordiale où tout est contenu comme
dans un écrin, prêt à se déployer dans la création.
Dans Hokhma est contenue l'essence de tout ce qui suivra… »
Diotallevi dans Le Pendule de Foucault, Umberto Eco
LA QUETE DU SAVOIR ABSOLU
INTRODUCTION
Les Arcanes Majeurs constituent en théorie vingt-deux chemins
devant mener les Nephilim à l'Agartha. Pourtant, les quêtes
proposées dans le Livre du Meneur de jeu sont d'une toute
autre nature. Akhénaton se serait-il égaré dans ses rêves
prophétiques ?
En fait le Pharaon n'a fait que défricher le travail. Lors de ses
vingt-deux rêves, il a eu l'intuition de quêtes qu'il n'a pas
vraiment comprises, et quelques visions éparses qu'il a essayé
de retranscrire dans le dessin des Lames. Il les a ensuite
confiées aux Nephilim qui lui semblait les plus capables
d'appréhender c |
1849707561 | Pandorax (Space Marine Battles) | CZ Dunn | Domiciled in the East Midlands, C Z Dunn is the author of the Apocalypse novel Pandorax, the Dark Angels novella Dark Vengeance and the audio dramas Trials of Azrael, Ascension of Balthasar and Malediction, as well as several short stories. Having spent many years in the publishing industry, with a strong leaning towards genre fiction, he is an expert in e-publication, audio production and zombies | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.515503 | null | null | BATTLECORPS
A Race to the End
by Loren L. Coleman
BATTLECORPS
A Race to the End • Page 2
Gan Singh, Chaos March
12 October 3057
It might be the last DropShip on Gan Singh.
Their final chance.
Wrenching at the controls of her JagerMech, Leftenant Kelly Van
Lou struggled forward against the tangled jungle that covered
most of the continent of Pandora. Shrill alarms wailed in her ears.
Broken fronds streaked her ferroglass shield with green smears as
sporadic laserfire burned through the leafy canopy around her.
Ruby-bright energy splashed armor from her BattleMech’s
shoulders, its arms, its chest.
She tasted the warm, dank air, poorly filtered by her cockpit’s
life support system.
Missiles corkscrewed in from her right, slamming into a palisade
of majestic cypress and thick-boled banyon strung with creeping
vines. A few warheads dropped low against her legs, shredding
the angular guards that protected her knee joints and lower actua-
tors.
Her stride hitched, stumbled, and |
1492896454 | The Colony: Renegades (The Colony Vol. 2) (Volume 2) | Michaelbrent Collings | <div> <span><b>PRAISE FOR THE COLONY: RENEGADES:</b><br><br>"Fast pace in your face, the action doesn't stop....<span> </span>This bestselling author has done it again.... I didn't want the book to end...." - <i>Horror Novel Reviews</i></span></div><br /><br />"<span><i>Renegades</i> is a hardcore thriller that you can't stop reading." - <i>horroraddicts.net</i></span><br /><br />"Collings combines fears like a master playing on untapped fears, drumming up nightmares that are best left forgotten in the early morning light." - <i>The AudioBook Reviewer</i> | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.431639 | null | null | PLANETARY SURVEY
COLONIAL RECORD
WHAT DRIVES US iS...
Atmosphere is excellent.
Geology is stable.
Biology is benign.
Planning is meticulous.
Workforce is motivated.
Order is well-established.
Climate is mild.
Hydrology is favorable.
Intelligent life is absent.
Density is low.
Prosperity is high.
Justice is universal.
CONTROL
HARMONY
STATUS
INDULGENCE
SAFETY
FREEDOM
U T S
A B
C D
E F
U C R
U V
W X
Y Z
DRIVE
PLANET NAME
... OUR NEW HOME ...
6
6
6
A NEW PLANET...
AND UNCERTAINTY...
COLONY NAME
SAVAGERY
SERVILITY
The Governor
FUNCTIONARIES: JUDGE ADVOCATE & CAPT. OF MARINES
FREE COLONISTS: SWELLS, Planters, & Spouses
MARINES
EMANCIPISTS
AUTHORITY NOTABLES
The Governor’s enforcers.
Name, role, Oath and player.
Authority’s highest-ranking official.
Name, Oath and player.
Nobody paid them to go to hell.
Name, role, Oath and player.
Authority’s big sticks.
Name, rank, Oath and player.
Former convicts, free but distrusted.
Name, Oath and player.
BOLTERS
CONVICTS: LAGs & SABLEs
OUTCA |
0521485266 | Pheromones and Animal Behaviour: Communication by Smell and Taste | Tristram D. Wyatt | "Wyatt demonstrates an impressive grasp of the literature and has written a most enjoyable and informative textbook (one that I read non-stop)." <br />Nature Neuroscience<br /><br />"... an accessible textbook that offers advanced undergraduate and graduate students a data-based, integrative, and broadly comparative synthesis of this field ... its readable and engaging style will launch many productive arguments along the way." <br />Ethology<br /><br />"... as an accessible and intelligent general work on pheromones, this book is invaluable. It is also rare and welcome in its capacity for easy and readable explanation of both the proximate and the ultimate roles of pheromones in animal behavior." <br />International Journal of Primatology<br /><br />"The text is sufficiently referenced and well indexed. It would be hard to overstate the importance of this book for its contribution to the understanding of animal behavior." <br />Human Nature Review<br /><br />"Pheromones are by far the most important signals used by organisms of all kinds. Wyatt's book is an excellent text and review: up to date, comprehensive, balanced, detailed, clearly written, and nicely illustrated." <br />Edward O. Wilson<br /><br />"This fascinating book ... is an advance over previous monographs in that it is truly interdisciplinary, including as it does studies through the disciplines of chemistry, behavior, neurobiology, endocrinology, ecology and evolution ... A highly recommended source of inspiration and information for all interested in behavior and ecology." <br />Bulletin of the British Ecological Society<br /><br />"Enjoyable reading and a highly successful endeavor that can serve as a course text, and update on the field, or a reference book." <br />American Entomologist<br /><br />"This well-illustrated, thoroughly referenced work is admirably accessible and lucid. It offers much both as a textbook and as an introduction to this remarkable field for new investigators. Tristram Wyatt has given us a gem!" <br />John G. Hildebrand, Quarterly Review of Biology<br /><br />"Recommended." <br />Choice | [
"Biology & Nature & Biological Sciences",
"Science & Math"
] | [
"Science & Math",
"Biological Sciences"
] | Biology & Nature & Biological Sciences | 0.490499 | null | null | THE ORIGINAL SERIES
1
TRIBBLE (PLAYABLE RACE)
Tribbles are small furry life-forms, often regarded as unintelligent,
and are native to the plant Iota Geminorium IV. They make soft,
calming, purring sounds when touched, and breed at an alarming
rate outside of their native world. When in close proximity to
Klingons, tribbles emit a high-pitched shriek. It is suggested that due
to both species having a keen sense of smell, they find each other
repulsive, the main reason for their mortal rivalry.
EXAMPLE VALUE: Hunger is a Constant State of Being
ATTRIBUTES: +1 to Presence, +1 to Fitness, +1 to Insight
TRAITS: Tribble, Hungry
TALENTS: The character gains all of the following Talents:
DUPLICATE
Requirement: Constantly eating from a large stash of food (such as
your entire group’s gaming snacks, a grain store or the contents of a
food replicator system), a photocopier.
As long as you, the Player, are constantly eating from a large stash
of food, once per Scene you may duplicate yo |
1475972202 | The Healing Power of Crystals: Birthstones and Their Celestial Partners | Magda Palmer | Magda Palmer was born in Melbourne, Australia. She studied gemmology at Londons City Polytechnic (now the City University) and jewellery design at the Gemmological Association of Australia. She holds a diploma in clinical hypnotherapy and is trained in remedial and therapeutic massage, shiatsu, iridology, and aromatherapy. She currently lives in Queensland, Australia. | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.521309 | null | null | Cosmic Mysteries
Cosmic Princess and the Resplendent Sector
Writing and Artwork
by Josh Beckelhimer
A Cosmic Princess must “recharge” their powers by spending time in the presence of their Runestone.
Runestones are large, towering stones of cosmic power. Most Runestones have cities built up around them and
thus can’t be removed. Though, there are some Cosmic Princesses that have uprooted Runestones and placed
them on ships. In most cases a Cosmic Princess will take an essence of their Runestone with them. Whether
they are in the form of jewelry or something else, these items have a Durability score of 4. If these items’
durability is reduced to zero they can no longer “recharge” the Cosmic Princess.
Cosmic Princess
Prime Attributes: Willpower and Physique or Agility.
Recovery Roll: 1d6+1
Special Abilities
- I have the power: Through their innate connection to a
Runestone, a Cosmic Princess is able
to manifest
astonishing powers. They begin gameplay with 1 known
power |
0544286170 | Spartan Up!: A Take-No-Prisoners Guide to Overcoming Obstacles and Achieving Peak Performance in Life | Joe De Sena | "Joe DeSena is the real deal. His stories are believable, because his achievements and accomplishments are genuine. In <i>Spartan Up!</i> Joe delivers his message with the insight and candor that only an individual who has lived through such experiences can. A must read for anyone looking to take his performance to the next level, be it in athletics or in life." <b> Dean Karnazes, ultramarathoner and <i>New York Times </i>bestselling author of <i>Ultra Marathon Man</i></b> | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.460652 | null | null | DAGDA MOR (CO-PILOT/SECURITY)
You’re a member of the Tuatha race. Like your
kinsfolk you’re tall, slim, fair-haired, pale-skinned, and
have piercing violet eyes. Born in the upper echelons
of society, you were blessed with psionics. You could
have been a great diplomat, like your father, or a psion-
doctor like your mother, but you chose a different
career path—bounty hunting.
You started out small, but slowly worked your way
through the ranks of the Bounty Hunter Guild to
achieve the position of Exarch, a regional overseer
and senior hunter. Then, without warning or reason,
you quit. Now you bum around the spacelanes in
search of something more than capturing and killing
for money.
Advances
25: Mentalist
30: Fighting d8 (Parry 6) & Streetwise d6
35: Power Points (15)
40: Vigor d8 (Toughness 8 (2))
45: New Power (quickness)
50: Power Points (20)
55: Target the Engines
60: Marksman
65: New Power (defl ection)
70: Fighting d10 (Parry 7) & Shooting d10
75: Power Points (25)
80: |
1849950954 | Force Z Shipwrecks of the South China Sea: HMS Prince of Wales and HMS Repulse | Rod Macdonald | <span><span><span style="font-weight:bold;">Rod Macdonald</span><span> is a renowned shipwreck author and experienced diver.</span></span></span> | [
"Military",
"History"
] | [
"History",
"Military"
] | Military | 0.549843 | null | null | The Royal Navy of Zeif
Page 1
The Royal
Navy of Zeif
By: Jake Robins
Edited By: Cory Fliegel
Version: 1.2
Sailing Under the Banner of
the Sea Lion
The Royal Navy of Zeif is a powerful military
institution which has a reputation across the
Dramidj sea for its strong force of arms and
dominant presence on the high seas. Based out
of the capital of Zeif, where the great Fortress of
the Sea Lion rests on a rocky outcropping in
Zeir-i-Zeif's harbour, the Navy patrols Zeif's
coasts from Beit Castan to the mouth of the
Tuflik. The size of her flotilla is unmatched
across the northwest coasts.
The Navy's enemies in the past have included
many pirates from different sources. To this day
they continue to battle the corsairs of the island
chains which surround the nation, as well as any
rogue bandits from the Tuflik. Formerly, the
Navy had many confrontations with the merfolk
of the Dramidj (of note is the Battle Beneath the
Waves, during which the Navy suffered a |
1449987907 | Gambling for Winners: Your Hard-Headed, No B.S. Guide to Gaming With a Long-Term, Mathematical, Positive Expectation | Richard Stooker | Richard Stooker is a freelance writer and copywriter with a long time interest in health and money-related subjects. He had no serious interest in gambling until one day he drove by the Alton Belle Casino and realized that many thousands of dollars were exchanged there every day. There had to be some legitimate way to put some of it into his pockets. Thanks to the course in Statistics he took in college, he soon realized that casinos were not built by their investors to make gamblers make money. Just the opposite. And not only the casinos -- hordes of online scammers selling bogus systems online also were after the money belonging to would-be pro gamblers. He also brings to the table his background in accounting, insisting that you haven't made a profit at gambling until you've also paid all the extra expenses. He cautions that, until you can enter a casino and remain blind to the red carpeting, the flashing lights, dinging slots and the entire aura of glamorous partying -- you'll remain a loser. If you have enough money to pay for a mirage, that's up to you. Most people don't. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.494339 | null | null |
Introduction
Doorway to Darkness is a Dungeons & Dragons
adventure designed to be completed in about 3-
4 hours of play. The combat encounters have
been calculated to present a tough challenge to
four 2nd level characters. They will present a less
difficult, though still enjoyable, challenge to
higher level characters or larger parties.
Not every loose end is tied up in the following
text, nor every possible action accounted for. Be
ready to improvise, and do so with confidence!
Unless stated otherwise, assume NPCs have the
stats of a commoner.
Long Odds
Read or paraphrase the following -
You have spent a couple of days resting and
recuperating in the village of Longsaddle. This
evening you're warming benches in The
Gambling Golem, one of the inns that serve
travelers on the Long Road. The Gambling Golem
is aptly named and the flick of cards, roll of dice,
banter and occasional argument make it all the
more interesting.
As you contemplate returning to th |
0070364672 | Understanding Aeronautical Charts | Terry T. Lankford | The most complete, practical reference on how to read, interpret, and use charts-now thoroughly updated! You need a comprehensive guide to aeronautical charts-rooted in practical, real-world applications, presented in one convenient source. This book is the only one on the market that fits the bill. With it, you can learn to translate, analyze, and apply chart information to a wide variety of flight situations, improving your flight preparation practices and making you a safer pilot. understanding Aeronautical Charts, Second Edition, is updated with important new information on airspace classifications, GPS, international procedures, and other developments affecting chart use. Seasoned pilot and flight instructor Terry T. Lankford discusses chart projections and limitations as well as gives you comprehensive, donw-to-earth explanations-supplemented with plenty of examples and illustrations-of how to make the best use of VFR and IFR charts for flight planning and navigation. Topics covered in detail include: Visual chart terminology and symbols; Standard visual charts; Standard instrument departure and terminal arrival charts; Enroute charts; Instrument approach procedures charts... .the pros and cons of government vs. private chart services, and more. You'll also find out why aeronautical publications and other sources of supplemental information should not be overlooked as vital components of effective preflight planning. There's a complete list of all chart sources mentioned. | [
"Engineering & Transportation"
] | [
"Engineering & Transportation",
"Transportation"
] | Engineering & Transportation | 0.580666 | null | null | Sector Charts for TRAVELLER5
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B012HUY77C | Kingdom Principles: Preparing for Kingdom Experience and Expansion (Understanding the Kingdom) | Myles Munroe | Dr. Myles Munroe is an international motivational speaker, best-selling author, lecturer, educator, and business consultant. The central theme of his message is the transformation of followers into leaders and the maximization of individual potential. He is founder and president of Bahamas Faith Ministries International, and he is the founder, executive producer, and principal host of a number of radio and television programs aired throughout the world. He has earned degrees from Oral Roberts University and the University of Tulsa, including an honorary doctorate from Oral Roberts University. | [
"Religion"
] | [
"Christian Books & Bibles",
"Christian Living"
] | Religion | 0.498313 | null | null |
The following “Living Kingdoms of Kalamar” character known as
ha
Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company. Living Kingdoms of Kalamar and the
Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc. All Rights Reserved.
s received during
Value: 300 gp (175 if sold)
Tradable: Yes
Charges: N/A
Potion of Cure Light Wounds
Barriers of Mentality
This corked bottle holds a light blue liquid and is wrapped with a red ribbon.
The following “Living Kingdoms of Kalamar” character known as
has received during
Kalamar and the
Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc. All Rights Reserved.
Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company. Living Kingdoms of
Value: 300 gp (175 if sold)
Tradable: Yes
Charges: N/A
Potion of Cure Light Wounds
Barriers of Mentality |
0910311048 | Backward Masking Unmasked | Jacob Aranza | What the devil's wrong with rock and roll? Plenty! It Affects tens of millions of young people in America and around the world. Rock music is laced with lyrics exhalting drugs, the occult, immorality, homosexuality, violence and rebellion. But there is a more sinister danger. It's called Backward Masking. Numerous rock groups employ this mind-influencing technique in their recordings. Teenagers by the millions - who spend hours each day listening to rock music - aren't even aware the messages are there. Many of the messages placed on records through Backward Masking are tied in closely with witchcraft and Satan worship and encourage abnormal sexual behavior and the use of drugs. Jacob Aranza clearly exposes the dangers of Backward Masking. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Music"
] | Arts & Photography | 0.460583 | null | null | BEYOND THE MASK:
CONVERTING UNMASKED FOR
NUMENERA AND THE STRANGE
TM
TM
2
Unmasked
TM
TM
BEYOND THE MASK:
CONVERTING UNMASKED FOR
NUMENERA AND THE STRANGE
In Unmasked, the player characters are
teenagers that are somehow different. One
day in 1986, they can see the secret meaning
hidden in everyday things. They are driven to
fashion a mask and wear it. When the mask
is worn, the PC becomes a powerful being
with amazing abilities normally only seen
in the pages of comic books, and this being
has a personality, drive, and goals all its own.
Unmasked uses the same Cypher System
that underlies The Strange and Numenera.
Although all three settings have mechanical
differences, they share an identical, core
resolution mechanic: all game difficulties are
rated from 1 to 10; characters use Effort, skills,
and assets to reduce that difficulty; and a d20
is rolled to determine success or failure.
As with other Cypher System games,
each character is composed of three parts: |
1856694089 | C/ID: Visual Identity and Branding for the Arts | Angus Hyland | Angus Hyland studied at the London College of Printing, then the Royal College of Art. He ran his own studio in London for ten years, then became a partner at Pentagram, London in 1998. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Decorative Arts & Design"
] | Arts & Photography | 0.515786 | null | null | Weekly Wonders
Lust
Product Identity: The following terms are hereby defined as product identity, as defined in the Open Gaming License
version 1.0a, Section 1(E), and are not Open Content: All trademarks, registered trademarks, proper names (characters,
deities, etc) dialogue, plot, storylines, location, characters and trade dress.
Artwork: All art in this book, besides the Necromancers of the Northwest logo, is either part of the public domain,
or is used with the express permission of the creator. Necromancers of the Northwest, LLC claims no special rights or
privileges to any art presented herein.
Open Game Content: Except for material designated as Product Identity or Artwork (see above), the game mechanics
of this Necromancers of the Northwest game product are Open Game Content, as defined in the Open Game License
version 1.0a Section 1(d). No portion of this work other than Open Game Content may be reproduced in any form
without written permission.
Compatibility with the |
1560763620 | Monster Mythology (Advanced Dungeons & Dragons: Dungeon Master's Guide Rules Supplement/2128/Dm5r4) | Carl Sargent | Learn all about the avatars and shamans of giants, goblins, the underdark, even illithids and beholders, in this expansion of the popular Legends & Lore. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.418253 | null | null | DCC Quick Monster Stats
Aberration
Animal
Beast
Construct
Dragon
Elemental
(Air, Fire)
Elemental
(Earth, Water)
Fey
Giant
Humanoid
Magical Beast
Monstrous
Humanoid
Ooze
Outsider
Plant
Shapechanger
Undead
Vermin
Hit Die*
d8
d8
d10
d10
d12
d8
d8
d6
d8
d8
d10
d8
d10
d8
d8
d8
d12
d8
Attack Bonus
3/4
3/4
3/4
3/4
Full
3/4
3/4
1/2
3/4
3/4
Full
Full
3/4
Full
3/4
3/4
1/2
3/4
Fort Save
Poor
Good
Good
Poor
Good
Poor
Good
Poor
Good
**
Good
Poor
Poor
Good
Good
Good
Poor
Good
Ref Save
Poor
Good
Good
Poor
Good
Good
Poor
Good
Poor
**
Good
Good
Poor
Good
Poor
Good
Poor
Poor
Will Save
Good
Poor
Poor
Poor
Good
Poor
Poor
Good
Poor
**
Poor
Good
Poor
Good
Poor
Good
Good
Poor
* Using different types of hit dice is totally optional. You can always just use d8 or d10, or whatever you like for everything.
** Choose one good save for humanoids. For example, Reflex for goblins and kobolds, or |
1880559277 | Licensing Art and Design: A Professional's Guide to Licensing and Royalty Agreements | Caryn R. Leland | A handy little reference work for a burgeoning, relatively new business: the creation of licenced products -- <i>Photo District News</i><br /><br />For those looking to negotiate their way around the $66 billion dollar merchandising market, Licensing Art & Design is a definitive map. It points out the pitfalls and offers sound advice to achieve success. It's one of the best-selling titles on the Graphic Artists Guild Bookshelf -- <i>Paul Basista, Executive Director, Graphic Artists Guild</i><br /><br />Leland, an attorney experienced in representing graphic artists, provides plentiful information on how designers, illustrators, and fine artists can increase their income by licensing their creative work -- <i>Publish</i> | [
"Arts & Photography"
] | [
"Arts & Photography",
"Graphic Design"
] | Arts & Photography | 0.517192 | null | null | Weekly Wonders
Alex Riggs, Joshua Zaback
Product Identity: The following terms are hereby defined as product identity, as defined in the Open Gaming License
version 1.0a, Section 1(E), and are not Open Content: All trademarks, registered trademarks, proper names (characters,
deities, etc) dialogue, plot, storylines, location, characters and trade dress.
Artwork: All art in this book, besides the Necromancers of the Northwest logo, is either part of the public domain,
or is used with the express permission of the creator. Necromancers of the Northwest, LLC claims no special rights or
privileges to any art presented herein.
Open Game Content: Except for material designated as Product Identity or Artwork (see above), the game mechanics
of this Necromancers of the Northwest game product are Open Game Content, as defined in the Open Game License
version 1.0a Section 1(d). No portion of this work other than Open Game Content may be reproduced in any form
without written permission.
C |
0970104812 | Death in Freeport (d20 Fantasy Roleplaying Adventure, Levels 1-3) | Chris Pramas | Death in Freeport (d20 Fantasy Roleplaying Adventure, Levels 1-3) [Paperback] [Dec 01, 2000] Pramas, Chris | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.440152 | null | null |
t
�
�
�
�
�
�
�
Adventure Record#
593 CY
A D V E N T U R E
L E V E L O F
P L A Y
(CIRCLE ONE)
APL 2
max 450xp; 253gp
APL 4
max 675xp; 408gp
APL 6
max 900xp; 498gp
APL 8
max 1,125xp; 779gp
APL 10
max 1,350xp; 1493gp
APL 12
max 1,575xp; 2,043gp
This Record Certifies that
_______________________________________________
Played
by____________________________________________
Player
RPGA #
Has Completed
In the Cold Grave
A Regional Adventure
Set in The Shield Lands
Play Notes:
� Gained a level
� Lost a level
� Ability Drained
______________
� Died
� Was raised/res’d
� Was reincarnated
_________________________________________
_________________________________________
Home Region______________________
Event: _________________________________ Date: ________
DM:___________________________________________________
Signature
RPGA #
� Alewyn’s Thanks – For helping Alewyn the
Shield Mage defeat Yseron the traitor you have
earned o |
5990792077 | , | : . , 31- , , , . , 19- , . , . , . 5-10 | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.63139 | null | null | ��������������������������������������������������������������������������������������������������������������
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1619844338 | Betrayed Valor: The Unknown Heroes of Mission Halyard | Anda Vranjes | Born in Northwest Indiana to Serbian immigrant parents, Anda was exposed to the events of Mission Halyard at an early age. Fascinated with history she is convinced that we need to understand our past to make a better future. She hopes her books inspire her readers to learn more. Anda and her family currently reside in Arizona where she is proud to call herself a soccer mom. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.465357 | null | null | 26 Imperial Mission Hooks (WIP)
Mission 1: (Mandatory) Another ISB troubleshooting task force has gone missing while investigating a suspected
Rebel cell. We believe that they have defected to the Rebellion. Travel to their last known location, a backwater
Outer Rim planet called Bentarro, track their whereabouts, and neutralize them. If possible, bring one back alive
for questioning.
GM Note: The missing task force encountered a Jedi knight who left them with mind-trick amnesia and a broken
hyperdrive. One of the task force members knows that the ISB will send a hit squad against them, and secretly
killed the team droid when it tried to phone home. Another remains loyal to the empire, and a third, a Twi'Lek, is
missing a head-brain-tail -- she is largely incoherent and will die without medical treatment.
Mission 2a: A group of diplomats are on the cusp of passing a sweeping surveillance bill aboard a Corellian luxury
cruise ship. Preliminary intel suggests that the Allia |
0756413354 | The Throne of Amenkor | Joshua Palmatier | Praise for the Throne of Amenkor series:<br /><br />I give<i>The Skewed Throne</i>four and a half out of five really creepy-ass iconic chairs, and a strong suggestion that it not walk down any dark alleys alone.<b>I highly recommend it</b>. Seanan McGuire,<i>New York Times</i>bestselling author of the Toby Daye series<br /><br />A<b>gritty, edgy, unsettling book</b>. This tough young woman makes her choices in a world where good and evil often look like twins. I was riveted by her story! Tamora Pierce,<i>New York Times</i>bestselling author of the Song of the Lioness series<br /><br />Joshua Palmatier has written a<b>vivid, passionate story about a tough-minded heroine</b>fighting for survival. What makes her especially compelling is her own struggle to understand right and wrong, and to confront what necessity can force you to do. This promising first novel should lead to equally confident sequels. Kate Elliott,<i>New York Times</i>bestsellingauthor of Spiritwalker series<br /><br />The strength of Palmatier's book lies in Varis. Varis is a bitter girl, hardened by years of living in the Dredge, but she retains a core of humanity. Her ability to slip into what she calls the river, where threats stand out as splashes of red in the currents of the world around her, makes her an intriguing point of view character<b>if you enjoy grittier fantasy</b>, I would recommend picking up<i>The Skewed Throne</i>. Jim C. Hines, author of the Magic ex Libris series<br /><br />"If you are familiar with Arya Stark in George R.R. Martin's Song of Ice and Fire series, you'll love Varis, who has<b>a similar tenacity and toughness</b>. I highly recommend<i>The Skewed Throne</i>and fans of gritty fantasy will love this book. Paul Genesse, author of the Iron Dragon series<br /><br />This novel grips the reader with a<b>swift-moving tale of political intrigue</b>and economic survival in a world where the most dangerous secrets are never forgotten.<i>Publishers Weekly</i> | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.479193 | null | null | 1/3
Lands of Robilar
The Lands of Robilar
Mysterious Places
by Paul Looby and Creighton Broadhurst
There are few personages in the Flanaess so
synonymous with treachery and infamy than
the archmage Rary and his ally Lord Robilar.
Since their heinous murder of the archmages
Tenser and Otiluke at the end of the
Greyhawk Wars, the traitors have loomed
large in the fears of the goodly folk of the
lands around the Nyr Dyv.
While Rary's past is well-known and much
debated among the learned, Robilar's origins
are clouded in rumour and mystery. Many
claim that he is a native of the Wild Coast.
Others insist that Robilar is a scion of one of
the Celestial Houses of Aerdy (the exact
house varies with each telling, though
Cranden, Rax and Naelax are most
commonly mentioned). A few even whisper
that he is Mordenkainen's bastard son.
A few facts are beyond doubt, however. Robilar first rose to common notice in the 560s as a companion of
Mordenkainen and a member of a company of heroes calle |
0880388366 | Monstrous Compendium: Greyhawk Adventures (Advanced Dungeons and Dragons, Appendix) | Tsr Staff | Prepare yourselves and your characters. Here come more monsters, this time from the Greyhawk Campaign Setting! These 64 pages are filled with beasties and creatures, from aspis to zygon-and everything in-between! Crystalmist dragons (yes, there are more-four more, to be precise), and plenty of deadly plants await entry into your campaign. As always, these monster descriptions are organized on separate pages, ready to be incorporated into your Monstrous Compendium binder. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.583486 | null | null | �
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Produced by the Council of Greyhawk
May 12, 1995
The Council of Greyhawk is an informal organization of gamers dedicated to keeping the World of Greyhawk a viable
campaign world. At present, this group meets and communicates primarily on America Online. Send inquiries to
Iquander@aol.com.
ADVANCED DUNGEONS & DRAGONS, AD&D, GREYHAWK and WORLD OF GREYHAWK are registered trademarks owned by TSR, Inc. All TSR
characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. The Oerth Journal is made available to users of
America Online, Genie or MPGNet (or other electronic retrieval systems later sanctioned by TSR, Inc.). Please do not upload this file to any other BBS, FTP
site or any other form of electronic media. Any reproduction or transmission of this material without the expressed consent of TSR, Inc. and the authors of
the work is a violation of copyright law. Unless otherwise noted, all individual contributions copyright the |
042528140X | A Study In Scarlet Women (The Lady Sherlock Series) | Sherry Thomas | <b>Praise for <i>A Study in Scarlet Women</i><br /><br /></b>"Clever historical details and a top-shelf mystery add to the winning appeal of this first volume in the Lady Sherlock series. A must-read for fans of historical mysteries."<i>Library Journal</i> (starred review)<br /><br />RITA Awardwinning romance writer Thomas has come up with a completely new, brilliantly conceived take on the iconic detective. She not only offers some clever changes to Sir Arthur Conan Doyles cherished cast of characters, she also delivers a plot worthy of the master at his best.<i>Booklist</i><br /><br />Clever and absorbing. Thomass gorgeous prose and expert characterizations shine in this new incarnation of Sherlock Holmes. Readers will wait with baited breath to discover how Thomas will skillfully weave in each aspect of the Sherlockian canon, and devour the pages to learn how the mystery unfolds.Anna Lee Huber, National Bestselling Author of the Lady Darby Mysteries<br /><br />Gender bending is just the first sign that unusual happenings are afoot in this origin story for a revamped Sherlock Holmes series by bestselling author Thomas...There is also a tantalizing, slow-burn love story between Holmes and a longtime friend befitting Thomas' skills as a romance novelist....The ground has been laid well for future incidents in the professional and intimate life of Charlotte Holmes.<i>Kirkus Reviews<br /></i><br />Author Sherry Thomas didnt just insert Charlotte into Sherlocks area of expertise, she made a character completely different from the well-known man. Cute and blonde, Charlotte doesnt have Sherlocks scorn for everyone. And because she is a lady in Victorian England, Charlotte has to be creative in her investigation in order to preserve the illusion of Sherlock Holmes to the man on the street and the police. The various characters introduced are quite interesting and the plotlines are great. This is the first in the new Lady Sherlock series, and if this is any clue, Charlotte and her continuing adventures will be thrilling to read.<i>Suspense Magazine<br /></i><br />"Sherry Thomas is a master of her craft, and <i>A Study in Scarlet Women</i> is an unqualified success: brilliantly executed, beautifully written, and magnificently original I want the next volume now!"Tasha Alexander, <i>New York Times</i> Bestselling Author of<i> A Terrible Beauty<br /></i><b><br />More Praise for Sherry Thomas and her Novels</b><br /> <br /> Sherry Thomas has done the impossible and crafted a fresh, exciting new version of Sherlock Holmes. From the carefully plotted twists to the elegant turns of phrase, <i>A Study in Scarlet Women</i> is a splendid addition to Holmess world. This book is everything I hoped it would be, and the next adventure cannot come too soon!Deanna Raybourn,<i>New York Times</i> bestselling author<br /><br />Sherry Thomasis a rebel, a rule-breaker, and, above all, a romantic[Her] writing is nothing short of a revelation.Lisa Kleypas, <i>New York Times</i> bestselling author<br /> <br /> Thomas is known for a lush style[and] transporting prose even as [she] delivers on heat and emotion and a well-earned happily ever after.<i>The New York Times Book Review </i><br /> <br /> Ravishingly sinful, intelligent, and addictive.Eloisa James, <i>New York Times</i> bestselling author | [] | [
"Mystery, Thriller & Suspense",
"Mystery"
] | [] | 0.610057 | null | null | Scarlet Scarring
By
Mike Phillips
Scarlet Scarring
By
Mike Phillips
With thanks to John R. Troy for the original idea
Episode Summary
Episode Hook –
Markthegn Tarrant, the ruler of
Grandmark, has summoned you to his
private conference room, in the town of
Tremayne. The Scarlet Madame has
asked for an investigation. It seems that
several prostitutes have been brutally
murdered. Madam is applying pressure
to have them solved, or else she will
disclose the activities of Tarrant and his
companions.
Chapter One – Lisolet:
The HPs will be conveyed to Lisolet to
meet with the Lord Mayor, one Frances
Roderique. He will quickly describe the
murders, of which there have been four.
Once the HPs have no further
questions, they will be dismissed with
directions to the Grand House of
Pleasure, where the Scarlet Madam
awaits.
Chapter Two – Rose Quarter
After leaving the Mayoral Mansion, the
HPs will probably want to investigate in
the Rose Quarter. |
B002JBWD5S | Official Advanced Dungeons & Dragons: Greyhawk Adventures | James M. WARD | Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988
This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page! | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.615088 | null | null | Based on the original DUNGEONS & DRAGONS
® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS &
DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any
form without permission of the author. To learn more about the Open Gaming License and the d20
system license, please visit www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the
Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED.
This scenario is intended for tournament use only and may not be reproduced without approval of the
RPGA Network.
VER Intro 3-03
Teeth of the Storm
A One-Round D&D LIVING GREYHAWK®
Verbobonc Introductory Adventure
Version 1
Round 1
by Ron Lundeen
Editorial support from the rest of the Verbobonc Triad: Brad Ruby & Terry D |
1635011086 | Wolves Of North America (Kids Edition) | Speedy Publishing LLC | At Speedy Publishing, we envision our company and publishing arm as being a premier publisher of quick-reference materials, useful reference books, fiction books in all sub-genres and creative non-fiction to both entertain and assist readers worldwide in reading a fun and exciting books and also accomplishing their educational and professional goals. We continually update our products, ensuring accuracy of information, making sure they are fun and entertaining. Our products are always available in whatever format our readers need. | [
"Biology & Nature & Biological Sciences",
"Children's Books"
] | [
"Children's Books",
"Animals"
] | Biology & Nature & Biological Sciences | 0.621937 | null | null | Casts with Wolves
Casts with Wolves
Casts with Wolves
Casts with Wolves
Casts with Wolves
T
his adventure is one piece of a movement within the D&D community to invite, encourage, and include those who have not been
both in the RPG community and nearly everywhere in real life. Wyrmworks Publishing is dedicated to using RPGs
to help you make lives better, to provide tools, training, and a community to this end. We believe that this will extend
far beyond the ever-growing RPG community as more and more people learn, grow, and give and receive
acceptance. If you want to help make that happen, we invite you to support the Wyrmworks Publishing Patreon at
https://patreon.com/wyrmworkspublishing and enjoy the additional benefits we offer to our patrons. All of our
Wyrmling-level patrons ($9/month) get free access to our entire library, and we have other levels to get live access to
our works in progress.
4K Combat Maps for this and |
0938294997 | The Ultimate Deception | Commander X | "This book is dedicated to those few brave souls who have risked their very lives to leak the story of the century to a public that has long been kept in a state of 'blissful ignorance.' This conspiracy leads right up to the front gate of the White House, and behind the Krelin walls, and involves the cover-up of an 'Above Top Secret' agreement forged between the military and a group of aliens referred to as the EBEs (short for Extraterrestrial Biological Entities). As part of this conspiracy, the government has literally 'sold out' our citizens by extending to the EBEs the right to abduct thousands of humans and to plant monitoring devices in their brains, in exchange for technical and scientific data. Initially, the authorities believed these short, grey-skinned humanoids were friendly, but soon learned that their avowed purpose was genetic duplication and the ultimate domination of our globe. To this extent, they have seized, highly classified, underground laboratories where they have proceeded to develop a form of crossbred 'Super Being.' ............." | [
"References & Guides & Self-Help "
] | [
"Reference"
] | References & Guides & Self-Help | 0.482313 | null | null | B/X
ASCENDING
2
1
B/X ASCENDING
A Modern Twist to
B/X Essentials
- written by -
Mark Craddock
- edited by -
Tim Baker
Matt Jackson
- artwork by -
David and Mellissa Guyll
Awful Good Games
daegames.blogspot.com
B/X Essentials is a trademark of Gavin Norman.
The trademark and compatibility logo are used with
permission of Necrotic Gnome, under license.
Table of Contents
What is B/X Ascending?..................................................................................3
Ascending Armor Class....................................................................................3
Trained and Untrained Skill Saving Throws....................................................3
Assassin............................................................................................................4
Cleric.................................................................................................................7
Druid............................................................................ |
2278054112 | Connexions, niveau 1: Methode de francais (French Edition) | Regine Merieux | La conception de Connexions a t guide par le contact permanent avec des enseignants en France et l'tranger ainsi que par les rcents travaux du Conseil de l'Europe dcrits dans le Cadre europen commun de rfrence pour les langues. Connexions 1 prpare au niveau A1 du Cadre europen commun de rfrence pour les langues. Connexions permet un enseignement - apprentissage guid, complet et efficace : les contenus, la progression et la mise en uvre du travail propos sont ralistes. L'organisation est claire, rgulire, rythme par des tableaux de synthse systmatiques et ses contenus sont facilement reprables. Chaque point de langue est travaill en profondeur, de la prsentation la phase de fixation. Les documents sonores et crits sont riches et varis. Les modes d'valuation sont multiples : tests sommatifs, bilans d'autovaluation et prparation l'unit A1 du DELF 1er degr | [
"References & Guides & Self-Help "
] | [
"Reference",
"Foreign Language Study & Reference"
] | References & Guides & Self-Help | 0.487895 | null | null |
1/12
L5R 3rd Ed. pour les Nuls
DÉCRYPTAGE DES RÈGLES D’ESCARMOUCHE
mardi 8 août 2006, par DarkLoïc
Notes préliminaires :
Lorsqu’il est ici question de dés, il s’agit
TOUJOURS de dés à 10 faces !
La mention X/Y signifie :
1) Lancez un nombre de dés égal à la somme
des Rangs de X et de Y.
2) Conservez un nombre de dés égal au Rang
de X, parmis ceux lancés.
3) Faites la somme des résultats des dés
conservés.
Certaines règles ont été reformulées et
plusieurs exemples ajoutés afin de faciliter
votre compréhension.
REGLES D’ESCARMOUCHE (LIVRE DU
FEU, P.165 A 169)
Cet article est organisé en 5 parties distinctes :
- Les règles dites "de base" : le coeur du
système de combat !
- Les règles dites "avancées" : constituent, avec
celles de "base", l’ensemble système
d’escarmouche.
- Les autres règles : comme son nom l’indique,
il s’agit d’autres règles de L5R qui affectent
aussi les combats.
- Une note concerant les exceptions aux règles
précédemment énoncées.
- Des conseils sur la gestion des |