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1337216992 | Bundle: Shelly Cashman Series Microsoft Office 365 & Office 2016: Brief, Loose-leaf Version + SAM 365 & 2016 Assessments, Trainings, and Projects with 1 MindTap Reader Multi-Term Printed Access Card | Steven M. Freund | Steven M. Freund attended the University of Central Florida and currently serves as lead instructor for various Microsoft Office, computer concepts, programming and Internet technology courses throughout Central Florida. An integral author for the successful Shelly Cashman Series since 2001, he has presented at the annual customer conference, the Shelly Cashman Series Institute, as well as at other instructor-focused events. Mr. Freund has co-authored multiple successful editions of DISCOVERING COMPUTERS, Mozilla Firefox, Windows Internet Explorer, Windows, Office and Dreamweaver books. He has also written numerous popular instructor supplements. | [
"Computer Science"
] | [
"Computers & Technology",
"Software"
] | Computer Science | 0.437251 | null | null | 1
Not for resale. Permission granted to print or photocopy this document for personal use only.
Copyright © Ink and Lyre | Redistribution, Reproduction, and Modification forbidden
Session Zero Workbook
2
Not for resale. Permission granted to print or photocopy this document for personal use only.
Copyright © Ink and Lyre | Redistribution, Reproduction, and Modification forbidden
Session Zero Workbook
The Ultimate
Session Zero Workbook
This workbook will help you, the DM, prepare for your
upcoming campaign. Start by filling in the relevant sections
before your session zero. Then bring your prospective
party members together and follow the step-by-step
instructions.
For the thorough adventuring group.
By Ink and Lyre
3
Not for resale. Permission granted to print or photocopy this document for personal use only.
Copyright © Ink and Lyre | Redistribution, Reproduction, and Modification forbidden
Session Zero Workbook
What is a Session Zero?
A session zero is a meeting with your |
1629894079 | Time Tracer | A. I. Goldfarb | New York native Ann I. Goldfarb spent most of her life in education, first as a classroom teacher and later as a middle school principal and professional staff developer. Writing has always been an integral part of her world. For the past decade, she has written non-fiction for Madavor Media/Jones Publishing, but her real passion is writing mystery-suspense-romance adventures for middle grade to adult audiences. Her novels have garnered awards from Feathered Quill, Purple Dragonfly, New Mexico/Arizona Book Awards, and Arizona Authors Association. Time Tracer is her first sci-fi thriller. Ann resides with her family in the foothills of the White Tank Mountains in Arizona. | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.442076 | null | null | The Mission Details
Mission Type
Haul
Haul Details
Haul Location
Location Details
Antagonists
Motivations
Notes
Antagonist Clock
Other Clocks
The Contacts
Name
Connected To
Details
Notes
Name
Connected To
Details
Notes
Name
Connected To
Details
Notes
Name
Connected To
Details
Notes
Gold Missions
Gold Missions are against some established authority that
is invested in your failure and capture. That can be a policing
agency like Interpol, the mob, or even a company’s security
task force. For whatever reason, at least one of you has landed
on their radar and they are committed to chasing you down.
They are headed by someone with a personal vendetta. This
could be against a member of the group, someone related to
the group, or just the idea of such brazen thieves in general.
The Fixer can expand on this and make it core to the game,
you can |
1595800069 | L.A. Noir: The City as Character | Alain Silver | Film noir continues to generate a remarkable outpouring of pedantic prose, but the would-be scholars may have expended the most effort while achieving the least on the topic of how the genre uses the urban landscape. Only Nicholas Christopher, in <i>Somewhere in the Night</i> (1997), managed to say something truly memorable about how, in the best noir films, the labyrinth of the postwar city came to reflect the psychic wounds of its inhabitants. This extensively illustrated guide to Los Angeles as a noir setting makes a useful adjunct to the Christopher book. Moving throughout the city, from downtown to the Westside, the Pacific Coast, and on to the suburbs, the authors show how specific streets and buildings helped set the mood and convey the dark messages in such classic noirs as <i>Criss Cross</i> and <i>Kiss Me Deadly</i> as well as in neo-noirs, including <i>Chinatown</i> and <i>Blade Runner.</i> The black-and-white illustrations of cityscapes prove every bit as evocative as the actual film stills, eloquently making the point that place is every bit as capable of driving meaning as action. <i>Bill Ott</i><br /><i>Copyright American Library Association. All rights reserved</i> | [
"Humor & Entertainment",
"Arts & Photography"
] | [
"Humor & Entertainment",
"Movies"
] | Humor & Entertainment | 0.491096 | null | null |
L’Ombre de La Rochelle
an un-official adventure for All for One : Régime Diabolique
by Alex Zalud
This is the first adventure for All for One: Les Chevaux Noirs, the un-official spin-off of AfO: Régime
Diabolique. Therefore, it is assumed, that the PCs are members of the Black Riders – which means, they
have had contact to the supernatural in the past.
The adventure can also be played with ordinary AfO-Characters. In this case, the GM has to get them into
the affair a bit differently.
This adventure is scaled for experienced characters (meaning at least 3 Talents), so if you, as GM, want
to run it with new characters, you will have to scale the adversaries down considerably.
In the course of this adventure, the PCs will learn something about the events at the siege of La Rochelle
that lead to the forming of the Black Riders – especially the dreaded ‘Dark Night’. As these events are not
that far in the past, a PC could be a survivor of the ‘Dark Night’ himself. Some d |
5990792077 | , | : . , 31- , , , . , 19- , . , . , . 5-10 | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.63139 | null | null | ����������������
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843222961X | La séptima función del lenguaje | Laurent Binet | El 25 de marzo de 1980, Roland Barthes muere atropellado. Los servicios secretos franceses sospechan que ha sido asesinado y el inspector de polica Bayard, un hombre conservador y de derechas, es el encargado de la investigacin. Junto con el joven Simon Herzog, profesor ayudante en la universidad y progresista de izquierdas, inicia una pesquisa que llevar al lector a interrogar a figuras como Foucalt, Lacan o Lvy y a descubrir que el caso tiene una extraa dimensin mundial. La sptima funcin del lenguaje es una inteligente y astuta novela que narra el asesinato de Roland Barthes en clave de parodia, con carga de stira poltica y una trama detectivesca. Como ya hiciera con HHhH, Binet rompe aqu de nuevo los lmites entre ficcin y realidad: mezcla hechos, documentos y personajes reales con una historia imaginaria para construir un audaz y divertidsimo relato sobre el lenguaje y su poder para transformarnos. | [
"Literature & Fiction",
"Contemporary"
] | [
"Literature & Fiction",
"Contemporary"
] | Literature & Fiction | 0.533527 | null | null |
PPaallaavvrraass ddee PPooddeerr ee
RRuunnaass ddee FFoorrççaa
O
O GGrriim
mó
órriioo ddaa TTeerrrraa--M
Mééddiiaa
2
SSuum
máárriioo
CAPÍTULO UM : O Grimório da Terra-Média : Encantos e Feitiços.3
.
CAPÍTULO DOIS : Elixires..............................................................15
.
CAPÍTULO TRÊS : Itens Mágicos e Heróicos................................23
a
CAPÍTULO QUATRO : Anéis de Poder..........................................30
a
CAPÍTULO CINCO : Ordens Mágicas............................................33
a
Fichas de Personagens..................................................................43
a
3
Capítulo Um
O
O GGrriim
mó
órriioo ddaa TTeerrrraa--M
Mééddiiaa
EEnnccaannttooss ee FFeeiittiiççooss
Encantos
Encanto
Tempo
Alcance
Duração
NA
Custo
Método
Especialidade
Abençoar Plantas
3
15 metros |
1857987578 | The Compleat Enchanter (Millennium Fantasy Masterworks S.) | L.Sprague De Camp | Pure extravaganza and pure delight! The New York Times <P>#10 in the Millennium Fantasy Masterworks series, a library of the most original and influential fantasy ever written <P>Whimsey and fantasy mingled with genius. Lighthearted tales that stand the test of time and rank among the best ever told. Raymond E. Feist <P>The book that introduced me to fantasy and the marvellous concept of scientifically rigorous magic -- and a delightful romp with two of fantasy's finest characters, Harold Shea and Doc Chalmers. Worth falling in love with all over again. Holly Lisle <P>Part of the Fantasy Masterworks series A classic . . . the purest example ever written [of] the novel of the created world Baird Searles A determined and conscientous attempt to bring a new gravitas to sword and sorcery The Encyclopedia of Fantasy; A rousing tale of swordplay and sorcery, an appealing love story, and a shrewd and subtle commentary on problems of politics, morals, and philosophy . . . It will not only grip your attention but also leave you with so much food for thought afterwards that you will want to go back and re-read it L. Sprague De Camp Set in a brilliantly realised mediaeval world, The Well of the Unicorn is a fine novel that blazed a trail for much of contemporary fantasy | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.516504 | null | null | GURPS'
•
By Curtis M. &ott
Introduction by L. Sprague de Camp
Edited by Mkbael Hurst
Cover by Kirk RriDn1
hllerior Arc by Bulda Bun:ham
AddiliOlllll Art by Dan Carroll, Larry Oi,,,).., Norm.n DotriIl8o
C. Bradrord G«tly, Denis LoubH, ~ "Speotd" Webber and Charlie Wkdm,D
GYRI'S Syswn Deslga by ~>'e Jxbon
Ken Trobaugh, M.....illll EdilOO', Charlie WiedRWl, An Dim:l(lr
Pl.&" Design and Typovophy by MeHII<b Spray.nd Dll:w CUIwd
Production and Maps by Lind:I Ervin, Cifl ~bnz. ClllIrlie Wiedm.:oll
PTool'reMllnl by lna.rid Kunze
Pllly~,s: R\lS§e'1l Jonn. Sltphen Posey. Pal Verm~re .nd the SJG·l\6S Illuminati
,
~
• •
CI:J:l'S;,.
'-_O'-"
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,..-.
AlIC_.__<Cl'l'I\P&b)'e-..--.
e-
_¥~
'
••..-0:-
.
.......... _
_
u
.
'2J"'7."O
STEVE .JACKSON
GAMES
CONTENTS
INTRODUCTION: CONAN TIlE MIGlrrV .••••• 3
_~M._
1
.-L
"...,....
,..•••••.... 4
1. CONAN'S WORLD: ntE HYBOIUAN ACE ••• S
-'.'"
I ..······
• .. · .. ·· .. ··· .. · .. ····,
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'''', . |
0676601227 | R. L. Wilson The Official Price Guide to Gun Collecting, 1st edition | R.L. Wilson | It's very exciting to have an expert of R. L. Wilson's caliber working with us at House of Collectibles. His knowledge of firearms is awe-inspiring! The stories he tells about gunsmiths of the past and present-day manufacturers are every bit as important as the pricing information he provides. Take a look at the Colt section within the price listings. In future editions he will be providing the kind of inside information you see there for other companies as well. House of Collectibles is looking forward to a long association with Mr. Wilson, and gun collectors will benefit!<br /><br />-- Randy Ladenheim-Gil, Editor, House of Collectibles | [
"Hardware & DIY & Home",
"Arts & Photography"
] | [
"Crafts, Hobbies & Home",
"Antiques & Collectibles"
] | Hardware & DIY & Home | 0.553094 | null | null | Basic FALLOUT Weapon Tables
Table WP1: Pistols (All of the following use the Firearm (Pistol) skill)
Name
Caliber
Base %
Dmg
Rng
Magazine
RoF
Hands
HP
Malf
Wgt.
STR/DEX
Cost
Notes
.223 Pistol
.223
Remington
25%
2d6
25
Clip (5)
1
1
9
99-00
5
11/7
$3500
Bringham
Needler
HN Needler
05%
1d8
15
Box (10)
1
1
8
99-00
4
5/7
$2200
1
Browning
Hi-Power
9 mm
Parabellum
20%
1d8+1
20
Box (13)
3
1
8
99-00
2.2
7/5
$350
Colt M1911A1
.45 ACP
20%
1d8
20
Box (8)
3
1
8
00
2.4
7/5
$350
Colt 6520
10mm Auto
20%
1d10
20
Box (12)
3
1
8
98-00
3
11/7
$250
Colt Python
.357 Magnum
25%
1d10
25
Cylinder
(6)
2
1
9
00
3
11/5
$425
Dart Gun
Darts
25%
1d3
10
None (1)
1
1
8
95-00
3
5/5
$500
2
Desert Eagle
Mark XIX
.44 Magnum
20%
1d10+1
20
Box (8)
3
1
8
99-00
3
11/7
$800
Flambé 230
Flamethrower
Fuel
05%
2d6+
fire
12
Special
(3)
1
1
6
93-00
8
11/7
$3000
3
Grenade Pistol
40mm
Grenades
05%
4d6/
4 m.
10
None (1)
1
1
8
93-00
8
11/7
$5000
4
High Standard
HDMS
.22 LR
25%
1d4+1
25
Box (11)
3
1
9
00
2.5
5/5
$350
5
Mauser C9 |
1888906979 | My Time Among the Stars: Tales of the Fading Suns | Bill Bridges | Bill Bridges is an award-winning writer and narrative designer of numerous games. He was one of the original developers of White Wolfs World of Darkness and is the co-creator and developer of the Fading Suns science-fiction universe. He is a Fellow at Atlantas Mythic Imagination Institute. Formerly Senior Content Designer on CCP Games World of Darkness MMO, he is now a full-time freelance writer. He was the lead designer of the award-winning Storytelling system rules for White Wolfs World of Darkness games, and designed and developed the award-winning games Mage: The Awakening, Promethean: The Created, and Werewolf: the Apocalypse. His novels include The Silver Crown and Last Battle (both for Werewolf). Bill has written for Chaosium and helped develop Last Unicorns Star Trek: The Next Generation and Star Trek: Deep Space Nine roleplaying games. He co-wrote the scripts for Viacoms interactive horror movie Dracula Unleashed, Interplays Starfleet Academy, and contributed to world design for Segasofts Emperor of the Fading Suns. Visit bill-bridges.com for more info and links. | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.638046 | null | null | My Time Among the Stars
1
My Time Among
the Stars
Volume One: Novitiate
by Guissepe Alustro
The Collected Alustro’s Journals
as transcribed for pre-Diasporan readers
by Bill Bridges
My Time Among the Stars
2
Credits
Writing: Bill Bridges
Additional writing: Christopher Howard (“The Letter”)
Art: John Bridges
Contents
Chapter
Page
Introduction for New Readers
3
Prologue (from Fading Suns rulebook, first edition)
4
The Letter (from Byzantium Secundus)
8
Sins of the Past (from Forbidden Lore: Technology)
11
On Meeting a Noble (from Lords of the Known Worlds)
13
Tall Tales (from Weird Places)
16
Visions (from Priests of the Celestial Sun)
19
Melting Pot (from Fading Suns Players Companion)
22
The Rampart Plea (from The Dark Between the Stars)
25
Blink (from Merchants of the Jumpweb)
28
An Open Mind (from Children of the Gods: Obun & Ukar)
31
Fragments (from The Sinful Stars: Tales of the Fading Suns)
34
Tangled Web (from War in the Heavens: Lifeweb)
40
Distribution
This PDF document is th |
3426634120 | Das Geheimnis der Hebamme | Sabine Ebert | Same ISBN, different cover. Small 'bestseller' sticker on front. Pages are all very clean and unmarked. In German. Ships fast from Northern California. | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.505537 | null | null | Das Reich Conossos
Buch II: Geheimnisse des Meistersv1.4
(4. Edition)
© Cédrik Duval
(http://www.eldarion.de)
2
Inhalt
I. Geheimnisvolle Orte........................................... 3
I.1 Das Conossos Trigramm.............................. 3
I.2 Meeros ......................................................... 3
I.3 Die Seeschule Numinoris............................. 3
I.4 Die Schule der Sonne................................... 4
I.5 Das Heiligtum von Akua Numinori ............. 5
II. Dunkle Geheimnisse.......................................... 6
II.1 Der Pakt...................................................... 6
II.2 Die Jünger des Namenlosen........................ 6
II.3 Triams Wahnsinn........................................ 6
II.4 Der Vollstrecker ......................................... 6
II.5 Die Insel der Frauen.................................... 6
III. Persönlichkeiten............................................... 8
III.1 Weltliche Herrscher........................... |
1537238272 | Island Games: Mystery of the Four Quadrants | Caleb J. Boyer | Caleb J. Boyer was born in Fargo, North Dakota, and grew up in the beautiful community of Moorhead, Minnesota. He became an avid reader at a very young age, and continues to find enjoyment in reading action, adventure, and sports books. Outside of his reading and writing activities, Caleb is actively involved in sports, and is an entrepreneur at heart as he has started his own corporation to inspire individuals around the world with the same passion for reading and writing. | [
"Literature & Fiction",
"Action & Adventure"
] | [
"Literature & Fiction",
"Action & Adventure"
] | Literature & Fiction | 0.562827 | null | null | LEGENDARY ADVENTURE5
Islands of Plunder :
Rai d on the
em peRoR’s han d
Islands of Plunder: Raid on the Emperor’s
Hand (5E) © 2016, Legendary Games;
Author: Matt Goodall with Joshua
Root, adapted by Jeff Ibach
ISBN-13: 978-1534759879
ISBN-10: 1534759875
First printing September 2016
Printed in USA.
Legendary Games
3734 SW 99th St.
Seattle, WA 98126-4026
makeyourgamelegendary.com
Authors: Matt Goodall with Joshua Root
Artists: Ivan Dixon, Bob Greyvenstein and James Krause
Design AnD LAyout: Daniel Marshall and BJ Hensley
eDiting AnD DeveLopment: Jason Nelson
LegenDAry gAmes teAm members: Alex Augunas, Clinton J. Boomer, Robert Brookes,
Benjamin Bruck, Paris Crenshaw, Matthew Goodall, Jim Groves, Amanda Hamon Kunz,
Thurston Hillman, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Jeff Lee, Jen
Page, Jenny Jarzabski, Nicolas Logue, Will McCardell, Jason Nelson, Richard Pett, Tom
Phillips, Alistair Rigg, Amber Scott, Mark Seifter, Tork Shaw, Mike Shel, Neil Spicer,
Todd Ste |
1565049713 | Predator & Prey Werewolf *OP (Vampire: The Masquerade Predator & Prey) | White Wolf Publishing | Gherbod Fleming is the author of the hit Clan Novel: Gangrel and many other novels and stories set in the World of Darkness. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.605838 | null | null |
Maiden’s
Preyer
Written by Chris Ironside
Art by Jennifer Thorsen
©
2017
White
Wolf
Entertainment AB. All rights
reserved.
Vampire:
The
Masquerade®,
World
of
Darkness®,
Storytelling
System™, and Storytellers
Vault™
are
trademarks
and/or registered trademarks
of White Wolf Entertainment AB. All rights reserved.
For additional information on White Wolf and the World of Darkness,
please, visit: www.white-wolf.com, www.worldofdarkness.com and
www.storytellersvault.com.
Maiden’s Preyer
June 2, 1999. 10:20 PM.
The rain was as warm as blood as it fell. It hissed and
splashed in deepening puddles. The lightning no longer
flashed its incandescent fangs to bite at the city skyline, but
rather at the flesh of the lake beyond. The thunder
continued to roar its challenge in great gouts of violent
sound, but it |
0782125859 | Planescape: Torment Official Strategies & Secrets | Chris Avellone | "Planescape: Torment" is a role-playing game from the publishers of Baldur's Gate and Fallout 2. It focuses on a part of the Advanced Dungeons & Dragons world that's notably darker and more adult than traditional AD&D fare. This text provides walkthroughs, maps, in-depth strategies and statistics. | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.480141 | null | null |
Factions
Planescape campaign setting
Chapter 3: Factions
Project Managers
Ken Marable
Gabriel Sorrel
Editors
Jeffrey Scott Nuttall
Gabriel Sorrel
Sarah Hood
Writers
Christopher Smith Adair
Christopher Campbell
Sarah Hood
Julian Kuleck
David Spencer
Rob Scott
Gabriel Sorrel
Layout
Sarah Hood
1
Factions
The coins hit the table loudly, snapping Tethin from his doze. “Sold! To the man chewing on
his feet...” muttered the middle-aged human that was his companion for the evening, a
Xaositect called Barking Wilder. Tethin glanced around the tavern and frowned at the
indications of its closing. He had spent most of the day with the Xaositect, who had been given
high recommendations from his contacts in the Cage. Barking Wilder supposedly had a knack
for finding the dark of things, even prophecies, from whatever madness he lived in. Tethin
had carried out the instructions exactly as he was told, approaching the strange |
1401203027 | Action Heroes Archives, Vol. 1 (DC Archive Editions) | Steve Ditko | This shows what artist Steve Ditko was capable of when separated from his best-known collaborator, <i>Spider-Man</i> cocreator Stan Lee. The earliest of these stories starring nuclear--powered Captain Atom were published in 1960-61 by poverty-row company Charlton Comics. Hence, they predate <i>Spider-Man</i> and display some of Ditko's most detailed and characteristic artwork. Captain Atom was revived in 1965, and the later tales, written in the then-dominant style of Marvel Comics, have better scripts but relatively lackluster illustrations. That said, this collection remains a valuable showcase of one of the comics' true originals. <i>Gordon Flagg</i><br /><i>Copyright American Library Association. All rights reserved</i> | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.513124 | null | null | Fifth Edition Options:
Recovery Dice
5th Edition
Compatible
Spend Your Hit Dice
like a Hero!
Credits
Written by: Mark Hart
Additional Content by: Brian Berg, Rick Cox, Nathan Sherrets
Editing: Michael Ritter
Cover Design: Brian Berg
Layout: Brian Berg
Cover Artwork: Eric Lofgren; Interior Art: Felipe Gaona, Eric Lofgren, Brett Neufeld
Legalese
Product Identity: All trademarks, registered trademarks, proper names (characters, deities, artifacts, locations,
etc.), dialogue, plots, storylines, language, incidents, settings, characters, artwork and trade dress are product
identity as defined in the Open Game License version 1.0a, Section 1(e) and are not Open Content.
Open Content: Except material designated as Product Identity, the new rules and mechanics are Open Game
Content as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than
the material designated as Open Game Content may be reproduced in any form without writt |
0850307260 | The Norse Tarot: Gods, Sagas, and Runes from the Lives of the Vikings | Clive Barrett | The Norse Tarot: Gods, Sagas, and Runes from the Lives of the Vikings. Paperback that originally came in a box with a deck of cards. Some listings on this page may not include the cards. | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.521932 | null | null | the land & the sea
• get in the way
• lead astray
• trap or ensnare
• refuse to yield
• throw up something
• consume something
CAST
COUNTDOWN
CUSTOM MOVE
powerful men & women
• send messengers
• make demands
• convert to their cause
• make a show of power
• punish with mercy
• strike out to conquer
CAST
COUNTDOWN
CUSTOM MOVE
neighbours & families
• act as one
• dwindle and leave behind
• grow and prosper
• contest ownership
• seek vengeance
• bring to court
CAST
COUNTDOWN
CUSTOM MOVE
outlaws & outcasts
• act in secret
• move into an area
• provoke and challenge
• steal or kidnap
• act without honour
• bring misfortune
CAST
COUNTDOWN
CUSTOM MOVE
fates & spirits
• send dreams and portents
• reveal past wrongs
• fulfil a prophecy
• haunt
• employ tricks and make mischief
• offer a bargain
CAST
COUNTDOWN
CUSTOM MOVE
THREAT MOVES
AGENDA
• paint a believable picture of saga-period
Iceland
• make the players’ characters’ circumstances
worthy of a saga
• play to find out what h |
069247806X | The Faction Model | Lucas G Irwin | Lucas G. Irwin, MBA, NASM Performance Enhancement Specialist, and Certified USA Powerlifting Coach, co-founded Steelhouse Fitness Miami, Inc. in 2008 with his wife, Soolmaz Hosseini. With over 10 years of training and coaching experience, Lucas has helped thousands of clients reach their personal health and fitness goals. Lucas has always been committed to improving the business side of the fitness industry. With the ultimate goal of creating accessibility to quality training and guidance, he has spend the better part of his career analyzing and rethinking the business of fitness and improving how coaching and training are delivered to consumers. With the creation of The Faction Model, he has created the new standard in providing training and guidance to the general public. | [
"Politics & Social Sciences",
"Business & Money"
] | [
"Business & Money",
"Management & Leadership"
] | Politics & Social Sciences | 0.442667 | null | null | SQUAD CREATION
The directions that follow are useful for creating your squad step by step, however if you
want to randomly generate your squad in part or in whole jump to Appendix A for methods to
do that.
1.
Choose your squad's Patron Faction. The faction will determine what bonus
supplies you get for completing missions (see Reward section), and guide what goal
your faction is working on (see Faction Goals section). The possible options are:
○
Autocracy (+1 Materiel, +1 Trust with the Employer at Mission Reward)
○
Corporatocracy (+2 Materiel at Mission Reward)
○
Democracy (+1 Materiel, +1 Personnel at Mission Reward)
○
Independent (+2 Rep without a Supply roll at Mission Reward)
○
Oligarchy (+1 Personnel, +1 Trust with the Employer at Mission Reward)
○
Theocracy (+2 Personnel at Mission Reward)
Note that while the squad’s Patron Faction does not necessarily own the squad, it
does expect them to follow its orders and work towards its interests. Additionally |
0937279110 | The Night City Guide (Cyberpunk 2020) | Colin Fisk | NIGHT CITY. A monster sourcebook containing over 180 jam-packed pages of information on the definitive CYBERPUNK setting, and a large poster map. Hit the CONTROLLED URBAN ZONES with 3D maps and detailed, building by building descriptions to match. Each section also includes comprehensive overviews of FLOOR PLANS, PERSONALITIES, ENCOUNTERS and CONTACTS. The FLASHMAPS Section puts you "on the spot" at the hottest restaurants, clubs, and theatres, as well as SCHEDULES, TRANSIT MAPS and AREA VIEWS. the ARTICLES Section interfaces you with background on SECURITY, PEOPLE OF THE CITY, GANGS & TURFMAPS, plus a U.S. 2020 overview! | [
"Geography & Cultures"
] | [
"Travel",
"United States"
] | Geography & Cultures | 0.502531 | null | null |
Presents:
Presents:
Presents:
Presents:
LOST ANGELES
A complete guide to the inundated ruins of Los Angeles
Written by Deric Bernier (droc@mc2k.com)
THE Q
THE Q
THE Q
THE QUAKE PAGE 2
UAKE PAGE 2
UAKE PAGE 2
UAKE PAGE 2
LOST ANGELES TODAY PAGE 3
LOST ANGELES TODAY PAGE 3
LOST ANGELES TODAY PAGE 3
LOST ANGELES TODAY PAGE 3
LIFE IN LA PAGE 4
LIFE IN LA PAGE 4
LIFE IN LA PAGE 4
LIFE IN LA PAGE 4
INHABITANTS PAGE 5
INHABITANTS PAGE 5
INHABITANTS PAGE 5
INHABITANTS PAGE 5
THE CLANS PAGE 7
THE CLANS PAGE 7
THE CLANS PAGE 7
THE CLANS PAGE 7
SALVAGE AND TRADE PAGE 9
SALVAGE AND TRADE PAGE 9
SALVAGE AND TRADE PAGE 9
SALVAGE AND TRADE PAGE 9
WILDLIFE AND HAZARDS PAGE 10
WILDLIFE AND HAZARDS PAGE 10
WILDLIFE AND HAZARDS PAGE 10
WILDLIFE AND HAZARDS PAGE 10
NAVIGATION PAGE 13
NAVIGATION PAGE 13
NAVIGATION PAGE 13
NAVIGATION PAGE 13
This is just one of many articles for the Cyberpunk 2020 Roleplaying Game you can find on Datafortress 2020,
|
1601708653 | Soldier's Manual of Common Tasks and Warrior Skills Level 2, 3, and 4 | Department of Defense | The United States Department of Defense ( DOD or DoD ) is the federal department charged with coordination and supervising all agencies and functions of the government relating directly to national security and the military. The DOD is headquartered at the Pentagon in Arlington, Virginia. The Military Departments at the Pentagon publishes some of the very best manuals, handbooks and guidebooks on a wide range of topics; teaching skills, tactics and techniques. The content of these manuals are unmatched in depth, consider that some this knowledge is drawn from hundreds of years, thousands of man hours, and first hand operational experience. Also material in most of these manuals has been shared with other Military Branches providing even greater depth of subject matter. Military Manuals from the Department of Defense are unedited by outside individuals and or companies, this ensures the information is complete, current, and accurate as the military intended. Listed below you will see some of the major departments or components of the Department of Defense. Here you will find just a few book titles of the many sponsored works from each department. Department of the Air Force: U.S. Air Force Aircrew Survival; Air Force Handbook; USAF Military Working Dog Program; USAF Weapons Handling Manual; Airport Signs and Markings; Unexploded Ordnance Booby-traps UXO Recognition and Reporting Chart. Department of the Army: US Army Survival Manual FM 21-76; Survival Skills U.S. Army / Special Operations, Tactics, Techniques, and Skills Guide; Ranger Handbook; Special Forces Medical Handbook; Military Mountaineering; Boobytraps Army Instruction Manual; Explosives and Demolitions; Guerrilla Warfare; Army Hand to Hand Combat; U.S. Army Special Forces Handbook; Survival Evasion and Recovery; Military First Aid. Department of the Navy: Seabee Combat Handbook; Manual of Naval Preventive Medicine; USN Diving Manual; U.S. Navy Seal Patrol Leaders Handbook; Performance Maintenance During Continuous Flight Operations. United States Marine Corps: USMC 5.56MM, M16A2 Technical Manual; U.S. Marine Corp M40A1 Sniper Rifle 7.62MM; U.S. Marine Guidebook; Close Combat Hand to Hand Fighting Marine Corps; Booby Traps Close Combat Urban; Counterinsurgency; USMC Land Navigation; Scouting and Patrolling; Combat Water Survival; Map Reading; Sniper Counter Sniper. | [
"References & Guides & Self-Help "
] | [
"Reference"
] | References & Guides & Self-Help | 0.418097 | null | null |
RIFTS CHARACTER SHEET
The following is intended to help players organize characters as much as possible. It is intended that you type in the information to
each blank spot (starting with the character name), and then print it out for a clean, neat referance. Just hit your TAB key to move
from one field to the next.
SOME NOTES ABOUT FILLING IN THE FORM
There are a number of “extra” blank spots. These are for you to add information that you might consider necesary, that I may
have omitted.
I have been asked about a space for adding in combat bonuses that apply with armor and robots. Well, when I add stats in
the “Combat Skills” section (on page 2) I’ll put both stats (e.g.: Initiative: 4 / 5. 4 is outside of the armor, 5 is inside the ar-
mor)
On page 4, you’ll see a column called “Inventory/Miscellaneous/Notes”. This is intended to jot down most of the items your
character has, as well as anything pertinent to him/her/it.
On page 6 (Psionics) you’ll s |
0473389312 | The Samoan Pyramid: The true story behind an extraordinary mystery | Maya Lynch | Maya Lynch was born on the west coast of Scotland. She has worked as a musician, designer, deckhand and club promoter. She eventually trained as a computer programmer and worked for twenty years in the advertising industry, firstly as a digital creative promoting big brands and then later as a strategist advising politicians and NGOs. She is presently writing the Journey to the Heart of a Lost Empire series. Maya lives in New Zealand, with her partner and their two dogs. Connect with Maya here: www.mayalynch.com/connect www.facebook.com/MayaLynchAuthor www.twitter.com/mayatweets | [
"History",
"Geography & Cultures"
] | [
"History",
"World"
] | History | 0.575184 | null | null |
TRIBES MOST FOUL:
RAGING SWAN PRESS
KOBOLDS
THE SUNKEN PYRAMID
A Pathfinder Roleplaying Game Compatible Adventure for 7th‐level characters by Creighton Broadhurst and Marc Radle
Only a few miles from a small seaside village, the mysterious underwater edifice known as the Sunken Pyramid lies hidden beneath the waves. The
handful of sages and scholars with any knowledge of this massive stone structure debate whether it is a completely natural rock formation, a
natural site that has been intentionally modified or something built long ago by human, or inhuman, hands.
Locals and ship's crews alike report signs of increased sahuagin activity in the waters around the Sunken Pyramid. Is the recent rash of
disappearances and abductions which have plagued the area connected in any way? Can these abductions be stopped before even more people
are taken? Can those already abducted be found and rescued? An |
156882212X | The Spiraling Worm: Man Versus the Cthulhu Mythos (Call of Cthulhu Fiction) | David Conyers | "Agood collection of mostly new Lovecraftian adventures featuring secret service ops from the US, the UK, and Australia. The original novella is impressive."- Ellen Datlow, <i>The Year's Best Fantasy and Horror 2008</i><br /><br />"Exotic locales, extra-dimensional monsters, black-ops - The Spiraling Worm is a terrifying action-packed collection from two terrific authors. Filled with fast, action-packed stories that read like episodes of a good TV show, The Spiraling Worm is an excellent installment in the Cthulhu Mythos." - DL Snell, Author of <i>Pavlov's Dogs</i>and <em>Demon Days </em><br /><br />"A genuinely eerie menace pervades Conyers' take on the Mythos in this neat little peephole view of a host of colossal mysteries. More, please..." - Cody Goodfellow, author of <i>Perfect Union</em> and <em>All Monsters Action!</i> | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.598839 | null | null | The Tombs of the Whispering Worms
A Descent into Madness for Swords & Wizardry
Adventure by Mark L. Chance
Awesome Map by Matthew Lowes
Matthew Lowes writes fiction, games, and, as
you can see by glancing just slightly to the right
of this paragraph, draws nifty maps as well.
Check out matthewlowes.com for more info. I
also write stuff, including PDFs for various
game systems. You can check out my
DriveThruRPG site here. The text of this
adventure is Open Gaming Content, except for
the map and picture on page three.
Background
The whispering worms are a race of intelligent,
subterranean non-arthropodal invertebrates.
Decadent, cruel, and possessing powerful
psychic abilities, the whispering worms
abducted surface dwellers, bringing their victims
down into their lightless realm as slaves and
food. The reign of the whispering worms ended
so long ago that most today believe the monsters
to be little more than old wives' tales.
The Hook
No clever hook for this one. The next time your
game' |
B000UMRCFY | Combat Skills of the Soldier FM 21 75 | Dept Of The Army | This manual is dedicated to the soldier, to be successful in the field. | [
"Military",
"History"
] | [
"History",
"Military"
] | Military | 0.522548 | null | null | 2. Skills and Traits
Revolution D100 ver 1.0 – 15-Oct-2016. The following text is designated as Open Game Content.
Summary
Skill
Base Characteristic(s) Notes
Agility
CON+DEX
Variable granularity Skill (it may be split into Agility/Athletics).
Close Combat
DEX+STR
Communication
CHA+INT
Concentration
INT+WIL
Craft
DEX+INT
Variable granularity Skill.
Drive
DEX+INT
Variable granularity Skill .
Knowledge
INT*2
Operate
DEX+INT
Variable granularity Skill (it may be unified with Craft)..
Perception
INT+WIL
Perform
CHA*2
Pilot
DEX+INT
Variable granularity Skill (it may be unified with Drive).
Ranged Combat
DEX*2
Ride
DEX+WIL
Stealth
DEX+INT
Survival
CON+INT
Basic Skills
All characters have fifteen basic Skills that define their ability to perform some groups of actions. Skills are expressed as
percentile scores. Each Skill has a default or base value calculated by adding up two basic characteristics. Most characters
will have higher percentile scores in some Skills due to professional trainin |
0976393972 | Mandingo, the golden boy | Sidi | Sidibe Ibrahima, affectionately called Sidi, was born and raised in Africa's Ivory Coast until he moved to Germany in 1982. He attended college in Germany and developed his entrepreneurial spirit there before returning to the Ivory Coast to open Sidibe & Freres Distribution (an import & export company) in 1995. In 2000, Sidi headed to America armed with his ability to speak different languages as well as write four. He began working at a jewelry store for $3.5 and driving a cab. When he amassed $600 in savings, he opened his first table in Harlem selling books. In addition to selling books, Sidi began reading books from new publishing companies and giving them to other book vendors. Due to his business savvy and networking skills, he's expanded to owning 5 book stands that encompass every borough in New York City. Over the years, Sidi has helped a plethora of authors including Terri Woods (Terri Woods Publishing), Shannon Holmes (Triple Crown), Danielle Santiago, A Little Ghetto Girl in Harlem, Treasure Blue, Harlem Girl Lost, and many others to promote their books. On the distribution side, Sidi has assisted Culture Plus and A & B distributors and Say U promise publication. Recently, he's worked with Ashante Kahare, Homo Thug, and helped Ashante to amass 25,000-50,000 sales and become a best seller. Sidi's starting small but thinking big attitude has helped him to become the most well known seller of African American books in New York City. He is constantly sent books to sample as well as blue-line proofs even prior to books being printed. He pretty much has the pulse of African American book patrons clearly imbedded in his head. He has a natural instinct and knowledge of an ever increasing market for literature that many people would spend countless dollars to acquire. Sidi's natural instincts prompted him to create Harlem Book Center (HBC), a publishing and distribution company centered in Harlem. The first release from HBC is Fatou: an African Girl in Harlem, a novel that was actually penned by Sidi himself. Both HBC and Fatou are doing well in their infancy stages and are anticipated to surpass Sidi's original expectations. With Sidi already accomplishing so much, one would wonder what's next. He actually wants HBC to be a huge publishing and distribution conglomerate that operates nationwide as well as internationally in France, England, and other locales. As for his writing, Sidi has other projects both on his mind and in the works. Sidi's desire for literature and culture to come together is evident in the work Fatou. The culture of certain countries in Africa is explored as well as the fast-paced culture of New York City. The result is a riveting story of a young girl that quickly turns into a woman in America basically because she has no other choice. The heartfelt passages solidifies Sidi's ability to bond with African American book patrons and primes him for a stellar writing career that will complement his success as a book seller. With all of his natural talents and instincts, Sidi has accomplished many things in his young life. Be sure to visit Harlem Book Center online (sidisbooks.com) or at the store (2294 Frederick Douglas Blvd. 8th Ave, New York, NY 10027) to keep abreast of current and ongoing projects. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.395435 | null | null | Aventurischer Bote, Rahja 1039 BF
Neue Zeit bricht an für Tobrien –
Mendena ist unser!
Aventurischer Bote, Nr. 174
Politik: Haffax‘ Tod
Juble, Raulsches Reich, dein schlimmster Feind, der verhasste
Helme Haffax, „Fürstkomtur“ von eigenen Gnaden, Verrä-
ter am Mittelreich, abscheulicher Dämonenbuhler und bluti-
ger Kriegsherr, ist tot!
Während die Kaiserin Mendena erreichte, kurz vor den Na-
menlosen Tagen 1039 auf 1040 BF, drang eine Streitmacht
des Verräters unter dessen persönlichem Kommando in den
Hafen Perricums ein.
Regionales: Goldene Blüten in neuem Glanz
Kurkum endlich den Klauen der lästerlichen Mactaleänata
entrissen: Zwanzig Jahre wartete Hochkönigin Gilia von
Kurkum, ehe sie im Frühjahr 1038 BF aufbrach, um Kur-
kum – angestammter Sitz der Hochköniginnen –zurückzu-
erobern.
Tempelnachrichten:
Eine neue Herrin in Hesindes Haus
Überraschend ist die langjährige Vorsteherin des Vinsalter
Hesindetempels, Hochwürden Arba von Silas, von ihren
Ämtern zurückgetreten. U |
0534533876 | Custom Enrichment Module: The Psychology Major's Handbook | Tara L. Kuther | Tara L. Kuther, Ph.D., studied developmental psychology at Fordham University. Dr. Kuther is Professor of Psychology at Western Connecticut State University, where she teaches courses in child, adolescent, and adult psychology. She is a Fellow of the Society for Teaching of Psychology, Division Two of the American Psychological Association, and is active in the Society for Research in Child Development and the Society for Research on Adolescence. Dr. Kuther is the author of over a dozen books in addition to THE PSYCHOLOGY MAJOR'S HANDBOOK. | [
"Politics & Social Sciences"
] | [
"New, Used & Rental Textbooks",
"Social Sciences"
] | Politics & Social Sciences | 0.396909 | null | null | tm
Attributes: 6/4/3 Abilities: 11/7/4 Fae Gifts: 5 Backgrounds: 5 Freebie Points: 21 (5/3/2/1)
___________________
___________________
___________________
___________________
___________________
Alertness_____________
Athletics_____________
Brawl__________________
Dodge_______________
Empathy______________
Expression____________
Intimidation__________
Kenning______________
Streetwise_____________
Subterfuge_____________
Strength______________
Dexterity_____________
Stamina______________
Talents
Skills
Knowledges
Name:
Player:
Chronicle:
Attributes
Seeming:
Heritage:
Household/Motley:
Court:
Legacies:
House:
Perception__________
Intelligence_________
Wits_______________
OOOOO
OOOOO
OOOOO
Abilities
Charisma___________
Manipulation________
Appearance_________
OOOOO
OOOOO
OOOOO
Crafts_____________
Drive_______________
Etiquette_____________
Firearms____________
Leadership__________
Melee_______________
Performance____________
Security______________
Stealth_____________
Survival_______ |
1856694089 | C/ID: Visual Identity and Branding for the Arts | Angus Hyland | Angus Hyland studied at the London College of Printing, then the Royal College of Art. He ran his own studio in London for ten years, then became a partner at Pentagram, London in 1998. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Decorative Arts & Design"
] | Arts & Photography | 0.555622 | null | null | BY JEFF HARKNESS
SWORDS & WIZARDRY
TM
GUIDEBOOK
Swords & Wizardry
Guidebook
By Jeff Harkness
Credits
Design: Jeff Harkness
Cover Art: Víctor Manuel Leza Moreno
Interior Art: Josh Hass, Michael Jaecks, George Johnstone, Jason Juta,
Marcel Mercado, Florian Stitz, Bryan Syme
Editing: Wolfgang Baur, Skeeter Green
Art Direction: Marc Radle
Layout and Graphic Design: Erich Lazar
Publisher: Wolfgang Baur
© 2018 Open Design LLC
Kobold Press, Midgard, Open Design, and their associated logos are trademarks of Open Design.
Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game
License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names
(characters, place names, new deities, etc.), dialogue, plots, story elements, locations, characters, artwork, graphics,
maps, sidebars, and trade dress. (Elements that have previously been designated as Open Game Content are not
included in this de |
0741432250 | The Dons of Necropolis | Richard Louis | The Book to buy! LI's own Richard Louis delivers a tale of organized crime and the funeral-home industry. The Dons of Necropolis is a 434-page look into the situation of Ricky Bianca, who has recently learned that his father's tragic suicide on Christmas Eve of 1966 may have actually been a murder. Plagued by nightmares of that night, Ricky comes back to New York and takes a job as a funeral director, so that he may be closer to the circumstances around his father's death. What he finds is a universe tainted with secret cults, Mafia strongmen and Russian assassins. Louis, who has served as a funeral director for over 28 years, is well-equipped with the knowledge to deliver such a chilling story with accuracy and detail. -- <i>Long Island Press</i> | [] | [
"Mystery, Thriller & Suspense",
"Thrillers & Suspense"
] | [] | 0.48785 | null | null | The Modern Dispatch
Necropolis Diaries
Page 1
Requires the use of the d20 Modern Roleplaying
Game, published by Wizards of the Coast, Inc.
d20 Modern and Wizards of the Coast are
trademarks of Wizards of the Coast, Inc. in the
United States and other countries and are used
with permission
‘d20 System’ and the ‘d20 System’ logo are
trademarks of Wizards of the Coast, Inc. and are
used according to the terms of the d20 System
License version 6.0. A copy of this License can
be found at www.wizards.com/d20.
CONTENT MANAGER:
CHARLES RICE AND CHRIS DAVIS
LAYOUT:
CHRIS DAVIS
PROOFREADING:
DONALD KIESLING, CHRIS DAVIS
WWW.RPGOBJECTS.COM
#3
NECROPOLIS DIARIES
By Dominic Covey
This article marks the first in a series that will
look at the various cryptic locations and struggling
communities situated among the ruins of Los Angeles,
better known simply as the “Necropolis” by the
inhabitants of the Twisted Earth. A broader overlook
of the Necropolis is given in the Darwin’s World 2 |
0989273865 | Lust: Book Two (The Shadow-Keepers Series) (Volume 2) | Jas T. Ward | "I am the product of several realities making the whole: a troubled childhood, domestic violence survivor, homeless person, single mother and a suicide survivor. But in every single one of those realities, one thing remained true - my imagination. Reading and writing were always my escape. It helped me deal with the harshness of my existence at the time and made me grateful for the escapism books gave me. Now, as a writer, I seek to give that gift back to someone that may need the same haven that saved my soul and my creativity as I once had." Born and raised in Texas and spending time living in Kentucky, Ms. Ward spends her days and nights writing as therapy to handle the past. She is the proud parent of three very independent grown children and grandmother to three delightful grandchildren. She has two furbabies that sit and ponder why their human is talking to herself late into the night as she writes out colorful and diverse if not twisted characters and tales. Ms. Ward is founding author and published by Dead Bound Publishing. She can be reached via social media at: Facebook: facebook.com/AuthorJasTWard Blog: authorjastward.blogspot.com Twitter: @AuthorJasTWard | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.466083 | null | null |
SHADOWED KEEP ON THE BORDERLANDS:
COMPILED STAT BLOCKS
A companion document to Shadowed Keep on the Borderlands
C R E D I T S & C O N T E N T S
Design: Creighton Broadhurst
Credits & Contents ....................................................................... 2
Reading Stat Blocks ...................................................................... 3
S T A T B L O C K S
Animals & Vermin ........................................................................ 3
Constructs .................................................................................... 5
Elementals ................................................................................... 6
Humanoids ................................................................................... 7
Oozes ......................................................................................... 12
Undead ................................................................................... |
5353056965 | Zolotoi kliuchik ili Prikliuchenie Buratino | Tolstoi Aleksei | Russian Book. Publisher: Rosmen - Press, M. Pages: 144. Year: 2012. Cover: Hardcover. | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.503532 | null | null | ORKOWIE
Phil Kelly
ORCS-CODEX.indb 1
ORCS-CODEX.indb 1
2008-01-15 11:29:09
2008-01-15 11:29:09
2
SPIS TREŚCI
SPIS TREŚCI
Wstęp . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Rasa Orków . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Kultura zielonoskórych . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Plemiona i klany . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Gofy ............................................................................13
Wredne Słońca ...........................................................13
Złe Ksienżyce .............................................................14
Wenżogryzy ................................................................14
Krfawe Topory ............................................................15
Trupie Czachy ............................................................15
Przygotowania do Łaaa! . . . . . . . . . . . . . . . . . . |
0393317927 | Spirits, Fairies, Leprechauns, and Goblins: An Encyclopedia | Carol Rose | The variety of cultures represented is breathtaking. . . . Rose's encyclopedia will enrich reference collections in several thousand little ways. -- <i>Rettig on Reference</i> | [
"References & Guides & Self-Help "
] | [
"Reference",
"Encyclopedias & Subject Guides"
] | References & Guides & Self-Help | 0.541378 | null | null | Goblins, Orcs & Trolls
Species Supplement & Adventures
By: A.R.Cowley
Andy Staples, Colin D. Speirs
2
3
Foreword
Dedicated To:
Dawn Michele, who inspired the character of Dawn
of Snow. Long may you walk through the snow with
shorts and flip-flops on.
“Chivalry & Sorcery” is copyright Brittannia Game
Designs Ltd 2011.
The authors assert the moral right to be identified as
the authors of this work.
“Chivalry & Sorcery” and “C&S” are registered
trademarks of Brittannia Game Designs Ltd.
All rights reserved under UK and international
copyright conventions.
All of the characters and places described in this
book are fictitious and any resemblance to actual
persons, living or dead, is purely co-incidental. All
rights reserved. No part of this publication may
be re-produced, stored in a retrieval system or
transmitted in any form or by any means, electronic
or otherwise without the prior permission of the
publishers and the copyright owner except for the
purpose of re |
0880388285 | Forgotten Realms Adventures (Advanced Dungeons and Dragons Hardcover Accessory Rulebook) | Jeff Grubb | Updates the Forgotten Realms campaign to AD&D 2nd edition rules. Forgotten Realms, Post-Avatar. Gods and Their Specialty Priests. Magic and Mages of the Realms. Cities of the Heartlands. Secret Societies. Treasure. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.537641 | null | null | Springboard Adventures for Tyranny of Dragons Storyline
Page �1
dm’S KIT
Springboard
Adventures
Springboard
Adventures
FOR TYRANNY OF DRAGONS
Springboard Adventures for Tyranny of Dragons Storyline
Page �2
Springboard Adventures
For Tyranny of Dragons Storyline
This guide helps a Dungeon Master review the adventure books from the
Tyranny of Dragons storyline, take an inventory of key elements and re-use
the material for new and interesting encounters. In addition, this guide
provides eight Departure Points to start your new adventures from the
storyline and provides a baker’s dozen worth of outlines
for Springboard Adventures.
by TROY E. TAYLOR
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster
Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their
respective logos are trademarks of Wizards of the Coast in the USA and other countries. All cha |
1888698381 | The Mental Keys to Hitting: A Handbook of Strategies for Performance Enhancement | H.A. Dorfman | "...helpful to hitters in little leagues or in the big leagues. The information is clear and to the point..." -- <i>Charles Johnson, catcher, Florida Marlins</i><br /><br />"...promotes and focuses on a consistent and effective approach to hitting and the game of baseball. Not on the result." -- <i>Merv Rettenmund, hitting coach, Atlanta Braves</i><br /><br />"He is to the athletic psyche what Harvey Penick was to the golf swing..." -- <i>Jeremy Schaap, ESPN national correspondent, host of "Classic Sports Reporters" on ESPN Classic</i> | [
"References & Guides & Self-Help "
] | [
"Reference",
"Encyclopedias & Subject Guides"
] | References & Guides & Self-Help | 0.412345 | null | null | Advantages
Abilities
Attributes
Strength_________________
Dexterity________________
Stamina_________________
Charisma_______________
Manipulation____________
Appearance_____________
Perception_______________
Intelligence______________
Wits_____________________
Alertness_________________
Athletics__________________
Brawl_____________________
Dodge___________________
Empathy_________________
Expression________________
Intimidation_______________
Primal-Urge_______________
Streetwise_________________
Subterfuge________________
Animal Ken_____________
Drive____________________
Etiquette_________________
Firearms_________________
Leadership________________
Melee____________________
Performance_______________
Repair_____________________
Stealth____________________
Survival____________________
Computer_______________
Enigmas________________
Investigation______________
Law______________________
Linguistics_________________
Medicine__________________
Occult____________________
Politics_________ |
1588460827 | Heroes of Light (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Ravenloft Setting) | Sword and Sorcery Studio Staff | Heroes of Light (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Ravenloft Setting) [Nov 01, 2002] | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.646516 | null | null | XP1
Xoth.Net Publishing
http://xoth.net/publishing
Sword and Sorcery
Adventures for Character Levels 1-10
Tales of Sword & Sorcery
Page 2
1XP53383NH6314743
Table of Contents
Part One: A World of Sword and Sorcery
Chapter 1: Introduction ____________________________________________ 3
Chapter 2: Characters _____________________________________________ 8
Chapter 3: Sorcery _______________________________________________ 26
Chapter 4: Cults, Gods & Demons _____________________________________ 35
Chapter 5: Equipment _____________________________________________ 40
Part Two: Tales of Sword and Sorcery
Chapter 6: The Necromancer’s Knife ___________________________________ 44
Chapter 7: The Spider-God’s Bride ____________________________________ 56
Chapter 8: The Jewel of Khadim Bey ___________________________________ 74
Chapter 9: The Eidolon of the Ape _____________________________________ 90
Chapter 10: The Crypt-Thing of Khorsul _________________________________ 100
Chapter 11: The Vau |
184360535X | The Horde Wars: Ravenous (Book 1) | Sherri L King | In a small Southern town where everyone knows everybody else's business, Cady Swann has managed to keep a few secrets to herself...among them, the fact that every night for the past fifteen years she's been protecting the townprobably the worldfrom a monstrous invasion of nether-worldly beasts. Unfortunately for Cady, someone has discovered her secret. Someoneor somethingnot quite human. <P>Obsidian is a warrior, proud and fierce. He wants Cady to join his army in the war against their common foe. He also wants her to join him in his bed, to tempt and delight her into tying her life to his and leaving her world behind...forever. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.583669 | null | null | XP3
Xoth.Net Publishing
http://xoth.net/publishing
Sword and Sorcery
Adventure for Character Levels 8-10
Citadel
beyond the
North
There is a land far to the north, past the black hills of Lamu and beyond the frozen moors of
Tharag Thule; a dreary land of mist and thunder, where the white people of Yg have dwelt since
ancient times. The free men of Yg tremble when fools dare to utter the name of Arkanth Mal,
witch-king of Galuga, for he is the greatest and oldest of the tyrants of this primeval land.
And now, the drunken bards of Tartuun whisper, the witch-king of Galuga seeks a new queen.
For the minions of Arkanth Mal sweep across the borders of Tharag Thule and Lamu,
slaying men and taking only young women as slaves back to Galuga,
the Citadel beyond the North Wind!
Wind
The
XP3: The Citadel beyond the North Wind
Page 2
Table of Contents
Part One: Background
Chapter 1: Introduction ____________________________________________ 3
Part Two: The Adventure
Chapter 2: The Border |
8204069596 | The Scandinavian Elves Their Life And History | Frid Ingulstad | English version. A fantastic journey to a world of elves, pixies and gnomes, brought to life by Svein Solem's unique illustrations. Hardcover, 55 pages. | [
"History",
"Geography & Cultures"
] | [
"History",
"Europe"
] | History | 0.463602 | null | null |
THE PEOPLE OF JAIMAN
The races of Jaiman are many and varied. The lands
themselves are a vast collection of differing climates and
geographies and the people that habitat it are just as diverse.
The inhabitants of Jaiman and for that matter the entirety of
Kulthea can be grouped into 3 major groups, the Malan or the
human races (named from the Laan word meaning young), the
Huir including the elves, dwarves, gnomes and halfling races,
(Huir comes from the Laan meaning ancient) and finally the
Malloc, the goblinoid and related races (coming from their
own tongue meaning chosen).
THE NORTHERN REALMS
MUR FOSTISYR
This is the group of arctic islands to the NW of Jaiman.
They are surrounded by steep pebbly beaches and low frigid
cliffs. The ocean is quite calm with the occasional iceflow
from the north drifting near the northern shores of this bleak
realm. They have no major cities in these islands but the many
villages trade with each other and throug |
0077486900 | Microsoft Office Word 2013 Complete: In Practice | Randy Nordell Professor of Business Technology Ed.D. | <FONT color=#333333 size=2 face=ACaslonPro-Regular><FONT color=#333333 size=2 face=ACaslonPro-Regular><FONT color=#333333 size=2 face=ACaslonPro-Regular><P align=left>Randy Nordell is a Professor of Business Technology at American River College in Sacramento, California. He has been an educator for over 20 years and has taught at the high school, community college, and university levels. He holds a bachelors degree in Business Administration from California State University, Stanislaus, a single subject teaching credential from Fresno State University, a masters degree in Education from Fresno Pacific University, and a doctorate in Education from Argosy University. Randy is the author of </FONT></FONT></FONT><I><FONT color=#333333 size=2 face=ACaslonPro-Italic><FONT color=#333333 size=2 face=ACaslonPro-Italic><FONT color=#333333 size=2 face=ACaslonPro-Italic>Microsoft Office 2013: In Practice </I></FONT></FONT></FONT><FONT color=#333333 size=2 face=ACaslonPro-Regular><FONT color=#333333 size=2 face=ACaslonPro-Regular><FONT color=#333333 size=2 face=ACaslonPro-Regular>and </FONT></FONT></FONT><I><FONT color=#333333 size=2 face=ACaslonPro-Italic><FONT color=#333333 size=2 face=ACaslonPro-Italic><FONT color=#333333 size=2 face=ACaslonPro-Italic>Microsoft Outlook 2010</I></FONT></FONT></FONT><FONT color=#333333 size=2 face=ACaslonPro-Regular><FONT color=#333333 size=2 face=ACaslonPro-Regular><FONT color=#333333 size=2 face=ACaslonPro-Regular>, and he speaks regularly at conferences on the integration of technology into the curriculum. When he is not teaching, he enjoys spending time with his family, cycling, skiing, swimming, and enjoying the California weather and terrain.</P></FONT></FONT></FONT> | [
"Computer Science"
] | [
"Computers & Technology",
"Software"
] | Computer Science | 0.494375 | null | null | 1
Express Additions
Issue #16
E
XPRESS
A
DDITIONS
Issue #16
Express Additions Copyright © 2009 by Aurigas Aldebaran LLC. All rights reserved. No reproductions without permission.
Produced and distributed by Mjolnir LLC, dba Iron Crown Enterprises 112 Goodman Street, Charlottesville, Virginia 22902.
Web: www.harphq.com and www.ironcrown.com.
TABLE OF CONTENTS
INTRODUCTION
CREDITS
Author: Tim Dugger
Editing: Tim Dugger, Heike Kubasch
Proofreading: Tim Dugger, Heike Kubasch
Pagemaking, & Layout: Tim Dugger
Artwork: John Dollar, Mike JacksonKeirston Vande Kraats,
Jeff Laubenstein, Christophe Swal, Colin Throm
ICE STAFF
CEO: Bruce Neidlinger
President: Heike Kubasch
Editor/Jack-of-All-Trades: Tim Dugger
Pagemaking: Sherry Robinson
Web Master: Tim Dugger
Office Cats: Rajah, Pheobe, & Matsi
December 2009
Introduction ...................................................................... 1
New Professions ................................................................ 2
Runemage ........ |
184176843X | Roman Military Clothing (3): AD 400640 (Men-at-Arms) (v. 3) | Raffaele D'Amato | Packed with specially commissioned artwork, maps and diagrams, the Men-at-Arms series is an unrivalled illustrated reference on the history, organisation, uniforms and equipment of the world's military forces, past and present. | [
"History"
] | [
"History",
"Ancient Civilizations"
] | History | 0.595468 | null | null | RAFFAELE D’AMATO & ANDREA SALIMBETI
ILLUSTRATED BY GIUSEPPE RAVA
EARLY AEGEAN
WARRIOR 5000–1450 BC
© Osprey Publishing • www.ospreypublishing.com
RAFFAELE D’AMATO AND ANDREA SALIMBETI ILLUSTRATED BY GIUSEPPE RAVA
Series editor Marcus Cowper
�������������
EARLY AEGEAN
WARRIOR 5000–1450 BC
© Osprey Publishing • www.ospreypublishing.com
CONTENTS
INTRODUCTION
4
Mainland culture · Cyclades · Early Cyprus · Crete · Proto-Hellenes
CHRONOLOGY
11
MILITARY ORGANIZATION
12
Greek mainland · Cycladic hunter-warriors · Ke-re-te · Minoan thalassocracy · The collapse of
Minoan power
CLOTHING
20
Garments · Textiles · Jewellery · Hats and headdresses · Shoes
WEAPONS AND ARMOUR
23
Spears and javelins · Swords and daggers · Slings · Axes and maces · Bows and arrows · Shields ·
Helmets · Body armour
FORTIFICATIONS AND SIEGE WARFARE
46
EARLY AEGEAN SHIPS AND THE NAVAL POWER OF CRETE
50
THE LIFE OF A WARRIOR
51
Duties in the palaces and abroad · Leisure activities · Training and discipline |
1560763531 | Thoughts of Darkness (AD&D/Ravenloft Module RQ2) | David Wise | The High Master Illithid has been hatching black plots by hatching vampiric mind flayers in his laboratories! His prodigies are horribly insane, but if he can complete his plans, he will achieve a new level of dark immortality. A pair of heroes has stolen the key to his success, but they have paid a heavy price for their bravery and are in desperate need of aid unlooked for. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.537452 | null | null |
Ravenloft Archetypes: Nightmares of Barovia v1.4
1
Ravenloft Archetypes: Nightmares of Barovia
By Jeremy Forbing
-Contents-
Barbarian ......................................................................................... 2
Path of the Sea Reaver......................................................... 2
Bard .................................................................................................... 3
College of Secrets .................................................................. 3
Fighter .............................................................................................. 5
New Fighting Styles for Fighters, Rangers, and Paladins………5
Slayer ........................................................................................... 6
Paladin .............................................................................................. 7
Oath of Blood .............................. |
1588464768 | The World of Darkness: Storytelling System Rulebook | White Wolf Game Studio | Where the Shadows Grow Long <br /> We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the supernatural can cause us to retreat into comforting lies - 'There are no such things as monsters' - or stir our morbid curiosity. Only a few, however, can overcome their fear and dare to look deeper. <br /> Abandon Hope All Who Enter <br /> The World of Darkness Rulebook introduces a version of our contemporary world where the supernatural is real. Players join to tell tales of mystery and horror, where theme, mood and plot are more important to a character's experiences than his weapons or equipment. Inside are rules for character creation, task resolution, combat and any activity your character attempts as he delves into the shadows. Hardcover. Page Count: 224 | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.587045 | null | null | Written by Shane Cherry Developed by Eddy Webb Edited by Carl Bowen Layout by Brian Glass Art: Misty Coats, Andrew Hepworth,
Imaginary Friends Studio, Aaron Nakahara, Pasi Pitkanen, Mark Taduran, Joshua Gabriel Timbrook, UDON and Melissa Uran
An adventure for Exalted
using the Storytelling Adventure System
White Wolf Publishing, Inc.
2075 West Park Place Blvd
Suite G
Stone Mountain, GA 30087
“People crushed by law have no hope but from power.”
– Edmund Burke
StorytElling AdvEnturE SyStEm
mEntAl
ooooo
PhySicAl
ooooo
SociAl
ooooo
XP LeveL
35-70
SceneS
15
© 2010 CCP hf. All rights reserved. Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of reviews, and one printed copy which may be reproduced for personal use only. White Wolf and Exalted are registered
trademarks of CCP hf. All rights reserved. The Compass of Celestial Directions, Vol. IV the Underworld, the Compass of Terrestrial Directions, Vol. V th |
1934857084 | Shadowrun Unwired *OP* (Shadowrun (Catalyst Hardcover)) | Catalyst Game Labs | CAT26004 Shadowrun Unwired Role Playing Game RPG by Catalyst Game Labs<br /><br />The highly-anticipated hardcover core rules expansion focusing on one of the key new elements of the Sixth World setting: Augmented Reality and the Matrix 2.0.<br /><br /> Features a deeper look at the introduction and widespread impact of new wireless computer technologies following the Crash 2.0.<br /><br />Expands, explores, and explains the hacking and rigging rules presented in the core rulebook.<br /><br />Introduces a plethora of new options, tricks, and toys for the casual Matrix user, the hardcore hacker, and the versatile security spider.<br /><br />Provides an indepth look at the new denizens of the digital depths: technomancers, sprites, and a whole new generation of synthetic intelligences. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.59379 | null | null | Digital Grimoire Credits
Writing
Lars Blumenstein, Robert Derie, John Dunn, and Peter Taylor
Editing
John Dunn, Peter Taylor
Artists
Tom Baxa, Steve Prescott, Chad Sergesketter, John Zeleznik
Production
Adam Jury
Shadowrun Line Developer
Peter Taylor
Shadowrun eBook Development
John Dunn
Inspiration: Perdido Street Station and American Gods
Copyright© 2008 WizKids Inc. All Rights Reserved. Shadowrun,
Digital Grimoire, Matrix, and WK Games are registered trademarks
and/or trademarks of WizKids, Inc. in the United States and/or other
countries. No part of this work may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior
permission in writing of the Copyright Owner, nor be otherwise circu-
lated in any form other than that in which it is published. Catalyst Game
Labs and the Catalyst Game Labs logo are trademarks of InMediaRes
Productions, LLC.
Catalyst Game Labs,
an imprint of InMediaRes Productions, LLC
PMB 202 • 303 - 91 |
1402719213 | Paper Cutting Techniques for Scrapbooks & Cards | Sharyn Sowell | Both experienced and novice paper users will learn something from this beautifully illustrated book, which is pretty enough to be an art book in and of itself. Although not as generous with her "Tips & Tricks" as a beginner might like, Sowell more than makes up for it with interesting ideas, creative patterns (appropriate for photocopying), and imaginative uses for artistically cut paper. What's strongest, though, are Sowell's words encouraging the reader to try different things--"it's only paper," after all, she reminds us. Although not every holiday or celebratory event is represented by its own section of ideas, readers can easily extrapolate from the ones that are included. A very brief history of paper cutting introduces what is sure to be a popular idea-launching book for any crafts collection. <i>Mary Frances Wilkens</i><br /><i>Copyright American Library Association. All rights reserved</i> | [
"Hardware & DIY & Home"
] | [
"Crafts, Hobbies & Home",
"Crafts & Hobbies"
] | Hardware & DIY & Home | 0.529384 | null | null | Page
FRONT
Set your duplex (double-sided printing) printer to long-edge binding (left alignment), and print in 00 % without
fit to paper size scaling, deactivate borderless printing. You can also print to one side, turn over the paper, and print
to the flipside. Cut along the crop marks (works best with a sharp utility knife or paper/photo trimmer).
You can also laminate the cards using laminating pouches in A7 format (card size: 74 mm × 05 mm).
Maneuvers
cLass Features * taLents
Customizable Character Class Deck
compatible with 13th Age™, and Th e Archmage Engine™
FIghter
carD Deck
FIghter
carD Deck
Fighter Maneuver Level 1
Brace For It
Melee AttAck
Flexible
Triggering roll:
Anymiss
eFFect
Until the end of your next turn, the first critical hit
you take from a melee attack becomes a normal hit
instead.
Adventurer FeAt
leArned*
Brace for it now works against a critical hit from
any type of attack.
chAMpion FeAt
leArned*
Brace for it works against any number of critical hits |
0804759391 | A River Flows from Eden: The Language of Mystical Experience in the Zohar | Melila Hellner-Eshed | "<i>A River Flows From Eden</i> is replete with insights and delights. It is without a doubt one of the most engaging books on Jewish mysticism in general, and the <i>Zohar</i> in particular. Melila Hellner-Eshed is an accomplished scholar of kabbalistic literature and an excellent guide into the intricacies of one of its most challenging works. <i>A River Flows From Eden</i> is truly rewarding for the novice and expert alike." (Mark Verman <i><i>Shofar</i></i>)<br /><br />"Dr. Hellner-Eshed's book is a truly groundbreaking study of the mystical dimension of the <i>Zohar</i>, the masterpiece of Kabbalah. The scholarship reflected in this book is superb. . . . I rate it as one of the most significant academic studies of the Zohar in the past decade." (Daniel Matt <i>editor and translator of <i>The Zohar, Pritzker Edition</i></i>)<br /><br />"A fascinating and richly textured work that combines linguistic and literary acumen with a historian of religion's interest in the phenomenology of mysticism and a poet's sensitivity to language. Simply put, this is one of the most exciting works of scholarship I have encountered in recent years. . . . This is the rare book that should matter equally to specialists in the field and to serious lay readers and students." (Elliot K. Ginsburg <i>University of Michigan</i>)<br /><br />"[Hellner-Eshed] has written a book sure to become a basic contribution to the study of Kabbalah and the Zohar. Interested faculty should read it and assign it to their student ... Highly recommended." (S. T. Katz <i><i>Choice</i></i>) | [
"Religion"
] | [
"Religion & Spirituality",
"Judaism"
] | Religion | 0.430626 | null | null | Level 3: The Unseen River
A system of natural caverns comprise most of the third level of Dragon’s Delve.A river,flowing down from Level 2,washes
through the caves and eventually out of the hillside and into the River Turant on the surface.While underground,this body
of water is known as the Unseen River.
L
evel 3 has no overarching organization, although
much of it is dominated by the blind, subterranean
fish-men known as vesh. The vesh live their simple
lives in these caves and swimming in the Unseen River. The
level can also be characterized by two different mystical
monuments. Near the center of the level lies the bloodline
rock, a mystical stone that holds a special link with those
that were born with an innate affinity for magic. The witch-
ing stone lies in another part of the level and harbors ill for
humans in the name of the dark fey.
Level 3 also has its own entrance/exit so PCs that explore
all of its reaches will find a new way to enter and exit from
Dragon’s Delve through |
0140127836 | Spells of Enchantment: The Wondrous Fairy Tales of Western Culture | Various | This massive volume includes 67 tales, more than half of which were written in the 20th century by such authors as Twain, Rilke and Philip K. Dick; despite some low spots, readers will be kept interested. Illustrations. <BR>Copyright 1992 Reed Business Information, Inc. | [
"Literature & Fiction",
"Short Stories & Anthologies"
] | [
"Literature & Fiction",
"Short Stories & Anthologies"
] | Literature & Fiction | 0.608419 | null | null | D
a
r
k
Q
u
e
s
t
Games
Requires the use of the Dungeons & Dragons®
Player’s Handbook, ird Edition,
published by Wizards of the Coast, Inc.
Contents
Chapter One: Racial Views
So you want to be an Enchanter?
Attitudes of the various
major races toward Enchanters
Dwarves
Elves
Gnomes
Halflings
Half-Elves
Half-Orcs
Humans
Enchanter Personalities
Abjuration
Conjuration
Evocation
Illusion
Transmutation
Divination & Necromancy
Chapter To: Feats
Beckon Summoning [General]
Chaotic Hint [General]
Charismatic Aura [General]
Charismatic Mesmerist [General]
Charm Offensive [Metamagic]
Compulsion Leech [General]
Deceptive Acquaintance [General]
Discouraging Smirk [General]
Honeyed Words [General]
Horse Beckon [General]
Humble Guise [General]
Impersonate Gender [General]
Lawful Hint [General]
Retracting Polarity [General]
Skeptical Intolerance [General]
Seductive Charm [General]
Soci |
1941220010 | Witchcraft Works, Volume 2 | Ryu Mizunagi | Very little is publicly known about Ryu Mizunagi but the author's birthday is March 23rd. Originally from Aichi, Mizunagi won the Kodansha Four Seasons Manga Award in 2004 with the pilot for Witchcraft Works. Mizunagi was able to continue the project through Kodansha Japan in 2006. | [
"Manga",
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Manga"
] | Manga | 0.541467 | null | null |
About the author:
KATARZYNA KUCZYŃSKA
Living and breathing games since the early '90s. She
worked as a game designer in CD Project Red on the
Witcher and the Witcher 2. Co-author of two Polish
pen-and-paper role-playing games, "Poza Czasem"
("Beyond Time") and "Armie Apokalipsy" ("Armies of
Apocalypse"). She published articles in Poland’s
biggest RPG magazine, "Magia i Miecz" ("Sword and
Sorcery") and a few short stories in Polish "Science Fiction" magazine. She was a judge
in the 2017 Polish edition of Game Chef. She's a gamer, a game master and a game
designer, who loves creative work, sharing her ideas and learning new things.
Reimagined uses simplified X-Card rules created by John Stavropoulos.
ISBN: 978-83-89765-04-8
Copyright © 2019 by Game Machinery
REIMAGINED is a game for two players, where you get
to design and play out a fanfic TV series, based on your
favorite book, movie, comic book, video game or TV
show. You will take the roles of s |
0199573794 | Dictionaries: A Very Short Introduction | Lynda Mugglestone | <br>"[A]n incisive and fascinating tour of the history, practices, and philosophical framework of lexicography." --Peter Norman, author of <em>Emberton</em> | [
"References & Guides & Self-Help ",
"Dictionaries & Thesauruses"
] | [
"Reference",
"Dictionaries & Thesauruses"
] | References & Guides & Self-Help | 0.50402 | null | null | Dragon’s
Tongue
a Collection of Terms and
Notations used by
Magisters and Students
of the Arcane World
Collated by Magisters Rob Swallow
and Steve Darlington
aethyric Stigmata: Another term for Arcane Marks.
Aethyr Crystal: Another name for warpstone. Also Solid Aethyrium.
Aethyric Discharge: Another name for Tzeentch’s Curse.
As Teclis Said: True beyond questioning. Normally used at the start or end of
a sentence, in order to silence apprentices who ask too many questions, or
to emphasise the importance of a statement.
Bestials: Magisters of the Amber Order. Also Totemists, Animists.
Big-hatted: A wizard who wants the whole world to know of his power and
mastery.
Blind, The: Collective name for the general population who lack magical abil-
ity.
Blind Hands: Agents who unknowingly work for the Grey Order.
Border Prince Posting: A harsh punishment, or the threat of one. “If the Pa-
triarch catches us, it’s a Border Prince Posting!”
Born of Ghyran: A Jade Magisters whose paren |
0879698918 | RNA: A Laboratory Manual | Donald C. Rio | Almost all molecular and cellular biology laboratories now handle RNA and this manual is an authoritative source of information and protocols for this purpose, from the basic to the advanced. Required reading for every research laboratory in the life sciences. | [
"Biology & Nature & Biological Sciences",
"Science & Math"
] | [
"Science & Math",
"Biological Sciences"
] | Biology & Nature & Biological Sciences | 0.528071 | null | null | 1111
7l
2222
Livro de Regras Opcionais
Livro de Regras Opcionais
Livro de Regras Opcionais
Livro de Regras Opcionais
3333
Autores
Autores
Autores
Autores
Bruno Matiuzzi, Diego Guinâncio, Felipe Deprá Galdino, Kerlon Luiz, Marcelo Texeira, Nicolas Bortolotti, Nícolas
Wildner, Peter Primordial, Stefano Guimarães Giusini , Thalles Rezende, Wanderson Marins
Capa
Capa
Capa
Capa
Sergio Artigas
Ilustrações Inte
Ilustrações Inte
Ilustrações Inte
Ilustrações Interna
rna
rna
rnassss
Carlos Lima, Jorge Kenko, Marlon Souza, Thais Quintela de Linhares, Ulisses Almeida
Coordenação
Coordenação
Coordenação
Coordenação
Felipe Deprá Galdino , Marcelo Rodrigues, Wilson Renato Gonçalves Neves
Publicação
Publicação
Publicação
Publicação
Publicada pelo Projeto Tagmar 2 em 2/4/2010 e disponível para download gratuito em www.tagmar2.com.br
Versão
Versão
Versão
Versão
2.3
Licenciamento
Licenciamento
Licenciamento
Licenciamento
Este livro foi adaptado d |
0547076789 | Here There Be Monsters: The Legendary Kraken and the Giant Squid | HP Newquist | Gr 4-6The title of this fascinating chronicle of giant and colossal squids comes from the warnings placed by early mapmakers to alert sailors about unknown territories and dangers, and the prologue starts things off with a scary story about sighting a mysterious and terrifying sea monster. Each chapter continues the richly detailed story as humans explored and learned more about its life forms. The narrative builds suspense as scientists throughout the world gathered information from sightings and discoveries of body pieces washed up on shore. Full-color photographs, drawings, and reproductions of historical maps and posters amplify the text throughout. Size comparisons to familiar objects provide instant recognition, e.g., the eye of the colossal squid can be more than a foot wide and resemble a beach ball. The last chapters describe and illustrate the exciting recent global efforts that have led to amazing discoveries. A bibliography and detailed index add to the usefulness of this book for reports, but this title will engage general readers with its wealth of historical and scientific information about these fearsome animals.<i>Frances E. Millhouser, formerly at Chantilly Regional Library, Fairfax County, VA</i><br /> Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. | [
"Biology & Nature & Biological Sciences",
"Children's Books"
] | [
"Children's Books",
"Science, Nature & How It Works"
] | Biology & Nature & Biological Sciences | 0.472256 | null | null | UNDERWORLD WANDERING MONSTER TABLE
for Geoffrey McKinney's Carcosa
by Mattias Wikström
Level
Table 1
Table 2
Table 3
Table 4
Table 5
Table 6
1
Roll
1-3
4-5
6
2
1-2
3-4
5-6
3
1
2-3
4-5
6
4-5
1
2-3
4-5
6
6-7
1
2-3
4-6
8-9
1
2-4
5-6
10+
1-2
4-6
If a monster marked with an asterisk is rolled, there is a 50% chance that the next
wandering monster (on that level) will be of the same type.
TABLE 1
Roll
1
Giant Scarabs
2
Giant Centipedes
3
Giant Botflies
4
Barbarians*
5
Skeletons
6
Random Spawn of Shub-Niggurath (HD 2)
TABLE 2
Roll
1
Tomb Robbers*
2
Species 23750
3
Zombies
4
Mutants*
5
Cannibals*
6
Deep Ones*
7
Giant Worms
8
Random Spawn of Shub-Niggurath (HD 3)
TABLE 3
Roll
1
Giant Jungle Ants*
2
Giant Snake
3
Ghouls*
4
Mi-Go*
5
Diseased Guardians
6
Random Spawn of Shub-Niggurath (HD 4)
1
TABLE 4
Roll
1
Gray Ooze
2
Mummies
3
Unquiet Worms
4
Amphibious Ones
5
Ochre Jelly
6
Random Spawn of Shub-Niggurath (HD 5)
TABLE 5
Roll
1
Great Race*
2
Black Pudding
3
Mummy Brain
4
Random Spawn of Shub-Ni |
078694725X | Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) | Chris Sims | CHRIS SIMS is an associate editor who works in Roleplaying Games R&D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.600792 | null | null | Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the
Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20.
This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS &
DRAGONS game events of all sizes, visit our website at www.rpga.com.
DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and
Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the
United States of America. Any reproduction or u |
0531059340 | Friend For Dragon (Dragons) | Dav Pilkey | In the first title of this new series, A Friend for Dragon, a snake plays a joke on gentle Dragon that is carried too far. Tricked into believing that an apple is his new friend, Dragon is brokenhearted when a hungry walrus eats it. He buries the apple core, and eventually the seeds sprout and grow into a tree that bears a new apple. Dragon Gets By is a lighter, comical tale in which the beguiling blue creature wakes up groggy and does everything wrong. "First he read an egg and fried the morning newspaper." He sweeps his dirt floor so diligently that he accidentally digs himself a basement, then he has a zany adventure at the grocery store. Children will laugh at Dragon's antics while enjoying Pilkey's ( 'Twas the Night Before Thanksgiving ) bright, inviting illustrations. Each episode constitutes a chapter; beginning readers will take pride in being able to read a chapter book independently. With his excellent vocabulary choices and crafty characterizations--small squiggles carry large meanings--Pilkey has created a positively precious prehistoric prototype. Ages 6-8. <br />Copyright 1990 Reed Business Information, Inc. | [
"Literature & Fiction",
"Children's Books"
] | [
"Children's Books",
"Literature & Fiction"
] | Literature & Fiction | 0.549051 | null | null |
Friends or Foes
dragon Warriors
Here is a selection of intriguing characters for
the Dragon Warriors RPG, ranging from
the powerful to the obscure, nobles and beggars,
figures from folklore, and others with strange
and dangerous motives. They include:
Ealdun the Fool, dwarf jester and master of
secrets at the court of King Hadric.
Sister Dominique, leader of the heretical Novan
sect, pitted against the leaders of the True Faith
and the noted witch-burner Father Alessandro.
Rakov, Magus Lim, one of the ruling Magi of
the city of Krarth—and a voracious vampire
commanding a host of undead.
Tuanku, beautiful diplomat and 53rd wife of
the Emir of Marazid... who appears to have a
nail embedded in the back of her neck.
Plus 33 other unique characters to bring interest,
adventure and a little chaos to your game.
Friends or Foes presents thirty-seven of the
most colourful NPCs from the Lands of Legend,
each one ready to be used in your game, to set your
players’ characters |
1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.501205 | null | null | Monsters Only Pack
NORTHWINTER PRESS
1852 Ridge Road
Webster, NY 14580
www.facebook.com/northwinterpress
Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See paizo.
com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibil-
ity, and does not endorse this product.
Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying
Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility
License. See paizo.com/pathfinderRPG/compatibility for more information on the compatibility license.
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See paizo.com/path-
finderRPG for more information on the Pathfinder Roleplaying Game.
Everything in this book, other |
1118133501 | The United States Pony Clubs Manual of Horsemanship: Book 3: Advanced Horsemanship HB - A Levels | Susan E. Harris | This new edition includes updated and enhanced information on the most recent topics added to the Pony Club curriculum, including land conservation, horse health and safety, nutrition and veterinary topics, better organization for easy reference, and a full update of critical developments in riding, instruction, and competition. | [
"Hardware & DIY & Home",
"Biology & Nature & Biological Sciences"
] | [
"Crafts, Hobbies & Home",
"Pets & Animal Care"
] | Hardware & DIY & Home | 0.55197 | null | null | Aptitudes ① ② ③ ④ ⑤ dice
Muscle
�
� � � � �
Hardiness
�
� � � � �
Speed
�
� � � � �
Agility
�
� � � � �
Smarts
�
� � � � �
Learning
�
� � � � �
Name of pony
Fill in one of each
� Mare
� Earth pony
� Stallion
� Pegasus pony
� Filly
� Unicorn pony
� Colt
� Pony Form �
Talents
Talent Names
① ② ③ ④ ⑤ dice
� Earth � Air
� Spell
�
�����
� Fire � Water � Levitation
�
�����
� Earth � Fire
�
�����
� Earth � Fire
�����
� Earth � Fire
�����
� Earth � Fire
�����
Talent Descriptions
Illness or Injury
� Serious: 7–9
� Bruised: 0 or less � Major: 10–12
� Stunned: 1–3
� Mortal: 13–15
� Minor: 4–6
� Death: 16 or more
Cutie mark sketch
Fatigue (Tiredness) � Tired: –2 dice
� Winded: –1 die
� Exhausted: –3 dice
� Pony Form �
Physical Description
Size and build
Eyes
Mane
Tail
Coat color
Cutie mark
Other Description
Personal weakness
Name of player
Important Possessions
Major Med. Minor
Saddlebags
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
�
� Creating a Pony �
Muscle
Mare
St |
1101898402 | The Legend of Zelda: Majora's Mask 3D: Prima Official Game Guide | Prima Games | Prima Games, an imprint of DK and a division of Penguin Random House Inc., is the worlds leading publisher of strategy content for PC and console video games. Prima Games understands what gamersboth casual and hardcorewant and need from strategy guides. Every guide features in-depth content, detailed screen captures, quick-reference tips, and professional strategy. Prima Games is also a leader in the digital strategy realm, offering interactive maps, streaming video, searchable online guides and apps, and a full website at primagames.com. | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.51644 | null | null | 1
2
Black Tokyo Legends
Races of the Tatakama
Written by Chris A. Field
Cover Illustration by: Amanda Webb
Interior Illustrations by: Anthony Cournoyer, Amanda Webb,
Black Hand Source, Sade, LPJD Image Portfolio, Purple Duck Games.
All images copyright their respective creators, and are used with permission.
Some images are in the public domain. These shunga and ukiyo-e prints
date from the late 17th to mid 19th centuries.
www.otherversegames.blogspot.com
Fully compatible with the PFRPG.
About the Cover
Due to the explicit nature of this release, the 3.5 OGL Logo designed by Louis Porter
Jr. has been used. This product is fully compatible with the 3.5 OGL and the most popular,
currently published version of that rule set.
Black Tokyo and the Tatakama
The concepts presented here had their origins in Black Tokyo, a guide to playing
hentai inspired horror/adventure using the D20 Modern ruleset. This sourcebook deals
with monsters and demons in their natural habitat, on the far side of t |
158846069X | Gamma World Player's Handbook: A Campaign Setting for d20 Roleplaying | Bruce Baugh | The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind.<br /><br />The <b>Gamma World Player's Handbook</b> presents a new edition of the classic sci-fi adventure game, energized for the 21st century! Play humans, mutants and new races created in the chaos of the Final Wars, out not just to survive but to thrive in the midst of adventure, danger and mystery. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.497371 | null | null | cover art
jeremy simmons
interior art
joseph wigfield
v. shane
editing
chris davis
layout
chris davis
play testing
paula rice, edward lennon,
corey hodges, chris davis, charles
baize
www.rpgobjects.com
by
charles rice
Requires the use of the d20 Modern Roleplaying Game,
published by Wizards of the Coast, Inc.
d20 Modern and Wizards of the Coast are trademarks of
Wizards of the Coast, Inc. in the United States and other
countries and are used with permission
‘d20 System’ and the ‘d20 System’ logo are trademarks of
Wizards of the Coast, Inc. and are used according to the
terms of the d20 System License version 6.0. A copy of
this License can be found at www.wizards.com/d20.
v2.0
2
combat procedures manual
combat procedures manual
introduction
Welcome to book two of the revamped and updated
Blood and Guts, the Combat Procedures Manual.
This book offers a plethora of new and modified rules
to make your combats gritty, dangerous or just plain
realistic enough to suit the |
0739129163 | The Prisoners' World: Portraits of Convicts Caught in the Incarceration Binge (Issues in Crime and Justice) | William Tregea | In sum, students can gain succinct facts on the historical perspective of the incarceration binge and gain a wealth of knowledge about what is happening the contemporary era through <i> The Prisoners' World </i>. (<i>Teaching Sociology, October 2009</i>)<br /><br />William Tregea and Marjorie Larmour, authors of <i>The Prisoner's World</i>, have been teaching college level courses in Michigan prisons for more than twenty-five years, so they're in an outstanding position to observe the boom from inside and hear about its meaning from both prisoners and other correctional workers. The prison-college classroom is a remarkably interesting vantagepoint....The rich descriptive materials...and the personal narratives in <i>Prisoners' World</i> provide an excellent addition to thehighly theoretical and macro-oriented sociology of mass incarceration....A thought-provoking account of the prison world that's been created in the last half century. (<i>Contexts</i>) | [
"Geography & Cultures",
"Biographies & Memoirs"
] | [
"Biographies & Memoirs",
"Regional U.S."
] | Geography & Cultures | 0.496547 | null | null | 1
Vigilantes of Porphyra
Blake Morton
2
Vigilantes of Porphyra
Blake Morton
Additional
Writing
Perry Fehr, N. Jolly
Editing
Perry Fehr, Mark Gedak
Porphyra Logo Rick Hershey
Art
Gary Dupuis, Matt Morrow
Layout
Mark Gedak
Publisher
Purple Duck Games
Vigilantes of Porphyra is compatible with the Porphyra Campaign Setting and
the Porphyra Wiki located at: http://porphyra.wikidot.com/
If you have trouble locating reference content on the site drop me an email at
gedakm@gmail.com and I will get the content updated and point you to it.
3
“Voila! In view a humble vaudevillian veteran, cast vicariously as both victim
and villain by the vicissitudes of Fate. This visage, no mere veneer of vanity, is a
vestige of the vox populi, now vacant, vanished. However, this valorous visita-
tion of a bygone vexation, stands vivified and has vowed to vanquish these venal
and virulent vermin vanguarding vice and vouchsafing the violently vicious and
voracious violation of volition.”
- V for Ven |
0935696202 | Dungeon Module Q1: Queen of the Demonweb Pits (Advanced Dungeons & Dragons) | David Sutherland III | The first of a new series of other-planar adventures, this module includes several new monsters, maps of the Web and lair of Lolth, and notes on eight alternate worlds, suitable for expansion and addition to existing AD&D campaigns. 32 pages, plus 2 cover folders. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.482964 | null | null |
100% CRUNCH:
RAGING SWAN PRESS
GOBLINS
A L S O A V A I L A B L E F R O M R A G I N G S W A N P R E S S
100% Crunch: Liches
$6.99
�
100% Crunch: Orcs
$4.99
�
100% Crunch: Skeletal Champions
$5.99
�
100% Crunch: Skeletons
$5.99
�
100% Crunch: Zombies
$5.99
�
100% Crunch: Zombie Lords
$5.99
�
All That Glimmers
$13.99
print $19.99
�
Antipaladins
$3.99
�
Bandits of the Rampant Horror
$3.99
�
Barroom Brawl
$1.99
�
Caves & Caverns
$10.99
�
Cultists of Havra Zhoul
$4.99
�
Dark Oak
$4.99
�
Dark Waters Rising
$5.99
�
Dungeon Denizens: EL 1
$1.99
�
Dungeon Dressing: Altar
$1.99
�
Dungeon Dressing: Archways
$1.99
�
Dungeon Dressing: Bridges
$1.99
�
Dungeon Dressing: Chests
$1.99
�
Dungeon Dressing: Doors
$1.99
�
Dungeon Dressing: Double Doors
$1.99
�
Dungeon Dressing: Dungeon Names
$1.99
�
Dungeon Dressing: Pits
$1.99
�
Dungeon Dressing: Pools
$1.99
�
Dungeon Dressing: Sarcophagi
$1.99
�
Dungeon Dressing: Secret Do |
1601255144 | Pathfinder Cards: Artifact Item Cards | Paizo Inc. | <div>Hoard the world’s most powerful treasure with this gorgeously illustrated Pathfinder Item Cards: Artifacts deck! Add fantastic weapons and amazing armors to your collection, or boost your campaign to the next level with illustrated cards featuring a host of orbs, crowns, and even a mighty cloud castle! Fill your hand with the relics of the gods and go forth and conquer like never before!<br><br>These helpful cards support Pathfinder Campaign Setting: Artifacts & Legends.<br><br>This 54-card set of beautifully illustrated, full-color item cards allows you to track your riches in vibrant detail. Each full-color card features a beautiful portrait of an item on one side with blank space on the back to keep notes. Pathfinder Item Cards are compatible with any fantasy roleplaying game.<br><br><font face="Calibri">“Price Includes VAT” </font><br></div> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.487498 | null | null | Metafeats:
Embracing the Fourth Wall
Credits
Author: Joshua Hennington
Publisher: Adam Meyers
Layout: Rachel Meyers
Compatibility with the Pathfinder® Roleplaying Game requires the Path-
finder® Roleplaying Game from Paizo Publishing, LLC. See http://paizo.
com/pathfinderRPG for more information on the Pathfinder® Roleplaying
Game. Paizo, Publishing, LLC does not guarantee compatibility, and does not
endorse the product.
Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Path-
finder® Roleplaying Game and the Pathfinder® Roleplaying Game Com-
patibility Logo are trademarks of Paizo Publishing, LLC, and are used under
the Pathfinder® Roleplaying Game Compatibility License. See http://paizo.
com/pathfinderRPG/compatibility for more information on the compatibility
license.
The Metafeats: Embracing the Fourth Wall and all other Drop Dead Studios
product names and their respective logos are trademarks of Drop Dead Stu-
dios in the U.S.A. and other countries.
All |
0874312124 | Tramp Freighters (Star Wars RPG, Galaxy Guide No. 6) | Stewart Weick | Information on Imperial regulations, ship modifications, and the Minos Cluster, an area filled with opportunity for freetraders. | [
"Miscellaneous"
] | [
"New, Used & Rental Textbooks"
] | Miscellaneous | 0.506195 | null | null | Star Wars: Tales from the Edge of the Empire
People, Places and Plots of Tatooine
by Nate Christen
This supplement is intended for use with the Star Wars: Edge of the Empire roleplaying game from
Fantasy Flight Games. It is a collection of posts from <talesfromtheedgeoftheempire.blogspot.com>.
1
Table of Contents
Trallig's Outfitting... 3
Li's Cantina... 5
Ral'lya's Warehouse... 8
Samad's Street Clinic... 11
The Findsmen... 13
Docking Bay... 15
Swoop Gang... 16
Fighting Pit... 19
The Opposition... 22
Madon Ani the Slaver... 25
Captain Zate's Interstellar
Traveling Chop-Shop... 30
The Fireclaw Horde... 33
The Flophouse... 36
The Hovel... 38
The Shipjackers... 40
Tuskens... 43
Tusken Camp... 46
The Shipwreck... 48
The Constabulary... 50
The Crime Boss... 54
2
Trallig's Outfitting
Savod Trallig runs an outfitting shop, the Rim World equivalent of a general store. He stocks all
manner of goods that a being could use on a hardscrabble planet such as Tatooine. While he handles the
book |
1601708653 | Soldier's Manual of Common Tasks and Warrior Skills Level 2, 3, and 4 | Department of Defense | The United States Department of Defense ( DOD or DoD ) is the federal department charged with coordination and supervising all agencies and functions of the government relating directly to national security and the military. The DOD is headquartered at the Pentagon in Arlington, Virginia. The Military Departments at the Pentagon publishes some of the very best manuals, handbooks and guidebooks on a wide range of topics; teaching skills, tactics and techniques. The content of these manuals are unmatched in depth, consider that some this knowledge is drawn from hundreds of years, thousands of man hours, and first hand operational experience. Also material in most of these manuals has been shared with other Military Branches providing even greater depth of subject matter. Military Manuals from the Department of Defense are unedited by outside individuals and or companies, this ensures the information is complete, current, and accurate as the military intended. Listed below you will see some of the major departments or components of the Department of Defense. Here you will find just a few book titles of the many sponsored works from each department. Department of the Air Force: U.S. Air Force Aircrew Survival; Air Force Handbook; USAF Military Working Dog Program; USAF Weapons Handling Manual; Airport Signs and Markings; Unexploded Ordnance Booby-traps UXO Recognition and Reporting Chart. Department of the Army: US Army Survival Manual FM 21-76; Survival Skills U.S. Army / Special Operations, Tactics, Techniques, and Skills Guide; Ranger Handbook; Special Forces Medical Handbook; Military Mountaineering; Boobytraps Army Instruction Manual; Explosives and Demolitions; Guerrilla Warfare; Army Hand to Hand Combat; U.S. Army Special Forces Handbook; Survival Evasion and Recovery; Military First Aid. Department of the Navy: Seabee Combat Handbook; Manual of Naval Preventive Medicine; USN Diving Manual; U.S. Navy Seal Patrol Leaders Handbook; Performance Maintenance During Continuous Flight Operations. United States Marine Corps: USMC 5.56MM, M16A2 Technical Manual; U.S. Marine Corp M40A1 Sniper Rifle 7.62MM; U.S. Marine Guidebook; Close Combat Hand to Hand Fighting Marine Corps; Booby Traps Close Combat Urban; Counterinsurgency; USMC Land Navigation; Scouting and Patrolling; Combat Water Survival; Map Reading; Sniper Counter Sniper. | [
"References & Guides & Self-Help "
] | [
"Reference"
] | References & Guides & Self-Help | 0.557453 | null | null | WARRIOR
WARRIOR
CHARACTER FOLIO
P O N
Start Here: This 2-page spread contains the
information you need to begin your adventure.
BRAWN
4
CHARACTER SHEET
CHARACTER NAME : PON
SPECIES
CAREER
NAUTOLAN
WARRIOR
CHARACTERISTICS
SKILLS
AGILITY
2
INTELLECT
2
CUNNING
2
WILLPOWER
3
PRESENCE
2
SKILLS
RANK
DICE POOL
Astrogation (Int)
0
π π
Athletics (Br)
2
º º π π
Charm (Pr)
0
π π
Coercion (Will)
0
π π π
Computers (Int)
0
π π
Cool (Pr)
1
º π
Coordination (Ag)
1
º π
Deception (Cun)
0
π π
Discipline (Will)
0
π π π
Knowledge (Int)
0
π π
Leadership (Pr)
0
π π
Mechanics (Int)
0
π π
Medicine (Int)
0
π π
Negotiation (Pr)
0
π π
Perception (Cun)
1
º π
Piloting (Ag)
0
π π
Resilience (Br)
0
π π π π
Skulduggery (Cun)
0
π π
Stealth (Ag)
0
π π
Streetwise (Cun)
0
π π
Survival (Cun)
1
º π
Vigilance (Will)
0
π π π
COMBAT SKILLS
Brawl (Br)
0
π π π π
Gunnery (Ag)
0
π π
Lightsaber (Br)
1
º π π π
Melee (Br)
0
π π π π
Ranged (Light) (Ag)
0
π π
Ranged (Heavy) (Ag)
0
π π
CHARACTER SHEET
Your Character Sheet provides a |
0819222984 | Another Brush with God: Further Conversations about Icons | Peter Pearson | "<i>Another Brush with God</i> provides a unique and much-requested resource. Pearson provides tips that enable readers to tackle any icon with confidence. Above and beyond all the technical details, using this book inspires readers to fall in love with iconography, engaging with this ancient discipline that will enrich them for many years. Readers, whether advanced beginners, intermediate, or advanced iconographers, may also discover how painting icons helps them to pray more deeply and that by painting the saints, they become more saintly." --SirReadaLot<br /><br />"Peter is a gifted teacher who has democratized contemporary iconography. You're turning the pages of beautifully clear evidence in your hands right now. His teaching methods and style make iconography simple, albeit not easy. Here, in his second book, <i>Another Brush with God</i>, you'll find detailed instructions for painting icons with traditional images as well as guidance for creating an icon image of your own favorite saint." --From the foreword by Meredith Gould, author of <i>The Catholic Home: Celebrations and Traditions, Come to the Table: A Catholic Passover Seder</i>, and <i>Why Is There a Menorah on the Altar?: Jewish Roots of Christian Worship</i> | [
"Arts & Photography",
"History"
] | [
"Arts & Photography",
"History & Criticism"
] | Arts & Photography | 0.593966 | null | null | i
Gods and Icons Upgrade Pack
Gods and Icons
Upgrade Pack
by John WS Marvin
Credits
Writers/Designers John WS Marvin and Matt Evert
Project Editor Alison Wells
Layout John WS Marvin
Artists Alysha Lach, Daniell and Garret Reeser, Nikole McDonald-Jones, Jeshields, Christine Riddle, Chloe
Wenz, Justin Wyatt
Illustration © 2017, Daniell and Garret Reeser, All-Rights for Limited Purpose Dread Unicorn Games, LLC: Gelat-
inous dragon
Illustration © 2016 - 2017, Jeshields, All-Rights for Limited Purpose Dread Unicorn Games, LLC: Chazda, Delkrey,
Ixtaa
Illustration © 2016 - 2017, Alysha Lach, All-Rights for Limited Purpose Dread Unicorn Games, LLC: Path of Earth,
Path of Heaven, Perikalo
Illustration © 2016 - 2017, Nikole McDonald-Jones, All-Rights for Limited Purpose Dread Unicorn Games, LLC:
Balamet, The Lords, Tullet
Illustration © 2017, Christine Riddle, All-Rights for Limited Purpose Dread Unicorn Games, LLC: Pantheon sym-
bols
Illustration © 2017, Chloe Wenz, All-Rights for Limite |
B002JBWD5S | Official Advanced Dungeons & Dragons: Greyhawk Adventures | James M. WARD | Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988
This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page! | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.628241 | null | null | Based on the original DUNGEONS & DRAGONS
® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without
permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit
www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc.
LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is
intended for tournament use only and may not be reproduced without approval of the RPGA Network.
NMR3-05
Norebo’s Luck &
Bralm’s Embrace
A Two-Round D&D LIVING GREYHAWK
®
Nyrond and Environs Meta-Regional Adventure
Version 1.0
Round One & Two
by James Zwiers & John Jenks
Additional Materials: County of Urnst T |
1851825924 | Character Building: A Guide for Parents and Teachers | David Isaacs | Text: English (translation)<br> Original Language: Spanish | [
"Education & Teaching"
] | [
"Education & Teaching",
"Schools & Teaching"
] | Education & Teaching | 0.443468 | null | null | Background
Character Background
There are of course no hard and fast rules about background development. Much can depend on
the world the game master presents and any limitations imposed. However, to help you get started,
this chapter presents a detailed list of background elements that can flesh out your character. Of
course, you aren’t required to address every issue here, and it’s certainly possible to build on your
narrative over time, filling in details as you go.
As a general rule, when developing your background, try to be dramatic but not over the top. In the
long run, it is more interesting to have weaknesses, barriers to overcome, and difficult goals to fulfill
than to have abundance, power, or effortless strength (this last note is just as, if not more important
for game masters). Ideally, you want to address four domains in your background:
1) Conflict (who or what does your character fight or fight for?)
2) Challenges (what limits your character?)
3) Mystery (what does |
153306492X | Historic Cocktails: Pre-Prohibition Recipes for Crafting an Excellent Drink | Dawn Irion | Dawn Irion is a writer, wife, mom, home educator, homesteader and entrepreneur. She currently lives on a farm in east Tennessee with her patent attorney husband, two teenage daughters, and some various cats, dogs, guineas, ducks, turkeys, chickens and cows. She likes animals! That might be why, as a published scientist in animal genetics, she studied modern and ancient dog populations; their genetic history, geographical distribution and relationship to human migration and culture. | [
"Cookbooks, Food & Wine"
] | [
"Cookbooks, Food & Wine",
"Beverages & Wine"
] | Cookbooks, Food & Wine | 0.670907 | null | null | Temperance
XIV
Temperance
XIV
The Mage Cookbook
2
Credits
Authors: R.S. Udell, with Victor Joseph Kinzer
Additional Material, Recipes, Brain-Trust, and Kitchen Staff: Eva Cruz Andrade, Satyros
Phil Brucato, Abie Ekenezar, Nina Galati, Antonios Galatis, Kayla Graves, J.F. High, Rafael
Mastromauro, Balogun Ojetade, Sandra Damiana Swan, Chef Wang, Coyote Ashley Ward,
Jason Weeks, and Zack Wilson
Developer: Satyros Phil Brucato
Creative Director: Richard Thomas
Editor: Carol Darnell
Art Direction and Design: Mike Chaney
Art: Aaron Acevedo, Scott Baxa, Joel Biske, Dan Brereton, Echo Chernik, Robert McNeil,
Steve Prescott, Alex Sheikman, Chris Shy, and Joshua Gabriel Timbrook
Special Thanks to:
AFK Tavern (1510 41st St Everett, WA 98201, http://www.afktavern.com/), from which
Kayla’s inspiration for the Wild Sects in the Working Class drinks originated.
© 2017 White Wolf Entertainment. All rights reserved. No part of
this publication may be reproduced, stored in a retrieval system o |
1508704929 | Easy Guide to the Tarot: Understanding the Tarot Cards and Their Meanings | Dayanara Blue Star | Dayanara Blue Star is not only an accomplished author but also a passionate practitioner of the Occult. She is the founder and CEO of the Real Wiccan Spells School of Magic and currently oversees various online training programs aimed training those beginning on the path of the Occult as well as those wishing to advance further in their studies. Learn more about Dayanara Blue Star at https://www.realwiccanspells.com | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.483377 | null | null | The Vistani & Tarokka
The Vistani & Tarokka
The Vistani & Tarokka
The Vistani & Tarokka
The Vistani & Tarokka
Fleshing Out Curse of Strahd:
Fleshing Out Curse of Strahd:
Fleshing Out Curse of Strahd:
Fleshing Out Curse of Strahd:
Fleshing Out Curse of Strahd:
Chapter 4
F
3
3
3
4
5
6
6
6
6
7
7
7
8
8
9
9
12
15
18
20
leshing Out Curse of Strahd is a series of
expansions and elaborations to the main Curse
of Strahd campaign. The full series is a DM tool
that attempts to add depth to various NPCs,
streamline confusing plot lines, fill in plot holes,
and alleviate some of the stress associated with
TPK inducing encounters throughout the
campaign.
As such, information presented and included throughout
the series is designed to overwrite some of the information in
the original text. For instance, if Fleshing Out refers to Ireena
Kolyana as the natural born daughter of the Village of
Barovia’s burgomaster, this is taken as fact, even if the printed
t |
1516880196 | Madness and Mayhem Live Action Role-Playing: A gritty fast-play system for dark, Lovecraftian, and cosmic horror gaming | Andre Kruppa | Andre Kruppa has been steadily running role-playing games since 1979, which means he brings more than thirty-five years of experience to the table. His theatrical training includes many years of lighting design and hands-on production electrics work for professional and community theaters, where he also has spent a lot of time in the booth running lights and sound. A resident of Maine, Andre heads off to the woods for a long, peaceful camping trip as far from civilization as possible at least once a year (and preferably more!). Perhaps inspired by the tenebrous depths of the primeval forest, he returns to produce a variety of dark and gritty gaming experiences for convention role-playing, primarily in the cosmic horror genre. Using both his own material and scenarios designed by others, he is known for ramping up his games with elaborate theatrical lighting, sound effects, music, and props. Andres love of gaming and his commitment to fostering high-production-value, immersive role-playing drives him to refine his approach incrementally year after year. He plans on doing this for a good long time. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.550103 | null | null | 20212
by Mr. Paul “Wiggy” Wade-Williams
Editor: Anthony Boyd
Graphic Design: Robin Elliott
Typesetting: Paul Wade-Williams
Cover: Chris Kuhlmann
Ubiquity Rules System Design: Jeff Combos
This game uses the Ubiquity Roleplaying System, developed by Exile Game Studio (www.
exilegames.com). Ubiquity Roleplaying System, Exile Game Studio, and all associated logos and
trademarks are copyright, Exile Game Studio, LLC. Used with permission.
©2016 Triple Ace Games. Leagues of Gothic Horror and all related marks and logos are
trademarks of Triple Ace Games. All Rights Reserved.
Leagues of Gothic Horror
Expansion
www.tripleacegames.com
First Published 2016
978-1-908237-50-7
1 3 5 7 9 10 8 6 4 2
Printed in the USA
Chapter the First: Lights in the Darkness.................................................. 3
new taLents........................................................................................... 3
new FLaws.................................................................. |
0515144282 | Predatory Game (GhostWalkers, Book 6) | Christine Feehan | <b>Praise for Christine Feehan and the <i>New York Times</i> bestselling GhostWalker novels</b><br><br>“The queen of paranormal romance! I love everything she does.”—J. R. Ward, #1 <i>New York Times</i> bestselling author<br><br>“Romance, suspense, danger, action-packed excitement, hot hot men, and on top of all that, a couple that sizzles all throughout the book...Sexy as hell.”—The Reading Cafe<br><br>“I cannot wait to see where Ms. Feehan takes us next.”—Fresh Fiction<br><br>“Packed with adventure...Not only is this a thriller, the sensual scenes rival the steaming bayou. A perfect 10.”—Romance Reviews Today<br><br>“One of the best storytellers around!”—<i>RT Book Reviews</i><br><br>“Sultry and suspenseful...swift-moving and sexually charged.”—<i>Publishers Weekly</i> | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.506533 | null | null | By Tom Phillips
The Labyrinth of
Hungry Ghosts
PATHFINDER SOCIETY SCENARIO #7-19
TIER 3–7
Publisher • Erik Mona
Paizo CEO • Lisa Stevens
Chief Operations Officer • Jeffrey Alvarez
Director of Sales • Pierce Watters
Sales Associate • Cosmo Eisele
Marketing Director • Jenny Bendel
Vice President of Finance • Christopher Self
Staff Accountant • Ashley Kaprielian
Data Entry Clerk • B. Scott Keim
Chief Technical Officer • Vic Wertz
Software Development Manager • Cort Odekirk
Senior Software Developer • Gary Teter
Project Manager • Jessica Price
Organized Play Coordinator • Tonya Woldridge
Adventure Card Game Designer • Tanis O’Connor
Community Team • Liz Courts and Chris Lambertz
Customer Service Team • Sharaya Copas, Katina Davis,
Sara Marie Teter, and Diego Valdez
Warehouse Team • Will Chase, Mika Hawkins,
Heather Payne, Jeff Strand, and Kevin Underwood
Website Team • Christopher Anthony, William Ellis,
Lissa Guillet, Julie Iaccarino, and Erik Keith
Author • Tom Phillips
Development |
1561634395 | Dungeon: The Early Years - Vol. 1: The Night Shirt | Christophe Blain | Thrilling action and gentle whimsy nestle comfortably together in this charming import by a trio of French comics superstars, a swashbuckling fantasy starring anthropomorphic animals. A boyhood in the country didn't prepare idealistic, bird-headed Hyacinthe for his move to the city. He soon recognizes how corrupt the place is. His scheming uncle is oppressing the underclass elves while organizing a civic festival where a towering arboress will be burned alive. Little Hyacinthe feels helpless to intervene directly, and he even develops a crush on one of his uncle's minions, a cold-blooded snake-woman assassin. He escapes his moral frustration by becoming the Night Shirt, a masked fighter for justice who behaves like a mixture of Errol Flynn and Opus the penguin. Sfar and Trondheim's script creates a marvelous world in which the characters can startle readers by being genuinely strange but also human. Blain's loose but highly skilled art makes silly scenes poignant or exciting. When, after rescuing the arboress, the Night Shirt must urge his steed to leap across a polluted canal, his silhouette against the moon is simultaneously absurd and heroic. Somehow, the parody actually reinforces the adventure. <I>(Nov.)</I> <BR>Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.598091 | null | null | An Old School Fantasy Adventure for 1-4 Players of 1-4 Level
DUNGEON OF THE
SELENIAN CONCLAVE
by Alessandro Dellamotta
Classic Fantasy Adventures for Old School Role-Playing Games
An Old School Fantasy Adventure for 1-4 Players of 1-4 Level
DUNGEON OF THE
SELENIAN CONCLAVE
DUNGEON ADVENTURES VOL. 1
PUBLISHED BY DUNGEONEER GAMES & SIMULATIONS
COPYRIGHTED BY STARLIGHT GAMES AND
DUNGEONEER GAMES & SIMULATIONS
DESIGNER
ALESSANDRO DELLAMOTTA
ART DIRECTION
ANTONELLO MOLELLA
COVER ART
PETER PAGANO
ILLUSTRATIONS
FRANCESCA BASSO
WILLIAM MCAUSLAND
JEREMY MOHLER
THANKS TO
LUDOVICO ARIOSTO FOR INSPIRATION
MAUS, OXY, KEVIN CHEVALIER FOR PROOFREADING
OSR Compatible
The use of any other company’s trademark or copyright in this guide is not intended as a challenge to the ownership of those trademarks or copyrights.
The contents of this file are © Copyright protected and are not to be redistributed in any format. The purchaser of this file |
1493564579 | O Homem Moderno: Uma divagação filosófica sobre a banalidade maléfica dos atos cotidianos. (Portuguese Edition) | Cristiane Serruya | <span>Em 2013, O HOMEM MODERNO, que já havia sido agraciado com nota máxima na Faculdade de Direito - PUC/RJ - em 1988, ganhou a <b>Medalha de Ouro</b> na categoria Inspiracional/Motivacional oferecida <i>Literary Classics International Book Awards and Reviews for Children and YA</i> (YA, ou, <i>young adults</i>,refere-se àadolescents ejovensadultos em formação). O livro foi escolhido por um membro de juri por suas características,independent do fato de não tê-loinscrito no concurso.</span><div><span>Também recebeu a <b>Medalha de Bronze</b> na categoria "Estóriascurtas - ficção" pelo <i>Readers' Favorite 2013 Awards</i>.</span></div> | [
"Philosophy",
"Politics & Social Sciences"
] | [
"Politics & Social Sciences",
"Philosophy"
] | Philosophy | 0.601223 | null | null | OBJETIVOS DO GUARDIÃO
• Fazer o mundo parecer real.
• Jogar para ver o que acontece.
• Tornar a vida dos caçadores perigosa e
assustadora.
PRINCÍPIOS DO GUARDIÃO
• Coloque o horror em situações cotidianas.
• Fale com os caçadores e não com os
jogadores.
• Use os movimentos do Guardião, mas
nunca use seus nomes.
• Seja um fã dos caçadores.
• Crie uma mitologia de mundo coerente
enquanto joga.
• Nada está seguro. Mate espectadores e
lacaios, destrua prédios, deixe os
monstros serem aniquilados.
• Dê nome a todos que eles encontrarem,
faça eles parecerem pessoas normais.
• Faça perguntas e construa com as
respostas.
• Algumas vezes dê aos caçadores
exatamente o que eles merecem ao invés
do que eles querem.
• Pense no que está acontecendo nos
bastidores.
• Você não precisa decidir sempre o que
acontece.
• Tudo é uma ameaça.
FALE SEMPRE…
• O que os princípios exigirem.
• O que as regras exigirem.
• O que o seu mistério e os seus arcos
preparados exigirem.
• O que a honestidade e |
080504731X | Beating the Flank Openings (Batsford Chess Library) | Vassilios Kotronias | Vassilios Kotronias has led the new wave of top-class players from Greece. Awarded the Grandmaster title in 1990, he has become established on the international tournament scene as a thoroughly professional and erudite competitor with an enterprising aggressive style of play. This is his second book for Batsford/Holt. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.509845 | null | null | Name
Klepto Smelfon
Race
Smelf
Rank
Novice
xp
} Description j
A haughty, arrogant a_hole
of a smelf always walking
around with his no_ In the air
-
O&~0°~O®
O&00 °0~®
O&0 0 °0°~O®
O&0 0 °0°~ O®
O&00~O~O®
parry (2+ Half fi9htin9)
Tou9hness (2 + Half Vi9or)
power points f!"
•
SKILLS
_____ _ & 6000
&00(jfJ0
Welrdne _ __ -------- &0000
& 0 000 Shooting
& 0 000
&00@0
Taunt
& 0 000
& 0 0 @0
Gambling
& 0 000
@0000 _ Guts _________ &0000
& 0000 ______________ &0000
&0000
&0000
fAg- . # ,;=;;;; ::Z7,,==·=·===:
4
=~--gr:;;- i ·~;-i~
Weapon
Range
ROY
Damage Weight Notes
Staff of ~
Whupping
STR +2
----
- Parry Bonus +3
- Armor Penetration +2
,,\rmor type
Location
protection
Weight
Notes
EDGES
Nasal Targeting - +2 to all shooting and throwing rolls.
----.-!!imble Little Guy - Agility starts at d6 (~Iready factored in) _
No_bloat - can bloat no_ and ri_ vertically up to 10 yorts
Shnozz to be reckoned with - +2 armor against attacks to the
+2 |
1429622822 | How to Survive on a Deserted Island (Prepare to Survive) | Tim O'Shei | Unabashedly aimed at armchair survivors only, this brief entry in the Prepare to Survive series blithely shows readers washed up alone on a tropical island how easy it is to find water, build a platform shelter, catch fish (or, failing that, bugs), start a fire, and contact rescuers. The frequent illustrations feature color photos of hunky men and members of the cast of the TV show Survivor, plus occasional simplified diagrams of a solar still, the correct way to escape quicksand, and the like. More practical advice about what to do when lost can be found online, in scouting manuals, and in handbooks like Guy Campbells The Boys Book of Survival(2007), but this will be good for quick flights of fancy. Grades 4-6. --John Peters | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.477884 | null | null | You’re a colonist four light years away from home, scrap-
ing by thanks to the occasional supply ship from Earth.
Now the Sheriff has been murdered. And when he is
found dead, you discover that no more help or supplies
are coming from Earth.
How will you survive on this inhospitable desert planet?
A roleplaying game for 3-5 players
by Nick Wedig
L n g s h t
Version 0.3
2
Longshot, by Nick Wedig
You are colonists on a dusty, desert-like
planet orbiting Proxima Centauri. It’s man-
kind’s first colony beyond the solar system.
And because no one ever figured out how to
go faster than the speed of light it takes years
for news to travel from Earth to the colony.
Even longer for people and supplies. A ship is
supposed to come every six months with sup-
plies, but it’s a month overdue already.
Now the sheriff (and leader of the colo-
ny) is found dead. When somebody finds the
body, he also discovers that the sheriff has
been lying to the colony: Earth has stopped
|
0782129889 | Baldur's Gate: Dark Alliance: Sybex Official Strategies & Secrets | Doug Radcliffe | Master a magical world of adventure, intrigue, and intense battles. Baldur's Gate is in turmoil, and only you can stop the war that could drown the Sword Coast in blood.<br /> <br /> From the streets of Baldur's Gate to the heights of the Sunset Mountains to the ultimate showdown in the lethal Marsh of Chelimber, your journey will be fraught with danger and challenges at every turn. This exclusive strategy guide, written with the full support of the game's developer, will show you the way to vengeance and truth. <br /> <br /> <b>Comprehensive walkthroughs</b><br /> Step-by-step walkthroughs and maps help you master every level and find secret areas<br /> <br /> <b>Detailed character info</b><br /> Get essential advice for choosing and customizing Vahn, Kromlech, and Adrianna<br /> <br /> <b>Indispensable stats</b><br /> Get the lowdown on monsters and weapons <br /> <br /> <b>Quest solutions</b><br /> Hardcore strategies so you succeed in every quest<br /> <br /> <b>Opponent-annihilating tactics</b><br /> Learn how to destroy the toughest monsters, including all the bosses<br /> | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.509298 | null | null | DDEP09-03
Liar’s Night
A Baldur’s Gate EPIC for Tier 1 & 2 Characters
Your presence is hereby requested
at the Bloodmire Masque
on the eve of Liar’s Night
for an exclusive one-night only reopening
of Bloodmire Manor in Baldur’s Gate.
Your finest costumes and masks are required
as we celebrate this momentous occasion.
Forget not a Gourd of Light,
lest all your secrets be revealed!
DDEP09-03 Liar’s Night
Not for resale. Permission granted to print or photocopy for personal use only.
2
CREDITS
Adventure Design: Elisa Teague, Chris Lindsay
Development/Editing: Chris Lindsay
Cartography: Chris Lindsay (Initial), Travis Woodall
(Final)
D&D Adventurers League Guildmaster: Chris Lindsay
D&D Adventurers League Administrators: Alan Patrick,
Amy Lynn-Dzura, Travis Woodall, Lysa Penrose, Claire
Hoffman, Greg Marks
Playtesters: Paul Clinkingbeard, Justin Donie, Peter
Orrestad, Allison Samowitz, John Tynes, Jesse Wood
DUNGEON |
1936383055 | The Kobold Wizard's Dildo of Enlightenment +2 (an Adventure for 3-6 Players, Levels 2-5 | Carlton Mellick III | <i>Praise for Carlton Mellick III</i><br /><br />"Carlton Mellick III has the craziest book titles... and the kinkiest fans!" <br />- <b>CHRISTOPHER MOORE</b> <br /> <br />"If you like satires which are highly imaginative, subversive, gory, funny as hell and completely surreal CM3 may be your literary messiah." <br />-<span> </span><b>RICARDO GONZALEZ DEL VALLE</b> <br /> <br />"Mellick is smarter than the dumbness he tries to coat his writing in; you feel like you're reading a comic or watching MTV - but underneath there is something deeper and smarter than the cartoonish presentation before your eyes." <br />-<span> </span><b>EUCHIRD</b><br /><br /> | [
"Literature & Fiction",
"Humor & Entertainment"
] | [
"Literature & Fiction",
"Humor & Satire"
] | Literature & Fiction | 0.519831 | null | null | Fantasy Renaissance Adventure Module
CURSE OF THE KOBOLD EYE
Written by “Weird Dave” Olson
An Adventure for Character Levels 2-4
WK2
Wrath of the Kobolds #2
CURSE OF THE KOBOLD EYE
Fantasy Renaissance Adventure Module WK2
For use with Swords & Wizardry
An Adventure for Character Levels 2-4
Written by “Weird Dave” Olson
Wrath of the Kobolds #2
What strange curse has befallen you? And what does it have
to do with an ancient kobold legend? The answers to these
questions lie on a dangerous journey into history and its pint-
sized makers as you confront the sinister nature of the …
CURSE OF THE KOBOLD EYE!
a fantasy renaissance adventure Module brought to you by your friends
at cut to the chase gaMes!
WWW.cuttothechasegaMes.coM
cut to the chase gaMes llc
Proud coMPany of st. Paul, Mn
$15.00
Fantasy Renaissance Adventure Module WK2
CURSE OF THE KOBOLD EYE
WRATH OF THE KOBOLDS #2
For use with the Swords & Wizardry game
Writer: “Weird Dave” Olson
Editor: Kelly Christensen
Cover Ar |
1684050766 | Transformers: Rise of the Autobots | Chris Metzen | <b>Chris</b> <b>Metzen</b> is a game designer, artist, voice actor and author known for his work creating the fictional universes and scripts for Blizzard Entertainment's three major award-winning media franchises: Warcraft, Diablo, and StarCraft.<br><br><b>Flint Dille</b> is a screenwriter, game designer, and novelist. He is best known for his animated work on <i>Transformers</i>, <i>G.I. Joe</i>, <i>An American Tail: Fievel Goes West</i>, and his game-writing, <i>The Chronicles of Riddick: Escape from Butcher Bay</i>, and <i>Dead to Rights</i>, as well as his non-fiction book written with John Zuur Platten.<br><br><b>Livio Ramondelli</b> is currently drawing various projects for IDW Publishing. His credits include <i>Transformers: Autocracy, Monstrosity</i>, and <i>Primacy</i> (with Chris Metzen and Flint Dille), <i>Robots in Disguise</i>, as well as covers for <i>Teenage Mutant Ninja Turtles</i>, <i>G.I. Joe</i>, <i>30 Days of Night</i>, and others. He has also provided Star Wars covers for Dark Horse Comics, Battlestar Galactica covers for Dynamite Entertainment, and Pacific Rim for Legendary. In addition, he provides art and designs for Google, Hasbro, and Upper Deck, among others. He previously worked for artist Jim Lee at WildStorm/DC Comics, doing design work for the "DC Universe Online" MMO title, among other games. | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.692355 | null | null | A supplement for Mekton Zeta
Table of Contents
Introduction
Chapter 1 More than Meets the Eye
Chapter 2 Heavy Metal War
- Autobots
- Decepticons
- Humans
- Quintessons
- Lithonians
Chapter 3 Super-Science
- The Matrix
Chapter 4 Making Transformers
- Technology Clarifications
- MV, MR, MP Rules
- Transformer Templates
- Quick and Dirty Combiners
Chapter 5 Transformer Characters
- Character Creation
- Box Stats
- Skills
- Lifepath
Chapter 6 History
Chapter 7 Final Details
- Time Period
- Premade Weapons
- Sample Designs
- Optimus Prime
- Megatron
- Ultra Magnus
- Jetfire
- Conclusion
The Transformers
"More than Meets the Eye. . .
It is the world of the Transformers. A world where heroic
Autobots wage their battle to destroy the evil forces of the
Decepticons. The future of Earth and Cybertron lie in the
balance. The Autobots struggle |
1976371457 | Four Against Darkness: A solitaire dungeon-delving pen-and-paper game (Volume 1) | andrea sfiligoi | <span>Andrea Sfiligoi is a freelance game designer who publishes games on ganeshagames.net . His tabletop games have been published in English, Italian, French, Spanish and German.</span> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.467194 | null | null | Version 0.7 – 04 May, 2001
(c) 2001 Joseph Steven Coleman, April 2001, All Rights Reserved
Fuzion is trademarked by Fuzion labs, Inc., All Rights Reserved.
Skyrealms of Jorune is trademarked by Skyrealms, inc., All Rights Reserved.
Skyrealms of Jorune 1
st and 2
nd Edition, Copyright Skyrealms, Inc., All Rights Reserved.
Skyrealms of Jorune 3
rd Edtion, Copyright Chessex, Inc., and Skyrealms, Inc., All Right Reserved.
Sholari 1, 2 and 3 copyright by the Authors and Joseph Steven Coleman, All Rights Reserved.
THE LONG ROAD
It started with a very cool book on the used game
shelves at Gamespace in San Francisco. I was new to
gaming an dthe poor art, blatant rip offs and just bad
design had already turned me off to many of the kitchen-
table published games. This was black and purple with
the name The Sholari Guide in a very hip duotone and
really excellent, almost rennaissance level art. And
there was another one called The Tauther Guide –
same art, different color. And another – The |
1404840176 | Pawpawsaurus and Other Armored Dinosaurs (Dinosaur Find) | Dougal Dixon | Written by dinosaur expert Dougal Dixon, this addition to the Dinosaur Find series examines the general characteristics of Pawapawsaurus and seven other plated dinosaurs, as well as how they lived in the prehistoric world and what they have in common wi --Children's Literature Comprehensive Database | [
"Biology & Nature & Biological Sciences",
"Children's Books"
] | [
"Children's Books",
"Animals"
] | Biology & Nature & Biological Sciences | 0.618696 | null | null |
Credits
Designers
James Introcaso and Ruty Rutenberg
Art
Cover by Daarken
Dilophosaurus by Herschel Hoffmeyer/Shutterstock.com
Dinosaur Race by Eric Belisle
Giganotosaurus by ДиБгд/Wikimedia Commons
Girallon Zombie by Eric Belisle
Mosasaurus 1 by Dmitry Bogdanov/Wikimedia Commons
Mosasaurus 2 by Dmitry Bogdanov/Wikimedia Commons
Nemicolopterus by Warpaint/Shutterstock.com
Pachycephalosaurus by NobuTamura/Wikimedia Commons
Sarcosuchus by UNC Sea Grant College Program/Flickr's The Commons
Therizinosaurus by Johnson Mortimer/Wikimedia Commons
Titanosaurus by David Roland/Shutterstock.com
Troodon by Herschel Hoffmeyer/Shutterstock.com
Zealoraptor by Ryanz720/Wikimedia Commons
Zombie Giganotosaurus by Herschel Hoffmeyer/Shutterstock.com
Zombie Triceratops by Herschel Hoffmeyer/Shutterstock.com
Get free game resources, podcasts, GM tips, and more at ENnie-winning worldbuilderblog.me.
Watch Maze Arcana.
D&D Adventurers League Code: DDHC-TOA-3
DUNGEONS & DRAGONS, D&D, Wizards of |
0876285329 | Let's Discover Weaving (Her Arts and crafts discovery units) | Jenean Romberg | Basic introduction to weaving using paper, cardboard loom. Simple instruction, simple projects for children. | [
"Hardware & DIY & Home"
] | [
"Crafts, Hobbies & Home",
"Crafts & Hobbies"
] | Hardware & DIY & Home | 0.550624 | null | null | Sarah Dahlinger
Andreas Walters
Creative Director
Andreas Walters
Core Art
Sarah Dahlinger
www.SarahDahlinger.com
Writers
Elizabeth Chaipraditkul
Annamarie Mickey
Kate Bullock
Elizabeth Sander
Carol Darnell
BJ Hensley
Editor
Carol Darnell
Special Backer Contribution Thanks
Published By
Metal Weave Games
www.MetalWeaveGames.com
First Printing
Copyright
© 2017 Metal Weave Games
ATLAS ANIMALIA and its logo are trademarks of Metal Weave Games in the U.S.A. and other countries.
This material is protected under the copyright laws of the United States of America. Any reproduction or
unauthorized use of the material or artwork contained herein is prohibited without the express written
permission of Metal Weave Games. This product is a work of fiction.
Printed in Taiwan by KrakenPrint
Michael Proteau
Luke Elias
Howard Kistler
Daniel Colby
Amara Cornelius
Special Thanks to our Backers
A Lilac Llama
Aaron Askam
Aaron Dykstra
Aaron Hluch
Aaron Maynard
Aaron Nelson
Aaron Turko
|
1841728802 | My Greeting Card Organizer (Interactive Journals) | Peters & Small Ryland | Since 2000. Ryland Peters & Small was founded in 1995 to bring a breath of fresh air to illustrated book publishing. At their offices in London and New York they work with the best authors, photographers, illustrators and stylists to create books that combine innovative, cutting-edge design and images with practical, accessible information. Their beautiful books are devoted to the pleasures of life: health and wellbeing, our homes and gardens, the food we eat, the wine we drink. Ryland Peters & Small staff has enormous fun creating their books, and they hope you have as much fun reading them. In 1999 they launched the Paperstyle gift range of elegant notecards, journals, interactive journals and address books. All perfect for gifts but perhaps too good to give away? | [
"Hardware & DIY & Home"
] | [
"Crafts, Hobbies & Home",
"Crafts & Hobbies"
] | Hardware & DIY & Home | 0.470058 | null | null | 1191 AD PUBLISHING PRESENTS
NPC Cards
H i g h F a n t a s y I I :
W o o d f o l k a n d W a r c h i e f s
1191 AD
PUBLISHING
FOR GAME MASTERS
Enhance your roleplaying experience with these
NPC Cards! Print them out and show them to your
players as they meet new characters!
If you are running an epic campaign with dozens,
if not hundreds, of NPCs (non-player characters,
that is), keeping track of all those imaginary people
can get a bit bothersome. NPC Cards are here to help
your players visualize your characters and connect
with them more easily. Having character cards
prepared will also give them a hint of importance in
your campaign, and players might be more reluctant
to ignore (or kill) them. Or perhaps not. But they
*will* remember them more easily.
FOR PLAYERS
You may want to print out a portrait of your
character (or companion/cohort/minion) for all
your co-players to admire. NPC Cards offers a variety
of stock characters, and this particular publication
(Wo |
0345386256 | A Guide to the Star Wars Universe | Bill Slavicsek | facts abut the characters, armament, starships, planets, alien species, or battles in the most exciting adventure of them all? You'll find the whole universe of Star Wars covered in this fully revised and expanded second edition, including: the original Star Wars movies, National Public Radio dramatizations, Role-playing games, sourcebooks, storybooks, sketchbooks, and more. | [
"Humor & Entertainment",
"Arts & Photography"
] | [
"Humor & Entertainment",
"Movies"
] | Humor & Entertainment | 0.572984 | null | null | ===starwars=================================================
===========================================kurlnova sector===
star wars
star wars
star wars
star wars
Kurlnova Player’s Guide
by Tim “Nealos” Salam
email ::: swsrc@starwars-rpg.net
Kurlnova Sector Website ::: http://starwars-rpg.net/kurlnova/
Star Wars Supplement Resource Center ::: http://starwars-rpg.net/swsrc/
Chapter One: Welcome to Kurlnova___________________ 1
Overview_______________________________________ 2
Chapter Two: Kurlnovan Culture & Government_________ 3
A Short History__________________________________ 3
The Kurlnovans__________________________________ 5
The Shekker Epidemic_____________________________ 5
Social Hierarchy__________________________________ 6
Government_____________________________________ 9
Commoners:Traditions, Customs, Beliefs______________ 10
Chapter Three: The Kurlnovan Economy_______________ 12
The Economics of Raw Materials_____________________ 12
The Transient Labor Cla |
0762760583 | Best Climbs Moab: Over 140 Of The Best Routes In The Area (Best Climbs Series) | Stewart M. Green | <DIV><FONT face="Times New Roman"><DIV><EM>Best Climbs Moab</EM> showcases the best climbs in the Moab area, ideal for climbers who want to hit as many select routes as possible in a weekend or short visit. Longtime desert climber Stewart Green leads you to the very best routes found in the desert surrounding Moabfrom multi-pitch traditional-style gear routes on beautiful sandstone towers to stellar, moderate sport climbs at Wall Street. This guide provides visually appealing, to-the-point information for climbers who want to experience the world-class climbing near Moab.</DIV></FONT></DIV> | [
"References & Guides & Self-Help ",
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Mountaineering"
] | References & Guides & Self-Help | 0.468454 | null | null | 1
Purple Mountain V
The Descent
Josh McCrowell
2
The Descent
Purple Mountain – A Megadungeon in Twenty Parts
Credits
Author: Josh McCrowell
Development: Perry Fehr, Mark Gedak
Editing: Mark Gedak, Perry Fehr
Cover Image: Brian Brinlee
Cartography: Kristian Richards of Crooked Staff Publishing
Interior Artist: Brian Brinlee, Gary Dupuis
Playtesters: Perry Fehr, Paul Jessop, Carrie Fehr, Darian Jessop, Tai Jessop
Publisher: Purple Duck Games
Purple Mountain - Level Five: The Descent is a Pathfinder Compatible Module designed for four 4th
level characters and uses the medium XP advancement track. This module is designed to be player
in any campaign setting with a mountain containing a megadungeon such as the Purple Duck
Games’s setting Porphyra.
Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game
from Paizo Publishing, LLC. See http://paizo.com/pathfinderRPG for more information on the
Pathfinder Roleplaying Game. Paizo Publishing, LLC does n |
0375721274 | The Coin Collector's Survival Manual | Scott A. Travers | <b>Scott A. Travers</b> ranks as one of the most knowledgeable and influential coin dealers in the world. His name is familiar to readers everywhere as the author of six bestselling books on coins: <i>One-Minute Coin Expert</i>, <i>How to Make Money in Coins Right Now</i>, <i>Travers' Rare Coin Investment Strategy</i>, <i>Scott Travers' Top 88 Coins Over $100</i>, <i>The Insider's Guide to U.S. Coin Values</i>, and <i>The Investor's Guide to Coin Trading</i>, and the forthcoming <i>Coin Collector's Survival Manual</i>. All of them have won awards from the prestigious Numismatic Literary Guild (NLG). In 2002, NLG awarded him its highest bestowable honor, the lifetime achievement Clemy. He was elected vice president (1997-1999) of the American Numismatic Association, a congressionally chartered, nonprofit educational organization. He is contributing editor to <i>COINage</i> magazine and a regular contributor to other numismatic periodicals, and has served as a coin valuation consultant to the Federal Trade Commission. His opinions as an expert are often sought by publications such as <i>Barron's</i>, <i>Business Week</i>, and The <i>Wall Street Journal</i>. A frequent guest on radio and television programs, Scott Travers has won awards and gained an impressive reputation not only as a coin expert but also as a forceful consumer advocate for the coin-buying public. He serves as numismatic advisor to a number of major investment funds and has coordinated the liquidation of numerous important coin collections. He is president of Scott Travers Rare Coin Galleries, LLC, in New York City. Please visit him online at <u>www.pocketchangelottery.com</u> | [
"Hardware & DIY & Home",
"Arts & Photography"
] | [
"Crafts, Hobbies & Home",
"Antiques & Collectibles"
] | Hardware & DIY & Home | 0.504581 | null | null |
GP
Starting GP
Lifestyle
�
None
�
Standard (12 gp x TU)
�
Rich (50 gp x TU)
�
Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
- XP
XP lost or spent
XP
Subtotal
+ XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
1 or 2 TU
TU Cost
- TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
Cross off all items NOT found
APLs 8 and 10 (all of the following):
�
Boccob’s Blessed Book (Adventure; DMG)
�
Book of Astrology (Adventure; See Above)
�
Brooch of Shielding (Adventure; DMG)
�
Elixir of Fire |
1555603092 | Battletech: A Game of Armored Combat (4th Edition) | Bryan Nystul | CONTENTS: two maps, 48 stand-up Battlemechs, two rule books for beginners and advanced players, unit stickers, Battlemechs sheet booklet. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.535449 | null | null | BASIC RULES
FREE PLAYTEST (JUNE 2020) BRIAR SOVEREIGN
This arcane text was certified by:
Certification Date:
If the above is empty, please leave this text in the care of your local College associate so that
it may be given proper certification. Additionally, please leave yourself in the care of your
nearest councillor or judiciary clerk so that you may be properly charged with possession of
an uncertified text of magical origin or content.
The Crown thanks you for your diligence and honesty.
Briar Sovereign
26th June 2020
Armour Astir: Advent is a high-fantasy roleplaying game about
striking back against an authority that seeks to control you.
It is a game of rival pilots clashing in steel-clad Astirs, of soldiers
holding their own against the odds, and of spies and diplomats twisting
the world to their ends. It is not a game of careful preparation or
pleasant truces;
It's hard to change the world without taking a risk.
ACKNOWLEDGEMENTS
As a Powered By The Apocalypse game, Armour Ast |
1594749485 | The Spectacular Sisterhood of Superwomen: Awesome Female Characters from Comic Book History | Hope Nicholson | An upbeat celebration of women in comics.J.D. Biersdorfer,<i>New York Times Book Review<br /><br /></i>A showcase for powerful women who range in sexuality, skin color, and spunk...this collection is an awesome reminder that feminists have been fighting the good fight in comics since before many of us were born.<i>BUST<br /></i><br />[<i>The Spectacular Sisterhood of Superwomen</i>] is a book Im proud to have on my shelf.SyFy's Fangrrls<br /><br />An amazing compilation that is sure to introduce you to at least one superheroine of which you were unaware.Geeks of Doom<br /><br />Comic book heroines have come a long way and not always by the expected routes, as Nicholson, founder of Bedside Press, traces in thisinformative and entertaining encyclopedia of female characters in comics.<i>Publishers Weekly<br /><br /></i>This book is an uplifting reminder of the superheroines who have inspired us for almost a century and continue to do so in both comics and film today.<i><i>ComicBook.com</i><br /><br /></i>Fans of comics and graphic novels will love this passionate endorsement of female characters through comic history.<i></i>Georgia Christgau<i>,<i>School Library Journal</i><br /></i><br />Since superheroes, female and otherwise, permeate so much of our current culture, its a real treat to get such rich history of how characters such as Carol Ms. Marvel Danvers emerged and evolved, and Nicholson is a trustworthy, knowledgeable guide.<i>Publishers Weekly</i><br /><br />A wonderfully entertaining and informative read; Hope Nicholson has captured the distinct core of every character, from famed icons to the forgotten heroines she's resurrected from the back issue bin of comic book history.Tim Hanley, Author of <i>Wonder Woman Unbound</i>,<i> Investigating Lois Lane</i>, and <i>The Many Lives of Catwoman</i>.<br /><br />In her snappy, irreverent style, tour guide Hope Nicholson takes us on a spectacular trip through time with stops to visit a crew of comic book heroines who range from the grotesque to the awesome. Some of this sisterhood of superwomen lasted only one issue, others have inspired us for up to 75 years, they are all fascinating. Thanks, Hope, for the time travel!Trina Robbins, Author of<i>Last Girl Standing</i>,<i>Babes in Arms</i>, and<i>A Minyen Yidn</i><br /> <i></i><br /> <i>The Spectacular Sisterhood of Superwomen</i>is a wonderfully informative and oftentimes personal exploration of the leading women of comics from past to present. Hope Nicholson has created an intimate tome that very well may hold the keys to inspiring more women in comicsboth on the page and behind the brush.Gerard Way, writer of<i>Doom Patrol & The Umbrella Academy</i><br /><br /><i>The Spectacular Sisterhood of Superwomen</i>is an in depth catalog of the only thing I like better than comic book superheroes: comic book superheroines. Nicholson pulls from both the back and front of the long box, critiquing well-known favorites and revealing little known gems."Tim Seeley, writer of<i>Revival</i>,<i>Hacks/Slash</i>, and<i>Nightwing<br /><br /></i>Nicholsons work is rife with revelations for both the casual and not-just-the-movies comics fan.<i><i>Brooklyn Magazine</i><br /><br /></i>A fun...humorous survey.<i><i>The Sacramento Bee</i><br /><br /></i>Avery well-written book that will make comics fan salivate.<i><i>The Daily Times<br /></i><br /></i>Nicholson is a true comics geek, whose love of the medium as a whole is evident in every page of<i>Superwomen.</i><i>Broken Frontier<br /><br /><i>The Spectacular Sisterhood of Superwomen</i></i>is an absoluteMUST BUY.<i>Rogues Portal<br /><br /></i>If youre looking for an example of how far comics have come in terms of equal representation, look no further than Hope Nicholsons<i><i>The Spectacular Sisterhood of Superwomen."</i>Doom Rocket<br /><br /></i>I like the mix of history, pop culture, and a little bit of reference. [<i>The Spectacular Sisterhood of Superwomen</i>] is more akin to a heavily illustrated coffee-table book, allowing for browsing short entries about superheroes such as Wonder Woman and Jessica Jones and cult favorites such as Emily the Strange.<i>Library Journal<br /><br /></i>Profusely illustrated, impressively informative, exceptionally written, organized and presented.<i>Midwest Book Review<br /></i><br />The characterizations of women in comics have come a long way since the 1930s, which is whereHopeNicholson begins her decade-by-decade review of famous, representative, quirky, or otherwise notable heroines in herthoroughly enjoyable book<i>TheSpectacular Sisterhood of Superwomen</i>.<i>Foreword Reviews</i><br /><br />Nicholson doesnt spend too long analyzing any one charactereven Wonder Woman, Supergirl, and Batgirl, despite being named Hero of the Decade of the 1940s, 50s, and 60s, respectively, garner only a couple of pages of commentary apiece. Its a good choice, allowing Nicholson to cover a greater number of lesser-known characters, which she does in a breezy, conversational style (ripe with parenthetical notes and explanations, not to mention reprinted art), thats immensely fun to read.<i>Foreword Reviews<br /></i><br />Nicholson intimately and thoughtfully introduces readers to 100 impassioned, smart, strategic, and plucky heroines.<i>The Georgetown Voice</i> | [
"Literature & Fiction",
"History"
] | [
"Literature & Fiction",
"History & Criticism"
] | Literature & Fiction | 0.610703 | null | null | Super Heroes
and Heroines
Online PDF version
Who hasn’t read a Comic Book? Most of America’s children have read at least one
Comic Book in their lifetime. Most Comics have Super Heroes / Heroines to do the adventures in
the book. With the increasing human connection of these characters to normal life is becoming
uncanny. Primarily Image Comics and Top Cow Comics are making characters that many people
can relate to. Many of the DC and Marvel Heroes / Heroines have no real “home life”. The books
are primarily just watching them fight the monthly bad guy. Where as Top Cow and Image have
Heroes / Heroines that have a “real life”. The writers give them hobbies, favorite bands, normal
life problems, a very human quality to them. So I am wanting to capture some of that quality in
this game. I mean, there is nothing wrong with the Bad Guy of the month idea. It should actually
be used to make the game a bit more interesting. But each character should have some human
qualities to them.
Throughou |
0199658846 | The Combat Soldier: Infantry Tactics and Cohesion in the Twentieth and Twenty-First Centuries | Anthony King | <br>Anthony King has written extensively on social theory, football, and the armed forces, including his most recent book 'The Transformation of Europe's Armed Forces: from the Rhine to Afghanistan', published by Cambridge University Press in 2011. As a result of his research, he has developed close relations with the armed forces, especially the Royal Marines. He has co-written parts of current British military doctrine on stabilisation and has advised on the campaign in Afghanistan as a member of NATO's Regional Command South Headquarters in Kandahar in 2009-10. He was recently appointed as a mentor by the Army's Force Development and Training Command as it tries to reform and restructure the army. He has contributed to public debates about contemporary security and defence policy, giving evidence on operations in Afghanistan to the Parliamentary Defence Committee, writing and speaking for some think-tanks. He is a Professor of Sociology at the University of Exeter.<br> | [
"Politics & Social Sciences"
] | [
"New, Used & Rental Textbooks",
"Social Sciences"
] | Politics & Social Sciences | 0.543594 | null | null | (Dis)Honour Is Everything
Foul play and dirty tricks in Inquisitor
By Cameron Swarbrick
In the grim darkness of the far future, there are a surprisingly large number of people who would baulk at the idea of
attempting to gouge an opponent’s eyes out, or kicking them in the groin, or using any tactic necessary to gain an
advantage. They believe that fights should be conducted with some form of honour; they follow moral codes that they
believe everyone else follows too.
They are, of course, somewhat wrong-footed when they encounter people who will do whatever it takes to win. The idea
that mercenaries and the like do have lines which they will not cross is often reinforced by them for this very purpose; to
quote The Sniper from Team Fortress 2: “Professionals have standards. Be polite; be efficient; have a plan to kill
everyone you meet.”
Not once does he say: “Do not kick a man when he’s down” or “Hands only”.
Those hired from the lower elements of the Imperium’s
society of |
0964560674 | The World of Comedy: Five Takes on Funny | Wes D. Gehring | "It's Gehring's genuine love of film comedies and the people who make them that enriches his work." -- <i>Wade Jennings. Film Critic</i><br /><br />"Scholars of film and lovers of cinema alike will find an invaluable addition to their collection." -- <i>Scott Robert Olsen author of Hollywood Planet: Global Media</i> | [
"Humor & Entertainment",
"Arts & Photography"
] | [
"Humor & Entertainment",
"Movies"
] | Humor & Entertainment | 0.555462 | null | null | By Stan!
A Short Adventure for Four 7th-Level Heroes
A FUNNY THING
HAPPENED AT
CAROUSEL #5
Not every adventure pits the heroes against malign
forces bent on world domination. In fact, sometimes
the most interesting situations occur completely by
accident.
The series of misunderstandings that precipitates
this adventure can without a doubt be solved quickly,
quietly, and without any danger to life and limb. But
considering how most heroes behave in the face of an
unusual situation, such an outcome seems extremely
unlikely.
A Funny Thing Happened At Carousel #5 is a real
adventure, with real threats and real rewards.
However, it’s anything but serious, and you as GM
should plan to run it with tongue firmly in cheek.
Those who do not like to mix a wisp of comedy with
their adventures may want to look away before it’s
too late.
The author denies that the following tale has any-
thing to do with Peter Bogdanovich’s brilliant 1972
screwball comedy, What’s Up, Doc? Rather, he lays
the blam |
0999410792 | A Warden's Purpose (Wardens of Issalia) | Jeffrey L. Kohanek | <span>"</span><span>I absolutely love everything about this book. The characters are amazing and the story itself is fresh and unique. I can't wait to read more!</span><span>" - Amazon</span><span></span> | [
"Teen & Young Adult & College",
"Science Fiction"
] | [
"Teen & Young Adult",
"Science Fiction & Fantasy"
] | Teen & Young Adult & College | 0.701423 | null | null | The Warden
The Warden
The Warden
The Warden
Credits
Author: Brad Whittingham
Creative Director: Adam Meyers
Interior Art: Gennifer Bone, Eric Lofgren, Juan Dlanderas, Dean Spencer
Cover Art: Gennifer Bone
Layout: Rachel Meyers
Editing: Johannes Luber
Special Thanks: Steven Alpert, Wren Rosario, Derfael Oliveira, David Spektorov,
Johannes Luber, James Allen, Grace F, Logan S, Paul Fossgreen, Thomas Grady, Hal
Kennette, Spencer Gross, Lucas Hopegood, David Barnett
The Warden
This Handbook was created by
Visit https://www.patreon.com/DropDeadStudios to lend your support.
Contents
Introduction .......................................................................................3
Navigating This Book ..............................................................................3
The Warden ......................................................................................4
Class Features .........................................................................................4
Ward |
1903980224 | Cities Of Fantasy: Stormhaven - City On A Thousand Seas (Dungeons & Dragons d20 3.0 Fantasy Roleplaying) | Patrick Younts | Very Good in Wraps; 4to; Paperback; 64 pages; B/W Illustrations; Mongoose Publishing; 2002; First Thus; Minor shelf wear; Text unmarked but smells of smoke. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.520964 | null | null | DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast
product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community
Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright 2017 by Printable Heroes and published under the Community Content Agreement for Dungeon
Masters Guild.
|
1895900670 | Wreck Hunter: Quest For Lost Shipwrecks | Terry Dwyer | Terry Dwyer was born in the coastal community of New Waterford, Cape Breton Island, Nova Scotia. He learned to scuba dive at the age of fifteen. Clearing propellors of rope and nets for local fishermen enabled him to start his first dive company, Sea Divers, at age sixteen. He spent five years working for a treasure hunting company and then spent the next twenty years of his life working in the Canadian scuba diving industry. In 1992 he received a Commendation for an Act of Personal Bravery. In 1994 he founded the Nova Scotia Scuba Association. In 1995 his diving company Deep Star was selected by Lightstorm Entertainment (James Cameron) to provide the diving support services for the motion picture 'Titanic', parts of which were filmed in Nova Scotia. In 1997, in recognition of outstanding contributions to the principals of the sport of scuba diving in Nova Scotia, he was awarded The Sports Network (TSN) Spirit of the Sport Award. He has authored and published numerous articles on scuba tourism, shipwrecks and ship diving in Nova Scotia, and he is one of the foremost authorities on St. Paul Island. He is also a professional underwater videographer and photographer. In August 2000 he and Mark Stanton of Divers Town Television co-produced the Nova Scotia Tourism video, Dive Nova Scotia. | [
"Engineering & Transportation"
] | [
"Engineering & Transportation",
"Transportation"
] | Engineering & Transportation | 0.552122 | null | null | .
CCC-SFBAY 01-01
PLOTS IN MOTION
An 8 hour adventure for characters levels 5-10
Contents
1
Introduction
4
Adventure Overview . . . . . . . . . . . . . . .
4
Adventure Background . . . . . . . . . . . . . .
4
Plot Hooks . . . . . . . . . . . . . . . . . . . . .
5
2
Hofstead’s Beacon
6
Obligatory Bar Fight
. . . . . . . . . . . . . . .
6
Interrogation . . . . . . . . . . . . . . . . . . . .
6
Relighting the Beacon . . . . . . . . . . . . . . .
6
Into the Storm . . . . . . . . . . . . . . . . . . .
7
Meeting the Survivors
. . . . . . . . . . . . . .
7
Ship Shape . . . . . . . . . . . . . . . . . . . . .
9
Departure
. . . . . . . . . . . . . . . . . . . . .
9
Encounter: Obligatory Bar Fight . . . . . . . . .
11
Encounter: Struggle in the Surf
. . . . . . . . .
14
3
Journey Down the River Lis
18
Encounter: Seafood Buffet . . . . . . . . . . . .
19
4
Thulman’s Keep
22
A. Main Gate . . . . . . . . . . . . . . . . . . . .
22
B. Outbuildings . . . . . . . . . . . . . . . . . .
22
C. The Centr |
0375721274 | The Coin Collector's Survival Manual | Scott A. Travers | <b>Scott A. Travers</b> ranks as one of the most knowledgeable and influential coin dealers in the world. His name is familiar to readers everywhere as the author of six bestselling books on coins: <i>One-Minute Coin Expert</i>, <i>How to Make Money in Coins Right Now</i>, <i>Travers' Rare Coin Investment Strategy</i>, <i>Scott Travers' Top 88 Coins Over $100</i>, <i>The Insider's Guide to U.S. Coin Values</i>, and <i>The Investor's Guide to Coin Trading</i>, and the forthcoming <i>Coin Collector's Survival Manual</i>. All of them have won awards from the prestigious Numismatic Literary Guild (NLG). In 2002, NLG awarded him its highest bestowable honor, the lifetime achievement Clemy. He was elected vice president (1997-1999) of the American Numismatic Association, a congressionally chartered, nonprofit educational organization. He is contributing editor to <i>COINage</i> magazine and a regular contributor to other numismatic periodicals, and has served as a coin valuation consultant to the Federal Trade Commission. His opinions as an expert are often sought by publications such as <i>Barron's</i>, <i>Business Week</i>, and The <i>Wall Street Journal</i>. A frequent guest on radio and television programs, Scott Travers has won awards and gained an impressive reputation not only as a coin expert but also as a forceful consumer advocate for the coin-buying public. He serves as numismatic advisor to a number of major investment funds and has coordinated the liquidation of numerous important coin collections. He is president of Scott Travers Rare Coin Galleries, LLC, in New York City. Please visit him online at <u>www.pocketchangelottery.com</u> | [
"Hardware & DIY & Home",
"Arts & Photography"
] | [
"Crafts, Hobbies & Home",
"Antiques & Collectibles"
] | Hardware & DIY & Home | 0.476949 | null | null |
GP
Starting GP
Lifestyle
�
None
�
Standard (12 gp x TU)
�
Rich (50 gp x TU)
�
Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
- XP
XP lost or spent
XP
Subtotal
+ XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
2 or 4 TU
TU Cost
- TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
(Cross off all items NOT found)
APL 8 (all of the following):
�
+1 Mithral Chain Shirt or Full Plate (Adventure; DMG)
�
+1 Shadow Silent Moves Mithral Breastplate (Adventure; DMG)
�
Ring of Counterspells (Adve |
0880381922 | The Book of Marvelous Magic (Dungeons and Dragons Game Supplement AC4) | Frank Mentzer | The Book of Marvelous Magic is 80 information-packed pages on new and old magicqal items, arranged alphabetically for easy use. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.5104 | null | null | Menace Of
The Icy Spire
A 5e Solo Conversion
Menace of
the Icy Spire
A 5E Solo Conversion
By Paul Bimler
CREDITS
Art credits: Elven Tower Maps, Purple Duck Games, Tom Prante,
Ivan Bilibin, Albert Bierstadt
Original Module by Sean Molley
Conversion Text by Paul Bimler
DM’s Guild Products used:
Dungeon Magazine Issue 159
Expanded Armory & Gear by Jason Mendell
Traders & Merchants! by Warlock Homebrew
The Emporium of Uncanny Magic: Lost Potions By Scott Fitzgerald Gray
Art Collection: 111 CCO Nature Landscapes by Christian Eichhorn
Playtesting / Editing by: John Todsen, David Bond, Kristina Chun,
Adrian Aguirre Riofrio, Nathan Voss, Scott Niedjela
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s
Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the
|
1560763418 | Greyhawk Adventures: From the Ashes/Boxed Set (Advanced Dungeons & Dragons, 2nd Ed) | Tsr | From the Ashes is a Dungeons & Dragons gaming accessory for the games World of Greyhawk campaign setting. It was published in 1992 by TSR, as a boxed set of materials. The work was primarily designed and written by Carl Sargent.
The accessory was the first major update of the entire campaign setting to be published after the first boxed set, World of Greyhawk Fantasy Game Setting, was released in 1983. From the Ashes focuses on the situation on the Flanaess in the spring of 585 CY, in the immediate aftermath of the Greyhawk Wars. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.536695 | null | null | D
g
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©
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guide ships. No
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Uncover the sec
Credits
Adventure Design
Development and
D&D Organized P
D&D R&D Player
D&D Adventurers
D&D Adventurers
Debut: August 14
Release: Septemb
DUNGEONS & DR
Master’s Guide, D&
heir respective log
property of Wizard
unauthorized use
©2014 Wizards of
Delémont, CH. Re
Not for r
Sec
passed since So
ow, that beacon
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crets of Sokol K
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RAGONS, D&D, W
&D Adventurers Le
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of the material or
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his material is pro
artwork contained
PO Box 707, Rento
sbro Europe, |
0744006996 | World of Warcraft Dungeon Companion | BradyGames | BradyGames, an imprint of DK and a division of Penguin Random House Inc., is the worlds leading publisher of strategy content for PC and console video games. BradyGames understands what gamersboth casual and hardcorewant and need from strategy guides. Every guide features in-depth content, detailed screen captures, quick-reference tips, and professional strategy. Prima Games is also a leader in the digital strategy realm, offering interactive maps, streaming video, searchable online guides and apps, and a full website at primagames.com. | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.542169 | null | null | Øone Roleplaying Games
www.Øonegames.com
master@Øonegames.com
Øone’s Black & White: Heavenring Village - Virtual Boxed Set©
Product Code: bew013. First edition 05/2010
Design: Mario Barbati
2D drawings: Mario Barbati
Graphics: O’Bully
Software Engineer: Anna Fava
All of the content of this book is © by Øone Roleplaying Games. The reproduction or retransmission of
any part of this book, without written permission of the copyright holder is expressly forbidden, except for the
purpose of reviews.
Permission is granted to print this book for personal use only.
This file is part of the Heavenring Village - Virtual Boxed Set© and can not be sold separately
HEAVENRING VILLAGE
Referee Map
The Rule the Dungeon© Feature
This Øone’s exclusive feature allows you to customize the look of your map by adding the furniture, toggle the grid, hide the room numbers
and much more.
On the Referee poster map and on each single map, you will find a big “Rule the Dungeon” button.
This button will not be |
B002JBWD5S | Official Advanced Dungeons & Dragons: Greyhawk Adventures | James M. WARD | Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988
This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page! | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.639074 | null | null | Based on the original DUNGEONS & DRAGONS
® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS &
DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any
form without permission of the author. To learn more about the Open Gaming License and the d20
system license, please visit www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the
Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED.
This scenario is intended for tournament use only and may not be reproduced without approval of the
RPGA Network.
NYR5-S02
The Ratcatchers’ Guild
A One-Round D&D LIVING GREYHAWK®
Nyrond Introductory Adventure
Version 1.0
Round 1
by John D. Jenks, Amy Gillespie
with special thanks to Dennis Holliday for the original idea |
1591135192 | DRILLING DOWN: Turning Customer Data into Profits with a Spreadsheet - Third Edition | Jim Novo | Here's some Frequently Asked Questions on Jim Novo's book: <P>Q: You say these techniques work for "any size business". How can that be? What kind of business does it work for? <P>A: The Drilling Down approach uses customer activity profiling. Online customer behavior is pretty much the same in a small or large business scenario; if visits or purchases are important to the profitability of the business, the Drilling Down approach works. <P>The tools used by each size of business are different, not the ideas driving their use. For example, a small business may be using MS Excel or Access to keep track of customers, and a large business would be using a CRM app. The small business would be exporting targeted customers to a file; large business would be using the Drilling Down ideas to build rules for the CRM engine. <P>That said, the Drilling Down approach is probably least useful in very high ticket B2B shops, where sales cycles are quite long and usually handled by salespeople. Drilling Down is a "direct to customer" approach, and works particularly well in online content publishing and retailing. <P>Q: What's an "activity-based" profile, and why is it important? <P>A: Activity-based profiles or models are more powerful than demographic profiles because they are about "action", they attempt to predict the future. Will the customer visit again? Will they buy again? Will they respond to a promotion? These are the types of questions activity-based profiles answer. You will not get these answers from knowing a customer is 45 years old, lives in New York, and likes cats. <P>That said, adding demographics to an activity-based profile can be very powerful, because the demos supply some of the answers to "why" the customer may behave in the way predicted by the activity-based profile. This allows you to write better copy for promotions and more carefully target groups of customers. <P>Q: What kind of customer data do I need? <P>A: The least data you need is a group of customer transactions from a single source (purchases or visits, for example) having a date of the activity and customer identifier of some kind. Any data you have beyond this just improves your ability to profile your customers. <P>Q: What methods does Drilling Down use? <P>A: Drilling Down uses derivations of the RFM method developed in cataloging and TV shopping for predicting the likelihood of a customer responding to promotions and judging a customer's value to the company. There are three important differences though. First, the original RFM model is a "one shot" model, taking a snapshot of customer behavior at a point in time. The Drilling Down method looks at customer behavior over time (Customer LifeCycles), which greatly improves on the original model. Second, interactive customers behave differently than offline customers, so the "classic" RFM approach has to be modified for use on the 'Net. Third, the original RFM model is difficult for people without a background in database marketing to deal with. The Drilling Down method simplifies the process to make it easy for people new to data-driven marketing to use, and adds the capability of using visual displays (graphs and charts) of customer behavior to aid in decision making. <P>Q: Why is the Drilling Down approach unique? <P>A: Most books or articles on the Latency, Recency, and RFM models are difficult to digest and hard to follow. They show you the theory but don't teach you how to actually construct and implement High ROI Customer Marketing campaigns yourself. This book shows you how to profile and segment or score customers, step by step, in simple language, with a spreadsheet (or any other program you want to use or write yourself to do the scoring - the business rules are provided). Then it shows you how to use the results like the big guys do to increase profits! <P>This is just where it starts, though. This book extends the basic theories of RFM into a number of tools you can use to improve customer retention, measure the effectiveness of content changes to your site, put a valuation on your business and more. <P>Along this journey you will also learn how ROI, LifeTime Value, customer LifeCycles, and all the other little gems of data-driven marketing link together for a total picture of how marketing with customer data works. <P>Q: What's the output of all this, what do I get in the end? <P>A: In the most simplistic case, each customer gets a "score" to start off their profile. This score ranks the likelihood of a customer to respond to a promotion relative to all the other customers, and is a measure of a customer's future value to your business. The score allows you to rank your customers by where they are in the customer LifeCycle. As the book advances, you see how to use these scores in a lot of different ways, both alone and in combination with any other customer data you may have. The actual "physical" output favored in the book is graphs and charts, so you can "visualize" customer retention and defection, and pick targets for marketing campaigns by looking at these graphs and charts. <P>Q: What if I don't sell anything on my site? Can the book help me? <P>A: Absolutely. Any activity a customer generates (a visit or download, for example) can be used in profiling. Content only sites can benefit from using profiles to determine who their best customers are, what parts of the site they visit, and what areas could use improvement. Just because a page has high traffic doesn't mean your best customers are using it. What if you found out your "stickiest" customers actually hang out more in a low page volume area? This would have tremendous implications for the site design and content. Profiles can also be used to assess the effectiveness of changes made to the site. There are solid examples of these approaches provided in the book. | [
"Marketing & Sales",
"Business & Money"
] | [
"Business & Money",
"Marketing & Sales"
] | Marketing & Sales | 0.516579 | null | null | By Kris Leonard
Of Kirin and KraKen
PATHFINDER SOCIETY SCENARIO #6–13
TIER 7–11
Publisher • Erik Mona
Paizo CEO • Lisa Stevens
Chief Operations Officer • Jeffrey Alvarez
Director of Sales • Pierce Watters
Sales Associate • Cosmo Eisele
Marketing Director • Jenny Bendel
Vice President of Finance • Christopher Self
Staff Accountant • Ashley Kaprielian
Data Entry Clerk • B. Scott Keim
Chief Technical Officer • Vic Wertz
Software Development Manager • Cort Odekirk
Senior Software Developer • Gary Teter
Campaign Coordinator • Mike Brock
Project Manager • Jessica Price
Licensing Coordinator • Michael Kenway
Customer Service Team • Sharaya Kemp,
Katina Mathieson, Sara Marie Teter, and Diego Valdez
Warehouse Team • Will Chase, Mika Hawkins,
Heather Payne, Jeff Strand, and Kevin Underwood
Website Team • Christopher Anthony, Liz Courts,
Winslow Dalpe, Lissa Guillet, Erik Keith,
Chris Lambertz, and Scott Spalding
Author • Kris Leonard
Contributing Artists • Ryan Portillo and Vicky Yarova
C |
0761507663 | 3D Action Gamer's Bible: Strategies, Secrets & Cheats for the Most Popular 3D Action Games (Prima's secrets of the games) | Kip Ward | <b>All the secrets for all the best action games<br>This Bible Leads to 3D Salvation!!!</b> | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.498172 | null | null | UMBERTO PIGNATELLI
UMBERTO PIGNATELLI
31060
31060
DEADLY CHANT
DEADLY CHANT
by Umberto Pignatelli
Editing & pROOFREAding: ScOtt AlAn WOOdARd
cOvER, gRAphic dESign & typESEtting: RObin ElliOtt
ARt: gOng cREAtivES
plAytEStERS: dAniElE bOnEttO, lucA cOERO bORgA, MAnER SAMuEl,
pAOlO bOiERO, piERpAOlO FERRARi.
SpEciAl thAnkS tO: MARtA cAStEllAnO (My WiFE) FOR SuppORting ME All
thE WAy And FRAncEScA viAREngO FOR ShE knOWS EvEn MORE StuFF
WWW.tRiplEAcEgAMES.cOM
© 2010 Triple Ace Games. Daring Tales of the Space Lanes and all related marks and logos are trademarks of Triple Ace Games.
Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved.
Used with permission. © 2010. All Rights Reserved.
Permission is granted to print this ebook for personal use only.
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage
Worlds and all associated logos and trade |
1599051575 | The Tempest (Saddleback's Illustrated Classics) | William Shakespeare | Prospero, the rightful Duke of Milan, and his daughter, Miranda, were put out to sea in nothing more than a raft but were miraculously spared, arriving safely on an enchanted island. Using the island's magic, which the sorcerer Prospero has learned to control over many years, he conjures up a storm that envelopes a nearby ship containing his enemies. Each separate group of survivors is manipulated by Prospero. Will his marooned rivals apologize for their mistakes? | [
"Teen & Young Adult & College",
"Literature & Fiction"
] | [
"Teen & Young Adult",
"Literature & Fiction"
] | Teen & Young Adult & College | 0.60615 | null | null | The Tempestarian’s
Handbook
The Tempestarian’s
Handbook
Credits
Author: Jeff Collins
Creative Director: Adam Meyers
Interior Art: Vagelio Kaliva and Jack Holliday
Cover Art: Gennifer Bone
Layout: Rachel Meyers
Special Thanks: David Silver, J. Gray, Johannes Luber
The Tempestarian’s Handbook
This Handbook was created by
Visit https://www.patreon.com/DropDeadStudios to lend your support.
Contents
Introduction .......................................................................................3
Class Options .....................................................................................4
Archetypes ........................................................................................................4
Weather harvester (Alchemist archetype) .................................................4
Vajrahasta (Armorist archetype) ..............................................................5
Wendigo (Bloodrager archetype) ............................................................ |
0997661356 | To Fall Among Vultures: Union Earth Privateers: Book 2 | Scott Warren | The hardcore science fiction fan's dream.<br /> (J.D. DeHart, Author) | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.605196 | null | null | Privateer’s Bounty
A Savage Tale
by
Zeke Sparkes
Maps By Niklas Brandt
Edited by Simon Lucas and
Shane Lacy Hensley
Playtested by Skipper Beale, Kyle Gallagher,
Michelle and Shane Hensley, John and
Christy Hopler, Bert Isla, Chris Libey, &
Christopher Toh
This electronic book is sold exclusively at
RPGNOW.COM. Redistribution by print or
file is a violation of copyright
Savage Worlds, Smiling Jack, Great White Games, 50
Fathoms and all unique characters, creatures, and
locations herein are Copyright 2003, Great White
Games. Privateer’s Bounty is copyright Zeke Sparkes.
2
The boards groan and the ship skims along,
her sails taut with the full wind. Ocean spray
smashes rhythmically off the bow as she slices
through wave after wave. She’s a lean ship, fast
and well-rigged; built for speed.
It’s been a tense four hours since the lookout
first spied the French frigate. She sits low in the
water, fat with whatever cargo and riches her
captain hauls. She’s close enough now that a
spyglass isn |
1426307543 | National Geographic Kids Awesome Animals: With Games, Facts, and 10 Pull-out Posters! | National Geographic | NATIONAL GEOGRAPHIC is one of the worlds leading nonfiction publishers, proudly supporting the work of scientists, explorers, photographers, and authors, as well as publishing a diverse list of books that celebrate the world and all that is in it. National Geographic Books creates and distributes print and digital works that inspire, entertain, teach, and give readers access to a world of discovery and possibility on a wide range of nonfiction subjects from animals to travel, cartography to history, fun facts to moving stories. A portion of all National Geographic proceeds is used to fund exploration, conservation, and education through ongoing contributions to the work of the National Geographic Society. | [
"Children's Books",
"Arts & Photography"
] | [
"Children's Books",
"Arts, Music & Photography"
] | Children's Books | 0.519324 | null | null | The Last-Minute GM: 20-Sided Quickies
Chart II: Monsters, Events, and Places
D20
Roll
Monster
Modifier/
Event
Landform/
Water
Feature
Generic Types
Creature
Habitation
1
Bear
Acid
Canyon
avian
battlefield
Centipede
Bubbling
Brook
2
Wolf
Dry
Wasteland
enchanted
enchanted
Elephant
Erupting
Wetland
3
Jaguar
Tangled
Jungle
incorporeal
trade route
Trout
Thawing
Ice flows
4
Frog
Fiery
Forest
fiend
forbidden
Ostrich
Quaking
Falls
5
Lizard
Volcanic
Valley
undead
lost/
Vampire Bat
Venting
Lake
legendary
6
Snake
Slippery
Slope
shapeless
subterranean
Shark
Sliding
Sea Coast
7
Pig
Muddy
Mountain
plant
patrolled
Piranha
Parting
Pond
8
Horse
Hazy
Hedges
hybrid
hellish
Hippo
Hailing
Kelp Fields
9
Goat
Noxious
Glacier
golem
nomad lands
Giraffe
Growing
Geyser
0
Zebra
Rocky
Ridge
reptilian
ruins
Rhinoceros
Rolling
Rapids
11 – 12
Rat
Hot
Sand
humanoid /
fortified
Yak
Scorching
Saltwater
primate
13 – 14
Sheep
Stormy
Ditch
vermin
sacred
Ape
Gusting
Spring
15 – 17
Cattle
Icy
Plain
herd ani |
0822602105 | Crime and Custom in Savage Society | Bronislaw Malinowski | Now and then a book is written which cuts mercilessly through an accumulation of traditional conceptions and by the light of overlooked or misinterpreted facts and common sense shows us how absurd the orthodox ideas have really been. Such a book is this volume of Dr. Malinowski's, which brilliantly, concisely, and in non-technical language demonstrates how very wrong and indeed impossible are the currently accepted views of some of the fundamentals of savage life. (<i>Saturday Review</i>) | [
"Health, Fitness & Dieting",
"Politics & Social Sciences"
] | [
"Health, Fitness & Dieting",
"Psychology & Counseling"
] | Health, Fitness & Dieting | 0.564841 | null | null | TOP FASHION GAMES
1
STUPID FANTASY LAWS,
VOL. 9
Written By:
Dave Woodrum
Copyright 2006, Top Fashion
Games.
Contact:
Woodrumworks@yahoo.com
EXPLORING THE MOST WON-
DROUSLY STUPID AND QUITE
CERTAINLY
PERHAPS
THE
MOST OPPRESSIVE LAWS OF
THE LAND:
While murder, rape, exploitation, theft, and abuse are
certainly novel selections for crimes appropriately
punished these infractions against society are rather…
well, terribly bland and a bit too straight to the point.
So straight to the point, in fact, that any true, red
blooded village wracked with superstitious idealiza-
tions should have little to fear from the threat of such
obvious crimes. Real villages and communities need
crimes rooted from pathetic inner fears. Real villages
need stupid, oppressive laws.
Based on both the superstitions of the past and the in-
active laws still written on the books throughout the
real world comes Stupid Fantasy Laws, Volume 9. In
this role playing product you will find |
1593272588 | The Guild Leader's Handbook: Strategies and Guidance from a Battle-Scarred MMO Veteran | Scott F. Andrews | For the past three years, <b>Scott F. Andrews</b> has been helping other guild leaders and officers with his weekly advice column "Officers' Quarters" for http://www.wow.com/. A veteran of the MMO genre, he leads one of the oldest surviving guilds in <i>World of Warcraft</i>. | [
"Computer Science"
] | [
"Computers & Technology",
"Networking & Cloud Computing"
] | Computer Science | 0.530886 | null | null | By Cole Kronewitter
THE RASPING REBIRTH
PATHFINDER SOCIETY SCENARIO #10-09 TIER 12–15
Pathfinder Society Scenario #10–09: The Rasping
Rebirth is a Pathfinder Society Scenario designed
for 12th- through 15th-level characters (Tier 12–15;
Subtiers 12–13 and 14–15). This scenario is designed
for play in the Pathfinder Society Roleplaying Guild
campaign, but can easily be adapted for use with
any world. For more information on the Roleplaying
Guild, how to read the attached Chronicle sheets,
and how to find games in your area, check out the
campaign’s home page at PathfinderSociety.club.
HOW TO PLAY
Author • Cole Kronewitter
Development Lead • Linda Zayas-Palmer
Contributing Artists • Josef Kucera, Chris Seaman, and
Lindsey Wakefield
Cartographer • Jason Engle, Sean Macdonald, and
Corey Macourek
Creative Directors • James Jacobs, Robert G. McCreary,
and Sarah E. Robinson
Director of Game Design • Jason Bulmahn
Managing Developers • Adam Daigle and Amanda
Hamon Kunz
|
0936085177 | Gloomy Gus (Old Edition) | Walt Morey | Because of an agreement his alcoholic father makes with a circus, 15-year-old Eric begins a long journey south from Alaska with the huge Kodiak bear he raised from a cub. | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.519161 | null | null | Old Gus’ Errata:
TALES from the WEIRD WEST
Ghoul Player Race
9 Class Archetypes, 7 Backgrounds and 16 Feats
Additional Rules for Firearms, Explosives and Ropes
Old Gus’ Errata:
TALES from the WEIRD WEST
Ghoul Player Race
9 Class Archetypes, 7 Backgrounds and 16 Feats
Additional Rules for Firearms, Explosives and Ropes
Old Gus’ Errata: Tales from the Weird West
2
Designer’s Notes
Old Gus’ Errata: Tales from the Weird West, v1.02 (March 13,
2019). This document provides rules and mechanics for a
post-apocalyptic, pulp-horror western setting to supplement
Dungeon & Dragons 5th Edition. This material is not officially
part of the game and isn’t permitted in Dungeons & Dragons
Adventurers League events.
Design, Writing, Layout: Old Gus (Partario Flynn)
Cover Illustration: Roman Chaliy,
https://www.artstation.com/roman_chaliy
Featured Artists:
Andrea Silva, https://www.deviantart.com/andreasilva60
Angelique Shelley, https://www.deviantart.com/direimpulse
Antony C |
1849085862 | Red Christmas: The Tatsinskaya Airfield Raid 1942 | Robert Forczyk | "Osprey recently published <i>Red Christmas</i> by Robert Forczyk. The author takes a relatively minor but very appealing action from the Russian Front and produces a thorough, engaging, and illuminating addition to Osprey's enormous line. And, in this case, Forczyk's work probably stands as the best book on the topic, at least in English....A noteworthy account of an exciting episode, and a near-perfect example of Osprey at its best."<br /><i>--Stone & Stone, Second World War Books</i> | [
"History",
"Geography & Cultures"
] | [
"History",
"Europe"
] | History | 0.549289 | null | null | Cartography by Robert Lazzaretti
INTERACTIVE MAPS
PART 5 OF 6
Rasptuin Must
Die!
1 square = 5 feet
Baba Yaga’s Dancing Hut
The Village of
Akuvskaya
1 square = 10 feet
1 square = 5 feet
Dancing Hut
a1
a8
a3
a2
a4
a5
a7
a6
a2
a4
a3
a1
a5
a5
a2
a5
a6
a4
a7
a3
a6
a1
a2
a4
a5
a6
a7
B3. tsar tank
B3
B1
B1
B2
B2
B4
Map Tags Off
Grid Off
1 square = 10 feet
Akuvskaya Prison Camp
C5
C3
C2
C2
C2
C2
C2
C4
C7
C6
D1
D2
E
E1
E2
G
D3
F
D5
D4
D6
D7
D8
D9
C3
C3
C2
C2
C3
C1b
C1b
C1c
C1a
C1a
C1b
C1a
C1c
C1b
C1a
Map Tags Off
Grid Off
Prison Camp Buildings
1 square = 5 feet
Akuvskaya Monastery
1 square = 5 feet
G1
G2
G3
F2
F1
F3
F4
Camp OutbuildinG
barraCks
G. the ruined Chapel
F. the abbOt hOuse
C1. trenCh
WatChtOWer
side
VieW
H1
H2
H3
H5
H7
H8
H4b
H4a
up
up
up
H6
Map Tags Off
Grid Off
|
1524718238 | Cars Are Cool! (StoryBots) | Storybots | Accolades for the StoryBots digital media:<br /> Appy Award for Best Book App<br />Teacher's Choice Award<br /> Editors Choice<i>Childrens Technology Review</i><br /> Family Choice Award<br /> Parents Choice Award<br />Cynopsis Kids !magination Award for best educational mobile app | [
"Activities, Crafts & Games",
"Children's Books"
] | [
"Children's Books",
"Activities, Crafts & Games"
] | Activities, Crafts & Games | 0.510161 | null | null | Rules Draft December 7, 2020
Car Wars Sixth Edition — Bots
by Sam Mitschke
These rules allow you to add autonomous cars to Car Wars Sixth Edition games that have fewer than four players.
These “bots” follow logic scripts as outlined below. A human player is required to manage each bot’s dashboard,
tokens, and dice rolls over the course of the game, and we are presuming that player already has a solid
understanding of the Car Wars Sixth Edition core rules.
CAR CONSTRUCTION
For the most part, a bot car build is just like any other. For your first few games using a bot, we suggest using the
build recipes provided in the Car Wars Sixth Edition Vehicle Guide as a starting point.
Note that bots always activate items and abilities each time the opportunity arises, and they always take actions
that would be optional for a human player. Some cards provide choices that are not always obvious (such as when
to use the Targeting Computer or when to activate the Thundercat Batt |
0811872203 | American Trademarks: A Compendium | Eric Baker | Eric Baker's graphic design work has appeared in numerous publications. He blogs at DesignObserver.com.<br /><br />Designer Tyler Blik's work has been recognized by the AIGA, ADDY, Graphis, Domus, and ID. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Decorative Arts & Design"
] | Arts & Photography | 0.495143 | null | null | TRADE ROUTES:
Expanded Caravan Rules Sourcebook
Compatibility with the Pathfinder Roleplaying Game Roleplaying Game requires the Pathfinder Roleplaying
Game Roleplaying Game from Paizo Publishing, LLC. See http://paizo.com/Pathfinder Roleplaying GameRPG
for more information on the Pathfinder Roleplaying Game Roleplaying Game. Paizo Publishing, LLC does not
guarantee compatibility, and does not endorse this product.
3.5 SYSTEM COMPATIBLE
LPJ9496
WRiTTEn By
Chris Field with Louis Porter Jr.
COvER ART
Public Usage
GRAphiC DESiGn & LAyOUT
Louis Porter, Jr. Design
LOUiS pORTER, JR DESiGn
5580 SW 97th Terrace
Cooper City, FL 33328
LMPjr007@aol.com
www.lpjdesign.com
Louis Porter Jr. Design & logos are a trademark owned by Louis
Porter Jr. Inc. All rights reserved. All other content is copyright
2011 Louis Porter Jr. Design Inc. The mention of or reference to
any company or product in these pages is not a challenge to the
trademark or copyright concerned. This book is compatible with |
0439872073 | Little Red Tool Box: JUMBO Fold-Out Magnetic Mats (5-pack) | Scholastic | Get your students on the road to reading success with the Little Red Toolbox Jumbo Fold-Out Magnetic Mats! It's one of the simplest-yet most versatile-literacy tools around! No matter what your students' skill level, there's something for everyone: from alphabet letter recognition to word, and even sentence, building. These magnetic mats open like a book. On the inside you'll find four columns for a variety of sorting and building activities, and on the outside you'll find a white board for open-ended tasks. The mats can be used in a 9-by-12-inch form or expanded to an 18-by-12-inch jumbo form. They also have write-on/wipe-off surfaces so all you need is a dry-erase marker to customize your literacy instruction even further! Includes a teaching guide with ideas for using the mats with other Little Red Toolbox literacy products! | [
"Education & Teaching"
] | [
"Education & Teaching",
"Schools & Teaching",
"Instruction Methods"
] | Education & Teaching | 0.507754 | null | null | © 2018 PAIZO INC.
Flip-Mat Multi-Pack
© 2018 PAIZO INC.
Flip-Mat Multi-Pack
© 2018 PAIZO INC.
Flip-Mat Multi-Pack
© 2018 PAIZO INC.
Flip-Mat Multi-Pack
|