jsbidings for mac
Merge branch 'develop' into js_mac
Merge branch 'develop' into js_mac
JS Tests: Almost working on Mac
JS Tests compiles and links in Mac

...but it doesn't work yet due to a bug with the touch events :-(
Merge branch 'develop' into js_mac
updates to SpiderMonkey v22
Project fixes

In debug: optimization is NONE, and other small fixes for Mac
closed #2339 refactor checkParams() in create_project.py, use OptionParser to parse the params
updates cocos2d-mac workspace
Merge remote-tracking branch 'cocos2d/develop' into js_mac
Uses new cocos2d-console
Merge remote-tracking branch 'cocos2d/develop' into js_mac
added windows keyboard support
cocos2d-x in Mac:

Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
issue #2325: [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT.
Reverting submodules.
Merge pull request #24 from ricardoquesada/js_mac

Merge js_mac branch of ricardoquesada's repo.
issue #2325: [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests.
Merge branch 'develop' of https://github.com/dumganhar/cocos2d-x into ricardoquesada-js_mac