Initial commit
Enlightment
Fixed tent saving

Broke it with multiserver capability, was missing procedure and instance
number for object insertion
Tweaked to server performance

Upped the messagelimit
Vehicle timeout

Vehicles will now despawn after 5 days of no usage
Vehicle timeout fix

added timestamps to the db
Fixed helis not spawning

Parts array was broken. Damaged rotor prevented heli spawn. One
parenthesis is enough ^^
Fixed vehicles not spawning in the right instance

missing where instance clause causing things to not spawn in the right
instance
Map instances

Added mission files for separate instances. Required for multiserver
capability
Fix for long loading times

Long loading times with huge amounts of objects after and hour of server
uptime
Config tweaks

server.bat has now realtive addressing. modified readme. upped the
number of messages
Fixed database problems

Wrong charsets causing inability to save data to the db. Fixed now
hopefuly. Remember that server needs to have regional settings set so
that the fractions are written with dot and not coma (8.29 and not 8,29)
Latest mods required now on github

All of the required files are now on github. Remember to generate a new
pbo out of serverdev on every update of this folder and throw it in
@DayZ/addons/
Update master
Update master
update
keys

for signature checking
Updated readme
Update master
Update master