City funds move to class.
Merge branch 'master' of https://github.com/gecube/opencaesar3
Add change self salary window.
ADD: realization of function "FileDir::getApplicationDir()" for GNU Linux
FIX: now you can run the game via link or from another directory (example ./the_game/caesar3)
Merge branch 'master' of https://github.com/akuskis/opencaesar3
Merge remote branch 'gecube/master'
Locale folder was moved to resource folder and -R must work fine (#167)
BUG FIX: color scheme was fixed...
BUG FIX: Now items will be drawn in the correct order (when user select area to build in, like building_aqueduct). MINOR: Roads cost money... 4$ per item.
yesterday code review
Add market lady helper. Senate and market now may recruit workers. Simple syntax for GoodStore::save(), GoodStock::save(). io::FilePath improved. Granary/Warehouse calculate current stock improved.
Merge branch 'master' of https://github.com/akuskis/opencaesar3
Timber yard,Marble quarry now can hire workers. Editbox fixed text drawing. SimpleGoogStore fixed current qty calculate. Warehouse animation improved.
City, Factory, PathWay, CartPusher, Warehouse loading functions improved. ScreenGame init improved.
Furniture and weapons can hire workers. Factory logic improved now use input/output goodstore. Furniture infobox add. ServiceBuilding save/load improved. Warehouse retrieve goods improved.
Merge pull request #170 from dalerank/master

factory logic and market lady helper.