Better handle multi digit numbers (10->240) and numbers of formats like 001
Merge branch 'master' of https://github.com/pioneerspacesim/pioneer into FixNavLightNums
remove deprecated ShipType interface
changelog update
Bug fix Issue:2337 with a big plaster.
Tidyup the naming in TerrainNoise.h
Add a little terrain height debugging
Merge branch 'terrain-bugfix'
Merge remote-tracking branch 'fluffyfreak/FixNavLightNums'
correct scanf format for uint8