Initial Commit for Oring version of AI Bandit Module.
Removed setFriend setting for civilian side. Unnecessary and caused AI to attack wildlife.
Modify killsquad spawn parameters. Squad will always spawn in a group of five.
AI spawn limiter changes. (Needs testing)
Added Kill Squad support for base DayZ map.
Added modified patrol script for Kill Squad AI. AI should remain in formation (yellow mode).
Additional scripts for Kill Squad AI support.
AI spawn limiter changes.
Commented out unnecessary functions.
Global variables for AI spawn limits.