playerNetServerHandler and FakePlayer checks to prevent crashes. Closes #231, Closes #235, Closes #236
Fix invalid onGround state due to other players never actually touching the ground ever. Closes #233
More specification for player Morphs in case some mod changes the Default Player class.
Arrange NBTTag in alphabetical order. Breaks every morph save in existence, if the converter fails.
Added config option to force local copy of Mod Mob Ability Mapping support. Closes #243.