Correct type on Choice 780 (said if you'd killed protector spirit it would skip, but would actually try to banish pygmy lawyers instead).

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13090 b29ace70-8910-0410-8dcc-aa2fc6433167
Add Pantsgiving crumb item drop support, as _pantsgivingCrumbs.
Remove initial Black Day support - I'd rather have mafia overestimate the cost of one item and give someone a surprise when something is cheaper than underestimate it for many items. Maybe someone else will find supporting this worth doing, lots of code for niche benefit, especially as you'd also have to refactor other stuff to buy most expensive piece of a concoction first.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13091 b29ace70-8910-0410-8dcc-aa2fc6433167
Added function EquipmentDatabase.isSpecialAccordion. EquipmentManager.canEquip checks if item isSpecialAccordion if you aren't an Accordion Thief.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13092 b29ace70-8910-0410-8dcc-aa2fc6433167
Heartbreaker's Hotel environment info is "none".

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13093 b29ace70-8910-0410-8dcc-aa2fc6433167
Don't need to save outfit checkpoint for each UseSkillRequest; callers of it
do that, as appropriate, around sequences of such requests.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13094 b29ace70-8910-0410-8dcc-aa2fc6433167
Avoid NPE when pulverization panel gets an enabled event before it is fully created


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13095 b29ace70-8910-0410-8dcc-aa2fc6433167
Process familiar actions before removing tables from HTML tree


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13096 b29ace70-8910-0410-8dcc-aa2fc6433167
Provide ChoiceManager.decisionAvailable to make sure that the user-selected
automated choice is actually available right now. (Note that this is just a
hook for Coe To Be Written, at the moment.)


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13097 b29ace70-8910-0410-8dcc-aa2fc6433167
If automating a choice adventure and the user's desired choice is not
currently available, abort automation.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13098 b29ace70-8910-0410-8dcc-aa2fc6433167
More URL updating for the Crackpot Mystic

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13099 b29ace70-8910-0410-8dcc-aa2fc6433167
Do not try to rest if it will take a turn and you have 0 turns left

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13100 b29ace70-8910-0410-8dcc-aa2fc6433167
Spirit alarm clock

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13101 b29ace70-8910-0410-8dcc-aa2fc6433167
Added Turtle Tamer skills, effects documented so far, removed combo skill code.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13102 b29ace70-8910-0410-8dcc-aa2fc6433167
Shell Up is Turtle Tamer stun option. Correct stats for spirit alarm clock.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13103 b29ace70-8910-0410-8dcc-aa2fc6433167
fix damage reduction of 6 shields - and fix item description parsing to
work correctly for shields with additional damage reduction.
Fix the powers of a number of items


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13104 b29ace70-8910-0410-8dcc-aa2fc6433167
Chinatown Shops is an npc store
Give counter "use link" to gold piece


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13105 b29ace70-8910-0410-8dcc-aa2fc6433167
Update Turtle Tamer skill costs.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13106 b29ace70-8910-0410-8dcc-aa2fc6433167
In order to reach choice 658, you had to have handed over 30 gold pieces


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13107 b29ace70-8910-0410-8dcc-aa2fc6433167
Processing a table in a fight can, appropriately, return early without
processing child nodes.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13108 b29ace70-8910-0410-8dcc-aa2fc6433167
Add rare drops to gourd conspirators


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13109 b29ace70-8910-0410-8dcc-aa2fc6433167