added base code to modify the types of tiles in the map on the fly
Gates now block when closed
Merge branch 'master' of https://github.com/Terhands/LazerSharktopus

Conflicts:
	ProjectSource/Tile&JumpProto/WindowsGame4.suo
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/bin/x86/Debug/Content/Level1.txt
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/bin/x86/Debug/Content/Tutorial4.txt
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/bin/x86/Debug/WindowsGame4.exe
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/bin/x86/Debug/WindowsGame4.pdb
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/obj/x86/Debug/WindowsGame4.csproj.FileListAbsolute.txt
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/obj/x86/Debug/WindowsGame4.exe
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/obj/x86/Debug/WindowsGame4.pdb
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4Content/Level1.txt
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4Content/WindowsGame4Content.contentproj
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4Content/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache