sweep2wake 5.0 by showp1984 squashed

driver/input/touchscreen: add new s2w & dt2w implemenation from hammerhead

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/doubletap2wake: Fix compilation with earlysuspend

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/sweep2wake: Fix compilation with earlysuspend

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/lge_touch_core: Add prevent_sleep functionality

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/lge_touch_core: release all touchscreen events when going to sleep

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/sweep2wake: add mako definitions

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/lge_touch_core: fix ifdef, fixes dt2w without s2w

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

drivers/input/touchscreen/sweep2wake: if s2s_only is true, opt out early

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>
msm: acpuclock-krait: Userspace voltage control

Conflicts:
	drivers/cpufreq/cpufreq.c
msm: acpuclock-8064: Add 189MHz step
scripts: xz: Use smaller dictionary size
fs: aio: don't plug the I/O queue in do_io_submit()

Asynchronous I/O latency to a solid-state disk greatly increased between the 2.6.32 and 3.0 kernels.
By removing the plug from do_io_submit(), we observed a 34% improvement in the I/O latency.

Unfortunately, at this level, we don't know if the request is to
a rotating disk or not.

Change-Id: I7101df956473ed9fd5dcff18e473dd93b688a5c1
Signed-off-by: Dave Kleikamp <dave.kleikamp@oracle.com>
Cc: linux-aio@kvack.org
Cc: Chris Mason <chris.mason@oracle.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Andi Kleen <ak@linux.intel.com>
Cc: Jeff Moyer <jmoyer@redhat.com>
msm: makefile: we don't need these in mako

Signed-off-by: Stratos Karafotis <stratosk@semaphore.gr>
writeback: fix occasional slow sync(1)

In case when system contains no dirty pages, wakeup_flusher_threads() will
submit WB_SYNC_NONE writeback for 0 pages so wb_writeback() exits
immediately without doing anything, even though there are dirty inodes in
the system.  Thus sync(1) will write all the dirty inodes from a
WB_SYNC_ALL writeback pass which is slow.

Fix the problem by using get_nr_dirty_pages() in wakeup_flusher_threads()
instead of calculating number of dirty pages manually.  That function also
takes number of dirty inodes into account.

Signed-off-by: Jan Kara <jack@suse.cz>
Reported-by: Paul Taysom <taysom@chromium.org>
Cc: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
My Cyanogen config
add basic CFLAGS for Krait
block: add latest ROW I/O scheduler from CAF msm-3.4
together with following prerequisites

block: Add API for urgent request handling
This patch add support in block & elevator layers for handling
urgent requests. The decision if a request is urgent or not is taken
by the scheduler. Urgent request notification is passed to the underlying
block device driver (eMMC for example). Block device driver may decide to
interrupt the currently running low priority request to serve the new
urgent request. By doing so READ latency is greatly reduced in read&write
collision scenarios.

Note that if the current scheduler doesn't implement the urgent request
mechanism, this code path is never activated.

Change-Id: I8aa74b9b45c0d3a2221bd4e82ea76eb4103e7cfa
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
____________

block: Add support for reinsert a dispatched req
Add support for reinserting a dispatched request back to the
scheduler's internal data structures.
This capability is used by the device driver when it chooses to
interrupt the current request transmission and execute another (more
urgent) pending request. For example: interrupting long write in order
to handle pending read. The device driver re-inserts the
remaining write request back to the scheduler, to be rescheduled
for transmission later on.

Add API for verifying whether the current scheduler
supports reinserting requests mechanism. If reinsert mechanism isn't
supported by the scheduler, this code path will never be activated.

Change-Id: I5c982a66b651ebf544aae60063ac8a340d79e67f
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
______________

block: urgent request: remove unnecessary urgent marking
An urgent request is marked by the scheduler in rq->cmd_flags with the
REQ_URGENT flag. There is no need to add an additional marking by
the block layer.

Change-Id: I05d5e9539d2f6c1bfa80240b0671db197a5d3b3f
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
__________________

block: add REQ_URGENT to request flags
This patch adds a new flag to be used in cmd_flags field of struct request
for marking request as urgent.
Urgent request is the one that should be given priority currently handled
(regular) request by the device driver. The decision of a request urgency
is taken by the scheduler.

Change-Id: Ic20470987ef23410f1d0324f96f00578f7df8717
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
___________________

block: urgent request: Update dispatch_urgent in case of requeue/reinsert
The block layer implements a mechanism for verifying that the device
driver won't be notified of an URGENT request if there is already an
URGENT request in flight. This is due to the fact that interrupting an
URGENT request isn't efficient.
This patch fixes the above described mechanism in case the URGENT request
was returned back to the block layer from some reason: by requeue or
reinsert.

CRs-fixed: 473376, 473036, 471736
Change-Id: Ie8b8208230a302d4526068531616984825f1050d
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
_____________________

block: urgent: Fix dispatching of URGENT mechanism
There are cases when blk_peek_request is called not from blk_fetch_request
thus the URGENT request may be started but the flag q->dispatched_urgent is
not updated.

Change-Id: I4fb588823f1b2949160cbd3907f4729767932e12
CRs-fixed: 471736
CRs-fixed: 473036
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
___________________

mm: pass readahead info down to the i/o scheduler
Some i/o schedulers (i.e. row-iosched, cfq-iosched) deploy an idling
algorithm in order to be better synced with the readahead algorithm.
Idling is a prediction algorithm for incoming read requests.

In this patch we mark pages which are part of a readahead window, by
setting a newly introduced flag. With this flag, the i/o scheduler can
identify a request which is associated with a readahead page. This
enables the i/o scheduler's idling mechanism to be en-sync with the
readahead mechanism and, in turn, can increase read throughput.

Change-Id: I0654f23315b6d19d71bcc9cc029c6b281a44b196
Signed-off-by: Lee Susman <lsusman@codeaurora.org>
workqueue: backport updates from kernel 3.7

workqueue: reimplement idle worker rebinding
Currently rebind_workers() uses rebinds idle workers synchronously
before proceeding to requesting busy workers to rebind.  This is
necessary because all workers on @worker_pool->idle_list must be bound
before concurrency management local wake-ups from the busy workers
take place.

Unfortunately, the synchronous idle rebinding is quite complicated.
This patch reimplements idle rebinding to simplify the code path.

Rather than trying to make all idle workers bound before rebinding
busy workers, we simply remove all to-be-bound idle workers from the
idle list and let them add themselves back after completing rebinding
(successful or not).

As only workers which finished rebinding can on on the idle worker
list, the idle worker list is guaranteed to have only bound workers
unless CPU went down again and local wake-ups are safe.

After the change, @worker_pool->nr_idle may deviate than the actual
number of idle workers on @worker_pool->idle_list.  More specifically,
nr_idle may be non-zero while ->idle_list is empty.  All users of
->nr_idle and ->idle_list are audited.  The only affected one is
too_many_workers() which is updated to check %false if ->idle_list is
empty regardless of ->nr_idle.

After this patch, rebind_workers() no longer performs the nasty
idle-rebind retries which require temporary release of gcwq->lock, and
both unbinding and rebinding are atomic w.r.t. global_cwq->lock.

worker->idle_rebind and global_cwq->rebind_hold are now unnecessary
and removed along with the definition of struct idle_rebind.

Changed from V1:
	1) remove unlikely from too_many_workers(), ->idle_list can be empty
	   anytime, even before this patch, no reason to use unlikely.
	2) fix a small rebasing mistake.
	   (which is from rebasing the orignal fixing patch to for-next)
	3) add a lot of comments.
	4) clear WORKER_REBIND unconditionaly in idle_worker_rebind()

tj: Updated comments and description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
_________________________

workqueue: WORKER_REBIND is no longer necessary for busy rebinding
Because the old unbind/rebinding implementation wasn't atomic w.r.t.
GCWQ_DISASSOCIATED manipulation which is protected by
global_cwq->lock, we had to use two flags, WORKER_UNBOUND and
WORKER_REBIND, to avoid incorrectly losing all NOT_RUNNING bits with
back-to-back CPU hotplug operations; otherwise, completion of
rebinding while another unbinding is in progress could clear UNBIND
prematurely.

Now that both unbind/rebinding are atomic w.r.t. GCWQ_DISASSOCIATED,
there's no need to use two flags.  Just one is enough.  Don't use
WORKER_REBIND for busy rebinding.

tj: Updated description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
_________________________

workqueue: WORKER_REBIND is no longer necessary for idle rebinding
Now both worker destruction and idle rebinding remove the worker from
idle list while it's still idle, so list_empty(&worker->entry) can be
used to test whether either is pending and WORKER_DIE to distinguish
between the two instead making WORKER_REBIND unnecessary.

Use list_empty(&worker->entry) to determine whether destruction or
rebinding is pending.  This simplifies worker state transitions.

WORKER_REBIND is not needed anymore.  Remove it.

tj: Updated comments and description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
___________________

workqueue: use __cpuinit instead of __devinit for cpu callbacks
For workqueue hotplug callbacks, it makes less sense to use __devinit
which discards the memory after boot if !HOTPLUG.  __cpuinit, which
discards the memory after boot if !HOTPLUG_CPU fits better.

tj: Updated description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
____________________

workqueue: use hotcpu_notifier() for workqueue_cpu_down_callback()
workqueue_cpu_down_callback() is used only if HOTPLUG_CPU=y, so
hotcpu_notifier() fits better than cpu_notifier().

When HOTPLUG_CPU=y, hotcpu_notifier() and cpu_notifier() are the same.

When HOTPLUG_CPU=n, if we use cpu_notifier(),
workqueue_cpu_down_callback() will be called during boot to do
nothing, and the memory of workqueue_cpu_down_callback() and
gcwq_unbind_fn() will be discarded after boot.

If we use hotcpu_notifier(), we can avoid the no-op call of
workqueue_cpu_down_callback() and the memory of
workqueue_cpu_down_callback() and gcwq_unbind_fn() will be discard at
build time:

$ ls -l kernel/workqueue.o.cpu_notifier kernel/workqueue.o.hotcpu_notifier
-rw-rw-r-- 1 laijs laijs 484080 Sep 15 11:31 kernel/workqueue.o.cpu_notifier
-rw-rw-r-- 1 laijs laijs 478240 Sep 15 11:31 kernel/workqueue.o.hotcpu_notifier

$ size kernel/workqueue.o.cpu_notifier kernel/workqueue.o.hotcpu_notifier
   text	   data	    bss	    dec	    hex	filename
  18513	   2387	   1221	  22121	   5669	kernel/workqueue.o.cpu_notifier
  18082	   2355	   1221	  21658	   549a	kernel/workqueue.o.hotcpu_notifier

tj: Updated description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
lib: introduce some memory copy macros and functions
Changes from V1 to V2:
- change the version of GPL from version 2.1 to version 2

the kernel's memcpy and memmove is very inefficient. But the glibc version is
quite fast, in some cases it is 10 times faster than the kernel version. So I
introduce some memory copy macros and functions of the glibc to improve the
kernel version's performance.

The strategy of the memory functions is:
1. Copy bytes until the destination pointer is aligned.
2. Copy words in unrolled loops. If the source and destination are not aligned
in the same way, use word memory operations, but shift and merge two read
words before writing.
3. Copy the few remaining bytes.

Signed-off-by: Miao Xie <miaox@xxxxxxxxxxxxxx>

lib: improve the performance of memcpy and memmove of the general version
the performance of memcpy and memmove of the general version is
very inefficient, this patch improved them.

Signed-off-by: Miao Xie <miaox@xxxxxxxxxxxxxx>

lib: Sparc's strncpy_from_user is generic enough, move under lib/
To use this, an architecture simply needs to:

1) Provide a user_addr_max() implementation via asm/uaccess.h

2) Add "select GENERIC_STRNCPY_FROM_USER" to their arch Kcnfig

3) Remove the existing strncpy_from_user() implementation and symbol
   exports their architecture had.

Signed-off-by: David S. Miller <davem@davemloft.net>
Acked-by: David Howells <dhowells@redhat.com>

word-at-a-time: make the interfaces truly generic
This changes the interfaces in <asm/word-at-a-time.h> to be a bit more
complicated, but a lot more generic.

In particular, it allows us to really do the operations efficiently on
both little-endian and big-endian machines, pretty much regardless of
machine details.  For example, if you can rely on a fast population
count instruction on your architecture, this will allow you to make your
optimized <asm/word-at-a-time.h> file with that.

NOTE! The "generic" version in include/asm-generic/word-at-a-time.h is
not truly generic, it actually only works on big-endian.  Why? Because
on little-endian the generic algorithms are wasteful, since you can
inevitably do better. The x86 implementation is an example of that.

(The only truly non-generic part of the asm-generic implementation is
the "find_zero()" function, and you could make a little-endian version
of it.  And if the Kbuild infrastructure allowed us to pick a particular
header file, that would be lovely)

The <asm/word-at-a-time.h> functions are as follows:

 - WORD_AT_A_TIME_CONSTANTS: specific constants that the algorithm
   uses.

 - has_zero(): take a word, and determine if it has a zero byte in it.
   It gets the word, the pointer to the constant pool, and a pointer to
   an intermediate "data" field it can set.

   This is the "quick-and-dirty" zero tester: it's what is run inside
   the hot loops.

 - "prep_zero_mask()": take the word, the data that has_zero() produced,
   and the constant pool, and generate an *exact* mask of which byte had
   the first zero.  This is run directly *outside* the loop, and allows
   the "has_zero()" function to answer the "is there a zero byte"
   question without necessarily getting exactly *which* byte is the
   first one to contain a zero.

   If you do multiple byte lookups concurrently (eg "hash_name()", which
   looks for both NUL and '/' bytes), after you've done the prep_zero_mask()
   phase, the result of those can be or'ed together to get the "either
   or" case.

 - The result from "prep_zero_mask()" can then be fed into "find_zero()"
   (to find the byte offset of the first byte that was zero) or into
   "zero_bytemask()" (to find the bytemask of the bytes preceding the
   zero byte).

   The existence of zero_bytemask() is optional, and is not necessary
   for the normal string routines.  But dentry name hashing needs it, so
   if you enable DENTRY_WORD_AT_A_TIME you need to expose it.

This changes the generic strncpy_from_user() function and the dentry
hashing functions to use these modified word-at-a-time interfaces.  This
gets us back to the optimized state of the x86 strncpy that we lost in
the previous commit when moving over to the generic version.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>

lib: add generic strnlen_user() function
This adds a new generic optimized strnlen_user() function that uses the
<asm/word-at-a-time.h> infrastructure to portably do efficient string
handling.

In many ways, strnlen is much simpler than strncpy, and in particular we
can always pre-align the words we load from memory.  That means that all
the worries about alignment etc are a non-issue, so this one can easily
be used on any architecture.  You obviously do have to do the
appropriate word-at-a-time.h macros.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>

lib: Fix generic strnlen_user for 32-bit big-endian machines
The aligned_byte_mask() definition is wrong for 32-bit big-endian
machines: the "7-(n)" part of the definition assumes a long is 8
bytes.  This fixes it by using BITS_PER_LONG - 8 instead of 8*7.
Tested on 32-bit and 64-bit PowerPC.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Acked-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>

ARM: 7449/1: use generic strnlen_user and strncpy_from_user functions
This patch implements the word-at-a-time interface for ARM using the
same algorithm as x86. We use the fls macro from ARMv5 onwards, where
we have a clz instruction available which saves us a mov instruction
when targetting Thumb-2. For older CPUs, we use the magic 0x0ff0001
constant. Big-endian configurations make use of the implementation from
asm-generic.

With this implemented, we can replace our byte-at-a-time strnlen_user
and strncpy_from_user functions with the optimised generic versions.

Reviewed-by: Nicolas Pitre <nico@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>

ARM: 7450/1: dcache: select DCACHE_WORD_ACCESS for little-endian ARMv
6+ CPUs

DCACHE_WORD_ACCESS uses the word-at-a-time API for optimised string
comparisons in the vfs layer.

This patch implements support for load_unaligned_zeropad for ARM CPUs
with native support for unaligned memory accesses (v6+) when running
little-endian.

Reviewed-by: Nicolas Pitre <nico@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>

adapt word-at-a-time commits
backport rwsem from Linux 3.11
mainly to add writer lock stealing by Alex Shi and later improvements
by Michael Lespinasse
http://git.kernel.org/cgit/linux/kernel/git/stable/linux-stable.git/log/lib/rwsem.c?h=linux-3.11.y
msm: kgsl: build only a3xx for mako, remove a2xx and a4xx
Updated + Intellidemand config
Intellidemand 5.0 bu faux123 squashed

Signed-off-by: Paul Reioux <reioux@gmail.com>
intelli_plug: intelligent hotplug by faux123 squashed

Signed-off-by: faux123 <reioux@gmail.com>

scheduler: compute time-average nr_running per run-queue

Compute the time-average number of running tasks per run-queue for a
trailing window of a fixed time period. The detla add/sub to the
average value is weighted by the amount of time per nr_running value
relative to the total measurement period.

Change-Id: I076e24ff4ed65bed3b8dd8d2b279a503318071ff
Signed-off-by: Diwakar Tundlam <dtundlam@nvidia.com>
(cherry picked from commit 3a12d7499cee352e8a46eaf700259ba3c733f0e3)
Reviewed-on: http://git-master/r/111635
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on Mako

Signed-off-by: Paul Reioux <reioux@gmail.com>
scheduler: Re-compute time-average nr_running on read

Re-compute time-average nr_running when it is read. This would
prevent reading stalled average value if there were no run-queue
changes for a long time. New average value is returned to the reader,
but not stored to avoid concurrent writes. Light-weight sequential
counter synchronization is used to assure data consistency for
re-computing average.

Change-Id: I8e4ea1b28ea00b3ddaf6ef7cdcd27866f87d360b
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 527a759d9b40bf57958eb002edd2bb82014dab99)
Reviewed-on: http://git-master/r/111637
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on Mako

Signed-off-by: faux123 <reioux@gmail.com>

sched: Reduce overestimating rq->avg_idle

Date	Thu, 29 Aug 2013 13:05:34 -0700

When updating avg_idle, if the delta exceeds some max value, then avg_idle
gets set to the max, regardless of what the previous avg was. This can cause
avg_idle to often be overestimated.

This patch modifies the way we update avg_idle by always updating it with the
function call to update_avg() first. Then, if avg_idle exceeds the max, we set
it to the max.

Signed-off-by: Jason Low <jason.low2@hp.com>
Reviewed-by: Rik van Riel <riel@redhat.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>

sched: Consider max cost of idle balance per sched domain

Date    Thu, 29 Aug 2013 13:05:35 -0700

In this patch, we keep track of the max cost we spend doing idle load balancing
for each sched domain. If the avg time the CPU remains idle is less then the
time we have already spent on idle balancing + the max cost of idle balancing
in the sched domain, then we don't continue to attempt the balance. We also
keep a per rq variable, max_idle_balance_cost, which keeps track of the max
time spent on newidle load balances throughout all its domains. Additionally,
we swap sched_migration_cost used in idle_balance for rq->max_idle_balance_cost.

By using the max, we avoid overrunning the average. This further reduces the chance
we attempt balancing when the CPU is not idle for longer than the cost to balance.

I also limited the max cost of each domain to 5*sysctl_sched_migration_cost as
a way to prevent the max from becoming too inflated.

Signed-off-by: Jason Low <jason.low2@hp.com>

backported for Linux 3.4

Signed-off-by: Paul Reioux <reioux@gmail.com>

sched: Periodically decay max cost of idle balance

This RFC patch builds on patch 2 and periodically decays that max value to
do idle balancing per sched domain.

Though we want to decay it fairly consistently, we may not want to lower it by
too much each time, especially since avg_idle is capped based on that value.
So I thought that decaying the value every second and lowering it by half a
percent each time appeared to be fairly reasonable.

This change would allow us to remove the limit we set on each domain's max cost
to idle balance. Also, since the max can be reduced now, we now have to
update rq->max_idle balance_cost more frequently. So after every idle balance,
we loop through the sched domain to find the max sd's newidle load balance cost
for any one domain. Then we will set rq->max_idle_balance_cost to that value.

Since we are now decaying the max cost to do idle balancing, that max cost can
also become not high enough. One possible explanation for why is that
besides the time spent on each newidle load balance, there are other costs
associated with attempting idle balancing. Idle balance also releases and
reacquires a spin lock. That cost is not counted when we keep track of each
domain's cost to do newidle load balance. Also, acquiring the rq locks can
potentially prevent other CPUs from running something useful. And after
migrating tasks, it might potentially have to pay the costs of cache misses and
refreshing tasks' cache.

Because of that, this patch also compares avg_idle with max cost to do idle
balancing + sched_migration_cost. While using the max cost helps reduce
overestimating the average idle, the sched_migration_cost can help account
for those additional costs of idle balancing.

Signed-off-by: Jason Low <jason.low2@hp.com>
[peterz: rewrote the logic, but kept the spirit]
Signed-off-by: Peter Zijlstra <peterz@infradead.org>
backported to Linux 3.4
Signed-off-by: Paul Reioux <reioux@gmail.com>

proc: enhance time-average nr_running stats

Add time-average nr_running to loadavg printout

Bug 958978

Change-Id: I5c6904efb52a86f4964eb66c1576fc91f60f5b1d
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 86f3642cc44a69d1e4798719bd9182cd6923f526)
Reviewed-on: http://git-master/r/111636
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
INTELLI_PLUG config
Revert "msm: vidc: cache-invalidate encoder output buffers after alloc"

This reverts commit 00acad4065e81cb19a9a270cac2ff496ce57ea63, since
change I3f2c9b7c13b3e09097ce07ca7b59154b97401052 removed buffer
kernel mapping entirely, causing this to operate on non-existing
buffers