Change new game description text.
Fix bug where new screen resolution messes up layouts.
Add alternate button highlight sound to prototype menu for variety
Added coroutine handling to scenes
Play sound and delay transition into new game.
Pause menu shading now fills the entire screen on any resolution.
Backspace acts as a secondary key for navigating back to the previous menu
Better player start position
Fix blue screen bug in relentlessPrototype.
New game fade in & start playing music
Add small title screen animation
Animate menu buttons
Added fourth spinning box to main menu
Fix blue screen bug in level prototype
"Fix" collision tests at higher resolutions.

There are still some issues with the circles used in the collision test not being perfectly scaled at higher resolutions. I will think about this as I start refactoring our resolution system to include letterboxing and a 16:9 default aspect ratio.
Fix blue screen bug in dourmire prototype
Fix blue screen bug in pollen prototype
Fix remaining gamescene issues.
Default screen resolution to 1920x1080
Added temporary game icon