first push for Level
more stuffs
master update
fixed conflicts
Updated player and item classes, Player can now pick up Psyche from the Level and add it to the PsycheQueue, Weapons can also be picked up, but cannot be dropped/switched out.
pushing generic room and room manager
Added multiple psyche to the level
rooms merged
Can 'Cast' spells (just removes first two orbs from PsycheQueue
Merge branch 'Items' of https://github.com/ChocMaltHoney/Neuroleptic into Items
fixed more class problems for XML
created XML get/set, needs more work
fixed more of the room class
moved enemy items,tiles,background to room
loading still fails, and saving fails if stuff has been added.
Added generic Deltatime(milliseconds) added better temp player sprite, fixed player animations
added forgotten files
updated xnb's, updated PSM
added comments
updated for publisher
Added in some PSM Controls (joystick and bumpers)
added level transitions, doors, level bounding, Room2 has 200 enemies, use as stress test