Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
Use a separate latch for osk dialog.
Add ERROR_LOG for Illegal Priority
Add comment "priority = -1 is valid"
Delay as sas core for p3da
UI : Shift in-menu items
Render-to-texture : Remove no longer valid game list comments
Only use a separate btnmake.
Fix savedata.
Better disassembly resizing
-use TabControl for bottom tabs
-show/hide bottom tabs with ctrl+x
Merge pull request #3916 from shenweip/patch-6

Use a separate latch for osk dialog.
Merge pull request #3985 from Kingcom/Debugger

Better disassembly resizing
Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16

Conflicts:
	UI/GameSettingsScreen.cpp
Merge pull request #3929 from raven02/patch-10

Delay as sas core for sceP3daBridgeCore
Merge pull request #3909 from raven02/patch-5

Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
Merge pull request #3967 from raven02/patch-17

Quick fix FF4 CC missing title text in framebuffer-to-memory mode
glDrawRangeElements seems to cause problems in monster hunter?
-use tab control class for left tabs
-add a way to hide tab titles
-accelerator for GEDebugger
Merge pull request #3998 from Kingcom/Debugger

More tab changes